Major Update

Added:
New gunshot SFX
Lootbox model
TastyTony temp model for AAC
Luty model
Knife code started
Minor fixes to weapon code

Bugs:
for some reason "Current Weapon" on the destroy actor node in the add weapon code is triggering an error.
This commit is contained in:
8B0000 committed 2023-07-14 04:09:09 -04:00
1 parent 080ab7c1f4
commit 9eb24dd5b3
168 files changed
+54680 -1744

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@@ -22,6 +22,7 @@ PreviewPlatformName=None
PreviewShaderFormatName=None
bPreviewFeatureLevelActive=False
PreviewDeviceProfileName=None
bAllowSelectTranslucent=False
[/Script/UnrealEd.LevelEditorPlaySettings]
LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
@@ -101,7 +102,6 @@ DeviceToEmulate=
PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
MultipleInstancePositions=(X=76,Y=153)
PackFilesForLaunch=NoPak
LastExecutedPlayModeType=PlayMode_InNewProcess
LastExecutedPlayModeLocation=PlayLocation_CurrentCameraLocation
[/Script/UnrealEd.LevelEditorViewportSettings]
@@ -128,6 +128,8 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettin
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,LandscLine truncated
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,LandscLine truncated
GridEnabled=False
SnapScaleEnabled=False
CurrentScalingGridSize=4
[MRU]
MRUItem0=/Game/FirstPersonBP/Maps/TestingMap
@@ -209,11 +211,11 @@ TemplateSequenceEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDet
UdpMessagingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,InputSettings.Bindings.ActionMappings.Aim,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings.Turn,InputSettings.Bindings.AxisMappings.LookUpRate,InputSettings.Bindings.AxisMappings.LookUp,InputSettings.Bindings.AxisMappings,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.ActionMappings.Reload,
WmfMediaSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,InputSettings.Bindings.ActionMappings.Aim,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings.Turn,InputSettings.Bindings.AxisMappings.LookUpRate,InputSettings.Bindings.AxisMappings.LookUp,InputSettings.Bindings.AxisMappings,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.ActionMappings.Reload,
StaticMeshComponent=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,
SceneComponent=
SceneComponent=StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Rendering.LOD,
UMP45_BP_C=
PropertyWrapper=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,K2Node_CustomEvent.Inputs.InputArgument0,
G17_BP_C=
FirstPersonCharacter_C=
FirstPersonCharacter_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,
K2Node_VariableSet=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,K2Node_CustomEvent.Inputs.InputArgument0,
K2Node_VariableGet=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,K2Node_CustomEvent.Inputs.InputArgument0,
K2Node_CustomEvent=K2Node_CustomEvent.Inputs.InputArgument0,
@@ -249,7 +251,7 @@ wG17_BP_C=
aSightRDS_BP_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
MainWeapon_BP_C=
CameraComponent=
SceneCaptureComponent2D=SceneCaptureComponent2D.PostProcessVolume.Lens
SceneCaptureComponent2D=SceneCaptureComponent2D.PostProcessVolume.Lens,
PlayerStart=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
PlayerController=
BTTask_BlueprintBase_New_C=
@@ -267,6 +269,10 @@ BillboardComponent=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshCompon
DrillPickup_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,K2Node_CustomEvent.Inputs.InputArgument0,GameMapsSettings.DefaultModes.SelectedGameModeDetails,InputSettings.Bindings.ActionMappings.Aim,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings.Turn,InputSettings.Bindings.AxisMappings.LookUpRate,InputSettings.Bindings.AxisMappings.LookUp,InputSettings.Bindings.AxisMappings,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.ActionMappings.Reload,
Drill_BP_C=
Actor=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,
AssetViewerSettings=AssetViewerSettings.Settings.Lighting,AssetViewerSettings.Settings.Environment,AssetViewerSettings.Settings.PostProcessing,
PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Lighting,AssetViewerSettings.Settings.Environment,AssetViewerSettings.Settings.PostProcessing,
PrimitiveComponent=
StaticMeshActor=StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Rendering.LOD,
[ContentBrowser]
ContentBrowserTab1.SourcesExpanded=False
@@ -293,7 +299,7 @@ AssetPropertyPicker.CurrentViewType=0
AssetDialog.ThumbnailSizeScale=0.100000
AssetDialog.CurrentViewType=1
ContentBrowserTab1.PluginFilters=
ContentBrowserTab1.SelectedPaths=/Game/Characters
ContentBrowserTab1.SelectedPaths=/Game/Weapons/Geometry/Luty
GlobalAssetPicker.ActiveTypeFilters=
GlobalAssetPicker.EnabledTypeFilters=
GlobalAssetPicker.ActiveFrontendFilters=
@@ -306,6 +312,10 @@ LastLevel=/Game/FirstPersonBP/Maps/TestingMap
[AssetEditorSubsystem]
CleanShutdown=True
OpenAssetsAtExit=/Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
OpenAssetsAtExit=/Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
OpenAssetsAtExit=/Game/Weapons/MainWeaponClass/Knife_BP.Knife_BP
OpenAssetsAtExit=/Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
[DetailCategories]
TextRenderActor.TransformCommon=True
@@ -1881,28 +1891,81 @@ AudioComponent.AttenuationReverbSend=True
AudioComponent.AttenuationListenerFocus=True
AudioComponent.AttenuationPriority=True
AudioComponent.AttenuationAirAbsorption=True
FbxImportUI.Animation=True
HoneyBadger_BP_C.Tick=True
HoneyBadger_BP_C.Default=True
HoneyBadger_BP_C.Replication=True
HoneyBadger_BP_C.Rendering=True
HoneyBadger_BP_C.Collision=True
HoneyBadger_BP_C.Actor=True
HoneyBadger_BP_C.Input=True
SkeletalMesh.Material Slots=True
SkeletalMesh.LODCustomMode=True
SkeletalMesh.LOD0=True
SkeletalMesh.LODSettings=True
SkeletalMesh.Clothing=True
SkeletalMesh.Mesh=True
SkeletalMesh.AnimationRig=True
SkeletalMesh.SkeletalMesh=True
SkeletalMesh.Physics=True
SkeletalMesh.ImportSettings=True
SkeletalMesh.SkinWeights=True
SkeletalMesh.Lighting=True
SkeletalMesh.Animation=True
SkeletalMesh.RayTracing=True
SkeletalMesh.Sampling=True
PersonaPreviewSceneDescription.Animation Blueprint=True
PersonaPreviewSceneDescription.Animation=True
StaticMesh.LevelOfDetail=True
ReturnResultsTerminal.Tags=True
ReturnResultsTerminal.ComponentReplication=True
ReturnResultsTerminal.Activation=True
ReturnResultsTerminal.Variable=True
ReturnResultsTerminal.Cooking=True
K2Node_Composite.GraphNodeDetail=True
K2Node_Composite.Graph=True
K2Node_Composite.Inputs=True
K2Node_Composite.Outputs=True
Actor.Cooking=False
Actor.LOD=False
StaticMeshActor.MaterialParameters=True
StaticMeshActor.HLOD=True
Knife_BP_C.Tick=True
Knife_BP_C.Default=True
Knife_BP_C.Replication=True
Knife_BP_C.Rendering=True
Knife_BP_C.Collision=True
Knife_BP_C.Actor=True
Knife_BP_C.Input=True
LutySMG_BP_C.Tick=True
LutySMG_BP_C.Default=True
LutySMG_BP_C.Replication=True
LutySMG_BP_C.Rendering=True
LutySMG_BP_C.Collision=True
LutySMG_BP_C.Actor=True
LutySMG_BP_C.Input=True
[ContentBrowserRecent]
MRUItem0=/Game/Audio/empAudio
MRUItem1=/Game/Audio/empActive
MRUItem2=/Game/FirstPersonBP/Blueprints/Interactions
MRUItem3=/Game/Weapons/MainWeaponClass/AUG_BP
MRUItem4=/Game/Weapons/WeaponBuys/DrillPickup
MRUItem5=/Game/Weapons/MainWeaponClass/MainWeapon_BP
MRUItem6=/Game/Weapons/MainWeaponClass/Drill_BP
MRUItem7=/Game/EnemyAssets/SpawnPod/SpawnPod_BP
MRUItem8=/Game/FirstPersonBP/Blueprints/FirstPersonCharacter
MRUItem9=/Game/Characters/AITest
MRUItem10=/Game/FirstPersonBP/Blueprints/HUD
MRUItem11=/Game/Drill/DrillActor_BP
MRUItem12=/Game/Weapons/WeaponBuys/AUGA1BUY_BP
MRUItem13=/Game/Weapons/MainWeaponClass/DrillObject_BP
MRUItem14=/Game/Characters/CombatInterface
MRUItem15=/Game/Weapons/UpgradeBench/UpgradeBench_BP
MRUItem16=/Game/FirstPersonBP/Blueprints/UpgradeBench
MRUItem17=/Game/Characters/BTTask_BlueprintBase_New
MRUItem18=/Game/Characters/FindPlayerLocation
MRUItem19=/Game/Characters/MeleeAttack
MRUItem0=/Game/Weapons/Geometry/Luty/luty_TriggerGuard
MRUItem1=/Game/Weapons/MainWeaponClass/LutySMG_BP
MRUItem2=/Game/Weapons/MainWeaponClass/Knife_BP
MRUItem3=/Game/Weapons/Sound/RifleClose
MRUItem4=/Game/Weapons/MainWeaponClass/MainWeapon_BP
MRUItem5=/Game/Weapons/Geometry/TempTastyTony/HoneyBadger
MRUItem6=/Game/FirstPersonBP/Blueprints/FirstPersonCharacter
MRUItem7=/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger
MRUItem8=/Game/Weapons/MainWeaponClass/HoneyBadger_BP
MRUItem9=/Game/FirstPersonBP/Blueprints/HUD
MRUItem10=/Game/Audio/empAudio
MRUItem11=/Game/Audio/empActive
MRUItem12=/Game/FirstPersonBP/Blueprints/Interactions
MRUItem13=/Game/Weapons/MainWeaponClass/AUG_BP
MRUItem14=/Game/Weapons/WeaponBuys/DrillPickup
MRUItem15=/Game/Weapons/MainWeaponClass/Drill_BP
MRUItem16=/Game/EnemyAssets/SpawnPod/SpawnPod_BP
MRUItem17=/Game/Characters/AITest
MRUItem18=/Game/Drill/DrillActor_BP
MRUItem19=/Game/Weapons/WeaponBuys/AUGA1BUY_BP
[DetailMultiObjectNodeExpansion]
CryptoKeysSettings=True
@@ -2062,9 +2125,13 @@ NodeTemplateCacheCapMB=20.000000
/Game/FirstPersonBP/Blueprints/Interactions.Interactions=0
/Game/Audio/empActive.empActive=0
/Game/Audio/empAudio.empAudio=0
/Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger=0
/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger=0
/Game/Weapons/Sound/RifleClose.RifleClose=0
/Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP=0
[RootWindow]
ScreenPosition=X=75.000 Y=65.000
ScreenPosition=X=-9.000 Y=0.000
WindowSize=X=1280.000 Y=720.000
InitiallyMaximized=True
@@ -2108,36 +2175,36 @@ NiagaraSettings="\"Object.Niagara.AdditionalParameterEnums\" \"Object.Renderer.C
NiagaraEditorSettings="\"Object.Niagara.GraphCreationShortcuts\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14].Input\" "
StaticMeshComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
MeshComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
PrimitiveComponent="\"Object.Lighting.LightingChannels\" "
SceneComponent="\"Object.Lighting.LightingChannels\" "
ActorComponent="\"Object.Lighting.LightingChannels\" "
PrimitiveComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
SceneComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
ActorComponent="\"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
wUMP45_BP_C=
BoxComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.CollisionResponses.ResponseArray.ResponseArray[8]\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
ShapeComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.CollisionResponses.ResponseArray.ResponseArray[8]\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
ShapeComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
ExponentialHeightFog="\"Object.ExponentialHeightFog.Component.Object.SecondFogData\" \"Object.ExponentialHeightFog.Component.Object.FogInscatteringColor\" \"Object.ExponentialHeightFog.Component.Object.VolumetricFogEmissive\" "
Info=
PostProcessVolume="\"Object.PostProcessVolumeSettings.Settings.ColorContrastShadows\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
CapsuleComponent=
CapsuleComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
MaterialExpressionConstant3Vector="\"Object.Constant\" "
MaterialExpression=
MaterialExpressionConstant4Vector="\"Object.Constant\" "
Image="\"Object.Appearance.Brush\" "
Widget=
Visual=
Widget="\"Object.Appearance.Font\" "
Visual="\"Object.Appearance.Font\" "
BlackboardData="\"Object.Blackboard\" "
DataAsset="\"Object.Blackboard\" "
BehaviorTreeGraphNode_Root="\"Object.AI.AI|BehaviorTree\" "
BehaviorTreeGraphNode="\"Object.AI.AI|BehaviorTree\" "
AIGraphNode="\"Object.AI.AI|BehaviorTree\" "
EdGraphNode=
EdGraphNode="\"Object.Comment.CommentColor\" "
NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
SpringArmComponent="\"Object.Camera.SocketOffset\" \"Object.Camera.TargetOffset\" "
SkeletalMeshComponent="\"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
SkinnedMeshComponent="\"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
StaticMesh="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance.CollisionResponses.ResponseArray.ResponseArray[1]\" "
StreamableRenderAsset="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance.CollisionResponses.ResponseArray.ResponseArray[1]\" "
StaticMesh="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" "
StreamableRenderAsset="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" "
AIPerceptionComponent="\"Object.AI Perception.SensesConfig\" \"Object.AI Perception.SensesConfig.SensesConfig[0]\" \"Object.AI Perception.SensesConfig.SensesConfig[0].Object.Sense\" \"Object.AI Perception.SensesConfig.SensesConfig[0].Object.Sense.DetectionByAffiliation\" "
EditorLoadingSavingSettings="\"Object.AutoReimport\" \"Object.Blueprints\" \"Object.AutoSave\" "
CrashReportsPrivacySettings="\"Object.Options.bSendUnattendedBugReports\" "
@@ -2149,7 +2216,7 @@ SceneCaptureComponent2D="\"Object.PostProcessVolume.PostProcessSettings\" \"Obje
SceneCaptureComponent="\"Object.PostProcessVolume.PostProcessSettings\" \"Object.PostProcessVolume.PostProcessSettings.LensFlareTints\" "
Texture2D="\"Object.Texture.PaddingColor\" \"Object.Adjustments.ChromaKeyColor\" "
Texture="\"Object.Texture.PaddingColor\" \"Object.Adjustments.ChromaKeyColor\" "
StaticMeshActor=
StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightingChannels\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
WidgetComponent="\"Object.Collision.BodyInstance\" "
TextRenderComponent="\"Object.Lighting.LightingChannels\" "
TextBlock="\"Object.Appearance.Font\" "
@@ -2162,6 +2229,11 @@ Character=
Pawn=
SoundWave="\"Object.Format.Format|Quality\" \"Object.Playback.Playback|Streaming\" "
SoundBase="\"Object.Format.Format|Quality\" \"Object.Playback.Playback|Streaming\" "
HoneyBadger_BP_C="\"Object.Default.ADSCoord\" "
MainWeapon_BP_C="\"Object.Default.ADSCoord\" "
AssetViewerSettings="\"Object.Settings.Profiles.Profiles[0].PostProcessingSettings\" \"Object.Settings.Profiles.Profiles[0].PostProcessingSettings.LensFlareTints\" "
Knife_BP_C="\"Object.Default.ADSCoord\" "
LutySMG_BP_C="\"Object.Default.ADSCoord\" "
[Directories2]
UNR=../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps
@@ -3066,6 +3138,12 @@ TakeRecorder.TimeStamp=2022.05.02-22.36.19
TakeRecorder.LastCompileMethod=Unknown
SequencerWidgets.TimeStamp=2022.05.02-21.08.05
SequencerWidgets.LastCompileMethod=Unknown
SkeletonEditor.TimeStamp=2022.05.02-21.08.05
SkeletonEditor.LastCompileMethod=Unknown
PinnedCommandList.TimeStamp=2022.05.02-21.08.05
PinnedCommandList.LastCompileMethod=Unknown
PortalProxies.TimeStamp=2022.05.02-21.08.05
PortalProxies.LastCompileMethod=Unknown
[/Script/UnrealEd.EditorLoadingSavingSettings]
bSCCUseGlobalSettings=False
@@ -3205,6 +3283,7 @@ DeleteVariableInUse_Warning=False
InstalledPlugins=XRVisualization
[PlacementMode]
RecentlyPlaced=/Game/Geometry/Meshes/LootBox.LootBox;
RecentlyPlaced=/Game/Weapons/WeaponBuys/DrillPickup.DrillPickup;
RecentlyPlaced=/Game/Characters/AITest.AITest;
RecentlyPlaced=/Game/Weapons/WeaponBuys/MainWeaponBuy_BP.MainWeaponBuy_BP;
@@ -3224,7 +3303,6 @@ RecentlyPlaced=/Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame;
RecentlyPlaced=/Game/StarterContent/Props/SM_Statue.SM_Statue;
RecentlyPlaced=/Game/StarterContent/Shapes/Shape_Cube.Shape_Cube;
RecentlyPlaced=/Game/StarterContent/Shapes/Shape_Wedge_B.Shape_Wedge_B;
RecentlyPlaced=/Game/StarterContent/Props/SM_Stairs.SM_Stairs;
[DetailCategoriesAdvanced]
Blueprint.ClassOptions=True
@@ -3233,6 +3311,7 @@ StaticMeshActor.Materials=True
Texture2D.Compression=True
StaticMesh.Collision=True
NavMeshBoundsVolume.Actor=True
Actor.Actor=True
[/Script/UnrealEd.MaterialEditorOptions]
bRealtimeMaterialViewport=False
@@ -3375,3 +3454,37 @@ PropertyEditorToolkit_PinAsColumnHeader=24.000000
Property=0.500000
Value=1.000000
[/Script/UnrealEd.PersonaOptions]
bAutoAlignFloorToMesh=True
bMuteAudio=False
bUseAudioAttenuation=True
DefaultLocalAxesSelection=2
DefaultBoneDrawSelection=1
SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
bUseInlineSocketEditor=False
bFlattenSkeletonHierarchyWhenFiltering=False
bHideParentsWhenFiltering=False
bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
bAllowMeshSectionSelection=False
NumFolderFiltersInAssetBrowser=2
AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
CurveEditorSnapInterval=0.010000
TimelineScrubSnapValue=1000
TimelineDisplayFormat=Frames
bTimelineDisplayPercentage=True
bTimelineDisplayFormatSecondary=True
bTimelineDisplayCurveKeys=False
TimelineEnabledSnaps=CompositeSegment
TimelineEnabledSnaps=MontageSection
[/Script/PinnedCommandList.PinnedCommandListSettings]
Contexts=(Name="SkeletalMeshEditor",Commands=)
Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)
+2
View File
@@ -6,4 +6,6 @@ HistoryBuffer=god
HistoryBuffer=res
HistoryBuffer=RestartLevel
HistoryBuffer=DisableAllScreenMessages
HistoryBuffer=FOV 120
HistoryBuffer=FOV 45