Major Update
Added: New gunshot SFX Lootbox model TastyTony temp model for AAC Luty model Knife code started Minor fixes to weapon code Bugs: for some reason "Current Weapon" on the destroy actor node in the add weapon code is triggering an error.
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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+5
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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@@ -22,6 +22,7 @@ PreviewPlatformName=None
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PreviewShaderFormatName=None
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bPreviewFeatureLevelActive=False
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PreviewDeviceProfileName=None
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bAllowSelectTranslucent=False
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[/Script/UnrealEd.LevelEditorPlaySettings]
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LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
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@@ -101,7 +102,6 @@ DeviceToEmulate=
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PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
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MultipleInstancePositions=(X=76,Y=153)
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PackFilesForLaunch=NoPak
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LastExecutedPlayModeType=PlayMode_InNewProcess
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LastExecutedPlayModeLocation=PlayLocation_CurrentCameraLocation
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[/Script/UnrealEd.LevelEditorViewportSettings]
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@@ -128,6 +128,8 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettin
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PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,LandscLine truncated
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||||
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,LandscLine truncated
|
||||
GridEnabled=False
|
||||
SnapScaleEnabled=False
|
||||
CurrentScalingGridSize=4
|
||||
|
||||
[MRU]
|
||||
MRUItem0=/Game/FirstPersonBP/Maps/TestingMap
|
||||
@@ -209,11 +211,11 @@ TemplateSequenceEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDet
|
||||
UdpMessagingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,InputSettings.Bindings.ActionMappings.Aim,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings.Turn,InputSettings.Bindings.AxisMappings.LookUpRate,InputSettings.Bindings.AxisMappings.LookUp,InputSettings.Bindings.AxisMappings,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.ActionMappings.Reload,
|
||||
WmfMediaSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,InputSettings.Bindings.ActionMappings.Aim,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings.Turn,InputSettings.Bindings.AxisMappings.LookUpRate,InputSettings.Bindings.AxisMappings.LookUp,InputSettings.Bindings.AxisMappings,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.ActionMappings.Reload,
|
||||
StaticMeshComponent=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,
|
||||
SceneComponent=
|
||||
SceneComponent=StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Rendering.LOD,
|
||||
UMP45_BP_C=
|
||||
PropertyWrapper=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,K2Node_CustomEvent.Inputs.InputArgument0,
|
||||
G17_BP_C=
|
||||
FirstPersonCharacter_C=
|
||||
FirstPersonCharacter_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,
|
||||
K2Node_VariableSet=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,K2Node_CustomEvent.Inputs.InputArgument0,
|
||||
K2Node_VariableGet=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,K2Node_CustomEvent.Inputs.InputArgument0,
|
||||
K2Node_CustomEvent=K2Node_CustomEvent.Inputs.InputArgument0,
|
||||
@@ -249,7 +251,7 @@ wG17_BP_C=
|
||||
aSightRDS_BP_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
||||
MainWeapon_BP_C=
|
||||
CameraComponent=
|
||||
SceneCaptureComponent2D=SceneCaptureComponent2D.PostProcessVolume.Lens
|
||||
SceneCaptureComponent2D=SceneCaptureComponent2D.PostProcessVolume.Lens,
|
||||
PlayerStart=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
||||
PlayerController=
|
||||
BTTask_BlueprintBase_New_C=
|
||||
@@ -267,6 +269,10 @@ BillboardComponent=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshCompon
|
||||
DrillPickup_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,K2Node_CustomEvent.Inputs.InputArgument0,GameMapsSettings.DefaultModes.SelectedGameModeDetails,InputSettings.Bindings.ActionMappings.Aim,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings.Turn,InputSettings.Bindings.AxisMappings.LookUpRate,InputSettings.Bindings.AxisMappings.LookUp,InputSettings.Bindings.AxisMappings,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.ActionMappings.Reload,
|
||||
Drill_BP_C=
|
||||
Actor=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,
|
||||
AssetViewerSettings=AssetViewerSettings.Settings.Lighting,AssetViewerSettings.Settings.Environment,AssetViewerSettings.Settings.PostProcessing,
|
||||
PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Lighting,AssetViewerSettings.Settings.Environment,AssetViewerSettings.Settings.PostProcessing,
|
||||
PrimitiveComponent=
|
||||
StaticMeshActor=StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Rendering.LOD,
|
||||
|
||||
[ContentBrowser]
|
||||
ContentBrowserTab1.SourcesExpanded=False
|
||||
@@ -293,7 +299,7 @@ AssetPropertyPicker.CurrentViewType=0
|
||||
AssetDialog.ThumbnailSizeScale=0.100000
|
||||
AssetDialog.CurrentViewType=1
|
||||
ContentBrowserTab1.PluginFilters=
|
||||
ContentBrowserTab1.SelectedPaths=/Game/Characters
|
||||
ContentBrowserTab1.SelectedPaths=/Game/Weapons/Geometry/Luty
|
||||
GlobalAssetPicker.ActiveTypeFilters=
|
||||
GlobalAssetPicker.EnabledTypeFilters=
|
||||
GlobalAssetPicker.ActiveFrontendFilters=
|
||||
@@ -306,6 +312,10 @@ LastLevel=/Game/FirstPersonBP/Maps/TestingMap
|
||||
|
||||
[AssetEditorSubsystem]
|
||||
CleanShutdown=True
|
||||
OpenAssetsAtExit=/Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
|
||||
OpenAssetsAtExit=/Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
||||
OpenAssetsAtExit=/Game/Weapons/MainWeaponClass/Knife_BP.Knife_BP
|
||||
OpenAssetsAtExit=/Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
||||
|
||||
[DetailCategories]
|
||||
TextRenderActor.TransformCommon=True
|
||||
@@ -1881,28 +1891,81 @@ AudioComponent.AttenuationReverbSend=True
|
||||
AudioComponent.AttenuationListenerFocus=True
|
||||
AudioComponent.AttenuationPriority=True
|
||||
AudioComponent.AttenuationAirAbsorption=True
|
||||
FbxImportUI.Animation=True
|
||||
HoneyBadger_BP_C.Tick=True
|
||||
HoneyBadger_BP_C.Default=True
|
||||
HoneyBadger_BP_C.Replication=True
|
||||
HoneyBadger_BP_C.Rendering=True
|
||||
HoneyBadger_BP_C.Collision=True
|
||||
HoneyBadger_BP_C.Actor=True
|
||||
HoneyBadger_BP_C.Input=True
|
||||
SkeletalMesh.Material Slots=True
|
||||
SkeletalMesh.LODCustomMode=True
|
||||
SkeletalMesh.LOD0=True
|
||||
SkeletalMesh.LODSettings=True
|
||||
SkeletalMesh.Clothing=True
|
||||
SkeletalMesh.Mesh=True
|
||||
SkeletalMesh.AnimationRig=True
|
||||
SkeletalMesh.SkeletalMesh=True
|
||||
SkeletalMesh.Physics=True
|
||||
SkeletalMesh.ImportSettings=True
|
||||
SkeletalMesh.SkinWeights=True
|
||||
SkeletalMesh.Lighting=True
|
||||
SkeletalMesh.Animation=True
|
||||
SkeletalMesh.RayTracing=True
|
||||
SkeletalMesh.Sampling=True
|
||||
PersonaPreviewSceneDescription.Animation Blueprint=True
|
||||
PersonaPreviewSceneDescription.Animation=True
|
||||
StaticMesh.LevelOfDetail=True
|
||||
ReturnResultsTerminal.Tags=True
|
||||
ReturnResultsTerminal.ComponentReplication=True
|
||||
ReturnResultsTerminal.Activation=True
|
||||
ReturnResultsTerminal.Variable=True
|
||||
ReturnResultsTerminal.Cooking=True
|
||||
K2Node_Composite.GraphNodeDetail=True
|
||||
K2Node_Composite.Graph=True
|
||||
K2Node_Composite.Inputs=True
|
||||
K2Node_Composite.Outputs=True
|
||||
Actor.Cooking=False
|
||||
Actor.LOD=False
|
||||
StaticMeshActor.MaterialParameters=True
|
||||
StaticMeshActor.HLOD=True
|
||||
Knife_BP_C.Tick=True
|
||||
Knife_BP_C.Default=True
|
||||
Knife_BP_C.Replication=True
|
||||
Knife_BP_C.Rendering=True
|
||||
Knife_BP_C.Collision=True
|
||||
Knife_BP_C.Actor=True
|
||||
Knife_BP_C.Input=True
|
||||
LutySMG_BP_C.Tick=True
|
||||
LutySMG_BP_C.Default=True
|
||||
LutySMG_BP_C.Replication=True
|
||||
LutySMG_BP_C.Rendering=True
|
||||
LutySMG_BP_C.Collision=True
|
||||
LutySMG_BP_C.Actor=True
|
||||
LutySMG_BP_C.Input=True
|
||||
|
||||
[ContentBrowserRecent]
|
||||
MRUItem0=/Game/Audio/empAudio
|
||||
MRUItem1=/Game/Audio/empActive
|
||||
MRUItem2=/Game/FirstPersonBP/Blueprints/Interactions
|
||||
MRUItem3=/Game/Weapons/MainWeaponClass/AUG_BP
|
||||
MRUItem4=/Game/Weapons/WeaponBuys/DrillPickup
|
||||
MRUItem5=/Game/Weapons/MainWeaponClass/MainWeapon_BP
|
||||
MRUItem6=/Game/Weapons/MainWeaponClass/Drill_BP
|
||||
MRUItem7=/Game/EnemyAssets/SpawnPod/SpawnPod_BP
|
||||
MRUItem8=/Game/FirstPersonBP/Blueprints/FirstPersonCharacter
|
||||
MRUItem9=/Game/Characters/AITest
|
||||
MRUItem10=/Game/FirstPersonBP/Blueprints/HUD
|
||||
MRUItem11=/Game/Drill/DrillActor_BP
|
||||
MRUItem12=/Game/Weapons/WeaponBuys/AUGA1BUY_BP
|
||||
MRUItem13=/Game/Weapons/MainWeaponClass/DrillObject_BP
|
||||
MRUItem14=/Game/Characters/CombatInterface
|
||||
MRUItem15=/Game/Weapons/UpgradeBench/UpgradeBench_BP
|
||||
MRUItem16=/Game/FirstPersonBP/Blueprints/UpgradeBench
|
||||
MRUItem17=/Game/Characters/BTTask_BlueprintBase_New
|
||||
MRUItem18=/Game/Characters/FindPlayerLocation
|
||||
MRUItem19=/Game/Characters/MeleeAttack
|
||||
MRUItem0=/Game/Weapons/Geometry/Luty/luty_TriggerGuard
|
||||
MRUItem1=/Game/Weapons/MainWeaponClass/LutySMG_BP
|
||||
MRUItem2=/Game/Weapons/MainWeaponClass/Knife_BP
|
||||
MRUItem3=/Game/Weapons/Sound/RifleClose
|
||||
MRUItem4=/Game/Weapons/MainWeaponClass/MainWeapon_BP
|
||||
MRUItem5=/Game/Weapons/Geometry/TempTastyTony/HoneyBadger
|
||||
MRUItem6=/Game/FirstPersonBP/Blueprints/FirstPersonCharacter
|
||||
MRUItem7=/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger
|
||||
MRUItem8=/Game/Weapons/MainWeaponClass/HoneyBadger_BP
|
||||
MRUItem9=/Game/FirstPersonBP/Blueprints/HUD
|
||||
MRUItem10=/Game/Audio/empAudio
|
||||
MRUItem11=/Game/Audio/empActive
|
||||
MRUItem12=/Game/FirstPersonBP/Blueprints/Interactions
|
||||
MRUItem13=/Game/Weapons/MainWeaponClass/AUG_BP
|
||||
MRUItem14=/Game/Weapons/WeaponBuys/DrillPickup
|
||||
MRUItem15=/Game/Weapons/MainWeaponClass/Drill_BP
|
||||
MRUItem16=/Game/EnemyAssets/SpawnPod/SpawnPod_BP
|
||||
MRUItem17=/Game/Characters/AITest
|
||||
MRUItem18=/Game/Drill/DrillActor_BP
|
||||
MRUItem19=/Game/Weapons/WeaponBuys/AUGA1BUY_BP
|
||||
|
||||
[DetailMultiObjectNodeExpansion]
|
||||
CryptoKeysSettings=True
|
||||
@@ -2062,9 +2125,13 @@ NodeTemplateCacheCapMB=20.000000
|
||||
/Game/FirstPersonBP/Blueprints/Interactions.Interactions=0
|
||||
/Game/Audio/empActive.empActive=0
|
||||
/Game/Audio/empAudio.empAudio=0
|
||||
/Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger=0
|
||||
/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger=0
|
||||
/Game/Weapons/Sound/RifleClose.RifleClose=0
|
||||
/Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP=0
|
||||
|
||||
[RootWindow]
|
||||
ScreenPosition=X=75.000 Y=65.000
|
||||
ScreenPosition=X=-9.000 Y=0.000
|
||||
WindowSize=X=1280.000 Y=720.000
|
||||
InitiallyMaximized=True
|
||||
|
||||
@@ -2108,36 +2175,36 @@ NiagaraSettings="\"Object.Niagara.AdditionalParameterEnums\" \"Object.Renderer.C
|
||||
NiagaraEditorSettings="\"Object.Niagara.GraphCreationShortcuts\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14].Input\" "
|
||||
StaticMeshComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
MeshComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
PrimitiveComponent="\"Object.Lighting.LightingChannels\" "
|
||||
SceneComponent="\"Object.Lighting.LightingChannels\" "
|
||||
ActorComponent="\"Object.Lighting.LightingChannels\" "
|
||||
PrimitiveComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
SceneComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
ActorComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
wUMP45_BP_C=
|
||||
BoxComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.CollisionResponses.ResponseArray.ResponseArray[8]\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
ShapeComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.CollisionResponses.ResponseArray.ResponseArray[8]\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
ShapeComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
ExponentialHeightFog="\"Object.ExponentialHeightFog.Component.Object.SecondFogData\" \"Object.ExponentialHeightFog.Component.Object.FogInscatteringColor\" \"Object.ExponentialHeightFog.Component.Object.VolumetricFogEmissive\" "
|
||||
Info=
|
||||
PostProcessVolume="\"Object.PostProcessVolumeSettings.Settings.ColorContrastShadows\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
|
||||
Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
|
||||
Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
|
||||
CapsuleComponent=
|
||||
CapsuleComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
MaterialExpressionConstant3Vector="\"Object.Constant\" "
|
||||
MaterialExpression=
|
||||
MaterialExpressionConstant4Vector="\"Object.Constant\" "
|
||||
Image="\"Object.Appearance.Brush\" "
|
||||
Widget=
|
||||
Visual=
|
||||
Widget="\"Object.Appearance.Font\" "
|
||||
Visual="\"Object.Appearance.Font\" "
|
||||
BlackboardData="\"Object.Blackboard\" "
|
||||
DataAsset="\"Object.Blackboard\" "
|
||||
BehaviorTreeGraphNode_Root="\"Object.AI.AI|BehaviorTree\" "
|
||||
BehaviorTreeGraphNode="\"Object.AI.AI|BehaviorTree\" "
|
||||
AIGraphNode="\"Object.AI.AI|BehaviorTree\" "
|
||||
EdGraphNode=
|
||||
EdGraphNode="\"Object.Comment.CommentColor\" "
|
||||
NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
|
||||
SpringArmComponent="\"Object.Camera.SocketOffset\" \"Object.Camera.TargetOffset\" "
|
||||
SkeletalMeshComponent="\"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
SkinnedMeshComponent="\"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
StaticMesh="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance.CollisionResponses.ResponseArray.ResponseArray[1]\" "
|
||||
StreamableRenderAsset="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance.CollisionResponses.ResponseArray.ResponseArray[1]\" "
|
||||
StaticMesh="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" "
|
||||
StreamableRenderAsset="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" "
|
||||
AIPerceptionComponent="\"Object.AI Perception.SensesConfig\" \"Object.AI Perception.SensesConfig.SensesConfig[0]\" \"Object.AI Perception.SensesConfig.SensesConfig[0].Object.Sense\" \"Object.AI Perception.SensesConfig.SensesConfig[0].Object.Sense.DetectionByAffiliation\" "
|
||||
EditorLoadingSavingSettings="\"Object.AutoReimport\" \"Object.Blueprints\" \"Object.AutoSave\" "
|
||||
CrashReportsPrivacySettings="\"Object.Options.bSendUnattendedBugReports\" "
|
||||
@@ -2149,7 +2216,7 @@ SceneCaptureComponent2D="\"Object.PostProcessVolume.PostProcessSettings\" \"Obje
|
||||
SceneCaptureComponent="\"Object.PostProcessVolume.PostProcessSettings\" \"Object.PostProcessVolume.PostProcessSettings.LensFlareTints\" "
|
||||
Texture2D="\"Object.Texture.PaddingColor\" \"Object.Adjustments.ChromaKeyColor\" "
|
||||
Texture="\"Object.Texture.PaddingColor\" \"Object.Adjustments.ChromaKeyColor\" "
|
||||
StaticMeshActor=
|
||||
StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightingChannels\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
WidgetComponent="\"Object.Collision.BodyInstance\" "
|
||||
TextRenderComponent="\"Object.Lighting.LightingChannels\" "
|
||||
TextBlock="\"Object.Appearance.Font\" "
|
||||
@@ -2162,6 +2229,11 @@ Character=
|
||||
Pawn=
|
||||
SoundWave="\"Object.Format.Format|Quality\" \"Object.Playback.Playback|Streaming\" "
|
||||
SoundBase="\"Object.Format.Format|Quality\" \"Object.Playback.Playback|Streaming\" "
|
||||
HoneyBadger_BP_C="\"Object.Default.ADSCoord\" "
|
||||
MainWeapon_BP_C="\"Object.Default.ADSCoord\" "
|
||||
AssetViewerSettings="\"Object.Settings.Profiles.Profiles[0].PostProcessingSettings\" \"Object.Settings.Profiles.Profiles[0].PostProcessingSettings.LensFlareTints\" "
|
||||
Knife_BP_C="\"Object.Default.ADSCoord\" "
|
||||
LutySMG_BP_C="\"Object.Default.ADSCoord\" "
|
||||
|
||||
[Directories2]
|
||||
UNR=../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps
|
||||
@@ -3066,6 +3138,12 @@ TakeRecorder.TimeStamp=2022.05.02-22.36.19
|
||||
TakeRecorder.LastCompileMethod=Unknown
|
||||
SequencerWidgets.TimeStamp=2022.05.02-21.08.05
|
||||
SequencerWidgets.LastCompileMethod=Unknown
|
||||
SkeletonEditor.TimeStamp=2022.05.02-21.08.05
|
||||
SkeletonEditor.LastCompileMethod=Unknown
|
||||
PinnedCommandList.TimeStamp=2022.05.02-21.08.05
|
||||
PinnedCommandList.LastCompileMethod=Unknown
|
||||
PortalProxies.TimeStamp=2022.05.02-21.08.05
|
||||
PortalProxies.LastCompileMethod=Unknown
|
||||
|
||||
[/Script/UnrealEd.EditorLoadingSavingSettings]
|
||||
bSCCUseGlobalSettings=False
|
||||
@@ -3205,6 +3283,7 @@ DeleteVariableInUse_Warning=False
|
||||
InstalledPlugins=XRVisualization
|
||||
|
||||
[PlacementMode]
|
||||
RecentlyPlaced=/Game/Geometry/Meshes/LootBox.LootBox;
|
||||
RecentlyPlaced=/Game/Weapons/WeaponBuys/DrillPickup.DrillPickup;
|
||||
RecentlyPlaced=/Game/Characters/AITest.AITest;
|
||||
RecentlyPlaced=/Game/Weapons/WeaponBuys/MainWeaponBuy_BP.MainWeaponBuy_BP;
|
||||
@@ -3224,7 +3303,6 @@ RecentlyPlaced=/Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame;
|
||||
RecentlyPlaced=/Game/StarterContent/Props/SM_Statue.SM_Statue;
|
||||
RecentlyPlaced=/Game/StarterContent/Shapes/Shape_Cube.Shape_Cube;
|
||||
RecentlyPlaced=/Game/StarterContent/Shapes/Shape_Wedge_B.Shape_Wedge_B;
|
||||
RecentlyPlaced=/Game/StarterContent/Props/SM_Stairs.SM_Stairs;
|
||||
|
||||
[DetailCategoriesAdvanced]
|
||||
Blueprint.ClassOptions=True
|
||||
@@ -3233,6 +3311,7 @@ StaticMeshActor.Materials=True
|
||||
Texture2D.Compression=True
|
||||
StaticMesh.Collision=True
|
||||
NavMeshBoundsVolume.Actor=True
|
||||
Actor.Actor=True
|
||||
|
||||
[/Script/UnrealEd.MaterialEditorOptions]
|
||||
bRealtimeMaterialViewport=False
|
||||
@@ -3375,3 +3454,37 @@ PropertyEditorToolkit_PinAsColumnHeader=24.000000
|
||||
Property=0.500000
|
||||
Value=1.000000
|
||||
|
||||
[/Script/UnrealEd.PersonaOptions]
|
||||
bAutoAlignFloorToMesh=True
|
||||
bMuteAudio=False
|
||||
bUseAudioAttenuation=True
|
||||
DefaultLocalAxesSelection=2
|
||||
DefaultBoneDrawSelection=1
|
||||
SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
|
||||
NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
|
||||
BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
|
||||
bUseInlineSocketEditor=False
|
||||
bFlattenSkeletonHierarchyWhenFiltering=False
|
||||
bHideParentsWhenFiltering=False
|
||||
bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
|
||||
bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
|
||||
bAllowMeshSectionSelection=False
|
||||
NumFolderFiltersInAssetBrowser=2
|
||||
AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
CurveEditorSnapInterval=0.010000
|
||||
TimelineScrubSnapValue=1000
|
||||
TimelineDisplayFormat=Frames
|
||||
bTimelineDisplayPercentage=True
|
||||
bTimelineDisplayFormatSecondary=True
|
||||
bTimelineDisplayCurveKeys=False
|
||||
TimelineEnabledSnaps=CompositeSegment
|
||||
TimelineEnabledSnaps=MontageSection
|
||||
|
||||
[/Script/PinnedCommandList.PinnedCommandListSettings]
|
||||
Contexts=(Name="SkeletalMeshEditor",Commands=)
|
||||
Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)
|
||||
|
||||
@@ -6,4 +6,6 @@ HistoryBuffer=god
|
||||
HistoryBuffer=res
|
||||
HistoryBuffer=RestartLevel
|
||||
HistoryBuffer=DisableAllScreenMessages
|
||||
HistoryBuffer=FOV 120
|
||||
HistoryBuffer=FOV 45
|
||||
|
||||
Binary file not shown.
Reference in new issue
Block a user