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Binary files /dev/null and b/Content/Weapons/WeaponBuys/DrillPickup.uasset differ diff --git a/Content/Weapons/WeaponBuys/MainWeaponBuy_BP.uasset b/Content/Weapons/WeaponBuys/MainWeaponBuy_BP.uasset new file mode 100644 index 0000000..e0a0e4c Binary files /dev/null and b/Content/Weapons/WeaponBuys/MainWeaponBuy_BP.uasset differ diff --git a/Saved/Logs/Ex2.log b/Saved/Logs/Ex2.log index f1ff723..793501e 100644 --- a/Saved/Logs/Ex2.log +++ b/Saved/Logs/Ex2.log @@ -1,4 +1,4 @@ -Log file open, 07/16/22 17:37:19 +Log file open, 07/14/23 19:59:17 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,25 +10,37 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: Ex2 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads. -LogStats: Stats thread started at 1.099979 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: '' +LogStats: Stats thread started at 0.264034 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin @@ -42,18 +54,6 @@ LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter @@ -65,6 +65,7 @@ LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing @@ -75,7 +76,6 @@ LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation @@ -90,8 +90,8 @@ LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence @@ -175,7 +175,7 @@ LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -EpicPortal -epicusername=8B0000B8 -epicuserid=c32ec3fe770f4d41b5f6466a11b07f70 -epiclocale=en -epicsandboxid=ue +LogInit: Command Line: -EpicPortal -epicusername=8B000088 -epicuserid=c32ec3fe770f4d41b5f6466a11b07f70 -epiclocale=en -epicsandboxid=ue LogInit: Base Directory: E:/EpicGames/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 @@ -210,7 +210,7 @@ LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Engine.ini] +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] @@ -228,3788 +228,675 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Engine.ini] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Engine.ini] -[2022.07.17-00.37.20:172][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Engine.ini] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Engine.ini] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2022.07.17-00.37.20:172][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Engine.ini] -[2022.07.17-00.37.20:172][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Engine.ini] -[2022.07.17-00.37.20:180][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2022.07.17-00.37.20:180][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2022.07.17-00.37.20:181][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2022.07.17-00.37.20:182][ 0]LogInit: Selected Device Profile: [Windows] -[2022.07.17-00.37.20:182][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2022.07.17-00.37.20:182][ 0]LogHAL: Display: Platform has ~ 16 GB [17081012224 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2022.07.17-00.37.20:182][ 0]LogInit: Going up to parent DeviceProfile [] -[2022.07.17-00.37.20:182][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2022.07.17-00.37.20:182][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Scalability.ini] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2022.07.17-00.37.20:183][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2022.07.17-00.37.20:184][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2022.07.17-00.37.20:184][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2022.07.17-00.37.20:184][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2022.07.17-00.37.20:184][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Engine.ini] -[2022.07.17-00.37.20:184][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UE4/Ex2 4.27/Saved/Config/Windows/Editor.ini] -[2022.07.17-00.37.20:184][ 0]LogInit: Computer: DESKTOP-SI6OOMG -[2022.07.17-00.37.20:184][ 0]LogInit: User: RC -[2022.07.17-00.37.20:184][ 0]LogInit: CPU Page size=4096, Cores=4 -[2022.07.17-00.37.20:184][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2022.07.17-00.37.20:184][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) -[2022.07.17-00.37.20:184][ 0]LogMemory: Platform Memory Stats for Windows -[2022.07.17-00.37.20:184][ 0]LogMemory: Process Physical Memory: 147.68 MB used, 147.68 MB peak -[2022.07.17-00.37.20:184][ 0]LogMemory: Process Virtual Memory: 113.19 MB used, 113.19 MB peak -[2022.07.17-00.37.20:184][ 0]LogMemory: Physical Memory: 6668.05 MB used, 9621.68 MB free, 16289.72 MB total -[2022.07.17-00.37.20:184][ 0]LogMemory: Virtual Memory: 134208800.00 MB used, 8931.14 MB free, 134217728.00 MB total -[2022.07.17-00.37.20:189][ 0]LogWindows: WindowsPlatformFeatures enabled -[2022.07.17-00.37.20:233][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2022.07.17-00.37.20:234][ 0]LogInit: Using OS detected language (en-US). -[2022.07.17-00.37.20:234][ 0]LogInit: Using OS detected locale (en-US). -[2022.07.17-00.37.20:237][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. -[2022.07.17-00.37.20:518][ 0]LogInit: Setting process to per monitor DPI aware -[2022.07.17-00.37.20:529][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2022.07.17-00.37.20:680][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2022.07.17-00.37.20:680][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2022.07.17-00.37.20:848][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2022.07.17-00.37.20:854][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2022.07.17-00.37.20:854][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2022.07.17-00.37.20:854][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2022.07.17-00.37.20:854][ 0]LogD3D11RHI: D3D11 adapters: -[2022.07.17-00.37.20:948][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0) -[2022.07.17-00.37.20:948][ 0]LogD3D11RHI: 4052/0/8144 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de -[2022.07.17-00.37.20:957][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0) -[2022.07.17-00.37.20:958][ 0]LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 -[2022.07.17-00.37.20:961][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: 0/0/8144 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: VendorId : 10de -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: DeviceId : 1184 -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: SubSysId : 37763842 -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: Revision : 00a1 -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249288704 bytes -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: SharedSystemMemory : 8540506112 bytes -[2022.07.17-00.37.20:962][ 0]LogD3D11RHI: AdapterLuid : 0 43806 -[2022.07.17-00.37.20:968][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2022.07.17-00.37.20:968][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id") -[2022.07.17-00.37.20:968][ 0]LogWindows: EnumDisplayDevices: -[2022.07.17-00.37.20:968][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1) -[2022.07.17-00.37.20:968][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:0) -[2022.07.17-00.37.20:969][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) -[2022.07.17-00.37.20:969][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) -[2022.07.17-00.37.20:969][ 0]LogWindows: 4. 'Intel(R) HD Graphics 4600' (P:0 D:0) -[2022.07.17-00.37.20:970][ 0]LogWindows: 5. 'Intel(R) HD Graphics 4600' (P:0 D:0) -[2022.07.17-00.37.20:970][ 0]LogWindows: 6. 'Intel(R) HD Graphics 4600' (P:0 D:0) -[2022.07.17-00.37.20:970][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770 -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: Driver Version: 456.71 (internal:27.21.14.5671, unified:456.71) -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: Driver Date: 9-30-2020 -[2022.07.17-00.37.20:970][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB) -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: VendorId : 10de -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: DeviceId : 1184 -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: SubSysId : 37763842 -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: Revision : 00a1 -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249288704 bytes -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: SharedSystemMemory : 8540506112 bytes -[2022.07.17-00.37.20:970][ 0]LogD3D11RHI: AdapterLuid : 0 43806 -[2022.07.17-00.37.21:032][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2022.07.17-00.37.21:033][ 0]LogD3D11RHI: Async texture creation enabled -[2022.07.17-00.37.21:113][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) -[2022.07.17-00.37.21:163][ 0]LogRHI: GeForceNow SDK initialized: 1 -[2022.07.17-00.37.21:648][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2022.07.17-00.37.21:675][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2022.07.17-00.37.21:675][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2022.07.17-00.37.21:675][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2022.07.17-00.37.21:675][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2022.07.17-00.37.21:675][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2022.07.17-00.37.21:675][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2022.07.17-00.37.21:675][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2022.07.17-00.37.21:675][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2022.07.17-00.37.21:675][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2022.07.17-00.37.21:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2022.07.17-00.37.21:696][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2022.07.17-00.37.21:696][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2022.07.17-00.37.21:708][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2022.07.17-00.37.21:713][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2022.07.17-00.37.21:719][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2022.07.17-00.37.21:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2022.07.17-00.37.21:735][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2022.07.17-00.37.21:739][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2022.07.17-00.37.21:745][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2022.07.17-00.37.21:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2022.07.17-00.37.21:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2022.07.17-00.37.21:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2022.07.17-00.37.21:791][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2022.07.17-00.37.21:796][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2022.07.17-00.37.21:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2022.07.17-00.37.21:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2022.07.17-00.37.21:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2022.07.17-00.37.21:824][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2022.07.17-00.37.21:829][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2022.07.17-00.37.21:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2022.07.17-00.37.21:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2022.07.17-00.37.21:840][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2022.07.17-00.37.21:847][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2022.07.17-00.37.21:881][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2022.07.17-00.37.21:915][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2022.07.17-00.37.21:915][ 0]LogShaderCompilers: Guid format shader working directory is 16 characters bigger than the processId version (../../../../../UE4/Ex2 4.27/Intermediate/Shaders/WorkingDirectory/1460/). -[2022.07.17-00.37.21:915][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RC/AppData/Local/Temp/UnrealShaderWorkingDir/BC64859847406CE2F1678A9B0FBE4030/'. -[2022.07.17-00.37.21:916][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2022.07.17-00.37.21:916][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2022.07.17-00.37.21:916][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2022.07.17-00.37.22:874][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2022.07.17-00.37.22:962][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2022.07.17-00.37.22:962][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2022.07.17-00.37.22:984][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4/Ex2 4.27/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2022.07.17-00.37.22:984][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2022.07.17-00.37.22:984][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4/Ex2 4.27/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2022.07.17-00.37.22:984][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2022.07.17-00.37.23:005][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2022.07.17-00.37.23:005][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2022.07.17-00.37.23:005][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2022.07.17-00.37.23:018][ 0]LogDerivedDataCache: Speed tests for C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2022.07.17-00.37.23:018][ 0]LogDerivedDataCache: Display: Performance to C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=802.77MBs, RandomWriteSpeed=79.52MBs. Assigned SpeedClass 'Local' -[2022.07.17-00.37.23:027][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2022.07.17-00.37.23:027][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2022.07.17-00.37.23:027][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2022.07.17-00.37.23:083][ 0]LogSlate: Using FreeType 2.10.0 -[2022.07.17-00.37.23:084][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2022.07.17-00.37.23:115][ 0]LogAssetRegistry: FAssetRegistry took 0.0033 seconds to start up -[2022.07.17-00.37.23:399][ 0]LogInit: Selected Device Profile: [Windows] -[2022.07.17-00.37.23:399][ 0]LogInit: Active device profile: [000001DBDB85EC00][000001DBDB388180 49] Windows -[2022.07.17-00.37.23:399][ 0]LogInit: Profiles: [000001DBDB85EC00][000001DBDB388180 49] Windows, [000001DBDB7EC200][000001DBDC758300 49] WindowsNoEditor, [000001DBDB7E3F00][000001DBDC75C480 49] WindowsServer, [000001DBDB7EFE00][000001DBDC760600 49] WindowsClient, [000001DBDB7E0300][000001DBDB38C740 49] IOS, [000001DBDB7EC100][000001DBDC764880 49] iPadAir, [000001DBDB7E0200][000001DBDC7689C0 49] iPadAir2, [000001DBDD145100][000001DBDC774C40 49] IPadPro, [000001DBDD145200][000001DBDC76CC80 49] iPadAir3, [000001DBDB7E1D00][000001DBDC778E00 49] iPadAir4, [000001DBDD144400][000001DBDC77CF80 49] iPadMini2, [000001DBDB7E0E00][000001DBDC781100 49] iPadMini3, [000001DBDD145600][000001DBDC785280 49] iPadMini4, [000001DBDB7E0900][000001DBDC789400 49] iPadMini5, [000001DBDB7EEE00][000001DBDC7916C0 49] iPhone6, [000001DBDB7EF000][000001DBDC78D700 49] iPodTouch6, [000001DBDD147E00][000001DBDC7999C0 49] iPhone7, [000001DBDD147A00][000001DBDC795A00 49] iPodTouch7, [000001DBDB7EFA00][000001DBDC79DB80 49] iPhone5S, [000001DBDD144E00][000001DBDDD50180 49] iPhone6Plus, [000001DBDB7EEA00][000001DBDDD54300 49] iPhone6S, [000001DBDD147600][000001DBDDD58480 49] iPhone6SPlus, [000001DBDB7EF400][000001DBDDD5C600 49] iPhone7Plus, [000001DBDD147500][000001DBDDD60780 49] iPhoneSE, [000001DBDB7EFF00][000001DBDDD64900 49] iPhone8, [000001DBDD147200][000001DBDC770A40 49] iPhone8Plus, [000001DBDB7ED000][000001DBDDD68B80 49] iPhoneX, [000001DBDD145D00][000001DBDDD6CCC0 49] iPhoneXS, [000001DBDB7EE300][000001DBDDD74E40 49] iPhoneXSMax, [000001DBDD146F00][000001DBDDD78FC0 49] iPhoneXR, [000001DBDB7ECF00][000001DBDDD7D140 49] iPhone11, [000001DBDD146000][000001DBDDD812C0 49] iPhone11Pro, [000001DBDB7EDE00][000001DBDDD85440 49] iPhone11ProMax, [000001DBDD145500][000001DBDDD895C0 49] iPhoneSE2, [000001DBDB7ED900][000001DBDDD8D740 49] iPhone12Mini, [000001DBDD144B00][000001DBDDD918C0 49] iPhone12, [000001DBDB7EEF00][000001DBDDD95A40 49] iPhone12Pro, [000001DBDD147B00][000001DBDDD99BC0 49] iPhone12ProMax, [000001DBDB7EF800][000001DBDDD9C1C0 49] iPadPro105, [000001DBDD144300][000001DBDDDA0340 49] iPadPro129, [000001DBDB7EE800][000001DBDDDA44C0 49] iPadPro97, [000001DBDD146500][000001DBDDDA8640 49] iPadPro2_129, [000001DBDB7EED00][000001DBDDDAC7C0 49] iPad5, [000001DBDD145C00][000001DBDDDB0940 49] iPad6, [000001DBDB7EDA00][000001DBDDDB4AC0 49] iPad7, [000001DBDD147000][000001DBDDD70C00 49] iPad8, [000001DBDB7ED700][000001DBDDDB8D40 49] iPadPro11, [000001DBDD145300][000001DBDDDBCE80 49] iPadPro2_11, [000001DBDB7EFD00][000001DBDDDC0FC0 49] iPadPro3_129, [000001DBDD144C00][000001DBDDDC9140 49] iPadPro4_129, [000001DBDB7EE700][000001DBDDDCD2C0 49] AppleTV, [000001DBDD146300][000001DBDDDD1440 49] AppleTV4K, [000001DBDB7ECD00][000001DBDDDD55C0 49] TVOS, [000001DBDD145E00][000001DBDDDD9740 49] Mac, [000001DBDB7EEC00][000001DBDDDDD8C0 49] MacClient, [000001DBDD146D00][000001DBDDDE1A40 49] MacNoEditor, [000001DBDB7EDC00][000001DBDDDE5BC0 49] MacServer, [000001DBDD144100][000001DBDDDE81C0 49] Linux, [000001DBDB7EE900][000001DBDDDEC340 49] LinuxAArch64, [000001DBDD144D00][000001DBDDDF04C0 49] LinuxNoEditor, [000001DBDB7ED600][000001DBDDDF4640 49] LinuxAArch64NoEditor, [000001DBDD147300][000001DBDDDF87C0 49] LinuxClient, [000001DBDB7EEB00][000001DBDDDFC940 49] LinuxAArch64Client, [000001DBDD144600][000001DBDDE00AC0 49] LinuxServer, [000001DBDB7EE200][000001DBDDE04C40 49] LinuxAArch64Server, [000001DBDD144F00][000001DBDDDC4D80 49] Android, [000001DBDB7EC700][000001DBDDE08EC0 49] Android_Low, [000001DBDD144500][000001DBDDE0D000 49] Android_Mid, [000001DBDB7EE600][000001DBDDE11140 49] Android_High, [000001DBDD146700][000001DBDDE192C0 49] Android_Default, [000001DBDB7E3900][000001DBDDE1D440 49] Android_Adreno4xx, [000001DBDB85D400][000001DBDDE215C0 49] Android_Adreno5xx_Low, [000001DBDB7E2E00][000001DBDDE25740 49] Android_Adreno5xx, [000001DBDB85CB00][000001DBDDE298C0 49] Android_Adreno6xx, [000001DBDB7E2B00][000001DBDDE2DA40 49] Android_Adreno6xx_Vulkan, [000001DBDB85E400][000001DBDDE31BC0 49] Android_Mali_T6xx, [000001DBDB7E1900][000001DBDDE341C0 49] Android_Mali_T7xx, [000001DBDB85C100][000001DBDDE38340 49] Android_Mali_T8xx, [000001DBDB7E1100][000001DBDDE3C4C0 49] Android_Mali_G71, [000001DBDB85E200][000001DBDDE40640 49] Android_Mali_G72, [000001DBDB7E1A00][000001DBDDE447C0 49] Android_Mali_G72_Vulkan, [000001DBDB85D100][000001DBDDE48940 49] Android_Mali_G76, [000001DBDB7E3100][000001DBDDE4CAC0 49] Android_Mali_G76_Vulkan, [000001DBDB85DD00][000001DBDDE50C40 49] Android_Mali_G77, [000001DBDB7E1F00][000001DBDDE54DC0 49] Android_Mali_G77_Vulkan, [000001DBDB85D000][000001DBDDE58F40 49] Android_Mali_G78, [000001DBDB7E2D00][000001DBDDE15080 49] Android_Mali_G78_Vulkan, [000001DBDB85F000][000001DBDDE5D1C0 49] Android_Mali_G710, [000001DBDB7E3800][000001DBDDE61300 49] Android_Mali_G710_Vulkan, [000001DBDB85DE00][000001DBDDE69480 49] Android_Vulkan_SM5, [000001DBDB7E1800][000001DBDDE6D600 49] Android_PowerVR_G6xxx, [000001DBDB85C500][000001DBDDE71780 49] Android_PowerVR_GT7xxx, [000001DBDB7E2900][000001DBDDE75900 49] Android_PowerVR_GE8xxx, [000001DBDB85D200][000001DBDDE79A80 49] Android_PowerVR_GM9xxx, [000001DBDD145000][000001DBDDE7DC00 49] Android_PowerVR_GM9xxx_Vulkan, [000001DBDB85CA00][000001DBDDE80200 49] Android_TegraK1, [000001DBDD146B00][000001DBDDE84380 49] Android_Unknown_Vulkan, [000001DBDB85EA00][000001DBDDE88500 49] Lumin, [000001DBDD147F00][000001DBDDE8C680 49] Lumin_Desktop, [000001DBDB85D300][000001DBDDE90800 49] HoloLens, -[2022.07.17-00.37.23:565][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2022.07.17-00.37.23:565][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2022.07.17-00.37.23:565][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2022.07.17-00.37.23:565][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2022.07.17-00.37.23:565][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2022.07.17-00.37.23:592][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118) -[2022.07.17-00.37.24:251][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2022.07.17-00.37.24:339][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2022.07.17-00.37.24:347][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2022.07.17-00.37.24:347][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2022.07.17-00.37.24:347][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2022.07.17-00.37.24:722][ 0]LogPython: Using Python 3.7.7 -[2022.07.17-00.37.25:480][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 532F71554CE90FD4885E03B3EA15FA97 | Instance: C8FA57B64D36DA45865F0F84817E7368 (DESKTOP-SI6OOMG-1460). -[2022.07.17-00.37.25:672][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2022.07.17-00.37.25:676][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2022.07.17-00.37.25:977][ 0]SourceControl: Source control is disabled -[2022.07.17-00.37.25:977][ 0]SourceControl: Source control is disabled -[2022.07.17-00.37.25:981][ 0]SourceControl: Source control is disabled -[2022.07.17-00.37.25:984][ 0]SourceControl: Source control is disabled -[2022.07.17-00.37.25:994][ 0]SourceControl: Source control is disabled -[2022.07.17-00.37.26:000][ 0]LogUProjectInfo: Found projects: -[2022.07.17-00.37.26:383][ 0]LogOpenImageDenoise: OIDN starting up -[2022.07.17-00.37.26:440][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2022.07.17-00.37.26:466][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2022.07.17-00.37.26:466][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2022.07.17-00.37.26:623][ 0]LogCollectionManager: Loaded 0 collections in 0.000783 seconds -[2022.07.17-00.37.26:656][ 0]LogFileCache: Scanning file cache for directory 'E:/UE4/Ex2 4.27/Saved/Collections/' took 0.00s -[2022.07.17-00.37.26:656][ 0]LogFileCache: Scanning file cache for directory 'E:/UE4/Ex2 4.27/Content/Developers/RC/Collections/' took 0.00s -[2022.07.17-00.37.26:656][ 0]LogFileCache: Scanning file cache for directory 'E:/UE4/Ex2 4.27/Content/Collections/' took 0.00s -[2022.07.17-00.37.26:656][ 0]LogOcInput: OculusInput pre-init called -[2022.07.17-00.37.27:016][ 0]LogEngine: Initializing Engine... -[2022.07.17-00.37.27:145][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2022.07.17-00.37.27:146][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2022.07.17-00.37.27:154][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2022.07.17-00.37.27:155][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2022.07.17-00.37.27:330][ 0]LogInit: Initializing FReadOnlyCVARCache -[2022.07.17-00.37.27:339][ 0]LogAIModule: Creating AISystem for world Untitled -[2022.07.17-00.37.27:344][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2022.07.17-00.37.27:347][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2022.07.17-00.37.27:348][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2022.07.17-00.37.27:349][ 0]LogAudio: Display: Audio Device Manager Initialized -[2022.07.17-00.37.27:349][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2022.07.17-00.37.27:349][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.37.27:349][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.37.27:349][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.37.27:349][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.37.27:349][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.37.27:349][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.37.27:349][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.37.27:349][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.37.27:349][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.37.27:349][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.37.27:349][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.37.27:349][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.37.27:368][ 0]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.37.27:368][ 0]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.37.27:406][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.37.27:408][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.37.27:410][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.37.27:410][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.37.27:411][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.37.27:411][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.37.27:411][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.37.27:413][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.37.27:413][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.37.27:413][ 0]LogInit: FAudioDevice initialized. -[2022.07.17-00.37.27:414][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2022.07.17-00.37.27:414][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2022.07.17-00.37.31:906][ 0]LogDerivedDataCache: Saved boot cache 4.49s 94MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2022.07.17-00.37.31:908][ 0]LogInit: Texture streaming: Enabled -[2022.07.17-00.37.31:922][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2022.07.17-00.37.32:049][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2022.07.17-00.37.32:049][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2022.07.17-00.37.32:051][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2022.07.17-00.37.32:086][ 0]LogInit: Transaction tracking system initialized -[2022.07.17-00.37.32:108][ 0]BlueprintLog: New page: Editor Load -[2022.07.17-00.37.32:175][ 0]LocalizationService: Localization service is disabled -[2022.07.17-00.37.32:219][ 0]TimingProfiler: Initialize -[2022.07.17-00.37.32:219][ 0]TimingProfiler: OnSessionChanged -[2022.07.17-00.37.32:220][ 0]LoadingProfiler: Initialize -[2022.07.17-00.37.32:220][ 0]LoadingProfiler: OnSessionChanged -[2022.07.17-00.37.32:220][ 0]NetworkingProfiler: Initialize -[2022.07.17-00.37.32:220][ 0]NetworkingProfiler: OnSessionChanged -[2022.07.17-00.37.32:220][ 0]MemoryProfiler: Initialize -[2022.07.17-00.37.32:220][ 0]MemoryProfiler: OnSessionChanged -[2022.07.17-00.37.32:581][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2022.07.17-00.37.32:581][ 0]LogCook: Display: Mobile HDR setting 1 -[2022.07.17-00.37.32:795][ 0]LogFileCache: Scanning file cache for directory 'E:/UE4/Ex2 4.27/Content/' took 0.08s -[2022.07.17-00.37.33:155][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2022.07.17-00.37.33:159][ 0]SourceControl: Source control is disabled -[2022.07.17-00.37.33:159][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 15.902 -[2022.07.17-00.37.33:159][ 0]Cmd: MAP LOAD FILE="../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2022.07.17-00.37.33:759][ 0]LightingResults: New page: Lighting Build -[2022.07.17-00.37.33:761][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.37.33:761][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.37.33:761][ 0]MapCheck: New page: Map Check -[2022.07.17-00.37.33:762][ 0]LightingResults: New page: Lighting Build -[2022.07.17-00.37.33:771][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.37.33:774][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2022.07.17-00.37.35:268][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file. -[2022.07.17-00.37.35:269][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file. -[2022.07.17-00.37.35:269][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file. -[2022.07.17-00.37.35:269][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file. -[2022.07.17-00.37.35:269][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file. -[2022.07.17-00.37.35:270][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file. -[2022.07.17-00.37.35:270][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file. -[2022.07.17-00.37.35:270][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file. -[2022.07.17-00.37.35:270][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file. -[2022.07.17-00.37.35:271][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file. -[2022.07.17-00.37.35:271][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file. -[2022.07.17-00.37.35:271][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file. -[2022.07.17-00.37.35:271][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file. -[2022.07.17-00.37.35:271][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file. -[2022.07.17-00.37.35:272][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file. -[2022.07.17-00.37.35:272][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file. -[2022.07.17-00.37.35:272][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file. -[2022.07.17-00.37.35:272][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file. -[2022.07.17-00.37.35:272][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file. -[2022.07.17-00.37.35:272][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file. -[2022.07.17-00.37.35:273][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file. -[2022.07.17-00.37.36:298][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file. -[2022.07.17-00.37.36:298][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file. -[2022.07.17-00.37.36:298][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file. -[2022.07.17-00.37.36:489][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file. -[2022.07.17-00.37.36:489][ 0]LoadErrors: Failed to load /Game/Weapons/Specials/special_Mesh/defaultMat.defaultMat Referenced by Venom_X -[2022.07.17-00.37.36:490][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file. -[2022.07.17-00.37.36:490][ 0]LoadErrors: Failed to load /Game/Weapons/Specials/special_Mesh/defaultMat.defaultMat Referenced by Venom_X -[2022.07.17-00.37.36:589][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file. -[2022.07.17-00.37.36:589][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002.Material_002 Referenced by p226 -[2022.07.17-00.37.36:589][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file. -[2022.07.17-00.37.36:589][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_001_001.Material_001_001 Referenced by p226 -[2022.07.17-00.37.36:589][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file. -[2022.07.17-00.37.36:590][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_003_001.Material_003_001 Referenced by p226 -[2022.07.17-00.37.36:590][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file. -[2022.07.17-00.37.36:590][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_004_001.Material_004_001 Referenced by p226 -[2022.07.17-00.37.36:590][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file. -[2022.07.17-00.37.36:590][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_005_001.Material_005_001 Referenced by p226 -[2022.07.17-00.37.36:590][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file. -[2022.07.17-00.37.36:590][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002_001.Material_002_001 Referenced by p226 -[2022.07.17-00.37.36:590][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file. -[2022.07.17-00.37.36:590][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/None.Material_0 Referenced by p226 -[2022.07.17-00.37.36:591][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file. -[2022.07.17-00.37.36:591][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002.Material_002 Referenced by p226 -[2022.07.17-00.37.36:591][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file. -[2022.07.17-00.37.36:591][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_001_001.Material_001_001 Referenced by p226 -[2022.07.17-00.37.36:591][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file. -[2022.07.17-00.37.36:591][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_003_001.Material_003_001 Referenced by p226 -[2022.07.17-00.37.36:591][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file. -[2022.07.17-00.37.36:591][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_004_001.Material_004_001 Referenced by p226 -[2022.07.17-00.37.36:591][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file. -[2022.07.17-00.37.36:591][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_005_001.Material_005_001 Referenced by p226 -[2022.07.17-00.37.36:592][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file. -[2022.07.17-00.37.36:592][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002_001.Material_002_001 Referenced by p226 -[2022.07.17-00.37.36:592][ 0]LogLinker: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file. -[2022.07.17-00.37.36:592][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/None.Material_0 Referenced by p226 -[2022.07.17-00.37.37:486][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'. -[2022.07.17-00.37.37:487][ 0]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.37.37:640][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2022.07.17-00.37.37:702][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2022.07.17-00.37.37:702][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2022.07.17-00.37.37:702][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.122ms to complete. -[2022.07.17-00.37.37:702][ 0]LogFileHelpers: Loading map 'TestingMap' took 4.543 -[2022.07.17-00.37.37:706][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 20.449 -[2022.07.17-00.37.40:666][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2022.07.17-00.37.41:468][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.37.41:493][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.37.41:500][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.37.41:508][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.37.42:176][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0121 seconds. Added 3822 classes and 928 folders. -[2022.07.17-00.37.42:279][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. -[2022.07.17-00.37.42:408][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2022.07.17-00.37.42:408][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:408][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2022.07.17-00.37.42:437][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:437][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2022.07.17-00.37.42:448][ 0]LogPakFile: OnPakFileMounted2Time == 0.040163 -[2022.07.17-00.37.42:468][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2022.07.17-00.37.42:468][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:468][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2022.07.17-00.37.42:468][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:469][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2022.07.17-00.37.42:469][ 0]LogPakFile: OnPakFileMounted2Time == 0.000147 -[2022.07.17-00.37.42:525][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2022.07.17-00.37.42:525][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:525][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2022.07.17-00.37.42:525][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:525][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2022.07.17-00.37.42:525][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2022.07.17-00.37.42:543][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2022.07.17-00.37.42:543][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:544][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2022.07.17-00.37.42:544][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:544][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack) -[2022.07.17-00.37.42:544][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 -[2022.07.17-00.37.42:561][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2022.07.17-00.37.42:561][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:561][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2022.07.17-00.37.42:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2022.07.17-00.37.42:561][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 -[2022.07.17-00.37.42:572][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2022.07.17-00.37.42:572][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:572][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2022.07.17-00.37.42:572][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:572][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2022.07.17-00.37.42:572][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 -[2022.07.17-00.37.42:585][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2022.07.17-00.37.42:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2022.07.17-00.37.42:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack) -[2022.07.17-00.37.42:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2022.07.17-00.37.42:595][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2022.07.17-00.37.42:595][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:595][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2022.07.17-00.37.42:595][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:595][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2022.07.17-00.37.42:595][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2022.07.17-00.37.42:619][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2022.07.17-00.37.42:619][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:619][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2022.07.17-00.37.42:619][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:619][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2022.07.17-00.37.42:619][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2022.07.17-00.37.42:649][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2022.07.17-00.37.42:649][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:649][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2022.07.17-00.37.42:649][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:649][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2022.07.17-00.37.42:649][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2022.07.17-00.37.42:662][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2022.07.17-00.37.42:662][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:662][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2022.07.17-00.37.42:662][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:662][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2022.07.17-00.37.42:662][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2022.07.17-00.37.42:680][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2022.07.17-00.37.42:680][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:680][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2022.07.17-00.37.42:680][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:680][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2022.07.17-00.37.42:680][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 -[2022.07.17-00.37.42:721][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2022.07.17-00.37.42:721][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:721][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2022.07.17-00.37.42:721][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:721][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2022.07.17-00.37.42:721][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2022.07.17-00.37.42:758][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2022.07.17-00.37.42:758][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:758][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2022.07.17-00.37.42:758][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:758][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2022.07.17-00.37.42:758][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2022.07.17-00.37.42:777][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2022.07.17-00.37.42:777][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:777][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2022.07.17-00.37.42:777][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:777][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2022.07.17-00.37.42:777][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2022.07.17-00.37.42:790][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2022.07.17-00.37.42:791][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:791][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2022.07.17-00.37.42:791][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:791][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2022.07.17-00.37.42:791][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2022.07.17-00.37.42:806][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2022.07.17-00.37.42:806][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:806][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2022.07.17-00.37.42:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2022.07.17-00.37.42:806][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2022.07.17-00.37.42:825][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2022.07.17-00.37.42:825][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:825][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2022.07.17-00.37.42:825][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:825][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2022.07.17-00.37.42:825][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 -[2022.07.17-00.37.42:839][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2022.07.17-00.37.42:839][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:839][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2022.07.17-00.37.42:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2022.07.17-00.37.42:839][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2022.07.17-00.37.42:855][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2022.07.17-00.37.42:855][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:855][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2022.07.17-00.37.42:855][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:855][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2022.07.17-00.37.42:855][ 0]LogPakFile: OnPakFileMounted2Time == 0.000098 -[2022.07.17-00.37.42:873][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2022.07.17-00.37.42:873][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:873][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2022.07.17-00.37.42:873][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:873][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2022.07.17-00.37.42:873][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 -[2022.07.17-00.37.42:892][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2022.07.17-00.37.42:892][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:892][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2022.07.17-00.37.42:892][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:892][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2022.07.17-00.37.42:892][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2022.07.17-00.37.42:900][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2022.07.17-00.37.42:900][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:900][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2022.07.17-00.37.42:900][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:900][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2022.07.17-00.37.42:900][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2022.07.17-00.37.42:916][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2022.07.17-00.37.42:916][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:916][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2022.07.17-00.37.42:916][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:916][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2022.07.17-00.37.42:916][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2022.07.17-00.37.42:925][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2022.07.17-00.37.42:925][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:925][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2022.07.17-00.37.42:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2022.07.17-00.37.42:926][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2022.07.17-00.37.42:937][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2022.07.17-00.37.42:937][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2022.07.17-00.37.42:937][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2022.07.17-00.37.42:937][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2022.07.17-00.37.42:937][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2022.07.17-00.37.42:937][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2022.07.17-00.37.44:276][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. -[2022.07.17-00.37.44:711][ 0]LogSlate: Took 0.000236 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2022.07.17-00.37.44:732][ 0]LogSlate: Took 0.012408 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2022.07.17-00.37.44:756][ 0]LogSlate: Took 0.000248 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2022.07.17-00.37.45:393][ 0]LogRenderer: Reallocating scene render targets to support 904x456 Format 10 NumSamples 1 (Frame:1). -[2022.07.17-00.37.46:189][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. -[2022.07.17-00.37.46:189][ 0]LogLoad: (Engine Initialization) Total time: 28.93 seconds -[2022.07.17-00.37.46:189][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2022.07.17-00.37.46:328][ 0]LogAssetRegistry: Asset discovery search completed in 23.2145 seconds -[2022.07.17-00.37.46:335][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2022.07.17-00.37.46:408][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2022.07.17-00.37.46:632][ 0]LogSlate: Took 0.025955 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2022.07.17-00.37.47:120][ 2]LogSlate: Took 0.009275 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2022.07.17-00.42.05:153][871]LogSlate: Window 'Message Log' being destroyed -[2022.07.17-00.42.05:157][871]LogSlate: Window 'Message Log' being destroyed -[2022.07.17-00.42.10:553][409]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.42.10:590][409]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.42.10:680][409]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:42:10 AM) -[2022.07.17-00.42.10:690][409]LogOnline: OSS: Creating online subsystem instance for: NULL -[2022.07.17-00.42.10:699][409]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2022.07.17-00.42.10:723][409]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.42.10:826][409]LogPlayLevel: PIE: StaticDuplicateObject took: (0.103476s) -[2022.07.17-00.42.10:860][409]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.42.10:860][409]LogPlayLevel: PIE: World Init took: (0.033353s) -[2022.07.17-00.42.10:877][409]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.154310s) -[2022.07.17-00.42.10:942][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2022.07.17-00.42.10:955][409]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2022.07.17-00.42.10:955][409]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.42.10:955][409]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.42.10:955][409]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.42.10:955][409]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.42.10:956][409]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.42.10:956][409]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.42.10:956][409]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.42.10:956][409]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.42.10:956][409]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.42.10:956][409]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.42.10:956][409]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.42.10:956][409]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.42.10:961][409]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.42.10:961][409]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.42.11:007][409]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.42.11:008][409]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.42.11:008][409]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.42.11:008][409]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.42.11:008][409]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.42.11:009][409]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.42.11:009][409]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.42.11:010][409]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.42.11:010][409]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.42.11:010][409]LogInit: FAudioDevice initialized. -[2022.07.17-00.42.11:010][409]LogAudio: Display: Audio Device (ID: 2) registered with world 'TestingMap'. -[2022.07.17-00.42.11:064][409]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.42.11:238][409]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.42.11 -[2022.07.17-00.42.11:260][409]LogWorld: Bringing up level for play took: 0.025815 -[2022.07.17-00.42.11:265][409]LogOnline: OSS: Creating online subsystem instance for: :Context_2 -[2022.07.17-00.42.11:572][409]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. -[2022.07.17-00.42.11:846][409]PIE: Server logged in -[2022.07.17-00.42.11:862][409]PIE: Play in editor total start time 1.291 seconds. -[2022.07.17-00.42.15:971][824]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.42.15:971][824]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.42.15:987][824]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.42.15:997][824]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.42.16:032][824]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.42.16:033][824]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.42.16:051][824]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.42.16:051][824]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.42.16:052][824]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.42.16:055][824]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.42.16:073][824]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2022.07.17-00.42.16:112][825]LogPlayLevel: Display: Destroying online subsystem :Context_2 -[2022.07.17-00.42.48:146][708]LogSlate: Took 0.000307 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2022.07.17-00.42.48:163][708]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/FirstPersonBP/Blueprints/HUD.HUD -[2022.07.17-00.42.49:527][708]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0008 seconds. Added 126 classes and 0 folders. -[2022.07.17-00.42.52:164][708]LogSlate: Took 0.000217 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2022.07.17-00.43.12:287][705]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.43.12:294][705]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.43.12:294][705]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:43:12 AM) -[2022.07.17-00.43.12:325][705]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.43.12:355][705]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029556s) -[2022.07.17-00.43.12:356][705]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.43.12:356][705]LogPlayLevel: PIE: World Init took: (0.001119s) -[2022.07.17-00.43.12:356][705]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.030856s) -[2022.07.17-00.43.12:440][705]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms -[2022.07.17-00.43.12:442][705]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2022.07.17-00.43.12:442][705]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.43.12:442][705]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.43.12:442][705]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.43.12:442][705]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.43.12:442][705]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.43.12:442][705]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.43.12:442][705]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.43.12:442][705]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.43.12:442][705]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.43.12:442][705]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.43.12:442][705]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.43.12:442][705]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.43.12:448][705]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.43.12:448][705]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.43.12:474][705]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.43.12:475][705]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.43.12:475][705]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.43.12:475][705]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.43.12:475][705]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.43.12:476][705]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.43.12:476][705]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.43.12:477][705]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.43.12:477][705]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.43.12:477][705]LogInit: FAudioDevice initialized. -[2022.07.17-00.43.12:477][705]LogAudio: Display: Audio Device (ID: 3) registered with world 'TestingMap'. -[2022.07.17-00.43.12:490][705]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.43.12:502][705]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.43.12 -[2022.07.17-00.43.12:502][705]LogWorld: Bringing up level for play took: 0.010578 -[2022.07.17-00.43.12:502][705]LogOnline: OSS: Creating online subsystem instance for: :Context_5 -[2022.07.17-00.43.12:507][705]PIE: Server logged in -[2022.07.17-00.43.12:508][705]PIE: Play in editor total start time 0.214 seconds. -[2022.07.17-00.43.14:767][964]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.43.14:767][964]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.43.14:767][964]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.43.14:767][964]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.43.14:774][964]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.43.14:780][964]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.43.14:809][964]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.43.14:810][964]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.43.14:811][964]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.43.14:828][964]LogUObjectHash: Compacting FUObjectHashTables data took 4.11ms -[2022.07.17-00.43.14:856][965]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2022.07.17-00.43.58:213][951]BlueprintLog: New page: Compile HUD -[2022.07.17-00.43.58:262][951]LogUObjectHash: Compacting FUObjectHashTables data took 4.20ms -[2022.07.17-00.43.58:751][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/HUD" FILE="../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/HUD.uasset" SILENT=true -[2022.07.17-00.43.58:935][992]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/HUD2AE4A50F4B9231F5911A7A8B09EE56C9.tmp' to '../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/HUD.uasset' -[2022.07.17-00.43.58:975][992]AssetCheck: New page: Asset Save: HUD -[2022.07.17-00.43.58:975][992]LogContentValidation: Display: Validating WidgetBlueprint /Game/FirstPersonBP/Blueprints/HUD.HUD -[2022.07.17-00.44.00:178][105]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.44.00:185][105]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.44.00:185][105]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:44:00 AM) -[2022.07.17-00.44.00:226][105]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.44.00:252][105]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026728s) -[2022.07.17-00.44.00:253][105]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.44.00:254][105]LogPlayLevel: PIE: World Init took: (0.001119s) -[2022.07.17-00.44.00:254][105]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.028045s) -[2022.07.17-00.44.00:291][105]LogUObjectHash: Compacting FUObjectHashTables data took 4.13ms -[2022.07.17-00.44.00:292][105]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2022.07.17-00.44.00:292][105]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.44.00:292][105]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.44.00:292][105]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.44.00:292][105]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.44.00:292][105]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.44.00:292][105]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.44.00:292][105]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.44.00:292][105]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.44.00:293][105]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.44.00:293][105]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.44.00:293][105]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.44.00:293][105]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.44.00:298][105]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.44.00:298][105]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.44.00:326][105]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.44.00:326][105]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.44.00:326][105]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.44.00:326][105]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.44.00:326][105]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.44.00:326][105]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.44.00:326][105]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.44.00:328][105]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.44.00:328][105]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.44.00:328][105]LogInit: FAudioDevice initialized. -[2022.07.17-00.44.00:328][105]LogAudio: Display: Audio Device (ID: 4) registered with world 'TestingMap'. -[2022.07.17-00.44.00:338][105]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.44.00:350][105]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.44.00 -[2022.07.17-00.44.00:350][105]LogWorld: Bringing up level for play took: 0.011884 -[2022.07.17-00.44.00:350][105]LogOnline: OSS: Creating online subsystem instance for: :Context_6 -[2022.07.17-00.44.00:355][105]PIE: Server logged in -[2022.07.17-00.44.00:356][105]PIE: Play in editor total start time 0.172 seconds. -[2022.07.17-00.44.01:607][247]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.44.01:607][247]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.44.01:607][247]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.44.01:607][247]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.44.01:614][247]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.44.01:620][247]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.44.01:650][247]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.44.01:651][247]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.44.01:652][247]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.44.01:654][247]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.44.01:663][247]LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms -[2022.07.17-00.44.01:694][248]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2022.07.17-00.44.02:879][383]Cmd: TRANSACTION UNDO -[2022.07.17-00.44.02:880][383]LogEditorTransaction: Undo Delete current selection -[2022.07.17-00.44.03:133][389]Cmd: TRANSACTION UNDO -[2022.07.17-00.44.03:134][389]LogEditorTransaction: Undo Delete current selection -[2022.07.17-00.44.03:651][425]Cmd: TRANSACTION UNDO -[2022.07.17-00.44.03:651][425]LogEditorTransaction: Undo Move Node -[2022.07.17-00.44.07:255][836]BlueprintLog: New page: Compile HUD -[2022.07.17-00.44.07:304][836]LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms -[2022.07.17-00.44.07:758][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/HUD" FILE="../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/HUD.uasset" SILENT=true -[2022.07.17-00.44.07:798][881]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/HUDE278440143B66FBA85A2D7A5E49AE281.tmp' to '../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/HUD.uasset' -[2022.07.17-00.44.07:811][881]AssetCheck: New page: Asset Save: HUD -[2022.07.17-00.44.07:812][881]LogContentValidation: Display: Validating WidgetBlueprint /Game/FirstPersonBP/Blueprints/HUD.HUD -[2022.07.17-00.46.03:144][ 27]LogContentBrowser: Attempting asset rename: FirstPersonBP -> FirstPersonBP -[2022.07.17-00.46.05:914][346]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter -[2022.07.17-00.46.07:261][347]LogSlate: Took 0.014430 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2022.07.17-00.47.06:463][383]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2022.07.17-00.47.08:332][492]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2022.07.17-00.47.09:784][564]BlueprintLog: New page: Compile FirstPersonCharacter -[2022.07.17-00.47.09:916][564]LogUObjectHash: Compacting FUObjectHashTables data took 5.05ms -[2022.07.17-00.47.10:331][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true -[2022.07.17-00.47.10:452][574]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/FirstPersonCharacter642AD69F470CB1C9F6BE168B76FA5ADD.tmp' to '../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' -[2022.07.17-00.47.10:473][574]AssetCheck: New page: Asset Save: FirstPersonCharacter -[2022.07.17-00.47.10:473][574]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter -[2022.07.17-00.47.11:571][677]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.47.11:577][677]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.47.11:578][677]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:47:11 AM) -[2022.07.17-00.47.11:605][677]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.47.11:632][677]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026931s) -[2022.07.17-00.47.11:633][677]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.47.11:634][677]LogPlayLevel: PIE: World Init took: (0.001252s) -[2022.07.17-00.47.11:634][677]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.028379s) -[2022.07.17-00.47.11:673][677]LogUObjectHash: Compacting FUObjectHashTables data took 4.58ms -[2022.07.17-00.47.11:675][677]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2022.07.17-00.47.11:675][677]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.47.11:675][677]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.47.11:675][677]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.47.11:675][677]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.47.11:675][677]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.47.11:675][677]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.47.11:675][677]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.47.11:675][677]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.47.11:676][677]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.47.11:676][677]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.47.11:676][677]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.47.11:676][677]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.47.11:681][677]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.47.11:681][677]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.47.11:709][677]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.47.11:710][677]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.47.11:710][677]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.47.11:710][677]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.47.11:710][677]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.47.11:710][677]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.47.11:710][677]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.47.11:712][677]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.47.11:712][677]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.47.11:712][677]LogInit: FAudioDevice initialized. -[2022.07.17-00.47.11:712][677]LogAudio: Display: Audio Device (ID: 5) registered with world 'TestingMap'. -[2022.07.17-00.47.11:721][677]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.47.11:732][677]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.47.11 -[2022.07.17-00.47.11:732][677]LogWorld: Bringing up level for play took: 0.010535 -[2022.07.17-00.47.11:733][677]LogOnline: OSS: Creating online subsystem instance for: :Context_8 -[2022.07.17-00.47.11:739][677]PIE: Server logged in -[2022.07.17-00.47.11:740][677]PIE: Play in editor total start time 0.164 seconds. -[2022.07.17-00.47.16:707][259]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.47.16:707][259]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.47.16:707][259]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.47.16:707][259]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.47.16:719][259]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.47.16:725][259]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.47.16:759][259]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.47.16:760][259]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.47.16:761][259]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.47.16:777][259]LogUObjectHash: Compacting FUObjectHashTables data took 3.61ms -[2022.07.17-00.47.16:807][260]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2022.07.17-00.47.19:928][484]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2022.07.17-00.47.19:952][484]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2022.07.17-00.47.24:931][785]BlueprintLog: New page: Compile FirstPersonCharacter -[2022.07.17-00.47.25:015][785]LogUObjectHash: Compacting FUObjectHashTables data took 3.75ms -[2022.07.17-00.47.25:676][808]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true -[2022.07.17-00.47.25:763][808]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/FirstPersonCharacter3454CBF4432A441F613A82BFEA996B23.tmp' to '../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' -[2022.07.17-00.47.25:782][808]AssetCheck: New page: Asset Save: FirstPersonCharacter -[2022.07.17-00.47.25:782][808]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter -[2022.07.17-00.47.29:544][ 13]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2022.07.17-00.47.29:570][ 13]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2022.07.17-00.47.42:677][176]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP -[2022.07.17-00.48.29:965][800]BlueprintLog: New page: Compile HUD -[2022.07.17-00.48.30:048][800]LogUObjectHash: Compacting FUObjectHashTables data took 5.02ms -[2022.07.17-00.48.30:496][847]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/HUD" FILE="../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/HUD.uasset" SILENT=true -[2022.07.17-00.48.30:533][847]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/HUD2A569624461BA600299AE289866141CD.tmp' to '../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/HUD.uasset' -[2022.07.17-00.48.30:551][847]AssetCheck: New page: Asset Save: HUD -[2022.07.17-00.48.30:551][847]LogContentValidation: Display: Validating WidgetBlueprint /Game/FirstPersonBP/Blueprints/HUD.HUD -[2022.07.17-00.48.32:242][ 12]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.48.32:249][ 12]BlueprintLog: New page: Pre-Play auto-recompile -[2022.07.17-00.48.32:253][ 12]LogPlayLevel: [PlayLevel] Compiling FirstPersonCharacter before play... -[2022.07.17-00.48.32:358][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms -[2022.07.17-00.48.32:358][ 12]LogPlayLevel: PlayLevel: Blueprint regeneration took 109 ms (1 blueprints) -[2022.07.17-00.48.32:358][ 12]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:48:32 AM) -[2022.07.17-00.48.32:395][ 12]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.48.32:423][ 12]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027590s) -[2022.07.17-00.48.32:424][ 12]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.48.32:424][ 12]LogPlayLevel: PIE: World Init took: (0.001169s) -[2022.07.17-00.48.32:424][ 12]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.028944s) -[2022.07.17-00.48.32:465][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 3.36ms -[2022.07.17-00.48.32:466][ 12]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2022.07.17-00.48.32:466][ 12]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.48.32:466][ 12]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.48.32:466][ 12]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.48.32:466][ 12]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.48.32:466][ 12]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.48.32:466][ 12]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.48.32:466][ 12]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.48.32:466][ 12]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.48.32:467][ 12]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.48.32:467][ 12]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.48.32:467][ 12]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.48.32:467][ 12]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.48.32:471][ 12]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.48.32:471][ 12]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.48.32:499][ 12]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.48.32:499][ 12]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.48.32:499][ 12]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.48.32:499][ 12]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.48.32:500][ 12]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.48.32:500][ 12]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.48.32:500][ 12]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.48.32:502][ 12]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.48.32:502][ 12]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.48.32:502][ 12]LogInit: FAudioDevice initialized. -[2022.07.17-00.48.32:502][ 12]LogAudio: Display: Audio Device (ID: 6) registered with world 'TestingMap'. -[2022.07.17-00.48.32:511][ 12]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.48.32:522][ 12]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.48.32 -[2022.07.17-00.48.32:522][ 12]LogWorld: Bringing up level for play took: 0.010209 -[2022.07.17-00.48.32:522][ 12]LogOnline: OSS: Creating online subsystem instance for: :Context_12 -[2022.07.17-00.48.32:527][ 12]PIE: Server logged in -[2022.07.17-00.48.32:528][ 12]PIE: Play in editor total start time 0.279 seconds. -[2022.07.17-00.48.34:397][229]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.48.34:397][229]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.48.34:398][229]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.48.34:398][229]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.48.34:409][229]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.48.34:415][229]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.48.34:453][229]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.48.34:453][229]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.48.34:454][229]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.48.34:479][229]LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms -[2022.07.17-00.48.34:513][230]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2022.07.17-00.48.57:534][857]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.48.57:540][857]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.48.57:540][857]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:48:57 AM) -[2022.07.17-00.48.57:566][857]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.48.57:592][857]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026191s) -[2022.07.17-00.48.57:592][857]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.48.57:606][857]LogPlayLevel: PIE: World Init took: (0.013845s) -[2022.07.17-00.48.57:606][857]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.040275s) -[2022.07.17-00.48.57:646][857]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms -[2022.07.17-00.48.57:648][857]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2022.07.17-00.48.57:648][857]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.48.57:648][857]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.48.57:648][857]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.48.57:648][857]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.48.57:648][857]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.48.57:648][857]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.48.57:648][857]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.48.57:648][857]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.48.57:649][857]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.48.57:649][857]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.48.57:649][857]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.48.57:649][857]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.48.57:654][857]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.48.57:654][857]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.48.57:681][857]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.48.57:681][857]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.48.57:681][857]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.48.57:681][857]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.48.57:681][857]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.48.57:681][857]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.48.57:681][857]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.48.57:683][857]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.48.57:683][857]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.48.57:683][857]LogInit: FAudioDevice initialized. -[2022.07.17-00.48.57:683][857]LogAudio: Display: Audio Device (ID: 7) registered with world 'TestingMap'. -[2022.07.17-00.48.57:691][857]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.48.57:703][857]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.48.57 -[2022.07.17-00.48.57:703][857]LogWorld: Bringing up level for play took: 0.010827 -[2022.07.17-00.48.57:703][857]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2022.07.17-00.48.57:708][857]PIE: Server logged in -[2022.07.17-00.48.57:709][857]PIE: Play in editor total start time 0.17 seconds. -[2022.07.17-00.49.02:096][338]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.49.02:096][338]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.49.02:097][338]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.49.02:097][338]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.49.02:106][338]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.49.02:113][338]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.49.02:150][338]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.49.02:151][338]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.49.02:152][338]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.49.02:155][338]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.49.02:163][338]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms -[2022.07.17-00.49.02:195][339]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2022.07.17-00.49.45:647][327]BlueprintLog: New page: Compile HUD -[2022.07.17-00.49.45:728][327]LogUObjectHash: Compacting FUObjectHashTables data took 3.97ms -[2022.07.17-00.49.46:102][364]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/HUD" FILE="../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/HUD.uasset" SILENT=true -[2022.07.17-00.49.46:138][364]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/HUD0E9749C248BC2549A6D225BA0D828D1C.tmp' to '../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Blueprints/HUD.uasset' -[2022.07.17-00.49.46:152][364]AssetCheck: New page: Asset Save: HUD -[2022.07.17-00.49.46:153][364]LogContentValidation: Display: Validating WidgetBlueprint /Game/FirstPersonBP/Blueprints/HUD.HUD -[2022.07.17-00.49.47:501][498]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.49.47:508][498]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.49.47:508][498]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:49:47 AM) -[2022.07.17-00.49.47:508][498]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.49.47:533][498]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025426s) -[2022.07.17-00.49.47:534][498]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.49.47:535][498]LogPlayLevel: PIE: World Init took: (0.001210s) -[2022.07.17-00.49.47:535][498]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026788s) -[2022.07.17-00.49.47:578][498]LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms -[2022.07.17-00.49.47:579][498]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2022.07.17-00.49.47:579][498]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.49.47:579][498]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.49.47:579][498]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.49.47:579][498]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.49.47:579][498]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.49.47:579][498]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.49.47:579][498]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.49.47:579][498]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.49.47:580][498]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.49.47:580][498]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.49.47:580][498]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.49.47:580][498]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.49.47:585][498]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.49.47:585][498]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.49.47:612][498]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.49.47:612][498]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.49.47:612][498]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.49.47:612][498]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.49.47:612][498]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.49.47:612][498]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.49.47:612][498]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.49.47:614][498]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.49.47:614][498]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.49.47:614][498]LogInit: FAudioDevice initialized. -[2022.07.17-00.49.47:614][498]LogAudio: Display: Audio Device (ID: 8) registered with world 'TestingMap'. -[2022.07.17-00.49.47:623][498]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.49.47:634][498]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.49.47 -[2022.07.17-00.49.47:634][498]LogWorld: Bringing up level for play took: 0.010672 -[2022.07.17-00.49.47:634][498]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2022.07.17-00.49.47:639][498]PIE: Server logged in -[2022.07.17-00.49.47:640][498]PIE: Play in editor total start time 0.133 seconds. -[2022.07.17-00.50.28:227][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.50.28:227][347]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.50.28:227][347]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.50.28:228][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.50.28:234][347]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.50.28:241][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.50.28:279][347]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.50.28:279][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.50.28:281][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.50.28:285][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.50.28:293][347]LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms -[2022.07.17-00.50.28:326][348]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2022.07.17-00.50.40:222][332]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -[2022.07.17-00.50.45:257][756]BlueprintLog: New page: Compile AUG_BP -[2022.07.17-00.50.45:329][756]LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms -[2022.07.17-00.50.45:804][800]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/AUG_BP" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset" SILENT=true -[2022.07.17-00.50.45:828][800]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/AUG_BPBC4453FD48CC5A5F4D37939B3AB82709.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset' -[2022.07.17-00.50.45:842][800]AssetCheck: New page: Asset Save: AUG_BP -[2022.07.17-00.50.45:842][800]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -[2022.07.17-00.50.46:910][923]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.50.46:917][923]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.50.46:917][923]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:50:46 AM) -[2022.07.17-00.50.46:917][923]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.50.46:944][923]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026582s) -[2022.07.17-00.50.46:945][923]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.50.46:945][923]LogPlayLevel: PIE: World Init took: (0.001281s) -[2022.07.17-00.50.46:945][923]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.028023s) -[2022.07.17-00.50.46:989][923]LogUObjectHash: Compacting FUObjectHashTables data took 4.11ms -[2022.07.17-00.50.46:990][923]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2022.07.17-00.50.46:990][923]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.50.46:990][923]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.50.46:990][923]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.50.46:990][923]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.50.46:990][923]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.50.46:990][923]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.50.46:990][923]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.50.46:990][923]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.50.46:990][923]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.50.46:990][923]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.50.46:990][923]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.50.46:990][923]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.50.46:995][923]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.50.46:995][923]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.50.47:023][923]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.50.47:023][923]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.50.47:023][923]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.50.47:023][923]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.50.47:024][923]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.50.47:024][923]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.50.47:024][923]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.50.47:025][923]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.50.47:025][923]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.50.47:025][923]LogInit: FAudioDevice initialized. -[2022.07.17-00.50.47:025][923]LogAudio: Display: Audio Device (ID: 9) registered with world 'TestingMap'. -[2022.07.17-00.50.47:080][923]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.50.47:081][923]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.50.47:093][923]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.50.47 -[2022.07.17-00.50.47:093][923]LogWorld: Bringing up level for play took: 0.012038 -[2022.07.17-00.50.47:094][923]LogOnline: OSS: Creating online subsystem instance for: :Context_17 -[2022.07.17-00.50.47:101][923]PIE: Server logged in -[2022.07.17-00.50.47:104][923]PIE: Play in editor total start time 0.188 seconds. -[2022.07.17-00.50.47:146][924]LogRenderer: Reallocating scene render targets to support 1280x720 Format 10 NumSamples 1 (Frame:1). -[2022.07.17-00.50.53:596][662]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.50.53:596][662]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.50.53:597][662]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.50.53:603][662]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.50.53:603][662]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.50.53:615][662]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.50.53:622][662]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.50.53:662][662]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.50.53:662][662]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.50.53:663][662]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.50.53:682][662]LogUObjectHash: Compacting FUObjectHashTables data took 3.61ms -[2022.07.17-00.50.53:702][663]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2022.07.17-00.51.11:699][650]BlueprintLog: New page: Compile AUG_BP -[2022.07.17-00.51.11:786][650]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms -[2022.07.17-00.51.12:104][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/AUG_BP" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset" SILENT=true -[2022.07.17-00.51.12:115][678]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/AUG_BP657920264F5FCF6D166C35A3D806A397.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset' -[2022.07.17-00.51.12:130][678]AssetCheck: New page: Asset Save: AUG_BP -[2022.07.17-00.51.12:130][678]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -[2022.07.17-00.51.12:792][745]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.51.12:798][745]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.51.12:799][745]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:51:12 AM) -[2022.07.17-00.51.12:799][745]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.51.12:826][745]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027536s) -[2022.07.17-00.51.12:827][745]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.51.12:827][745]LogPlayLevel: PIE: World Init took: (0.001043s) -[2022.07.17-00.51.12:827][745]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.028719s) -[2022.07.17-00.51.12:871][745]LogUObjectHash: Compacting FUObjectHashTables data took 3.90ms -[2022.07.17-00.51.12:871][745]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2022.07.17-00.51.12:871][745]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.51.12:871][745]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.51.12:871][745]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.51.12:871][745]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.51.12:871][745]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.51.12:871][745]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.51.12:871][745]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.51.12:871][745]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.51.12:872][745]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.51.12:872][745]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.51.12:872][745]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.51.12:872][745]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.51.12:877][745]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.51.12:877][745]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.51.12:903][745]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.51.12:903][745]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.51.12:903][745]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.51.12:903][745]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.51.12:904][745]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.51.12:904][745]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.51.12:904][745]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.51.12:905][745]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.51.12:906][745]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.51.12:906][745]LogInit: FAudioDevice initialized. -[2022.07.17-00.51.12:906][745]LogAudio: Display: Audio Device (ID: 10) registered with world 'TestingMap'. -[2022.07.17-00.51.12:944][745]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.51.12:944][745]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.51.12:957][745]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.51.12 -[2022.07.17-00.51.12:957][745]LogWorld: Bringing up level for play took: 0.012098 -[2022.07.17-00.51.12:957][745]LogOnline: OSS: Creating online subsystem instance for: :Context_18 -[2022.07.17-00.51.12:965][745]PIE: Server logged in -[2022.07.17-00.51.12:969][745]PIE: Play in editor total start time 0.171 seconds. -[2022.07.17-00.51.15:397][980]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.51.15:397][980]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.51.15:397][980]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.51.15:401][980]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.51.15:401][980]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.51.15:407][980]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.51.15:414][980]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.51.15:453][980]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.51.15:454][980]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.51.15:455][980]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.51.15:466][980]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms -[2022.07.17-00.51.15:486][981]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2022.07.17-00.51.19:705][475]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.51.19:711][475]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.51.19:712][475]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:51:19 AM) -[2022.07.17-00.51.19:712][475]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.51.19:738][475]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026678s) -[2022.07.17-00.51.19:739][475]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.51.19:740][475]LogPlayLevel: PIE: World Init took: (0.001093s) -[2022.07.17-00.51.19:740][475]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027953s) -[2022.07.17-00.51.19:782][475]LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms -[2022.07.17-00.51.19:783][475]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2022.07.17-00.51.19:783][475]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.51.19:783][475]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.51.19:783][475]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.51.19:783][475]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.51.19:783][475]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.51.19:783][475]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.51.19:783][475]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.51.19:783][475]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.51.19:784][475]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.51.19:784][475]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.51.19:784][475]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.51.19:784][475]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.51.19:788][475]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.51.19:788][475]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.51.19:814][475]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.51.19:815][475]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.51.19:815][475]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.51.19:815][475]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.51.19:815][475]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.51.19:815][475]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.51.19:815][475]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.51.19:816][475]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.51.19:817][475]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.51.19:817][475]LogInit: FAudioDevice initialized. -[2022.07.17-00.51.19:817][475]LogAudio: Display: Audio Device (ID: 11) registered with world 'TestingMap'. -[2022.07.17-00.51.19:874][475]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.51.19:874][475]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.51.19:887][475]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.51.19 -[2022.07.17-00.51.19:887][475]LogWorld: Bringing up level for play took: 0.012438 -[2022.07.17-00.51.19:888][475]LogOnline: OSS: Creating online subsystem instance for: :Context_19 -[2022.07.17-00.51.19:896][475]PIE: Server logged in -[2022.07.17-00.51.19:899][475]PIE: Play in editor total start time 0.189 seconds. -[2022.07.17-00.51.24:536][925]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.51.24:536][925]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.51.24:537][925]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.51.24:541][925]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.51.24:542][925]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.51.24:550][925]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.51.24:556][925]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.51.24:597][925]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.51.24:597][925]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.51.24:598][925]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.51.24:610][925]LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms -[2022.07.17-00.51.24:631][926]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2022.07.17-00.51.31:536][723]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.51.31:542][723]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.51.31:543][723]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:51:31 AM) -[2022.07.17-00.51.31:543][723]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.51.31:568][723]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025350s) -[2022.07.17-00.51.31:569][723]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.51.31:569][723]LogPlayLevel: PIE: World Init took: (0.001309s) -[2022.07.17-00.51.31:569][723]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026813s) -[2022.07.17-00.51.31:616][723]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms -[2022.07.17-00.51.31:616][723]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2022.07.17-00.51.31:616][723]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.51.31:616][723]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.51.31:616][723]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.51.31:616][723]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.51.31:616][723]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.51.31:616][723]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.51.31:616][723]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.51.31:616][723]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.51.31:617][723]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.51.31:617][723]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.51.31:617][723]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.51.31:617][723]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.51.31:622][723]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.51.31:622][723]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.51.31:650][723]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.51.31:650][723]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.51.31:650][723]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.51.31:650][723]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.51.31:650][723]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.51.31:650][723]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.51.31:650][723]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.51.31:652][723]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.51.31:652][723]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.51.31:652][723]LogInit: FAudioDevice initialized. -[2022.07.17-00.51.31:652][723]LogAudio: Display: Audio Device (ID: 12) registered with world 'TestingMap'. -[2022.07.17-00.51.31:695][723]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.51.31:696][723]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.51.31:707][723]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.51.31 -[2022.07.17-00.51.31:707][723]LogWorld: Bringing up level for play took: 0.011202 -[2022.07.17-00.51.31:708][723]LogOnline: OSS: Creating online subsystem instance for: :Context_20 -[2022.07.17-00.51.31:716][723]PIE: Server logged in -[2022.07.17-00.51.31:719][723]PIE: Play in editor total start time 0.178 seconds. -[2022.07.17-00.51.34:187][957]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.51.34:187][957]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.51.34:188][957]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.51.34:192][957]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.51.34:192][957]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.51.34:200][957]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.51.34:206][957]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.51.34:248][957]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.51.34:249][957]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.51.34:261][957]LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms -[2022.07.17-00.51.34:284][958]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2022.07.17-00.51.38:415][427]BlueprintLog: New page: Compile AUG_BP -[2022.07.17-00.51.38:492][427]LogUObjectHash: Compacting FUObjectHashTables data took 3.35ms -[2022.07.17-00.51.40:442][630]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.51.40:449][630]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.51.40:449][630]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:51:40 AM) -[2022.07.17-00.51.40:485][630]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.51.40:511][630]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026049s) -[2022.07.17-00.51.40:512][630]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.51.40:513][630]LogPlayLevel: PIE: World Init took: (0.001194s) -[2022.07.17-00.51.40:513][630]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027439s) -[2022.07.17-00.51.40:556][630]LogUObjectHash: Compacting FUObjectHashTables data took 3.96ms -[2022.07.17-00.51.40:557][630]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2022.07.17-00.51.40:557][630]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.51.40:557][630]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.51.40:557][630]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.51.40:557][630]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.51.40:557][630]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.51.40:557][630]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.51.40:557][630]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.51.40:557][630]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.51.40:557][630]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.51.40:557][630]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.51.40:557][630]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.51.40:557][630]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.51.40:562][630]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.51.40:562][630]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.51.40:587][630]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.51.40:587][630]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.51.40:587][630]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.51.40:587][630]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.51.40:588][630]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.51.40:588][630]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.51.40:588][630]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.51.40:589][630]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.51.40:589][630]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.51.40:589][630]LogInit: FAudioDevice initialized. -[2022.07.17-00.51.40:589][630]LogAudio: Display: Audio Device (ID: 13) registered with world 'TestingMap'. -[2022.07.17-00.51.40:600][630]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.51.40:611][630]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.51.40 -[2022.07.17-00.51.40:612][630]LogWorld: Bringing up level for play took: 0.010598 -[2022.07.17-00.51.40:612][630]LogOnline: OSS: Creating online subsystem instance for: :Context_21 -[2022.07.17-00.51.40:617][630]PIE: Server logged in -[2022.07.17-00.51.40:618][630]PIE: Play in editor total start time 0.17 seconds. -[2022.07.17-00.51.43:087][916]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.51.43:087][916]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.51.43:087][916]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.51.43:087][916]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.51.43:094][916]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.51.43:100][916]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.51.43:140][916]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.51.43:141][916]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.51.43:142][916]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.51.43:145][916]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.51.43:154][916]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms -[2022.07.17-00.51.43:187][917]LogPlayLevel: Display: Destroying online subsystem :Context_21 -[2022.07.17-00.51.57:164][559]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.51.57:171][559]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.51.57:171][559]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:51:57 AM) -[2022.07.17-00.51.57:171][559]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.51.57:197][559]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025534s) -[2022.07.17-00.51.57:198][559]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.51.57:198][559]LogPlayLevel: PIE: World Init took: (0.001279s) -[2022.07.17-00.51.57:198][559]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026964s) -[2022.07.17-00.51.57:240][559]LogUObjectHash: Compacting FUObjectHashTables data took 3.39ms -[2022.07.17-00.51.57:241][559]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2022.07.17-00.51.57:241][559]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.51.57:241][559]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.51.57:241][559]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.51.57:241][559]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.51.57:241][559]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.51.57:241][559]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.51.57:241][559]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.51.57:241][559]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.51.57:242][559]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.51.57:242][559]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.51.57:242][559]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.51.57:242][559]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.51.57:246][559]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.51.57:246][559]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.51.57:272][559]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.51.57:272][559]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.51.57:272][559]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.51.57:273][559]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.51.57:273][559]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.51.57:273][559]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.51.57:273][559]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.51.57:274][559]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.51.57:274][559]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.51.57:274][559]LogInit: FAudioDevice initialized. -[2022.07.17-00.51.57:274][559]LogAudio: Display: Audio Device (ID: 14) registered with world 'TestingMap'. -[2022.07.17-00.51.57:311][559]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.51.57:311][559]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.51.57:324][559]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.51.57 -[2022.07.17-00.51.57:324][559]LogWorld: Bringing up level for play took: 0.012521 -[2022.07.17-00.51.57:324][559]LogOnline: OSS: Creating online subsystem instance for: :Context_22 -[2022.07.17-00.51.57:333][559]PIE: Server logged in -[2022.07.17-00.51.57:336][559]PIE: Play in editor total start time 0.167 seconds. -[2022.07.17-00.51.59:636][781]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.51.59:636][781]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.51.59:637][781]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.51.59:640][781]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.51.59:640][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.51.59:650][781]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.51.59:656][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.51.59:696][781]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.51.59:697][781]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.51.59:709][781]LogUObjectHash: Compacting FUObjectHashTables data took 3.80ms -[2022.07.17-00.51.59:730][782]LogPlayLevel: Display: Destroying online subsystem :Context_22 -[2022.07.17-00.52.06:697][601]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.52.06:703][601]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.52.06:703][601]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:52:06 AM) -[2022.07.17-00.52.06:703][601]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.06:729][601]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025354s) -[2022.07.17-00.52.06:730][601]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.52.06:730][601]LogPlayLevel: PIE: World Init took: (0.001180s) -[2022.07.17-00.52.06:730][601]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026709s) -[2022.07.17-00.52.06:773][601]LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms -[2022.07.17-00.52.06:774][601]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2022.07.17-00.52.06:774][601]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.52.06:774][601]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.52.06:774][601]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.52.06:774][601]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.52.06:774][601]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.52.06:774][601]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.52.06:774][601]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.52.06:774][601]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.52.06:775][601]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.52.06:775][601]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.52.06:775][601]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.52.06:775][601]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.52.06:779][601]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.52.06:779][601]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.52.06:806][601]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.52.06:807][601]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.52.06:807][601]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.52.06:807][601]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.52.06:807][601]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.52.06:807][601]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.52.06:807][601]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.52.06:808][601]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.52.06:808][601]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.52.06:808][601]LogInit: FAudioDevice initialized. -[2022.07.17-00.52.06:808][601]LogAudio: Display: Audio Device (ID: 15) registered with world 'TestingMap'. -[2022.07.17-00.52.06:861][601]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.06:861][601]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.52.06:873][601]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.52.06 -[2022.07.17-00.52.06:873][601]LogWorld: Bringing up level for play took: 0.011740 -[2022.07.17-00.52.06:874][601]LogOnline: OSS: Creating online subsystem instance for: :Context_23 -[2022.07.17-00.52.06:882][601]PIE: Server logged in -[2022.07.17-00.52.06:886][601]PIE: Play in editor total start time 0.183 seconds. -[2022.07.17-00.52.08:946][798]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.08:946][798]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.08:947][798]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.52.08:951][798]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.52.08:951][798]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.52.08:958][798]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.52.08:965][798]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.52.09:004][798]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.52.09:004][798]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.52.09:006][798]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.52.09:017][798]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms -[2022.07.17-00.52.09:038][799]LogPlayLevel: Display: Destroying online subsystem :Context_23 -[2022.07.17-00.52.11:442][ 73]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.52.11:449][ 73]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.52.11:449][ 73]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:52:11 AM) -[2022.07.17-00.52.11:449][ 73]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.11:474][ 73]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024863s) -[2022.07.17-00.52.11:475][ 73]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.52.11:476][ 73]LogPlayLevel: PIE: World Init took: (0.001159s) -[2022.07.17-00.52.11:476][ 73]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026206s) -[2022.07.17-00.52.11:519][ 73]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms -[2022.07.17-00.52.11:519][ 73]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2022.07.17-00.52.11:519][ 73]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.52.11:519][ 73]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.52.11:519][ 73]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.52.11:519][ 73]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.52.11:519][ 73]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.52.11:519][ 73]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.52.11:519][ 73]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.52.11:519][ 73]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.52.11:520][ 73]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.52.11:520][ 73]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.52.11:520][ 73]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.52.11:520][ 73]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.52.11:525][ 73]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.52.11:525][ 73]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.52.11:551][ 73]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.52.11:551][ 73]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.52.11:551][ 73]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.52.11:552][ 73]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.52.11:552][ 73]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.52.11:552][ 73]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.52.11:552][ 73]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.52.11:553][ 73]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.52.11:553][ 73]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.52.11:553][ 73]LogInit: FAudioDevice initialized. -[2022.07.17-00.52.11:553][ 73]LogAudio: Display: Audio Device (ID: 16) registered with world 'TestingMap'. -[2022.07.17-00.52.11:603][ 73]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.11:603][ 73]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.52.11:614][ 73]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.52.11 -[2022.07.17-00.52.11:615][ 73]LogWorld: Bringing up level for play took: 0.011339 -[2022.07.17-00.52.11:615][ 73]LogOnline: OSS: Creating online subsystem instance for: :Context_24 -[2022.07.17-00.52.11:624][ 73]PIE: Server logged in -[2022.07.17-00.52.11:628][ 73]PIE: Play in editor total start time 0.179 seconds. -[2022.07.17-00.52.13:646][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.13:646][264]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.13:647][264]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.52.13:651][264]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.52.13:651][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.52.13:657][264]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.52.13:663][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.52.13:706][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.52.13:707][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.52.13:719][264]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms -[2022.07.17-00.52.13:741][265]LogPlayLevel: Display: Destroying online subsystem :Context_24 -[2022.07.17-00.52.15:660][479]BlueprintLog: New page: Compile AUG_BP -[2022.07.17-00.52.15:732][479]LogUObjectHash: Compacting FUObjectHashTables data took 3.50ms -[2022.07.17-00.52.16:076][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/AUG_BP" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset" SILENT=true -[2022.07.17-00.52.16:086][509]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/AUG_BPEC57A50E4C9B7B73828D88AEFE3E0D58.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset' -[2022.07.17-00.52.16:101][509]AssetCheck: New page: Asset Save: AUG_BP -[2022.07.17-00.52.16:101][509]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -[2022.07.17-00.52.17:078][615]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.52.17:085][615]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.52.17:085][615]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:52:17 AM) -[2022.07.17-00.52.17:085][615]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.17:111][615]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026050s) -[2022.07.17-00.52.17:112][615]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.52.17:112][615]LogPlayLevel: PIE: World Init took: (0.001195s) -[2022.07.17-00.52.17:112][615]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027390s) -[2022.07.17-00.52.17:157][615]LogUObjectHash: Compacting FUObjectHashTables data took 4.08ms -[2022.07.17-00.52.17:157][615]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True -[2022.07.17-00.52.17:157][615]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.52.17:157][615]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.52.17:157][615]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.52.17:157][615]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.52.17:158][615]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.52.17:158][615]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.52.17:158][615]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.52.17:158][615]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.52.17:158][615]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.52.17:158][615]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.52.17:158][615]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.52.17:158][615]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.52.17:163][615]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.52.17:163][615]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.52.17:188][615]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.52.17:188][615]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.52.17:188][615]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.52.17:188][615]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.52.17:189][615]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.52.17:189][615]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.52.17:189][615]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.52.17:190][615]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.52.17:190][615]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.52.17:190][615]LogInit: FAudioDevice initialized. -[2022.07.17-00.52.17:190][615]LogAudio: Display: Audio Device (ID: 17) registered with world 'TestingMap'. -[2022.07.17-00.52.17:246][615]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.17:247][615]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.52.17:260][615]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.52.17 -[2022.07.17-00.52.17:260][615]LogWorld: Bringing up level for play took: 0.012697 -[2022.07.17-00.52.17:260][615]LogOnline: OSS: Creating online subsystem instance for: :Context_25 -[2022.07.17-00.52.17:268][615]PIE: Server logged in -[2022.07.17-00.52.17:272][615]PIE: Play in editor total start time 0.188 seconds. -[2022.07.17-00.52.19:626][841]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.19:626][841]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.19:627][841]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.52.19:633][841]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.52.19:633][841]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.52.19:641][841]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.52.19:648][841]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.52.19:688][841]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.52.19:689][841]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.52.19:701][841]LogUObjectHash: Compacting FUObjectHashTables data took 3.43ms -[2022.07.17-00.52.19:722][842]LogPlayLevel: Display: Destroying online subsystem :Context_25 -[2022.07.17-00.52.23:015][229]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.52.23:021][229]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.52.23:022][229]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:52:23 AM) -[2022.07.17-00.52.23:022][229]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.23:047][229]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025369s) -[2022.07.17-00.52.23:048][229]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.52.23:048][229]LogPlayLevel: PIE: World Init took: (0.001113s) -[2022.07.17-00.52.23:048][229]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026626s) -[2022.07.17-00.52.23:092][229]LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms -[2022.07.17-00.52.23:093][229]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True -[2022.07.17-00.52.23:093][229]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.52.23:093][229]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.52.23:093][229]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.52.23:093][229]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.52.23:093][229]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.52.23:093][229]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.52.23:093][229]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.52.23:093][229]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.52.23:093][229]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.52.23:094][229]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.52.23:094][229]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.52.23:094][229]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.52.23:099][229]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.52.23:099][229]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.52.23:140][229]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.52.23:140][229]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.52.23:140][229]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.52.23:140][229]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.52.23:141][229]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.52.23:141][229]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.52.23:141][229]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.52.23:142][229]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.52.23:142][229]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.52.23:142][229]LogInit: FAudioDevice initialized. -[2022.07.17-00.52.23:142][229]LogAudio: Display: Audio Device (ID: 18) registered with world 'TestingMap'. -[2022.07.17-00.52.23:190][229]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.23:191][229]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.52.23:203][229]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.52.23 -[2022.07.17-00.52.23:203][229]LogWorld: Bringing up level for play took: 0.011533 -[2022.07.17-00.52.23:203][229]LogOnline: OSS: Creating online subsystem instance for: :Context_26 -[2022.07.17-00.52.23:212][229]PIE: Server logged in -[2022.07.17-00.52.23:215][229]PIE: Play in editor total start time 0.195 seconds. -[2022.07.17-00.52.26:396][536]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.26:396][536]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.26:397][536]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.52.26:400][536]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.52.26:401][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.52.26:411][536]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.52.26:417][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.52.26:456][536]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.52.26:456][536]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.52.26:458][536]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.52.26:470][536]LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms -[2022.07.17-00.52.26:491][537]LogPlayLevel: Display: Destroying online subsystem :Context_26 -[2022.07.17-00.52.30:501][ 2]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.52.30:508][ 2]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.52.30:508][ 2]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:52:30 AM) -[2022.07.17-00.52.30:508][ 2]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.30:534][ 2]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025529s) -[2022.07.17-00.52.30:535][ 2]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.52.30:535][ 2]LogPlayLevel: PIE: World Init took: (0.001242s) -[2022.07.17-00.52.30:535][ 2]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026917s) -[2022.07.17-00.52.30:578][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms -[2022.07.17-00.52.30:578][ 2]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True -[2022.07.17-00.52.30:578][ 2]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.52.30:578][ 2]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.52.30:578][ 2]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.52.30:578][ 2]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.52.30:578][ 2]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.52.30:578][ 2]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.52.30:578][ 2]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.52.30:578][ 2]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.52.30:579][ 2]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.52.30:579][ 2]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.52.30:579][ 2]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.52.30:579][ 2]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.52.30:584][ 2]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.52.30:584][ 2]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.52.30:611][ 2]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.52.30:611][ 2]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.52.30:611][ 2]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.52.30:611][ 2]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.52.30:612][ 2]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.52.30:612][ 2]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.52.30:612][ 2]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.52.30:613][ 2]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.52.30:613][ 2]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.52.30:613][ 2]LogInit: FAudioDevice initialized. -[2022.07.17-00.52.30:613][ 2]LogAudio: Display: Audio Device (ID: 19) registered with world 'TestingMap'. -[2022.07.17-00.52.30:672][ 2]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.30:672][ 2]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.52.30:684][ 2]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.52.30 -[2022.07.17-00.52.30:685][ 2]LogWorld: Bringing up level for play took: 0.011763 -[2022.07.17-00.52.30:685][ 2]LogOnline: OSS: Creating online subsystem instance for: :Context_27 -[2022.07.17-00.52.30:693][ 2]PIE: Server logged in -[2022.07.17-00.52.30:697][ 2]PIE: Play in editor total start time 0.188 seconds. -[2022.07.17-00.52.34:636][384]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.34:636][384]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.34:637][384]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.52.34:642][384]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.52.34:642][384]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.52.34:648][384]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.52.34:654][384]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.52.34:695][384]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.52.34:695][384]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.52.34:696][384]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.52.34:708][384]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms -[2022.07.17-00.52.34:729][385]LogPlayLevel: Display: Destroying online subsystem :Context_27 -[2022.07.17-00.52.37:522][705]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.52.37:529][705]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.52.37:529][705]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:52:37 AM) -[2022.07.17-00.52.37:529][705]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.52.37:555][705]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025995s) -[2022.07.17-00.52.37:556][705]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.52.37:556][705]LogPlayLevel: PIE: World Init took: (0.001467s) -[2022.07.17-00.52.37:557][705]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027612s) -[2022.07.17-00.52.37:599][705]LogUObjectHash: Compacting FUObjectHashTables data took 3.46ms -[2022.07.17-00.52.37:599][705]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True -[2022.07.17-00.52.37:599][705]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.52.37:599][705]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.52.37:599][705]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.52.37:599][705]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.52.37:599][705]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.52.37:599][705]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.52.37:599][705]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.52.37:599][705]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.52.37:600][705]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.52.37:600][705]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.52.37:600][705]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.52.37:600][705]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.52.37:605][705]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.52.37:605][705]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.52.37:631][705]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.52.37:632][705]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.52.37:632][705]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.52.37:632][705]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.52.37:632][705]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.52.37:632][705]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.52.37:632][705]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.52.37:633][705]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.52.37:633][705]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.52.37:633][705]LogInit: FAudioDevice initialized. -[2022.07.17-00.52.37:633][705]LogAudio: Display: Audio Device (ID: 20) registered with world 'TestingMap'. -[2022.07.17-00.52.37:683][705]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.52.37:683][705]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.52.37:696][705]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.52.37 -[2022.07.17-00.52.37:696][705]LogWorld: Bringing up level for play took: 0.012282 -[2022.07.17-00.52.37:697][705]LogOnline: OSS: Creating online subsystem instance for: :Context_28 -[2022.07.17-00.52.37:705][705]PIE: Server logged in -[2022.07.17-00.52.37:709][705]PIE: Play in editor total start time 0.181 seconds. -[2022.07.17-00.53.05:177][407]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.53.05:177][407]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.53.05:178][407]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.53.05:182][407]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.53.05:182][407]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.53.05:190][407]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.53.05:196][407]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.53.05:236][407]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.53.05:236][407]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.53.05:237][407]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.53.05:248][407]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms -[2022.07.17-00.53.05:272][408]LogPlayLevel: Display: Destroying online subsystem :Context_28 -[2022.07.17-00.53.48:932][948]LogSlate: Window 'Save Asset As' being destroyed -[2022.07.17-00.53.49:699][ 5]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Weapons/Rifles/rifle_Mesh/Scope.Scope -[2022.07.17-00.53.49:736][ 5]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 03B6BA10C3066B03DB24AB44994003A96E78A1F4), compiling. -[2022.07.17-00.53.49:913][ 5]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2022.07.17-00.53.50:085][ 5]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 9 -[2022.07.17-00.53.50:086][ 5]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5 -[2022.07.17-00.53.50:086][ 5]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1 -[2022.07.17-00.53.50:086][ 5]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.53.50:212][ 5]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2022.07.17-00.53.50:623][ 5]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2022.07.17-00.53.51:190][ 5]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 684BCD9BFCE45151268C1D67196F2ABD4B577A7D), compiling. -[2022.07.17-00.53.51:214][ 5]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 7ED682EB8C658A9B8BF26F24BC5E5949934A7C64), compiling. -[2022.07.17-00.53.51:216][ 5]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6612892964C60C77FCED0653F06AD6D2447CCAD9), compiling. -[2022.07.17-00.53.51:232][ 5]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.53.51:232][ 5]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.53.51:232][ 5]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.53.51:821][ 33]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.53.56:637][404]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 2 -[2022.07.17-00.53.56:637][404]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.53.56:681][404]LogShaderCompilers: Display: === FShaderJobCache stats === -[2022.07.17-00.53.56:681][404]LogShaderCompilers: Display: Total job queries 20, among them cache hits 0 (0.00%) -[2022.07.17-00.53.56:681][404]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) -[2022.07.17-00.53.56:681][404]LogShaderCompilers: Display: RAM used: 0.02 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2022.07.17-00.53.56:681][404]LogShaderCompilers: Display: ================================================ -[2022.07.17-00.53.56:700][405]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.53.56:700][405]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.53.56:700][405]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.53.57:818][456]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1 -[2022.07.17-00.53.57:818][456]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.53.58:539][461]MaterialEditorStats: Base pass shader without light map: 54 instructions -[2022.07.17-00.53.58:539][461]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.53.58:539][461]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.53.58:539][461]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.53.58:539][461]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.54.01:013][600]LogSlate: Window 'Scope' being destroyed -[2022.07.17-00.54.46:949][388]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms -[2022.07.17-00.54.46:958][388]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.063 -[2022.07.17-00.54.46:985][388]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter] ([2] browsable assets)... -[2022.07.17-00.54.46:985][388]OBJ SavePackage: Finished generating thumbnails for package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter] -[2022.07.17-00.54.47:090][388]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/FirstPersonCharacter_Auto1CBA789194B14221F0FEB8E9B8F7C2A31.tmp' to '../../../../../UE4/Ex2 4.27/Saved/Autosaves/Game/FirstPersonBP/Blueprints/FirstPersonCharacter_Auto1.uasset' -[2022.07.17-00.54.47:111][388]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Weapons/MainWeaponClass/AUG_BP] ([2] browsable assets)... -[2022.07.17-00.54.47:142][388]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP] -[2022.07.17-00.54.47:142][388]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/MainWeaponClass/AUG_BP] -[2022.07.17-00.54.47:142][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/AUG_BP" FILE="../../../../../UE4/Ex2 4.27/Saved/Autosaves/Game/Weapons/MainWeaponClass/AUG_BP_Auto1.uasset" SILENT=false AUTOSAVING=true -[2022.07.17-00.54.47:154][388]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/AUG_BP_Auto1ECB21D8749BEE308E26604BA6BB4D0B6.tmp' to '../../../../../UE4/Ex2 4.27/Saved/Autosaves/Game/Weapons/MainWeaponClass/AUG_BP_Auto1.uasset' -[2022.07.17-00.54.47:155][388]LogFileHelpers: Auto-saving content packages took 0.196 -[2022.07.17-00.55.45:488][880]LogContentBrowser: Deferred new asset file creation: NewTextureRenderTarget2D -[2022.07.17-00.55.45:504][880]LogContentBrowser: Creating deferred item: NewTextureRenderTarget2D -[2022.07.17-00.55.54:355][941]LogContentBrowser: Attempting asset rename: NewTextureRenderTarget2D -> AugA1Scope -[2022.07.17-00.55.54:358][941]LogContentBrowser: End creating deferred item NewTextureRenderTarget2D -[2022.07.17-00.55.56:001][126]LogAssetEditorSubsystem: Opening Asset editor for TextureRenderTarget2D /Game/Textures/AugA1Scope.AugA1Scope -[2022.07.17-00.55.56:133][126]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0004 seconds. Added 1 classes and 2 folders. -[2022.07.17-00.55.58:576][348]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/AugA1Scope" FILE="../../../../../UE4/Ex2 4.27/Content/Textures/AugA1Scope.uasset" SILENT=true -[2022.07.17-00.55.58:578][348]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/AugA1ScopeE2CA87E8413483FB6FC7EFACEDF697CC.tmp' to '../../../../../UE4/Ex2 4.27/Content/Textures/AugA1Scope.uasset' -[2022.07.17-00.55.58:593][348]AssetCheck: New page: Asset Save: AugA1Scope -[2022.07.17-00.55.58:593][348]LogContentValidation: Display: Validating TextureRenderTarget2D /Game/Textures/AugA1Scope.AugA1Scope -[2022.07.17-00.56.22:196][ 21]BlueprintLog: New page: Compile AUG_BP -[2022.07.17-00.56.22:315][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 6.66ms -[2022.07.17-00.56.23:316][125]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/AUG_BP" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset" SILENT=true -[2022.07.17-00.56.23:328][125]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/AUG_BPF71114104FD6047BA63DE2AC68466FCD.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset' -[2022.07.17-00.56.23:342][125]AssetCheck: New page: Asset Save: AUG_BP -[2022.07.17-00.56.23:342][125]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -[2022.07.17-00.56.44:061][553]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 0083D01E0D2D1E23EFC892C1C20DCE6528A914AB), compiling. -[2022.07.17-00.56.44:108][553]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.56.44:108][553]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.44:108][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.44:171][554]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9EF83721F7A341E5C4A0DCE1F058BE217B8A0E5C), compiling. -[2022.07.17-00.56.44:202][554]MaterialEditorStats: Base pass shader without light map: 54 instructions -[2022.07.17-00.56.44:202][554]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.56.44:202][554]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.56.44:202][554]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.44:202][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.44:208][554]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.56.44:210][554]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 -[2022.07.17-00.56.44:210][554]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.56.44:210][554]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.56.44:228][554]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2022.07.17-00.56.44:228][554]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4 -[2022.07.17-00.56.44:228][554]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.56.45:641][714]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2 -[2022.07.17-00.56.45:641][714]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.56.45:695][719]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1 -[2022.07.17-00.56.45:695][719]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.56.51:473][387]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 6630A3B49C22D7397212B697E2688A29E14A629D), compiling. -[2022.07.17-00.56.51:475][387]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 02DBE0D7330797CE19437F19897786229EA9F4BE), compiling. -[2022.07.17-00.56.51:478][387]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.56.51:478][387]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.51:478][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.51:505][388]MaterialEditorStats: Base pass shader without light map: 54 instructions -[2022.07.17-00.56.51:505][388]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.56.51:505][388]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.56.51:505][388]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.51:505][388]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.53:463][617]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 29CD0936A04019BF022F8B7F29286A98D4164682), compiling. -[2022.07.17-00.56.53:466][617]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.56.53:466][617]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.53:466][617]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.53:505][618]MaterialEditorStats: Base pass shader without light map: 54 instructions -[2022.07.17-00.56.53:505][618]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.56.53:505][618]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.56.53:505][618]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.53:505][618]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.55:002][795]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: D3AFD24D84C98BB57B886AC470BFD330EC7C9E66), compiling. -[2022.07.17-00.56.55:004][795]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.56.55:004][795]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.55:005][795]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.55:046][796]MaterialEditorStats: Base pass shader without light map: 54 instructions -[2022.07.17-00.56.55:046][796]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.56.55:046][796]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.56.55:046][796]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.55:047][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.57:433][ 76]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 32E9859A5F96C755375579AB84F689B25D87E2D8), compiling. -[2022.07.17-00.56.57:435][ 76]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E15490D572B3CE9F2E770EEEA7C363DBF3BEFD70), compiling. -[2022.07.17-00.56.57:438][ 76]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.56.57:438][ 76]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.57:438][ 76]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.57:457][ 76]LogShaderCompilers: Display: === FShaderJobCache stats === -[2022.07.17-00.56.57:457][ 76]LogShaderCompilers: Display: Total job queries 71, among them cache hits 45 (63.38%) -[2022.07.17-00.56.57:457][ 76]LogShaderCompilers: Display: Tracking 17 distinct input hashes that result in 15 distinct outputs (88.24%) -[2022.07.17-00.56.57:457][ 76]LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2022.07.17-00.56.57:457][ 76]LogShaderCompilers: Display: ================================================ -[2022.07.17-00.56.57:463][ 77]MaterialEditorStats: Base pass shader without light map: 54 instructions -[2022.07.17-00.56.57:464][ 77]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.56.57:464][ 77]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.56.57:464][ 77]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.57:464][ 77]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.59:512][314]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: CB72D40DD026CA621AB37E82E95D54E86DBD1AA4), compiling. -[2022.07.17-00.56.59:514][314]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9F1A5FE73EF39C6A58970865BB82D27A9EA5AAA7), compiling. -[2022.07.17-00.56.59:517][314]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.56.59:517][314]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.59:517][314]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.56.59:542][315]MaterialEditorStats: Base pass shader without light map: 54 instructions -[2022.07.17-00.56.59:542][315]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.56.59:542][315]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.56.59:542][315]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.56.59:542][315]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.57.01:391][528]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 759BEA01B6BA168E506290F8949CFCC1F8B83943), compiling. -[2022.07.17-00.57.01:394][528]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.57.01:394][528]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.57.01:394][528]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.57.01:405][528]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2022.07.17-00.57.01:418][530]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 -[2022.07.17-00.57.01:418][530]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.57.01:418][530]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 7 -[2022.07.17-00.57.01:418][530]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.57.01:418][530]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.57.02:765][682]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4 -[2022.07.17-00.57.02:766][682]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.57.02:777][683]MaterialEditorStats: Texture samplers: 2/16 -[2022.07.17-00.57.02:777][683]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.57.02:777][683]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.57.03:011][709]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2 -[2022.07.17-00.57.03:011][709]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.57.03:888][807]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.57.03:888][807]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.57.05:556][991]MaterialEditorStats: Base pass shader without light map: 55 instructions -[2022.07.17-00.57.05:557][991]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.57.05:557][991]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.57.05:557][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.57.05:557][991]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.57.14:569][990]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 031A10AD3D1A087457E319A4D94BF1475247368B), compiling. -[2022.07.17-00.57.14:571][990]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 9836FA5B8D94ECBED6FB600630D0A4BE532591A4), compiling. -[2022.07.17-00.57.14:572][990]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4CD8FF8E44C883090C212091461DA0B1E3B06210), compiling. -[2022.07.17-00.57.14:573][990]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C370CC202F872A4764065A6FB27499A08311A86B), compiling. -[2022.07.17-00.57.14:582][990]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.57.14:582][990]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.57.14:582][990]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.57.14:625][991]MaterialEditorStats: Base pass shader without light map: 55 instructions -[2022.07.17-00.57.14:625][991]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.57.14:625][991]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.57.14:625][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.57.14:625][991]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.57.14:629][991]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.57.14:631][991]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 -[2022.07.17-00.57.14:631][991]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.57.14:631][991]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.57.19:592][559]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: AC87508B08CEFD2BDF37856C9A77B369E1FE0BC6), compiling. -[2022.07.17-00.57.19:593][559]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CD04666CBA8621AFC99D27AC05F1DF4D765620DF), compiling. -[2022.07.17-00.57.19:597][559]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.57.19:597][559]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2022.07.17-00.57.19:597][559]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.57.19:607][559]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2022.07.17-00.57.19:618][560]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 -[2022.07.17-00.57.19:618][560]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.57.19:618][560]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 7 -[2022.07.17-00.57.19:618][560]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.57.19:618][560]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.57.20:909][698]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4 -[2022.07.17-00.57.20:909][698]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.57.20:922][699]MaterialEditorStats: Texture samplers: 3/16 -[2022.07.17-00.57.20:922][699]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2022.07.17-00.57.20:922][699]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.57.21:141][724]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2 -[2022.07.17-00.57.21:141][724]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.57.21:232][734]LogMaterialEditor: Saving and Compiling material Scope -[2022.07.17-00.57.21:602][734]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 2F2F7FA1B87E7E8E8D4EACCA6B9C77AF18D73AB9), compiling. -[2022.07.17-00.57.21:637][734]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: E21A9987213246FB87B86D2EB0053A552C62F0DC), compiling. -[2022.07.17-00.57.21:714][734]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2022.07.17-00.57.21:723][734]LogUObjectHash: Compacting FUObjectHashTables data took 6.24ms -[2022.07.17-00.57.22:150][734]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.57.22:150][734]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.57.22:150][734]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 3 -[2022.07.17-00.57.22:150][734]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.57.22:150][734]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1 -[2022.07.17-00.57.22:150][734]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.57.22:342][734]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2022.07.17-00.57.22:934][734]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/Scope" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/Scope.uasset" SILENT=true -[2022.07.17-00.57.22:940][734]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/Scope3394EA4D4D22A1E5306A9ABEF2E518FB.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/Scope.uasset' -[2022.07.17-00.57.23:014][734]AssetCheck: New page: Asset Save: Scope -[2022.07.17-00.57.23:015][734]LogContentValidation: Display: Validating Material /Game/Weapons/Rifles/rifle_Mesh/Scope.Scope -[2022.07.17-00.57.23:017][734]MaterialEditorStats: Base pass shader without light map: 57 instructions -[2022.07.17-00.57.23:017][734]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.57.23:017][734]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.57.23:017][734]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2022.07.17-00.57.23:017][734]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.57.24:998][966]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 3E65B8359B068AC24369A6609AF3BDD0FA315A18), compiling. -[2022.07.17-00.57.29:805][500]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.57.29:811][500]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.57.29:811][500]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:57:29 AM) -[2022.07.17-00.57.29:846][500]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.57.29:872][500]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026386s) -[2022.07.17-00.57.29:873][500]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.57.29:873][500]LogPlayLevel: PIE: World Init took: (0.001156s) -[2022.07.17-00.57.29:873][500]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027731s) -[2022.07.17-00.57.29:924][500]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms -[2022.07.17-00.57.29:925][500]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True -[2022.07.17-00.57.29:926][500]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.57.29:926][500]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.57.29:926][500]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.57.29:926][500]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.57.29:926][500]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.57.29:926][500]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.57.29:926][500]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.57.29:926][500]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.57.29:926][500]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.57.29:926][500]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.57.29:926][500]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.57.29:926][500]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.57.29:931][500]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.57.29:931][500]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.57.29:958][500]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.57.29:959][500]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.57.29:959][500]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.57.29:959][500]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.57.29:959][500]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.57.29:960][500]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.57.29:960][500]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.57.29:961][500]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.57.29:961][500]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.57.29:961][500]LogInit: FAudioDevice initialized. -[2022.07.17-00.57.29:961][500]LogAudio: Display: Audio Device (ID: 21) registered with world 'TestingMap'. -[2022.07.17-00.57.29:973][500]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.57.29:984][500]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.57.29 -[2022.07.17-00.57.29:984][500]LogWorld: Bringing up level for play took: 0.010477 -[2022.07.17-00.57.29:985][500]LogOnline: OSS: Creating online subsystem instance for: :Context_31 -[2022.07.17-00.57.29:989][500]PIE: Server logged in -[2022.07.17-00.57.29:990][500]PIE: Play in editor total start time 0.18 seconds. -[2022.07.17-00.57.34:357][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.57.34:357][ 14]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.57.34:357][ 14]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.57.34:357][ 14]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.57.34:366][ 14]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.57.34:374][ 14]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.57.34:421][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.57.34:422][ 14]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.57.34:423][ 14]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.57.34:448][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 4.01ms -[2022.07.17-00.57.34:482][ 15]LogPlayLevel: Display: Destroying online subsystem :Context_31 -[2022.07.17-00.57.47:095][508]BlueprintLog: New page: Compile AUG_BP -[2022.07.17-00.57.47:174][508]LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms -[2022.07.17-00.57.47:629][544]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/AUG_BP" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset" SILENT=true -[2022.07.17-00.57.47:640][544]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/AUG_BP0F21E51E4F4186A8C4AA07AEFD673F5E.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset' -[2022.07.17-00.57.47:655][544]AssetCheck: New page: Asset Save: AUG_BP -[2022.07.17-00.57.47:655][544]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -[2022.07.17-00.57.57:340][678]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.57.57:346][678]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.57.57:347][678]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:57:57 AM) -[2022.07.17-00.57.57:347][678]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.57.57:372][678]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025710s) -[2022.07.17-00.57.57:373][678]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.57.57:374][678]LogPlayLevel: PIE: World Init took: (0.001195s) -[2022.07.17-00.57.57:374][678]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027060s) -[2022.07.17-00.57.57:426][678]LogUObjectHash: Compacting FUObjectHashTables data took 5.35ms -[2022.07.17-00.57.57:428][678]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True -[2022.07.17-00.57.57:428][678]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.57.57:428][678]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.57.57:428][678]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.57.57:428][678]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.57.57:428][678]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.57.57:429][678]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.57.57:429][678]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.57.57:429][678]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.57.57:429][678]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.57.57:429][678]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.57.57:429][678]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.57.57:429][678]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.57.57:434][678]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.57.57:434][678]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.57.57:461][678]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.57.57:461][678]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.57.57:461][678]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.57.57:461][678]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.57.57:462][678]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.57.57:462][678]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.57.57:462][678]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.57.57:463][678]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.57.57:463][678]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.57.57:463][678]LogInit: FAudioDevice initialized. -[2022.07.17-00.57.57:463][678]LogAudio: Display: Audio Device (ID: 22) registered with world 'TestingMap'. -[2022.07.17-00.57.57:509][678]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.57.57:509][678]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.57.57:521][678]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.57.57 -[2022.07.17-00.57.57:522][678]LogWorld: Bringing up level for play took: 0.012237 -[2022.07.17-00.57.57:522][678]LogOnline: OSS: Creating online subsystem instance for: :Context_32 -[2022.07.17-00.57.57:528][678]PIE: Server logged in -[2022.07.17-00.57.57:528][678]PIE: Play in editor total start time 0.183 seconds. -[2022.07.17-00.58.02:947][296]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.58.02:947][296]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.58.02:948][296]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.58.02:951][296]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.58.02:952][296]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.58.02:961][296]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.58.02:969][296]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.58.03:017][296]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.58.03:018][296]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.58.03:019][296]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.58.03:031][296]LogUObjectHash: Compacting FUObjectHashTables data took 4.13ms -[2022.07.17-00.58.03:053][297]LogPlayLevel: Display: Destroying online subsystem :Context_32 -[2022.07.17-00.58.17:280][814]BlueprintLog: New page: Compile AUG_BP -[2022.07.17-00.58.17:363][814]LogUObjectHash: Compacting FUObjectHashTables data took 4.07ms -[2022.07.17-00.58.17:833][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/AUG_BP" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset" SILENT=true -[2022.07.17-00.58.17:843][852]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/AUG_BPBA60B6134EA3477812C8F3817D86A558.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset' -[2022.07.17-00.58.17:860][852]AssetCheck: New page: Asset Save: AUG_BP -[2022.07.17-00.58.17:860][852]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -[2022.07.17-00.58.18:862][965]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.58.18:869][965]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.58.18:869][965]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:58:18 AM) -[2022.07.17-00.58.18:869][965]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.58.18:895][965]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025752s) -[2022.07.17-00.58.18:896][965]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.58.18:896][965]LogPlayLevel: PIE: World Init took: (0.001190s) -[2022.07.17-00.58.18:896][965]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027086s) -[2022.07.17-00.58.18:947][965]LogUObjectHash: Compacting FUObjectHashTables data took 5.53ms -[2022.07.17-00.58.18:948][965]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True -[2022.07.17-00.58.18:948][965]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.58.18:948][965]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.58.18:948][965]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.58.18:948][965]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.58.18:948][965]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.58.18:948][965]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.58.18:948][965]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.58.18:948][965]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.58.18:949][965]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.58.18:949][965]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.58.18:949][965]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.58.18:949][965]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.58.18:953][965]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.58.18:953][965]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.58.18:980][965]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.58.18:980][965]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.58.18:980][965]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.58.18:980][965]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.58.18:981][965]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.58.18:981][965]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.58.18:981][965]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.58.18:982][965]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.58.18:982][965]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.58.18:982][965]LogInit: FAudioDevice initialized. -[2022.07.17-00.58.18:982][965]LogAudio: Display: Audio Device (ID: 23) registered with world 'TestingMap'. -[2022.07.17-00.58.19:015][965]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.58.19:015][965]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.58.19:027][965]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.58.19 -[2022.07.17-00.58.19:028][965]LogWorld: Bringing up level for play took: 0.011771 -[2022.07.17-00.58.19:028][965]LogOnline: OSS: Creating online subsystem instance for: :Context_33 -[2022.07.17-00.58.19:034][965]PIE: Server logged in -[2022.07.17-00.58.19:034][965]PIE: Play in editor total start time 0.166 seconds. -[2022.07.17-00.58.26:196][813]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.58.26:196][813]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.58.26:197][813]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.58.26:201][813]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.58.26:202][813]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.58.26:213][813]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.58.26:221][813]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.58.26:271][813]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-00.58.26:271][813]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.58.26:272][813]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.58.26:285][813]LogUObjectHash: Compacting FUObjectHashTables data took 4.23ms -[2022.07.17-00.58.26:307][814]LogPlayLevel: Display: Destroying online subsystem :Context_33 -[2022.07.17-00.58.36:050][957]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 7912036A6024AB37D81BF083DB3C1345508F38FB), compiling. -[2022.07.17-00.58.36:051][957]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2022.07.17-00.58.36:051][957]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/AugA1Scope.AugA1Scope -[2022.07.17-00.58.36:051][957]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8239918005DB5FB759254CB0C6BDAFF338E0E8BE), compiling. -[2022.07.17-00.58.36:054][957]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/AugA1Scope.AugA1Scope -[2022.07.17-00.58.40:166][432]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 5319DCEDDA1797FDC67732D218D04F6FD2E32616), compiling. -[2022.07.17-00.58.40:167][432]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2022.07.17-00.58.40:167][432]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/AugA1Scope.AugA1Scope -[2022.07.17-00.58.40:168][432]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C9CD3B296CA4D02C9EE15E2048AA3FC27EA2A57C), compiling. -[2022.07.17-00.58.41:850][616]LogMaterialEditor: Saving and Compiling material Scope -[2022.07.17-00.58.44:177][616]LogSlate: Window 'Warning: Compilation errors in this Material' being destroyed -[2022.07.17-00.58.55:677][938]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 5291C2022E861398290FE8DE1951FB2CF6904AFE), compiling. -[2022.07.17-00.58.55:678][938]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2022.07.17-00.58.55:678][938]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/AugA1Scope.AugA1Scope -[2022.07.17-00.58.55:679][938]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7240AC37D8D826E562C6E9D9C1F09E5051339759), compiling. -[2022.07.17-00.58.57:675][166]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 9D3A1F00D6F9D6A9D81482256A5C7E09AE7FB7B7), compiling. -[2022.07.17-00.58.57:676][166]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2022.07.17-00.58.57:676][166]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/AugA1Scope.AugA1Scope -[2022.07.17-00.58.59:487][359]LogMaterialEditor: Saving and Compiling material Scope -[2022.07.17-00.59.01:319][359]LogSlate: Window 'Warning: Compilation errors in this Material' being destroyed -[2022.07.17-00.59.01:669][359]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: AA9F55B5F5AA197DC7993C557C54B88852986706), compiling. -[2022.07.17-00.59.01:670][359]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2022.07.17-00.59.01:670][359]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/AugA1Scope.AugA1Scope -[2022.07.17-00.59.01:703][359]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: D2C861491C92D5A3D401E0BA7BD4E9DD0F4352FC), compiling. -[2022.07.17-00.59.01:704][359]LogMaterial: Warning: [AssetLog] E:\UE4\Ex2 4.27\Content\Weapons\Rifles\rifle_Mesh\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2022.07.17-00.59.01:704][359]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/AugA1Scope.AugA1Scope -[2022.07.17-00.59.01:764][359]LogUObjectHash: Compacting FUObjectHashTables data took 4.22ms -[2022.07.17-00.59.01:813][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2022.07.17-00.59.01:869][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/Scope" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/Scope.uasset" SILENT=true -[2022.07.17-00.59.01:875][359]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/ScopeEDD680264A20C796C1BD928D3159A233.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/Scope.uasset' -[2022.07.17-00.59.01:892][359]AssetCheck: New page: Asset Save: Scope -[2022.07.17-00.59.01:892][359]LogContentValidation: Display: Validating Material /Game/Weapons/Rifles/rifle_Mesh/Scope.Scope -[2022.07.17-00.59.09:782][230]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.59.09:789][230]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.59.09:789][230]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:59:09 AM) -[2022.07.17-00.59.09:835][230]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.59.09:863][230]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028340s) -[2022.07.17-00.59.09:864][230]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.59.09:865][230]LogPlayLevel: PIE: World Init took: (0.001402s) -[2022.07.17-00.59.09:865][230]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.029937s) -[2022.07.17-00.59.09:916][230]LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms -[2022.07.17-00.59.09:917][230]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True -[2022.07.17-00.59.09:917][230]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.59.09:917][230]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.59.09:917][230]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.59.09:917][230]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.59.09:917][230]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.59.09:917][230]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.59.09:917][230]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.59.09:917][230]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.59.09:918][230]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.59.09:918][230]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.59.09:918][230]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.59.09:918][230]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.59.09:922][230]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.59.09:922][230]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.59.09:950][230]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.59.09:950][230]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.59.09:950][230]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.59.09:950][230]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.59.09:951][230]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.59.09:951][230]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.59.09:951][230]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.59.09:952][230]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.59.09:952][230]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.59.09:952][230]LogInit: FAudioDevice initialized. -[2022.07.17-00.59.09:952][230]LogAudio: Display: Audio Device (ID: 24) registered with world 'TestingMap'. -[2022.07.17-00.59.09:960][230]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.59.09:971][230]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.59.09 -[2022.07.17-00.59.09:971][230]LogWorld: Bringing up level for play took: 0.010865 -[2022.07.17-00.59.09:972][230]LogOnline: OSS: Creating online subsystem instance for: :Context_34 -[2022.07.17-00.59.09:976][230]PIE: Server logged in -[2022.07.17-00.59.09:977][230]PIE: Play in editor total start time 0.189 seconds. -[2022.07.17-00.59.12:726][537]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.59.12:726][537]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.59.12:726][537]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.59.12:727][537]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.59.12:739][537]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.59.12:747][537]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.59.12:794][537]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.59.12:795][537]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.59.12:796][537]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.59.12:808][537]LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms -[2022.07.17-00.59.12:845][538]LogPlayLevel: Display: Destroying online subsystem :Context_34 -[2022.07.17-00.59.26:492][112]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: A7A90C37321641F1D4C2833C84757FE79BF5631C), compiling. -[2022.07.17-00.59.26:493][112]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2022.07.17-00.59.26:493][112]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/AugA1Scope.AugA1Scope -[2022.07.17-00.59.31:643][713]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 54118470E80FC787C1FC30E7851BF4B6A217CD29), compiling. -[2022.07.17-00.59.31:647][713]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.59.31:672][713]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2022.07.17-00.59.31:699][714]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 -[2022.07.17-00.59.31:699][714]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.59.31:699][714]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 7 -[2022.07.17-00.59.31:699][714]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.59.31:699][714]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.59.34:680][ 27]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4 -[2022.07.17-00.59.34:680][ 27]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.59.34:697][ 27]MaterialEditorStats: Texture samplers: 1/16 -[2022.07.17-00.59.34:818][ 40]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2 -[2022.07.17-00.59.34:818][ 40]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.59.34:819][ 40]MaterialEditorStats: Texture samplers: 2/16 -[2022.07.17-00.59.35:762][143]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.59.35:762][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.59.36:901][277]MaterialEditorStats: Base pass shader without light map: 48 instructions -[2022.07.17-00.59.36:901][277]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2022.07.17-00.59.36:901][277]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.59.37:259][317]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: A8CF7D60032E9085C765613CD83E87341D4E84C7), compiling. -[2022.07.17-00.59.37:261][317]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: BBC0D9FA3994A06AD90C8EBBFBB528D3B390D7C4), compiling. -[2022.07.17-00.59.37:263][317]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 134CCDCBF15C3189604A79785F263EA2452A2E0C), compiling. -[2022.07.17-00.59.37:264][317]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F112AF3685C462FC3B29B231F2A78572FCFA4023), compiling. -[2022.07.17-00.59.37:267][317]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.59.37:309][318]MaterialEditorStats: Base pass shader without light map: 48 instructions -[2022.07.17-00.59.37:309][318]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2022.07.17-00.59.37:310][318]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.59.37:316][318]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.59.37:336][319]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 -[2022.07.17-00.59.37:336][319]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.59.37:336][319]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.59.39:300][538]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 16FA57DEA45D7F7A139D89AC9213CD8D9F94901A), compiling. -[2022.07.17-00.59.39:302][538]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 09291AF946EBB3D0C410ABCAAEF92FF83D25290E), compiling. -[2022.07.17-00.59.39:305][538]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.59.39:305][538]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.59.39:305][538]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.59.39:315][538]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2022.07.17-00.59.39:323][539]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 -[2022.07.17-00.59.39:323][539]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.59.39:323][539]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 7 -[2022.07.17-00.59.39:323][539]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.59.39:323][539]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.59.40:662][684]LogMaterialEditor: Saving and Compiling material Scope -[2022.07.17-00.59.41:000][684]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4 -[2022.07.17-00.59.41:000][684]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.59.41:000][684]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2 -[2022.07.17-00.59.41:000][684]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.59.41:016][684]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 6E45494AFA7F474DED845BAB0EAE3F75E22B2ED5), compiling. -[2022.07.17-00.59.41:044][684]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 622F9FC931FA085F6D2DDA06746DAFDA566D4FBD), compiling. -[2022.07.17-00.59.41:137][684]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2022.07.17-00.59.41:137][684]LogUObjectHash: Compacting FUObjectHashTables data took 3.60ms -[2022.07.17-00.59.41:755][684]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.59.41:755][684]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-00.59.41:755][684]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 3 -[2022.07.17-00.59.41:755][684]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.59.41:755][684]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1 -[2022.07.17-00.59.41:755][684]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.59.41:941][684]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms -[2022.07.17-00.59.42:437][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/Scope" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/Scope.uasset" SILENT=true -[2022.07.17-00.59.42:443][684]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/Scope504C28A945E1BD09A0DF479FCEEFB5B2.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/Scope.uasset' -[2022.07.17-00.59.42:457][684]AssetCheck: New page: Asset Save: Scope -[2022.07.17-00.59.42:457][684]LogContentValidation: Display: Validating Material /Game/Weapons/Rifles/rifle_Mesh/Scope.Scope -[2022.07.17-00.59.42:458][684]MaterialEditorStats: Base pass shader without light map: 50 instructions -[2022.07.17-00.59.42:458][684]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.59.42:458][684]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.59.42:458][684]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.59.42:458][684]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.59.44:412][913]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-00.59.44:419][913]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-00.59.44:419][913]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 10:59:44 AM) -[2022.07.17-00.59.44:419][913]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.59.44:446][913]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026637s) -[2022.07.17-00.59.44:447][913]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-00.59.44:447][913]LogPlayLevel: PIE: World Init took: (0.001178s) -[2022.07.17-00.59.44:447][913]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027956s) -[2022.07.17-00.59.44:496][913]LogUObjectHash: Compacting FUObjectHashTables data took 3.99ms -[2022.07.17-00.59.44:497][913]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True -[2022.07.17-00.59.44:497][913]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-00.59.44:497][913]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-00.59.44:497][913]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-00.59.44:497][913]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-00.59.44:497][913]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-00.59.44:497][913]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-00.59.44:497][913]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-00.59.44:497][913]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-00.59.44:497][913]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-00.59.44:498][913]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-00.59.44:498][913]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-00.59.44:498][913]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-00.59.44:503][913]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-00.59.44:503][913]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-00.59.44:528][913]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-00.59.44:529][913]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-00.59.44:529][913]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-00.59.44:529][913]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-00.59.44:529][913]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-00.59.44:530][913]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-00.59.44:530][913]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-00.59.44:531][913]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-00.59.44:531][913]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-00.59.44:531][913]LogInit: FAudioDevice initialized. -[2022.07.17-00.59.44:531][913]LogAudio: Display: Audio Device (ID: 25) registered with world 'TestingMap'. -[2022.07.17-00.59.44:573][913]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.59.44:574][913]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-00.59.44:586][913]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-17.59.44 -[2022.07.17-00.59.44:586][913]LogWorld: Bringing up level for play took: 0.011614 -[2022.07.17-00.59.44:586][913]LogOnline: OSS: Creating online subsystem instance for: :Context_35 -[2022.07.17-00.59.44:592][913]PIE: Server logged in -[2022.07.17-00.59.44:593][913]PIE: Play in editor total start time 0.174 seconds. -[2022.07.17-00.59.50:636][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-00.59.50:636][610]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-00.59.50:637][610]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-00.59.50:641][610]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-00.59.50:641][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.59.50:653][610]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-00.59.50:661][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-00.59.50:711][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.59.50:712][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-00.59.50:724][610]LogUObjectHash: Compacting FUObjectHashTables data took 3.93ms -[2022.07.17-00.59.50:761][611]LogPlayLevel: Display: Destroying online subsystem :Context_35 -[2022.07.17-00.59.55:221][114]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: D5208D77BA4A7738B0BBE9E2927DE1D86A11BEBF), compiling. -[2022.07.17-00.59.55:223][114]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: BF209D0B4095E8EDFFC3C0F19BF19536F157F0F1), compiling. -[2022.07.17-00.59.55:226][114]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.59.55:226][114]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.59.55:226][114]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.59.55:254][115]MaterialEditorStats: Base pass shader without light map: 50 instructions -[2022.07.17-00.59.55:254][115]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.59.55:254][115]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.59.55:254][115]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.59.55:254][115]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.59.58:050][438]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 6C962CD52D029D82F59EE17B64EBE07694268FA6), compiling. -[2022.07.17-00.59.58:054][438]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AEB5A80740C48CBA17A3293568076CEC83242AD3), compiling. -[2022.07.17-00.59.58:057][438]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.59.58:057][438]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.59.58:057][438]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.59.58:076][438]LogShaderCompilers: Display: === FShaderJobCache stats === -[2022.07.17-00.59.58:076][438]LogShaderCompilers: Display: Total job queries 221, among them cache hits 121 (54.75%) -[2022.07.17-00.59.58:076][438]LogShaderCompilers: Display: Tracking 63 distinct input hashes that result in 35 distinct outputs (55.56%) -[2022.07.17-00.59.58:076][438]LogShaderCompilers: Display: RAM used: 0.12 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2022.07.17-00.59.58:076][438]LogShaderCompilers: Display: ================================================ -[2022.07.17-00.59.58:084][439]MaterialEditorStats: Base pass shader without light map: 50 instructions -[2022.07.17-00.59.58:084][439]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-00.59.58:084][439]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-00.59.58:084][439]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2022.07.17-00.59.58:084][439]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.59.59:838][641]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 586EC3D0C06743B01D99BD7B744E38C117D6F1F7), compiling. -[2022.07.17-00.59.59:841][641]MaterialEditorStats: Texture samplers: 0/16 -[2022.07.17-00.59.59:841][641]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2022.07.17-00.59.59:841][641]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-00.59.59:852][641]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2022.07.17-00.59.59:868][643]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 -[2022.07.17-00.59.59:868][643]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-00.59.59:868][643]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 7 -[2022.07.17-00.59.59:868][643]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-00.59.59:868][643]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-01.00.01:374][806]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 4 -[2022.07.17-01.00.01:374][806]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-01.00.01:386][807]MaterialEditorStats: Texture samplers: 2/16 -[2022.07.17-01.00.01:386][807]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2022.07.17-01.00.01:386][807]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-01.00.01:438][813]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 -[2022.07.17-01.00.01:438][813]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-01.00.01:449][814]MaterialEditorStats: Texture samplers: 3/16 -[2022.07.17-01.00.01:449][814]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2022.07.17-01.00.01:449][814]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-01.00.01:861][859]LogMaterialEditor: Saving and Compiling material Scope -[2022.07.17-01.00.02:209][859]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 49B725AD4B3D2658B81E6281AB66F1551AB6C1D9), compiling. -[2022.07.17-01.00.02:240][859]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling. -[2022.07.17-01.00.02:332][859]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2022.07.17-01.00.02:332][859]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4 -[2022.07.17-01.00.02:332][859]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-01.00.02:332][859]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms -[2022.07.17-01.00.02:744][859]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1 -[2022.07.17-01.00.02:744][859]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2022.07.17-01.00.02:744][859]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 -[2022.07.17-01.00.02:744][859]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2022.07.17-01.00.02:799][859]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2022.07.17-01.00.03:345][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/Scope" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/Scope.uasset" SILENT=true -[2022.07.17-01.00.03:352][859]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/ScopeDE8D8F674EF60B6D547C0D9720D81960.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/Scope.uasset' -[2022.07.17-01.00.03:365][859]AssetCheck: New page: Asset Save: Scope -[2022.07.17-01.00.03:365][859]LogContentValidation: Display: Validating Material /Game/Weapons/Rifles/rifle_Mesh/Scope.Scope -[2022.07.17-01.00.03:366][859]MaterialEditorStats: Base pass shader without light map: 53 instructions -[2022.07.17-01.00.03:366][859]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2022.07.17-01.00.03:366][859]MaterialEditorStats: Texture samplers: 4/16 -[2022.07.17-01.00.03:366][859]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2022.07.17-01.00.03:366][859]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2022.07.17-01.00.04:999][ 47]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.00.05:006][ 47]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.00.05:006][ 47]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:00:05 AM) -[2022.07.17-01.00.05:006][ 47]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.00.05:032][ 47]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025429s) -[2022.07.17-01.00.05:033][ 47]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.00.05:033][ 47]LogPlayLevel: PIE: World Init took: (0.001135s) -[2022.07.17-01.00.05:033][ 47]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026725s) -[2022.07.17-01.00.05:083][ 47]LogUObjectHash: Compacting FUObjectHashTables data took 3.93ms -[2022.07.17-01.00.05:083][ 47]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True -[2022.07.17-01.00.05:083][ 47]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.00.05:083][ 47]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.00.05:083][ 47]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.00.05:083][ 47]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.00.05:083][ 47]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.00.05:083][ 47]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.00.05:083][ 47]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.00.05:083][ 47]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.00.05:084][ 47]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.00.05:084][ 47]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.00.05:084][ 47]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.00.05:084][ 47]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.00.05:088][ 47]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.00.05:088][ 47]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.00.05:116][ 47]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.00.05:116][ 47]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.00.05:116][ 47]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.00.05:116][ 47]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.00.05:117][ 47]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.00.05:117][ 47]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.00.05:117][ 47]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.00.05:118][ 47]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.00.05:118][ 47]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.00.05:118][ 47]LogInit: FAudioDevice initialized. -[2022.07.17-01.00.05:118][ 47]LogAudio: Display: Audio Device (ID: 26) registered with world 'TestingMap'. -[2022.07.17-01.00.05:161][ 47]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.00.05:161][ 47]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.00.05:174][ 47]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.00.05 -[2022.07.17-01.00.05:174][ 47]LogWorld: Bringing up level for play took: 0.011826 -[2022.07.17-01.00.05:174][ 47]LogOnline: OSS: Creating online subsystem instance for: :Context_36 -[2022.07.17-01.00.05:180][ 47]PIE: Server logged in -[2022.07.17-01.00.05:180][ 47]PIE: Play in editor total start time 0.175 seconds. -[2022.07.17-01.00.10:136][633]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.00.10:136][633]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.00.10:137][633]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-01.00.10:141][633]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.00.10:141][633]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.00.10:152][633]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.00.10:160][633]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.00.10:207][633]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.00.10:208][633]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.00.10:220][633]LogUObjectHash: Compacting FUObjectHashTables data took 3.92ms -[2022.07.17-01.00.10:242][634]LogPlayLevel: Display: Destroying online subsystem :Context_36 -[2022.07.17-01.01.10:680][104]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.01.10:686][104]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.01.10:686][104]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:01:10 AM) -[2022.07.17-01.01.10:687][104]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.01.10:713][104]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025940s) -[2022.07.17-01.01.10:714][104]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.01.10:714][104]LogPlayLevel: PIE: World Init took: (0.001146s) -[2022.07.17-01.01.10:714][104]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027232s) -[2022.07.17-01.01.10:764][104]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms -[2022.07.17-01.01.10:764][104]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True -[2022.07.17-01.01.10:764][104]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.01.10:764][104]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.01.10:764][104]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.01.10:765][104]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.01.10:765][104]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.01.10:765][104]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.01.10:765][104]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.01.10:765][104]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.01.10:765][104]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.01.10:765][104]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.01.10:765][104]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.01.10:765][104]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.01.10:770][104]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.01.10:770][104]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.01.10:797][104]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.01.10:798][104]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.01.10:798][104]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.01.10:798][104]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.01.10:798][104]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.01.10:798][104]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.01.10:798][104]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.01.10:800][104]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.01.10:800][104]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.01.10:800][104]LogInit: FAudioDevice initialized. -[2022.07.17-01.01.10:800][104]LogAudio: Display: Audio Device (ID: 27) registered with world 'TestingMap'. -[2022.07.17-01.01.10:850][104]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.01.10:850][104]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.01.10:862][104]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.01.10 -[2022.07.17-01.01.10:863][104]LogWorld: Bringing up level for play took: 0.012030 -[2022.07.17-01.01.10:863][104]LogOnline: OSS: Creating online subsystem instance for: :Context_37 -[2022.07.17-01.01.10:870][104]PIE: Server logged in -[2022.07.17-01.01.10:870][104]PIE: Play in editor total start time 0.185 seconds. -[2022.07.17-01.01.18:676][ 1]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.01.18:676][ 1]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.01.18:677][ 1]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-01.01.18:680][ 1]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.01.18:680][ 1]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.01.18:687][ 1]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.01.18:696][ 1]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.01.18:743][ 1]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.01.18:745][ 1]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.01.18:757][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 4.04ms -[2022.07.17-01.01.18:781][ 2]LogPlayLevel: Display: Destroying online subsystem :Context_37 -[2022.07.17-01.01.51:622][322]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.01.51:629][322]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.01.51:629][322]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:01:51 AM) -[2022.07.17-01.01.51:629][322]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.01.51:656][322]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026379s) -[2022.07.17-01.01.51:657][322]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.01.51:657][322]LogPlayLevel: PIE: World Init took: (0.001095s) -[2022.07.17-01.01.51:657][322]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027647s) -[2022.07.17-01.01.51:707][322]LogUObjectHash: Compacting FUObjectHashTables data took 4.05ms -[2022.07.17-01.01.51:708][322]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True -[2022.07.17-01.01.51:708][322]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.01.51:708][322]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.01.51:708][322]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.01.51:708][322]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.01.51:708][322]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.01.51:708][322]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.01.51:708][322]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.01.51:708][322]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.01.51:709][322]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.01.51:709][322]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.01.51:709][322]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.01.51:709][322]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.01.51:713][322]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.01.51:713][322]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.01.51:741][322]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.01.51:741][322]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.01.51:741][322]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.01.51:741][322]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.01.51:741][322]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.01.51:741][322]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.01.51:741][322]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.01.51:743][322]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.01.51:743][322]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.01.51:743][322]LogInit: FAudioDevice initialized. -[2022.07.17-01.01.51:743][322]LogAudio: Display: Audio Device (ID: 28) registered with world 'TestingMap'. -[2022.07.17-01.01.51:775][322]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.01.51:775][322]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.01.51:788][322]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.01.51 -[2022.07.17-01.01.51:788][322]LogWorld: Bringing up level for play took: 0.011987 -[2022.07.17-01.01.51:788][322]LogOnline: OSS: Creating online subsystem instance for: :Context_38 -[2022.07.17-01.01.51:794][322]PIE: Server logged in -[2022.07.17-01.01.51:794][322]PIE: Play in editor total start time 0.166 seconds. -[2022.07.17-01.01.53:403][447]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-01.01.53:409][447]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.01.53:445][447]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.01.53:446][447]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.01.53:456][447]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.01.53:464][447]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.01.53:510][447]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.01.53:512][447]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.01.53:524][447]LogUObjectHash: Compacting FUObjectHashTables data took 4.15ms -[2022.07.17-01.01.53:547][448]LogPlayLevel: Display: Destroying online subsystem :Context_38 -[2022.07.17-01.01.54:361][544]AssetReimport: New page: Outstanding source content changes 11:01:54 AM -[2022.07.17-01.01.54:561][544]LogEditorFactories: Performing atomic reimport of [E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj] -[2022.07.17-01.01.54:629][544]LogFbx: Loading FBX Scene from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj -[2022.07.17-01.01.54:737][544]LogFbx: FBX Scene Loaded Succesfully -[2022.07.17-01.01.54:857][544]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.01.55:038][544]LogStaticMesh: Built static mesh [0.18s] /Engine/Transient.auga1 -[2022.07.17-01.01.55:363][544]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.01.55:445][544]LogStaticMesh: Built static mesh [0.08s] /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.01.55:493][544]LogEditorFactories: -- imported successfully -[2022.07.17-01.01.55:631][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/auga1" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset" SILENT=true -[2022.07.17-01.01.55:665][545]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/auga174F2BE2E4C886A60CF604F86463B760D.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset' -[2022.07.17-01.01.55:689][546]AssetCheck: New page: Asset Save: auga1 -[2022.07.17-01.01.55:689][546]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.01.58:675][895]AssetReimport: Reimported asset auga1 from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj. -[2022.07.17-01.02.00:506][ 90]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.02.00:513][ 90]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.02.00:513][ 90]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:02:00 AM) -[2022.07.17-01.02.00:545][ 90]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.02.00:572][ 90]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027208s) -[2022.07.17-01.02.00:573][ 90]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.02.00:573][ 90]LogPlayLevel: PIE: World Init took: (0.001137s) -[2022.07.17-01.02.00:573][ 90]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.028557s) -[2022.07.17-01.02.00:625][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms -[2022.07.17-01.02.00:626][ 90]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True -[2022.07.17-01.02.00:626][ 90]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.02.00:626][ 90]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.02.00:626][ 90]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.02.00:626][ 90]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.02.00:626][ 90]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.02.00:626][ 90]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.02.00:626][ 90]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.02.00:626][ 90]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.02.00:627][ 90]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.02.00:627][ 90]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.02.00:627][ 90]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.02.00:627][ 90]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.02.00:631][ 90]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.02.00:632][ 90]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.02.00:660][ 90]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.02.00:660][ 90]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.02.00:661][ 90]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.02.00:661][ 90]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.02.00:661][ 90]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.02.00:661][ 90]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.02.00:661][ 90]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.02.00:662][ 90]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.02.00:662][ 90]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.02.00:662][ 90]LogInit: FAudioDevice initialized. -[2022.07.17-01.02.00:662][ 90]LogAudio: Display: Audio Device (ID: 29) registered with world 'TestingMap'. -[2022.07.17-01.02.00:672][ 90]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.02.00:683][ 90]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.02.00 -[2022.07.17-01.02.00:684][ 90]LogWorld: Bringing up level for play took: 0.010915 -[2022.07.17-01.02.00:684][ 90]LogOnline: OSS: Creating online subsystem instance for: :Context_39 -[2022.07.17-01.02.00:689][ 90]PIE: Server logged in -[2022.07.17-01.02.00:690][ 90]PIE: Play in editor total start time 0.178 seconds. -[2022.07.17-01.02.05:015][598]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.02.05:015][598]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.02.05:016][598]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.02.05:016][598]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.02.05:023][598]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.02.05:031][598]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.02.05:075][598]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.02.05:076][598]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.02.05:077][598]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.02.05:091][598]LogUObjectHash: Compacting FUObjectHashTables data took 4.02ms -[2022.07.17-01.02.05:126][599]LogPlayLevel: Display: Destroying online subsystem :Context_39 -[2022.07.17-01.02.25:978][814]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.02.25:985][814]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.02.25:985][814]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:02:25 AM) -[2022.07.17-01.02.26:015][814]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.02.26:041][814]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025837s) -[2022.07.17-01.02.26:042][814]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.02.26:042][814]LogPlayLevel: PIE: World Init took: (0.001228s) -[2022.07.17-01.02.26:042][814]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027263s) -[2022.07.17-01.02.26:092][814]LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms -[2022.07.17-01.02.26:093][814]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True -[2022.07.17-01.02.26:093][814]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.02.26:093][814]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.02.26:093][814]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.02.26:093][814]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.02.26:093][814]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.02.26:093][814]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.02.26:093][814]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.02.26:093][814]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.02.26:093][814]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.02.26:093][814]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.02.26:093][814]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.02.26:093][814]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.02.26:098][814]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.02.26:098][814]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.02.26:126][814]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.02.26:127][814]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.02.26:127][814]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.02.26:127][814]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.02.26:127][814]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.02.26:127][814]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.02.26:127][814]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.02.26:129][814]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.02.26:129][814]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.02.26:129][814]LogInit: FAudioDevice initialized. -[2022.07.17-01.02.26:129][814]LogAudio: Display: Audio Device (ID: 30) registered with world 'TestingMap'. -[2022.07.17-01.02.26:138][814]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.02.26:149][814]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.02.26 -[2022.07.17-01.02.26:149][814]LogWorld: Bringing up level for play took: 0.010622 -[2022.07.17-01.02.26:150][814]LogOnline: OSS: Creating online subsystem instance for: :Context_40 -[2022.07.17-01.02.26:154][814]PIE: Server logged in -[2022.07.17-01.02.26:155][814]PIE: Play in editor total start time 0.172 seconds. -[2022.07.17-01.02.30:266][246]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.02.30:266][246]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.02.30:266][246]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.02.30:266][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.02.30:278][246]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.02.30:286][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.02.30:333][246]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.02.30:333][246]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.02.30:334][246]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.02.30:347][246]LogUObjectHash: Compacting FUObjectHashTables data took 4.03ms -[2022.07.17-01.02.30:382][247]LogPlayLevel: Display: Destroying online subsystem :Context_40 -[2022.07.17-01.02.31:411][365]AssetReimport: New page: Outstanding source content changes 11:02:31 AM -[2022.07.17-01.02.31:412][365]LogEditorFactories: Performing atomic reimport of [E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj] -[2022.07.17-01.02.31:419][365]LogFbx: Loading FBX Scene from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj -[2022.07.17-01.02.31:474][365]LogFbx: FBX Scene Loaded Succesfully -[2022.07.17-01.02.31:639][365]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.02.31:721][365]LogStaticMesh: Built static mesh [0.08s] /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.02.31:742][365]LogEditorFactories: -- imported successfully -[2022.07.17-01.02.31:951][366]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/auga1" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset" SILENT=true -[2022.07.17-01.02.31:978][366]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/auga14A8309DF411F6D7FE8C6AD848DE7F9E1.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset' -[2022.07.17-01.02.32:008][367]AssetCheck: New page: Asset Save: auga1 -[2022.07.17-01.02.32:008][367]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.02.32:460][421]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.02.32:467][421]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.02.32:467][421]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:02:32 AM) -[2022.07.17-01.02.32:495][421]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.02.32:520][421]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025394s) -[2022.07.17-01.02.32:521][421]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.02.32:522][421]LogPlayLevel: PIE: World Init took: (0.001137s) -[2022.07.17-01.02.32:522][421]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026724s) -[2022.07.17-01.02.32:574][421]LogUObjectHash: Compacting FUObjectHashTables data took 4.02ms -[2022.07.17-01.02.32:575][421]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True -[2022.07.17-01.02.32:575][421]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.02.32:575][421]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.02.32:575][421]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.02.32:575][421]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.02.32:575][421]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.02.32:575][421]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.02.32:575][421]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.02.32:576][421]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.02.32:576][421]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.02.32:576][421]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.02.32:576][421]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.02.32:576][421]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.02.32:581][421]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.02.32:581][421]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.02.32:608][421]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.02.32:608][421]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.02.32:608][421]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.02.32:609][421]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.02.32:609][421]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.02.32:609][421]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.02.32:609][421]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.02.32:610][421]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.02.32:610][421]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.02.32:610][421]LogInit: FAudioDevice initialized. -[2022.07.17-01.02.32:610][421]LogAudio: Display: Audio Device (ID: 31) registered with world 'TestingMap'. -[2022.07.17-01.02.32:623][421]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.02.32:634][421]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.02.32 -[2022.07.17-01.02.32:635][421]LogWorld: Bringing up level for play took: 0.011281 -[2022.07.17-01.02.32:635][421]LogOnline: OSS: Creating online subsystem instance for: :Context_41 -[2022.07.17-01.02.32:640][421]PIE: Server logged in -[2022.07.17-01.02.32:641][421]PIE: Play in editor total start time 0.174 seconds. -[2022.07.17-01.02.34:994][695]AssetReimport: Reimported asset auga1 from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj. -[2022.07.17-01.02.42:036][529]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.02.42:036][529]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.02.42:037][529]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.02.42:037][529]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.02.42:046][529]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.02.42:054][529]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.02.42:101][529]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-01.02.42:101][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.02.42:103][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.02.42:105][529]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.02.42:115][529]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms -[2022.07.17-01.02.42:148][530]LogPlayLevel: Display: Destroying online subsystem :Context_41 -[2022.07.17-01.02.55:601][760]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.02.55:607][760]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.02.55:608][760]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:02:55 AM) -[2022.07.17-01.02.55:644][760]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.02.55:670][760]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025388s) -[2022.07.17-01.02.55:671][760]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.02.55:671][760]LogPlayLevel: PIE: World Init took: (0.001243s) -[2022.07.17-01.02.55:671][760]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026825s) -[2022.07.17-01.02.55:720][760]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms -[2022.07.17-01.02.55:721][760]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True -[2022.07.17-01.02.55:721][760]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.02.55:721][760]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.02.55:721][760]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.02.55:721][760]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.02.55:721][760]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.02.55:721][760]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.02.55:721][760]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.02.55:721][760]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.02.55:722][760]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.02.55:722][760]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.02.55:722][760]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.02.55:722][760]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.02.55:727][760]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.02.55:727][760]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.02.55:753][760]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.02.55:753][760]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.02.55:753][760]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.02.55:753][760]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.02.55:754][760]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.02.55:754][760]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.02.55:754][760]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.02.55:755][760]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.02.55:755][760]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.02.55:755][760]LogInit: FAudioDevice initialized. -[2022.07.17-01.02.55:755][760]LogAudio: Display: Audio Device (ID: 32) registered with world 'TestingMap'. -[2022.07.17-01.02.55:769][760]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.02.55:780][760]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.02.55 -[2022.07.17-01.02.55:780][760]LogWorld: Bringing up level for play took: 0.010773 -[2022.07.17-01.02.55:781][760]LogOnline: OSS: Creating online subsystem instance for: :Context_42 -[2022.07.17-01.02.55:785][760]PIE: Server logged in -[2022.07.17-01.02.55:786][760]PIE: Play in editor total start time 0.178 seconds. -[2022.07.17-01.02.59:136][ 99]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.02.59:136][ 99]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.02.59:136][ 99]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.02.59:136][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.02.59:148][ 99]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.02.59:155][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.02.59:200][ 99]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.02.59:201][ 99]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.02.59:202][ 99]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.02.59:216][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 4.24ms -[2022.07.17-01.02.59:256][100]LogPlayLevel: Display: Destroying online subsystem :Context_42 -[2022.07.17-01.03.00:100][192]AssetReimport: New page: Outstanding source content changes 11:03:00 AM -[2022.07.17-01.03.00:101][192]LogEditorFactories: Performing atomic reimport of [E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj] -[2022.07.17-01.03.00:107][192]LogFbx: Loading FBX Scene from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj -[2022.07.17-01.03.00:163][192]LogFbx: FBX Scene Loaded Succesfully -[2022.07.17-01.03.00:335][192]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.03.00:416][192]LogStaticMesh: Built static mesh [0.09s] /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.03.00:442][192]LogEditorFactories: -- imported successfully -[2022.07.17-01.03.00:642][193]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/auga1" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset" SILENT=true -[2022.07.17-01.03.00:668][193]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/auga1279B5BE04CF09669C124CDA78A68C853.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset' -[2022.07.17-01.03.00:709][194]AssetCheck: New page: Asset Save: auga1 -[2022.07.17-01.03.00:709][194]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.03.01:836][325]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.03.01:843][325]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.03.01:843][325]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:03:01 AM) -[2022.07.17-01.03.01:875][325]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.03.01:902][325]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026738s) -[2022.07.17-01.03.01:903][325]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.03.01:903][325]LogPlayLevel: PIE: World Init took: (0.001157s) -[2022.07.17-01.03.01:903][325]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.028092s) -[2022.07.17-01.03.01:953][325]LogUObjectHash: Compacting FUObjectHashTables data took 4.04ms -[2022.07.17-01.03.01:954][325]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True -[2022.07.17-01.03.01:955][325]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.03.01:955][325]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.03.01:955][325]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.03.01:955][325]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.03.01:955][325]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.03.01:955][325]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.03.01:955][325]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.03.01:955][325]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.03.01:955][325]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.03.01:955][325]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.03.01:955][325]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.03.01:955][325]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.03.01:960][325]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.03.01:960][325]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.03.01:988][325]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.03.01:988][325]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.03.01:988][325]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.03.01:988][325]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.03.01:989][325]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.03.01:989][325]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.03.01:989][325]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.03.01:990][325]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.03.01:990][325]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.03.01:990][325]LogInit: FAudioDevice initialized. -[2022.07.17-01.03.01:990][325]LogAudio: Display: Audio Device (ID: 33) registered with world 'TestingMap'. -[2022.07.17-01.03.01:999][325]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.03.02:010][325]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.03.02 -[2022.07.17-01.03.02:010][325]LogWorld: Bringing up level for play took: 0.011052 -[2022.07.17-01.03.02:011][325]LogOnline: OSS: Creating online subsystem instance for: :Context_43 -[2022.07.17-01.03.02:015][325]PIE: Server logged in -[2022.07.17-01.03.02:017][325]PIE: Play in editor total start time 0.174 seconds. -[2022.07.17-01.03.03:684][517]AssetReimport: Reimported asset auga1 from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj. -[2022.07.17-01.03.09:025][151]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.03.09:025][151]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.03.09:025][151]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.03.09:026][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.03.09:033][151]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.03.09:041][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.03.09:087][151]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-01.03.09:087][151]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.03.09:089][151]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.03.09:092][151]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.03.09:101][151]LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms -[2022.07.17-01.03.09:136][152]LogPlayLevel: Display: Destroying online subsystem :Context_43 -[2022.07.17-01.03.26:205][822]AssetReimport: New page: Outstanding source content changes 11:03:26 AM -[2022.07.17-01.03.26:206][822]LogEditorFactories: Performing atomic reimport of [E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj] -[2022.07.17-01.03.26:214][822]LogFbx: Loading FBX Scene from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj -[2022.07.17-01.03.26:269][822]LogFbx: FBX Scene Loaded Succesfully -[2022.07.17-01.03.26:429][822]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.03.26:511][822]LogStaticMesh: Built static mesh [0.08s] /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.03.26:532][822]LogEditorFactories: -- imported successfully -[2022.07.17-01.03.26:756][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/auga1" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset" SILENT=true -[2022.07.17-01.03.26:783][823]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/auga19A863CB24B2789309CE1329B313C677E.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset' -[2022.07.17-01.03.26:825][824]AssetCheck: New page: Asset Save: auga1 -[2022.07.17-01.03.26:825][824]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.03.29:795][159]AssetReimport: Reimported asset auga1 from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj. -[2022.07.17-01.03.30:006][185]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.03.30:014][185]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.03.30:014][185]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:03:30 AM) -[2022.07.17-01.03.30:035][185]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.03.30:061][185]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026026s) -[2022.07.17-01.03.30:062][185]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.03.30:063][185]LogPlayLevel: PIE: World Init took: (0.001124s) -[2022.07.17-01.03.30:063][185]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027334s) -[2022.07.17-01.03.30:115][185]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms -[2022.07.17-01.03.30:118][185]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True -[2022.07.17-01.03.30:118][185]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.03.30:118][185]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.03.30:118][185]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.03.30:118][185]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.03.30:118][185]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.03.30:118][185]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.03.30:118][185]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.03.30:118][185]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.03.30:118][185]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.03.30:118][185]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.03.30:118][185]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.03.30:118][185]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.03.30:123][185]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.03.30:123][185]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.03.30:149][185]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.03.30:149][185]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.03.30:149][185]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.03.30:149][185]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.03.30:149][185]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.03.30:149][185]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.03.30:149][185]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.03.30:151][185]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.03.30:151][185]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.03.30:151][185]LogInit: FAudioDevice initialized. -[2022.07.17-01.03.30:151][185]LogAudio: Display: Audio Device (ID: 34) registered with world 'TestingMap'. -[2022.07.17-01.03.30:162][185]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.03.30:173][185]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.03.30 -[2022.07.17-01.03.30:174][185]LogWorld: Bringing up level for play took: 0.010951 -[2022.07.17-01.03.30:174][185]LogOnline: OSS: Creating online subsystem instance for: :Context_44 -[2022.07.17-01.03.30:179][185]PIE: Server logged in -[2022.07.17-01.03.30:180][185]PIE: Play in editor total start time 0.167 seconds. -[2022.07.17-01.03.33:846][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.03.33:846][610]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.03.33:846][610]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.03.33:847][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.03.33:853][610]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.03.33:861][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.03.33:906][610]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-01.03.33:906][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.03.33:908][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.03.33:911][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.03.33:920][610]LogUObjectHash: Compacting FUObjectHashTables data took 4.03ms -[2022.07.17-01.03.33:957][611]LogPlayLevel: Display: Destroying online subsystem :Context_44 -[2022.07.17-01.03.47:325][956]AssetReimport: New page: Outstanding source content changes 11:03:47 AM -[2022.07.17-01.03.47:326][956]LogEditorFactories: Performing atomic reimport of [E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj] -[2022.07.17-01.03.47:333][956]LogFbx: Loading FBX Scene from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj -[2022.07.17-01.03.47:389][956]LogFbx: FBX Scene Loaded Succesfully -[2022.07.17-01.03.47:553][956]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.03.47:633][956]LogStaticMesh: Built static mesh [0.08s] /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.03.47:657][956]LogEditorFactories: -- imported successfully -[2022.07.17-01.03.47:845][957]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/auga1" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset" SILENT=true -[2022.07.17-01.03.47:871][957]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/auga18DBAB84444117A6D988E1BB48D2FE7E6.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset' -[2022.07.17-01.03.47:930][958]AssetCheck: New page: Asset Save: auga1 -[2022.07.17-01.03.47:930][958]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.03.50:533][266]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.03.50:540][266]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.03.50:540][266]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:03:50 AM) -[2022.07.17-01.03.50:575][266]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.03.50:601][266]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025646s) -[2022.07.17-01.03.50:602][266]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.03.50:602][266]LogPlayLevel: PIE: World Init took: (0.001215s) -[2022.07.17-01.03.50:602][266]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027058s) -[2022.07.17-01.03.50:652][266]LogUObjectHash: Compacting FUObjectHashTables data took 4.27ms -[2022.07.17-01.03.50:654][266]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True -[2022.07.17-01.03.50:654][266]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.03.50:654][266]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.03.50:654][266]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.03.50:654][266]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.03.50:654][266]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.03.50:654][266]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.03.50:654][266]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.03.50:654][266]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.03.50:655][266]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.03.50:655][266]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.03.50:655][266]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.03.50:655][266]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.03.50:660][266]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.03.50:660][266]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.03.50:686][266]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.03.50:686][266]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.03.50:686][266]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.03.50:687][266]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.03.50:687][266]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.03.50:687][266]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.03.50:687][266]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.03.50:688][266]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.03.50:688][266]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.03.50:688][266]LogInit: FAudioDevice initialized. -[2022.07.17-01.03.50:688][266]LogAudio: Display: Audio Device (ID: 35) registered with world 'TestingMap'. -[2022.07.17-01.03.50:697][266]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.03.50:708][266]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.03.50 -[2022.07.17-01.03.50:708][266]LogWorld: Bringing up level for play took: 0.010641 -[2022.07.17-01.03.50:708][266]LogOnline: OSS: Creating online subsystem instance for: :Context_45 -[2022.07.17-01.03.50:713][266]PIE: Server logged in -[2022.07.17-01.03.50:714][266]PIE: Play in editor total start time 0.175 seconds. -[2022.07.17-01.03.50:918][284]AssetReimport: Reimported asset auga1 from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj. -[2022.07.17-01.03.56:656][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.03.56:656][968]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.03.56:657][968]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.03.56:657][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.03.56:666][968]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.03.56:674][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.03.56:718][968]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-01.03.56:719][968]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.03.56:720][968]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.03.56:735][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.03.56:745][968]LogUObjectHash: Compacting FUObjectHashTables data took 4.13ms -[2022.07.17-01.03.56:779][969]LogPlayLevel: Display: Destroying online subsystem :Context_45 -[2022.07.17-01.04.09:310][389]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.04.09:319][389]AssetReimport: New page: Outstanding source content changes 11:04:09 AM -[2022.07.17-01.04.09:320][389]LogEditorFactories: Performing atomic reimport of [E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj] -[2022.07.17-01.04.09:328][389]LogFbx: Loading FBX Scene from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj -[2022.07.17-01.04.09:382][389]LogFbx: FBX Scene Loaded Succesfully -[2022.07.17-01.04.09:546][389]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.04.09:628][389]LogStaticMesh: Built static mesh [0.08s] /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.04.09:661][389]LogEditorFactories: -- imported successfully -[2022.07.17-01.04.09:675][389]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.04.09:675][389]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:04:09 AM) -[2022.07.17-01.04.09:715][389]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.04.09:741][389]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026615s) -[2022.07.17-01.04.09:742][389]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.04.09:743][389]LogPlayLevel: PIE: World Init took: (0.001243s) -[2022.07.17-01.04.09:743][389]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.028055s) -[2022.07.17-01.04.09:793][389]LogUObjectHash: Compacting FUObjectHashTables data took 4.10ms -[2022.07.17-01.04.09:794][389]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True -[2022.07.17-01.04.09:794][389]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.04.09:794][389]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.04.09:794][389]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.04.09:794][389]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.04.09:794][389]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.04.09:794][389]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.04.09:794][389]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.04.09:794][389]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.04.09:795][389]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.04.09:795][389]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.04.09:795][389]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.04.09:795][389]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.04.09:799][389]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.04.09:799][389]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.04.09:826][389]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.04.09:827][389]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.04.09:827][389]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.04.09:827][389]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.04.09:827][389]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.04.09:827][389]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.04.09:827][389]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.04.09:828][389]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.04.09:828][389]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.04.09:828][389]LogInit: FAudioDevice initialized. -[2022.07.17-01.04.09:828][389]LogAudio: Display: Audio Device (ID: 36) registered with world 'TestingMap'. -[2022.07.17-01.04.09:837][389]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.04.09:847][389]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.04.09 -[2022.07.17-01.04.09:848][389]LogWorld: Bringing up level for play took: 0.010317 -[2022.07.17-01.04.09:848][389]LogOnline: OSS: Creating online subsystem instance for: :Context_46 -[2022.07.17-01.04.09:852][389]PIE: Server logged in -[2022.07.17-01.04.09:853][389]PIE: Play in editor total start time 0.179 seconds. -[2022.07.17-01.04.09:932][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/auga1" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset" SILENT=true -[2022.07.17-01.04.09:958][390]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/auga1BB7E15A243C87E9D03741388077AC81B.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset' -[2022.07.17-01.04.09:987][391]AssetCheck: New page: Asset Save: auga1 -[2022.07.17-01.04.09:987][391]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.04.12:959][745]AssetReimport: Reimported asset auga1 from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj. -[2022.07.17-01.04.14:866][970]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.04.14:866][970]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.04.14:867][970]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.04.14:867][970]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.04.14:879][970]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.04.14:887][970]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.04.14:931][970]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-01.04.14:931][970]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.04.14:932][970]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.04.14:935][970]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.04.14:944][970]LogUObjectHash: Compacting FUObjectHashTables data took 3.92ms -[2022.07.17-01.04.14:980][971]LogPlayLevel: Display: Destroying online subsystem :Context_46 -[2022.07.17-01.04.15:834][ 63]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.04.15:841][ 63]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.04.15:841][ 63]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:04:15 AM) -[2022.07.17-01.04.15:875][ 63]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.04.15:901][ 63]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025872s) -[2022.07.17-01.04.15:902][ 63]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.04.15:902][ 63]LogPlayLevel: PIE: World Init took: (0.001175s) -[2022.07.17-01.04.15:902][ 63]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027234s) -[2022.07.17-01.04.15:955][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 4.13ms -[2022.07.17-01.04.15:955][ 63]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True -[2022.07.17-01.04.15:956][ 63]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.04.15:956][ 63]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.04.15:956][ 63]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.04.15:956][ 63]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.04.15:956][ 63]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.04.15:956][ 63]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.04.15:956][ 63]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.04.15:956][ 63]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.04.15:956][ 63]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.04.15:956][ 63]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.04.15:956][ 63]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.04.15:956][ 63]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.04.15:961][ 63]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.04.15:961][ 63]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.04.15:988][ 63]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.04.15:988][ 63]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.04.15:988][ 63]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.04.15:988][ 63]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.04.15:989][ 63]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.04.15:989][ 63]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.04.15:989][ 63]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.04.15:990][ 63]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.04.15:990][ 63]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.04.15:990][ 63]LogInit: FAudioDevice initialized. -[2022.07.17-01.04.15:990][ 63]LogAudio: Display: Audio Device (ID: 37) registered with world 'TestingMap'. -[2022.07.17-01.04.16:003][ 63]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.04.16:014][ 63]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.04.16 -[2022.07.17-01.04.16:014][ 63]LogWorld: Bringing up level for play took: 0.010766 -[2022.07.17-01.04.16:015][ 63]LogOnline: OSS: Creating online subsystem instance for: :Context_47 -[2022.07.17-01.04.16:019][ 63]PIE: Server logged in -[2022.07.17-01.04.16:021][ 63]PIE: Play in editor total start time 0.181 seconds. -[2022.07.17-01.04.18:466][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.04.18:466][348]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.04.18:466][348]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.04.18:467][348]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.04.18:476][348]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.04.18:483][348]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.04.18:529][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.04.18:529][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.04.18:530][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.04.18:542][348]LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms -[2022.07.17-01.04.18:576][349]LogPlayLevel: Display: Destroying online subsystem :Context_47 -[2022.07.17-01.04.30:071][730]AssetReimport: New page: Outstanding source content changes 11:04:30 AM -[2022.07.17-01.04.30:072][730]LogEditorFactories: Performing atomic reimport of [E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj] -[2022.07.17-01.04.30:079][730]LogFbx: Loading FBX Scene from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj -[2022.07.17-01.04.30:135][730]LogFbx: FBX Scene Loaded Succesfully -[2022.07.17-01.04.30:299][730]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.04.30:382][730]LogStaticMesh: Built static mesh [0.08s] /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.04.30:408][730]LogEditorFactories: -- imported successfully -[2022.07.17-01.04.30:587][731]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/auga1" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset" SILENT=true -[2022.07.17-01.04.30:613][731]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/auga1D84E5D174521BC9A700142884DC489D2.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset' -[2022.07.17-01.04.30:676][732]AssetCheck: New page: Asset Save: auga1 -[2022.07.17-01.04.30:676][732]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.04.31:027][774]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.04.31:034][774]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.04.31:034][774]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:04:31 AM) -[2022.07.17-01.04.31:066][774]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.04.31:095][774]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030190s) -[2022.07.17-01.04.31:096][774]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.04.31:096][774]LogPlayLevel: PIE: World Init took: (0.001142s) -[2022.07.17-01.04.31:096][774]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.031529s) -[2022.07.17-01.04.31:146][774]LogUObjectHash: Compacting FUObjectHashTables data took 4.14ms -[2022.07.17-01.04.31:147][774]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True -[2022.07.17-01.04.31:148][774]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.04.31:148][774]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.04.31:148][774]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.04.31:148][774]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.04.31:148][774]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.04.31:148][774]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.04.31:148][774]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.04.31:148][774]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.04.31:148][774]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.04.31:148][774]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.04.31:148][774]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.04.31:148][774]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.04.31:153][774]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.04.31:153][774]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.04.31:179][774]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.04.31:180][774]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.04.31:180][774]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.04.31:180][774]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.04.31:180][774]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.04.31:180][774]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.04.31:180][774]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.04.31:181][774]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.04.31:181][774]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.04.31:181][774]LogInit: FAudioDevice initialized. -[2022.07.17-01.04.31:181][774]LogAudio: Display: Audio Device (ID: 38) registered with world 'TestingMap'. -[2022.07.17-01.04.31:192][774]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.04.31:203][774]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.04.31 -[2022.07.17-01.04.31:204][774]LogWorld: Bringing up level for play took: 0.010500 -[2022.07.17-01.04.31:204][774]LogOnline: OSS: Creating online subsystem instance for: :Context_48 -[2022.07.17-01.04.31:209][774]PIE: Server logged in -[2022.07.17-01.04.31:210][774]PIE: Play in editor total start time 0.178 seconds. -[2022.07.17-01.04.33:526][ 41]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.04.33:526][ 41]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.04.33:526][ 41]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.04.33:526][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.04.33:534][ 41]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.04.33:542][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.04.33:588][ 41]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-01.04.33:588][ 41]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.04.33:589][ 41]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.04.33:592][ 41]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.04.33:601][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms -[2022.07.17-01.04.33:636][ 42]LogPlayLevel: Display: Destroying online subsystem :Context_48 -[2022.07.17-01.04.33:673][ 42]AssetReimport: Reimported asset auga1 from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj. -[2022.07.17-01.04.44:402][228]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.04.44:409][228]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.04.44:410][228]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:04:44 AM) -[2022.07.17-01.04.44:444][228]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.04.44:470][228]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025610s) -[2022.07.17-01.04.44:471][228]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.04.44:471][228]LogPlayLevel: PIE: World Init took: (0.001186s) -[2022.07.17-01.04.44:471][228]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026990s) -[2022.07.17-01.04.44:520][228]LogUObjectHash: Compacting FUObjectHashTables data took 4.13ms -[2022.07.17-01.04.44:521][228]LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True -[2022.07.17-01.04.44:521][228]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.04.44:521][228]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.04.44:521][228]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.04.44:521][228]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.04.44:521][228]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.04.44:521][228]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.04.44:521][228]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.04.44:522][228]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.04.44:522][228]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.04.44:522][228]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.04.44:522][228]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.04.44:522][228]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.04.44:527][228]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.04.44:527][228]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.04.44:552][228]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.04.44:553][228]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.04.44:553][228]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.04.44:553][228]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.04.44:553][228]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.04.44:553][228]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.04.44:553][228]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.04.44:555][228]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.04.44:555][228]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.04.44:555][228]LogInit: FAudioDevice initialized. -[2022.07.17-01.04.44:555][228]LogAudio: Display: Audio Device (ID: 39) registered with world 'TestingMap'. -[2022.07.17-01.04.44:564][228]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.04.44:574][228]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.04.44 -[2022.07.17-01.04.44:574][228]LogWorld: Bringing up level for play took: 0.010124 -[2022.07.17-01.04.44:575][228]LogOnline: OSS: Creating online subsystem instance for: :Context_49 -[2022.07.17-01.04.44:579][228]PIE: Server logged in -[2022.07.17-01.04.44:580][228]PIE: Play in editor total start time 0.171 seconds. -[2022.07.17-01.04.45:655][349]AssetReimport: New page: Outstanding source content changes 11:04:45 AM -[2022.07.17-01.04.45:656][349]LogEditorFactories: Performing atomic reimport of [E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj] -[2022.07.17-01.04.45:663][349]LogFbx: Loading FBX Scene from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj -[2022.07.17-01.04.45:719][349]LogFbx: FBX Scene Loaded Succesfully -[2022.07.17-01.04.45:883][349]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.04.45:963][349]LogStaticMesh: Built static mesh [0.08s] /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.04.45:984][349]LogEditorFactories: -- imported successfully -[2022.07.17-01.04.46:057][350]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/auga1" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset" SILENT=true -[2022.07.17-01.04.46:082][350]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/auga1CFE2BEE846F6DFC3E4DA239C9DEB3FB9.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset' -[2022.07.17-01.04.46:141][351]AssetCheck: New page: Asset Save: auga1 -[2022.07.17-01.04.46:141][351]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.04.48:985][683]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.04.48:985][683]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.04.48:985][683]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.04.48:986][683]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.04.48:993][683]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.04.49:001][683]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.04.49:048][683]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.04.49:048][683]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.04.49:049][683]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.04.49:062][683]LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms -[2022.07.17-01.04.49:097][683]AssetReimport: Reimported asset auga1 from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj. -[2022.07.17-01.04.49:098][684]LogPlayLevel: Display: Destroying online subsystem :Context_49 -[2022.07.17-01.05.05:033][893]AssetReimport: New page: Outstanding source content changes 11:05:05 AM -[2022.07.17-01.05.05:034][893]LogEditorFactories: Performing atomic reimport of [E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj] -[2022.07.17-01.05.05:041][893]LogFbx: Loading FBX Scene from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj -[2022.07.17-01.05.05:096][893]LogFbx: FBX Scene Loaded Succesfully -[2022.07.17-01.05.05:265][893]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.05.05:351][893]LogStaticMesh: Built static mesh [0.09s] /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.05.05:380][893]LogEditorFactories: -- imported successfully -[2022.07.17-01.05.05:490][894]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/auga1" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset" SILENT=true -[2022.07.17-01.05.05:516][894]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/auga172292F3647044007B6DCFAAFA934FEF0.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset' -[2022.07.17-01.05.05:782][895]AssetCheck: New page: Asset Save: auga1 -[2022.07.17-01.05.05:782][895]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.05.07:761][ 45]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.05.07:768][ 45]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.05.07:768][ 45]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:05:07 AM) -[2022.07.17-01.05.07:805][ 45]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.05.07:832][ 45]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026743s) -[2022.07.17-01.05.07:833][ 45]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.05.07:833][ 45]LogPlayLevel: PIE: World Init took: (0.001224s) -[2022.07.17-01.05.07:833][ 45]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.028153s) -[2022.07.17-01.05.07:885][ 45]LogUObjectHash: Compacting FUObjectHashTables data took 4.19ms -[2022.07.17-01.05.07:886][ 45]LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True -[2022.07.17-01.05.07:886][ 45]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.05.07:886][ 45]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.05.07:886][ 45]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.05.07:886][ 45]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.05.07:886][ 45]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.05.07:886][ 45]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.05.07:886][ 45]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.05.07:886][ 45]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.05.07:887][ 45]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.05.07:887][ 45]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.05.07:887][ 45]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.05.07:887][ 45]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.05.07:892][ 45]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.05.07:892][ 45]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.05.07:917][ 45]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.05.07:917][ 45]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.05.07:917][ 45]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.05.07:917][ 45]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.05.07:917][ 45]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.05.07:917][ 45]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.05.07:917][ 45]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.05.07:919][ 45]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.05.07:919][ 45]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.05.07:919][ 45]LogInit: FAudioDevice initialized. -[2022.07.17-01.05.07:919][ 45]LogAudio: Display: Audio Device (ID: 40) registered with world 'TestingMap'. -[2022.07.17-01.05.07:929][ 45]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.05.07:940][ 45]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.05.07 -[2022.07.17-01.05.07:941][ 45]LogWorld: Bringing up level for play took: 0.010570 -[2022.07.17-01.05.07:941][ 45]LogOnline: OSS: Creating online subsystem instance for: :Context_50 -[2022.07.17-01.05.07:945][ 45]PIE: Server logged in -[2022.07.17-01.05.07:946][ 45]PIE: Play in editor total start time 0.18 seconds. -[2022.07.17-01.05.08:530][107]AssetReimport: Reimported asset auga1 from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj. -[2022.07.17-01.05.33:685][ 21]AssetReimport: New page: Outstanding source content changes 11:05:33 AM -[2022.07.17-01.05.33:686][ 21]LogEditorFactories: Performing atomic reimport of [E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj] -[2022.07.17-01.05.33:693][ 21]LogFbx: Loading FBX Scene from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj -[2022.07.17-01.05.33:748][ 21]LogFbx: FBX Scene Loaded Succesfully -[2022.07.17-01.05.33:913][ 21]LogStaticMesh: Building static mesh auga1... -[2022.07.17-01.05.33:996][ 21]LogStaticMesh: Built static mesh [0.08s] /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.05.34:017][ 21]LogEditorFactories: -- imported successfully -[2022.07.17-01.05.34:089][ 22]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Rifles/rifle_Mesh/auga1" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset" SILENT=true -[2022.07.17-01.05.34:115][ 22]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/auga15283B4844EB09FFFABB649977562ACB0.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.uasset' -[2022.07.17-01.05.34:156][ 22]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.05.34:156][ 22]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.05.34:156][ 22]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.05.34:156][ 22]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.05.34:167][ 22]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.05.34:175][ 22]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.05.34:223][ 22]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-01.05.34:223][ 22]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.05.34:224][ 22]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.05.34:227][ 22]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.05.34:237][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 4.15ms -[2022.07.17-01.05.34:306][ 23]AssetCheck: New page: Asset Save: auga1 -[2022.07.17-01.05.34:306][ 23]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Rifles/rifle_Mesh/auga1.auga1 -[2022.07.17-01.05.34:306][ 23]LogPlayLevel: Display: Destroying online subsystem :Context_50 -[2022.07.17-01.05.34:910][ 94]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.05.34:917][ 94]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.05.34:917][ 94]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:05:34 AM) -[2022.07.17-01.05.34:917][ 94]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.05.34:943][ 94]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025659s) -[2022.07.17-01.05.34:944][ 94]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.05.34:944][ 94]LogPlayLevel: PIE: World Init took: (0.001213s) -[2022.07.17-01.05.34:944][ 94]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027033s) -[2022.07.17-01.05.34:994][ 94]LogUObjectHash: Compacting FUObjectHashTables data took 4.15ms -[2022.07.17-01.05.34:994][ 94]LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True -[2022.07.17-01.05.34:994][ 94]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.05.34:994][ 94]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.05.34:994][ 94]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.05.34:994][ 94]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.05.34:994][ 94]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.05.34:994][ 94]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.05.34:994][ 94]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.05.34:994][ 94]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.05.34:995][ 94]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.05.34:995][ 94]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.05.34:995][ 94]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.05.34:995][ 94]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.05.35:000][ 94]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.05.35:000][ 94]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.05.35:027][ 94]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.05.35:027][ 94]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.05.35:027][ 94]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.05.35:027][ 94]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.05.35:027][ 94]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.05.35:027][ 94]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.05.35:028][ 94]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.05.35:029][ 94]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.05.35:029][ 94]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.05.35:029][ 94]LogInit: FAudioDevice initialized. -[2022.07.17-01.05.35:029][ 94]LogAudio: Display: Audio Device (ID: 41) registered with world 'TestingMap'. -[2022.07.17-01.05.35:041][ 94]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.05.35:052][ 94]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.05.35 -[2022.07.17-01.05.35:052][ 94]LogWorld: Bringing up level for play took: 0.010959 -[2022.07.17-01.05.35:053][ 94]LogOnline: OSS: Creating online subsystem instance for: :Context_51 -[2022.07.17-01.05.35:057][ 94]PIE: Server logged in -[2022.07.17-01.05.35:058][ 94]PIE: Play in editor total start time 0.142 seconds. -[2022.07.17-01.05.37:122][335]AssetReimport: Reimported asset auga1 from E:/UE4/Ex2 4.27/Content/Weapons/Rifles/rifle_Mesh/auga1.obj. -[2022.07.17-01.05.58:305][852]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.05.58:306][852]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.05.58:306][852]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.05.58:306][852]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.05.58:318][852]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.05.58:326][852]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.05.58:370][852]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.05.58:370][852]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.05.58:372][852]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.05.58:384][852]LogUObjectHash: Compacting FUObjectHashTables data took 4.04ms -[2022.07.17-01.05.58:421][853]LogPlayLevel: Display: Destroying online subsystem :Context_51 -[2022.07.17-01.06.05:405][642]BlueprintLog: New page: Compile AUG_BP -[2022.07.17-01.06.05:490][642]LogUObjectHash: Compacting FUObjectHashTables data took 4.52ms -[2022.07.17-01.06.05:884][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/AUG_BP" FILE="../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset" SILENT=true -[2022.07.17-01.06.05:895][669]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/AUG_BP5D88488D43CF0E6760BA05AB51AB73C3.tmp' to '../../../../../UE4/Ex2 4.27/Content/Weapons/MainWeaponClass/AUG_BP.uasset' -[2022.07.17-01.06.05:911][669]AssetCheck: New page: Asset Save: AUG_BP -[2022.07.17-01.06.05:911][669]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -[2022.07.17-01.06.06:986][791]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.06.06:994][791]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.06.06:994][791]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:06:06 AM) -[2022.07.17-01.06.06:994][791]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.06.07:019][791]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026287s) -[2022.07.17-01.06.07:020][791]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.06.07:020][791]LogPlayLevel: PIE: World Init took: (0.001213s) -[2022.07.17-01.06.07:020][791]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027650s) -[2022.07.17-01.06.07:072][791]LogUObjectHash: Compacting FUObjectHashTables data took 5.11ms -[2022.07.17-01.06.07:073][791]LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True -[2022.07.17-01.06.07:073][791]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.06.07:073][791]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.06.07:073][791]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.06.07:073][791]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.06.07:073][791]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.06.07:073][791]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.06.07:073][791]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.06.07:073][791]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.06.07:074][791]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.06.07:074][791]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.06.07:074][791]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.06.07:074][791]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.06.07:078][791]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.06.07:078][791]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.06.07:104][791]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.06.07:105][791]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.06.07:105][791]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.06.07:105][791]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.06.07:105][791]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.06.07:105][791]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.06.07:105][791]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.06.07:106][791]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.06.07:106][791]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.06.07:106][791]LogInit: FAudioDevice initialized. -[2022.07.17-01.06.07:106][791]LogAudio: Display: Audio Device (ID: 42) registered with world 'TestingMap'. -[2022.07.17-01.06.07:164][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.06.07:164][791]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.06.07:176][791]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.06.07 -[2022.07.17-01.06.07:177][791]LogWorld: Bringing up level for play took: 0.011857 -[2022.07.17-01.06.07:177][791]LogOnline: OSS: Creating online subsystem instance for: :Context_52 -[2022.07.17-01.06.07:182][791]PIE: Server logged in -[2022.07.17-01.06.07:183][791]PIE: Play in editor total start time 0.191 seconds. -[2022.07.17-01.06.11:316][278]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.06.11:316][278]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.06.11:317][278]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-01.06.11:320][278]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.06.11:320][278]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.06.11:328][278]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.06.11:335][278]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.06.11:381][278]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-01.06.11:381][278]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.06.11:383][278]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.06.11:396][278]LogUObjectHash: Compacting FUObjectHashTables data took 4.23ms -[2022.07.17-01.06.11:418][279]LogPlayLevel: Display: Destroying online subsystem :Context_52 -[2022.07.17-01.06.23:312][791]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.06.23:318][791]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.06.23:319][791]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:06:23 AM) -[2022.07.17-01.06.23:345][791]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.06.23:372][791]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026403s) -[2022.07.17-01.06.23:373][791]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.06.23:373][791]LogPlayLevel: PIE: World Init took: (0.001142s) -[2022.07.17-01.06.23:373][791]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027747s) -[2022.07.17-01.06.23:424][791]LogUObjectHash: Compacting FUObjectHashTables data took 4.03ms -[2022.07.17-01.06.23:425][791]LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True -[2022.07.17-01.06.23:425][791]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.06.23:425][791]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.06.23:425][791]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.06.23:425][791]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.06.23:425][791]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.06.23:425][791]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.06.23:425][791]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.06.23:425][791]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.06.23:425][791]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.06.23:425][791]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.06.23:425][791]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.06.23:425][791]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.06.23:430][791]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.06.23:430][791]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.06.23:454][791]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.06.23:454][791]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.06.23:454][791]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.06.23:454][791]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.06.23:454][791]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.06.23:455][791]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.06.23:455][791]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.06.23:456][791]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.06.23:456][791]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.06.23:457][791]LogInit: FAudioDevice initialized. -[2022.07.17-01.06.23:457][791]LogAudio: Display: Audio Device (ID: 43) registered with world 'TestingMap'. -[2022.07.17-01.06.23:465][791]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.06.23:476][791]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.06.23 -[2022.07.17-01.06.23:476][791]LogWorld: Bringing up level for play took: 0.010721 -[2022.07.17-01.06.23:477][791]LogOnline: OSS: Creating online subsystem instance for: :Context_53 -[2022.07.17-01.06.23:481][791]PIE: Server logged in -[2022.07.17-01.06.23:481][791]PIE: Play in editor total start time 0.164 seconds. -[2022.07.17-01.06.56:936][326]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.06.56:936][326]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.06.56:936][326]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.06.56:936][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.06.56:943][326]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.06.56:951][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.06.56:996][326]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.06.56:996][326]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.06.56:998][326]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.06.57:011][326]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms -[2022.07.17-01.06.57:044][327]LogPlayLevel: Display: Destroying online subsystem :Context_53 -[2022.07.17-01.07.23:695][185]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.07.23:703][185]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.07.23:703][185]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:07:23 AM) -[2022.07.17-01.07.23:703][185]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.07.23:728][185]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025575s) -[2022.07.17-01.07.23:729][185]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.07.23:730][185]LogPlayLevel: PIE: World Init took: (0.001088s) -[2022.07.17-01.07.23:730][185]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.026813s) -[2022.07.17-01.07.23:783][185]LogUObjectHash: Compacting FUObjectHashTables data took 4.13ms -[2022.07.17-01.07.23:785][185]LogAudio: Display: Creating Audio Device: Id: 44, Scope: Unique, Realtime: True -[2022.07.17-01.07.23:785][185]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.07.23:785][185]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.07.23:785][185]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.07.23:785][185]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.07.23:785][185]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.07.23:785][185]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.07.23:785][185]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.07.23:785][185]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.07.23:786][185]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.07.23:786][185]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.07.23:786][185]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.07.23:786][185]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.07.23:790][185]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.07.23:790][185]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.07.23:815][185]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.07.23:816][185]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.07.23:816][185]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.07.23:816][185]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.07.23:817][185]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.07.23:817][185]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.07.23:817][185]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.07.23:818][185]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.07.23:818][185]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.07.23:818][185]LogInit: FAudioDevice initialized. -[2022.07.17-01.07.23:818][185]LogAudio: Display: Audio Device (ID: 44) registered with world 'TestingMap'. -[2022.07.17-01.07.23:825][185]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.07.23:836][185]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.07.23 -[2022.07.17-01.07.23:837][185]LogWorld: Bringing up level for play took: 0.010463 -[2022.07.17-01.07.23:837][185]LogOnline: OSS: Creating online subsystem instance for: :Context_54 -[2022.07.17-01.07.23:841][185]PIE: Server logged in -[2022.07.17-01.07.23:842][185]PIE: Play in editor total start time 0.141 seconds. -[2022.07.17-01.07.26:166][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.07.26:166][427]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.07.26:166][427]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.07.26:166][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.07.26:171][427]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.07.26:179][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.07.26:225][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.07.26:225][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.07.26:226][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.07.26:239][427]LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms -[2022.07.17-01.07.26:273][428]LogPlayLevel: Display: Destroying online subsystem :Context_54 -[2022.07.17-01.07.27:781][591]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.07.27:788][591]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.07.27:788][591]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:07:27 AM) -[2022.07.17-01.07.27:788][591]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.07.27:815][591]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026741s) -[2022.07.17-01.07.27:816][591]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.07.27:816][591]LogPlayLevel: PIE: World Init took: (0.001226s) -[2022.07.17-01.07.27:816][591]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.028111s) -[2022.07.17-01.07.27:867][591]LogUObjectHash: Compacting FUObjectHashTables data took 4.17ms -[2022.07.17-01.07.27:868][591]LogAudio: Display: Creating Audio Device: Id: 45, Scope: Unique, Realtime: True -[2022.07.17-01.07.27:868][591]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.07.27:868][591]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.07.27:868][591]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.07.27:868][591]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.07.27:868][591]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.07.27:868][591]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.07.27:868][591]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.07.27:868][591]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.07.27:868][591]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.07.27:868][591]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.07.27:868][591]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.07.27:868][591]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.07.27:873][591]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.07.27:873][591]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.07.27:901][591]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.07.27:901][591]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.07.27:901][591]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.07.27:901][591]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.07.27:901][591]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.07.27:901][591]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.07.27:901][591]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.07.27:903][591]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.07.27:903][591]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.07.27:903][591]LogInit: FAudioDevice initialized. -[2022.07.17-01.07.27:903][591]LogAudio: Display: Audio Device (ID: 45) registered with world 'TestingMap'. -[2022.07.17-01.07.27:930][591]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.07.27:930][591]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.07.27:943][591]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.07.27 -[2022.07.17-01.07.27:943][591]LogWorld: Bringing up level for play took: 0.011971 -[2022.07.17-01.07.27:943][591]LogOnline: OSS: Creating online subsystem instance for: :Context_55 -[2022.07.17-01.07.27:949][591]PIE: Server logged in -[2022.07.17-01.07.27:949][591]PIE: Play in editor total start time 0.162 seconds. -[2022.07.17-01.07.40:779][784]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-01.07.40:784][784]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.07.40:785][784]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.07.40:785][784]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.07.40:796][784]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.07.40:803][784]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.07.40:852][784]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.07.40:853][784]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.07.40:865][784]LogUObjectHash: Compacting FUObjectHashTables data took 4.08ms -[2022.07.17-01.07.40:890][785]LogPlayLevel: Display: Destroying online subsystem :Context_55 -[2022.07.17-01.07.42:788][ 5]LogEditorViewport: Clicking on Actor (LMB): wVenomX_BP_C (wVenomX_BP) -[2022.07.17-01.07.44:538][208]Cmd: DELETE -[2022.07.17-01.07.44:554][208]Cmd: ACTOR DELETE -[2022.07.17-01.07.44:704][208]LogEditorActor: Deleted Actor: wVenomX_BP_C -[2022.07.17-01.07.44:757][208]LogUObjectHash: Compacting FUObjectHashTables data took 4.36ms -[2022.07.17-01.07.44:759][208]LogEditorActor: Deleted 1 Actors (0.086 secs) -[2022.07.17-01.07.46:688][430]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.07.46:695][430]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.07.46:695][430]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:07:46 AM) -[2022.07.17-01.07.46:695][430]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.07.46:722][430]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026341s) -[2022.07.17-01.07.46:723][430]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.07.46:723][430]LogPlayLevel: PIE: World Init took: (0.001109s) -[2022.07.17-01.07.46:723][430]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027593s) -[2022.07.17-01.07.46:774][430]LogUObjectHash: Compacting FUObjectHashTables data took 4.23ms -[2022.07.17-01.07.46:775][430]LogAudio: Display: Creating Audio Device: Id: 46, Scope: Unique, Realtime: True -[2022.07.17-01.07.46:775][430]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.07.46:775][430]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.07.46:775][430]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.07.46:775][430]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.07.46:775][430]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.07.46:775][430]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.07.46:775][430]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.07.46:775][430]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.07.46:776][430]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.07.46:776][430]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.07.46:776][430]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.07.46:776][430]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.07.46:781][430]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.07.46:781][430]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.07.46:808][430]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.07.46:809][430]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.07.46:809][430]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.07.46:809][430]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.07.46:809][430]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.07.46:809][430]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.07.46:809][430]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.07.46:811][430]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.07.46:811][430]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.07.46:811][430]LogInit: FAudioDevice initialized. -[2022.07.17-01.07.46:811][430]LogAudio: Display: Audio Device (ID: 46) registered with world 'TestingMap'. -[2022.07.17-01.07.46:820][430]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.07.46:832][430]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.07.46 -[2022.07.17-01.07.46:832][430]LogWorld: Bringing up level for play took: 0.010925 -[2022.07.17-01.07.46:832][430]LogOnline: OSS: Creating online subsystem instance for: :Context_56 -[2022.07.17-01.07.46:837][430]PIE: Server logged in -[2022.07.17-01.07.46:838][430]PIE: Play in editor total start time 0.144 seconds. -[2022.07.17-01.07.49:046][667]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.07.49:046][667]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.07.49:046][667]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.07.49:046][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.07.49:054][667]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.07.49:061][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.07.49:107][667]LogAudio: Display: Audio Device unregistered from world 'None'. -[2022.07.17-01.07.49:108][667]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.07.49:109][667]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.07.49:112][667]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.07.49:122][667]LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms -[2022.07.17-01.07.49:148][668]LogPlayLevel: Display: Destroying online subsystem :Context_56 -[2022.07.17-01.07.50:101][776]LogTemp: Repeating last play command: Selected Viewport -[2022.07.17-01.07.50:108][776]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2022.07.17-01.07.50:108][776]PIE: New page: PIE session: TestingMap (Jul 16, 2022, 11:07:50 AM) -[2022.07.17-01.07.50:108][776]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.07.50:135][776]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026153s) -[2022.07.17-01.07.50:136][776]LogAIModule: Creating AISystem for world TestingMap -[2022.07.17-01.07.50:136][776]LogPlayLevel: PIE: World Init took: (0.001157s) -[2022.07.17-01.07.50:136][776]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.027458s) -[2022.07.17-01.07.50:187][776]LogUObjectHash: Compacting FUObjectHashTables data took 4.17ms -[2022.07.17-01.07.50:187][776]LogAudio: Display: Creating Audio Device: Id: 47, Scope: Unique, Realtime: True -[2022.07.17-01.07.50:187][776]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2022.07.17-01.07.50:187][776]LogAudioMixer: Display: Sample Rate: 48000 -[2022.07.17-01.07.50:187][776]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2022.07.17-01.07.50:187][776]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2022.07.17-01.07.50:187][776]LogAudioMixer: Display: Number of buffers to queue: 2 -[2022.07.17-01.07.50:187][776]LogAudioMixer: Display: Max Channels (voices): 32 -[2022.07.17-01.07.50:187][776]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2022.07.17-01.07.50:187][776]LogAudio: Display: AudioDevice MaxSources: 32 -[2022.07.17-01.07.50:188][776]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2022.07.17-01.07.50:188][776]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2022.07.17-01.07.50:188][776]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2022.07.17-01.07.50:188][776]LogAudioMixer: Display: Initializing audio mixer. -[2022.07.17-01.07.50:192][776]LogAudioMixer: Display: 0: FrontLeft -[2022.07.17-01.07.50:192][776]LogAudioMixer: Display: 1: FrontRight -[2022.07.17-01.07.50:222][776]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2022.07.17-01.07.50:223][776]LogAudioMixer: Display: Initializing Sound Submixes... -[2022.07.17-01.07.50:223][776]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2022.07.17-01.07.50:223][776]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2022.07.17-01.07.50:223][776]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2022.07.17-01.07.50:223][776]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2022.07.17-01.07.50:223][776]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2022.07.17-01.07.50:225][776]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2022.07.17-01.07.50:225][776]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2022.07.17-01.07.50:225][776]LogInit: FAudioDevice initialized. -[2022.07.17-01.07.50:225][776]LogAudio: Display: Audio Device (ID: 47) registered with world 'TestingMap'. -[2022.07.17-01.07.50:271][776]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.07.50:271][776]LogLoad: Game class is 'FirstPersonGameMode_C' -[2022.07.17-01.07.50:284][776]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2022.07.16-18.07.50 -[2022.07.17-01.07.50:285][776]LogWorld: Bringing up level for play took: 0.012569 -[2022.07.17-01.07.50:285][776]LogOnline: OSS: Creating online subsystem instance for: :Context_57 -[2022.07.17-01.07.50:290][776]PIE: Server logged in -[2022.07.17-01.07.50:291][776]PIE: Play in editor total start time 0.183 seconds. -[2022.07.17-01.09.11:976][276]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2022.07.17-01.09.11:976][276]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2022.07.17-01.09.11:977][276]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2022.07.17-01.09.11:982][276]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2022.07.17-01.09.11:982][276]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.09.11:996][276]LogPlayLevel: Display: Shutting down PIE online subsystems -[2022.07.17-01.09.12:006][276]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2022.07.17-01.09.12:061][276]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.09.12:063][276]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2022.07.17-01.09.12:098][276]LogUObjectHash: Compacting FUObjectHashTables data took 4.80ms -[2022.07.17-01.09.12:286][277]LogPlayLevel: Display: Destroying online subsystem :Context_57 -[2022.07.17-01.11.40:769][549]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2022.07.17-01.11.40:841][549]LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms -[2022.07.17-01.11.40:875][549]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/TestingMapB330894445CD9A51C3E663820312AD32.tmp' to '../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Maps/TestingMap.umap' -[2022.07.17-01.11.40:891][549]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true -[2022.07.17-01.11.41:105][549]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/TestingMap_BuiltData3A1A49284D81B6DF370465BFE2DDFEF4.tmp' to '../../../../../UE4/Ex2 4.27/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' -[2022.07.17-01.11.41:133][549]AssetCheck: New page: Asset Save: multiple assets -[2022.07.17-01.11.41:133][549]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData -[2022.07.17-01.11.41:133][549]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap -[2022.07.17-01.21.40:912][398]LogUObjectHash: Compacting FUObjectHashTables data took 5.11ms -[2022.07.17-01.21.40:915][398]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.071 -[2022.07.17-01.21.40:915][398]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/AugA1Scope] ([1] browsable assets)... -[2022.07.17-01.21.40:926][398]OBJ SavePackage: Rendered thumbnail for [TextureRenderTarget2D /Game/Textures/AugA1Scope.AugA1Scope] -[2022.07.17-01.21.40:926][398]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/AugA1Scope] -[2022.07.17-01.21.40:926][398]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/AugA1Scope" FILE="../../../../../UE4/Ex2 4.27/Saved/Autosaves/Game/Textures/AugA1Scope_Auto2.uasset" SILENT=false AUTOSAVING=true -[2022.07.17-01.21.40:929][398]LogSavePackage: Moving '../../../../../UE4/Ex2 4.27/Saved/AugA1Scope_Auto2E83E814842FA772BEF5AB890E00AA12A.tmp' to '../../../../../UE4/Ex2 4.27/Saved/Autosaves/Game/Textures/AugA1Scope_Auto2.uasset' -[2022.07.17-01.21.40:930][398]LogFileHelpers: Auto-saving content packages took 0.014 +[2023.07.14-23.59.18:646][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2023.07.14-23.59.18:646][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2023.07.14-23.59.18:646][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] +[2023.07.14-23.59.18:646][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2023.07.14-23.59.18:646][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] +[2023.07.14-23.59.18:646][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] +[2023.07.14-23.59.18:647][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2023.07.14-23.59.18:647][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] +[2023.07.14-23.59.18:647][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] +[2023.07.14-23.59.18:664][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2023.07.14-23.59.18:665][ 0]LogInit: Selected Device Profile: [Windows] +[2023.07.14-23.59.18:665][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2023.07.14-23.59.18:665][ 0]LogHAL: Display: Platform has ~ 16 GB [17116610560 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2023.07.14-23.59.18:665][ 0]LogInit: Going up to parent DeviceProfile [] +[2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2023.07.14-23.59.18:667][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] +[2023.07.14-23.59.18:667][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Editor.ini] +[2023.07.14-23.59.18:667][ 0]LogInit: Computer: DESKTOP-SI6OOMG +[2023.07.14-23.59.18:667][ 0]LogInit: User: RC +[2023.07.14-23.59.18:667][ 0]LogInit: CPU Page size=4096, Cores=4 +[2023.07.14-23.59.18:667][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2023.07.14-23.59.18:667][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2023.07.14-23.59.18:667][ 0]LogMemory: Platform Memory Stats for Windows +[2023.07.14-23.59.18:667][ 0]LogMemory: Process Physical Memory: 141.61 MB used, 141.61 MB peak +[2023.07.14-23.59.18:667][ 0]LogMemory: Process Virtual Memory: 125.17 MB used, 125.17 MB peak +[2023.07.14-23.59.18:667][ 0]LogMemory: Physical Memory: 5878.16 MB used, 10445.52 MB free, 16323.67 MB total +[2023.07.14-23.59.18:667][ 0]LogMemory: Virtual Memory: 134204712.00 MB used, 13015.24 MB free, 134217728.00 MB total +[2023.07.14-23.59.18:672][ 0]LogWindows: WindowsPlatformFeatures enabled +[2023.07.14-23.59.18:714][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2023.07.14-23.59.18:715][ 0]LogInit: Using OS detected language (en-US). +[2023.07.14-23.59.18:715][ 0]LogInit: Using OS detected locale (en-US). +[2023.07.14-23.59.18:718][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. +[2023.07.14-23.59.18:972][ 0]LogInit: Setting process to per monitor DPI aware +[2023.07.14-23.59.18:983][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2023.07.14-23.59.18:998][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2023.07.14-23.59.18:998][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2023.07.14-23.59.19:161][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2023.07.14-23.59.19:165][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2023.07.14-23.59.19:165][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2023.07.14-23.59.19:165][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2023.07.14-23.59.19:165][ 0]LogD3D11RHI: D3D11 adapters: +[2023.07.14-23.59.19:278][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0) +[2023.07.14-23.59.19:278][ 0]LogD3D11RHI: 4052/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: VendorId : 10de +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: DeviceId : 1184 +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: SubSysId : 37763842 +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: Revision : 00a1 +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes +[2023.07.14-23.59.19:281][ 0]LogD3D11RHI: AdapterLuid : 0 43238 +[2023.07.14-23.59.19:286][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2023.07.14-23.59.19:286][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id") +[2023.07.14-23.59.19:286][ 0]LogWindows: EnumDisplayDevices: +[2023.07.14-23.59.19:286][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:0 D:1) +[2023.07.14-23.59.19:286][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:1 D:1) +[2023.07.14-23.59.19:286][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) +[2023.07.14-23.59.19:286][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) +[2023.07.14-23.59.19:287][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770 +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Driver Version: 473.81 (internal:30.0.14.7381, unified:473.81) +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Driver Date: 7-11-2022 +[2023.07.14-23.59.19:287][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB) +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: VendorId : 10de +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: DeviceId : 1184 +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: SubSysId : 37763842 +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Revision : 00a1 +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes +[2023.07.14-23.59.19:287][ 0]LogD3D11RHI: AdapterLuid : 0 43238 +[2023.07.14-23.59.19:370][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2023.07.14-23.59.19:370][ 0]LogD3D11RHI: Async texture creation enabled +[2023.07.14-23.59.19:391][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2023.07.14-23.59.19:438][ 0]LogRHI: GeForceNow SDK initialized: 1 +[2023.07.14-23.59.19:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2023.07.14-23.59.19:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2023.07.14-23.59.19:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2023.07.14-23.59.19:836][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2023.07.14-23.59.19:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2023.07.14-23.59.19:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2023.07.14-23.59.19:849][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2023.07.14-23.59.19:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2023.07.14-23.59.19:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2023.07.14-23.59.19:867][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2023.07.14-23.59.19:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2023.07.14-23.59.19:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2023.07.14-23.59.19:902][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2023.07.14-23.59.19:906][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2023.07.14-23.59.19:910][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2023.07.14-23.59.19:915][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2023.07.14-23.59.19:926][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2023.07.14-23.59.19:926][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2023.07.14-23.59.19:936][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2023.07.14-23.59.19:940][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2023.07.14-23.59.19:945][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2023.07.14-23.59.19:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2023.07.14-23.59.19:950][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2023.07.14-23.59.19:956][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2023.07.14-23.59.19:984][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2023.07.14-23.59.20:012][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2023.07.14-23.59.20:012][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../../Ex2Github/Ex2/Intermediate/Shaders/WorkingDirectory/5736/). +[2023.07.14-23.59.20:012][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RC/AppData/Local/Temp/UnrealShaderWorkingDir/C8F796E64054C27F8B28AE900E651A94/'. +[2023.07.14-23.59.20:012][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2023.07.14-23.59.20:013][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2023.07.14-23.59.20:013][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2023.07.14-23.59.20:855][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2023.07.14-23.59.20:931][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 96MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2023.07.14-23.59.20:932][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2023.07.14-23.59.20:932][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2023.07.14-23.59.20:932][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2023.07.14-23.59.20:932][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2023.07.14-23.59.20:932][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2023.07.14-23.59.20:950][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2023.07.14-23.59.20:950][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2023.07.14-23.59.20:950][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2023.07.14-23.59.20:960][ 0]LogDerivedDataCache: Speed tests for C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2023.07.14-23.59.20:960][ 0]LogDerivedDataCache: Display: Performance to C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=640.46MBs, RandomWriteSpeed=127.81MBs. Assigned SpeedClass 'Local' +[2023.07.14-23.59.20:965][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2023.07.14-23.59.20:965][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2023.07.14-23.59.20:965][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2023.07.14-23.59.21:016][ 0]LogSlate: Using FreeType 2.10.0 +[2023.07.14-23.59.21:017][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2023.07.14-23.59.21:045][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up +[2023.07.14-23.59.21:296][ 0]LogInit: Selected Device Profile: [Windows] +[2023.07.14-23.59.21:296][ 0]LogInit: Active device profile: [0000015EC0926C00][0000015EB9900800 49] Windows +[2023.07.14-23.59.21:296][ 0]LogInit: Profiles: [0000015EC0926C00][0000015EB9900800 49] Windows, [0000015EC08B4200][0000015EB98FC940 49] WindowsNoEditor, [0000015EC08EBF00][0000015EB9904A80 49] WindowsServer, [0000015EC08B7E00][0000015EB9908BC0 49] WindowsClient, [0000015EC08E8300][0000015EB9C44D40 49] IOS, [0000015EC08B4100][0000015EB9C48EC0 49] iPadAir, [0000015EC08E8200][0000015EB9C4D040 49] iPadAir2, [0000015EC1861100][0000015EB9C55300 49] IPadPro, [0000015EC1861200][0000015EB9C51340 49] iPadAir3, [0000015EC08E9D00][0000015EB9C594C0 49] iPadAir4, [0000015EC1860400][0000015EB9C69640 49] iPadMini2, [0000015EC08E8E00][0000015EB9C6D7C0 49] iPadMini3, [0000015EC1861600][0000015EB9C71940 49] iPadMini4, [0000015EC08E8900][0000015EB9C75AC0 49] iPadMini5, [0000015EC08B6E00][0000015EB9C7C200 49] iPhone6, [0000015EC08B7000][0000015EB9C78240 49] iPodTouch6, [0000015EC1863E00][0000015EB9C84500 49] iPhone7, [0000015EC1863A00][0000015EB9C80540 49] iPodTouch7, [0000015EC08B7A00][0000015EB9C886C0 49] iPhone5S, [0000015EC1860E00][0000015EB9C8C840 49] iPhone6Plus, [0000015EC08B6A00][0000015EB9C40980 49] iPhone6S, [0000015EC1863600][0000015EC0852AC0 49] iPhone6SPlus, [0000015EC08B7400][0000015EC0856C00 49] iPhone7Plus, [0000015EC1863500][0000015EC085AD40 49] iPhoneSE, [0000015EC08B7F00][0000015EC0862EC0 49] iPhone8, [0000015EC1863200][0000015EC0867040 49] iPhone8Plus, [0000015EC08B5000][0000015EC086B1C0 49] iPhoneX, [0000015EC1861D00][0000015EC086F340 49] iPhoneXS, [0000015EC08B6300][0000015EC08734C0 49] iPhoneXSMax, [0000015EC1862F00][0000015EC0877640 49] iPhoneXR, [0000015EC08B4F00][0000015EC087B7C0 49] iPhone11, [0000015EC1862000][0000015EC1A2F940 49] iPhone11Pro, [0000015EC08B5E00][0000015EC1A33AC0 49] iPhone11ProMax, [0000015EC1861500][0000015EC1A360C0 49] iPhoneSE2, [0000015EC08B5900][0000015EC1A3A240 49] iPhone12Mini, [0000015EC1860B00][0000015EC1A3E3C0 49] iPhone12, [0000015EC08B6F00][0000015EC1A42540 49] iPhone12Pro, [0000015EC1863B00][0000015EC1A466C0 49] iPhone12ProMax, [0000015EC08B7800][0000015EC1A4A840 49] iPadPro105, [0000015EC1860300][0000015EC1A4E9C0 49] iPadPro129, [0000015EC08B6800][0000015EC1A52B40 49] iPadPro97, [0000015EC1862500][0000015EC085EC80 49] iPadPro2_129, [0000015EC08B6D00][0000015EC1A56DC0 49] iPad5, [0000015EC1861C00][0000015EC1A5AF00 49] iPad6, [0000015EC08B5A00][0000015EC1A63080 49] iPad7, [0000015EC1863000][0000015EC1A67200 49] iPad8, [0000015EC08B5700][0000015EC1A6B380 49] iPadPro11, [0000015EC1861300][0000015EC1A6F500 49] iPadPro2_11, [0000015EC08B7D00][0000015EC1A73680 49] iPadPro3_129, [0000015EC1860C00][0000015EC1A77800 49] iPadPro4_129, [0000015EC08B6700][0000015EC1A7B980 49] AppleTV, [0000015EC1862300][0000015EC1A7FB00 49] AppleTV4K, [0000015EC08B4D00][0000015EC1A82100 49] TVOS, [0000015EC1861E00][0000015EC1A86280 49] Mac, [0000015EC08B6C00][0000015EC1A8A400 49] MacClient, [0000015EC1862D00][0000015EC1A8E580 49] MacNoEditor, [0000015EC08B5C00][0000015EC1A92700 49] MacServer, [0000015EC1860100][0000015EC1A96880 49] Linux, [0000015EC08B6900][0000015EC1A9AA00 49] LinuxAArch64, [0000015EC1860D00][0000015EC1A9EB80 49] LinuxNoEditor, [0000015EC08B5600][0000015EC1AA2D00 49] LinuxAArch64NoEditor, [0000015EC1863300][0000015EC1A5EE40 49] LinuxClient, [0000015EC08B6B00][0000015EC1AA6F80 49] LinuxAArch64Client, [0000015EC1860600][0000015EC1AAB0C0 49] LinuxServer, [0000015EC08B6200][0000015EC1AB3240 49] LinuxAArch64Server, [0000015EC1860F00][0000015EC1AB73C0 49] Android, [0000015EC08B4700][0000015EC1ABB540 49] Android_Low, [0000015EC1860500][0000015EC1ABF6C0 49] Android_Mid, [0000015EC08B6600][0000015EC1AC3840 49] Android_High, [0000015EC1862700][0000015EC1AC79C0 49] Android_Default, [0000015EC08EB900][0000015EC1ACBB40 49] Android_Adreno4xx, [0000015EC0925400][0000015EC1ACE140 49] Android_Adreno5xx_Low, [0000015EC08EAE00][0000015EC1AD22C0 49] Android_Adreno5xx, [0000015EC0924B00][0000015EC1AD6440 49] Android_Adreno6xx, [0000015EC08EAB00][0000015EC1ADA5C0 49] Android_Adreno6xx_Vulkan, [0000015EC0926400][0000015EC1ADE740 49] Android_Mali_T6xx, [0000015EC08E9900][0000015EC1AE28C0 49] Android_Mali_T7xx, [0000015EC0924100][0000015EC1AE6A40 49] Android_Mali_T8xx, [0000015EC08E9100][0000015EC1AEABC0 49] Android_Mali_G71, [0000015EC0926200][0000015EC1AEED40 49] Android_Mali_G72, [0000015EC08E9A00][0000015EC1AF2EC0 49] Android_Mali_G72_Vulkan, [0000015EC0925100][0000015EC1AAF000 49] Android_Mali_G76, [0000015EC08EB100][0000015EC1AF7140 49] Android_Mali_G76_Vulkan, [0000015EC0925D00][0000015EC1AFB280 49] Android_Mali_G77, [0000015EC08E9F00][0000015EC1AFF3C0 49] Android_Mali_G77_Vulkan, [0000015EC0925000][0000015EC1B07540 49] Android_Mali_G78, [0000015EC08EAD00][0000015EC1B0B6C0 49] Android_Mali_G78_Vulkan, [0000015EC0927000][0000015EC1B0F840 49] Android_Mali_G710, [0000015EC08EB800][0000015EC1B139C0 49] Android_Mali_G710_Vulkan, [0000015EC0925E00][0000015EC1B17B40 49] Android_Vulkan_SM5, [0000015EC08E9800][0000015EC1B1A140 49] Android_PowerVR_G6xxx, [0000015EC0924500][0000015EC1B1E2C0 49] Android_PowerVR_GT7xxx, [0000015EC08EA900][0000015EC1B22440 49] Android_PowerVR_GE8xxx, [0000015EC0925200][0000015EC1B265C0 49] Android_PowerVR_GM9xxx, [0000015EC1861000][0000015EC1B2A740 49] Android_PowerVR_GM9xxx_Vulkan, [0000015EC0924A00][0000015EC1B2E8C0 49] Android_TegraK1, [0000015EC1862B00][0000015EC1B32A40 49] Android_Unknown_Vulkan, [0000015EC0926A00][0000015EC1B36BC0 49] Lumin, [0000015EC1863F00][0000015EC1B3AD40 49] Lumin_Desktop, [0000015EC0925300][0000015EC1B3EEC0 49] HoloLens, +[2023.07.14-23.59.21:431][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2023.07.14-23.59.21:431][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2023.07.14-23.59.21:431][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2023.07.14-23.59.21:432][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2023.07.14-23.59.21:432][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2023.07.14-23.59.21:503][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118) +[2023.07.14-23.59.22:125][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2023.07.14-23.59.22:206][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2023.07.14-23.59.22:212][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2023.07.14-23.59.22:213][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2023.07.14-23.59.22:213][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2023.07.14-23.59.22:574][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5EABFC61498849CA54807D866DCC0F03 | Instance: ADFEE236450ED1CE9F18AD99A01565DC (DESKTOP-SI6OOMG-5736). +[2023.07.14-23.59.22:609][ 0]LogPython: Using Python 3.7.7 +[2023.07.14-23.59.23:333][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2023.07.14-23.59.23:341][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2023.07.14-23.59.23:625][ 0]SourceControl: Source control is disabled +[2023.07.14-23.59.23:625][ 0]SourceControl: Source control is disabled +[2023.07.14-23.59.23:628][ 0]SourceControl: Source control is disabled +[2023.07.14-23.59.23:630][ 0]SourceControl: Source control is disabled +[2023.07.14-23.59.23:636][ 0]SourceControl: Source control is disabled +[2023.07.14-23.59.23:643][ 0]LogUProjectInfo: Found projects: +[2023.07.14-23.59.23:650][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.07.14-23.59.23:650][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.07.14-23.59.23:651][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.07.14-23.59.23:789][ 0]LogOpenImageDenoise: OIDN starting up +[2023.07.14-23.59.23:832][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2023.07.14-23.59.23:855][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2023.07.14-23.59.23:855][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2023.07.14-23.59.23:981][ 0]LogCollectionManager: Loaded 0 collections in 0.000776 seconds +[2023.07.14-23.59.24:006][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Saved/Collections/' took 0.00s +[2023.07.14-23.59.24:006][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Developers/RC/Collections/' took 0.00s +[2023.07.14-23.59.24:006][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Collections/' took 0.00s +[2023.07.14-23.59.24:006][ 0]LogOcInput: OculusInput pre-init called +[2023.07.14-23.59.24:353][ 0]LogEngine: Initializing Engine... +[2023.07.14-23.59.24:541][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2023.07.14-23.59.24:542][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2023.07.14-23.59.24:553][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2023.07.14-23.59.24:554][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2023.07.14-23.59.24:689][ 0]LogInit: Initializing FReadOnlyCVARCache +[2023.07.14-23.59.24:697][ 0]LogAIModule: Creating AISystem for world Untitled +[2023.07.14-23.59.24:712][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2023.07.14-23.59.24:715][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2023.07.14-23.59.24:716][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2023.07.14-23.59.24:716][ 0]LogAudio: Display: Audio Device Manager Initialized +[2023.07.14-23.59.24:716][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2023.07.14-23.59.24:716][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.07.14-23.59.24:717][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.07.14-23.59.24:717][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.07.14-23.59.24:717][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.07.14-23.59.24:717][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2023.07.14-23.59.24:734][ 0]LogAudioMixer: Display: 0: FrontLeft +[2023.07.14-23.59.24:734][ 0]LogAudioMixer: Display: 1: FrontRight +[2023.07.14-23.59.24:769][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) +[2023.07.14-23.59.24:773][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.07.14-23.59.24:775][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.07.14-23.59.24:775][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.07.14-23.59.24:776][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.07.14-23.59.24:776][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.07.14-23.59.24:776][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.07.14-23.59.24:777][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.07.14-23.59.24:777][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.07.14-23.59.24:777][ 0]LogInit: FAudioDevice initialized. +[2023.07.14-23.59.24:778][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2023.07.14-23.59.24:778][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2023.07.14-23.59.24:971][ 0]LogDerivedDataCache: Saved boot cache 0.19s 94MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2023.07.14-23.59.24:973][ 0]LogInit: Texture streaming: Enabled +[2023.07.14-23.59.24:985][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2023.07.14-23.59.24:988][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2023.07.14-23.59.24:988][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2023.07.14-23.59.24:990][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2023.07.14-23.59.25:023][ 0]LogInit: Transaction tracking system initialized +[2023.07.14-23.59.25:044][ 0]BlueprintLog: New page: Editor Load +[2023.07.14-23.59.25:129][ 0]LocalizationService: Localization service is disabled +[2023.07.14-23.59.25:150][ 0]TimingProfiler: Initialize +[2023.07.14-23.59.25:150][ 0]TimingProfiler: OnSessionChanged +[2023.07.14-23.59.25:150][ 0]LoadingProfiler: Initialize +[2023.07.14-23.59.25:150][ 0]LoadingProfiler: OnSessionChanged +[2023.07.14-23.59.25:150][ 0]NetworkingProfiler: Initialize +[2023.07.14-23.59.25:150][ 0]NetworkingProfiler: OnSessionChanged +[2023.07.14-23.59.25:150][ 0]MemoryProfiler: Initialize +[2023.07.14-23.59.25:150][ 0]MemoryProfiler: OnSessionChanged +[2023.07.14-23.59.25:203][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.07.14-23.59.25:204][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.07.14-23.59.25:204][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.07.14-23.59.25:433][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2023.07.14-23.59.25:433][ 0]LogCook: Display: Mobile HDR setting 1 +[2023.07.14-23.59.25:827][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/' took 0.21s +[2023.07.14-23.59.25:827][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2023.07.14-23.59.25:830][ 0]SourceControl: Source control is disabled +[2023.07.14-23.59.25:830][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.617 +[2023.07.14-23.59.25:830][ 0]Cmd: MAP LOAD FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2023.07.14-23.59.25:830][ 0]LightingResults: New page: Lighting Build +[2023.07.14-23.59.25:832][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2023.07.14-23.59.25:832][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.07.14-23.59.25:832][ 0]MapCheck: New page: Map Check +[2023.07.14-23.59.25:832][ 0]LightingResults: New page: Lighting Build +[2023.07.14-23.59.25:840][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.07.14-23.59.25:843][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms +[2023.07.14-23.59.29:691][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling. +[2023.07.14-23.59.29:718][ 0]LogMaterial: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2023.07.14-23.59.29:718][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope +[2023.07.14-23.59.30:594][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'. +[2023.07.14-23.59.30:595][ 0]LogAIModule: Creating AISystem for world TestingMap +[2023.07.14-23.59.30:703][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2023.07.14-23.59.30:786][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2023.07.14-23.59.30:786][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2023.07.14-23.59.30:786][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.139ms to complete. +[2023.07.14-23.59.30:786][ 0]LogFileHelpers: Loading map 'TestingMap' took 4.957 +[2023.07.14-23.59.30:788][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 14.576 +[2023.07.14-23.59.33:055][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2023.07.14-23.59.33:496][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.07.14-23.59.33:529][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.07.14-23.59.33:544][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.07.14-23.59.33:558][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.07.14-23.59.33:737][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0264 seconds. Added 3822 classes and 928 folders. +[2023.07.14-23.59.33:802][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. +[2023.07.14-23.59.33:936][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2023.07.14-23.59.33:936][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.33:936][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.07.14-23.59.33:941][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.33:941][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2023.07.14-23.59.33:941][ 0]LogPakFile: OnPakFileMounted2Time == 0.004554 +[2023.07.14-23.59.33:967][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2023.07.14-23.59.33:967][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.33:967][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2023.07.14-23.59.33:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.33:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2023.07.14-23.59.33:967][ 0]LogPakFile: OnPakFileMounted2Time == 0.000076 +[2023.07.14-23.59.34:027][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2023.07.14-23.59.34:027][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:027][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2023.07.14-23.59.34:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2023.07.14-23.59.34:027][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 +[2023.07.14-23.59.34:053][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.07.14-23.59.34:053][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:053][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.07.14-23.59.34:053][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:053][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack) +[2023.07.14-23.59.34:053][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2023.07.14-23.59.34:071][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2023.07.14-23.59.34:071][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:071][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2023.07.14-23.59.34:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2023.07.14-23.59.34:071][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 +[2023.07.14-23.59.34:088][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2023.07.14-23.59.34:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2023.07.14-23.59.34:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2023.07.14-23.59.34:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 +[2023.07.14-23.59.34:105][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2023.07.14-23.59.34:105][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:105][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2023.07.14-23.59.34:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack) +[2023.07.14-23.59.34:105][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 +[2023.07.14-23.59.34:118][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2023.07.14-23.59.34:118][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:118][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2023.07.14-23.59.34:119][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:119][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2023.07.14-23.59.34:119][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 +[2023.07.14-23.59.34:150][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2023.07.14-23.59.34:150][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:150][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2023.07.14-23.59.34:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2023.07.14-23.59.34:151][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 +[2023.07.14-23.59.34:185][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2023.07.14-23.59.34:185][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:185][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2023.07.14-23.59.34:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2023.07.14-23.59.34:185][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2023.07.14-23.59.34:206][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2023.07.14-23.59.34:206][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:206][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2023.07.14-23.59.34:206][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:206][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2023.07.14-23.59.34:206][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2023.07.14-23.59.34:224][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2023.07.14-23.59.34:224][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:224][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2023.07.14-23.59.34:224][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:224][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2023.07.14-23.59.34:224][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2023.07.14-23.59.34:279][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.07.14-23.59.34:279][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:279][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.07.14-23.59.34:279][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2023.07.14-23.59.34:280][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109 +[2023.07.14-23.59.34:301][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2023.07.14-23.59.34:301][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:301][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2023.07.14-23.59.34:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2023.07.14-23.59.34:301][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2023.07.14-23.59.34:315][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2023.07.14-23.59.34:315][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:315][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2023.07.14-23.59.34:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2023.07.14-23.59.34:315][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2023.07.14-23.59.34:332][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2023.07.14-23.59.34:332][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:332][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.07.14-23.59.34:332][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:332][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2023.07.14-23.59.34:332][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2023.07.14-23.59.34:352][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2023.07.14-23.59.34:352][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:352][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2023.07.14-23.59.34:352][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:352][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2023.07.14-23.59.34:352][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2023.07.14-23.59.34:372][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2023.07.14-23.59.34:372][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:372][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2023.07.14-23.59.34:372][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:372][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2023.07.14-23.59.34:372][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 +[2023.07.14-23.59.34:388][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.07.14-23.59.34:388][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:388][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.07.14-23.59.34:388][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:388][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2023.07.14-23.59.34:388][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2023.07.14-23.59.34:414][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.07.14-23.59.34:414][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:414][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.07.14-23.59.34:414][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:414][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2023.07.14-23.59.34:414][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2023.07.14-23.59.34:436][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2023.07.14-23.59.34:436][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:436][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.07.14-23.59.34:436][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:436][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2023.07.14-23.59.34:436][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2023.07.14-23.59.34:455][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2023.07.14-23.59.34:455][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:455][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2023.07.14-23.59.34:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2023.07.14-23.59.34:455][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2023.07.14-23.59.34:479][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2023.07.14-23.59.34:479][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:479][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2023.07.14-23.59.34:479][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:479][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2023.07.14-23.59.34:480][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2023.07.14-23.59.34:534][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2023.07.14-23.59.34:534][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:534][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2023.07.14-23.59.34:534][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:534][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2023.07.14-23.59.34:534][ 0]LogPakFile: OnPakFileMounted2Time == 0.000148 +[2023.07.14-23.59.34:562][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.07.14-23.59.34:563][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:563][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.07.14-23.59.34:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2023.07.14-23.59.34:563][ 0]LogPakFile: OnPakFileMounted2Time == 0.000145 +[2023.07.14-23.59.34:598][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2023.07.14-23.59.34:598][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.07.14-23.59.34:598][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2023.07.14-23.59.34:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2023.07.14-23.59.34:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2023.07.14-23.59.34:598][ 0]LogPakFile: OnPakFileMounted2Time == 0.000135 +[2023.07.14-23.59.36:110][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2023.07.14-23.59.36:929][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 2 classes and 0 folders. +[2023.07.14-23.59.37:318][ 0]LogSlate: Took 0.000236 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2023.07.14-23.59.37:337][ 0]LogSlate: Took 0.017621 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2023.07.14-23.59.37:348][ 0]LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2023.07.14-23.59.37:773][ 0]LogRenderer: Reallocating scene render targets to support 1124x480 Format 10 NumSamples 1 (Frame:1). +[2023.07.14-23.59.38:835][ 0]LogSlate: Took 0.015113 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2023.07.14-23.59.38:930][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2023.07.14-23.59.38:930][ 0]LogLoad: (Engine Initialization) Total time: 22.72 seconds +[2023.07.14-23.59.38:930][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2023.07.14-23.59.39:054][ 0]LogAssetRegistry: Asset discovery search completed in 18.0095 seconds +[2023.07.14-23.59.39:060][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2023.07.14-23.59.39:074][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2023.07.14-23.59.39:096][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Ex2Github/Ex2/Content/' took 0.15s +[2023.07.14-23.59.39:965][ 74]LogSlate: Took 0.000203 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2023.07.15-00.37.32:729][ 54]AssetReimport: New page: Outstanding source content changes 4:37:32 PM +[2023.07.15-00.37.32:754][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms