diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index e7498d3..43874ed 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Intermediate/ReimportCache/3688439234.bin b/Intermediate/ReimportCache/3688439234.bin index d9208c1..e26cd2c 100644 Binary files a/Intermediate/ReimportCache/3688439234.bin and b/Intermediate/ReimportCache/3688439234.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index 5742175..b198406 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Autosaves/Game/Weapons/MainWeaponClass/MainWeapon_BP_Auto1.uasset b/Saved/Autosaves/Game/Weapons/MainWeaponClass/MainWeapon_BP_Auto1.uasset index 5ea4ba8..10da447 100644 Binary files a/Saved/Autosaves/Game/Weapons/MainWeaponClass/MainWeapon_BP_Auto1.uasset and b/Saved/Autosaves/Game/Weapons/MainWeaponClass/MainWeapon_BP_Auto1.uasset differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-3A5B4C66489BDE6A231744B5F1693A7F/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-65CCEA6A4B2CCB13499321B2E3405E96/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-3A5B4C66489BDE6A231744B5F1693A7F/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-65CCEA6A4B2CCB13499321B2E3405E96/CrashReportClient.ini diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-7BD5F5EB4DD36AA234E79FACBAF1BD31/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-7BD5F5EB4DD36AA234E79FACBAF1BD31/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-7BD5F5EB4DD36AA234E79FACBAF1BD31/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-C67110CA4CE00207E83FA5941A904399/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-C67110CA4CE00207E83FA5941A904399/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-C67110CA4CE00207E83FA5941A904399/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 2600678..b269e00 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -268,8 +268,8 @@ BillboardComponent=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshCompon DrillPickup_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision,K2Node_CustomEvent.Inputs.InputArgument0,GameMapsSettings.DefaultModes.SelectedGameModeDetails,InputSettings.Bindings.ActionMappings.Aim,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings.Turn,InputSettings.Bindings.AxisMappings.LookUpRate,InputSettings.Bindings.AxisMappings.LookUp,InputSettings.Bindings.AxisMappings,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.ActionMappings.Reload,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Rendering.LOD, Drill_BP_C= Actor=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Collision.Collision, -AssetViewerSettings=AssetViewerSettings.Settings.Lighting,AssetViewerSettings.Settings.Environment,AssetViewerSettings.Settings.PostProcessing,AssetViewerSettings.Settings.Color Grading|Shadows,AssetViewerSettings.Settings.Color Grading,AssetViewerSettings.Settings.Rendering Features|Ray Tracing Reflections,AssetViewerSettings.Settings.Rendering Features|Ray Tracing Translucency,AssetViewerSettings.Settings.Rendering Features,AssetViewerSettings.Settings.Lens|Lens Flares,AssetViewerSettings.Settings.Lens, -PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Lighting,AssetViewerSettings.Settings.Environment,AssetViewerSettings.Settings.PostProcessing,AssetViewerSettings.Settings.Color Grading|Shadows,AssetViewerSettings.Settings.Color Grading,AssetViewerSettings.Settings.Rendering Features|Ray Tracing Reflections,AssetViewerSettings.Settings.Rendering Features|Ray Tracing Translucency,AssetViewerSettings.Settings.Rendering Features,AssetViewerSettings.Settings.Lens|Lens Flares,AssetViewerSettings.Settings.Lens, +AssetViewerSettings=AssetViewerSettings.Settings.Lighting,AssetViewerSettings.Settings.Environment,AssetViewerSettings.Settings.PostProcessing,AssetViewerSettings.Settings.Color Grading +PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Lighting,AssetViewerSettings.Settings.Environment,AssetViewerSettings.Settings.PostProcessing,AssetViewerSettings.Settings.Color Grading PrimitiveComponent= StaticMeshActor=StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Rendering.TextureStreaming,StaticMeshActor.Rendering.RayTracing,StaticMeshActor.Rendering.LOD, SpringArmComponent= @@ -299,7 +299,7 @@ AssetPropertyPicker.CurrentViewType=0 AssetDialog.ThumbnailSizeScale=0.100000 AssetDialog.CurrentViewType=1 ContentBrowserTab1.PluginFilters= -ContentBrowserTab1.SelectedPaths=/Game/Weapons/Geometry +ContentBrowserTab1.SelectedPaths=/Game/Weapons/MainWeaponClass GlobalAssetPicker.ActiveTypeFilters= GlobalAssetPicker.EnabledTypeFilters= GlobalAssetPicker.ActiveFrontendFilters= @@ -312,15 +312,7 @@ LastLevel=/Game/FirstPersonBP/Maps/TestingMap [AssetEditorSubsystem] CleanShutdown=True -OpenAssetsAtExit=/Game/Textures/redDotTint.redDotTint -OpenAssetsAtExit=/Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger -OpenAssetsAtExit=/Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP OpenAssetsAtExit=/Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP -OpenAssetsAtExit=/Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -OpenAssetsAtExit=/Game/Textures/redDot.redDot -OpenAssetsAtExit=/Game/Weapons/Geometry/Scope.Scope -OpenAssetsAtExit=/Game/Weapons/Geometry/New_Piskel-1_png-1_png__1_-1_png.New_Piskel-1_png-1_png__1_-1_png -OpenAssetsAtExit=/Game/Weapons/Geometry/redDotTexture.redDotTexture [DetailCategories] TextRenderActor.TransformCommon=True @@ -1952,13 +1944,13 @@ LutySMG_BP_C.Input=True StaticMesh.Thumbnail=True [ContentBrowserRecent] -MRUItem0=/Game/Weapons/Geometry/redDotTexture -MRUItem1=/Game/Weapons/Geometry/New_Piskel-1_png-1_png__1_-1_png -MRUItem2=/Game/Weapons/Geometry/Scope -MRUItem3=/Game/Textures/redDot -MRUItem4=/Game/Textures/redDotTint -MRUItem5=/Game/Weapons/Geometry/Temp/AAC_Honeybadger -MRUItem6=/Game/Weapons/MainWeaponClass/MainWeapon_BP +MRUItem0=/Game/Weapons/MainWeaponClass/MainWeapon_BP +MRUItem1=/Game/Weapons/Geometry/redDotTexture +MRUItem2=/Game/Weapons/Geometry/New_Piskel-1_png-1_png__1_-1_png +MRUItem3=/Game/Weapons/Geometry/Scope +MRUItem4=/Game/Textures/redDot +MRUItem5=/Game/Textures/redDotTint +MRUItem6=/Game/Weapons/Geometry/Temp/AAC_Honeybadger MRUItem7=/Game/Weapons/MainWeaponClass/HoneyBadger_BP MRUItem8=/Game/Weapons/MainWeaponClass/AUG_BP MRUItem9=/Game/Weapons/MainWeaponClass/LutySMG_BP diff --git a/Saved/Logs/Ex2-backup-2023.08.15-23.12.59.log b/Saved/Logs/Ex2-backup-2023.08.15-23.12.59.log new file mode 100644 index 0000000..4c444ec --- /dev/null +++ b/Saved/Logs/Ex2-backup-2023.08.15-23.12.59.log @@ -0,0 +1,5478 @@ +Log file open, 08/15/23 17:11:44 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: Ex2 +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.880821 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 5600X 6-Core Processor , GPU: NVIDIA GeForce GTX 770 +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: -EpicPortal -epicusername=8B000088 -epicuserid=c32ec3fe770f4d41b5f6466a11b07f70 -epiclocale=en -epicsandboxid=ue +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2023.08.15-21.11.51:399][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2023.08.15-21.11.51:399][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2023.08.15-21.11.51:399][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.15-21.11.51:399][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2023.08.15-21.11.51:408][ 0]LogInit: Selected Device Profile: [Windows] +[2023.08.15-21.11.51:408][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2023.08.15-21.11.51:408][ 0]LogHAL: Display: Platform has ~ 64 GB [68641980416 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2023.08.15-21.11.51:408][ 0]LogInit: Going up to parent DeviceProfile [] +[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Editor.ini] +[2023.08.15-21.11.51:409][ 0]LogInit: Computer: DESKTOP-CUQI4TD +[2023.08.15-21.11.51:409][ 0]LogInit: User: imred +[2023.08.15-21.11.51:409][ 0]LogInit: CPU Page size=4096, Cores=6 +[2023.08.15-21.11.51:409][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2023.08.15-21.11.51:409][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) +[2023.08.15-21.11.51:409][ 0]LogMemory: Platform Memory Stats for Windows +[2023.08.15-21.11.51:409][ 0]LogMemory: Process Physical Memory: 146.29 MB used, 146.29 MB peak +[2023.08.15-21.11.51:409][ 0]LogMemory: Process Virtual Memory: 131.91 MB used, 131.91 MB peak +[2023.08.15-21.11.51:409][ 0]LogMemory: Physical Memory: 7600.46 MB used, 57861.63 MB free, 65462.09 MB total +[2023.08.15-21.11.51:409][ 0]LogMemory: Virtual Memory: 134152904.00 MB used, 64825.86 MB free, 134217728.00 MB total +[2023.08.15-21.11.51:414][ 0]LogWindows: WindowsPlatformFeatures enabled +[2023.08.15-21.11.51:443][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2023.08.15-21.11.51:444][ 0]LogInit: Using OS detected language (en-US). +[2023.08.15-21.11.51:444][ 0]LogInit: Using OS detected locale (en-US). +[2023.08.15-21.11.51:446][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. +[2023.08.15-21.11.51:579][ 0]LogInit: Setting process to per monitor DPI aware +[2023.08.15-21.11.51:584][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2023.08.15-21.11.51:592][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2023.08.15-21.11.51:592][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2023.08.15-21.11.51:678][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2023.08.15-21.11.51:680][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2023.08.15-21.11.51:680][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2023.08.15-21.11.51:680][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2023.08.15-21.11.51:680][ 0]LogD3D11RHI: D3D11 adapters: +[2023.08.15-21.11.51:741][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0) +[2023.08.15-21.11.51:741][ 0]LogD3D11RHI: 4052/0/32731 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: 0/0/32731 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: VendorId : 10de +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: DeviceId : 1184 +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: SubSysId : 37763842 +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: Revision : 00a1 +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249354240 bytes +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: SharedSystemMemory : 34320990208 bytes +[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: AdapterLuid : 0 45153 +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id") +[2023.08.15-21.11.51:747][ 0]LogWindows: EnumDisplayDevices: +[2023.08.15-21.11.51:747][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1) +[2023.08.15-21.11.51:747][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:1) +[2023.08.15-21.11.51:747][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) +[2023.08.15-21.11.51:747][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) +[2023.08.15-21.11.51:747][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770 +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Driver Version: 474.44 (internal:30.0.14.7444, unified:474.44) +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Driver Date: 5-11-2023 +[2023.08.15-21.11.51:747][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB) +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: VendorId : 10de +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: DeviceId : 1184 +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: SubSysId : 37763842 +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Revision : 00a1 +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249354240 bytes +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: SharedSystemMemory : 34320990208 bytes +[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: AdapterLuid : 0 45153 +[2023.08.15-21.11.51:786][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2023.08.15-21.11.51:786][ 0]LogD3D11RHI: Async texture creation enabled +[2023.08.15-21.11.51:807][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) +[2023.08.15-21.11.51:825][ 0]LogRHI: GeForceNow SDK initialized: 1 +[2023.08.15-21.11.52:013][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2023.08.15-21.11.52:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2023.08.15-21.11.52:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2023.08.15-21.11.52:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2023.08.15-21.11.52:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2023.08.15-21.11.52:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2023.08.15-21.11.52:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2023.08.15-21.11.52:064][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2023.08.15-21.11.52:068][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2023.08.15-21.11.52:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2023.08.15-21.11.52:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2023.08.15-21.11.52:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2023.08.15-21.11.52:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2023.08.15-21.11.52:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2023.08.15-21.11.52:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2023.08.15-21.11.52:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2023.08.15-21.11.52:108][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2023.08.15-21.11.52:108][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2023.08.15-21.11.52:114][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2023.08.15-21.11.52:117][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2023.08.15-21.11.52:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2023.08.15-21.11.52:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2023.08.15-21.11.52:124][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2023.08.15-21.11.52:128][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2023.08.15-21.11.52:150][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2023.08.15-21.11.52:172][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Intermediate/Shaders/WorkingDirectory/16480/). +[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/imred/AppData/Local/Temp/UnrealShaderWorkingDir/F92D1F40486BBBA50E9F47BA6EAE1BD9/'. +[2023.08.15-21.11.52:172][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2023.08.15-21.11.52:705][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2023.08.15-21.11.52:738][ 0]LogDerivedDataCache: Loaded boot cache 0.03s 94MB C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2023.08.15-21.11.52:738][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2023.08.15-21.11.52:809][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2023.08.15-21.11.52:809][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2023.08.15-21.11.52:809][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2023.08.15-21.11.53:175][ 0]LogDerivedDataCache: Speed tests for C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.37 seconds +[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Display: Performance to C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1857.89MBs, RandomWriteSpeed=2.55MBs. Assigned SpeedClass 'Local' +[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2023.08.15-21.11.53:211][ 0]LogSlate: Using FreeType 2.10.0 +[2023.08.15-21.11.53:211][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2023.08.15-21.11.53:227][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up +[2023.08.15-21.11.53:397][ 0]LogInit: Selected Device Profile: [Windows] +[2023.08.15-21.11.53:397][ 0]LogInit: Active device profile: [0000018956680900][0000018954751C00 49] Windows +[2023.08.15-21.11.53:397][ 0]LogInit: Profiles: [0000018956680900][0000018954751C00 49] Windows, [000001895664B800][0000018954758200 49] WindowsNoEditor, [0000018956683500][000001895475C380 49] WindowsServer, [0000018956648E00][0000018954760500 49] WindowsClient, [0000018956683800][0000018954764680 49] IOS, [000001895664A800][00000189547547C0 49] iPadAir, [0000018956682000][0000018954768900 49] iPadAir2, [0000018956600A00][0000018954770B40 49] IPadPro, [0000018956600B00][000001895476CB80 49] iPadAir3, [0000018956649900][0000018954778D00 49] iPadAir4, [0000018956603400][000001895477CE80 49] iPadMini2, [000001895664AA00][000001894B81F000 49] iPadMini3, [0000018956601700][000001894B823180 49] iPadMini4, [0000018956681100][000001894B827300 49] iPadMini5, [0000018956618300][000001894B82F5C0 49] iPhone6, [0000018956618400][000001894B82B600 49] iPodTouch6, [00000189565EFF00][000001894B8378C0 49] iPhone7, [00000189565EFE00][000001894B833900 49] iPodTouch7, [000001895664A000][000001894B83BA80 49] iPhone5S, [00000189565EDA00][000001894B83FC00 49] iPhone6Plus, [0000018956618200][000001894B842200 49] iPhone6S, [00000189565EC600][000001894B846380 49] iPhone6SPlus, [000001895661A900][000001894B84A500 49] iPhone7Plus, [00000189565EF100][000001894B84E680 49] iPhoneSE, [000001895661A200][000001894B852800 49] iPhone8, [00000189565EFB00][0000018954774940 49] iPhone8Plus, [0000018956618A00][000001894B856A80 49] iPhoneX, [00000189565ED400][000001894B85ABC0 49] iPhoneXS, [000001895661BD00][000001894B85ED00 49] iPhoneXSMax, [00000189565EC500][000001894B866E80 49] iPhoneXR, [0000018956619300][000001894B86B000 49] iPhone11, [00000189565EE700][000001894B86F180 49] iPhone11Pro, [0000018956619000][000001894B873300 49] iPhone11ProMax, [00000189565EEA00][000001894B877480 49] iPhoneSE2, [0000018956619400][000001894B87B600 49] iPhone12Mini, [00000189565EE400][000001894B87F780 49] iPhone12, [0000018956618D00][000001894B883900 49] iPhone12Pro, [00000189565EEB00][000001894B887A80 49] iPhone12ProMax, [000001895661B000][000001894B88BC00 49] iPadPro105, [00000189565EC700][000001894B88E200 49] iPadPro129, [000001895661A800][000001894B892380 49] iPadPro97, [00000189565EE600][000001894B896500 49] iPadPro2_129, [000001895661BC00][000001894B89A680 49] iPad5, [00000189565EE200][000001894B89E800 49] iPad6, [0000018956618F00][000001894B8A2980 49] iPad7, [00000189565EFC00][000001894B8A6B00 49] iPad8, [000001895661B400][000001894B862C40 49] iPadPro11, [00000189565EEF00][000001894B8AAD80 49] iPadPro2_11, [000001895661B900][000001894B8AEEC0 49] iPadPro3_129, [00000189565ED700][000001894B8B7040 49] iPadPro4_129, [0000018956619100][000001894B8BB1C0 49] AppleTV, [00000189565EE100][000001894B8BF340 49] AppleTV4K, [0000018956619F00][000001894B8C34C0 49] TVOS, [00000189565EF400][00000189491AB640 49] Mac, [000001895661B800][00000189491AF7C0 49] MacClient, [00000189565EDE00][00000189491B3940 49] MacNoEditor, [000001895661BF00][00000189491B7AC0 49] MacServer, [00000189565ED200][00000189491BA0C0 49] Linux, [0000018956618C00][00000189491BE240 49] LinuxAArch64, [00000189565EDF00][00000189491C23C0 49] LinuxNoEditor, [0000018956619B00][00000189491C6540 49] LinuxAArch64NoEditor, [00000189565EFA00][00000189491CA6C0 49] LinuxClient, [000001895661B500][00000189491CE840 49] LinuxAArch64Client, [00000189565ED000][00000189491D29C0 49] LinuxServer, [000001895661A500][0000018956790B40 49] LinuxAArch64Server, [00000189565ECA00][0000018956794CC0 49] Android, [000001895661B300][000001894B8B2E00 49] Android_Low, [00000189565EF500][0000018956798F40 49] Android_Mid, [0000018956618600][000001895679D080 49] Android_High, [00000189565EC200][00000189567A11C0 49] Android_Default, [000001895661B100][00000189567A9340 49] Android_Adreno4xx, [00000189565ED100][00000189567AD4C0 49] Android_Adreno5xx_Low, [0000018956603600][00000189567B1640 49] Android_Adreno5xx, [0000018956649500][00000189567B57C0 49] Android_Adreno6xx, [0000018956600F00][00000189567B9940 49] Android_Adreno6xx_Vulkan, [000001895664BC00][00000189567BDAC0 49] Android_Mali_T6xx, [0000018956601100][00000189567C00C0 49] Android_Mali_T7xx, [0000018956649600][00000189567C4240 49] Android_Mali_T8xx, [0000018956601E00][00000189567C83C0 49] Android_Mali_G71, [0000018956648500][00000189567CC540 49] Android_Mali_G72, [0000018956600800][00000189567D06C0 49] Android_Mali_G72_Vulkan, [000001895664BA00][00000189567D4840 49] Android_Mali_G76, [0000018956600100][00000189567D89C0 49] Android_Mali_G76_Vulkan, [0000018956649F00][00000189567DCB40 49] Android_Mali_G77, [0000018956601000][00000189567E0CC0 49] Android_Mali_G77_Vulkan, [0000018956648A00][00000189567E4E40 49] Android_Mali_G78, [0000018956602C00][00000189567A4F80 49] Android_Mali_G78_Vulkan, [000001895664B600][00000189567E90C0 49] Android_Mali_G710, [0000018956602B00][00000189567ED200 49] Android_Mali_G710_Vulkan, [000001895664BF00][00000189567F1340 49] Android_Vulkan_SM5, [0000018956603B00][00000189567F94C0 49] Android_PowerVR_G6xxx, [0000018956648100][00000189567FD640 49] Android_PowerVR_GT7xxx, [0000018956602300][00000189568017C0 49] Android_PowerVR_GE8xxx, [0000018956648C00][0000018956805940 49] Android_PowerVR_GM9xxx, [0000018956602700][0000018956809AC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001895664A700][000001895680C0C0 49] Android_TegraK1, [0000018956600600][0000018956810240 49] Android_Unknown_Vulkan, [000001895664AD00][00000189568143C0 49] Lumin, [0000018956600500][0000018956818540 49] Lumin_Desktop, [000001895664A500][000001895681C6C0 49] HoloLens, +[2023.08.15-21.11.53:580][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2023.08.15-21.11.53:580][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2023.08.15-21.11.53:580][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2023.08.15-21.11.53:580][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2023.08.15-21.11.53:580][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2023.08.15-21.11.53:590][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118) +[2023.08.15-21.11.53:840][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2023.08.15-21.11.53:880][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2023.08.15-21.11.53:884][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2023.08.15-21.11.53:884][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2023.08.15-21.11.53:884][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2023.08.15-21.11.54:964][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: ED66BA7A4516966FD16BD0B80B3BA75A | Instance: 6DFE1D55403AE018B1746BBD1844FB66 (DESKTOP-CUQI4TD-16480). +[2023.08.15-21.11.55:046][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2023.08.15-21.11.55:049][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2023.08.15-21.11.55:058][ 0]LogPython: Using Python 3.7.7 +[2023.08.15-21.11.55:652][ 0]SourceControl: Source control is disabled +[2023.08.15-21.11.55:652][ 0]SourceControl: Source control is disabled +[2023.08.15-21.11.55:691][ 0]SourceControl: Source control is disabled +[2023.08.15-21.11.55:696][ 0]SourceControl: Source control is disabled +[2023.08.15-21.11.55:702][ 0]SourceControl: Source control is disabled +[2023.08.15-21.11.55:704][ 0]LogUProjectInfo: Found projects: +[2023.08.15-21.11.55:707][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.15-21.11.55:707][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.15-21.11.55:708][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.15-21.11.56:106][ 0]LogOpenImageDenoise: OIDN starting up +[2023.08.15-21.11.56:116][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2023.08.15-21.11.56:132][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2023.08.15-21.11.56:132][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2023.08.15-21.11.56:338][ 0]LogCollectionManager: Loaded 0 collections in 0.126415 seconds +[2023.08.15-21.11.56:354][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Collections/' took 0.00s +[2023.08.15-21.11.56:356][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Developers/imred/Collections/' took 0.00s +[2023.08.15-21.11.56:356][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Collections/' took 0.00s +[2023.08.15-21.11.56:356][ 0]LogOcInput: OculusInput pre-init called +[2023.08.15-21.11.56:503][ 0]LogEngine: Initializing Engine... +[2023.08.15-21.11.56:625][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2023.08.15-21.11.56:626][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2023.08.15-21.11.56:629][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2023.08.15-21.11.56:630][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2023.08.15-21.11.56:726][ 0]LogInit: Initializing FReadOnlyCVARCache +[2023.08.15-21.11.56:732][ 0]LogAIModule: Creating AISystem for world Untitled +[2023.08.15-21.11.56:732][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2023.08.15-21.11.56:734][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2023.08.15-21.11.56:734][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Device Manager Initialized +[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.11.56:736][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.11.56:742][ 0]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.11.56:742][ 0]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.11.56:753][ 0]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.11.56:753][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.11.56:754][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.11.56:756][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.11.56:756][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.11.56:756][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.11.56:756][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.11.56:757][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.11.56:757][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.11.56:757][ 0]LogInit: FAudioDevice initialized. +[2023.08.15-21.11.56:757][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2023.08.15-21.11.56:757][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2023.08.15-21.11.57:056][ 0]LogDerivedDataCache: Saved boot cache 0.30s 94MB C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2023.08.15-21.11.57:056][ 0]LogInit: Texture streaming: Enabled +[2023.08.15-21.11.57:064][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2023.08.15-21.11.57:068][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2023.08.15-21.11.57:068][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2023.08.15-21.11.57:069][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2023.08.15-21.11.57:090][ 0]LogInit: Transaction tracking system initialized +[2023.08.15-21.11.57:104][ 0]BlueprintLog: New page: Editor Load +[2023.08.15-21.11.57:147][ 0]LocalizationService: Localization service is disabled +[2023.08.15-21.11.57:165][ 0]TimingProfiler: Initialize +[2023.08.15-21.11.57:165][ 0]TimingProfiler: OnSessionChanged +[2023.08.15-21.11.57:165][ 0]LoadingProfiler: Initialize +[2023.08.15-21.11.57:165][ 0]LoadingProfiler: OnSessionChanged +[2023.08.15-21.11.57:165][ 0]NetworkingProfiler: Initialize +[2023.08.15-21.11.57:165][ 0]NetworkingProfiler: OnSessionChanged +[2023.08.15-21.11.57:165][ 0]MemoryProfiler: Initialize +[2023.08.15-21.11.57:165][ 0]MemoryProfiler: OnSessionChanged +[2023.08.15-21.11.57:206][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.15-21.11.57:207][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.15-21.11.57:207][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.15-21.11.57:274][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2023.08.15-21.11.57:274][ 0]LogCook: Display: Mobile HDR setting 1 +[2023.08.15-21.11.57:407][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/' took 0.01s +[2023.08.15-21.11.57:521][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2023.08.15-21.11.57:523][ 0]SourceControl: Source control is disabled +[2023.08.15-21.11.57:523][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 14.553 +[2023.08.15-21.11.57:523][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2023.08.15-21.11.57:523][ 0]LightingResults: New page: Lighting Build +[2023.08.15-21.11.57:524][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.11.57:524][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.11.57:524][ 0]MapCheck: New page: Map Check +[2023.08.15-21.11.57:524][ 0]LightingResults: New page: Lighting Build +[2023.08.15-21.11.57:527][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.11.57:529][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2023.08.15-21.11.58:342][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling. +[2023.08.15-21.11.58:344][ 0]LogMaterial: Warning: [AssetLog] C:\Users\imred\OneDrive\Documents\UE4\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2023.08.15-21.11.58:344][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope +[2023.08.15-21.11.58:694][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'. +[2023.08.15-21.11.58:694][ 0]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.11.58:719][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2023.08.15-21.11.58:736][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2023.08.15-21.11.58:737][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2023.08.15-21.11.58:737][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.146ms to complete. +[2023.08.15-21.11.58:737][ 0]LogFileHelpers: Loading map 'TestingMap' took 1.214 +[2023.08.15-21.11.58:738][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 15.769 +[2023.08.15-21.11.58:903][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.11.58:909][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.11.58:913][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.11.58:916][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.11.58:952][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0075 seconds. Added 3822 classes and 928 folders. +[2023.08.15-21.11.58:960][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2023.08.15-21.11.58:976][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2023.08.15-21.11.58:976][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.58:976][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.08.15-21.11.58:976][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.58:977][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2023.08.15-21.11.58:977][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 +[2023.08.15-21.11.58:985][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2023.08.15-21.11.58:985][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.58:985][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2023.08.15-21.11.58:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.58:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2023.08.15-21.11.58:985][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2023.08.15-21.11.58:991][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2023.08.15-21.11.58:991][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.58:991][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2023.08.15-21.11.58:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.58:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2023.08.15-21.11.58:991][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2023.08.15-21.11.58:996][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.08.15-21.11.58:996][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.58:996][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.08.15-21.11.58:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.58:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2023.08.15-21.11.58:996][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2023.08.15-21.11.59:002][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2023.08.15-21.11.59:002][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:002][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2023.08.15-21.11.59:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2023.08.15-21.11.59:002][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2023.08.15-21.11.59:007][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2023.08.15-21.11.59:007][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:007][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2023.08.15-21.11.59:007][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:007][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2023.08.15-21.11.59:007][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.15-21.11.59:011][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2023.08.15-21.11.59:011][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:011][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2023.08.15-21.11.59:011][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:011][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2023.08.15-21.11.59:011][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.15-21.11.59:016][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2023.08.15-21.11.59:016][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:016][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2023.08.15-21.11.59:016][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:016][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2023.08.15-21.11.59:016][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2023.08.15-21.11.59:022][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2023.08.15-21.11.59:022][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:022][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2023.08.15-21.11.59:022][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:022][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2023.08.15-21.11.59:022][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2023.08.15-21.11.59:030][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2023.08.15-21.11.59:030][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:030][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2023.08.15-21.11.59:030][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:030][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2023.08.15-21.11.59:030][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2023.08.15-21.11.59:035][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2023.08.15-21.11.59:035][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:035][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2023.08.15-21.11.59:035][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:035][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2023.08.15-21.11.59:035][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2023.08.15-21.11.59:039][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2023.08.15-21.11.59:040][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:040][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2023.08.15-21.11.59:040][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:040][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2023.08.15-21.11.59:040][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2023.08.15-21.11.59:045][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.08.15-21.11.59:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.08.15-21.11.59:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2023.08.15-21.11.59:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2023.08.15-21.11.59:049][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2023.08.15-21.11.59:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2023.08.15-21.11.59:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2023.08.15-21.11.59:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2023.08.15-21.11.59:053][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2023.08.15-21.11.59:054][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:054][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2023.08.15-21.11.59:054][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:054][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2023.08.15-21.11.59:054][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.15-21.11.59:059][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2023.08.15-21.11.59:059][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:059][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.08.15-21.11.59:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2023.08.15-21.11.59:059][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2023.08.15-21.11.59:064][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2023.08.15-21.11.59:064][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:064][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2023.08.15-21.11.59:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2023.08.15-21.11.59:064][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2023.08.15-21.11.59:070][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2023.08.15-21.11.59:070][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:070][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2023.08.15-21.11.59:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2023.08.15-21.11.59:070][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2023.08.15-21.11.59:074][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.08.15-21.11.59:074][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:074][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.08.15-21.11.59:074][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:074][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2023.08.15-21.11.59:074][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2023.08.15-21.11.59:081][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.08.15-21.11.59:081][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:081][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.08.15-21.11.59:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2023.08.15-21.11.59:081][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.15-21.11.59:086][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2023.08.15-21.11.59:086][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:086][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.08.15-21.11.59:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2023.08.15-21.11.59:086][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2023.08.15-21.11.59:091][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2023.08.15-21.11.59:091][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:091][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2023.08.15-21.11.59:091][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:091][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2023.08.15-21.11.59:091][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.15-21.11.59:096][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2023.08.15-21.11.59:096][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:096][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2023.08.15-21.11.59:096][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:096][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2023.08.15-21.11.59:096][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.15-21.11.59:100][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2023.08.15-21.11.59:100][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:100][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2023.08.15-21.11.59:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2023.08.15-21.11.59:100][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.15-21.11.59:104][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.08.15-21.11.59:104][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:104][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.08.15-21.11.59:104][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:104][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2023.08.15-21.11.59:106][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2023.08.15-21.11.59:110][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2023.08.15-21.11.59:110][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.15-21.11.59:110][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2023.08.15-21.11.59:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.15-21.11.59:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2023.08.15-21.11.59:110][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2023.08.15-21.11.59:460][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2023.08.15-21.11.59:466][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2023.08.15-21.11.59:559][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2023.08.15-21.11.59:566][ 0]LogSlate: Took 0.005990 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2023.08.15-21.11.59:567][ 0]LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2023.08.15-21.11.59:672][ 0]LogRenderer: Reallocating scene render targets to support 1004x452 Format 10 NumSamples 1 (Frame:1). +[2023.08.15-21.11.59:751][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2023.08.15-21.11.59:751][ 0]LogLoad: (Engine Initialization) Total time: 16.78 seconds +[2023.08.15-21.11.59:751][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2023.08.15-21.11.59:792][ 0]LogAssetRegistry: Asset discovery search completed in 6.5662 seconds +[2023.08.15-21.11.59:796][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2023.08.15-21.11.59:799][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2023.08.15-21.12.00:103][ 1]LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/' took 0.33s +[2023.08.15-21.12.00:513][ 2]LogSlate: Took 0.001277 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2023.08.15-21.12.01:102][ 4]LogSlate: Took 0.000128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2023.08.15-21.13.01:137][473]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.13.01:264][473]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.13.01:358][473]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:13:01 PM) +[2023.08.15-21.13.01:359][473]LogOnline: OSS: Creating online subsystem instance for: NULL +[2023.08.15-21.13.01:361][473]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2023.08.15-21.13.01:361][473]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.13.01:384][473]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023157s) +[2023.08.15-21.13.01:384][473]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.13.01:384][473]LogPlayLevel: PIE: World Init took: (0.000835s) +[2023.08.15-21.13.01:384][473]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024429s) +[2023.08.15-21.13.01:389][473]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2023.08.15-21.13.01:389][473]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.13.01:389][473]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.13.01:390][473]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.13.01:390][473]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.13.01:390][473]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.13.01:390][473]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.13.01:392][473]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.13.01:392][473]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.13.01:398][473]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.13.01:399][473]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.13.01:399][473]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.13.01:399][473]LogInit: FAudioDevice initialized. +[2023.08.15-21.13.01:399][473]LogAudio: Display: Audio Device (ID: 2) registered with world 'TestingMap'. +[2023.08.15-21.13.01:405][473]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.13.01:413][473]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.13.01 +[2023.08.15-21.13.01:413][473]LogWorld: Bringing up level for play took: 0.006854 +[2023.08.15-21.13.01:413][473]LogOnline: OSS: Creating online subsystem instance for: :Context_3 +[2023.08.15-21.13.01:422][473]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2023.08.15-21.13.01:437][473]PIE: Server logged in +[2023.08.15-21.13.01:439][473]PIE: Play in editor total start time 0.233 seconds. +[2023.08.15-21.13.10:964][609]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! +[2023.08.15-21.13.12:030][737]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! +[2023.08.15-21.13.12:546][799]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! +[2023.08.15-21.13.12:914][843]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! +[2023.08.15-21.13.13:246][883]LogScript: Warning: Attempted to access DrillPickup_C_3 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_3 is pending kill + FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0 + Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:1317 +[2023.08.15-21.13.13:246][883]PIE: Error: Blueprint Runtime Error: "Attempted to access DrillPickup_C_3 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_3 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Interaction +[2023.08.15-21.13.13:264][885]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! +[2023.08.15-21.13.13:614][927]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! +[2023.08.15-21.13.13:839][954]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! +[2023.08.15-21.13.14:039][978]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! +[2023.08.15-21.13.14:222][ 0]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! +[2023.08.15-21.13.14:414][ 23]LogScript: Warning: Attempted to access DrillPickup_C_8 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_8 is pending kill + FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0 + Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:1317 +[2023.08.15-21.13.14:414][ 23]PIE: Error: Blueprint Runtime Error: "Attempted to access DrillPickup_C_8 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_8 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Interaction +[2023.08.15-21.13.14:489][ 32]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! +[2023.08.15-21.13.17:717][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.13.17:717][415]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.13.17:718][415]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.13.17:718][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.13.17:724][415]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.13.17:726][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.13.17:729][415]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.13.17:729][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.13.17:730][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.13.17:731][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.13.17:736][415]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2023.08.15-21.13.17:831][415]LogSlate: Took 0.000816 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2023.08.15-21.13.17:834][416]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2023.08.15-21.13.34:285][965]LogSlate: Window 'Message Log' being destroyed +[2023.08.15-21.13.34:288][965]LogSlate: Window 'Message Log' being destroyed +[2023.08.15-21.13.50:731][865]LogAssetEditorSubsystem: Opening Asset editor for TextureRenderTarget2D /Game/Textures/AugA1Scope.AugA1Scope +[2023.08.15-21.13.50:740][865]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0002 seconds. Added 1 classes and 2 folders. +[2023.08.15-21.13.53:353][143]LogSlate: Window 'AugA1Scope' being destroyed +[2023.08.15-21.14.00:147][896]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP +[2023.08.15-21.14.00:738][896]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders. +[2023.08.15-21.14.01:649][896]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2023.08.15-21.14.02:994][ 44]LogSlate: Took 0.006642 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2023.08.15-21.14.04:045][156]LogRenderer: Reallocating scene render targets to support 1004x708 Format 10 NumSamples 1 (Frame:1). +[2023.08.15-21.14.40:447][276]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Weapons/Geometry/Scope.Scope +[2023.08.15-21.14.40:463][276]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 35DF287A998010CF430A9252CEB27ED253A9ED19), compiling. +[2023.08.15-21.14.40:463][276]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2023.08.15-21.14.40:463][276]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope +[2023.08.15-21.14.40:488][276]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2023.08.15-21.14.40:583][276]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2023.08.15-21.14.40:855][276]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 5D28B392E83E6EF8C300040BB7F3F7A308058A89), compiling. +[2023.08.15-21.14.40:856][276]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2023.08.15-21.14.40:856][276]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope +[2023.08.15-21.14.40:857][276]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 6C2298621CC5091B1DF6154EFAF2279477418865), compiling. +[2023.08.15-21.14.40:858][276]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2023.08.15-21.14.40:858][276]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope +[2023.08.15-21.14.40:858][276]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 11EFFC903E92C9D307E650C284CB6918627AE346), compiling. +[2023.08.15-21.14.40:859][276]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: ACB7E56DC01BD31A126500CAA0E2515C1419C001), compiling. +[2023.08.15-21.14.40:872][276]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope +[2023.08.15-21.14.42:499][465]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.14.42:507][466]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-21.14.42:507][466]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-21.14.42:507][466]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.15.06:401][303]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: C982289F2C13886C502D7A15DB45CE85E8C282F4), compiling. +[2023.08.15-21.15.06:402][303]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 65114592B961F6C93911A3B833A033FB18B984E5), compiling. +[2023.08.15-21.15.06:403][303]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 71A4EE06813C31BA687EDA7BFDD21AC5AE131839), compiling. +[2023.08.15-21.15.06:404][303]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-21.15.06:404][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-21.15.06:404][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-21.15.06:418][303]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 +[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.15.06:445][305]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.15.06:742][340]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2023.08.15-21.15.06:742][340]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: Total job queries 13, among them cache hits 0 (0.00%) +[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: Tracking 3 distinct input hashes that result in 3 distinct outputs (100.00%) +[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% +[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: ================================================ +[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.15.06:886][356]MaterialEditorStats: Texture samplers: 3/16 +[2023.08.15-21.15.06:886][356]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-21.15.06:886][356]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-21.15.07:236][395]MaterialEditorStats: Base pass shader without light map: 53 instructions +[2023.08.15-21.15.07:236][395]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-21.15.07:236][395]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-21.15.07:236][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-21.15.07:236][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-21.15.08:344][528]LogMaterialEditor: Saving and Compiling material Scope +[2023.08.15-21.15.08:556][528]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 0AC4B3E798DE64965704292CE57B1EFED9A0A3C7), compiling. +[2023.08.15-21.15.08:594][528]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 8AA03C4247EC01F9FDA471DEA01C19EAB9223E5F), compiling. +[2023.08.15-21.15.08:622][528]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-21.15.08:630][528]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms +[2023.08.15-21.15.08:896][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2023.08.15-21.15.08:921][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Scope" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Scope.uasset" SILENT=true +[2023.08.15-21.15.08:928][528]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Scope80629C2B428FF4EC5CCCB28B31E834BC.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Scope.uasset' +[2023.08.15-21.15.08:993][528]AssetCheck: New page: Asset Save: Scope +[2023.08.15-21.15.08:993][528]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/Scope.Scope +[2023.08.15-21.15.11:920][865]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.15.11:924][865]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.15.11:924][865]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:15:11 PM) +[2023.08.15-21.15.11:956][865]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.15.11:979][865]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022363s) +[2023.08.15-21.15.11:980][865]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.15.11:980][865]LogPlayLevel: PIE: World Init took: (0.000788s) +[2023.08.15-21.15.11:980][865]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023271s) +[2023.08.15-21.15.11:992][865]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2023.08.15-21.15.11:993][865]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.15.11:993][865]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.15.11:993][865]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.15.11:993][865]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.15.11:993][865]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.15.11:995][865]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.15.11:995][865]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.15.12:002][865]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.15.12:002][865]LogInit: FAudioDevice initialized. +[2023.08.15-21.15.12:003][865]LogAudio: Display: Audio Device (ID: 3) registered with world 'TestingMap'. +[2023.08.15-21.15.12:008][865]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.15.12:014][865]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.15.12 +[2023.08.15-21.15.12:016][865]LogWorld: Bringing up level for play took: 0.006824 +[2023.08.15-21.15.12:016][865]LogOnline: OSS: Creating online subsystem instance for: :Context_11 +[2023.08.15-21.15.12:079][865]PIE: Server logged in +[2023.08.15-21.15.12:079][865]PIE: Play in editor total start time 0.155 seconds. +[2023.08.15-21.15.24:887][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.15.24:887][395]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.15.24:887][395]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.15.24:888][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.15.24:899][395]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.15.24:901][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.15.24:913][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.15.24:913][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.15.24:914][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.15.24:921][395]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2023.08.15-21.15.24:964][398]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2023.08.15-21.15.37:847][924]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter +[2023.08.15-21.16.31:687][ 79]BlueprintLog: New page: Compile FirstPersonCharacter +[2023.08.15-21.16.31:733][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2023.08.15-21.16.32:345][122]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacterF7E6BEF24925460AFCE04FA06962F1D5.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' +[2023.08.15-21.16.32:357][122]AssetCheck: New page: Asset Save: FirstPersonCharacter +[2023.08.15-21.16.32:357][122]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter +[2023.08.15-21.16.34:846][409]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.16.34:850][409]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.16.34:850][409]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:16:34 PM) +[2023.08.15-21.16.34:887][409]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.16.34:908][409]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021890s) +[2023.08.15-21.16.34:909][409]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.16.34:909][409]LogPlayLevel: PIE: World Init took: (0.000737s) +[2023.08.15-21.16.34:909][409]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.022746s) +[2023.08.15-21.16.34:925][409]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2023.08.15-21.16.34:925][409]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.16.34:925][409]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.16.34:925][409]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.16.34:925][409]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.16.34:925][409]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.16.34:928][409]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.16.34:928][409]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.16.34:934][409]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.16.34:936][409]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.16.34:936][409]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.16.34:936][409]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.16.34:936][409]LogInit: FAudioDevice initialized. +[2023.08.15-21.16.34:936][409]LogAudio: Display: Audio Device (ID: 4) registered with world 'TestingMap'. +[2023.08.15-21.16.34:946][409]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.16.34:952][409]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.16.34 +[2023.08.15-21.16.34:952][409]LogWorld: Bringing up level for play took: 0.006341 +[2023.08.15-21.16.34:952][409]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2023.08.15-21.16.34:956][409]PIE: Server logged in +[2023.08.15-21.16.34:956][409]PIE: Play in editor total start time 0.107 seconds. +[2023.08.15-21.16.47:757][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.16.47:757][938]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.16.47:758][938]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.16.47:758][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.16.47:767][938]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.16.47:770][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.16.47:783][938]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.16.47:784][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.16.47:785][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.16.47:786][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.16.47:790][938]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2023.08.15-21.16.47:827][940]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2023.08.15-21.17.39:494][ 39]BlueprintLog: New page: Compile FirstPersonCharacter +[2023.08.15-21.17.39:539][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2023.08.15-21.17.40:051][ 75]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacter54F0AEB844DA0B5561BD4197A8C220FD.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' +[2023.08.15-21.17.40:064][ 75]AssetCheck: New page: Asset Save: FirstPersonCharacter +[2023.08.15-21.17.40:064][ 75]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter +[2023.08.15-21.17.43:576][487]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.17.43:580][487]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.17.43:580][487]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:17:43 PM) +[2023.08.15-21.17.43:617][487]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.17.43:638][487]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022347s) +[2023.08.15-21.17.43:639][487]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.17.43:639][487]LogPlayLevel: PIE: World Init took: (0.000729s) +[2023.08.15-21.17.43:639][487]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023200s) +[2023.08.15-21.17.43:656][487]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms +[2023.08.15-21.17.43:656][487]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.17.43:656][487]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.17.43:656][487]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.17.43:656][487]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.17.43:656][487]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.17.43:659][487]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.17.43:659][487]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.17.43:666][487]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.17.43:666][487]LogInit: FAudioDevice initialized. +[2023.08.15-21.17.43:666][487]LogAudio: Display: Audio Device (ID: 5) registered with world 'TestingMap'. +[2023.08.15-21.17.43:671][487]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.17.43:678][487]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.17.43 +[2023.08.15-21.17.43:678][487]LogWorld: Bringing up level for play took: 0.006365 +[2023.08.15-21.17.43:678][487]LogOnline: OSS: Creating online subsystem instance for: :Context_14 +[2023.08.15-21.17.43:681][487]PIE: Server logged in +[2023.08.15-21.17.43:682][487]PIE: Play in editor total start time 0.102 seconds. +[2023.08.15-21.18.05:097][ 48]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.18.05:097][ 48]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.18.05:097][ 48]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.18.05:098][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.18.05:109][ 48]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.18.05:112][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.18.05:125][ 48]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.18.05:125][ 48]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.18.05:126][ 48]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.18.05:127][ 48]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.18.05:131][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2023.08.15-21.18.05:168][ 50]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2023.08.15-21.18.50:538][324]BlueprintLog: New page: Compile FirstPersonCharacter +[2023.08.15-21.18.50:584][324]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms +[2023.08.15-21.18.51:085][359]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacterB69832054E5927C88A1951A0F4A88F95.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' +[2023.08.15-21.18.51:098][359]AssetCheck: New page: Asset Save: FirstPersonCharacter +[2023.08.15-21.18.51:098][359]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter +[2023.08.15-21.18.53:070][585]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.18.53:074][585]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.18.53:074][585]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:18:53 PM) +[2023.08.15-21.18.53:106][585]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.18.53:128][585]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022322s) +[2023.08.15-21.18.53:129][585]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.18.53:129][585]LogPlayLevel: PIE: World Init took: (0.000712s) +[2023.08.15-21.18.53:129][585]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023154s) +[2023.08.15-21.18.53:146][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2023.08.15-21.18.53:146][585]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.18.53:146][585]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.18.53:146][585]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.18.53:146][585]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.18.53:146][585]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.18.53:148][585]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.18.53:148][585]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.18.53:156][585]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.18.53:156][585]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.18.53:156][585]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.18.53:156][585]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.18.53:156][585]LogInit: FAudioDevice initialized. +[2023.08.15-21.18.53:156][585]LogAudio: Display: Audio Device (ID: 6) registered with world 'TestingMap'. +[2023.08.15-21.18.53:164][585]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.18.53:170][585]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.18.53 +[2023.08.15-21.18.53:170][585]LogWorld: Bringing up level for play took: 0.006353 +[2023.08.15-21.18.53:171][585]LogOnline: OSS: Creating online subsystem instance for: :Context_15 +[2023.08.15-21.18.53:174][585]PIE: Server logged in +[2023.08.15-21.18.53:174][585]PIE: Play in editor total start time 0.101 seconds. +[2023.08.15-21.19.14:886][184]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.19.14:886][184]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.19.14:886][184]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.19.14:888][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.19.14:896][184]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.19.14:899][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.19.14:911][184]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.19.14:912][184]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.19.14:912][184]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.19.14:914][184]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.19.14:918][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2023.08.15-21.19.14:954][186]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2023.08.15-21.19.34:285][452]BlueprintLog: New page: Compile FirstPersonCharacter +[2023.08.15-21.19.34:332][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2023.08.15-21.19.34:903][489]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacter3D2C762648E1E4291EC52FBDCFC17879.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' +[2023.08.15-21.19.34:914][489]AssetCheck: New page: Asset Save: FirstPersonCharacter +[2023.08.15-21.19.34:914][489]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter +[2023.08.15-21.19.35:986][605]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.19.35:990][605]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.19.35:990][605]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:19:35 PM) +[2023.08.15-21.19.36:026][605]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.19.36:048][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021961s) +[2023.08.15-21.19.36:049][605]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.19.36:049][605]LogPlayLevel: PIE: World Init took: (0.000717s) +[2023.08.15-21.19.36:049][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.022793s) +[2023.08.15-21.19.36:064][605]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms +[2023.08.15-21.19.36:066][605]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.19.36:066][605]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.19.36:066][605]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.19.36:066][605]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.19.36:066][605]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.19.36:067][605]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.19.36:067][605]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.19.36:075][605]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.19.36:075][605]LogInit: FAudioDevice initialized. +[2023.08.15-21.19.36:075][605]LogAudio: Display: Audio Device (ID: 7) registered with world 'TestingMap'. +[2023.08.15-21.19.36:086][605]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.19.36:093][605]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.19.36 +[2023.08.15-21.19.36:093][605]LogWorld: Bringing up level for play took: 0.006540 +[2023.08.15-21.19.36:093][605]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2023.08.15-21.19.36:096][605]PIE: Server logged in +[2023.08.15-21.19.36:097][605]PIE: Play in editor total start time 0.107 seconds. +[2023.08.15-21.19.40:617][140]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.19.40:617][140]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.19.40:618][140]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.19.40:618][140]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.19.40:626][140]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.19.40:629][140]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.19.40:643][140]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.19.40:643][140]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.19.40:644][140]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.19.40:645][140]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.19.40:650][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2023.08.15-21.19.40:687][142]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2023.08.15-21.22.06:785][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2023.08.15-21.22.07:594][ 14]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube9) +[2023.08.15-21.22.56:366][795]Cmd: EDIT COPY +[2023.08.15-21.22.56:597][821]Cmd: EDIT PASTE +[2023.08.15-21.23.00:032][144]Cmd: TRANSACTION UNDO +[2023.08.15-21.23.00:032][144]LogEditorTransaction: Undo Move Actors +[2023.08.15-21.23.00:037][144]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 6E4017E51AB143FEEE6EFEBADF2520547BAE1F87), compiling. +[2023.08.15-21.23.00:042][144]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-21.23.00:042][144]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-21.23.00:042][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: Total job queries 43, among them cache hits 27 (62.79%) +[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: Tracking 16 distinct input hashes that result in 13 distinct outputs (81.25%) +[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% +[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: ================================================ +[2023.08.15-21.23.00:133][146]MaterialEditorStats: Base pass shader without light map: 53 instructions +[2023.08.15-21.23.00:133][146]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-21.23.00:133][146]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-21.23.00:133][146]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-21.23.00:133][146]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-21.23.20:725][396]Cmd: EDIT COPY +[2023.08.15-21.23.20:926][420]Cmd: EDIT PASTE +[2023.08.15-21.23.25:983][946]Cmd: EDIT PASTE +[2023.08.15-21.23.31:429][490]Cmd: EDIT PASTE +[2023.08.15-21.23.39:130][284]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) +[2023.08.15-21.23.44:140][859]Cmd: EDIT COPY +[2023.08.15-21.23.44:447][895]Cmd: EDIT PASTE +[2023.08.15-21.23.50:612][552]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2023.08.15-21.23.50:661][552]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap0FC5ED8A440E45ECA0F5E0ACC849D8D6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' +[2023.08.15-21.23.50:978][552]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltData3C1634CE4AE88C1CCF3835BF2331D406.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' +[2023.08.15-21.23.50:988][552]AssetCheck: New page: Asset Save: multiple assets +[2023.08.15-21.23.50:988][552]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData +[2023.08.15-21.23.50:988][552]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap +[2023.08.15-21.23.51:966][668]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.23.51:970][668]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.23.51:970][668]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:23:51 PM) +[2023.08.15-21.23.52:006][668]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.23.52:029][668]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022752s) +[2023.08.15-21.23.52:030][668]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.23.52:030][668]LogPlayLevel: PIE: World Init took: (0.000762s) +[2023.08.15-21.23.52:030][668]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023629s) +[2023.08.15-21.23.52:044][668]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2023.08.15-21.23.52:044][668]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2023.08.15-21.23.52:044][668]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.23.52:044][668]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.23.52:045][668]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.23.52:045][668]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.23.52:045][668]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.23.52:045][668]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.23.52:048][668]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.23.52:048][668]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.23.52:054][668]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.23.52:055][668]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.23.52:055][668]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.23.52:055][668]LogInit: FAudioDevice initialized. +[2023.08.15-21.23.52:055][668]LogAudio: Display: Audio Device (ID: 8) registered with world 'TestingMap'. +[2023.08.15-21.23.52:064][668]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.23.52:070][668]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.23.52 +[2023.08.15-21.23.52:071][668]LogWorld: Bringing up level for play took: 0.006571 +[2023.08.15-21.23.52:071][668]LogOnline: OSS: Creating online subsystem instance for: :Context_17 +[2023.08.15-21.23.52:074][668]PIE: Server logged in +[2023.08.15-21.23.52:074][668]PIE: Play in editor total start time 0.105 seconds. +[2023.08.15-21.24.04:174][111]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.24.04:174][111]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.24.04:174][111]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.24.04:175][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.24.04:179][111]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.24.04:192][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.24.04:205][111]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.24.04:205][111]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.24.04:206][111]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.24.04:211][111]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2023.08.15-21.24.04:258][113]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2023.08.15-21.24.44:853][767]Cmd: EDIT COPY +[2023.08.15-21.24.45:252][814]Cmd: EDIT PASTE +[2023.08.15-21.24.58:233][159]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.24.58:237][159]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.24.58:237][159]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:24:58 PM) +[2023.08.15-21.24.58:266][159]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.24.58:289][159]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022786s) +[2023.08.15-21.24.58:289][159]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.24.58:290][159]LogPlayLevel: PIE: World Init took: (0.000729s) +[2023.08.15-21.24.58:290][159]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023621s) +[2023.08.15-21.24.58:304][159]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2023.08.15-21.24.58:305][159]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.24.58:305][159]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.24.58:305][159]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.24.58:305][159]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.24.58:305][159]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.24.58:308][159]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.24.58:308][159]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.24.58:315][159]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.24.58:315][159]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.24.58:316][159]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.24.58:316][159]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.24.58:316][159]LogInit: FAudioDevice initialized. +[2023.08.15-21.24.58:316][159]LogAudio: Display: Audio Device (ID: 9) registered with world 'TestingMap'. +[2023.08.15-21.24.58:322][159]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.24.58:328][159]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.24.58 +[2023.08.15-21.24.58:328][159]LogWorld: Bringing up level for play took: 0.006507 +[2023.08.15-21.24.58:329][159]LogOnline: OSS: Creating online subsystem instance for: :Context_18 +[2023.08.15-21.24.58:332][159]PIE: Server logged in +[2023.08.15-21.24.58:332][159]PIE: Play in editor total start time 0.096 seconds. +[2023.08.15-21.25.11:576][740]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.25.11:576][740]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.25.11:577][740]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.25.11:577][740]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.25.11:585][740]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.25.11:598][740]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.25.11:610][740]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.25.11:610][740]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.25.11:611][740]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.25.11:613][740]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.25.11:617][740]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2023.08.15-21.25.11:665][742]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2023.08.15-21.27.16:529][165]AssetReimport: New page: Outstanding source content changes 1:27:16 PM +[2023.08.15-21.27.16:543][165]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx] +[2023.08.15-21.27.16:684][165]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx +[2023.08.15-21.27.16:701][165]LogFbx: FBX Scene Loaded Succesfully +[2023.08.15-21.27.16:707][165]LogFbx: Valid bind pose for Pose (Cube.017) - Cube.005 +[2023.08.15-21.27.16:725][165]LogFbx: Triangulating skeletal mesh Cube.005 +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 0: Material=0, 792 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 1: Material=1, 256 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 2: Material=2, 1258 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 3: Material=3, 108 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 4: Material=4, 2006 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 5: Material=5, 336 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 6: Material=6, 156 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 7: Material=7, 48 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 8: Material=8, 20 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 9: Material=9, 548 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 10: Material=10, 432 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 11: Material=11, 216 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 12: Material=12, 88 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 13: Material=13, 1135 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 14: Material=14, 988 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 15: Material=15, 220 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 16: Material=16, 588 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 17: Material=17, 308 triangles +[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 18: Material=18, 1550 triangles +[2023.08.15-21.27.18:693][165]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed +[2023.08.15-21.27.18:698][165]LogEditorFactories: -- imported successfully +[2023.08.15-21.27.18:700][165]LogSkeletalMesh: Building Skeletal Mesh AAC_Honeybadger... +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 0: Material=0, 792 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 1: Material=1, 256 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 2: Material=2, 1258 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 3: Material=3, 108 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 4: Material=4, 2006 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 5: Material=5, 336 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 6: Material=6, 156 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 7: Material=7, 48 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 8: Material=8, 20 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 9: Material=9, 548 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 10: Material=10, 432 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 11: Material=11, 216 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 12: Material=12, 88 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 13: Material=13, 1135 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 14: Material=14, 988 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 15: Material=15, 220 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 16: Material=16, 588 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 17: Material=17, 308 triangles +[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 18: Material=18, 1550 triangles +[2023.08.15-21.27.18:915][165]LogSkeletalMesh: Built Skeletal Mesh [0.22s] /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-21.27.19:054][166]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_Honeybadger8D06DAC44A134F98FA8C409AF32BC1B9.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.uasset' +[2023.08.15-21.27.19:094][167]AssetCheck: New page: Asset Save: AAC_Honeybadger +[2023.08.15-21.27.19:094][167]LogContentValidation: Display: Validating SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-21.27.19:817][247]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.27.19:821][247]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.27.19:822][247]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:27:19 PM) +[2023.08.15-21.27.19:856][247]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.27.19:879][247]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022594s) +[2023.08.15-21.27.19:879][247]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.27.19:879][247]LogPlayLevel: PIE: World Init took: (0.000700s) +[2023.08.15-21.27.19:879][247]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023407s) +[2023.08.15-21.27.19:893][247]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms +[2023.08.15-21.27.19:894][247]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.27.19:894][247]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.27.19:894][247]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.27.19:894][247]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.27.19:894][247]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.27.19:897][247]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.27.19:897][247]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.27.19:904][247]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.27.19:904][247]LogInit: FAudioDevice initialized. +[2023.08.15-21.27.19:904][247]LogAudio: Display: Audio Device (ID: 10) registered with world 'TestingMap'. +[2023.08.15-21.27.19:912][247]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.27.19:919][247]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.27.19 +[2023.08.15-21.27.19:919][247]LogWorld: Bringing up level for play took: 0.006916 +[2023.08.15-21.27.19:919][247]LogOnline: OSS: Creating online subsystem instance for: :Context_20 +[2023.08.15-21.27.19:923][247]PIE: Server logged in +[2023.08.15-21.27.19:923][247]PIE: Play in editor total start time 0.102 seconds. +[2023.08.15-21.27.22:083][502]AssetReimport: Reimported asset AAC_Honeybadger from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx. +[2023.08.15-21.27.24:617][803]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.27.24:617][803]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.27.24:617][803]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.27.24:618][803]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.27.24:624][803]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.27.24:637][803]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.27.24:650][803]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.27.24:650][803]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.27.24:651][803]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.27.24:653][803]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.27.24:657][803]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2023.08.15-21.27.24:705][805]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2023.08.15-21.29.26:260][487]AssetReimport: New page: Outstanding source content changes 1:29:26 PM +[2023.08.15-21.29.26:261][487]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx] +[2023.08.15-21.29.26:267][487]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx +[2023.08.15-21.29.26:275][487]LogFbx: FBX Scene Loaded Succesfully +[2023.08.15-21.29.26:280][487]LogFbx: Triangulating skeletal mesh Cube.005 +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 0: Material=0, 792 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 1: Material=1, 256 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 2: Material=2, 1258 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 3: Material=3, 108 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 4: Material=4, 2006 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 5: Material=5, 336 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 6: Material=6, 156 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 7: Material=7, 48 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 8: Material=8, 20 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 9: Material=9, 548 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 10: Material=10, 432 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 11: Material=11, 216 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 12: Material=12, 88 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 13: Material=13, 1135 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 14: Material=14, 988 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 15: Material=15, 220 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 16: Material=16, 588 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 17: Material=17, 308 triangles +[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 18: Material=18, 1550 triangles +[2023.08.15-21.29.30:034][487]LogSlate: Window 'Message' being destroyed +[2023.08.15-21.29.31:447][487]LogSlate: Window 'Message' being destroyed +[2023.08.15-21.29.31:453][487]LogEditorFactories: -- imported successfully +[2023.08.15-21.29.31:454][487]LogSkeletalMesh: Building Skeletal Mesh AAC_Honeybadger... +[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 0: Material=0, 792 triangles +[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 1: Material=1, 256 triangles +[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 2: Material=2, 1258 triangles +[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 3: Material=3, 108 triangles +[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 4: Material=4, 2006 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 5: Material=5, 336 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 6: Material=6, 156 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 7: Material=7, 48 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 8: Material=8, 20 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 9: Material=9, 548 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 10: Material=10, 432 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 11: Material=11, 216 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 12: Material=12, 88 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 13: Material=13, 1135 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 14: Material=14, 988 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 15: Material=15, 220 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 16: Material=16, 588 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 17: Material=17, 308 triangles +[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 18: Material=18, 1550 triangles +[2023.08.15-21.29.31:669][487]LogSkeletalMesh: Built Skeletal Mesh [0.22s] /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-21.29.31:910][488]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_Honeybadger76C62E2A430D6453DAEAB2A05A0E9219.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.uasset' +[2023.08.15-21.29.32:011][489]AssetCheck: New page: Asset Save: AAC_Honeybadger +[2023.08.15-21.29.32:011][489]LogContentValidation: Display: Validating SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-21.29.34:993][838]AssetReimport: Reimported asset AAC_Honeybadger from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx. +[2023.08.15-21.29.36:650][ 32]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.29.36:655][ 32]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.29.36:655][ 32]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:29:36 PM) +[2023.08.15-21.29.36:685][ 32]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.29.36:708][ 32]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022598s) +[2023.08.15-21.29.36:709][ 32]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.29.36:709][ 32]LogPlayLevel: PIE: World Init took: (0.000716s) +[2023.08.15-21.29.36:709][ 32]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023427s) +[2023.08.15-21.29.36:724][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2023.08.15-21.29.36:725][ 32]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.29.36:725][ 32]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.29.36:726][ 32]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.29.36:726][ 32]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.29.36:726][ 32]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.29.36:726][ 32]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.29.36:727][ 32]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.29.36:727][ 32]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.29.36:734][ 32]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.29.36:734][ 32]LogInit: FAudioDevice initialized. +[2023.08.15-21.29.36:734][ 32]LogAudio: Display: Audio Device (ID: 11) registered with world 'TestingMap'. +[2023.08.15-21.29.36:746][ 32]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.29.36:752][ 32]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.29.36 +[2023.08.15-21.29.36:752][ 32]LogWorld: Bringing up level for play took: 0.006640 +[2023.08.15-21.29.36:752][ 32]LogOnline: OSS: Creating online subsystem instance for: :Context_21 +[2023.08.15-21.29.36:755][ 32]PIE: Server logged in +[2023.08.15-21.29.36:756][ 32]PIE: Play in editor total start time 0.102 seconds. +[2023.08.15-21.29.40:847][514]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.29.40:847][514]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.29.40:847][514]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.29.40:848][514]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.29.40:856][514]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.29.40:869][514]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.29.40:882][514]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.29.40:882][514]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.29.40:883][514]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.29.40:884][514]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.29.40:889][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2023.08.15-21.29.40:934][516]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2023.08.15-21.30.03:649][ 73]LogStaticMesh: Building static mesh HoneyBadger... +[2023.08.15-21.30.03:765][ 73]LogStaticMesh: Built static mesh [0.12s] /Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger +[2023.08.15-21.30.21:077][935]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx] +[2023.08.15-21.30.21:101][935]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx +[2023.08.15-21.30.21:110][935]LogFbx: FBX Scene Loaded Succesfully +[2023.08.15-21.30.21:129][935]LogFbx: Triangulating skeletal mesh Cube.005 +[2023.08.15-21.30.21:162][935]LogFbx: Warning: Bones digested - 1 Depth of hierarchy - 1 +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 0: Material=0, 792 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 1: Material=1, 256 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 2: Material=2, 1258 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 3: Material=3, 108 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 4: Material=4, 2006 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 5: Material=5, 336 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 6: Material=6, 156 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 7: Material=7, 48 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 8: Material=8, 20 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 9: Material=9, 548 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 10: Material=10, 432 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 11: Material=11, 216 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 12: Material=12, 88 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 13: Material=13, 1135 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 14: Material=14, 988 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 15: Material=15, 220 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 16: Material=16, 588 triangles +[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 17: Material=17, 308 triangles +[2023.08.15-21.30.21:381][935]LogSkeletalMesh: Section 18: Material=18, 1550 triangles +[2023.08.15-21.30.21:386][935]LogEditorFactories: -- imported successfully +[2023.08.15-21.30.21:387][935]LogSkeletalMesh: Building Skeletal Mesh AAC_Honeybadger... +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 0: Material=0, 792 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 1: Material=1, 256 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 2: Material=2, 1258 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 3: Material=3, 108 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 4: Material=4, 2006 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 5: Material=5, 336 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 6: Material=6, 156 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 7: Material=7, 48 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 8: Material=8, 20 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 9: Material=9, 548 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 10: Material=10, 432 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 11: Material=11, 216 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 12: Material=12, 88 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 13: Material=13, 1135 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 14: Material=14, 988 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 15: Material=15, 220 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 16: Material=16, 588 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 17: Material=17, 308 triangles +[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 18: Material=18, 1550 triangles +[2023.08.15-21.30.21:639][935]LogSkeletalMesh: Built Skeletal Mesh [0.25s] /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-21.30.21:642][935]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2023.08.15-21.30.21:642][935]FBXImport: Warning: Could not find the bind pose. It will use time 0 as bind pose. +[2023.08.15-21.30.26:142][354]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-21.30.26:165][354]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0003 seconds. Added 1 classes and 2 folders. +[2023.08.15-21.30.26:179][354]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2023.08.15-21.30.26:188][354]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0002 seconds. Added 1 classes and 0 folders. +[2023.08.15-21.30.26:385][354]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0' +[2023.08.15-21.30.31:225][842]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Weapons/Geometry/TempTastyTony/Material_009.Material_009 +[2023.08.15-21.30.31:226][842]LogMaterial: Display: Missing cached shadermap for Material_009 in PCD3D_SM5, Default, SM5 (DDC key hash: A9575CCA7D29964252A9C28AB3F03B5082D896BE), compiling. +[2023.08.15-21.30.31:243][842]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2023.08.15-21.30.31:290][842]LogMaterial: Display: Missing cached shadermap for Material_009 in PCD3D_SM5, Default, SM5 (DDC key hash: 877BC26D2F9D3A194AF560C75441BB6B4384BC0A), compiling. +[2023.08.15-21.30.31:292][842]LogMaterial: Display: Missing cached shadermap for Material_009 in PCD3D_SM5, Default, SM5 (DDC key hash: 22D4D0D7CF14D62CEC1DCDCCF3D0D97FC9471FCD), compiling. +[2023.08.15-21.30.31:293][842]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 85F1A72E3BF3090E42D32EFC124B7DD428E4179D), compiling. +[2023.08.15-21.30.31:309][842]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-21.30.31:328][842]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.30.31:332][842]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-21.30.31:332][842]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-21.30.31:332][842]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.30.31:338][842]LogShaderCompilers: Display: Submitted 18 shader compile jobs with 'Normal' priority +[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18 +[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 15 +[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12 +[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 +[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-21.30.31:371][843]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Total job queries 85, among them cache hits 27 (31.76%) +[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Tracking 17 distinct input hashes that result in 14 distinct outputs (82.35%) +[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% +[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: ================================================ +[2023.08.15-21.30.31:810][892]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2023.08.15-21.30.31:810][892]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-21.30.31:819][893]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass shader: 119 instructions +[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass vertex shader: 96 instructions +[2023.08.15-21.30.32:481][959]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-21.30.45:495][513]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.30.45:495][513]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.31.18:654][445]LogSlate: Window 'Message' being destroyed +[2023.08.15-21.31.18:656][445]Message dialog closed, result: Ok, title: Message, text: Asset /Game/Weapons/Geometry/TempTastyTony/HoneyBadger already exists. +[2023.08.15-21.31.26:557][445]LogSlate: Window 'Message' being destroyed +[2023.08.15-21.31.26:560][445]Message dialog closed, result: Ok, title: Message, text: Asset /Game/Weapons/Geometry/TempTastyTony/AAC_HoneyBadger already exists. +[2023.08.15-21.31.31:984][445]LogSlate: Window 'Choose New StaticMesh Location' being destroyed +[2023.08.15-21.31.32:029][445]LogStaticMesh: Building static mesh Static_HoneyBadger... +[2023.08.15-21.31.32:101][445]LogStaticMesh: Built static mesh [0.07s] /Game/Weapons/Geometry/TempTastyTony/Static_HoneyBadger.Static_HoneyBadger +[2023.08.15-21.31.32:117][445]LogStaticMesh: Warning: Static_HoneyBadger has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings. +[2023.08.15-21.31.32:117][445]LogStaticMesh: Warning: Static_HoneyBadger has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2023.08.15-21.32.11:493][382]AssetReimport: New page: Outstanding source content changes 1:32:11 PM +[2023.08.15-21.32.13:485][537]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms +[2023.08.15-21.32.14:501][537]AssetReimport: Error: Failed to reimport asset HoneyBadger. +[2023.08.15-21.32.15:202][537]LogSlate: Window 'Delete Assets' being destroyed +[2023.08.15-21.32.15:465][537]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.32.15:465][537]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.32.15:501][537]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.32.15:501][537]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.32.15:538][537]LogUObjectGlobals: Force Deleting 23 Package(s): + Asset Name: /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger + Asset Name: /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_PhysicsAsset.AAC_Honeybadger_PhysicsAsset + Asset Name: /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_Skeleton.AAC_Honeybadger_Skeleton + Asset Name: /Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger + Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material.Material + Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_001.Material_001 + Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_002.Material_002 + Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_003.Material_003 + Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_004.Material_004 + Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_005.Material_005 +[2023.08.15-21.32.18:764][537]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2023.08.15-21.32.18:782][537]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2023.08.15-21.32.18:795][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2023.08.15-21.32.18:807][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2023.08.15-21.32.18:820][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.18:832][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2023.08.15-21.32.18:844][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.18:855][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.18:869][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.18:880][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2023.08.15-21.32.18:892][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.18:904][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2023.08.15-21.32.18:916][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.18:928][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.18:940][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2023.08.15-21.32.18:952][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.18:964][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2023.08.15-21.32.18:975][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2023.08.15-21.32.18:988][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.19:000][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.19:011][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2023.08.15-21.32.19:024][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2023.08.15-21.32.19:036][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2023.08.15-21.32.19:049][537]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2023.08.15-21.32.19:061][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2023.08.15-21.32.26:807][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2023.08.15-21.32.27:942][437]LogSlate: Window 'Delete Assets' being destroyed +[2023.08.15-21.32.27:992][437]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2023.08.15-21.32.47:684][835]AssetReimport: New page: Outstanding source content changes 1:32:47 PM +[2023.08.15-21.33.05:213][937]AssetReimport: New page: Outstanding source content changes 1:33:05 PM +[2023.08.15-21.34.21:844][719]AssetReimport: New page: Outstanding source content changes 1:34:21 PM +[2023.08.15-21.34.21:889][719]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx) +[2023.08.15-21.34.21:895][719]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx +[2023.08.15-21.34.21:903][719]LogFbx: FBX Scene Loaded Succesfully +[2023.08.15-21.34.36:446][719]LogSlate: Window 'FBX Import Options' being destroyed +[2023.08.15-21.34.36:517][719]LogStaticMesh: Building static mesh AAC_Honeybadger... +[2023.08.15-21.34.36:609][719]LogStaticMesh: Built static mesh [0.09s] /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-21.34.36:981][720]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Temp/AAC_Honeybadger" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset" SILENT=true +[2023.08.15-21.34.37:003][720]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_HoneybadgerE85777A9450FF8BD028CC5B6E1365A21.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset' +[2023.08.15-21.34.37:029][721]AssetCheck: New page: Asset Save: AAC_Honeybadger +[2023.08.15-21.34.37:029][721]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-21.34.38:984][956]LogSlate: Window 'Message Log' being destroyed +[2023.08.15-21.34.38:986][956]LogSlate: Window 'Message Log' being destroyed +[2023.08.15-21.34.40:008][ 77]AssetReimport: Importing new asset /Game/Weapons/Geometry/Temp/AAC_Honeybadger. +[2023.08.15-21.34.47:358][940]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-21.34.47:932][941]LogRenderer: Reallocating scene render targets to support 1192x732 Format 10 NumSamples 1 (Frame:1). +[2023.08.15-21.35.23:725][956]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-21.35.43:878][131]LogActorFactory: Actor Factory created AAC_Honeybadger +[2023.08.15-21.36.14:697][670]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-21.36.14:772][670]LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms +[2023.08.15-21.36.15:906][798]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP0F19AA864DF986EB9B81078251E6C5ED.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-21.36.15:919][798]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-21.36.15:919][798]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-21.36.32:805][581]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-21.36.32:859][581]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms +[2023.08.15-21.36.33:253][617]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP72ECBCAD48B821BA4D3B62BF64BD57B3.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-21.36.33:266][617]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-21.36.33:266][617]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-21.36.35:364][843]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.36.35:368][843]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.36.35:368][843]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:36:35 PM) +[2023.08.15-21.36.35:395][843]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.36.35:419][843]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023092s) +[2023.08.15-21.36.35:420][843]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.36.35:420][843]LogPlayLevel: PIE: World Init took: (0.000712s) +[2023.08.15-21.36.35:420][843]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023920s) +[2023.08.15-21.36.35:439][843]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms +[2023.08.15-21.36.35:440][843]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2023.08.15-21.36.35:440][843]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.36.35:440][843]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.36.35:440][843]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.36.35:441][843]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.36.35:441][843]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.36.35:441][843]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.36.35:441][843]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.36.35:443][843]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.36.35:443][843]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.36.35:450][843]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.36.35:450][843]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.36.35:450][843]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.36.35:451][843]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.36.35:451][843]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.36.35:451][843]LogInit: FAudioDevice initialized. +[2023.08.15-21.36.35:451][843]LogAudio: Display: Audio Device (ID: 12) registered with world 'TestingMap'. +[2023.08.15-21.36.35:461][843]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.36.35:468][843]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.36.35 +[2023.08.15-21.36.35:468][843]LogWorld: Bringing up level for play took: 0.006435 +[2023.08.15-21.36.35:468][843]LogOnline: OSS: Creating online subsystem instance for: :Context_27 +[2023.08.15-21.36.35:471][843]PIE: Server logged in +[2023.08.15-21.36.35:472][843]PIE: Play in editor total start time 0.103 seconds. +[2023.08.15-21.36.40:466][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.36.40:466][434]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.36.40:467][434]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.36.40:467][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.36.40:476][434]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.36.40:490][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.36.40:507][434]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.36.40:508][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.36.40:508][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.36.40:510][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.36.40:515][434]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2023.08.15-21.36.40:539][435]LogPlayLevel: Display: Destroying online subsystem :Context_27 +[2023.08.15-21.36.44:997][954]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-21.36.45:030][954]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms +[2023.08.15-21.36.45:488][997]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPBB5BE5E94087B698FCBDAFB41A1069A5.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-21.36.45:500][997]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-21.36.45:500][997]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-21.36.46:572][118]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.36.46:577][118]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.36.46:577][118]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:36:46 PM) +[2023.08.15-21.36.46:577][118]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.36.46:601][118]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023278s) +[2023.08.15-21.36.46:601][118]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.36.46:601][118]LogPlayLevel: PIE: World Init took: (0.000717s) +[2023.08.15-21.36.46:601][118]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024086s) +[2023.08.15-21.36.46:620][118]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2023.08.15-21.36.46:621][118]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.36.46:621][118]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.36.46:621][118]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.36.46:621][118]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.36.46:621][118]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.36.46:623][118]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.36.46:623][118]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.36.46:630][118]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.36.46:631][118]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.36.46:631][118]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.36.46:631][118]LogInit: FAudioDevice initialized. +[2023.08.15-21.36.46:631][118]LogAudio: Display: Audio Device (ID: 13) registered with world 'TestingMap'. +[2023.08.15-21.36.46:656][118]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.36.46:657][118]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.36.46:664][118]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.36.46 +[2023.08.15-21.36.46:664][118]LogWorld: Bringing up level for play took: 0.006810 +[2023.08.15-21.36.46:664][118]LogOnline: OSS: Creating online subsystem instance for: :Context_28 +[2023.08.15-21.36.46:669][118]PIE: Server logged in +[2023.08.15-21.36.46:669][118]PIE: Play in editor total start time 0.092 seconds. +[2023.08.15-21.36.46:709][119]LogRenderer: Reallocating scene render targets to support 1280x732 Format 10 NumSamples 1 (Frame:1). +[2023.08.15-21.36.49:956][503]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.36.49:957][503]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.36.49:957][503]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2023.08.15-21.36.49:960][503]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.36.49:961][503]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.36.49:971][503]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.36.49:985][503]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.36.50:003][503]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.36.50:003][503]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.36.50:004][503]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.36.50:010][503]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2023.08.15-21.36.50:022][504]LogPlayLevel: Display: Destroying online subsystem :Context_28 +[2023.08.15-21.36.54:522][ 24]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-21.36.54:555][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms +[2023.08.15-21.36.54:988][ 65]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP291326434720801A306D42A7C249841D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-21.36.55:001][ 65]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-21.36.55:001][ 65]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-21.36.55:814][152]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.36.55:818][152]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.36.55:818][152]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:36:55 PM) +[2023.08.15-21.36.55:819][152]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.36.55:842][152]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022804s) +[2023.08.15-21.36.55:842][152]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.36.55:842][152]LogPlayLevel: PIE: World Init took: (0.000734s) +[2023.08.15-21.36.55:842][152]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023664s) +[2023.08.15-21.36.55:862][152]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2023.08.15-21.36.55:862][152]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.36.55:862][152]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.36.55:863][152]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.36.55:863][152]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.36.55:863][152]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.36.55:863][152]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.36.55:865][152]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.36.55:865][152]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.36.55:872][152]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.36.55:872][152]LogInit: FAudioDevice initialized. +[2023.08.15-21.36.55:872][152]LogAudio: Display: Audio Device (ID: 14) registered with world 'TestingMap'. +[2023.08.15-21.36.55:923][152]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.36.55:923][152]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.36.55:930][152]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.36.55 +[2023.08.15-21.36.55:930][152]LogWorld: Bringing up level for play took: 0.006989 +[2023.08.15-21.36.55:931][152]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2023.08.15-21.36.55:935][152]PIE: Server logged in +[2023.08.15-21.36.55:935][152]PIE: Play in editor total start time 0.117 seconds. +[2023.08.15-21.36.59:326][549]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.36.59:327][549]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.36.59:327][549]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2023.08.15-21.36.59:330][549]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.36.59:331][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.36.59:337][549]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.36.59:351][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.36.59:369][549]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.36.59:369][549]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.36.59:370][549]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.36.59:376][549]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2023.08.15-21.36.59:392][550]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2023.08.15-21.37.36:038][820]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-21.37.36:070][820]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2023.08.15-21.37.36:722][891]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP40011DD54FB5DB790319ABBFFD34DA74.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-21.37.36:733][891]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-21.37.36:733][891]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-21.37.39:268][187]LogEditorTransaction: Undo Modify Component(s) +[2023.08.15-21.37.39:281][187]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 9241C3F4DCC5CA2E54079BF52CCB3E16C428AB6F), compiling. +[2023.08.15-21.37.39:355][187]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-21.37.39:355][187]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-21.37.39:355][187]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: Total job queries 94, among them cache hits 36 (38.30%) +[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: Tracking 38 distinct input hashes that result in 29 distinct outputs (76.32%) +[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: RAM used: 0.15 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% +[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: ================================================ +[2023.08.15-21.37.39:472][190]MaterialEditorStats: Base pass shader without light map: 53 instructions +[2023.08.15-21.37.39:472][190]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-21.37.39:472][190]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-21.37.39:472][190]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-21.37.39:472][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-21.37.40:288][259]LogEditorTransaction: Undo Set Location +[2023.08.15-21.37.40:291][259]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: EC9F93EB676FDC2CA9FB536C5D6CF25613B735DA), compiling. +[2023.08.15-21.37.40:364][259]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-21.37.40:364][259]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-21.37.40:364][259]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-21.37.40:418][262]MaterialEditorStats: Base pass shader without light map: 53 instructions +[2023.08.15-21.37.40:418][262]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-21.37.40:418][262]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-21.37.40:418][262]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-21.37.40:418][262]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-21.38.26:371][626]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-21.38.26:416][626]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms +[2023.08.15-21.38.26:821][666]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP3292FBE849209BE281890486F271254D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-21.38.26:835][666]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-21.38.26:835][666]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-21.38.28:772][873]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.38.28:777][873]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.38.28:777][873]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:38:28 PM) +[2023.08.15-21.38.28:806][873]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.38.28:828][873]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022943s) +[2023.08.15-21.38.28:829][873]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.38.28:829][873]LogPlayLevel: PIE: World Init took: (0.000705s) +[2023.08.15-21.38.28:829][873]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023757s) +[2023.08.15-21.38.28:849][873]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms +[2023.08.15-21.38.28:850][873]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.38.28:850][873]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.38.28:850][873]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.38.28:850][873]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.38.28:850][873]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.38.28:852][873]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.38.28:852][873]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.38.28:859][873]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.38.28:859][873]LogInit: FAudioDevice initialized. +[2023.08.15-21.38.28:859][873]LogAudio: Display: Audio Device (ID: 15) registered with world 'TestingMap'. +[2023.08.15-21.38.28:868][873]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.38.28:875][873]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.38.28 +[2023.08.15-21.38.28:876][873]LogWorld: Bringing up level for play took: 0.006607 +[2023.08.15-21.38.28:876][873]LogOnline: OSS: Creating online subsystem instance for: :Context_30 +[2023.08.15-21.38.28:879][873]PIE: Server logged in +[2023.08.15-21.38.28:879][873]PIE: Play in editor total start time 0.102 seconds. +[2023.08.15-21.38.36:176][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.38.36:176][742]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.38.36:176][742]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.38.36:177][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.38.36:183][742]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.38.36:199][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.38.36:216][742]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.38.36:216][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.38.36:217][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.38.36:218][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.38.36:223][742]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms +[2023.08.15-21.38.36:285][744]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2023.08.15-21.38.43:713][617]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-21.38.43:743][617]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2023.08.15-21.38.44:403][685]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP417DD345469F240944176EB83BA87C86.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-21.38.44:417][685]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-21.38.44:417][685]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-21.38.45:497][802]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.38.45:501][802]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.38.45:501][802]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:38:45 PM) +[2023.08.15-21.38.45:501][802]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.38.45:525][802]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023311s) +[2023.08.15-21.38.45:525][802]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.38.45:526][802]LogPlayLevel: PIE: World Init took: (0.000723s) +[2023.08.15-21.38.45:526][802]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024130s) +[2023.08.15-21.38.45:545][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms +[2023.08.15-21.38.45:545][802]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.38.45:546][802]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.38.45:546][802]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.38.45:546][802]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.38.45:546][802]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.38.45:546][802]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.38.45:546][802]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.38.45:548][802]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.38.45:548][802]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.38.45:553][802]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.38.45:553][802]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.38.45:555][802]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.38.45:556][802]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.38.45:556][802]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.38.45:556][802]LogInit: FAudioDevice initialized. +[2023.08.15-21.38.45:556][802]LogAudio: Display: Audio Device (ID: 16) registered with world 'TestingMap'. +[2023.08.15-21.38.45:606][802]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.38.45:606][802]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.38.45:613][802]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.38.45 +[2023.08.15-21.38.45:613][802]LogWorld: Bringing up level for play took: 0.006730 +[2023.08.15-21.38.45:613][802]LogOnline: OSS: Creating online subsystem instance for: :Context_31 +[2023.08.15-21.38.45:618][802]PIE: Server logged in +[2023.08.15-21.38.45:619][802]PIE: Play in editor total start time 0.118 seconds. +[2023.08.15-21.38.47:336][998]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.38.47:336][998]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.38.47:336][998]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2023.08.15-21.38.47:339][998]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.38.47:340][998]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.38.47:346][998]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.38.47:360][998]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.38.47:377][998]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.38.47:377][998]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.38.47:378][998]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.38.47:385][998]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2023.08.15-21.38.47:397][999]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2023.08.15-21.38.50:523][359]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-21.38.50:551][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms +[2023.08.15-21.38.51:004][400]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP70FECE104477CFFB5EB692997AF9B912.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-21.38.51:016][400]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-21.38.51:016][400]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-21.38.53:548][682]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.38.53:552][682]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.38.53:552][682]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:38:53 PM) +[2023.08.15-21.38.53:595][682]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.38.53:618][682]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022642s) +[2023.08.15-21.38.53:619][682]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.38.53:619][682]LogPlayLevel: PIE: World Init took: (0.000698s) +[2023.08.15-21.38.53:619][682]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023447s) +[2023.08.15-21.38.53:638][682]LogUObjectHash: Compacting FUObjectHashTables data took 2.59ms +[2023.08.15-21.38.53:640][682]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.38.53:640][682]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.38.53:640][682]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.38.53:640][682]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.38.53:640][682]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.38.53:642][682]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.38.53:642][682]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.38.53:649][682]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.38.53:649][682]LogInit: FAudioDevice initialized. +[2023.08.15-21.38.53:649][682]LogAudio: Display: Audio Device (ID: 17) registered with world 'TestingMap'. +[2023.08.15-21.38.53:657][682]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.38.53:663][682]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.38.53 +[2023.08.15-21.38.53:663][682]LogWorld: Bringing up level for play took: 0.006485 +[2023.08.15-21.38.53:663][682]LogOnline: OSS: Creating online subsystem instance for: :Context_32 +[2023.08.15-21.38.53:667][682]PIE: Server logged in +[2023.08.15-21.38.53:668][682]PIE: Play in editor total start time 0.117 seconds. +[2023.08.15-21.39.04:556][981]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.39.04:556][981]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.39.04:556][981]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.39.04:557][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.39.04:563][981]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.39.04:576][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.39.04:593][981]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.39.04:593][981]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.39.04:595][981]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.39.04:597][981]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.39.04:602][981]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2023.08.15-21.39.04:625][982]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2023.08.15-21.39.06:964][241]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Temp/AAC_Honeybadger" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset" SILENT=true +[2023.08.15-21.39.06:985][241]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_HoneybadgerE4A2188A4EAA84DC080DAFA0470F3C8D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset' +[2023.08.15-21.39.06:998][241]AssetCheck: New page: Asset Save: AAC_Honeybadger +[2023.08.15-21.39.06:998][241]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-21.39.07:941][346]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.39.07:941][346]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.39.08:513][408]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.39.08:513][408]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.39.10:158][600]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2023.08.15-21.39.10:158][600]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.39.10:158][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.39.15:132][626]LogSlate: Window 'Message' being destroyed +[2023.08.15-21.39.15:134][626]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Weapons/Geometry/Scope.Scope +(Selecting 'No' will cause all changes to be lost!) +[2023.08.15-21.39.15:358][626]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 8B1665293013450340B99344FF178E9E4020CE56), compiling. +[2023.08.15-21.39.15:379][626]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 78F051FF771EEEFEBB6DFBD2EB43FC417545B974), compiling. +[2023.08.15-21.39.15:430][626]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms +[2023.08.15-21.39.15:573][626]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2023.08.15-21.39.15:590][626]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.39.15:590][626]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.39.37:789][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2023.08.15-21.39.37:839][ 52]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap6DA88CEC4BD3C5DDDFF787B059849C09.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' +[2023.08.15-21.39.38:001][ 52]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltData9E8E3BF548FEF04C04462C9343B5EDB9.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' +[2023.08.15-21.39.38:012][ 52]AssetCheck: New page: Asset Save: multiple assets +[2023.08.15-21.39.38:012][ 52]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData +[2023.08.15-21.39.38:013][ 52]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap +[2023.08.15-21.39.48:125][265]LogEditorViewport: Clicking on Actor (LMB): SpawnPod_BP_C (SpawnPod_BP) +[2023.08.15-21.39.55:523][145]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/EnemyAssets/SpawnPod/SpawnPod_BP.SpawnPod_BP +[2023.08.15-21.39.57:241][304]LogSlate: Window 'SpawnPod_BP' being destroyed +[2023.08.15-21.40.16:616][446]LogStaticMesh: Building static mesh shippingcontainer... +[2023.08.15-21.40.16:745][446]LogStaticMesh: Built static mesh [0.13s] /Game/Geometry/Meshes/shippingcontainer.shippingcontainer +[2023.08.15-21.41.54:574][276]BlueprintLog: New page: Compile SpawnPod_BP +[2023.08.15-21.41.54:686][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms +[2023.08.15-21.41.55:171][325]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/EnemyAssets/SpawnPod/SpawnPod_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/EnemyAssets/SpawnPod/SpawnPod_BP.uasset" SILENT=true +[2023.08.15-21.41.55:177][325]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/SpawnPod_BPDC15BC814437E9EF93A1CFA3882FA8B6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/EnemyAssets/SpawnPod/SpawnPod_BP.uasset' +[2023.08.15-21.41.55:190][325]AssetCheck: New page: Asset Save: SpawnPod_BP +[2023.08.15-21.41.55:190][325]LogContentValidation: Display: Validating Blueprint /Game/EnemyAssets/SpawnPod/SpawnPod_BP.SpawnPod_BP +[2023.08.15-21.41.56:498][470]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.41.56:502][470]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.41.56:502][470]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:41:56 PM) +[2023.08.15-21.41.56:526][470]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.41.56:548][470]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022758s) +[2023.08.15-21.41.56:548][470]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.41.56:549][470]LogPlayLevel: PIE: World Init took: (0.000704s) +[2023.08.15-21.41.56:549][470]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023570s) +[2023.08.15-21.41.56:563][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2023.08.15-21.41.56:564][470]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.41.56:564][470]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.41.56:565][470]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.41.56:565][470]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.41.56:565][470]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.41.56:565][470]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.41.56:567][470]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.41.56:567][470]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.41.56:574][470]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.41.56:574][470]LogInit: FAudioDevice initialized. +[2023.08.15-21.41.56:574][470]LogAudio: Display: Audio Device (ID: 18) registered with world 'TestingMap'. +[2023.08.15-21.41.56:584][470]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.41.56:591][470]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.41.56 +[2023.08.15-21.41.56:591][470]LogWorld: Bringing up level for play took: 0.006626 +[2023.08.15-21.41.56:591][470]LogOnline: OSS: Creating online subsystem instance for: :Context_35 +[2023.08.15-21.41.56:594][470]PIE: Server logged in +[2023.08.15-21.41.56:595][470]PIE: Play in editor total start time 0.093 seconds. +[2023.08.15-21.42.08:659][915]LogScript: Warning: Attempted to access DrillPickup_2 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_2 is pending kill + FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0 + Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:13AF +[2023.08.15-21.42.08:659][915]PIE: Error: Blueprint Runtime Error: "Attempted to access DrillPickup_2 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_2 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Interaction +[2023.08.15-21.42.12:107][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.42.12:107][324]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.42.12:107][324]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.42.12:108][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.42.12:116][324]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.42.12:123][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.42.12:136][324]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.42.12:136][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.42.12:137][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.42.12:138][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.42.12:143][324]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2023.08.15-21.42.12:248][325]LogPlayLevel: Display: Destroying online subsystem :Context_35 +[2023.08.15-21.42.14:374][552]LogSlate: Window 'Message Log' being destroyed +[2023.08.15-21.42.14:377][552]LogSlate: Window 'Message Log' being destroyed +[2023.08.15-21.42.32:073][641]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.43.54:805][175]BlueprintLog: New page: Compile LutySMG_BP +[2023.08.15-21.43.54:960][175]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms +[2023.08.15-21.43.55:380][219]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-21.43.55:389][219]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP7F2470FE492F8ED4F4407694027BE01C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-21.43.55:402][219]AssetCheck: New page: Asset Save: LutySMG_BP +[2023.08.15-21.43.55:402][219]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.43.56:638][362]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.43.56:642][362]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.43.56:642][362]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:43:56 PM) +[2023.08.15-21.43.56:642][362]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.43.56:665][362]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023091s) +[2023.08.15-21.43.56:665][362]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.43.56:665][362]LogPlayLevel: PIE: World Init took: (0.000753s) +[2023.08.15-21.43.56:665][362]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023939s) +[2023.08.15-21.43.56:682][362]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2023.08.15-21.43.56:683][362]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.43.56:683][362]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.43.56:683][362]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.43.56:683][362]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.43.56:683][362]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.43.56:685][362]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.43.56:685][362]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.43.56:692][362]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.43.56:693][362]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.43.56:693][362]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.43.56:693][362]LogInit: FAudioDevice initialized. +[2023.08.15-21.43.56:693][362]LogAudio: Display: Audio Device (ID: 19) registered with world 'TestingMap'. +[2023.08.15-21.43.56:739][362]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.43.56:739][362]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.43.56:745][362]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.43.56 +[2023.08.15-21.43.56:746][362]LogWorld: Bringing up level for play took: 0.006830 +[2023.08.15-21.43.56:746][362]LogOnline: OSS: Creating online subsystem instance for: :Context_37 +[2023.08.15-21.43.56:750][362]PIE: Server logged in +[2023.08.15-21.43.56:750][362]PIE: Play in editor total start time 0.109 seconds. +[2023.08.15-21.44.00:726][830]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.44.00:726][830]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.44.00:727][830]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2023.08.15-21.44.00:730][830]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.44.00:731][830]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.44.00:738][830]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.44.00:745][830]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.44.00:760][830]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.44.00:760][830]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.44.00:761][830]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.44.00:766][830]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2023.08.15-21.44.00:798][831]LogPlayLevel: Display: Destroying online subsystem :Context_37 +[2023.08.15-21.44.17:995][847]BlueprintLog: New page: Compile LutySMG_BP +[2023.08.15-21.44.18:023][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms +[2023.08.15-21.44.18:767][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-21.44.18:775][928]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP1BFC73054F58D497D9E3889A336D5FB3.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-21.44.18:787][928]AssetCheck: New page: Asset Save: LutySMG_BP +[2023.08.15-21.44.18:787][928]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.44.19:090][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-21.44.19:095][963]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP42AC11CE4858FAFCF0CD99A52174D78D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-21.44.19:107][963]AssetCheck: New page: Asset Save: LutySMG_BP +[2023.08.15-21.44.19:107][963]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.44.20:741][156]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.44.20:746][156]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.44.20:746][156]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:44:20 PM) +[2023.08.15-21.44.20:785][156]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.44.20:808][156]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022834s) +[2023.08.15-21.44.20:809][156]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.44.20:809][156]LogPlayLevel: PIE: World Init took: (0.000685s) +[2023.08.15-21.44.20:809][156]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023633s) +[2023.08.15-21.44.20:825][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2023.08.15-21.44.20:826][156]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True +[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.44.20:826][156]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.44.20:827][156]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.44.20:827][156]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.44.20:827][156]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.44.20:827][156]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.44.20:829][156]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.44.20:829][156]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.44.20:835][156]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.44.20:835][156]LogInit: FAudioDevice initialized. +[2023.08.15-21.44.20:835][156]LogAudio: Display: Audio Device (ID: 20) registered with world 'TestingMap'. +[2023.08.15-21.44.20:843][156]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.44.20:849][156]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.44.20 +[2023.08.15-21.44.20:849][156]LogWorld: Bringing up level for play took: 0.006581 +[2023.08.15-21.44.20:850][156]LogOnline: OSS: Creating online subsystem instance for: :Context_38 +[2023.08.15-21.44.20:852][156]PIE: Server logged in +[2023.08.15-21.44.20:853][156]PIE: Play in editor total start time 0.108 seconds. +[2023.08.15-21.44.26:687][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.44.26:687][848]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.44.26:687][848]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.44.26:687][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.44.26:697][848]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.44.26:704][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.44.26:717][848]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.44.26:718][848]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.44.26:719][848]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.44.26:720][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.44.26:725][848]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2023.08.15-21.44.26:770][850]LogPlayLevel: Display: Destroying online subsystem :Context_38 +[2023.08.15-21.44.52:104][846]BlueprintLog: New page: Compile LutySMG_BP +[2023.08.15-21.44.52:131][846]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms +[2023.08.15-21.44.52:583][891]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-21.44.52:592][891]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP140F6D6B4C6114A4F7E90B82EAA0AA85.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-21.44.52:603][891]AssetCheck: New page: Asset Save: LutySMG_BP +[2023.08.15-21.44.52:603][891]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.45.08:937][816]BlueprintLog: New page: Compile LutySMG_BP +[2023.08.15-21.45.08:966][816]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2023.08.15-21.45.09:448][866]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-21.45.09:456][866]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP6C2EC8BF4D173B7035F374B002E8DD46.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-21.45.09:469][866]AssetCheck: New page: Asset Save: LutySMG_BP +[2023.08.15-21.45.09:469][866]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.45.14:578][437]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.45.14:583][437]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.45.14:583][437]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:45:14 PM) +[2023.08.15-21.45.14:606][437]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.45.14:628][437]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022875s) +[2023.08.15-21.45.14:629][437]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.45.14:629][437]LogPlayLevel: PIE: World Init took: (0.000695s) +[2023.08.15-21.45.14:629][437]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023676s) +[2023.08.15-21.45.14:645][437]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2023.08.15-21.45.14:646][437]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True +[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.45.14:646][437]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.45.14:647][437]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.45.14:647][437]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.45.14:647][437]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.45.14:647][437]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.45.14:649][437]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.45.14:649][437]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.45.14:655][437]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.45.14:656][437]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.45.14:656][437]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.45.14:656][437]LogInit: FAudioDevice initialized. +[2023.08.15-21.45.14:656][437]LogAudio: Display: Audio Device (ID: 21) registered with world 'TestingMap'. +[2023.08.15-21.45.14:665][437]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.45.14:672][437]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.45.14 +[2023.08.15-21.45.14:672][437]LogWorld: Bringing up level for play took: 0.006606 +[2023.08.15-21.45.14:672][437]LogOnline: OSS: Creating online subsystem instance for: :Context_39 +[2023.08.15-21.45.14:675][437]PIE: Server logged in +[2023.08.15-21.45.14:675][437]PIE: Play in editor total start time 0.094 seconds. +[2023.08.15-21.45.21:656][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.45.21:656][266]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.45.21:656][266]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.45.21:657][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.45.21:666][266]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.45.21:673][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.45.21:687][266]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.45.21:687][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.45.21:688][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.45.21:690][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.45.21:695][266]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2023.08.15-21.45.21:716][267]LogPlayLevel: Display: Destroying online subsystem :Context_39 +[2023.08.15-21.45.30:978][357]BlueprintLog: New page: Compile LutySMG_BP +[2023.08.15-21.45.31:005][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2023.08.15-21.45.31:429][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-21.45.31:438][401]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP77A9D5714CFF61EB8B1CEEA2B9DFE78F.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-21.45.31:450][401]AssetCheck: New page: Asset Save: LutySMG_BP +[2023.08.15-21.45.31:450][401]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.45.32:538][516]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.45.32:542][516]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.45.32:542][516]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:45:32 PM) +[2023.08.15-21.45.32:542][516]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.45.32:565][516]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023013s) +[2023.08.15-21.45.32:566][516]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.45.32:566][516]LogPlayLevel: PIE: World Init took: (0.000780s) +[2023.08.15-21.45.32:566][516]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023894s) +[2023.08.15-21.45.32:581][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2023.08.15-21.45.32:582][516]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True +[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.45.32:582][516]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.45.32:582][516]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.45.32:582][516]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.45.32:582][516]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.45.32:585][516]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.45.32:585][516]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.45.32:592][516]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.45.32:592][516]LogInit: FAudioDevice initialized. +[2023.08.15-21.45.32:592][516]LogAudio: Display: Audio Device (ID: 22) registered with world 'TestingMap'. +[2023.08.15-21.45.32:638][516]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.45.32:638][516]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.45.32:646][516]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.45.32 +[2023.08.15-21.45.32:646][516]LogWorld: Bringing up level for play took: 0.007392 +[2023.08.15-21.45.32:646][516]LogOnline: OSS: Creating online subsystem instance for: :Context_40 +[2023.08.15-21.45.32:650][516]PIE: Server logged in +[2023.08.15-21.45.32:651][516]PIE: Play in editor total start time 0.11 seconds. +[2023.08.15-21.45.35:646][865]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.45.35:646][865]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.45.35:647][865]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2023.08.15-21.45.35:650][865]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.45.35:651][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.45.35:657][865]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.45.35:665][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.45.35:679][865]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.45.35:679][865]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.45.35:680][865]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.45.35:686][865]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2023.08.15-21.45.35:718][866]LogPlayLevel: Display: Destroying online subsystem :Context_40 +[2023.08.15-21.45.39:411][285]BlueprintLog: New page: Compile LutySMG_BP +[2023.08.15-21.45.39:438][285]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms +[2023.08.15-21.45.39:864][331]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-21.45.39:873][331]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BPBE9F96FF48F7237DE6E17194A1246D86.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-21.45.39:885][331]AssetCheck: New page: Asset Save: LutySMG_BP +[2023.08.15-21.45.39:885][331]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.45.41:603][522]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.45.41:608][522]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.45.41:608][522]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:45:41 PM) +[2023.08.15-21.45.41:635][522]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.45.41:658][522]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022854s) +[2023.08.15-21.45.41:659][522]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.45.41:659][522]LogPlayLevel: PIE: World Init took: (0.000769s) +[2023.08.15-21.45.41:659][522]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023741s) +[2023.08.15-21.45.41:675][522]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2023.08.15-21.45.41:675][522]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True +[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.45.41:675][522]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.45.41:675][522]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.45.41:675][522]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.45.41:675][522]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.45.41:678][522]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.45.41:678][522]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.45.41:684][522]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.45.41:685][522]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.45.41:685][522]LogInit: FAudioDevice initialized. +[2023.08.15-21.45.41:685][522]LogAudio: Display: Audio Device (ID: 23) registered with world 'TestingMap'. +[2023.08.15-21.45.41:695][522]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.45.41:702][522]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.45.41 +[2023.08.15-21.45.41:702][522]LogWorld: Bringing up level for play took: 0.006557 +[2023.08.15-21.45.41:702][522]LogOnline: OSS: Creating online subsystem instance for: :Context_41 +[2023.08.15-21.45.41:705][522]PIE: Server logged in +[2023.08.15-21.45.41:706][522]PIE: Play in editor total start time 0.098 seconds. +[2023.08.15-21.45.55:006][110]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.45.55:006][110]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.45.55:007][110]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.45.55:007][110]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.45.55:014][110]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.45.55:021][110]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.45.55:035][110]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.45.55:035][110]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.45.55:036][110]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.45.55:038][110]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.45.55:043][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2023.08.15-21.45.55:065][111]LogPlayLevel: Display: Destroying online subsystem :Context_41 +[2023.08.15-21.46.34:628][710]BlueprintLog: New page: Compile LutySMG_BP +[2023.08.15-21.46.34:675][710]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms +[2023.08.15-21.46.35:430][793]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-21.46.35:438][793]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BPEF152EF94D3AE195CC5FF2AD6EC1B793.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-21.46.35:450][793]AssetCheck: New page: Asset Save: LutySMG_BP +[2023.08.15-21.46.35:450][793]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.46.36:838][954]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms +[2023.08.15-21.46.36:886][954]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap16D63689413229702461B3BECA8F8761.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' +[2023.08.15-21.46.37:053][954]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltDataFD34CF2D40741653708D4AACCF18A030.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' +[2023.08.15-21.46.37:063][954]AssetCheck: New page: Asset Save: multiple assets +[2023.08.15-21.46.37:063][954]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData +[2023.08.15-21.46.37:063][954]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap +[2023.08.15-21.46.37:814][ 39]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.46.37:819][ 39]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.46.37:819][ 39]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:46:37 PM) +[2023.08.15-21.46.37:846][ 39]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.46.37:869][ 39]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023423s) +[2023.08.15-21.46.37:869][ 39]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.46.37:870][ 39]LogPlayLevel: PIE: World Init took: (0.000694s) +[2023.08.15-21.46.37:870][ 39]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024224s) +[2023.08.15-21.46.37:885][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True +[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.46.37:885][ 39]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.46.37:887][ 39]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.46.37:887][ 39]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.46.37:895][ 39]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.46.37:895][ 39]LogInit: FAudioDevice initialized. +[2023.08.15-21.46.37:895][ 39]LogAudio: Display: Audio Device (ID: 24) registered with world 'TestingMap'. +[2023.08.15-21.46.37:906][ 39]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.46.37:915][ 39]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.46.37 +[2023.08.15-21.46.37:916][ 39]LogWorld: Bringing up level for play took: 0.009160 +[2023.08.15-21.46.37:916][ 39]LogOnline: OSS: Creating online subsystem instance for: :Context_42 +[2023.08.15-21.46.37:920][ 39]PIE: Server logged in +[2023.08.15-21.46.37:921][ 39]PIE: Play in editor total start time 0.104 seconds. +[2023.08.15-21.46.41:986][520]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.46.41:986][520]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.46.41:986][520]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.46.41:987][520]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.46.41:995][520]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.46.42:001][520]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.46.42:015][520]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.46.42:016][520]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.46.42:016][520]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.46.42:018][520]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.46.42:022][520]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2023.08.15-21.46.42:068][522]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2023.08.15-21.46.55:045][ 37]BlueprintLog: New page: Compile LutySMG_BP +[2023.08.15-21.46.55:075][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2023.08.15-21.46.55:646][ 98]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-21.46.55:655][ 98]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP43DCA89342BAD42160A8DF97A23F7607.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-21.46.55:667][ 98]AssetCheck: New page: Asset Save: LutySMG_BP +[2023.08.15-21.46.55:667][ 98]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.47.00:686][677]BlueprintLog: New page: Compile LutySMG_BP +[2023.08.15-21.47.00:714][677]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms +[2023.08.15-21.47.01:097][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-21.47.01:106][718]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BPAFFBC16148805DC341F776B3800C3965.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-21.47.01:117][718]AssetCheck: New page: Asset Save: LutySMG_BP +[2023.08.15-21.47.01:117][718]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-21.47.03:995][ 49]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-21.47.03:999][ 49]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-21.47.03:999][ 49]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:47:03 PM) +[2023.08.15-21.47.04:026][ 49]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.47.04:048][ 49]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022629s) +[2023.08.15-21.47.04:049][ 49]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-21.47.04:049][ 49]LogPlayLevel: PIE: World Init took: (0.000698s) +[2023.08.15-21.47.04:049][ 49]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023437s) +[2023.08.15-21.47.04:065][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2023.08.15-21.47.04:065][ 49]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True +[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-21.47.04:065][ 49]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-21.47.04:067][ 49]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-21.47.04:067][ 49]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-21.47.04:067][ 49]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-21.47.04:067][ 49]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-21.47.04:069][ 49]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-21.47.04:069][ 49]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-21.47.04:075][ 49]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-21.47.04:076][ 49]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-21.47.04:076][ 49]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-21.47.04:076][ 49]LogInit: FAudioDevice initialized. +[2023.08.15-21.47.04:076][ 49]LogAudio: Display: Audio Device (ID: 25) registered with world 'TestingMap'. +[2023.08.15-21.47.04:080][ 49]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-21.47.04:087][ 49]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.47.04 +[2023.08.15-21.47.04:087][ 49]LogWorld: Bringing up level for play took: 0.006701 +[2023.08.15-21.47.04:087][ 49]LogOnline: OSS: Creating online subsystem instance for: :Context_43 +[2023.08.15-21.47.04:090][ 49]PIE: Server logged in +[2023.08.15-21.47.04:091][ 49]PIE: Play in editor total start time 0.092 seconds. +[2023.08.15-21.47.15:496][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.47.15:496][410]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-21.47.15:496][410]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-21.47.15:497][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.47.15:507][410]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-21.47.15:513][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-21.47.15:528][410]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-21.47.15:529][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.47.15:529][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-21.47.15:531][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-21.47.15:535][410]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2023.08.15-21.47.15:579][412]LogPlayLevel: Display: Destroying online subsystem :Context_43 +[2023.08.15-21.48.25:856][537]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2023.08.15-21.48.25:905][537]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMapF8BC26B24672F2765727E0AECCD6C10B.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' +[2023.08.15-21.48.26:118][537]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltDataD1168DFD490B6A77C1500DA32960E9B9.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' +[2023.08.15-21.48.26:589][537]AssetCheck: New page: Asset Save: multiple assets +[2023.08.15-21.48.26:589][537]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData +[2023.08.15-21.48.26:589][537]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap +[2023.08.15-21.58.26:056][473]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms +[2023.08.15-21.58.26:057][473]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.018 +[2023.08.15-21.58.26:062][473]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Weapons/Geometry/Scope] ([1] browsable assets)... +[2023.08.15-21.58.26:073][473]OBJ SavePackage: Rendered thumbnail for [Material /Game/Weapons/Geometry/Scope.Scope] +[2023.08.15-21.58.26:073][473]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/Geometry/Scope] +[2023.08.15-21.58.26:077][473]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Scope_Auto1341AB75D49409F16DAB6D8BCE0227C99.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Autosaves/Game/Weapons/Geometry/Scope_Auto1.uasset' +[2023.08.15-21.58.26:077][473]LogFileHelpers: Auto-saving content packages took 0.021 +[2023.08.15-22.31.33:998][598]AssetReimport: New page: Outstanding source content changes 2:31:33 PM +[2023.08.15-22.31.34:000][598]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx) +[2023.08.15-22.31.34:004][598]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx +[2023.08.15-22.31.34:038][598]LogFbx: FBX Scene Loaded Succesfully +[2023.08.15-22.31.39:316][598]LogSlate: Window 'FBX Import Options' being destroyed +[2023.08.15-22.31.39:404][598]LogStaticMesh: Building static mesh reddot2... +[2023.08.15-22.31.39:422][598]LogStaticMesh: Built static mesh [0.02s] /Game/Weapons/Geometry/reddot2.reddot2 +[2023.08.15-22.31.39:532][599]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/reddot2" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.uasset" SILENT=true +[2023.08.15-22.31.39:540][599]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/reddot2AF9931F541AA6A818BFFEDB0403D7C19.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.uasset' +[2023.08.15-22.31.39:582][600]AssetCheck: New page: Asset Save: reddot2 +[2023.08.15-22.31.39:582][600]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/reddot2.reddot2 +[2023.08.15-22.31.41:201][793]LogSlate: Window 'Message Log' being destroyed +[2023.08.15-22.31.41:204][793]LogSlate: Window 'Message Log' being destroyed +[2023.08.15-22.31.42:563][956]AssetReimport: Importing new asset /Game/Weapons/Geometry/reddot2. +[2023.08.15-22.33.04:194][153]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP +[2023.08.15-22.33.15:309][431]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-22.33.15:314][431]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-22.33.15:314][431]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:33:15 PM) +[2023.08.15-22.33.15:353][431]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.33.15:377][431]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022676s) +[2023.08.15-22.33.15:377][431]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-22.33.15:377][431]LogPlayLevel: PIE: World Init took: (0.000728s) +[2023.08.15-22.33.15:377][431]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023524s) +[2023.08.15-22.33.15:396][431]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2023.08.15-22.33.15:397][431]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True +[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-22.33.15:397][431]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-22.33.15:397][431]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-22.33.15:397][431]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-22.33.15:397][431]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-22.33.15:399][431]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-22.33.15:399][431]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-22.33.15:406][431]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-22.33.15:406][431]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-22.33.15:406][431]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-22.33.15:407][431]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-22.33.15:407][431]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-22.33.15:407][431]LogInit: FAudioDevice initialized. +[2023.08.15-22.33.15:407][431]LogAudio: Display: Audio Device (ID: 26) registered with world 'TestingMap'. +[2023.08.15-22.33.15:411][431]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-22.33.15:419][431]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.33.15 +[2023.08.15-22.33.15:419][431]LogWorld: Bringing up level for play took: 0.006784 +[2023.08.15-22.33.15:419][431]LogOnline: OSS: Creating online subsystem instance for: :Context_45 +[2023.08.15-22.33.15:422][431]PIE: Server logged in +[2023.08.15-22.33.15:422][431]PIE: Play in editor total start time 0.109 seconds. +[2023.08.15-22.33.20:804][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.33.20:804][ 69]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.33.20:804][ 69]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-22.33.20:805][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.33.20:814][ 69]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-22.33.20:821][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.33.20:836][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.33.20:836][ 69]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.33.20:837][ 69]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.33.20:843][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2023.08.15-22.33.20:867][ 70]LogPlayLevel: Display: Destroying online subsystem :Context_45 +[2023.08.15-22.36.32:595][900]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2023.08.15-22.36.32:595][900]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.36.35:910][269]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-22.36.40:478][774]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2023.08.15-22.36.40:478][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.37.20:982][508]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) +[2023.08.15-22.37.21:728][595]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (PlayerStart) +[2023.08.15-22.38.51:456][100]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-22.38.51:495][100]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2023.08.15-22.38.52:092][164]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP60AA79D74E220A744432568F5D26D8FE.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-22.38.52:105][164]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-22.38.52:105][164]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-22.39.01:526][256]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP +[2023.08.15-22.39.07:969][984]LogBlueprint: Warning: Blueprint HoneyBadger_BP (child of/implements MainWeapon_BP) has a component variable with a conflicting name (Arrow). Changing to Arrow_0. +[2023.08.15-22.39.07:973][984]LogBlueprint: Warning: Blueprint LutySMG_BP (child of/implements MainWeapon_BP) has a component variable with a conflicting name (Arrow). Changing to Arrow_0. +[2023.08.15-22.39.07:981][984]LogOutputDevice: Warning: + +Script Stack (0 frames): + +[2023.08.15-22.39.08:096][984]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.115 s +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: === Handled ensure: === +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: Ensure condition failed: !FBlueprintCompileReinstancer::IsReinstClass(OwnerClass) [File:D:/Build/++UE4/Sync/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetReinstanceUtilities.cpp] [Line: 1763] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: OwnerClass should not be 'REINST_'! This means that a REINST class was parented to another REINST class, causing unwanted recursion! +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: Stack: +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916a848c9 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91629bd78 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91511e3bd UE4Editor-Kismet.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91511e501 UE4Editor-Kismet.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9150f4627 UE4Editor-Kismet.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91509c02f UE4Editor-Kismet.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91509bd71 UE4Editor-Kismet.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916217752 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91547303e UE4Editor-Kismet.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff915534c4b UE4Editor-Kismet.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9154c4486 UE4Editor-Kismet.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9164da02d UE4Editor-UnrealEd.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91649e607 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916504336 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916503b68 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9165180eb UE4Editor-UnrealEd.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9164e50ba UE4Editor-UnrealEd.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916492df4 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9317a10d9 UE4Editor-Slate.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9315f2112 UE4Editor-Slate.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff931655087 UE4Editor-Slate.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff931648756 UE4Editor-Slate.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419cbcc8 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419b92b7 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419ce465 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419b4410 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9adf08211 USER32.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9adf07cd1 USER32.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419cfcd4 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e327621 UE4Editor.exe!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e340fcc UE4Editor.exe!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e3410ba UE4Editor.exe!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e3440dd UE4Editor.exe!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e355984 UE4Editor.exe!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e35853a UE4Editor.exe!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9ae0c26ad KERNEL32.DLL!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9af04aa68 ntdll.dll!UnknownFunction [] +[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: +[2023.08.15-22.39.08:101][984]LogStats: SubmitErrorReport - 0.000 s +[2023.08.15-22.39.10:564][984]LogStats: SendNewReport - 2.463 s +[2023.08.15-22.39.10:564][984]LogStats: FDebug::EnsureFailed - 2.583 s +[2023.08.15-22.39.10:579][984]LogAudioMixer: Resetting audio stream to device id +[2023.08.15-22.39.10:583][984]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-22.39.10:583][984]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-22.39.18:098][660]LogSlate: Window 'Color Picker' being destroyed +[2023.08.15-22.39.20:656][949]LogSlate: Window 'Color Picker' being destroyed +[2023.08.15-22.40.03:354][ 3]LogSlate: Window 'Color Picker' being destroyed +[2023.08.15-22.40.08:399][594]BlueprintLog: New page: Compile MainWeapon_BP +[2023.08.15-22.40.08:488][594]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2023.08.15-22.40.08:902][634]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true +[2023.08.15-22.40.08:932][634]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/MainWeapon_BP5F9B8AC34FF8AD78F58BD9B3B4D0909D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset' +[2023.08.15-22.40.08:946][634]AssetCheck: New page: Asset Save: MainWeapon_BP +[2023.08.15-22.40.08:946][634]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP +[2023.08.15-22.40.40:106][338]BlueprintLog: New page: Compile MainWeapon_BP +[2023.08.15-22.40.40:164][338]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2023.08.15-22.40.40:617][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true +[2023.08.15-22.40.40:647][384]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/MainWeapon_BP90A961DC4D0B7FB07DFE7C908D24A1A0.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset' +[2023.08.15-22.40.40:716][384]AssetCheck: New page: Asset Save: MainWeapon_BP +[2023.08.15-22.40.40:716][384]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP +[2023.08.15-22.40.48:273][261]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPACB2A6D245FBE2B7D9B61FAB02FAE85C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-22.40.48:290][261]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-22.40.48:290][261]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-22.42.11:616][124]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-22.42.11:705][124]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2023.08.15-22.42.12:273][186]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP432CB1BE47E5A4529D3FD6BD41E0CD6C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-22.42.12:286][186]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-22.42.12:286][186]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-22.42.39:229][511]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2023.08.15-22.42.39:230][511]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.019 +[2023.08.15-22.42.39:286][511]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Weapons/MainWeaponClass/LutySMG_BP] ([2] browsable assets)... +[2023.08.15-22.42.39:298][511]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP] +[2023.08.15-22.42.39:298][511]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/MainWeaponClass/LutySMG_BP] +[2023.08.15-22.42.39:307][511]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP_Auto220989D7E4ABF5CF7B902A6B79DFC4E16.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Autosaves/Game/Weapons/MainWeaponClass/LutySMG_BP_Auto2.uasset' +[2023.08.15-22.42.39:308][511]LogFileHelpers: Auto-saving content packages took 0.077 +[2023.08.15-22.43.24:718][843]AssetReimport: New page: Outstanding source content changes 2:43:24 PM +[2023.08.15-22.43.24:718][843]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx] +[2023.08.15-22.43.24:723][843]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx +[2023.08.15-22.43.24:733][843]LogFbx: FBX Scene Loaded Succesfully +[2023.08.15-22.43.24:811][843]LogStaticMesh: Building static mesh AAC_Honeybadger... +[2023.08.15-22.43.24:901][843]LogStaticMesh: Built static mesh [0.09s] /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-22.43.25:002][843]LogEditorFactories: -- imported successfully +[2023.08.15-22.43.25:180][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Temp/AAC_Honeybadger" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset" SILENT=true +[2023.08.15-22.43.25:204][844]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_HoneybadgerCEF5F16A47EFB34189A6DABA10B9F169.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset' +[2023.08.15-22.43.25:278][845]AssetCheck: New page: Asset Save: AAC_Honeybadger +[2023.08.15-22.43.25:278][845]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-22.43.28:265][203]AssetReimport: Reimported asset AAC_Honeybadger from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx. +[2023.08.15-22.43.49:125][607]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-22.44.12:806][996]AssetReimport: New page: Outstanding source content changes 2:44:12 PM +[2023.08.15-22.44.12:806][996]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx] +[2023.08.15-22.44.12:812][996]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx +[2023.08.15-22.44.12:820][996]LogFbx: FBX Scene Loaded Succesfully +[2023.08.15-22.44.12:899][996]LogStaticMesh: Building static mesh AAC_Honeybadger... +[2023.08.15-22.44.12:985][996]LogStaticMesh: Built static mesh [0.09s] /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-22.44.13:020][996]LogEditorFactories: -- imported successfully +[2023.08.15-22.44.13:185][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Temp/AAC_Honeybadger" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset" SILENT=true +[2023.08.15-22.44.13:211][997]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_HoneybadgerC77FE54944E67070D966C4963A73DE0E.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset' +[2023.08.15-22.44.13:501][998]AssetCheck: New page: Asset Save: AAC_Honeybadger +[2023.08.15-22.44.13:501][998]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger +[2023.08.15-22.44.16:507][ 7]AssetReimport: Reimported asset AAC_Honeybadger from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx. +[2023.08.15-22.44.27:526][346]AssetReimport: New page: Outstanding source content changes 2:44:27 PM +[2023.08.15-22.44.27:528][346]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/honeybadgerironsights.fbx) +[2023.08.15-22.44.27:533][346]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/honeybadgerironsights.fbx +[2023.08.15-22.44.27:537][346]LogFbx: FBX Scene Loaded Succesfully +[2023.08.15-22.44.29:116][346]LogSlate: Window 'FBX Import Options' being destroyed +[2023.08.15-22.44.29:138][346]LogStaticMesh: Building static mesh honeybadgerironsights... +[2023.08.15-22.44.29:142][346]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Temp/honeybadgerironsights.honeybadgerironsights +[2023.08.15-22.44.29:336][347]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/honeybadgerironsightsB9DDF78E4C8EB16967A0B7A9D2FC58EA.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/honeybadgerironsights.uasset' +[2023.08.15-22.44.29:362][348]AssetCheck: New page: Asset Save: honeybadgerironsights +[2023.08.15-22.44.29:362][348]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/honeybadgerironsights.honeybadgerironsights +[2023.08.15-22.44.30:733][511]LogSlate: Window 'Message Log' being destroyed +[2023.08.15-22.44.30:735][511]LogSlate: Window 'Message Log' being destroyed +[2023.08.15-22.44.32:344][695]AssetReimport: Importing new asset /Game/Weapons/Geometry/Temp/honeybadgerironsights. +[2023.08.15-22.44.40:783][592]LogActorFactory: Actor Factory created honeybadgerironsights +[2023.08.15-22.45.01:682][ 32]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-22.45.01:726][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2023.08.15-22.45.02:540][114]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP7DC1F088449736E67C764F995334E7D6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-22.45.02:551][114]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-22.45.02:551][114]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-22.45.04:039][286]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-22.45.04:043][286]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-22.45.04:043][286]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:45:04 PM) +[2023.08.15-22.45.04:043][286]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.45.04:068][286]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023426s) +[2023.08.15-22.45.04:068][286]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-22.45.04:068][286]LogPlayLevel: PIE: World Init took: (0.000748s) +[2023.08.15-22.45.04:068][286]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024264s) +[2023.08.15-22.45.04:086][286]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2023.08.15-22.45.04:088][286]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True +[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-22.45.04:088][286]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-22.45.04:088][286]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-22.45.04:088][286]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-22.45.04:088][286]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-22.45.04:090][286]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-22.45.04:090][286]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-22.45.04:096][286]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-22.45.04:096][286]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-22.45.04:096][286]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-22.45.04:096][286]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-22.45.04:097][286]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-22.45.04:097][286]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-22.45.04:097][286]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-22.45.04:098][286]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-22.45.04:098][286]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-22.45.04:098][286]LogInit: FAudioDevice initialized. +[2023.08.15-22.45.04:098][286]LogAudio: Display: Audio Device (ID: 27) registered with world 'TestingMap'. +[2023.08.15-22.45.04:106][286]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-22.45.04:113][286]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.45.04 +[2023.08.15-22.45.04:113][286]LogWorld: Bringing up level for play took: 0.006580 +[2023.08.15-22.45.04:113][286]LogOnline: OSS: Creating online subsystem instance for: :Context_49 +[2023.08.15-22.45.04:116][286]PIE: Server logged in +[2023.08.15-22.45.04:117][286]PIE: Play in editor total start time 0.074 seconds. +[2023.08.15-22.45.06:586][573]LogCharacterMovement: FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=600.00 Y=0.00 Z=0.00 Location: X=-3224.43 Y=1258.80 Z=266.43 Normal: X=-0.78 Y=-0.18 Z=-0.60 PenetrationDepth:25.545 Actor:HoneyBadger_BP_C_2 Component:honeybadgerironsights BoneName:None (0 other events since notify) +[2023.08.15-22.45.07:556][690]LogCharacterMovement: FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-456.19 Y=266.56 Z=0.00 Location: X=-3219.38 Y=1277.23 Z=266.25 Normal: X=0.85 Y=-0.05 Z=-0.53 PenetrationDepth:31.252 Actor:HoneyBadger_BP_C_2 Component:honeybadgerironsights BoneName:None (78 other events since notify) +[2023.08.15-22.45.08:831][843]LogCharacterMovement: FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=97.24 Y=558.76 Z=0.00 Location: X=-2916.98 Y=1024.40 Z=266.25 Normal: X=0.87 Y=-0.33 Z=-0.36 PenetrationDepth:41.523 Actor:HoneyBadger_BP_C_2 Component:honeybadgerironsights BoneName:None (28 other events since notify) +[2023.08.15-22.45.09:534][924]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.45.09:534][924]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.45.09:535][924]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-22.45.09:535][924]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.45.09:544][924]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-22.45.09:553][924]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.45.09:570][924]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-22.45.09:570][924]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.45.09:571][924]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.45.09:573][924]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.45.09:577][924]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2023.08.15-22.45.09:634][926]LogPlayLevel: Display: Destroying online subsystem :Context_49 +[2023.08.15-22.45.20:399][110]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-22.45.20:428][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2023.08.15-22.45.20:806][144]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP4A2933804660917FD2805A8B47F48062.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-22.45.20:818][144]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-22.45.20:818][144]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-22.45.24:889][595]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-22.45.24:893][595]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-22.45.24:893][595]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:45:24 PM) +[2023.08.15-22.45.24:923][595]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.45.24:946][595]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023068s) +[2023.08.15-22.45.24:947][595]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-22.45.24:947][595]LogPlayLevel: PIE: World Init took: (0.000727s) +[2023.08.15-22.45.24:947][595]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023908s) +[2023.08.15-22.45.24:965][595]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2023.08.15-22.45.24:966][595]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True +[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-22.45.24:966][595]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-22.45.24:967][595]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-22.45.24:967][595]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-22.45.24:967][595]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-22.45.24:967][595]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-22.45.24:969][595]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-22.45.24:969][595]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-22.45.24:975][595]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-22.45.24:976][595]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-22.45.24:976][595]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-22.45.24:976][595]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-22.45.24:976][595]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-22.45.24:976][595]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-22.45.24:976][595]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-22.45.24:977][595]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-22.45.24:977][595]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-22.45.24:977][595]LogInit: FAudioDevice initialized. +[2023.08.15-22.45.24:977][595]LogAudio: Display: Audio Device (ID: 28) registered with world 'TestingMap'. +[2023.08.15-22.45.24:981][595]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-22.45.24:988][595]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.45.24 +[2023.08.15-22.45.24:988][595]LogWorld: Bringing up level for play took: 0.006605 +[2023.08.15-22.45.24:988][595]LogOnline: OSS: Creating online subsystem instance for: :Context_50 +[2023.08.15-22.45.24:991][595]PIE: Server logged in +[2023.08.15-22.45.24:991][595]PIE: Play in editor total start time 0.099 seconds. +[2023.08.15-22.45.28:924][ 60]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.45.28:924][ 60]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.45.28:924][ 60]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-22.45.28:925][ 60]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.45.28:936][ 60]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-22.45.28:946][ 60]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.45.28:962][ 60]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-22.45.28:962][ 60]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.45.28:963][ 60]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.45.28:964][ 60]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.45.28:969][ 60]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2023.08.15-22.45.28:992][ 61]LogPlayLevel: Display: Destroying online subsystem :Context_50 +[2023.08.15-22.45.55:523][105]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-22.45.55:553][105]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms +[2023.08.15-22.45.55:972][145]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPDB0F0194404548BF23FDC780648914E7.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-22.45.55:983][145]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-22.45.55:983][145]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-22.46.05:312][ 63]LogActorFactory: Actor Factory created reddot2 +[2023.08.15-22.46.41:973][177]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-22.46.42:017][177]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms +[2023.08.15-22.46.42:505][227]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP2102F116455C3C2CB0D23493C667FC8D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-22.46.42:519][227]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-22.46.42:519][227]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-22.54.48:126][930]AssetReimport: New page: Outstanding source content changes 2:54:48 PM +[2023.08.15-22.54.48:127][930]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx] +[2023.08.15-22.54.48:131][930]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx +[2023.08.15-22.54.48:135][930]LogFbx: FBX Scene Loaded Succesfully +[2023.08.15-22.54.48:169][930]LogStaticMesh: Building static mesh reddot2... +[2023.08.15-22.54.48:187][930]LogStaticMesh: Built static mesh [0.02s] /Game/Weapons/Geometry/reddot2.reddot2 +[2023.08.15-22.54.48:195][930]LogEditorFactories: -- imported successfully +[2023.08.15-22.54.48:331][931]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/reddot2" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.uasset" SILENT=true +[2023.08.15-22.54.48:339][931]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/reddot2F4991D8A4C93538CF570BE8EBFC90B81.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.uasset' +[2023.08.15-22.54.48:450][932]AssetCheck: New page: Asset Save: reddot2 +[2023.08.15-22.54.48:450][932]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/reddot2.reddot2 +[2023.08.15-22.54.51:417][269]AssetReimport: Reimported asset reddot2 from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx. +[2023.08.15-22.55.01:807][274]LogTexture: Display: Building textures: pallet (OODLE_AutoDXT, 256X256) +[2023.08.15-22.55.01:807][274]LogMaterial: Display: Missing cached shadermap for BodyTex in PCD3D_SM5, Default, SM5 (DDC key hash: 49B21D4C7D4635BFFC689788174E72A04D39C19A), compiling. +[2023.08.15-22.55.01:827][274]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority +[2023.08.15-22.55.02:730][313]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.08.15-22.55.02:730][313]LogShaderCompilers: Display: Total job queries 140, among them cache hits 66 (47.14%) +[2023.08.15-22.55.02:730][313]LogShaderCompilers: Display: Tracking 39 distinct input hashes that result in 30 distinct outputs (76.92%) +[2023.08.15-22.55.02:730][313]LogShaderCompilers: Display: RAM used: 0.16 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% +[2023.08.15-22.55.02:730][313]LogShaderCompilers: Display: ================================================ +[2023.08.15-22.55.37:805][787]LogSlate: Window 'Save Asset As' being destroyed +[2023.08.15-22.55.40:897][143]LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms +[2023.08.15-22.55.40:898][143]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.050 +[2023.08.15-22.55.40:898][143]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Weapons/MainWeaponClass/HoneyBadger_BP] ([2] browsable assets)... +[2023.08.15-22.55.40:899][143]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/MainWeaponClass/HoneyBadger_BP] +[2023.08.15-22.55.40:904][143]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP_Auto383557BAD4D0544EC95F98AA2151F999C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Autosaves/Game/Weapons/MainWeaponClass/HoneyBadger_BP_Auto3.uasset' +[2023.08.15-22.55.40:904][143]LogFileHelpers: Auto-saving content packages took 0.006 +[2023.08.15-22.55.57:952][605]LogSlate: Window 'Save Asset As' being destroyed +[2023.08.15-22.56.01:427][939]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Textures/redDotTint.redDotTint +[2023.08.15-22.56.01:428][939]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 917095FD0346AEFBA9935C24A8E4F7D7FD863C7B), compiling. +[2023.08.15-22.56.01:434][939]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2023.08.15-22.56.01:555][939]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 2A395666E1B5696BB52EB6AB69CE16BD4B0F8AFA), compiling. +[2023.08.15-22.56.01:556][939]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 911394B296663CDB39F0DEE1F3FB392AC445A5D4), compiling. +[2023.08.15-22.56.01:571][939]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.56.01:589][939]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.01:593][939]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.02:072][973]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.56.02:462][ 7]MaterialEditorStats: Base pass shader: 117 instructions +[2023.08.15-22.56.02:462][ 7]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2023.08.15-22.56.02:462][ 7]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2023.08.15-22.56.02:462][ 7]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.56.05:567][345]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 5D6B6B312B5DB3D9EC40F9691CE140110126A20D), compiling. +[2023.08.15-22.56.05:573][345]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.56.05:597][346]MaterialEditorStats: Base pass shader: 117 instructions +[2023.08.15-22.56.05:597][346]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2023.08.15-22.56.05:597][346]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2023.08.15-22.56.05:597][346]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.56.07:030][512]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 41D8DBC6EA2204570493109F2A0ABD3901029C2A), compiling. +[2023.08.15-22.56.07:032][512]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: E09EB3126219F5EDE177C88A3844E6159CA3DCF6), compiling. +[2023.08.15-22.56.07:034][512]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 6DB75BC4AF804721EA33D8C4F7610A1B7969EA9B), compiling. +[2023.08.15-22.56.07:036][512]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.56.07:060][512]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.07:521][548]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2023.08.15-22.56.07:521][548]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-22.56.07:521][548]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.07:534][549]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.56.07:867][574]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2023.08.15-22.56.07:867][574]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.08:267][595]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.56.08:376][603]MaterialEditorStats: Base pass shader: 73 instructions +[2023.08.15-22.56.08:376][603]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions +[2023.08.15-22.56.08:376][603]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.56.08:376][603]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.56.11:181][928]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: DB058A224B46D85DCDD0C086EC71A559077DDDFF), compiling. +[2023.08.15-22.56.11:183][928]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 93F605C7FB6E0526C1E2035F2759E756D19577C9), compiling. +[2023.08.15-22.56.11:184][928]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.56.11:316][929]MaterialEditorStats: Base pass shader: 73 instructions +[2023.08.15-22.56.11:316][929]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions +[2023.08.15-22.56.11:316][929]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.56.11:317][929]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.56.11:321][929]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.11:334][930]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.56.11:334][930]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.56.11:334][930]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.15:106][375]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 0DCE92CFE3B2BFD5C145E1EC78C49A21FE200024), compiling. +[2023.08.15-22.56.15:107][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5AAA4D104FB8564302C8BEC541161017ADD4D190), compiling. +[2023.08.15-22.56.15:109][375]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.56.15:141][376]MaterialEditorStats: Base pass shader: 73 instructions +[2023.08.15-22.56.15:141][376]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions +[2023.08.15-22.56.15:141][376]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.56.15:141][376]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.56.17:734][678]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 4D198CE3870930D5A73EB00A8DC04C2F0241DB45), compiling. +[2023.08.15-22.56.17:735][678]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.56.17:788][679]MaterialEditorStats: Base pass shader: 73 instructions +[2023.08.15-22.56.17:788][679]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions +[2023.08.15-22.56.17:788][679]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.56.17:788][679]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.56.18:996][823]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 12CF1F251ACE7EDA242290C75F6CDBA5993A6A21), compiling. +[2023.08.15-22.56.18:998][823]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5C39D7DDCB7DFEE8D129EA0DD92E766EFE90C4BB), compiling. +[2023.08.15-22.56.18:999][823]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.56.19:037][824]MaterialEditorStats: Base pass shader: 73 instructions +[2023.08.15-22.56.19:037][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions +[2023.08.15-22.56.19:037][824]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.56.19:037][824]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.56.19:041][824]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.19:056][825]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.56.19:056][825]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.56.19:056][825]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.21:706][134]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: F146117562CCB9312E925DBED708EECA7C6865DF), compiling. +[2023.08.15-22.56.21:707][134]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4FBAF93DF66B4D8F90B44A063AD67553489B69A1), compiling. +[2023.08.15-22.56.21:709][134]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.56.21:725][134]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.22:158][160]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2023.08.15-22.56.22:158][160]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.22:171][161]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.56.22:188][162]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.56.22:188][162]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.22:469][182]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.56.22:469][182]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.22:826][202]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.56.23:381][260]MaterialEditorStats: Base pass shader: 73 instructions +[2023.08.15-22.56.23:381][260]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions +[2023.08.15-22.56.23:381][260]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.56.23:381][260]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.56.39:638][ 55]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 3AED80F5D3B30BB94886A7D93E6C6EC5EDDF615A), compiling. +[2023.08.15-22.56.39:639][ 55]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 555AB383058703778E5CC85A0F7DD3FF57368490), compiling. +[2023.08.15-22.56.39:640][ 55]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 944EC14FE8003EF0E58A07EB3915FA956C0F5B6E), compiling. +[2023.08.15-22.56.39:641][ 55]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 749D1DAD6FD6F7389B149E974887CDF1786EC691), compiling. +[2023.08.15-22.56.39:642][ 55]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F8ECEC5B314948F9E2818F688A12794F084F0D2B), compiling. +[2023.08.15-22.56.39:643][ 55]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: A448CDDE631B26058C463E4ED460361D94217838), compiling. +[2023.08.15-22.56.39:643][ 55]LogSlate: Window 'Color Picker' being destroyed +[2023.08.15-22.56.39:648][ 55]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.56.39:664][ 55]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.39:680][ 57]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.40:109][ 87]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-22.56.40:109][ 87]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.40:123][ 88]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2023.08.15-22.56.40:123][ 88]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.56.40:123][ 88]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.56.40:478][111]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2023.08.15-22.56.40:478][111]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-22.56.40:478][111]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.40:729][128]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2023.08.15-22.56.40:729][128]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.40:931][141]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.56.41:054][152]MaterialEditorStats: Base pass shader: 73 instructions +[2023.08.15-22.56.41:054][152]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions +[2023.08.15-22.56.41:054][152]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.56.41:054][152]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.56.45:497][675]LogMaterialEditor: Saving and Compiling material redDotTint +[2023.08.15-22.56.47:150][675]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: BA436272F8211C800FA6AE1546615BB3B66E4673), compiling. +[2023.08.15-22.56.47:167][675]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 3F181E885EEE33FED657792BCBD0934972CF177A), compiling. +[2023.08.15-22.56.47:234][675]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 +[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.56.47:256][675]LogUObjectHash: Compacting FUObjectHashTables data took 3.73ms +[2023.08.15-22.56.47:508][675]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2023.08.15-22.56.47:887][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true +[2023.08.15-22.56.47:890][675]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTintADB73FDE4ECD07CD79B41BA031E0A6DF.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' +[2023.08.15-22.56.47:900][675]AssetCheck: New page: Asset Save: redDotTint +[2023.08.15-22.56.47:900][675]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint +[2023.08.15-22.56.49:922][891]LogSlate: Window 'redDotTint' being destroyed +[2023.08.15-22.56.52:324][169]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-22.56.52:328][169]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-22.56.52:328][169]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:56:52 PM) +[2023.08.15-22.56.52:353][169]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.56.52:384][169]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030139s) +[2023.08.15-22.56.52:384][169]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-22.56.52:384][169]LogPlayLevel: PIE: World Init took: (0.000786s) +[2023.08.15-22.56.52:384][169]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.031061s) +[2023.08.15-22.56.52:405][169]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms +[2023.08.15-22.56.52:407][169]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True +[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-22.56.52:407][169]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-22.56.52:407][169]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-22.56.52:407][169]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-22.56.52:407][169]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-22.56.52:410][169]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-22.56.52:410][169]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-22.56.52:417][169]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-22.56.52:418][169]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-22.56.52:418][169]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-22.56.52:418][169]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-22.56.52:418][169]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-22.56.52:418][169]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-22.56.52:418][169]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-22.56.52:419][169]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-22.56.52:419][169]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-22.56.52:419][169]LogInit: FAudioDevice initialized. +[2023.08.15-22.56.52:419][169]LogAudio: Display: Audio Device (ID: 29) registered with world 'TestingMap'. +[2023.08.15-22.56.52:423][169]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-22.56.52:430][169]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.56.52 +[2023.08.15-22.56.52:430][169]LogWorld: Bringing up level for play took: 0.006955 +[2023.08.15-22.56.52:430][169]LogOnline: OSS: Creating online subsystem instance for: :Context_52 +[2023.08.15-22.56.52:434][169]PIE: Server logged in +[2023.08.15-22.56.52:435][169]PIE: Play in editor total start time 0.107 seconds. +[2023.08.15-22.56.53:801][330]LogCharacterMovement: FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=34.09 Y=-1.74 Z=0.00 Location: X=-3538.50 Y=1259.49 Z=266.89 Normal: X=-0.65 Y=0.03 Z=-0.76 PenetrationDepth:27.323 Actor:HoneyBadger_BP_C_1 Component:reddot2 BoneName:None (0 other events since notify) +[2023.08.15-22.56.54:800][450]LogCharacterMovement: FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=323.85 Y=-16.56 Z=0.00 Location: X=-3537.69 Y=1259.44 Z=266.19 Normal: X=-0.86 Y=-0.11 Z=-0.51 PenetrationDepth:23.889 Actor:HoneyBadger_BP_C_1 Component:reddot2 BoneName:None (107 other events since notify) +[2023.08.15-22.56.56:253][620]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.56.56:253][620]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.56.56:254][620]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-22.56.56:254][620]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.56.56:260][620]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-22.56.56:271][620]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.56.56:289][620]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.56.56:290][620]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.56.56:291][620]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.56.56:298][620]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2023.08.15-22.56.56:321][621]LogPlayLevel: Display: Destroying online subsystem :Context_52 +[2023.08.15-22.57.09:775][ 46]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-22.57.09:811][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2023.08.15-22.57.10:360][100]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP1DD9A0BC4F2A21179F35B6A35832DDE6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-22.57.10:371][100]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-22.57.10:371][100]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-22.57.15:300][674]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 0B139EFB5DCE1062B2BB321C597D8817E0C70B13), compiling. +[2023.08.15-22.57.15:301][674]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.57.15:332][675]MaterialEditorStats: Base pass shader: 73 instructions +[2023.08.15-22.57.15:332][675]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions +[2023.08.15-22.57.15:332][675]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.57.15:332][675]MaterialEditorStats: Texture samplers: 4/16 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+[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.57.18:375][ 31]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2023.08.15-22.57.18:375][ 31]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.18:387][ 32]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.57.18:455][ 40]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.57.18:455][ 40]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.18:652][ 62]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.57.18:652][ 62]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.19:068][108]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.57.19:224][126]MaterialEditorStats: Base pass shader: 77 instructions +[2023.08.15-22.57.19:224][126]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 98 instructions +[2023.08.15-22.57.19:224][126]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.57.19:224][126]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.57.22:091][470]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 790F1695E7DBD89875BDD9A954CB2FFCEFBD5B8C), compiling. +[2023.08.15-22.57.22:092][470]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 2A63AAD91690067B044192ADCAD457BAA665A4FD), compiling. +[2023.08.15-22.57.22:094][470]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.57.22:108][470]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.57.22:548][520]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2023.08.15-22.57.22:548][520]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.22:560][521]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.57.22:570][522]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.57.22:570][522]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.22:868][557]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.57.22:868][557]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority 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priority +[2023.08.15-22.57.24:284][724]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.57.24:284][724]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.57.24:284][724]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.57.24:284][724]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.57.24:715][774]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2023.08.15-22.57.24:715][774]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.24:726][775]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.57.24:726][775]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.24:726][775]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.57.25:027][810]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.57.25:027][810]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.25:354][847]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.57.25:532][868]MaterialEditorStats: Base pass shader: 77 instructions +[2023.08.15-22.57.25:532][868]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 98 instructions +[2023.08.15-22.57.25:532][868]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.57.25:532][868]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.57.26:410][965]LogMaterialEditor: Saving and Compiling material redDotTint +[2023.08.15-22.57.26:631][965]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: A21D2417B48A94C365E85EDD99F820A6459BB0E6), compiling. +[2023.08.15-22.57.26:651][965]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: A92303DD763BF5F76BADB3DB9F76A5480A9CC704), compiling. +[2023.08.15-22.57.26:717][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 +[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.26:735][965]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms +[2023.08.15-22.57.26:983][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2023.08.15-22.57.27:322][965]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true +[2023.08.15-22.57.27:326][965]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTint67D7DD744C604601942381A6851E08B3.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' +[2023.08.15-22.57.27:335][965]AssetCheck: New page: Asset Save: redDotTint +[2023.08.15-22.57.27:335][965]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint +[2023.08.15-22.57.36:593][ 58]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 84870743F107C141DF44FCB04FB2901F64AFE4B8), compiling. +[2023.08.15-22.57.36:595][ 58]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: AF68E53FF2319D91CBFF0CE667E14560DE0D86AD), compiling. +[2023.08.15-22.57.36:596][ 58]LogSlate: Window 'Color Picker' being destroyed +[2023.08.15-22.57.36:599][ 58]MaterialEditorStats: Texture samplers: 0/16 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Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.57.39:160][355]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2023.08.15-22.57.39:160][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.39:161][355]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.57.39:172][356]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.57.39:172][356]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.39:550][400]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.57.39:550][400]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.39:810][429]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 848F7CBD83FDCCA62BC59534AFA2D014C6E803B4), compiling. +[2023.08.15-22.57.39:811][429]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8B99AB5490B5A4FF12515E1F7D972A374EA0D32A), compiling. +[2023.08.15-22.57.39:813][429]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.57.39:856][430]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.57.39:859][430]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.57.39:872][431]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.57.39:872][431]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2023.08.15-22.57.39:872][431]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.57.40:007][444]MaterialEditorStats: Base pass shader: 77 instructions +[2023.08.15-22.57.40:007][444]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 98 instructions +[2023.08.15-22.57.40:007][444]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.57.40:007][444]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.57.41:728][648]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 3BF956F350F6ACF4C1CE99E35D774274F94B94D7), compiling. +[2023.08.15-22.57.41:729][648]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 93EDF92AEFD28FFB1159E6B5F9F8E92DA38A226E), compiling. +[2023.08.15-22.57.41:732][648]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.57.41:780][649]MaterialEditorStats: Base pass shader: 77 instructions +[2023.08.15-22.57.41:781][649]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 98 instructions +[2023.08.15-22.57.41:781][649]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.57.41:781][649]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.57.47:577][326]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 3A985965A5BFC8AA58E8B07588EB084B8431C002), compiling. +[2023.08.15-22.57.47:578][326]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 45B3A0425A6888D54379DB849AEC9D4042AE7135), compiling. +[2023.08.15-22.57.47:579][326]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D4E009E94D19B7CD75E7FF706840DC2414B43181), compiling. +[2023.08.15-22.57.47:580][326]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 27C1B2D9C3896D1C772421130C449DB0A6C207F7), compiling. +[2023.08.15-22.57.47:581][326]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BB882C983A069525EB7521877CE199C638DE0E4D), compiling. +[2023.08.15-22.57.47:583][326]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: C7473774AFD5E74BA7A1BF2D6A296F1485E6EC57), compiling. +[2023.08.15-22.57.47:583][326]LogSlate: Window 'Color Picker' being destroyed +[2023.08.15-22.57.47:587][326]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.57.47:600][326]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 23 +[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 20 +[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 +[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 14 +[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11 +[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Started 23 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.57.47:610][328]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.57.48:587][437]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2023.08.15-22.57.48:587][437]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.57.48:599][438]MaterialEditorStats: Texture samplers: 1/16 +[2023.08.15-22.57.48:660][445]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2023.08.15-22.57.48:660][445]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.57.48:672][446]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.57.48:686][447]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.57.49:125][499]MaterialEditorStats: Base pass shader: 78 instructions +[2023.08.15-22.57.49:125][499]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions +[2023.08.15-22.57.49:125][499]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.57.49:125][499]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.00:785][882]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: E73776DB52B73A795CF3D60E3E4827CCA4180E72), compiling. +[2023.08.15-22.58.00:786][882]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1CCA9C34B70351A6A622EFD515B1C908F1223771), compiling. +[2023.08.15-22.58.00:787][882]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 89C472B947A0CFD938DD6B02C8DDE4515481D089), compiling. +[2023.08.15-22.58.00:788][882]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: E498FE5163BEBB9646ACF5D505F5975156DB3D94), compiling. +[2023.08.15-22.58.00:789][882]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D610D7859B2C54C346C07C0D94922FCFC71A96DB), compiling. +[2023.08.15-22.58.00:790][882]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 9E4814A3E780ADA0AE51BFA4644CF1CD98F812C2), compiling. +[2023.08.15-22.58.00:791][882]LogSlate: Window 'Color Picker' being destroyed +[2023.08.15-22.58.00:795][882]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.58.00:809][882]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.00:818][884]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.01:347][944]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-22.58.01:347][944]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.01:358][945]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2023.08.15-22.58.01:358][945]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.01:359][945]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.58.01:682][983]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2023.08.15-22.58.01:682][983]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.01:755][991]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-22.58.01:755][991]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.01:798][995]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2023.08.15-22.58.01:798][995]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.02:028][ 19]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.02:272][ 48]MaterialEditorStats: Base pass shader: 78 instructions +[2023.08.15-22.58.02:272][ 48]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions +[2023.08.15-22.58.02:272][ 48]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.58.02:272][ 48]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.04:300][290]LogMaterialEditor: Saving and Compiling material redDotTint +[2023.08.15-22.58.04:519][290]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 9B0671768C864AF84545A1C29A76A4C0F52AFD70), compiling. +[2023.08.15-22.58.04:535][290]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 2A30166B762B6828E6DFF2F08C6C5AC83A3731CC), compiling. +[2023.08.15-22.58.04:565][290]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Total job queries 762, among them cache hits 409 (53.67%) +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Tracking 301 distinct input hashes that result in 116 distinct outputs (38.54%) +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: RAM used: 0.57 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.02% +[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: ================================================ +[2023.08.15-22.58.04:815][290]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2023.08.15-22.58.05:195][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true +[2023.08.15-22.58.05:199][290]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTint384CD49741DCA6CE3AF7EABB24F8FF63.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' +[2023.08.15-22.58.05:208][290]AssetCheck: New page: Asset Save: redDotTint +[2023.08.15-22.58.05:208][290]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint +[2023.08.15-22.58.09:870][830]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-22.58.09:874][830]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-22.58.09:874][830]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:58:09 PM) +[2023.08.15-22.58.09:923][830]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.58.09:946][830]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023010s) +[2023.08.15-22.58.09:947][830]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-22.58.09:947][830]LogPlayLevel: PIE: World Init took: (0.000768s) +[2023.08.15-22.58.09:947][830]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023890s) +[2023.08.15-22.58.09:967][830]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2023.08.15-22.58.09:969][830]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True +[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-22.58.09:969][830]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-22.58.09:969][830]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-22.58.09:969][830]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-22.58.09:969][830]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-22.58.09:971][830]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-22.58.09:971][830]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-22.58.09:978][830]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-22.58.09:979][830]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-22.58.09:979][830]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-22.58.09:979][830]LogInit: FAudioDevice initialized. +[2023.08.15-22.58.09:979][830]LogAudio: Display: Audio Device (ID: 30) registered with world 'TestingMap'. +[2023.08.15-22.58.09:984][830]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-22.58.09:991][830]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.58.09 +[2023.08.15-22.58.09:991][830]LogWorld: Bringing up level for play took: 0.006932 +[2023.08.15-22.58.09:991][830]LogOnline: OSS: Creating online subsystem instance for: :Context_53 +[2023.08.15-22.58.09:994][830]PIE: Server logged in +[2023.08.15-22.58.09:995][830]PIE: Play in editor total start time 0.12 seconds. +[2023.08.15-22.58.14:903][405]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.58.14:903][405]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.58.14:904][405]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-22.58.14:904][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.58.14:915][405]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-22.58.14:926][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.58.14:944][405]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.58.14:945][405]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.58.14:945][405]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.58.14:952][405]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2023.08.15-22.58.14:975][406]LogPlayLevel: Display: Destroying online subsystem :Context_53 +[2023.08.15-22.58.26:477][757]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: F7CECDE31EE592EF0BEC4E8B22ACADB4C921D6A8), compiling. +[2023.08.15-22.58.26:478][757]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F67BACA8F8D41258F804AF5501A0BF2A3765E067), compiling. +[2023.08.15-22.58.26:479][757]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C04FBB48F7A03EF0DA7F1E24E92922732B291D84), compiling. +[2023.08.15-22.58.26:480][757]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 7F3CAB40D74D2C62456B55C79205CDEDF8EE140D), compiling. +[2023.08.15-22.58.26:481][757]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D88E4EB608D2D0EC3A0E2A16BD3A02D7703FC2C5), compiling. +[2023.08.15-22.58.26:482][757]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 9E3A78734AA3443E63E090B27F94FF72524DAB3E), compiling. +[2023.08.15-22.58.26:483][757]LogSlate: Window 'Color Picker' being destroyed +[2023.08.15-22.58.26:487][757]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.58.26:502][757]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.26:512][759]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.27:122][829]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-22.58.27:123][829]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.27:133][830]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.58.27:409][861]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2023.08.15-22.58.27:409][861]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.27:557][877]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2023.08.15-22.58.27:557][877]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.27:686][891]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-22.58.27:686][891]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2023.08.15-22.58.27:687][891]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.27:841][907]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.28:136][942]MaterialEditorStats: Base pass shader: 78 instructions +[2023.08.15-22.58.28:136][942]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions +[2023.08.15-22.58.28:136][942]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.58.28:136][942]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.31:793][370]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 023FC7BA0DBD45532C70B9DC21D36DD9B50157B5), compiling. +[2023.08.15-22.58.31:794][370]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 3826ECFE91270742C91B7A8812DB1AF26B10F09B), compiling. +[2023.08.15-22.58.31:795][370]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: ED699F9073553AABE4ACB71E692D12C0196C96CE), compiling. +[2023.08.15-22.58.31:797][370]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 8E2CDA1649391E6C803A98ED7147FA03D40D8E34), compiling. +[2023.08.15-22.58.31:798][370]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 168BE5A31E6396916E9559535BB79D889F00C3E3), compiling. +[2023.08.15-22.58.31:799][370]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 396D962737B21E9EE80EC0E798DB9661A9DBB20F), compiling. +[2023.08.15-22.58.31:799][370]LogSlate: Window 'Color Picker' being destroyed +[2023.08.15-22.58.31:803][370]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.58.31:817][370]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.58.31:823][372]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 18 +[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 +[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 12 +[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.32:169][411]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 9 +[2023.08.15-22.58.32:170][411]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.32:239][419]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 +[2023.08.15-22.58.32:239][419]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2023.08.15-22.58.32:239][419]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.32:250][420]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.58.32:277][423]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2023.08.15-22.58.32:277][423]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.32:416][439]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2023.08.15-22.58.32:416][439]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.32:678][469]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2023.08.15-22.58.32:678][469]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.32:688][470]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2023.08.15-22.58.32:688][470]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.32:831][486]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2023.08.15-22.58.32:831][486]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.33:119][519]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.33:186][527]MaterialEditorStats: Base pass shader: 78 instructions +[2023.08.15-22.58.33:186][527]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions +[2023.08.15-22.58.33:186][527]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.58.33:186][527]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.38:886][207]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: B2E7FD04613282F4198C99E246D9401EAC3FAFB5), compiling. +[2023.08.15-22.58.38:887][207]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D7D3D7C5DCB57B8ABBDFEF3ADE5F473E8AFDBB98), compiling. +[2023.08.15-22.58.38:889][207]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.58.38:904][207]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.39:331][252]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2023.08.15-22.58.39:331][252]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.39:342][253]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.58.39:359][255]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.58.39:359][255]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.39:650][288]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.58.39:650][288]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.40:064][334]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.40:201][345]MaterialEditorStats: Base pass shader: 79 instructions +[2023.08.15-22.58.40:201][345]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 100 instructions +[2023.08.15-22.58.40:201][345]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.58.40:201][345]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.41:377][479]LogMaterialEditor: Saving and Compiling material redDotTint +[2023.08.15-22.58.41:595][479]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 9CF2C693D034C62264596D44EAAE7D53E1080C90), compiling. +[2023.08.15-22.58.41:618][479]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 1222DDEE5E3FBE28286EE1B56C7AFD9CEF651351), compiling. +[2023.08.15-22.58.41:647][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.42:004][479]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2023.08.15-22.58.42:211][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true +[2023.08.15-22.58.42:214][479]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTint13510A514BD1BE66B5494D860521963A.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' +[2023.08.15-22.58.42:225][479]AssetCheck: New page: Asset Save: redDotTint +[2023.08.15-22.58.42:226][479]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint +[2023.08.15-22.58.45:434][862]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: F6EEBCF31465B7D3902DFA0FE7C10E5CAEB8F4BA), compiling. +[2023.08.15-22.58.45:436][862]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: C472F03A373645B82F7E35D494D92FEC07879F3A), compiling. +[2023.08.15-22.58.45:437][862]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.58.45:451][862]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.58.45:896][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2023.08.15-22.58.45:896][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.45:907][914]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.58.45:910][914]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.58.45:910][914]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.46:306][960]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.58.46:306][960]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.46:635][993]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.46:703][ 1]MaterialEditorStats: Base pass shader: 79 instructions +[2023.08.15-22.58.46:703][ 1]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 100 instructions +[2023.08.15-22.58.46:703][ 1]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.58.46:703][ 1]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.58.47:641][112]LogMaterialEditor: Saving and Compiling material redDotTint +[2023.08.15-22.58.47:860][112]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 27BDA1897E16DCD4C32ED503702567C3A6E5BE75), compiling. +[2023.08.15-22.58.47:884][112]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 0A14778E349449D1459C062A4DD187278C302455), compiling. +[2023.08.15-22.58.47:913][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 +[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.58.48:164][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2023.08.15-22.58.48:570][112]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true +[2023.08.15-22.58.48:573][112]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTint3B4A7180431C464EC2C6E398EA110F2C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' +[2023.08.15-22.58.48:584][112]AssetCheck: New page: Asset Save: redDotTint +[2023.08.15-22.58.48:584][112]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint +[2023.08.15-22.58.50:010][280]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-22.58.50:014][280]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-22.58.50:014][280]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:58:50 PM) +[2023.08.15-22.58.50:043][280]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.58.50:066][280]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023084s) +[2023.08.15-22.58.50:067][280]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-22.58.50:067][280]LogPlayLevel: PIE: World Init took: (0.000785s) +[2023.08.15-22.58.50:067][280]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023999s) +[2023.08.15-22.58.50:087][280]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2023.08.15-22.58.50:089][280]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True +[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-22.58.50:089][280]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-22.58.50:089][280]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-22.58.50:089][280]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-22.58.50:089][280]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-22.58.50:091][280]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-22.58.50:091][280]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-22.58.50:097][280]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-22.58.50:099][280]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-22.58.50:099][280]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-22.58.50:099][280]LogInit: FAudioDevice initialized. +[2023.08.15-22.58.50:099][280]LogAudio: Display: Audio Device (ID: 31) registered with world 'TestingMap'. +[2023.08.15-22.58.50:104][280]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-22.58.50:111][280]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.58.50 +[2023.08.15-22.58.50:111][280]LogWorld: Bringing up level for play took: 0.006983 +[2023.08.15-22.58.50:111][280]LogOnline: OSS: Creating online subsystem instance for: :Context_54 +[2023.08.15-22.58.50:115][280]PIE: Server logged in +[2023.08.15-22.58.50:116][280]PIE: Play in editor total start time 0.102 seconds. +[2023.08.15-22.58.54:304][775]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.58.54:304][775]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-22.58.54:304][775]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-22.58.54:305][775]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.58.54:311][775]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-22.58.54:321][775]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-22.58.54:339][775]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-22.58.54:340][775]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.58.54:341][775]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-22.58.54:348][775]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms +[2023.08.15-22.58.54:370][776]LogPlayLevel: Display: Destroying online subsystem :Context_54 +[2023.08.15-22.59.05:660][947]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Textures/redDot.redDot +[2023.08.15-22.59.05:661][947]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 8BA52735E8C27DD0909937C06A1E0B781970595C), compiling. +[2023.08.15-22.59.05:666][947]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2023.08.15-22.59.05:712][947]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 2A9044F5B116F75CD9235BF0BB5EB1BB3FCF6091), compiling. +[2023.08.15-22.59.05:713][947]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 310A1B4FDE6F6E6BFFAF285405E0A35240785D37), compiling. +[2023.08.15-22.59.05:727][947]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.59.05:745][947]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.59.05:748][947]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.59.05:748][947]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.59.05:748][947]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.59.05:750][947]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2023.08.15-22.59.05:751][947]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2023.08.15-22.59.05:751][947]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2023.08.15-22.59.05:751][947]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2023.08.15-22.59.05:751][947]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2023.08.15-22.59.05:751][947]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.59.06:122][987]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.59.06:421][ 22]MaterialEditorStats: Base pass shader: 117 instructions +[2023.08.15-22.59.06:421][ 22]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2023.08.15-22.59.06:421][ 22]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2023.08.15-22.59.06:421][ 22]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.59.15:228][964]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Weapons/Geometry/Scope.Scope +[2023.08.15-22.59.15:230][964]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 43CFE44F27B01E57E337F774CD2274EE006BE8F5), compiling. +[2023.08.15-22.59.15:281][964]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 2D8E9DB2755299B75A1B61F37DE21A44A02BA366), compiling. +[2023.08.15-22.59.15:283][964]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 2E0968B6DF5FBCA288127009B96D69259634D6FA), compiling. +[2023.08.15-22.59.15:284][964]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DB1588439696D170C37B496FFD8DEA668F267C0B), compiling. +[2023.08.15-22.59.15:285][964]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2CD8781D06AE37F6A20D52BF1F56F857BD980EE2), compiling. +[2023.08.15-22.59.15:299][964]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.59.15:299][964]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-22.59.15:299][964]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-22.59.15:340][965]MaterialEditorStats: Base pass shader without light map: 53 instructions +[2023.08.15-22.59.15:340][965]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-22.59.15:340][965]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.59.15:340][965]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-22.59.15:340][965]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-22.59.28:535][522]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 7922FAB2F8EB125E5F7F65777B3C01CC4F687042), compiling. +[2023.08.15-22.59.28:539][522]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.59.28:557][523]MaterialEditorStats: Base pass shader: 117 instructions +[2023.08.15-22.59.28:557][523]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2023.08.15-22.59.28:557][523]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2023.08.15-22.59.28:557][523]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.59.29:818][669]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 9B2B43CF5EBEBF7D896CC0E6E8667548AF1CA6FC), compiling. +[2023.08.15-22.59.29:820][669]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 0B4BA5308C5EB36E52C6A785C55DB87ACA77BBD7), compiling. +[2023.08.15-22.59.29:821][669]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 55B011EEAA098BD508EDC87962B0584F1C3D693F), compiling. +[2023.08.15-22.59.29:825][669]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.59.29:838][669]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.59.30:262][717]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 12FAE7188CBE18BEAD357A94D72DDA67282ECACD), compiling. +[2023.08.15-22.59.30:294][717]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2023.08.15-22.59.30:381][727]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2023.08.15-22.59.30:381][727]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.59.30:382][727]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.59.30:441][734]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.59.30:441][734]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.59.30:703][761]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.59.30:703][761]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.59.31:217][820]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.59.31:232][822]MaterialEditorStats: Base pass shader: 73 instructions +[2023.08.15-22.59.31:232][822]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions +[2023.08.15-22.59.31:232][822]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.59.31:232][822]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.59.32:034][918]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: B0D11F37C72202026E7BEDF4B4A2E4D007CEE345), compiling. +[2023.08.15-22.59.32:039][918]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 065A7BD9880D166446CBCA3E55EF363B3C5C05B6), compiling. +[2023.08.15-22.59.32:040][918]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: A55A089FA991E66E8869C3CF04D2499D8F4DA377), compiling. +[2023.08.15-22.59.32:043][918]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-22.59.32:050][918]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 +[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-22.59.32:232][937]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2023.08.15-22.59.32:232][937]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.59.32:427][959]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-22.59.32:620][982]MaterialEditorStats: Base pass shader without light map: 48 instructions +[2023.08.15-22.59.32:620][982]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-22.59.32:620][982]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-22.59.33:191][ 49]LogMaterialEditor: Saving and Compiling material redDot +[2023.08.15-22.59.33:409][ 49]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: F354F828F6FB86A87C14255E916BA7586D8058CA), compiling. +[2023.08.15-22.59.33:435][ 49]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 43E21708BA180C32538F32854F50596DA68E67A7), compiling. +[2023.08.15-22.59.33:465][ 49]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2023.08.15-22.59.33:470][ 49]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2023.08.15-22.59.33:470][ 49]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-22.59.33:470][ 49]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2023.08.15-22.59.33:470][ 49]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-22.59.33:472][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2023.08.15-22.59.33:603][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2023.08.15-22.59.33:634][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDot" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDot.uasset" SILENT=true +[2023.08.15-22.59.33:637][ 49]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotBC1F8BF84116CF3AC39D0294B867A7CB.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDot.uasset' +[2023.08.15-22.59.33:651][ 49]AssetCheck: New page: Asset Save: redDot +[2023.08.15-22.59.33:651][ 49]LogContentValidation: Display: Validating Material /Game/Textures/redDot.redDot +[2023.08.15-23.00.20:914][808]LogSlate: Window 'Save Asset As' being destroyed +[2023.08.15-23.00.48:118][986]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.00.48:185][986]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms +[2023.08.15-23.00.48:609][ 25]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPF2762347458E218BBBCFE2A4F0555A68.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.00.48:621][ 25]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.00.48:621][ 25]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.01.06:103][892]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 5E391A5ABFB698D9F2CE14DE410538448142181D), compiling. +[2023.08.15-23.01.06:104][892]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0B2C190D787A2B9ABFF1F4D3AEDDE159FEB44985), compiling. +[2023.08.15-23.01.06:105][892]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3F1F881049ACF6072BB135C32FEED3977C123B7B), compiling. +[2023.08.15-23.01.06:112][892]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-23.01.06:123][892]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.08.15-23.01.06:123][892]LogShaderCompilers: Display: Total job queries 1107, among them cache hits 562 (50.77%) +[2023.08.15-23.01.06:123][892]LogShaderCompilers: Display: Tracking 469 distinct input hashes that result in 174 distinct outputs (37.10%) +[2023.08.15-23.01.06:123][892]LogShaderCompilers: Display: RAM used: 0.82 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.02% +[2023.08.15-23.01.06:123][892]LogShaderCompilers: Display: ================================================ +[2023.08.15-23.01.06:135][893]MaterialEditorStats: Base pass shader without light map: 48 instructions +[2023.08.15-23.01.06:135][893]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-23.01.06:135][893]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-23.01.08:853][209]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 1FF027B3C0411712708D98362772EFC636B246EF), compiling. +[2023.08.15-23.01.08:854][209]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D89AA2C3C848754CB68947584F35952D63370BD), compiling. +[2023.08.15-23.01.08:856][209]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-23.01.08:856][209]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.01.08:856][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.01.08:864][209]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 +[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-23.01.09:164][239]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2023.08.15-23.01.09:164][239]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.01.09:397][264]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-23.01.09:397][264]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.01.09:397][264]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.01.09:580][286]MaterialEditorStats: Base pass shader without light map: 50 instructions +[2023.08.15-23.01.09:580][286]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-23.01.09:580][286]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-23.01.09:580][286]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.01.09:580][286]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/EngineSky/VolumetricClouds/m_SimpleVolumetricCloud.m_SimpleVolumetricCloud:MaterialExpressionTextureSample_2 +[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/VREditor/TransformGizmo/TransformGizmoMaterial.TransformGizmoMaterial:MaterialExpressionTextureSample_2 +[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial.FloorPlaneMaterial:MaterialExpressionTextureSample_2 +[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /OculusVR/Materials/OculusMR_ChromaKey.OculusMR_ChromaKey:MaterialExpressionTextureSample_2 +[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/EditorMaterials/Tick_Mat.Tick_Mat:MaterialExpressionTextureSample_2 +[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Game/Weapons/Geometry/Scope.Scope:MaterialExpressionTextureSample_2 +[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/EditorMaterials/PersonaFloorMat.PersonaFloorMat:MaterialExpressionTextureSample_2 +[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/Transient.Scope:MaterialExpressionTextureSample_2 +[2023.08.15-23.01.22:216][770]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2) from referencer (MaterialExpressionLinearInterpolate /Engine/Transient.redDot:MaterialGraph_0.MaterialGraphNode_0.MaterialExpressionLinearInterpolate_0). Import failed... +[2023.08.15-23.01.22:216][770]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionTextureSample'"MaterialExpressionTextureSample_2"',Mask=1,MaskR=1,MaskG=1,MaskB=1)' +[2023.08.15-23.01.22:217][770]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: DEF2F868E94C9A776FC302B61F363911B7BA7AC6), compiling. +[2023.08.15-23.01.22:219][770]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-23.01.22:219][770]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.01.22:219][770]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.01.22:238][771]MaterialEditorStats: Base pass shader without light map: 50 instructions +[2023.08.15-23.01.22:238][771]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-23.01.22:238][771]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-23.01.22:238][771]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.01.22:238][771]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.01.24:229][ 7]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 59381F0588E3936F67E00A08E707C1A7E041E78E), compiling. +[2023.08.15-23.01.24:230][ 7]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DB9E23DCFD833B19810F77916F59D8B1C1696569), compiling. +[2023.08.15-23.01.24:232][ 7]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-23.01.24:232][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.01.24:232][ 7]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.01.24:248][ 8]MaterialEditorStats: Base pass shader without light map: 50 instructions +[2023.08.15-23.01.24:248][ 8]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-23.01.24:248][ 8]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-23.01.24:248][ 8]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.01.24:248][ 8]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.01.26:504][274]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 526B9E5C55D7B403ED0BAC84C118DEEB7B726D58), compiling. +[2023.08.15-23.01.26:506][274]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-23.01.26:506][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.01.26:506][274]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.01.26:513][274]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 +[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-23.01.26:707][293]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2023.08.15-23.01.26:707][293]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.01.26:930][316]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-23.01.26:930][316]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.01.26:930][316]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.01.27:150][341]MaterialEditorStats: Base pass shader without light map: 52 instructions +[2023.08.15-23.01.27:150][341]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-23.01.27:150][341]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-23.01.27:150][341]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.01.27:150][341]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.02.58:846][436]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Weapons/Geometry/New_Piskel-1_png-1_png__1_-1_png.New_Piskel-1_png-1_png__1_-1_png +[2023.08.15-23.03.51:169][741]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 D:/Ex2Github/Ex2/Content/Textures/redDotTexture.png) +[2023.08.15-23.03.51:170][741]LogTexture: Display: Building textures: redDotTexture (OODLE_AutoDXT, 128X128) +[2023.08.15-23.03.52:593][869]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Weapons/Geometry/redDotTexture.redDotTexture +[2023.08.15-23.03.54:577][ 92]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/redDotTexture" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/redDotTexture.uasset" SILENT=true +[2023.08.15-23.03.54:578][ 92]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTextureA73B506D45495DCAD936B98ABEEC576E.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/redDotTexture.uasset' +[2023.08.15-23.03.54:591][ 92]AssetCheck: New page: Asset Save: redDotTexture +[2023.08.15-23.03.54:591][ 92]LogContentValidation: Display: Validating Texture2D /Game/Weapons/Geometry/redDotTexture.redDotTexture +[2023.08.15-23.04.02:734][990]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 89D554AAB7E70DA24161418F8BDBDC243B8B4D8E), compiling. +[2023.08.15-23.04.02:735][990]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B902F96239D027C0994BF5B22F1FF62517E283E0), compiling. +[2023.08.15-23.04.02:736][990]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 340666329C45C3C17478255603FFB3A9879D1114), compiling. +[2023.08.15-23.04.02:736][990]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0B799B2CBC9DCE09DD5D607FFD4D92D277185E96), compiling. +[2023.08.15-23.04.02:739][990]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-23.04.02:739][990]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.04.02:739][990]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.04.02:763][991]MaterialEditorStats: Base pass shader without light map: 52 instructions +[2023.08.15-23.04.02:763][991]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-23.04.02:763][991]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-23.04.02:763][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2023.08.15-23.04.02:763][991]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.04.02:767][991]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2023.08.15-23.04.02:786][992]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-23.04.02:786][992]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-23.04.02:786][992]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-23.04.05:095][265]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: A878B157D0EF7B07C63B0AD56D9AD373DFC301C4), compiling. +[2023.08.15-23.04.05:096][265]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F8BC7A52B4DE6AB00C5F12539D461F80B05D22BC), compiling. +[2023.08.15-23.04.05:098][265]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-23.04.05:098][265]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-23.04.05:098][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.04.05:105][265]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 +[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-23.04.05:411][296]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2023.08.15-23.04.05:411][296]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.05:515][307]MaterialEditorStats: Texture samplers: 3/16 +[2023.08.15-23.04.05:515][307]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-23.04.05:515][307]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.04.05:776][337]MaterialEditorStats: Base pass shader without light map: 53 instructions +[2023.08.15-23.04.05:776][337]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-23.04.05:776][337]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-23.04.05:776][337]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-23.04.05:776][337]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.04.06:703][447]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: AAE00B68D458A5AE499FAA1363DF9187CB7BAAAD), compiling. +[2023.08.15-23.04.06:704][447]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 2ACD1667BCBB9207D4D3D68629ED6E7C4EA57BBC), compiling. +[2023.08.15-23.04.06:706][447]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-23.04.06:706][447]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-23.04.06:706][447]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.04.06:714][447]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-23.04.06:718][448]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 +[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-23.04.06:730][449]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.08.15-23.04.06:730][449]LogShaderCompilers: Display: Total job queries 1184, among them cache hits 601 (50.76%) +[2023.08.15-23.04.06:730][449]LogShaderCompilers: Display: Tracking 498 distinct input hashes that result in 177 distinct outputs (35.54%) +[2023.08.15-23.04.06:730][449]LogShaderCompilers: Display: RAM used: 0.82 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.03% +[2023.08.15-23.04.06:730][449]LogShaderCompilers: Display: ================================================ +[2023.08.15-23.04.06:924][467]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2023.08.15-23.04.06:924][467]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.07:065][482]MaterialEditorStats: Texture samplers: 3/16 +[2023.08.15-23.04.07:065][482]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-23.04.07:065][482]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.04.07:308][510]MaterialEditorStats: Base pass shader without light map: 53 instructions +[2023.08.15-23.04.07:308][510]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2023.08.15-23.04.07:308][510]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-23.04.07:308][510]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2023.08.15-23.04.07:308][510]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2023.08.15-23.04.07:802][565]LogMaterialEditor: Saving and Compiling material redDot +[2023.08.15-23.04.08:014][565]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 77D98479A08016B501F89B864168BB33869FC4C6), compiling. +[2023.08.15-23.04.08:033][565]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: CA3F5E29DF90873FC1D0748D8ADEE0EE5063E28A), compiling. +[2023.08.15-23.04.08:065][565]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2023.08.15-23.04.08:074][565]LogUObjectHash: Compacting FUObjectHashTables data took 2.68ms +[2023.08.15-23.04.08:287][565]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2023.08.15-23.04.08:287][565]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2023.08.15-23.04.08:287][565]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2023.08.15-23.04.08:287][565]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.08:309][565]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2023.08.15-23.04.08:333][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDot" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDot.uasset" SILENT=true +[2023.08.15-23.04.08:337][565]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDot3DACAD6E48BA0DC6EBB052A573B60E68.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDot.uasset' +[2023.08.15-23.04.08:349][565]AssetCheck: New page: Asset Save: redDot +[2023.08.15-23.04.08:349][565]LogContentValidation: Display: Validating Material /Game/Textures/redDot.redDot +[2023.08.15-23.04.13:225][114]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.04.13:229][114]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.04.13:229][114]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:04:13 PM) +[2023.08.15-23.04.13:272][114]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.04.13:295][114]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023056s) +[2023.08.15-23.04.13:296][114]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.04.13:296][114]LogPlayLevel: PIE: World Init took: (0.000828s) +[2023.08.15-23.04.13:296][114]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024013s) +[2023.08.15-23.04.13:317][114]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2023.08.15-23.04.13:318][114]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True +[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.04.13:319][114]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.04.13:319][114]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.04.13:319][114]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.04.13:319][114]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.04.13:320][114]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.04.13:320][114]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.04.13:329][114]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.04.13:330][114]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.04.13:330][114]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.04.13:330][114]LogInit: FAudioDevice initialized. +[2023.08.15-23.04.13:330][114]LogAudio: Display: Audio Device (ID: 32) registered with world 'TestingMap'. +[2023.08.15-23.04.13:336][114]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.04.13:344][114]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.04.13 +[2023.08.15-23.04.13:344][114]LogWorld: Bringing up level for play took: 0.006966 +[2023.08.15-23.04.13:345][114]LogOnline: OSS: Creating online subsystem instance for: :Context_57 +[2023.08.15-23.04.13:349][114]PIE: Server logged in +[2023.08.15-23.04.13:349][114]PIE: Play in editor total start time 0.12 seconds. +[2023.08.15-23.04.41:985][152]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: C7B58F37BA6F738526E03DBD6F8FE4EAB33DE578), compiling. +[2023.08.15-23.04.41:987][152]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 3A5437E3D6D3518D22A5A94A252283EEA1DE36F1), compiling. +[2023.08.15-23.04.41:989][152]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-23.04.42:018][152]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 +[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-23.04.42:568][212]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2023.08.15-23.04.42:568][212]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.42:577][213]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-23.04.42:656][222]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2023.08.15-23.04.42:656][222]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.42:880][244]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2023.08.15-23.04.42:880][244]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.43:257][285]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: E500AEA18BD7B866C9B6AEAF513860E2148C7509), compiling. +[2023.08.15-23.04.43:260][285]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 1F88884F3CE8D57192CCFF35547598B434ACABB3), compiling. +[2023.08.15-23.04.43:263][285]MaterialEditorStats: Texture samplers: 0/16 +[2023.08.15-23.04.43:288][285]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 +[2023.08.15-23.04.43:288][285]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2023.08.15-23.04.43:288][285]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.43:377][296]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2023.08.15-23.04.43:377][296]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2023.08.15-23.04.43:384][297]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2023.08.15-23.04.43:384][297]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2023.08.15-23.04.43:384][297]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.43:436][303]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2023.08.15-23.04.43:436][303]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 12 +[2023.08.15-23.04.43:436][303]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.43:494][309]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2023.08.15-23.04.43:494][309]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2023.08.15-23.04.43:494][309]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.43:887][350]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 +[2023.08.15-23.04.43:887][350]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.43:899][351]MaterialEditorStats: Texture samplers: 1/16 +[2023.08.15-23.04.44:065][368]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2023.08.15-23.04.44:066][368]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.44:130][373]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2023.08.15-23.04.44:130][373]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.44:144][374]MaterialEditorStats: Texture samplers: 2/16 +[2023.08.15-23.04.44:239][384]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2023.08.15-23.04.44:240][384]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.44:241][384]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-23.04.44:290][389]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2023.08.15-23.04.44:290][389]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.44:304][390]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2023.08.15-23.04.44:304][390]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.44:324][391]LogMaterialEditor: Saving and Compiling material redDotTint +[2023.08.15-23.04.44:652][391]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: FBD98869F8D725895FA9542CA0510EDF4B62C0F0), compiling. +[2023.08.15-23.04.44:661][391]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: DC8987F4DAECFA936FF990F896406D44BAFA6756), compiling. +[2023.08.15-23.04.44:734][391]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority +[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 +[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority +[2023.08.15-23.04.44:752][391]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms +[2023.08.15-23.04.45:007][391]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2023.08.15-23.04.45:318][391]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true +[2023.08.15-23.04.45:322][391]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTint6804945A43CB3157358AECA858E8A8E6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' +[2023.08.15-23.04.45:332][391]AssetCheck: New page: Asset Save: redDotTint +[2023.08.15-23.04.45:332][391]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint +[2023.08.15-23.04.45:332][391]MaterialEditorStats: Base pass shader: 79 instructions +[2023.08.15-23.04.45:332][391]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 100 instructions +[2023.08.15-23.04.45:332][391]MaterialEditorStats: Base pass vertex shader: 193 instructions +[2023.08.15-23.04.45:332][391]MaterialEditorStats: Texture samplers: 4/16 +[2023.08.15-23.04.47:659][665]LogMaterialEditor: Saving and Compiling material redDotTint +[2023.08.15-23.04.47:660][665]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true +[2023.08.15-23.04.47:661][665]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTintA00819FB4802779FBEDE1DAD04D1D93B.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' +[2023.08.15-23.04.47:673][665]AssetCheck: New page: Asset Save: redDotTint +[2023.08.15-23.04.47:673][665]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint +[2023.08.15-23.04.49:363][851]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.04.49:363][851]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.04.49:363][851]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.04.49:364][851]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.04.49:369][851]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.04.49:381][851]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.04.49:400][851]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.04.49:400][851]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.04.49:401][851]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.04.49:407][851]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2023.08.15-23.04.49:435][853]LogPlayLevel: Display: Destroying online subsystem :Context_57 +[2023.08.15-23.04.50:383][964]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.04.50:388][964]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.04.50:388][964]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:04:50 PM) +[2023.08.15-23.04.50:388][964]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.04.50:411][964]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023199s) +[2023.08.15-23.04.50:411][964]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.04.50:411][964]LogPlayLevel: PIE: World Init took: (0.000707s) +[2023.08.15-23.04.50:411][964]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023997s) +[2023.08.15-23.04.50:432][964]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2023.08.15-23.04.50:433][964]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True +[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.04.50:433][964]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.04.50:434][964]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.04.50:434][964]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.04.50:434][964]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.04.50:434][964]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.04.50:436][964]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.04.50:436][964]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.04.50:441][964]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.04.50:442][964]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.04.50:442][964]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.04.50:442][964]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.04.50:442][964]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.04.50:442][964]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.04.50:442][964]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.04.50:443][964]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.04.50:443][964]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.04.50:443][964]LogInit: FAudioDevice initialized. +[2023.08.15-23.04.50:443][964]LogAudio: Display: Audio Device (ID: 33) registered with world 'TestingMap'. +[2023.08.15-23.04.50:452][964]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.04.50:459][964]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.04.50 +[2023.08.15-23.04.50:459][964]LogWorld: Bringing up level for play took: 0.006735 +[2023.08.15-23.04.50:459][964]LogOnline: OSS: Creating online subsystem instance for: :Context_58 +[2023.08.15-23.04.50:463][964]PIE: Server logged in +[2023.08.15-23.04.50:464][964]PIE: Play in editor total start time 0.077 seconds. +[2023.08.15-23.04.58:003][861]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.04.58:003][861]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.04.58:004][861]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.04.58:004][861]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.04.58:009][861]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.04.58:021][861]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.04.58:039][861]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.04.58:040][861]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.04.58:041][861]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.04.58:047][861]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms +[2023.08.15-23.04.58:070][862]LogPlayLevel: Display: Destroying online subsystem :Context_58 +[2023.08.15-23.05.10:135][270]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.05.10:194][270]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2023.08.15-23.05.10:658][314]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPEABC79CB493E2631E62451A58AC7927D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.05.10:670][314]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.05.10:670][314]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.05.12:068][469]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.05.12:073][469]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.05.12:073][469]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:05:12 PM) +[2023.08.15-23.05.12:103][469]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.05.12:125][469]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022396s) +[2023.08.15-23.05.12:125][469]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.05.12:126][469]LogPlayLevel: PIE: World Init took: (0.000719s) +[2023.08.15-23.05.12:126][469]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023236s) +[2023.08.15-23.05.12:147][469]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms +[2023.08.15-23.05.12:148][469]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True +[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.05.12:149][469]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.05.12:149][469]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.05.12:149][469]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.05.12:149][469]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.05.12:149][469]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.05.12:149][469]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.05.12:151][469]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.05.12:151][469]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.05.12:157][469]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.05.12:157][469]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.05.12:157][469]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.05.12:157][469]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.05.12:158][469]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.05.12:158][469]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.05.12:158][469]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.05.12:158][469]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.05.12:158][469]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.05.12:158][469]LogInit: FAudioDevice initialized. +[2023.08.15-23.05.12:158][469]LogAudio: Display: Audio Device (ID: 34) registered with world 'TestingMap'. +[2023.08.15-23.05.12:167][469]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.05.12:175][469]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.05.12 +[2023.08.15-23.05.12:175][469]LogWorld: Bringing up level for play took: 0.006408 +[2023.08.15-23.05.12:175][469]LogOnline: OSS: Creating online subsystem instance for: :Context_59 +[2023.08.15-23.05.12:178][469]PIE: Server logged in +[2023.08.15-23.05.12:179][469]PIE: Play in editor total start time 0.107 seconds. +[2023.08.15-23.05.14:463][736]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.05.14:463][736]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.05.14:463][736]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.05.14:464][736]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.05.14:475][736]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.05.14:486][736]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.05.14:506][736]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-23.05.14:506][736]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.05.14:507][736]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.05.14:509][736]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.05.14:514][736]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms +[2023.08.15-23.05.14:538][737]LogPlayLevel: Display: Destroying online subsystem :Context_59 +[2023.08.15-23.05.26:916][202]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.05.26:952][202]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms +[2023.08.15-23.05.27:509][258]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPBA5D19C64DC96CAF5C4D03BEA6F07868.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.05.27:521][258]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.05.27:521][258]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.05.28:509][361]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.05.28:513][361]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.05.28:513][361]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:05:28 PM) +[2023.08.15-23.05.28:513][361]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.05.28:537][361]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023349s) +[2023.08.15-23.05.28:538][361]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.05.28:538][361]LogPlayLevel: PIE: World Init took: (0.000719s) +[2023.08.15-23.05.28:538][361]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024164s) +[2023.08.15-23.05.28:560][361]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2023.08.15-23.05.28:561][361]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True +[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.05.28:561][361]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.05.28:561][361]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.05.28:561][361]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.05.28:561][361]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.05.28:563][361]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.05.28:563][361]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.05.28:570][361]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.05.28:571][361]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.05.28:571][361]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.05.28:571][361]LogInit: FAudioDevice initialized. +[2023.08.15-23.05.28:571][361]LogAudio: Display: Audio Device (ID: 35) registered with world 'TestingMap'. +[2023.08.15-23.05.28:626][361]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.05.28:626][361]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.05.28:633][361]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.05.28 +[2023.08.15-23.05.28:634][361]LogWorld: Bringing up level for play took: 0.006813 +[2023.08.15-23.05.28:634][361]LogOnline: OSS: Creating online subsystem instance for: :Context_60 +[2023.08.15-23.05.28:638][361]PIE: Server logged in +[2023.08.15-23.05.28:639][361]PIE: Play in editor total start time 0.126 seconds. +[2023.08.15-23.05.31:623][706]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.05.31:623][706]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.05.31:624][706]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2023.08.15-23.05.31:627][706]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.05.31:628][706]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.05.31:636][706]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.05.31:646][706]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.05.31:665][706]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-23.05.31:666][706]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.05.31:666][706]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.05.31:674][706]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2023.08.15-23.05.31:685][707]LogPlayLevel: Display: Destroying online subsystem :Context_60 +[2023.08.15-23.05.41:975][893]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.05.42:011][893]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms +[2023.08.15-23.05.42:425][930]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP78C588E045220EF5CE5850A07B225C49.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.05.42:437][930]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.05.42:437][930]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.05.43:776][ 77]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.05.43:780][ 77]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.05.43:780][ 77]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:05:43 PM) +[2023.08.15-23.05.43:780][ 77]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.05.43:804][ 77]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022697s) +[2023.08.15-23.05.43:804][ 77]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.05.43:804][ 77]LogPlayLevel: PIE: World Init took: (0.000730s) +[2023.08.15-23.05.43:804][ 77]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023525s) +[2023.08.15-23.05.43:826][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2023.08.15-23.05.43:827][ 77]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True +[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.05.43:827][ 77]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.05.43:828][ 77]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.05.43:828][ 77]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.05.43:828][ 77]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.05.43:828][ 77]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.05.43:830][ 77]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.05.43:830][ 77]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.05.43:835][ 77]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.05.43:836][ 77]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.05.43:836][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.05.43:836][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.05.43:836][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.05.43:836][ 77]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.05.43:836][ 77]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.05.43:837][ 77]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.05.43:837][ 77]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.05.43:837][ 77]LogInit: FAudioDevice initialized. +[2023.08.15-23.05.43:837][ 77]LogAudio: Display: Audio Device (ID: 36) registered with world 'TestingMap'. +[2023.08.15-23.05.43:876][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.05.43:876][ 77]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.05.43:884][ 77]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.05.43 +[2023.08.15-23.05.43:884][ 77]LogWorld: Bringing up level for play took: 0.006932 +[2023.08.15-23.05.43:884][ 77]LogOnline: OSS: Creating online subsystem instance for: :Context_61 +[2023.08.15-23.05.43:889][ 77]PIE: Server logged in +[2023.08.15-23.05.43:890][ 77]PIE: Play in editor total start time 0.109 seconds. +[2023.08.15-23.05.48:933][674]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.05.48:933][674]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.05.48:933][674]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2023.08.15-23.05.48:937][674]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.05.48:937][674]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.05.48:948][674]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.05.48:958][674]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.05.48:977][674]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-23.05.48:978][674]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.05.48:979][674]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.05.48:985][674]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2023.08.15-23.05.49:027][676]LogPlayLevel: Display: Destroying online subsystem :Context_61 +[2023.08.15-23.05.59:328][820]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.05.59:363][820]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms +[2023.08.15-23.06.00:175][903]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP4F86B3A44F9A62DE100D22A30F1789B5.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.06.00:188][903]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.06.00:188][903]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.06.02:277][128]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.06.02:281][128]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.06.02:281][128]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:06:02 PM) +[2023.08.15-23.06.02:303][128]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.06.02:325][128]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022438s) +[2023.08.15-23.06.02:326][128]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.06.02:326][128]LogPlayLevel: PIE: World Init took: (0.000750s) +[2023.08.15-23.06.02:326][128]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023305s) +[2023.08.15-23.06.02:347][128]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms +[2023.08.15-23.06.02:348][128]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True +[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.06.02:348][128]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.06.02:349][128]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.06.02:349][128]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.06.02:349][128]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.06.02:349][128]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.06.02:350][128]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.06.02:350][128]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.06.02:358][128]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.06.02:359][128]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.06.02:359][128]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.06.02:359][128]LogInit: FAudioDevice initialized. +[2023.08.15-23.06.02:359][128]LogAudio: Display: Audio Device (ID: 37) registered with world 'TestingMap'. +[2023.08.15-23.06.02:365][128]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.06.02:371][128]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.06.02 +[2023.08.15-23.06.02:371][128]LogWorld: Bringing up level for play took: 0.006667 +[2023.08.15-23.06.02:371][128]LogOnline: OSS: Creating online subsystem instance for: :Context_62 +[2023.08.15-23.06.02:375][128]PIE: Server logged in +[2023.08.15-23.06.02:375][128]PIE: Play in editor total start time 0.095 seconds. +[2023.08.15-23.06.05:923][544]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.06.05:923][544]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.06.05:924][544]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.06.05:924][544]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.06.05:934][544]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.06.05:945][544]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.06.05:963][544]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-23.06.05:964][544]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.06.05:965][544]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.06.05:966][544]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.06.05:971][544]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2023.08.15-23.06.05:993][545]LogPlayLevel: Display: Destroying online subsystem :Context_62 +[2023.08.15-23.06.16:884][807]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.06.16:919][807]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2023.08.15-23.06.17:308][843]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP4BC7A8B14EFD101314A750B9B18D6578.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.06.17:320][843]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.06.17:320][843]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.06.18:108][929]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.06.18:112][929]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.06.18:112][929]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:06:18 PM) +[2023.08.15-23.06.18:112][929]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.06.18:135][929]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023282s) +[2023.08.15-23.06.18:136][929]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.06.18:136][929]LogPlayLevel: PIE: World Init took: (0.000751s) +[2023.08.15-23.06.18:136][929]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024128s) +[2023.08.15-23.06.18:157][929]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2023.08.15-23.06.18:158][929]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True +[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.06.18:158][929]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.06.18:159][929]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.06.18:159][929]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.06.18:159][929]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.06.18:159][929]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.06.18:160][929]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.06.18:160][929]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.06.18:167][929]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.06.18:167][929]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.06.18:167][929]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.06.18:167][929]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.06.18:168][929]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.06.18:168][929]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.06.18:168][929]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.06.18:169][929]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.06.18:169][929]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.06.18:169][929]LogInit: FAudioDevice initialized. +[2023.08.15-23.06.18:169][929]LogAudio: Display: Audio Device (ID: 38) registered with world 'TestingMap'. +[2023.08.15-23.06.18:192][929]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.06.18:192][929]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.06.18:199][929]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.06.18 +[2023.08.15-23.06.18:199][929]LogWorld: Bringing up level for play took: 0.006922 +[2023.08.15-23.06.18:199][929]LogOnline: OSS: Creating online subsystem instance for: :Context_63 +[2023.08.15-23.06.18:203][929]PIE: Server logged in +[2023.08.15-23.06.18:204][929]PIE: Play in editor total start time 0.093 seconds. +[2023.08.15-23.06.25:523][800]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.06.25:523][800]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.06.25:524][800]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2023.08.15-23.06.25:527][800]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.06.25:528][800]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.06.25:534][800]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.06.25:546][800]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.06.25:564][800]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-23.06.25:564][800]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.06.25:565][800]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.06.25:572][800]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2023.08.15-23.06.25:614][802]LogPlayLevel: Display: Destroying online subsystem :Context_63 +[2023.08.15-23.06.36:449][ 46]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.06.36:491][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms +[2023.08.15-23.06.36:890][ 82]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP01B0789741F2C9A0F5B3D6BD672FE819.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.06.36:902][ 82]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.06.36:902][ 82]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.06.39:135][323]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.06.39:140][323]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.06.39:140][323]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:06:39 PM) +[2023.08.15-23.06.39:162][323]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.06.39:185][323]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022807s) +[2023.08.15-23.06.39:185][323]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.06.39:186][323]LogPlayLevel: PIE: World Init took: (0.000720s) +[2023.08.15-23.06.39:186][323]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023634s) +[2023.08.15-23.06.39:208][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2023.08.15-23.06.39:209][323]LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True +[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.06.39:209][323]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.06.39:210][323]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.06.39:210][323]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.06.39:210][323]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.06.39:210][323]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.06.39:212][323]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.06.39:212][323]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.06.39:218][323]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.06.39:219][323]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.06.39:219][323]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.06.39:219][323]LogInit: FAudioDevice initialized. +[2023.08.15-23.06.39:219][323]LogAudio: Display: Audio Device (ID: 39) registered with world 'TestingMap'. +[2023.08.15-23.06.39:229][323]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.06.39:236][323]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.06.39 +[2023.08.15-23.06.39:236][323]LogWorld: Bringing up level for play took: 0.006569 +[2023.08.15-23.06.39:236][323]LogOnline: OSS: Creating online subsystem instance for: :Context_64 +[2023.08.15-23.06.39:239][323]PIE: Server logged in +[2023.08.15-23.06.39:240][323]PIE: Play in editor total start time 0.101 seconds. +[2023.08.15-23.06.42:123][661]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.06.42:123][661]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.06.42:124][661]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.06.42:124][661]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.06.42:134][661]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.06.42:144][661]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.06.42:163][661]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-23.06.42:163][661]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.06.42:164][661]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.06.42:166][661]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.06.42:170][661]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms +[2023.08.15-23.06.42:194][662]LogPlayLevel: Display: Destroying online subsystem :Context_64 +[2023.08.15-23.06.48:135][346]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.06.48:170][346]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms +[2023.08.15-23.06.48:793][408]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP1AFFFA124D9002C6255E5889285D7EEA.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.06.48:806][408]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.06.48:806][408]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.06.50:260][569]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.06.50:264][569]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.06.50:264][569]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:06:50 PM) +[2023.08.15-23.06.50:303][569]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.06.50:325][569]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022433s) +[2023.08.15-23.06.50:326][569]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.06.50:326][569]LogPlayLevel: PIE: World Init took: (0.000728s) +[2023.08.15-23.06.50:326][569]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023280s) +[2023.08.15-23.06.50:347][569]LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms +[2023.08.15-23.06.50:349][569]LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True +[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.06.50:349][569]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.06.50:349][569]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.06.50:349][569]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.06.50:349][569]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.06.50:351][569]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.06.50:351][569]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.06.50:357][569]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.06.50:358][569]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.06.50:358][569]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.06.50:358][569]LogInit: FAudioDevice initialized. +[2023.08.15-23.06.50:358][569]LogAudio: Display: Audio Device (ID: 40) registered with world 'TestingMap'. +[2023.08.15-23.06.50:367][569]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.06.50:374][569]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.06.50 +[2023.08.15-23.06.50:374][569]LogWorld: Bringing up level for play took: 0.006466 +[2023.08.15-23.06.50:374][569]LogOnline: OSS: Creating online subsystem instance for: :Context_65 +[2023.08.15-23.06.50:378][569]PIE: Server logged in +[2023.08.15-23.06.50:379][569]PIE: Play in editor total start time 0.115 seconds. +[2023.08.15-23.07.19:353][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.07.19:353][ 37]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.07.19:354][ 37]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.07.19:354][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.07.19:361][ 37]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.07.19:372][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.07.19:392][ 37]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-23.07.19:392][ 37]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.07.19:393][ 37]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.07.19:394][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.07.19:400][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms +[2023.08.15-23.07.19:424][ 38]LogPlayLevel: Display: Destroying online subsystem :Context_65 +[2023.08.15-23.07.24:475][620]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.07.24:510][620]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2023.08.15-23.07.25:024][669]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPC58679F442D504A4F61001A2E9F27296.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.07.25:037][669]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.07.25:037][669]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.07.27:433][935]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.07.27:470][935]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms +[2023.08.15-23.07.29:458][163]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP3DA55925453B18E67C408B8CE4E5A9D4.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.07.29:470][163]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.07.29:470][163]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.07.31:185][356]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.07.31:189][356]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.07.31:189][356]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:07:31 PM) +[2023.08.15-23.07.31:223][356]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.07.31:245][356]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022705s) +[2023.08.15-23.07.31:246][356]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.07.31:246][356]LogPlayLevel: PIE: World Init took: (0.000719s) +[2023.08.15-23.07.31:246][356]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023536s) +[2023.08.15-23.07.31:267][356]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2023.08.15-23.07.31:269][356]LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True +[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.07.31:269][356]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.07.31:269][356]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.07.31:269][356]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.07.31:269][356]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.07.31:271][356]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.07.31:271][356]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.07.31:278][356]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.07.31:278][356]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.07.31:278][356]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.07.31:278][356]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.07.31:279][356]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.07.31:279][356]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.07.31:279][356]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.07.31:279][356]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.07.31:279][356]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.07.31:279][356]LogInit: FAudioDevice initialized. +[2023.08.15-23.07.31:279][356]LogAudio: Display: Audio Device (ID: 41) registered with world 'TestingMap'. +[2023.08.15-23.07.31:287][356]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.07.31:295][356]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.07.31 +[2023.08.15-23.07.31:295][356]LogWorld: Bringing up level for play took: 0.006587 +[2023.08.15-23.07.31:295][356]LogOnline: OSS: Creating online subsystem instance for: :Context_66 +[2023.08.15-23.07.31:299][356]PIE: Server logged in +[2023.08.15-23.07.31:299][356]PIE: Play in editor total start time 0.11 seconds. +[2023.08.15-23.07.36:463][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.07.36:463][968]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.07.36:464][968]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.07.36:464][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.07.36:472][968]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.07.36:483][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.07.36:503][968]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-23.07.36:503][968]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.07.36:504][968]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.07.36:506][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.07.36:510][968]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms +[2023.08.15-23.07.36:535][969]LogPlayLevel: Display: Destroying online subsystem :Context_66 +[2023.08.15-23.07.39:434][296]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.07.39:477][296]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2023.08.15-23.07.39:924][337]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPF0551B1142ED13F6A6ED719B58D8B29A.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.07.39:937][337]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.07.39:937][337]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.07.41:467][509]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.07.41:471][509]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.07.41:471][509]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:07:41 PM) +[2023.08.15-23.07.41:503][509]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.07.41:526][509]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022883s) +[2023.08.15-23.07.41:526][509]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.07.41:526][509]LogPlayLevel: PIE: World Init took: (0.000718s) +[2023.08.15-23.07.41:526][509]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023712s) +[2023.08.15-23.07.41:548][509]LogUObjectHash: Compacting FUObjectHashTables data took 2.38ms +[2023.08.15-23.07.41:549][509]LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True +[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.07.41:549][509]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.07.41:550][509]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.07.41:550][509]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.07.41:550][509]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.07.41:550][509]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.07.41:552][509]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.07.41:552][509]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.07.41:557][509]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.07.41:557][509]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.07.41:557][509]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.07.41:557][509]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.07.41:558][509]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.07.41:558][509]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.07.41:558][509]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.07.41:559][509]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.07.41:559][509]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.07.41:559][509]LogInit: FAudioDevice initialized. +[2023.08.15-23.07.41:559][509]LogAudio: Display: Audio Device (ID: 42) registered with world 'TestingMap'. +[2023.08.15-23.07.41:569][509]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.07.41:577][509]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.07.41 +[2023.08.15-23.07.41:577][509]LogWorld: Bringing up level for play took: 0.006606 +[2023.08.15-23.07.41:577][509]LogOnline: OSS: Creating online subsystem instance for: :Context_67 +[2023.08.15-23.07.41:581][509]PIE: Server logged in +[2023.08.15-23.07.41:581][509]PIE: Play in editor total start time 0.111 seconds. +[2023.08.15-23.07.45:843][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.07.45:843][ 14]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.07.45:843][ 14]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.07.45:844][ 14]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.07.45:851][ 14]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.07.45:862][ 14]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.07.45:881][ 14]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-23.07.45:882][ 14]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.07.45:882][ 14]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.07.45:884][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.07.45:888][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2023.08.15-23.07.45:912][ 15]LogPlayLevel: Display: Destroying online subsystem :Context_67 +[2023.08.15-23.07.50:085][480]BlueprintLog: New page: Compile HoneyBadger_BP +[2023.08.15-23.07.50:121][480]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms +[2023.08.15-23.07.51:075][582]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP0A9A6F8A4DD9F69EA8FC558C089E6FC3.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' +[2023.08.15-23.07.51:089][582]AssetCheck: New page: Asset Save: HoneyBadger_BP +[2023.08.15-23.07.51:089][582]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP +[2023.08.15-23.07.52:733][757]LogTemp: Repeating last play command: Selected Viewport +[2023.08.15-23.07.52:738][757]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2023.08.15-23.07.52:738][757]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:07:52 PM) +[2023.08.15-23.07.52:763][757]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.07.52:785][757]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022860s) +[2023.08.15-23.07.52:786][757]LogAIModule: Creating AISystem for world TestingMap +[2023.08.15-23.07.52:786][757]LogPlayLevel: PIE: World Init took: (0.000715s) +[2023.08.15-23.07.52:786][757]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023691s) +[2023.08.15-23.07.52:807][757]LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms +[2023.08.15-23.07.52:809][757]LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True +[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.15-23.07.52:809][757]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.15-23.07.52:809][757]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.15-23.07.52:809][757]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.15-23.07.52:809][757]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.15-23.07.52:810][757]LogAudioMixer: Display: 0: FrontLeft +[2023.08.15-23.07.52:810][757]LogAudioMixer: Display: 1: FrontRight +[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.15-23.07.52:818][757]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.15-23.07.52:819][757]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.15-23.07.52:819][757]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.15-23.07.52:819][757]LogInit: FAudioDevice initialized. +[2023.08.15-23.07.52:819][757]LogAudio: Display: Audio Device (ID: 43) registered with world 'TestingMap'. +[2023.08.15-23.07.52:826][757]LogLoad: Game class is 'FirstPersonGameMode_C' +[2023.08.15-23.07.52:833][757]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.07.52 +[2023.08.15-23.07.52:833][757]LogWorld: Bringing up level for play took: 0.006620 +[2023.08.15-23.07.52:833][757]LogOnline: OSS: Creating online subsystem instance for: :Context_68 +[2023.08.15-23.07.52:836][757]PIE: Server logged in +[2023.08.15-23.07.52:837][757]PIE: Play in editor total start time 0.099 seconds. +[2023.08.15-23.08.40:993][524]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.08.40:993][524]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap +[2023.08.15-23.08.40:994][524]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.08.40:994][524]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.08.40:999][524]LogPlayLevel: Display: Shutting down PIE online subsystems +[2023.08.15-23.08.41:010][524]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.08.41:030][524]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.15-23.08.41:031][524]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.08.41:031][524]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.08.41:032][524]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.15-23.08.41:038][524]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms +[2023.08.15-23.08.41:061][525]LogPlayLevel: Display: Destroying online subsystem :Context_68 +[2023.08.15-23.08.44:443][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2023.08.15-23.08.46:613][918]LogSlate: Window 'Save Content' being destroyed +[2023.08.15-23.08.46:625][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true +[2023.08.15-23.08.46:632][918]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP26DA2D2F4ACACE51538F5481DBF46B75.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' +[2023.08.15-23.08.46:636][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/pallet" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/pallet.uasset" SILENT=true +[2023.08.15-23.08.46:638][918]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/pallet1244363E48BE41135D6D04BC54C547C2.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/pallet.uasset' +[2023.08.15-23.08.46:642][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotRT" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotRT.uasset" SILENT=true +[2023.08.15-23.08.46:645][918]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotRT26DDDCD843448B02893BF794C5F80308.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotRT.uasset' +[2023.08.15-23.08.46:646][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Scope" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Scope.uasset" SILENT=true +[2023.08.15-23.08.46:647][918]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Scope7606A9AA42A8A0E5A6FDDBA016AED052.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Scope.uasset' +[2023.08.15-23.08.46:716][919]AssetCheck: New page: Asset Save: multiple assets +[2023.08.15-23.08.46:716][919]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP +[2023.08.15-23.08.46:716][919]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/Scope.Scope +[2023.08.15-23.08.46:716][919]LogContentValidation: Display: Validating Texture2D /Game/Weapons/Geometry/pallet.pallet +[2023.08.15-23.08.46:716][919]LogContentValidation: Display: Validating TextureRenderTarget2D /Game/Textures/redDotRT.redDotRT +[2023.08.15-23.09.40:398][939]LogTemp: Repeating last play command: Standalone Game +[2023.08.15-23.09.40:426][939]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2023.08.15-23.12.54:914][137]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms +[2023.08.15-23.12.54:973][137]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.54:973][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.12.55:014][137]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.55:014][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.12.55:031][137]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.55:031][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.12.55:081][137]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2023.08.15-23.12.55:081][137]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.55:081][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.12.55:123][137]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2023.08.15-23.12.55:123][137]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.55:123][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.12.55:179][137]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.55:179][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.12.55:199][137]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.55:199][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.15-23.12.55:254][137]LogSlate: Window 'Ex2 - Unreal Editor' being destroyed +[2023.08.15-23.12.55:425][138]Cmd: QUIT_EDITOR +[2023.08.15-23.12.55:425][138]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2023.08.15-23.12.55:429][138]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2023.08.15-23.12.56:109][138]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2023.08.15-23.12.56:109][138]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2023.08.15-23.12.56:109][138]LogAudio: Display: Audio Device unregistered from world 'TestingMap'. +[2023.08.15-23.12.56:109][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.12.56:109][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.15-23.12.56:112][138]LogAudio: Display: Audio Device Manager Shutdown +[2023.08.15-23.12.56:112][138]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2023.08.15-23.12.56:115][138]LogExit: Preparing to exit. +[2023.08.15-23.12.56:158][138]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms +[2023.08.15-23.12.56:683][138]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:685][138]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:687][138]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:689][138]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:692][138]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:694][138]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:695][138]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:697][138]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:699][138]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:701][138]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:732][138]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2023.08.15-23.12.56:736][138]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2023.08.15-23.12.56:738][138]LogExit: Editor shut down +[2023.08.15-23.12.56:738][138]LogExit: Transaction tracking system shut down +[2023.08.15-23.12.57:030][138]LogExit: Object subsystem successfully closed. +[2023.08.15-23.12.57:045][138]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.08.15-23.12.57:045][138]LogShaderCompilers: Display: Total job queries 1306, among them cache hits 665 (50.92%) +[2023.08.15-23.12.57:045][138]LogShaderCompilers: Display: Tracking 565 distinct input hashes that result in 192 distinct outputs (33.98%) +[2023.08.15-23.12.57:045][138]LogShaderCompilers: Display: RAM used: 0.89 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.03% +[2023.08.15-23.12.57:045][138]LogShaderCompilers: Display: ================================================ +[2023.08.15-23.12.57:053][138]LogShaderCompilers: Display: Shaders left to compile 0 +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (886) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (884) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module PinnedCommandList (882) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module SkeletonEditor (880) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module BlueprintGraph (878) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module TextureEditor (876) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module Voice (872) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (846) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TakeRecorder (845) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (842) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TakesCore (840) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module PlanarCut (826) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module CharacterAI (824) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (822) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module WebMMedia (812) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (810) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SequenceRecorder (809) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (806) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (804) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (802) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2023.08.15-23.12.58:645][138]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2023.08.15-23.12.58:646][138]MemoryProfiler: Shutdown +[2023.08.15-23.12.58:646][138]NetworkingProfiler: Shutdown +[2023.08.15-23.12.58:646][138]LoadingProfiler: Shutdown +[2023.08.15-23.12.58:646][138]TimingProfiler: Shutdown +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module Layers (678) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module Persona (668) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2023.08.15-23.12.58:690][138]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2023.08.15-23.12.58:690][138]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2023.08.15-23.12.58:690][138]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2023.08.15-23.12.58:690][138]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2023.08.15-23.12.58:695][138]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module Synthesis (588) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module TakeSequencer (578) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module TakeMovieScene (576) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GooglePAD (574) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module EditableMesh (572) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module CableComponent (568) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AudioCapture (566) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AssetTags (562) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (560) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AndroidPermission (554) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ScreenshotTools (548) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (544) +[2023.08.15-23.12.58:702][138]LogOpenImageDenoise: OIDN shutting down +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (542) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module MotoSynth (540) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module MeshConversion (538) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module DynamicMesh (536) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (534) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometricObjects (532) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (530) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (529) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (526) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (524) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (522) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (520) +[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (518) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module ChaosNiagara (516) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module FractureEditor (514) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (513) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (510) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module BackChannel (508) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (506) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module AutomationUtils (504) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module AlembicImporter (502) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module AlembicLibrary (501) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module GeometryCache (500) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (499) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MediaCompositing (494) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module ImgMedia (492) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (488) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (486) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (484) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (482) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (480) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (478) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (476) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (474) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module PluginBrowser (472) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (470) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (468) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module CurveEditorTools (466) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (464) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module CryptoKeys (462) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (460) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module UObjectPlugin (458) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (454) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (450) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (444) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (442) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (440) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (438) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (436) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (434) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (432) +[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLink (430) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module GitSourceControl (428) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module SourceControl (427) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (424) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (422) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module SoundFields (408) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (404) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (390) +[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) +[2023.08.15-23.12.59:752][138]LogModuleManager: Shutting down and abandoning module TcpMessaging (386) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) +[2023.08.15-23.12.59:852][138]LogMagicLeapPlanes: Planes tracker already destroyed. +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module Niagara (356) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module DataValidation (348) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (318) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) +[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module UMG (276) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module Slate (266) +[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module Networking (250) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module Core (248) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2023.08.15-23.12.59:858][138]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module Settings (130) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2023.08.15-23.12.59:860][138]LogHMD: Freeing OpenVRDLLHandle. +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2023.08.15-23.12.59:860][138]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2023.08.15-23.12.59:862][138]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2023.08.15-23.12.59:862][138]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2023.08.15-23.12.59:890][138]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2023.08.15-23.12.59:890][138]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2023.08.15-23.12.59:890][138]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B3FAB7ED4-4F5A-0E65-C1BD-29B8F90D8A7B%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=5c58687046f57bd9959c799acda5ba64%7Cc32ec3fe770f4d41b5f6466a11b07f70%7C8c85f852-8cb3-4a37-aaaa-a1cc5ef68345&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2023.08.15-23.12.59:890][138]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2023.08.15-23.12.59:900][138]LogModuleManager: Shutting down and abandoning module SSL (78) +[2023.08.15-23.12.59:900][138]LogModuleManager: Shutting down and abandoning module ChaosCloth (74) +[2023.08.15-23.12.59:900][138]LogModuleManager: Shutting down and abandoning module WmfMedia (72) +[2023.08.15-23.12.59:901][138]LogModuleManager: Shutting down and abandoning module Media (71) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module MediaInfo (70) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module MLSDK (64) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module MagicLeap (62) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module Engine (16) +[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module RSA (3) +[2023.08.15-23.12.59:903][138]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2023.08.15-23.12.59:927][138]LogD3D11RHI: Shutdown +[2023.08.15-23.12.59:927][138]LogD3D11RHI: CleanupD3DDevice +[2023.08.15-23.12.59:930][138]LogExit: Exiting. +[2023.08.15-23.12.59:968][138]Log file closed, 08/15/23 19:12:59 diff --git a/Saved/Logs/Ex2.log b/Saved/Logs/Ex2.log index 4c444ec..4f821ac 100644 --- a/Saved/Logs/Ex2.log +++ b/Saved/Logs/Ex2.log @@ -1,4 +1,4 @@ -Log file open, 08/15/23 17:11:44 +Log file open, 08/19/23 12:47:46 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,139 +10,138 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: Ex2 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.880821 +LogStats: Stats thread started at 0.183649 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 @@ -164,6 +163,7 @@ LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 @@ -175,7 +175,7 @@ LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -EpicPortal -epicusername=8B000088 -epicuserid=c32ec3fe770f4d41b5f6466a11b07f70 -epiclocale=en -epicsandboxid=ue +LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 @@ -228,5251 +228,1166 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2023.08.15-21.11.51:399][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2023.08.15-21.11.51:399][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2023.08.15-21.11.51:399][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] -[2023.08.15-21.11.51:399][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] -[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] -[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] -[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2023.08.15-21.11.51:408][ 0]LogInit: Selected Device Profile: [Windows] -[2023.08.15-21.11.51:408][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2023.08.15-21.11.51:408][ 0]LogHAL: Display: Platform has ~ 64 GB [68641980416 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2023.08.15-21.11.51:408][ 0]LogInit: Going up to parent DeviceProfile [] -[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] -[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Editor.ini] -[2023.08.15-21.11.51:409][ 0]LogInit: Computer: DESKTOP-CUQI4TD -[2023.08.15-21.11.51:409][ 0]LogInit: User: imred -[2023.08.15-21.11.51:409][ 0]LogInit: CPU Page size=4096, Cores=6 -[2023.08.15-21.11.51:409][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2023.08.15-21.11.51:409][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) -[2023.08.15-21.11.51:409][ 0]LogMemory: Platform Memory Stats for Windows -[2023.08.15-21.11.51:409][ 0]LogMemory: Process Physical Memory: 146.29 MB used, 146.29 MB peak -[2023.08.15-21.11.51:409][ 0]LogMemory: Process Virtual Memory: 131.91 MB used, 131.91 MB peak -[2023.08.15-21.11.51:409][ 0]LogMemory: Physical Memory: 7600.46 MB used, 57861.63 MB free, 65462.09 MB total -[2023.08.15-21.11.51:409][ 0]LogMemory: Virtual Memory: 134152904.00 MB used, 64825.86 MB free, 134217728.00 MB total -[2023.08.15-21.11.51:414][ 0]LogWindows: WindowsPlatformFeatures enabled -[2023.08.15-21.11.51:443][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2023.08.15-21.11.51:444][ 0]LogInit: Using OS detected language (en-US). -[2023.08.15-21.11.51:444][ 0]LogInit: Using OS detected locale (en-US). -[2023.08.15-21.11.51:446][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. -[2023.08.15-21.11.51:579][ 0]LogInit: Setting process to per monitor DPI aware -[2023.08.15-21.11.51:584][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2023.08.15-21.11.51:592][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2023.08.15-21.11.51:592][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2023.08.15-21.11.51:678][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2023.08.15-21.11.51:680][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2023.08.15-21.11.51:680][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2023.08.15-21.11.51:680][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2023.08.15-21.11.51:680][ 0]LogD3D11RHI: D3D11 adapters: -[2023.08.15-21.11.51:741][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0) -[2023.08.15-21.11.51:741][ 0]LogD3D11RHI: 4052/0/32731 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: 0/0/32731 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: VendorId : 10de -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: DeviceId : 1184 -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: SubSysId : 37763842 -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: Revision : 00a1 -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249354240 bytes -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: SharedSystemMemory : 34320990208 bytes -[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: AdapterLuid : 0 45153 -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id") -[2023.08.15-21.11.51:747][ 0]LogWindows: EnumDisplayDevices: -[2023.08.15-21.11.51:747][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1) -[2023.08.15-21.11.51:747][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:1) -[2023.08.15-21.11.51:747][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) -[2023.08.15-21.11.51:747][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) -[2023.08.15-21.11.51:747][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770 -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Driver Version: 474.44 (internal:30.0.14.7444, unified:474.44) -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Driver Date: 5-11-2023 -[2023.08.15-21.11.51:747][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB) -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: VendorId : 10de -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: DeviceId : 1184 -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: SubSysId : 37763842 -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Revision : 00a1 -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249354240 bytes -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: SharedSystemMemory : 34320990208 bytes -[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: AdapterLuid : 0 45153 -[2023.08.15-21.11.51:786][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2023.08.15-21.11.51:786][ 0]LogD3D11RHI: Async texture creation enabled -[2023.08.15-21.11.51:807][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) -[2023.08.15-21.11.51:825][ 0]LogRHI: GeForceNow SDK initialized: 1 -[2023.08.15-21.11.52:013][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2023.08.15-21.11.52:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2023.08.15-21.11.52:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2023.08.15-21.11.52:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2023.08.15-21.11.52:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2023.08.15-21.11.52:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2023.08.15-21.11.52:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2023.08.15-21.11.52:064][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2023.08.15-21.11.52:068][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2023.08.15-21.11.52:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2023.08.15-21.11.52:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2023.08.15-21.11.52:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2023.08.15-21.11.52:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2023.08.15-21.11.52:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2023.08.15-21.11.52:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2023.08.15-21.11.52:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2023.08.15-21.11.52:108][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2023.08.15-21.11.52:108][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2023.08.15-21.11.52:114][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2023.08.15-21.11.52:117][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2023.08.15-21.11.52:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2023.08.15-21.11.52:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2023.08.15-21.11.52:124][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2023.08.15-21.11.52:128][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2023.08.15-21.11.52:150][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2023.08.15-21.11.52:172][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Intermediate/Shaders/WorkingDirectory/16480/). -[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/imred/AppData/Local/Temp/UnrealShaderWorkingDir/F92D1F40486BBBA50E9F47BA6EAE1BD9/'. -[2023.08.15-21.11.52:172][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2023.08.15-21.11.52:705][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2023.08.15-21.11.52:738][ 0]LogDerivedDataCache: Loaded boot cache 0.03s 94MB C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2023.08.15-21.11.52:738][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2023.08.15-21.11.52:809][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2023.08.15-21.11.52:809][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2023.08.15-21.11.52:809][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2023.08.15-21.11.53:175][ 0]LogDerivedDataCache: Speed tests for C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.37 seconds -[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Display: Performance to C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1857.89MBs, RandomWriteSpeed=2.55MBs. Assigned SpeedClass 'Local' -[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2023.08.15-21.11.53:211][ 0]LogSlate: Using FreeType 2.10.0 -[2023.08.15-21.11.53:211][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2023.08.15-21.11.53:227][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up -[2023.08.15-21.11.53:397][ 0]LogInit: Selected Device Profile: [Windows] -[2023.08.15-21.11.53:397][ 0]LogInit: Active device profile: [0000018956680900][0000018954751C00 49] Windows -[2023.08.15-21.11.53:397][ 0]LogInit: Profiles: [0000018956680900][0000018954751C00 49] Windows, [000001895664B800][0000018954758200 49] WindowsNoEditor, [0000018956683500][000001895475C380 49] WindowsServer, [0000018956648E00][0000018954760500 49] WindowsClient, [0000018956683800][0000018954764680 49] IOS, [000001895664A800][00000189547547C0 49] iPadAir, [0000018956682000][0000018954768900 49] iPadAir2, [0000018956600A00][0000018954770B40 49] IPadPro, [0000018956600B00][000001895476CB80 49] iPadAir3, [0000018956649900][0000018954778D00 49] iPadAir4, [0000018956603400][000001895477CE80 49] iPadMini2, [000001895664AA00][000001894B81F000 49] iPadMini3, [0000018956601700][000001894B823180 49] iPadMini4, [0000018956681100][000001894B827300 49] iPadMini5, [0000018956618300][000001894B82F5C0 49] iPhone6, [0000018956618400][000001894B82B600 49] iPodTouch6, [00000189565EFF00][000001894B8378C0 49] iPhone7, [00000189565EFE00][000001894B833900 49] iPodTouch7, [000001895664A000][000001894B83BA80 49] iPhone5S, [00000189565EDA00][000001894B83FC00 49] iPhone6Plus, [0000018956618200][000001894B842200 49] iPhone6S, [00000189565EC600][000001894B846380 49] iPhone6SPlus, [000001895661A900][000001894B84A500 49] iPhone7Plus, [00000189565EF100][000001894B84E680 49] iPhoneSE, [000001895661A200][000001894B852800 49] iPhone8, [00000189565EFB00][0000018954774940 49] iPhone8Plus, [0000018956618A00][000001894B856A80 49] iPhoneX, [00000189565ED400][000001894B85ABC0 49] iPhoneXS, [000001895661BD00][000001894B85ED00 49] iPhoneXSMax, [00000189565EC500][000001894B866E80 49] iPhoneXR, [0000018956619300][000001894B86B000 49] iPhone11, [00000189565EE700][000001894B86F180 49] iPhone11Pro, [0000018956619000][000001894B873300 49] iPhone11ProMax, [00000189565EEA00][000001894B877480 49] iPhoneSE2, [0000018956619400][000001894B87B600 49] iPhone12Mini, [00000189565EE400][000001894B87F780 49] iPhone12, [0000018956618D00][000001894B883900 49] iPhone12Pro, [00000189565EEB00][000001894B887A80 49] iPhone12ProMax, [000001895661B000][000001894B88BC00 49] iPadPro105, [00000189565EC700][000001894B88E200 49] iPadPro129, [000001895661A800][000001894B892380 49] iPadPro97, [00000189565EE600][000001894B896500 49] iPadPro2_129, [000001895661BC00][000001894B89A680 49] iPad5, [00000189565EE200][000001894B89E800 49] iPad6, [0000018956618F00][000001894B8A2980 49] iPad7, [00000189565EFC00][000001894B8A6B00 49] iPad8, [000001895661B400][000001894B862C40 49] iPadPro11, [00000189565EEF00][000001894B8AAD80 49] iPadPro2_11, [000001895661B900][000001894B8AEEC0 49] iPadPro3_129, [00000189565ED700][000001894B8B7040 49] iPadPro4_129, [0000018956619100][000001894B8BB1C0 49] AppleTV, [00000189565EE100][000001894B8BF340 49] AppleTV4K, [0000018956619F00][000001894B8C34C0 49] TVOS, [00000189565EF400][00000189491AB640 49] Mac, [000001895661B800][00000189491AF7C0 49] MacClient, [00000189565EDE00][00000189491B3940 49] MacNoEditor, [000001895661BF00][00000189491B7AC0 49] MacServer, [00000189565ED200][00000189491BA0C0 49] Linux, [0000018956618C00][00000189491BE240 49] LinuxAArch64, [00000189565EDF00][00000189491C23C0 49] LinuxNoEditor, [0000018956619B00][00000189491C6540 49] LinuxAArch64NoEditor, [00000189565EFA00][00000189491CA6C0 49] LinuxClient, [000001895661B500][00000189491CE840 49] LinuxAArch64Client, [00000189565ED000][00000189491D29C0 49] LinuxServer, [000001895661A500][0000018956790B40 49] LinuxAArch64Server, [00000189565ECA00][0000018956794CC0 49] Android, [000001895661B300][000001894B8B2E00 49] Android_Low, [00000189565EF500][0000018956798F40 49] Android_Mid, [0000018956618600][000001895679D080 49] Android_High, [00000189565EC200][00000189567A11C0 49] Android_Default, [000001895661B100][00000189567A9340 49] Android_Adreno4xx, [00000189565ED100][00000189567AD4C0 49] Android_Adreno5xx_Low, [0000018956603600][00000189567B1640 49] Android_Adreno5xx, [0000018956649500][00000189567B57C0 49] Android_Adreno6xx, [0000018956600F00][00000189567B9940 49] Android_Adreno6xx_Vulkan, [000001895664BC00][00000189567BDAC0 49] Android_Mali_T6xx, [0000018956601100][00000189567C00C0 49] Android_Mali_T7xx, [0000018956649600][00000189567C4240 49] Android_Mali_T8xx, [0000018956601E00][00000189567C83C0 49] Android_Mali_G71, [0000018956648500][00000189567CC540 49] Android_Mali_G72, [0000018956600800][00000189567D06C0 49] Android_Mali_G72_Vulkan, [000001895664BA00][00000189567D4840 49] Android_Mali_G76, [0000018956600100][00000189567D89C0 49] Android_Mali_G76_Vulkan, [0000018956649F00][00000189567DCB40 49] Android_Mali_G77, [0000018956601000][00000189567E0CC0 49] Android_Mali_G77_Vulkan, [0000018956648A00][00000189567E4E40 49] Android_Mali_G78, [0000018956602C00][00000189567A4F80 49] Android_Mali_G78_Vulkan, [000001895664B600][00000189567E90C0 49] Android_Mali_G710, [0000018956602B00][00000189567ED200 49] Android_Mali_G710_Vulkan, [000001895664BF00][00000189567F1340 49] Android_Vulkan_SM5, [0000018956603B00][00000189567F94C0 49] Android_PowerVR_G6xxx, [0000018956648100][00000189567FD640 49] Android_PowerVR_GT7xxx, [0000018956602300][00000189568017C0 49] Android_PowerVR_GE8xxx, [0000018956648C00][0000018956805940 49] Android_PowerVR_GM9xxx, [0000018956602700][0000018956809AC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001895664A700][000001895680C0C0 49] Android_TegraK1, [0000018956600600][0000018956810240 49] Android_Unknown_Vulkan, [000001895664AD00][00000189568143C0 49] Lumin, [0000018956600500][0000018956818540 49] Lumin_Desktop, [000001895664A500][000001895681C6C0 49] HoloLens, -[2023.08.15-21.11.53:580][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2023.08.15-21.11.53:580][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2023.08.15-21.11.53:580][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2023.08.15-21.11.53:580][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2023.08.15-21.11.53:580][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2023.08.15-21.11.53:590][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118) -[2023.08.15-21.11.53:840][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2023.08.15-21.11.53:880][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2023.08.15-21.11.53:884][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2023.08.15-21.11.53:884][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2023.08.15-21.11.53:884][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2023.08.15-21.11.54:964][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: ED66BA7A4516966FD16BD0B80B3BA75A | Instance: 6DFE1D55403AE018B1746BBD1844FB66 (DESKTOP-CUQI4TD-16480). -[2023.08.15-21.11.55:046][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2023.08.15-21.11.55:049][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2023.08.15-21.11.55:058][ 0]LogPython: Using Python 3.7.7 -[2023.08.15-21.11.55:652][ 0]SourceControl: Source control is disabled -[2023.08.15-21.11.55:652][ 0]SourceControl: Source control is disabled -[2023.08.15-21.11.55:691][ 0]SourceControl: Source control is disabled -[2023.08.15-21.11.55:696][ 0]SourceControl: Source control is disabled -[2023.08.15-21.11.55:702][ 0]SourceControl: Source control is disabled -[2023.08.15-21.11.55:704][ 0]LogUProjectInfo: Found projects: -[2023.08.15-21.11.55:707][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2023.08.15-21.11.55:707][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2023.08.15-21.11.55:708][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2023.08.15-21.11.56:106][ 0]LogOpenImageDenoise: OIDN starting up -[2023.08.15-21.11.56:116][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2023.08.15-21.11.56:132][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2023.08.15-21.11.56:132][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2023.08.15-21.11.56:338][ 0]LogCollectionManager: Loaded 0 collections in 0.126415 seconds -[2023.08.15-21.11.56:354][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Collections/' took 0.00s -[2023.08.15-21.11.56:356][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Developers/imred/Collections/' took 0.00s -[2023.08.15-21.11.56:356][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Collections/' took 0.00s -[2023.08.15-21.11.56:356][ 0]LogOcInput: OculusInput pre-init called -[2023.08.15-21.11.56:503][ 0]LogEngine: Initializing Engine... -[2023.08.15-21.11.56:625][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2023.08.15-21.11.56:626][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2023.08.15-21.11.56:629][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2023.08.15-21.11.56:630][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2023.08.15-21.11.56:726][ 0]LogInit: Initializing FReadOnlyCVARCache -[2023.08.15-21.11.56:732][ 0]LogAIModule: Creating AISystem for world Untitled -[2023.08.15-21.11.56:732][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2023.08.15-21.11.56:734][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2023.08.15-21.11.56:734][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Device Manager Initialized -[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.11.56:736][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.11.56:742][ 0]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.11.56:742][ 0]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.11.56:753][ 0]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.11.56:753][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.11.56:754][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.11.56:756][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.11.56:756][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.11.56:756][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.11.56:756][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.11.56:757][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.11.56:757][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.11.56:757][ 0]LogInit: FAudioDevice initialized. -[2023.08.15-21.11.56:757][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2023.08.15-21.11.56:757][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2023.08.15-21.11.57:056][ 0]LogDerivedDataCache: Saved boot cache 0.30s 94MB C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2023.08.15-21.11.57:056][ 0]LogInit: Texture streaming: Enabled -[2023.08.15-21.11.57:064][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2023.08.15-21.11.57:068][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2023.08.15-21.11.57:068][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2023.08.15-21.11.57:069][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2023.08.15-21.11.57:090][ 0]LogInit: Transaction tracking system initialized -[2023.08.15-21.11.57:104][ 0]BlueprintLog: New page: Editor Load -[2023.08.15-21.11.57:147][ 0]LocalizationService: Localization service is disabled -[2023.08.15-21.11.57:165][ 0]TimingProfiler: Initialize -[2023.08.15-21.11.57:165][ 0]TimingProfiler: OnSessionChanged -[2023.08.15-21.11.57:165][ 0]LoadingProfiler: Initialize -[2023.08.15-21.11.57:165][ 0]LoadingProfiler: OnSessionChanged -[2023.08.15-21.11.57:165][ 0]NetworkingProfiler: Initialize -[2023.08.15-21.11.57:165][ 0]NetworkingProfiler: OnSessionChanged -[2023.08.15-21.11.57:165][ 0]MemoryProfiler: Initialize -[2023.08.15-21.11.57:165][ 0]MemoryProfiler: OnSessionChanged -[2023.08.15-21.11.57:206][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2023.08.15-21.11.57:207][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2023.08.15-21.11.57:207][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2023.08.15-21.11.57:274][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2023.08.15-21.11.57:274][ 0]LogCook: Display: Mobile HDR setting 1 -[2023.08.15-21.11.57:407][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/' took 0.01s -[2023.08.15-21.11.57:521][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2023.08.15-21.11.57:523][ 0]SourceControl: Source control is disabled -[2023.08.15-21.11.57:523][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 14.553 -[2023.08.15-21.11.57:523][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2023.08.15-21.11.57:523][ 0]LightingResults: New page: Lighting Build -[2023.08.15-21.11.57:524][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.11.57:524][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.11.57:524][ 0]MapCheck: New page: Map Check -[2023.08.15-21.11.57:524][ 0]LightingResults: New page: Lighting Build -[2023.08.15-21.11.57:527][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.11.57:529][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2023.08.15-21.11.58:342][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling. -[2023.08.15-21.11.58:344][ 0]LogMaterial: Warning: [AssetLog] C:\Users\imred\OneDrive\Documents\UE4\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2023.08.15-21.11.58:344][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope -[2023.08.15-21.11.58:694][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'. -[2023.08.15-21.11.58:694][ 0]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.11.58:719][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2023.08.15-21.11.58:736][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2023.08.15-21.11.58:737][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2023.08.15-21.11.58:737][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.146ms to complete. -[2023.08.15-21.11.58:737][ 0]LogFileHelpers: Loading map 'TestingMap' took 1.214 -[2023.08.15-21.11.58:738][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 15.769 -[2023.08.15-21.11.58:903][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.11.58:909][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.11.58:913][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.11.58:916][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.11.58:952][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0075 seconds. Added 3822 classes and 928 folders. -[2023.08.15-21.11.58:960][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2023.08.15-21.11.58:976][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2023.08.15-21.11.58:976][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.58:976][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2023.08.15-21.11.58:976][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.58:977][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2023.08.15-21.11.58:977][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 -[2023.08.15-21.11.58:985][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2023.08.15-21.11.58:985][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.58:985][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2023.08.15-21.11.58:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.58:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2023.08.15-21.11.58:985][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2023.08.15-21.11.58:991][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2023.08.15-21.11.58:991][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.58:991][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2023.08.15-21.11.58:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.58:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2023.08.15-21.11.58:991][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2023.08.15-21.11.58:996][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2023.08.15-21.11.58:996][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.58:996][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2023.08.15-21.11.58:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.58:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2023.08.15-21.11.58:996][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2023.08.15-21.11.59:002][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2023.08.15-21.11.59:002][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:002][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2023.08.15-21.11.59:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2023.08.15-21.11.59:002][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2023.08.15-21.11.59:007][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2023.08.15-21.11.59:007][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:007][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2023.08.15-21.11.59:007][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:007][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2023.08.15-21.11.59:007][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2023.08.15-21.11.59:011][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2023.08.15-21.11.59:011][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:011][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2023.08.15-21.11.59:011][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:011][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2023.08.15-21.11.59:011][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2023.08.15-21.11.59:016][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2023.08.15-21.11.59:016][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:016][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2023.08.15-21.11.59:016][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:016][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2023.08.15-21.11.59:016][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2023.08.15-21.11.59:022][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2023.08.15-21.11.59:022][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:022][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2023.08.15-21.11.59:022][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:022][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2023.08.15-21.11.59:022][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2023.08.15-21.11.59:030][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2023.08.15-21.11.59:030][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:030][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2023.08.15-21.11.59:030][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:030][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2023.08.15-21.11.59:030][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2023.08.15-21.11.59:035][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2023.08.15-21.11.59:035][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:035][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2023.08.15-21.11.59:035][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:035][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2023.08.15-21.11.59:035][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2023.08.15-21.11.59:039][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2023.08.15-21.11.59:040][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:040][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2023.08.15-21.11.59:040][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:040][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2023.08.15-21.11.59:040][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2023.08.15-21.11.59:045][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2023.08.15-21.11.59:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2023.08.15-21.11.59:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2023.08.15-21.11.59:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2023.08.15-21.11.59:049][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2023.08.15-21.11.59:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2023.08.15-21.11.59:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2023.08.15-21.11.59:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2023.08.15-21.11.59:053][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2023.08.15-21.11.59:054][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:054][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2023.08.15-21.11.59:054][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:054][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2023.08.15-21.11.59:054][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2023.08.15-21.11.59:059][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2023.08.15-21.11.59:059][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:059][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2023.08.15-21.11.59:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2023.08.15-21.11.59:059][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2023.08.15-21.11.59:064][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2023.08.15-21.11.59:064][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:064][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2023.08.15-21.11.59:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2023.08.15-21.11.59:064][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2023.08.15-21.11.59:070][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2023.08.15-21.11.59:070][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:070][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2023.08.15-21.11.59:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2023.08.15-21.11.59:070][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2023.08.15-21.11.59:074][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2023.08.15-21.11.59:074][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:074][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2023.08.15-21.11.59:074][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:074][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2023.08.15-21.11.59:074][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2023.08.15-21.11.59:081][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2023.08.15-21.11.59:081][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:081][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2023.08.15-21.11.59:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2023.08.15-21.11.59:081][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2023.08.15-21.11.59:086][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2023.08.15-21.11.59:086][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:086][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2023.08.15-21.11.59:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2023.08.15-21.11.59:086][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2023.08.15-21.11.59:091][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2023.08.15-21.11.59:091][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:091][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2023.08.15-21.11.59:091][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:091][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2023.08.15-21.11.59:091][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2023.08.15-21.11.59:096][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2023.08.15-21.11.59:096][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:096][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2023.08.15-21.11.59:096][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:096][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2023.08.15-21.11.59:096][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2023.08.15-21.11.59:100][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2023.08.15-21.11.59:100][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:100][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2023.08.15-21.11.59:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2023.08.15-21.11.59:100][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2023.08.15-21.11.59:104][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2023.08.15-21.11.59:104][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:104][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2023.08.15-21.11.59:104][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:104][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2023.08.15-21.11.59:106][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2023.08.15-21.11.59:110][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2023.08.15-21.11.59:110][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2023.08.15-21.11.59:110][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2023.08.15-21.11.59:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2023.08.15-21.11.59:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2023.08.15-21.11.59:110][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2023.08.15-21.11.59:460][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2023.08.15-21.11.59:466][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2023.08.15-21.11.59:559][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2023.08.15-21.11.59:566][ 0]LogSlate: Took 0.005990 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2023.08.15-21.11.59:567][ 0]LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2023.08.15-21.11.59:672][ 0]LogRenderer: Reallocating scene render targets to support 1004x452 Format 10 NumSamples 1 (Frame:1). -[2023.08.15-21.11.59:751][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2023.08.15-21.11.59:751][ 0]LogLoad: (Engine Initialization) Total time: 16.78 seconds -[2023.08.15-21.11.59:751][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2023.08.15-21.11.59:792][ 0]LogAssetRegistry: Asset discovery search completed in 6.5662 seconds -[2023.08.15-21.11.59:796][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2023.08.15-21.11.59:799][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2023.08.15-21.12.00:103][ 1]LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/' took 0.33s -[2023.08.15-21.12.00:513][ 2]LogSlate: Took 0.001277 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2023.08.15-21.12.01:102][ 4]LogSlate: Took 0.000128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2023.08.15-21.13.01:137][473]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.13.01:264][473]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.13.01:358][473]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:13:01 PM) -[2023.08.15-21.13.01:359][473]LogOnline: OSS: Creating online subsystem instance for: NULL -[2023.08.15-21.13.01:361][473]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2023.08.15-21.13.01:361][473]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.13.01:384][473]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023157s) -[2023.08.15-21.13.01:384][473]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.13.01:384][473]LogPlayLevel: PIE: World Init took: (0.000835s) -[2023.08.15-21.13.01:384][473]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024429s) -[2023.08.15-21.13.01:389][473]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2023.08.15-21.13.01:389][473]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.13.01:389][473]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.13.01:390][473]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.13.01:390][473]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.13.01:390][473]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.13.01:390][473]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.13.01:392][473]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.13.01:392][473]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.13.01:398][473]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.13.01:399][473]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.13.01:399][473]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.13.01:399][473]LogInit: FAudioDevice initialized. -[2023.08.15-21.13.01:399][473]LogAudio: Display: Audio Device (ID: 2) registered with world 'TestingMap'. -[2023.08.15-21.13.01:405][473]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.13.01:413][473]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.13.01 -[2023.08.15-21.13.01:413][473]LogWorld: Bringing up level for play took: 0.006854 -[2023.08.15-21.13.01:413][473]LogOnline: OSS: Creating online subsystem instance for: :Context_3 -[2023.08.15-21.13.01:422][473]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2023.08.15-21.13.01:437][473]PIE: Server logged in -[2023.08.15-21.13.01:439][473]PIE: Play in editor total start time 0.233 seconds. -[2023.08.15-21.13.10:964][609]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! -[2023.08.15-21.13.12:030][737]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! -[2023.08.15-21.13.12:546][799]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! -[2023.08.15-21.13.12:914][843]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! -[2023.08.15-21.13.13:246][883]LogScript: Warning: Attempted to access DrillPickup_C_3 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_3 is pending kill - FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0 - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:1317 -[2023.08.15-21.13.13:246][883]PIE: Error: Blueprint Runtime Error: "Attempted to access DrillPickup_C_3 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_3 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Interaction -[2023.08.15-21.13.13:264][885]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! -[2023.08.15-21.13.13:614][927]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! -[2023.08.15-21.13.13:839][954]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! -[2023.08.15-21.13.14:039][978]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! -[2023.08.15-21.13.14:222][ 0]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! -[2023.08.15-21.13.14:414][ 23]LogScript: Warning: Attempted to access DrillPickup_C_8 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_8 is pending kill - FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0 - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:1317 -[2023.08.15-21.13.14:414][ 23]PIE: Error: Blueprint Runtime Error: "Attempted to access DrillPickup_C_8 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_8 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Interaction -[2023.08.15-21.13.14:489][ 32]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'! -[2023.08.15-21.13.17:717][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.13.17:717][415]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.13.17:718][415]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.13.17:718][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.13.17:724][415]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.13.17:726][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.13.17:729][415]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.13.17:729][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.13.17:730][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.13.17:731][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.13.17:736][415]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2023.08.15-21.13.17:831][415]LogSlate: Took 0.000816 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2023.08.15-21.13.17:834][416]LogPlayLevel: Display: Destroying online subsystem :Context_3 -[2023.08.15-21.13.34:285][965]LogSlate: Window 'Message Log' being destroyed -[2023.08.15-21.13.34:288][965]LogSlate: Window 'Message Log' being destroyed -[2023.08.15-21.13.50:731][865]LogAssetEditorSubsystem: Opening Asset editor for TextureRenderTarget2D /Game/Textures/AugA1Scope.AugA1Scope -[2023.08.15-21.13.50:740][865]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0002 seconds. Added 1 classes and 2 folders. -[2023.08.15-21.13.53:353][143]LogSlate: Window 'AugA1Scope' being destroyed -[2023.08.15-21.14.00:147][896]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -[2023.08.15-21.14.00:738][896]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders. -[2023.08.15-21.14.01:649][896]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2023.08.15-21.14.02:994][ 44]LogSlate: Took 0.006642 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2023.08.15-21.14.04:045][156]LogRenderer: Reallocating scene render targets to support 1004x708 Format 10 NumSamples 1 (Frame:1). -[2023.08.15-21.14.40:447][276]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Weapons/Geometry/Scope.Scope -[2023.08.15-21.14.40:463][276]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 35DF287A998010CF430A9252CEB27ED253A9ED19), compiling. -[2023.08.15-21.14.40:463][276]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2023.08.15-21.14.40:463][276]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope -[2023.08.15-21.14.40:488][276]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2023.08.15-21.14.40:583][276]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2023.08.15-21.14.40:855][276]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 5D28B392E83E6EF8C300040BB7F3F7A308058A89), compiling. -[2023.08.15-21.14.40:856][276]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2023.08.15-21.14.40:856][276]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope -[2023.08.15-21.14.40:857][276]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 6C2298621CC5091B1DF6154EFAF2279477418865), compiling. -[2023.08.15-21.14.40:858][276]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2023.08.15-21.14.40:858][276]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope -[2023.08.15-21.14.40:858][276]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 11EFFC903E92C9D307E650C284CB6918627AE346), compiling. -[2023.08.15-21.14.40:859][276]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: ACB7E56DC01BD31A126500CAA0E2515C1419C001), compiling. -[2023.08.15-21.14.40:872][276]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope -[2023.08.15-21.14.42:499][465]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.14.42:507][466]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-21.14.42:507][466]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-21.14.42:507][466]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.15.06:401][303]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: C982289F2C13886C502D7A15DB45CE85E8C282F4), compiling. -[2023.08.15-21.15.06:402][303]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 65114592B961F6C93911A3B833A033FB18B984E5), compiling. -[2023.08.15-21.15.06:403][303]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 71A4EE06813C31BA687EDA7BFDD21AC5AE131839), compiling. -[2023.08.15-21.15.06:404][303]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-21.15.06:404][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-21.15.06:404][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-21.15.06:418][303]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.15.06:445][305]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.15.06:742][340]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2023.08.15-21.15.06:742][340]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: === FShaderJobCache stats === -[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: Total job queries 13, among them cache hits 0 (0.00%) -[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: Tracking 3 distinct input hashes that result in 3 distinct outputs (100.00%) -[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% -[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: ================================================ -[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.15.06:886][356]MaterialEditorStats: Texture samplers: 3/16 -[2023.08.15-21.15.06:886][356]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-21.15.06:886][356]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-21.15.07:236][395]MaterialEditorStats: Base pass shader without light map: 53 instructions -[2023.08.15-21.15.07:236][395]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-21.15.07:236][395]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-21.15.07:236][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-21.15.07:236][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-21.15.08:344][528]LogMaterialEditor: Saving and Compiling material Scope -[2023.08.15-21.15.08:556][528]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 0AC4B3E798DE64965704292CE57B1EFED9A0A3C7), compiling. -[2023.08.15-21.15.08:594][528]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 8AA03C4247EC01F9FDA471DEA01C19EAB9223E5F), compiling. -[2023.08.15-21.15.08:622][528]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-21.15.08:630][528]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms -[2023.08.15-21.15.08:896][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2023.08.15-21.15.08:921][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Scope" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Scope.uasset" SILENT=true -[2023.08.15-21.15.08:928][528]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Scope80629C2B428FF4EC5CCCB28B31E834BC.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Scope.uasset' -[2023.08.15-21.15.08:993][528]AssetCheck: New page: Asset Save: Scope -[2023.08.15-21.15.08:993][528]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/Scope.Scope -[2023.08.15-21.15.11:920][865]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.15.11:924][865]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.15.11:924][865]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:15:11 PM) -[2023.08.15-21.15.11:956][865]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.15.11:979][865]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022363s) -[2023.08.15-21.15.11:980][865]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.15.11:980][865]LogPlayLevel: PIE: World Init took: (0.000788s) -[2023.08.15-21.15.11:980][865]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023271s) -[2023.08.15-21.15.11:992][865]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2023.08.15-21.15.11:993][865]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.15.11:993][865]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.15.11:993][865]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.15.11:993][865]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.15.11:993][865]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.15.11:995][865]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.15.11:995][865]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.15.12:002][865]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.15.12:002][865]LogInit: FAudioDevice initialized. -[2023.08.15-21.15.12:003][865]LogAudio: Display: Audio Device (ID: 3) registered with world 'TestingMap'. -[2023.08.15-21.15.12:008][865]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.15.12:014][865]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.15.12 -[2023.08.15-21.15.12:016][865]LogWorld: Bringing up level for play took: 0.006824 -[2023.08.15-21.15.12:016][865]LogOnline: OSS: Creating online subsystem instance for: :Context_11 -[2023.08.15-21.15.12:079][865]PIE: Server logged in -[2023.08.15-21.15.12:079][865]PIE: Play in editor total start time 0.155 seconds. -[2023.08.15-21.15.24:887][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.15.24:887][395]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.15.24:887][395]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.15.24:888][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.15.24:899][395]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.15.24:901][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.15.24:913][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.15.24:913][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.15.24:914][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.15.24:921][395]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2023.08.15-21.15.24:964][398]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2023.08.15-21.15.37:847][924]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter -[2023.08.15-21.16.31:687][ 79]BlueprintLog: New page: Compile FirstPersonCharacter -[2023.08.15-21.16.31:733][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2023.08.15-21.16.32:345][122]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacterF7E6BEF24925460AFCE04FA06962F1D5.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' -[2023.08.15-21.16.32:357][122]AssetCheck: New page: Asset Save: FirstPersonCharacter -[2023.08.15-21.16.32:357][122]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter -[2023.08.15-21.16.34:846][409]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.16.34:850][409]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.16.34:850][409]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:16:34 PM) -[2023.08.15-21.16.34:887][409]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.16.34:908][409]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021890s) -[2023.08.15-21.16.34:909][409]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.16.34:909][409]LogPlayLevel: PIE: World Init took: (0.000737s) -[2023.08.15-21.16.34:909][409]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.022746s) -[2023.08.15-21.16.34:925][409]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms -[2023.08.15-21.16.34:925][409]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.16.34:925][409]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.16.34:925][409]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.16.34:925][409]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.16.34:925][409]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.16.34:928][409]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.16.34:928][409]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.16.34:934][409]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.16.34:936][409]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.16.34:936][409]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.16.34:936][409]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.16.34:936][409]LogInit: FAudioDevice initialized. -[2023.08.15-21.16.34:936][409]LogAudio: Display: Audio Device (ID: 4) registered with world 'TestingMap'. -[2023.08.15-21.16.34:946][409]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.16.34:952][409]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.16.34 -[2023.08.15-21.16.34:952][409]LogWorld: Bringing up level for play took: 0.006341 -[2023.08.15-21.16.34:952][409]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2023.08.15-21.16.34:956][409]PIE: Server logged in -[2023.08.15-21.16.34:956][409]PIE: Play in editor total start time 0.107 seconds. -[2023.08.15-21.16.47:757][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.16.47:757][938]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.16.47:758][938]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.16.47:758][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.16.47:767][938]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.16.47:770][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.16.47:783][938]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.16.47:784][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.16.47:785][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.16.47:786][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.16.47:790][938]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2023.08.15-21.16.47:827][940]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2023.08.15-21.17.39:494][ 39]BlueprintLog: New page: Compile FirstPersonCharacter -[2023.08.15-21.17.39:539][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2023.08.15-21.17.40:051][ 75]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacter54F0AEB844DA0B5561BD4197A8C220FD.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' -[2023.08.15-21.17.40:064][ 75]AssetCheck: New page: Asset Save: FirstPersonCharacter -[2023.08.15-21.17.40:064][ 75]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter -[2023.08.15-21.17.43:576][487]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.17.43:580][487]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.17.43:580][487]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:17:43 PM) -[2023.08.15-21.17.43:617][487]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.17.43:638][487]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022347s) -[2023.08.15-21.17.43:639][487]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.17.43:639][487]LogPlayLevel: PIE: World Init took: (0.000729s) -[2023.08.15-21.17.43:639][487]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023200s) -[2023.08.15-21.17.43:656][487]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms -[2023.08.15-21.17.43:656][487]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.17.43:656][487]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.17.43:656][487]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.17.43:656][487]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.17.43:656][487]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.17.43:659][487]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.17.43:659][487]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.17.43:666][487]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.17.43:666][487]LogInit: FAudioDevice initialized. -[2023.08.15-21.17.43:666][487]LogAudio: Display: Audio Device (ID: 5) registered with world 'TestingMap'. -[2023.08.15-21.17.43:671][487]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.17.43:678][487]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.17.43 -[2023.08.15-21.17.43:678][487]LogWorld: Bringing up level for play took: 0.006365 -[2023.08.15-21.17.43:678][487]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2023.08.15-21.17.43:681][487]PIE: Server logged in -[2023.08.15-21.17.43:682][487]PIE: Play in editor total start time 0.102 seconds. -[2023.08.15-21.18.05:097][ 48]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.18.05:097][ 48]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.18.05:097][ 48]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.18.05:098][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.18.05:109][ 48]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.18.05:112][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.18.05:125][ 48]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.18.05:125][ 48]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.18.05:126][ 48]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.18.05:127][ 48]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.18.05:131][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2023.08.15-21.18.05:168][ 50]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2023.08.15-21.18.50:538][324]BlueprintLog: New page: Compile FirstPersonCharacter -[2023.08.15-21.18.50:584][324]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms -[2023.08.15-21.18.51:085][359]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacterB69832054E5927C88A1951A0F4A88F95.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' -[2023.08.15-21.18.51:098][359]AssetCheck: New page: Asset Save: FirstPersonCharacter -[2023.08.15-21.18.51:098][359]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter -[2023.08.15-21.18.53:070][585]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.18.53:074][585]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.18.53:074][585]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:18:53 PM) -[2023.08.15-21.18.53:106][585]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.18.53:128][585]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022322s) -[2023.08.15-21.18.53:129][585]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.18.53:129][585]LogPlayLevel: PIE: World Init took: (0.000712s) -[2023.08.15-21.18.53:129][585]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023154s) -[2023.08.15-21.18.53:146][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2023.08.15-21.18.53:146][585]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.18.53:146][585]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.18.53:146][585]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.18.53:146][585]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.18.53:146][585]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.18.53:148][585]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.18.53:148][585]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.18.53:156][585]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.18.53:156][585]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.18.53:156][585]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.18.53:156][585]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.18.53:156][585]LogInit: FAudioDevice initialized. -[2023.08.15-21.18.53:156][585]LogAudio: Display: Audio Device (ID: 6) registered with world 'TestingMap'. -[2023.08.15-21.18.53:164][585]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.18.53:170][585]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.18.53 -[2023.08.15-21.18.53:170][585]LogWorld: Bringing up level for play took: 0.006353 -[2023.08.15-21.18.53:171][585]LogOnline: OSS: Creating online subsystem instance for: :Context_15 -[2023.08.15-21.18.53:174][585]PIE: Server logged in -[2023.08.15-21.18.53:174][585]PIE: Play in editor total start time 0.101 seconds. -[2023.08.15-21.19.14:886][184]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.19.14:886][184]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.19.14:886][184]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.19.14:888][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.19.14:896][184]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.19.14:899][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.19.14:911][184]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.19.14:912][184]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.19.14:912][184]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.19.14:914][184]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.19.14:918][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2023.08.15-21.19.14:954][186]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2023.08.15-21.19.34:285][452]BlueprintLog: New page: Compile FirstPersonCharacter -[2023.08.15-21.19.34:332][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms -[2023.08.15-21.19.34:903][489]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacter3D2C762648E1E4291EC52FBDCFC17879.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' -[2023.08.15-21.19.34:914][489]AssetCheck: New page: Asset Save: FirstPersonCharacter -[2023.08.15-21.19.34:914][489]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter -[2023.08.15-21.19.35:986][605]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.19.35:990][605]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.19.35:990][605]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:19:35 PM) -[2023.08.15-21.19.36:026][605]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.19.36:048][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021961s) -[2023.08.15-21.19.36:049][605]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.19.36:049][605]LogPlayLevel: PIE: World Init took: (0.000717s) -[2023.08.15-21.19.36:049][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.022793s) -[2023.08.15-21.19.36:064][605]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2023.08.15-21.19.36:066][605]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.19.36:066][605]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.19.36:066][605]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.19.36:066][605]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.19.36:066][605]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.19.36:067][605]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.19.36:067][605]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.19.36:075][605]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.19.36:075][605]LogInit: FAudioDevice initialized. -[2023.08.15-21.19.36:075][605]LogAudio: Display: Audio Device (ID: 7) registered with world 'TestingMap'. -[2023.08.15-21.19.36:086][605]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.19.36:093][605]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.19.36 -[2023.08.15-21.19.36:093][605]LogWorld: Bringing up level for play took: 0.006540 -[2023.08.15-21.19.36:093][605]LogOnline: OSS: Creating online subsystem instance for: :Context_16 -[2023.08.15-21.19.36:096][605]PIE: Server logged in -[2023.08.15-21.19.36:097][605]PIE: Play in editor total start time 0.107 seconds. -[2023.08.15-21.19.40:617][140]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.19.40:617][140]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.19.40:618][140]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.19.40:618][140]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.19.40:626][140]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.19.40:629][140]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.19.40:643][140]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.19.40:643][140]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.19.40:644][140]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.19.40:645][140]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.19.40:650][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2023.08.15-21.19.40:687][142]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2023.08.15-21.22.06:785][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2023.08.15-21.22.07:594][ 14]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube9) -[2023.08.15-21.22.56:366][795]Cmd: EDIT COPY -[2023.08.15-21.22.56:597][821]Cmd: EDIT PASTE -[2023.08.15-21.23.00:032][144]Cmd: TRANSACTION UNDO -[2023.08.15-21.23.00:032][144]LogEditorTransaction: Undo Move Actors -[2023.08.15-21.23.00:037][144]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 6E4017E51AB143FEEE6EFEBADF2520547BAE1F87), compiling. -[2023.08.15-21.23.00:042][144]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-21.23.00:042][144]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-21.23.00:042][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: === FShaderJobCache stats === -[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: Total job queries 43, among them cache hits 27 (62.79%) -[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: Tracking 16 distinct input hashes that result in 13 distinct outputs (81.25%) -[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% -[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: ================================================ -[2023.08.15-21.23.00:133][146]MaterialEditorStats: Base pass shader without light map: 53 instructions -[2023.08.15-21.23.00:133][146]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-21.23.00:133][146]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-21.23.00:133][146]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-21.23.00:133][146]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-21.23.20:725][396]Cmd: EDIT COPY -[2023.08.15-21.23.20:926][420]Cmd: EDIT PASTE -[2023.08.15-21.23.25:983][946]Cmd: EDIT PASTE -[2023.08.15-21.23.31:429][490]Cmd: EDIT PASTE -[2023.08.15-21.23.39:130][284]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) -[2023.08.15-21.23.44:140][859]Cmd: EDIT COPY -[2023.08.15-21.23.44:447][895]Cmd: EDIT PASTE -[2023.08.15-21.23.50:612][552]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2023.08.15-21.23.50:661][552]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap0FC5ED8A440E45ECA0F5E0ACC849D8D6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' -[2023.08.15-21.23.50:978][552]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltData3C1634CE4AE88C1CCF3835BF2331D406.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' -[2023.08.15-21.23.50:988][552]AssetCheck: New page: Asset Save: multiple assets -[2023.08.15-21.23.50:988][552]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData -[2023.08.15-21.23.50:988][552]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap -[2023.08.15-21.23.51:966][668]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.23.51:970][668]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.23.51:970][668]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:23:51 PM) -[2023.08.15-21.23.52:006][668]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.23.52:029][668]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022752s) -[2023.08.15-21.23.52:030][668]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.23.52:030][668]LogPlayLevel: PIE: World Init took: (0.000762s) -[2023.08.15-21.23.52:030][668]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023629s) -[2023.08.15-21.23.52:044][668]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2023.08.15-21.23.52:044][668]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2023.08.15-21.23.52:044][668]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.23.52:044][668]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.23.52:045][668]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.23.52:045][668]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.23.52:045][668]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.23.52:045][668]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.23.52:048][668]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.23.52:048][668]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.23.52:054][668]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.23.52:055][668]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.23.52:055][668]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.23.52:055][668]LogInit: FAudioDevice initialized. -[2023.08.15-21.23.52:055][668]LogAudio: Display: Audio Device (ID: 8) registered with world 'TestingMap'. -[2023.08.15-21.23.52:064][668]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.23.52:070][668]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.23.52 -[2023.08.15-21.23.52:071][668]LogWorld: Bringing up level for play took: 0.006571 -[2023.08.15-21.23.52:071][668]LogOnline: OSS: Creating online subsystem instance for: :Context_17 -[2023.08.15-21.23.52:074][668]PIE: Server logged in -[2023.08.15-21.23.52:074][668]PIE: Play in editor total start time 0.105 seconds. -[2023.08.15-21.24.04:174][111]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.24.04:174][111]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.24.04:174][111]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.24.04:175][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.24.04:179][111]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.24.04:192][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.24.04:205][111]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.24.04:205][111]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.24.04:206][111]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.24.04:211][111]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2023.08.15-21.24.04:258][113]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2023.08.15-21.24.44:853][767]Cmd: EDIT COPY -[2023.08.15-21.24.45:252][814]Cmd: EDIT PASTE -[2023.08.15-21.24.58:233][159]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.24.58:237][159]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.24.58:237][159]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:24:58 PM) -[2023.08.15-21.24.58:266][159]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.24.58:289][159]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022786s) -[2023.08.15-21.24.58:289][159]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.24.58:290][159]LogPlayLevel: PIE: World Init took: (0.000729s) -[2023.08.15-21.24.58:290][159]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023621s) -[2023.08.15-21.24.58:304][159]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms -[2023.08.15-21.24.58:305][159]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.24.58:305][159]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.24.58:305][159]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.24.58:305][159]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.24.58:305][159]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.24.58:308][159]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.24.58:308][159]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.24.58:315][159]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.24.58:315][159]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.24.58:316][159]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.24.58:316][159]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.24.58:316][159]LogInit: FAudioDevice initialized. -[2023.08.15-21.24.58:316][159]LogAudio: Display: Audio Device (ID: 9) registered with world 'TestingMap'. -[2023.08.15-21.24.58:322][159]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.24.58:328][159]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.24.58 -[2023.08.15-21.24.58:328][159]LogWorld: Bringing up level for play took: 0.006507 -[2023.08.15-21.24.58:329][159]LogOnline: OSS: Creating online subsystem instance for: :Context_18 -[2023.08.15-21.24.58:332][159]PIE: Server logged in -[2023.08.15-21.24.58:332][159]PIE: Play in editor total start time 0.096 seconds. -[2023.08.15-21.25.11:576][740]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.25.11:576][740]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.25.11:577][740]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.25.11:577][740]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.25.11:585][740]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.25.11:598][740]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.25.11:610][740]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.25.11:610][740]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.25.11:611][740]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.25.11:613][740]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.25.11:617][740]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2023.08.15-21.25.11:665][742]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2023.08.15-21.27.16:529][165]AssetReimport: New page: Outstanding source content changes 1:27:16 PM -[2023.08.15-21.27.16:543][165]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx] -[2023.08.15-21.27.16:684][165]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx -[2023.08.15-21.27.16:701][165]LogFbx: FBX Scene Loaded Succesfully -[2023.08.15-21.27.16:707][165]LogFbx: Valid bind pose for Pose (Cube.017) - Cube.005 -[2023.08.15-21.27.16:725][165]LogFbx: Triangulating skeletal mesh Cube.005 -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 0: Material=0, 792 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 1: Material=1, 256 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 2: Material=2, 1258 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 3: Material=3, 108 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 4: Material=4, 2006 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 5: Material=5, 336 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 6: Material=6, 156 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 7: Material=7, 48 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 8: Material=8, 20 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 9: Material=9, 548 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 10: Material=10, 432 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 11: Material=11, 216 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 12: Material=12, 88 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 13: Material=13, 1135 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 14: Material=14, 988 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 15: Material=15, 220 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 16: Material=16, 588 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 17: Material=17, 308 triangles -[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 18: Material=18, 1550 triangles -[2023.08.15-21.27.18:693][165]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed -[2023.08.15-21.27.18:698][165]LogEditorFactories: -- imported successfully -[2023.08.15-21.27.18:700][165]LogSkeletalMesh: Building Skeletal Mesh AAC_Honeybadger... -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 0: Material=0, 792 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 1: Material=1, 256 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 2: Material=2, 1258 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 3: Material=3, 108 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 4: Material=4, 2006 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 5: Material=5, 336 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 6: Material=6, 156 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 7: Material=7, 48 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 8: Material=8, 20 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 9: Material=9, 548 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 10: Material=10, 432 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 11: Material=11, 216 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 12: Material=12, 88 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 13: Material=13, 1135 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 14: Material=14, 988 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 15: Material=15, 220 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 16: Material=16, 588 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 17: Material=17, 308 triangles -[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 18: Material=18, 1550 triangles -[2023.08.15-21.27.18:915][165]LogSkeletalMesh: Built Skeletal Mesh [0.22s] /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-21.27.19:054][166]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_Honeybadger8D06DAC44A134F98FA8C409AF32BC1B9.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.uasset' -[2023.08.15-21.27.19:094][167]AssetCheck: New page: Asset Save: AAC_Honeybadger -[2023.08.15-21.27.19:094][167]LogContentValidation: Display: Validating SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-21.27.19:817][247]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.27.19:821][247]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.27.19:822][247]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:27:19 PM) -[2023.08.15-21.27.19:856][247]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.27.19:879][247]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022594s) -[2023.08.15-21.27.19:879][247]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.27.19:879][247]LogPlayLevel: PIE: World Init took: (0.000700s) -[2023.08.15-21.27.19:879][247]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023407s) -[2023.08.15-21.27.19:893][247]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms -[2023.08.15-21.27.19:894][247]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.27.19:894][247]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.27.19:894][247]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.27.19:894][247]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.27.19:894][247]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.27.19:897][247]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.27.19:897][247]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.27.19:904][247]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.27.19:904][247]LogInit: FAudioDevice initialized. -[2023.08.15-21.27.19:904][247]LogAudio: Display: Audio Device (ID: 10) registered with world 'TestingMap'. -[2023.08.15-21.27.19:912][247]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.27.19:919][247]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.27.19 -[2023.08.15-21.27.19:919][247]LogWorld: Bringing up level for play took: 0.006916 -[2023.08.15-21.27.19:919][247]LogOnline: OSS: Creating online subsystem instance for: :Context_20 -[2023.08.15-21.27.19:923][247]PIE: Server logged in -[2023.08.15-21.27.19:923][247]PIE: Play in editor total start time 0.102 seconds. -[2023.08.15-21.27.22:083][502]AssetReimport: Reimported asset AAC_Honeybadger from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx. -[2023.08.15-21.27.24:617][803]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.27.24:617][803]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.27.24:617][803]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.27.24:618][803]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.27.24:624][803]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.27.24:637][803]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.27.24:650][803]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.27.24:650][803]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.27.24:651][803]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.27.24:653][803]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.27.24:657][803]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2023.08.15-21.27.24:705][805]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2023.08.15-21.29.26:260][487]AssetReimport: New page: Outstanding source content changes 1:29:26 PM -[2023.08.15-21.29.26:261][487]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx] -[2023.08.15-21.29.26:267][487]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx -[2023.08.15-21.29.26:275][487]LogFbx: FBX Scene Loaded Succesfully -[2023.08.15-21.29.26:280][487]LogFbx: Triangulating skeletal mesh Cube.005 -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 0: Material=0, 792 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 1: Material=1, 256 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 2: Material=2, 1258 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 3: Material=3, 108 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 4: Material=4, 2006 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 5: Material=5, 336 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 6: Material=6, 156 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 7: Material=7, 48 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 8: Material=8, 20 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 9: Material=9, 548 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 10: Material=10, 432 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 11: Material=11, 216 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 12: Material=12, 88 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 13: Material=13, 1135 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 14: Material=14, 988 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 15: Material=15, 220 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 16: Material=16, 588 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 17: Material=17, 308 triangles -[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 18: Material=18, 1550 triangles -[2023.08.15-21.29.30:034][487]LogSlate: Window 'Message' being destroyed -[2023.08.15-21.29.31:447][487]LogSlate: Window 'Message' being destroyed -[2023.08.15-21.29.31:453][487]LogEditorFactories: -- imported successfully -[2023.08.15-21.29.31:454][487]LogSkeletalMesh: Building Skeletal Mesh AAC_Honeybadger... -[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 0: Material=0, 792 triangles -[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 1: Material=1, 256 triangles -[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 2: Material=2, 1258 triangles -[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 3: Material=3, 108 triangles -[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 4: Material=4, 2006 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 5: Material=5, 336 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 6: Material=6, 156 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 7: Material=7, 48 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 8: Material=8, 20 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 9: Material=9, 548 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 10: Material=10, 432 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 11: Material=11, 216 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 12: Material=12, 88 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 13: Material=13, 1135 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 14: Material=14, 988 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 15: Material=15, 220 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 16: Material=16, 588 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 17: Material=17, 308 triangles -[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 18: Material=18, 1550 triangles -[2023.08.15-21.29.31:669][487]LogSkeletalMesh: Built Skeletal Mesh [0.22s] /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-21.29.31:910][488]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_Honeybadger76C62E2A430D6453DAEAB2A05A0E9219.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.uasset' -[2023.08.15-21.29.32:011][489]AssetCheck: New page: Asset Save: AAC_Honeybadger -[2023.08.15-21.29.32:011][489]LogContentValidation: Display: Validating SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-21.29.34:993][838]AssetReimport: Reimported asset AAC_Honeybadger from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx. -[2023.08.15-21.29.36:650][ 32]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.29.36:655][ 32]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.29.36:655][ 32]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:29:36 PM) -[2023.08.15-21.29.36:685][ 32]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.29.36:708][ 32]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022598s) -[2023.08.15-21.29.36:709][ 32]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.29.36:709][ 32]LogPlayLevel: PIE: World Init took: (0.000716s) -[2023.08.15-21.29.36:709][ 32]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023427s) -[2023.08.15-21.29.36:724][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2023.08.15-21.29.36:725][ 32]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.29.36:725][ 32]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.29.36:726][ 32]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.29.36:726][ 32]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.29.36:726][ 32]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.29.36:726][ 32]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.29.36:727][ 32]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.29.36:727][ 32]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.29.36:734][ 32]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.29.36:734][ 32]LogInit: FAudioDevice initialized. -[2023.08.15-21.29.36:734][ 32]LogAudio: Display: Audio Device (ID: 11) registered with world 'TestingMap'. -[2023.08.15-21.29.36:746][ 32]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.29.36:752][ 32]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.29.36 -[2023.08.15-21.29.36:752][ 32]LogWorld: Bringing up level for play took: 0.006640 -[2023.08.15-21.29.36:752][ 32]LogOnline: OSS: Creating online subsystem instance for: :Context_21 -[2023.08.15-21.29.36:755][ 32]PIE: Server logged in -[2023.08.15-21.29.36:756][ 32]PIE: Play in editor total start time 0.102 seconds. -[2023.08.15-21.29.40:847][514]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.29.40:847][514]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.29.40:847][514]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.29.40:848][514]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.29.40:856][514]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.29.40:869][514]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.29.40:882][514]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.29.40:882][514]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.29.40:883][514]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.29.40:884][514]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.29.40:889][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2023.08.15-21.29.40:934][516]LogPlayLevel: Display: Destroying online subsystem :Context_21 -[2023.08.15-21.30.03:649][ 73]LogStaticMesh: Building static mesh HoneyBadger... -[2023.08.15-21.30.03:765][ 73]LogStaticMesh: Built static mesh [0.12s] /Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger -[2023.08.15-21.30.21:077][935]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx] -[2023.08.15-21.30.21:101][935]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx -[2023.08.15-21.30.21:110][935]LogFbx: FBX Scene Loaded Succesfully -[2023.08.15-21.30.21:129][935]LogFbx: Triangulating skeletal mesh Cube.005 -[2023.08.15-21.30.21:162][935]LogFbx: Warning: Bones digested - 1 Depth of hierarchy - 1 -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 0: Material=0, 792 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 1: Material=1, 256 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 2: Material=2, 1258 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 3: Material=3, 108 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 4: Material=4, 2006 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 5: Material=5, 336 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 6: Material=6, 156 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 7: Material=7, 48 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 8: Material=8, 20 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 9: Material=9, 548 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 10: Material=10, 432 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 11: Material=11, 216 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 12: Material=12, 88 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 13: Material=13, 1135 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 14: Material=14, 988 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 15: Material=15, 220 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 16: Material=16, 588 triangles -[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 17: Material=17, 308 triangles -[2023.08.15-21.30.21:381][935]LogSkeletalMesh: Section 18: Material=18, 1550 triangles -[2023.08.15-21.30.21:386][935]LogEditorFactories: -- imported successfully -[2023.08.15-21.30.21:387][935]LogSkeletalMesh: Building Skeletal Mesh AAC_Honeybadger... -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 0: Material=0, 792 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 1: Material=1, 256 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 2: Material=2, 1258 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 3: Material=3, 108 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 4: Material=4, 2006 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 5: Material=5, 336 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 6: Material=6, 156 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 7: Material=7, 48 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 8: Material=8, 20 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 9: Material=9, 548 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 10: Material=10, 432 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 11: Material=11, 216 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 12: Material=12, 88 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 13: Material=13, 1135 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 14: Material=14, 988 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 15: Material=15, 220 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 16: Material=16, 588 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 17: Material=17, 308 triangles -[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 18: Material=18, 1550 triangles -[2023.08.15-21.30.21:639][935]LogSkeletalMesh: Built Skeletal Mesh [0.25s] /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-21.30.21:642][935]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2023.08.15-21.30.21:642][935]FBXImport: Warning: Could not find the bind pose. It will use time 0 as bind pose. -[2023.08.15-21.30.26:142][354]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-21.30.26:165][354]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0003 seconds. Added 1 classes and 2 folders. -[2023.08.15-21.30.26:179][354]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. -[2023.08.15-21.30.26:188][354]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0002 seconds. Added 1 classes and 0 folders. -[2023.08.15-21.30.26:385][354]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0' -[2023.08.15-21.30.31:225][842]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Weapons/Geometry/TempTastyTony/Material_009.Material_009 -[2023.08.15-21.30.31:226][842]LogMaterial: Display: Missing cached shadermap for Material_009 in PCD3D_SM5, Default, SM5 (DDC key hash: A9575CCA7D29964252A9C28AB3F03B5082D896BE), compiling. -[2023.08.15-21.30.31:243][842]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority -[2023.08.15-21.30.31:290][842]LogMaterial: Display: Missing cached shadermap for Material_009 in PCD3D_SM5, Default, SM5 (DDC key hash: 877BC26D2F9D3A194AF560C75441BB6B4384BC0A), compiling. -[2023.08.15-21.30.31:292][842]LogMaterial: Display: Missing cached shadermap for Material_009 in PCD3D_SM5, Default, SM5 (DDC key hash: 22D4D0D7CF14D62CEC1DCDCCF3D0D97FC9471FCD), compiling. -[2023.08.15-21.30.31:293][842]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 85F1A72E3BF3090E42D32EFC124B7DD428E4179D), compiling. -[2023.08.15-21.30.31:309][842]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-21.30.31:328][842]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.30.31:332][842]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-21.30.31:332][842]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-21.30.31:332][842]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.30.31:338][842]LogShaderCompilers: Display: Submitted 18 shader compile jobs with 'Normal' priority -[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18 -[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 15 -[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12 -[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 -[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-21.30.31:371][843]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: === FShaderJobCache stats === -[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Total job queries 85, among them cache hits 27 (31.76%) -[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Tracking 17 distinct input hashes that result in 14 distinct outputs (82.35%) -[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% -[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: ================================================ -[2023.08.15-21.30.31:810][892]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2023.08.15-21.30.31:810][892]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-21.30.31:819][893]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass shader: 119 instructions -[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass vertex shader: 96 instructions -[2023.08.15-21.30.32:481][959]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-21.30.45:495][513]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.30.45:495][513]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.31.18:654][445]LogSlate: Window 'Message' being destroyed -[2023.08.15-21.31.18:656][445]Message dialog closed, result: Ok, title: Message, text: Asset /Game/Weapons/Geometry/TempTastyTony/HoneyBadger already exists. -[2023.08.15-21.31.26:557][445]LogSlate: Window 'Message' being destroyed -[2023.08.15-21.31.26:560][445]Message dialog closed, result: Ok, title: Message, text: Asset /Game/Weapons/Geometry/TempTastyTony/AAC_HoneyBadger already exists. -[2023.08.15-21.31.31:984][445]LogSlate: Window 'Choose New StaticMesh Location' being destroyed -[2023.08.15-21.31.32:029][445]LogStaticMesh: Building static mesh Static_HoneyBadger... -[2023.08.15-21.31.32:101][445]LogStaticMesh: Built static mesh [0.07s] /Game/Weapons/Geometry/TempTastyTony/Static_HoneyBadger.Static_HoneyBadger -[2023.08.15-21.31.32:117][445]LogStaticMesh: Warning: Static_HoneyBadger has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings. -[2023.08.15-21.31.32:117][445]LogStaticMesh: Warning: Static_HoneyBadger has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2023.08.15-21.32.11:493][382]AssetReimport: New page: Outstanding source content changes 1:32:11 PM -[2023.08.15-21.32.13:485][537]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms -[2023.08.15-21.32.14:501][537]AssetReimport: Error: Failed to reimport asset HoneyBadger. -[2023.08.15-21.32.15:202][537]LogSlate: Window 'Delete Assets' being destroyed -[2023.08.15-21.32.15:465][537]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.32.15:465][537]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.32.15:501][537]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.32.15:501][537]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.32.15:538][537]LogUObjectGlobals: Force Deleting 23 Package(s): - Asset Name: /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger - Asset Name: /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_PhysicsAsset.AAC_Honeybadger_PhysicsAsset - Asset Name: /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_Skeleton.AAC_Honeybadger_Skeleton - Asset Name: /Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger - Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material.Material - Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_001.Material_001 - Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_002.Material_002 - Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_003.Material_003 - Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_004.Material_004 - Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_005.Material_005 -[2023.08.15-21.32.18:764][537]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms -[2023.08.15-21.32.18:782][537]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2023.08.15-21.32.18:795][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2023.08.15-21.32.18:807][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2023.08.15-21.32.18:820][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.18:832][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2023.08.15-21.32.18:844][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.18:855][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.18:869][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.18:880][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2023.08.15-21.32.18:892][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.18:904][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2023.08.15-21.32.18:916][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.18:928][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.18:940][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2023.08.15-21.32.18:952][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.18:964][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2023.08.15-21.32.18:975][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2023.08.15-21.32.18:988][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.19:000][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.19:011][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2023.08.15-21.32.19:024][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2023.08.15-21.32.19:036][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2023.08.15-21.32.19:049][537]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2023.08.15-21.32.19:061][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2023.08.15-21.32.26:807][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2023.08.15-21.32.27:942][437]LogSlate: Window 'Delete Assets' being destroyed -[2023.08.15-21.32.27:992][437]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2023.08.15-21.32.47:684][835]AssetReimport: New page: Outstanding source content changes 1:32:47 PM -[2023.08.15-21.33.05:213][937]AssetReimport: New page: Outstanding source content changes 1:33:05 PM -[2023.08.15-21.34.21:844][719]AssetReimport: New page: Outstanding source content changes 1:34:21 PM -[2023.08.15-21.34.21:889][719]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx) -[2023.08.15-21.34.21:895][719]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx -[2023.08.15-21.34.21:903][719]LogFbx: FBX Scene Loaded Succesfully -[2023.08.15-21.34.36:446][719]LogSlate: Window 'FBX Import Options' being destroyed -[2023.08.15-21.34.36:517][719]LogStaticMesh: Building static mesh AAC_Honeybadger... -[2023.08.15-21.34.36:609][719]LogStaticMesh: Built static mesh [0.09s] /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-21.34.36:981][720]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Temp/AAC_Honeybadger" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset" SILENT=true -[2023.08.15-21.34.37:003][720]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_HoneybadgerE85777A9450FF8BD028CC5B6E1365A21.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset' -[2023.08.15-21.34.37:029][721]AssetCheck: New page: Asset Save: AAC_Honeybadger -[2023.08.15-21.34.37:029][721]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-21.34.38:984][956]LogSlate: Window 'Message Log' being destroyed -[2023.08.15-21.34.38:986][956]LogSlate: Window 'Message Log' being destroyed -[2023.08.15-21.34.40:008][ 77]AssetReimport: Importing new asset /Game/Weapons/Geometry/Temp/AAC_Honeybadger. -[2023.08.15-21.34.47:358][940]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-21.34.47:932][941]LogRenderer: Reallocating scene render targets to support 1192x732 Format 10 NumSamples 1 (Frame:1). -[2023.08.15-21.35.23:725][956]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-21.35.43:878][131]LogActorFactory: Actor Factory created AAC_Honeybadger -[2023.08.15-21.36.14:697][670]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-21.36.14:772][670]LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms -[2023.08.15-21.36.15:906][798]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP0F19AA864DF986EB9B81078251E6C5ED.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-21.36.15:919][798]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-21.36.15:919][798]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-21.36.32:805][581]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-21.36.32:859][581]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms -[2023.08.15-21.36.33:253][617]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP72ECBCAD48B821BA4D3B62BF64BD57B3.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-21.36.33:266][617]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-21.36.33:266][617]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-21.36.35:364][843]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.36.35:368][843]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.36.35:368][843]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:36:35 PM) -[2023.08.15-21.36.35:395][843]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.36.35:419][843]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023092s) -[2023.08.15-21.36.35:420][843]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.36.35:420][843]LogPlayLevel: PIE: World Init took: (0.000712s) -[2023.08.15-21.36.35:420][843]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023920s) -[2023.08.15-21.36.35:439][843]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms -[2023.08.15-21.36.35:440][843]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2023.08.15-21.36.35:440][843]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.36.35:440][843]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.36.35:440][843]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.36.35:441][843]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.36.35:441][843]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.36.35:441][843]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.36.35:441][843]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.36.35:443][843]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.36.35:443][843]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.36.35:450][843]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.36.35:450][843]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.36.35:450][843]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.36.35:451][843]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.36.35:451][843]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.36.35:451][843]LogInit: FAudioDevice initialized. -[2023.08.15-21.36.35:451][843]LogAudio: Display: Audio Device (ID: 12) registered with world 'TestingMap'. -[2023.08.15-21.36.35:461][843]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.36.35:468][843]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.36.35 -[2023.08.15-21.36.35:468][843]LogWorld: Bringing up level for play took: 0.006435 -[2023.08.15-21.36.35:468][843]LogOnline: OSS: Creating online subsystem instance for: :Context_27 -[2023.08.15-21.36.35:471][843]PIE: Server logged in -[2023.08.15-21.36.35:472][843]PIE: Play in editor total start time 0.103 seconds. -[2023.08.15-21.36.40:466][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.36.40:466][434]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.36.40:467][434]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.36.40:467][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.36.40:476][434]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.36.40:490][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.36.40:507][434]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.36.40:508][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.36.40:508][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.36.40:510][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.36.40:515][434]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms -[2023.08.15-21.36.40:539][435]LogPlayLevel: Display: Destroying online subsystem :Context_27 -[2023.08.15-21.36.44:997][954]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-21.36.45:030][954]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms -[2023.08.15-21.36.45:488][997]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPBB5BE5E94087B698FCBDAFB41A1069A5.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-21.36.45:500][997]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-21.36.45:500][997]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-21.36.46:572][118]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.36.46:577][118]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.36.46:577][118]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:36:46 PM) -[2023.08.15-21.36.46:577][118]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.36.46:601][118]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023278s) -[2023.08.15-21.36.46:601][118]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.36.46:601][118]LogPlayLevel: PIE: World Init took: (0.000717s) -[2023.08.15-21.36.46:601][118]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024086s) -[2023.08.15-21.36.46:620][118]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms -[2023.08.15-21.36.46:621][118]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.36.46:621][118]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.36.46:621][118]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.36.46:621][118]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.36.46:621][118]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.36.46:623][118]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.36.46:623][118]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.36.46:630][118]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.36.46:631][118]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.36.46:631][118]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.36.46:631][118]LogInit: FAudioDevice initialized. -[2023.08.15-21.36.46:631][118]LogAudio: Display: Audio Device (ID: 13) registered with world 'TestingMap'. -[2023.08.15-21.36.46:656][118]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.36.46:657][118]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.36.46:664][118]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.36.46 -[2023.08.15-21.36.46:664][118]LogWorld: Bringing up level for play took: 0.006810 -[2023.08.15-21.36.46:664][118]LogOnline: OSS: Creating online subsystem instance for: :Context_28 -[2023.08.15-21.36.46:669][118]PIE: Server logged in -[2023.08.15-21.36.46:669][118]PIE: Play in editor total start time 0.092 seconds. -[2023.08.15-21.36.46:709][119]LogRenderer: Reallocating scene render targets to support 1280x732 Format 10 NumSamples 1 (Frame:1). -[2023.08.15-21.36.49:956][503]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.36.49:957][503]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.36.49:957][503]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2023.08.15-21.36.49:960][503]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.36.49:961][503]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.36.49:971][503]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.36.49:985][503]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.36.50:003][503]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.36.50:003][503]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.36.50:004][503]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.36.50:010][503]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms -[2023.08.15-21.36.50:022][504]LogPlayLevel: Display: Destroying online subsystem :Context_28 -[2023.08.15-21.36.54:522][ 24]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-21.36.54:555][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms -[2023.08.15-21.36.54:988][ 65]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP291326434720801A306D42A7C249841D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-21.36.55:001][ 65]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-21.36.55:001][ 65]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-21.36.55:814][152]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.36.55:818][152]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.36.55:818][152]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:36:55 PM) -[2023.08.15-21.36.55:819][152]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.36.55:842][152]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022804s) -[2023.08.15-21.36.55:842][152]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.36.55:842][152]LogPlayLevel: PIE: World Init took: (0.000734s) -[2023.08.15-21.36.55:842][152]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023664s) -[2023.08.15-21.36.55:862][152]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms -[2023.08.15-21.36.55:862][152]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.36.55:862][152]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.36.55:863][152]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.36.55:863][152]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.36.55:863][152]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.36.55:863][152]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.36.55:865][152]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.36.55:865][152]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.36.55:872][152]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.36.55:872][152]LogInit: FAudioDevice initialized. -[2023.08.15-21.36.55:872][152]LogAudio: Display: Audio Device (ID: 14) registered with world 'TestingMap'. -[2023.08.15-21.36.55:923][152]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.36.55:923][152]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.36.55:930][152]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.36.55 -[2023.08.15-21.36.55:930][152]LogWorld: Bringing up level for play took: 0.006989 -[2023.08.15-21.36.55:931][152]LogOnline: OSS: Creating online subsystem instance for: :Context_29 -[2023.08.15-21.36.55:935][152]PIE: Server logged in -[2023.08.15-21.36.55:935][152]PIE: Play in editor total start time 0.117 seconds. -[2023.08.15-21.36.59:326][549]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.36.59:327][549]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.36.59:327][549]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2023.08.15-21.36.59:330][549]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.36.59:331][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.36.59:337][549]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.36.59:351][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.36.59:369][549]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.36.59:369][549]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.36.59:370][549]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.36.59:376][549]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2023.08.15-21.36.59:392][550]LogPlayLevel: Display: Destroying online subsystem :Context_29 -[2023.08.15-21.37.36:038][820]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-21.37.36:070][820]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2023.08.15-21.37.36:722][891]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP40011DD54FB5DB790319ABBFFD34DA74.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-21.37.36:733][891]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-21.37.36:733][891]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-21.37.39:268][187]LogEditorTransaction: Undo Modify Component(s) -[2023.08.15-21.37.39:281][187]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 9241C3F4DCC5CA2E54079BF52CCB3E16C428AB6F), compiling. -[2023.08.15-21.37.39:355][187]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-21.37.39:355][187]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-21.37.39:355][187]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: === FShaderJobCache stats === -[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: Total job queries 94, among them cache hits 36 (38.30%) -[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: Tracking 38 distinct input hashes that result in 29 distinct outputs (76.32%) -[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: RAM used: 0.15 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% -[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: ================================================ -[2023.08.15-21.37.39:472][190]MaterialEditorStats: Base pass shader without light map: 53 instructions -[2023.08.15-21.37.39:472][190]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-21.37.39:472][190]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-21.37.39:472][190]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-21.37.39:472][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-21.37.40:288][259]LogEditorTransaction: Undo Set Location -[2023.08.15-21.37.40:291][259]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: EC9F93EB676FDC2CA9FB536C5D6CF25613B735DA), compiling. -[2023.08.15-21.37.40:364][259]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-21.37.40:364][259]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-21.37.40:364][259]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-21.37.40:418][262]MaterialEditorStats: Base pass shader without light map: 53 instructions -[2023.08.15-21.37.40:418][262]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-21.37.40:418][262]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-21.37.40:418][262]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-21.37.40:418][262]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-21.38.26:371][626]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-21.38.26:416][626]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms -[2023.08.15-21.38.26:821][666]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP3292FBE849209BE281890486F271254D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-21.38.26:835][666]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-21.38.26:835][666]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-21.38.28:772][873]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.38.28:777][873]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.38.28:777][873]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:38:28 PM) -[2023.08.15-21.38.28:806][873]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.38.28:828][873]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022943s) -[2023.08.15-21.38.28:829][873]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.38.28:829][873]LogPlayLevel: PIE: World Init took: (0.000705s) -[2023.08.15-21.38.28:829][873]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023757s) -[2023.08.15-21.38.28:849][873]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms -[2023.08.15-21.38.28:850][873]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.38.28:850][873]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.38.28:850][873]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.38.28:850][873]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.38.28:850][873]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.38.28:852][873]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.38.28:852][873]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.38.28:859][873]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.38.28:859][873]LogInit: FAudioDevice initialized. -[2023.08.15-21.38.28:859][873]LogAudio: Display: Audio Device (ID: 15) registered with world 'TestingMap'. -[2023.08.15-21.38.28:868][873]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.38.28:875][873]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.38.28 -[2023.08.15-21.38.28:876][873]LogWorld: Bringing up level for play took: 0.006607 -[2023.08.15-21.38.28:876][873]LogOnline: OSS: Creating online subsystem instance for: :Context_30 -[2023.08.15-21.38.28:879][873]PIE: Server logged in -[2023.08.15-21.38.28:879][873]PIE: Play in editor total start time 0.102 seconds. -[2023.08.15-21.38.36:176][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.38.36:176][742]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.38.36:176][742]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.38.36:177][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.38.36:183][742]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.38.36:199][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.38.36:216][742]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.38.36:216][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.38.36:217][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.38.36:218][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.38.36:223][742]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms -[2023.08.15-21.38.36:285][744]LogPlayLevel: Display: Destroying online subsystem :Context_30 -[2023.08.15-21.38.43:713][617]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-21.38.43:743][617]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2023.08.15-21.38.44:403][685]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP417DD345469F240944176EB83BA87C86.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-21.38.44:417][685]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-21.38.44:417][685]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-21.38.45:497][802]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.38.45:501][802]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.38.45:501][802]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:38:45 PM) -[2023.08.15-21.38.45:501][802]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.38.45:525][802]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023311s) -[2023.08.15-21.38.45:525][802]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.38.45:526][802]LogPlayLevel: PIE: World Init took: (0.000723s) -[2023.08.15-21.38.45:526][802]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024130s) -[2023.08.15-21.38.45:545][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms -[2023.08.15-21.38.45:545][802]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.38.45:546][802]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.38.45:546][802]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.38.45:546][802]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.38.45:546][802]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.38.45:546][802]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.38.45:546][802]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.38.45:548][802]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.38.45:548][802]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.38.45:553][802]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.38.45:553][802]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.38.45:555][802]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.38.45:556][802]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.38.45:556][802]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.38.45:556][802]LogInit: FAudioDevice initialized. -[2023.08.15-21.38.45:556][802]LogAudio: Display: Audio Device (ID: 16) registered with world 'TestingMap'. -[2023.08.15-21.38.45:606][802]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.38.45:606][802]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.38.45:613][802]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.38.45 -[2023.08.15-21.38.45:613][802]LogWorld: Bringing up level for play took: 0.006730 -[2023.08.15-21.38.45:613][802]LogOnline: OSS: Creating online subsystem instance for: :Context_31 -[2023.08.15-21.38.45:618][802]PIE: Server logged in -[2023.08.15-21.38.45:619][802]PIE: Play in editor total start time 0.118 seconds. -[2023.08.15-21.38.47:336][998]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.38.47:336][998]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.38.47:336][998]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2023.08.15-21.38.47:339][998]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.38.47:340][998]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.38.47:346][998]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.38.47:360][998]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.38.47:377][998]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.38.47:377][998]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.38.47:378][998]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.38.47:385][998]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms -[2023.08.15-21.38.47:397][999]LogPlayLevel: Display: Destroying online subsystem :Context_31 -[2023.08.15-21.38.50:523][359]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-21.38.50:551][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms -[2023.08.15-21.38.51:004][400]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP70FECE104477CFFB5EB692997AF9B912.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-21.38.51:016][400]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-21.38.51:016][400]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-21.38.53:548][682]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.38.53:552][682]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.38.53:552][682]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:38:53 PM) -[2023.08.15-21.38.53:595][682]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.38.53:618][682]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022642s) -[2023.08.15-21.38.53:619][682]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.38.53:619][682]LogPlayLevel: PIE: World Init took: (0.000698s) -[2023.08.15-21.38.53:619][682]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023447s) -[2023.08.15-21.38.53:638][682]LogUObjectHash: Compacting FUObjectHashTables data took 2.59ms -[2023.08.15-21.38.53:640][682]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True -[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.38.53:640][682]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.38.53:640][682]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.38.53:640][682]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.38.53:640][682]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.38.53:642][682]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.38.53:642][682]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.38.53:649][682]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.38.53:649][682]LogInit: FAudioDevice initialized. -[2023.08.15-21.38.53:649][682]LogAudio: Display: Audio Device (ID: 17) registered with world 'TestingMap'. -[2023.08.15-21.38.53:657][682]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.38.53:663][682]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.38.53 -[2023.08.15-21.38.53:663][682]LogWorld: Bringing up level for play took: 0.006485 -[2023.08.15-21.38.53:663][682]LogOnline: OSS: Creating online subsystem instance for: :Context_32 -[2023.08.15-21.38.53:667][682]PIE: Server logged in -[2023.08.15-21.38.53:668][682]PIE: Play in editor total start time 0.117 seconds. -[2023.08.15-21.39.04:556][981]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.39.04:556][981]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.39.04:556][981]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.39.04:557][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.39.04:563][981]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.39.04:576][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.39.04:593][981]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.39.04:593][981]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.39.04:595][981]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.39.04:597][981]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.39.04:602][981]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms -[2023.08.15-21.39.04:625][982]LogPlayLevel: Display: Destroying online subsystem :Context_32 -[2023.08.15-21.39.06:964][241]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Temp/AAC_Honeybadger" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset" SILENT=true -[2023.08.15-21.39.06:985][241]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_HoneybadgerE4A2188A4EAA84DC080DAFA0470F3C8D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset' -[2023.08.15-21.39.06:998][241]AssetCheck: New page: Asset Save: AAC_Honeybadger -[2023.08.15-21.39.06:998][241]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-21.39.07:941][346]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.39.07:941][346]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.39.08:513][408]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.39.08:513][408]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.39.10:158][600]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2023.08.15-21.39.10:158][600]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.39.10:158][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.39.15:132][626]LogSlate: Window 'Message' being destroyed -[2023.08.15-21.39.15:134][626]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Weapons/Geometry/Scope.Scope -(Selecting 'No' will cause all changes to be lost!) -[2023.08.15-21.39.15:358][626]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 8B1665293013450340B99344FF178E9E4020CE56), compiling. -[2023.08.15-21.39.15:379][626]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 78F051FF771EEEFEBB6DFBD2EB43FC417545B974), compiling. -[2023.08.15-21.39.15:430][626]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms -[2023.08.15-21.39.15:573][626]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2023.08.15-21.39.15:590][626]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.39.15:590][626]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.39.37:789][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2023.08.15-21.39.37:839][ 52]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap6DA88CEC4BD3C5DDDFF787B059849C09.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' -[2023.08.15-21.39.38:001][ 52]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltData9E8E3BF548FEF04C04462C9343B5EDB9.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' -[2023.08.15-21.39.38:012][ 52]AssetCheck: New page: Asset Save: multiple assets -[2023.08.15-21.39.38:012][ 52]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData -[2023.08.15-21.39.38:013][ 52]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap -[2023.08.15-21.39.48:125][265]LogEditorViewport: Clicking on Actor (LMB): SpawnPod_BP_C (SpawnPod_BP) -[2023.08.15-21.39.55:523][145]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/EnemyAssets/SpawnPod/SpawnPod_BP.SpawnPod_BP -[2023.08.15-21.39.57:241][304]LogSlate: Window 'SpawnPod_BP' being destroyed -[2023.08.15-21.40.16:616][446]LogStaticMesh: Building static mesh shippingcontainer... -[2023.08.15-21.40.16:745][446]LogStaticMesh: Built static mesh [0.13s] /Game/Geometry/Meshes/shippingcontainer.shippingcontainer -[2023.08.15-21.41.54:574][276]BlueprintLog: New page: Compile SpawnPod_BP -[2023.08.15-21.41.54:686][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms -[2023.08.15-21.41.55:171][325]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/EnemyAssets/SpawnPod/SpawnPod_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/EnemyAssets/SpawnPod/SpawnPod_BP.uasset" SILENT=true -[2023.08.15-21.41.55:177][325]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/SpawnPod_BPDC15BC814437E9EF93A1CFA3882FA8B6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/EnemyAssets/SpawnPod/SpawnPod_BP.uasset' -[2023.08.15-21.41.55:190][325]AssetCheck: New page: Asset Save: SpawnPod_BP -[2023.08.15-21.41.55:190][325]LogContentValidation: Display: Validating Blueprint /Game/EnemyAssets/SpawnPod/SpawnPod_BP.SpawnPod_BP -[2023.08.15-21.41.56:498][470]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.41.56:502][470]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.41.56:502][470]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:41:56 PM) -[2023.08.15-21.41.56:526][470]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.41.56:548][470]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022758s) -[2023.08.15-21.41.56:548][470]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.41.56:549][470]LogPlayLevel: PIE: World Init took: (0.000704s) -[2023.08.15-21.41.56:549][470]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023570s) -[2023.08.15-21.41.56:563][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2023.08.15-21.41.56:564][470]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True -[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.41.56:564][470]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.41.56:565][470]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.41.56:565][470]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.41.56:565][470]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.41.56:565][470]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.41.56:567][470]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.41.56:567][470]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.41.56:574][470]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.41.56:574][470]LogInit: FAudioDevice initialized. -[2023.08.15-21.41.56:574][470]LogAudio: Display: Audio Device (ID: 18) registered with world 'TestingMap'. -[2023.08.15-21.41.56:584][470]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.41.56:591][470]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.41.56 -[2023.08.15-21.41.56:591][470]LogWorld: Bringing up level for play took: 0.006626 -[2023.08.15-21.41.56:591][470]LogOnline: OSS: Creating online subsystem instance for: :Context_35 -[2023.08.15-21.41.56:594][470]PIE: Server logged in -[2023.08.15-21.41.56:595][470]PIE: Play in editor total start time 0.093 seconds. -[2023.08.15-21.42.08:659][915]LogScript: Warning: Attempted to access DrillPickup_2 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_2 is pending kill - FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0 - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:13AF -[2023.08.15-21.42.08:659][915]PIE: Error: Blueprint Runtime Error: "Attempted to access DrillPickup_2 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_2 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Interaction -[2023.08.15-21.42.12:107][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.42.12:107][324]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.42.12:107][324]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.42.12:108][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.42.12:116][324]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.42.12:123][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.42.12:136][324]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.42.12:136][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.42.12:137][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.42.12:138][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.42.12:143][324]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2023.08.15-21.42.12:248][325]LogPlayLevel: Display: Destroying online subsystem :Context_35 -[2023.08.15-21.42.14:374][552]LogSlate: Window 'Message Log' being destroyed -[2023.08.15-21.42.14:377][552]LogSlate: Window 'Message Log' being destroyed -[2023.08.15-21.42.32:073][641]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.43.54:805][175]BlueprintLog: New page: Compile LutySMG_BP -[2023.08.15-21.43.54:960][175]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms -[2023.08.15-21.43.55:380][219]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-21.43.55:389][219]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP7F2470FE492F8ED4F4407694027BE01C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-21.43.55:402][219]AssetCheck: New page: Asset Save: LutySMG_BP -[2023.08.15-21.43.55:402][219]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.43.56:638][362]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.43.56:642][362]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.43.56:642][362]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:43:56 PM) -[2023.08.15-21.43.56:642][362]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.43.56:665][362]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023091s) -[2023.08.15-21.43.56:665][362]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.43.56:665][362]LogPlayLevel: PIE: World Init took: (0.000753s) -[2023.08.15-21.43.56:665][362]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023939s) -[2023.08.15-21.43.56:682][362]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms -[2023.08.15-21.43.56:683][362]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True -[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.43.56:683][362]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.43.56:683][362]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.43.56:683][362]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.43.56:683][362]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.43.56:685][362]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.43.56:685][362]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.43.56:692][362]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.43.56:693][362]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.43.56:693][362]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.43.56:693][362]LogInit: FAudioDevice initialized. -[2023.08.15-21.43.56:693][362]LogAudio: Display: Audio Device (ID: 19) registered with world 'TestingMap'. -[2023.08.15-21.43.56:739][362]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.43.56:739][362]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.43.56:745][362]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.43.56 -[2023.08.15-21.43.56:746][362]LogWorld: Bringing up level for play took: 0.006830 -[2023.08.15-21.43.56:746][362]LogOnline: OSS: Creating online subsystem instance for: :Context_37 -[2023.08.15-21.43.56:750][362]PIE: Server logged in -[2023.08.15-21.43.56:750][362]PIE: Play in editor total start time 0.109 seconds. -[2023.08.15-21.44.00:726][830]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.44.00:726][830]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.44.00:727][830]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2023.08.15-21.44.00:730][830]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.44.00:731][830]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.44.00:738][830]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.44.00:745][830]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.44.00:760][830]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.44.00:760][830]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.44.00:761][830]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.44.00:766][830]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2023.08.15-21.44.00:798][831]LogPlayLevel: Display: Destroying online subsystem :Context_37 -[2023.08.15-21.44.17:995][847]BlueprintLog: New page: Compile LutySMG_BP -[2023.08.15-21.44.18:023][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms -[2023.08.15-21.44.18:767][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-21.44.18:775][928]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP1BFC73054F58D497D9E3889A336D5FB3.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-21.44.18:787][928]AssetCheck: New page: Asset Save: LutySMG_BP -[2023.08.15-21.44.18:787][928]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.44.19:090][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-21.44.19:095][963]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP42AC11CE4858FAFCF0CD99A52174D78D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-21.44.19:107][963]AssetCheck: New page: Asset Save: LutySMG_BP -[2023.08.15-21.44.19:107][963]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.44.20:741][156]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.44.20:746][156]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.44.20:746][156]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:44:20 PM) -[2023.08.15-21.44.20:785][156]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.44.20:808][156]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022834s) -[2023.08.15-21.44.20:809][156]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.44.20:809][156]LogPlayLevel: PIE: World Init took: (0.000685s) -[2023.08.15-21.44.20:809][156]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023633s) -[2023.08.15-21.44.20:825][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2023.08.15-21.44.20:826][156]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True -[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.44.20:826][156]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.44.20:827][156]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.44.20:827][156]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.44.20:827][156]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.44.20:827][156]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.44.20:829][156]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.44.20:829][156]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.44.20:835][156]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.44.20:835][156]LogInit: FAudioDevice initialized. -[2023.08.15-21.44.20:835][156]LogAudio: Display: Audio Device (ID: 20) registered with world 'TestingMap'. -[2023.08.15-21.44.20:843][156]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.44.20:849][156]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.44.20 -[2023.08.15-21.44.20:849][156]LogWorld: Bringing up level for play took: 0.006581 -[2023.08.15-21.44.20:850][156]LogOnline: OSS: Creating online subsystem instance for: :Context_38 -[2023.08.15-21.44.20:852][156]PIE: Server logged in -[2023.08.15-21.44.20:853][156]PIE: Play in editor total start time 0.108 seconds. -[2023.08.15-21.44.26:687][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.44.26:687][848]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.44.26:687][848]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.44.26:687][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.44.26:697][848]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.44.26:704][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.44.26:717][848]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.44.26:718][848]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.44.26:719][848]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.44.26:720][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.44.26:725][848]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2023.08.15-21.44.26:770][850]LogPlayLevel: Display: Destroying online subsystem :Context_38 -[2023.08.15-21.44.52:104][846]BlueprintLog: New page: Compile LutySMG_BP -[2023.08.15-21.44.52:131][846]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms -[2023.08.15-21.44.52:583][891]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-21.44.52:592][891]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP140F6D6B4C6114A4F7E90B82EAA0AA85.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-21.44.52:603][891]AssetCheck: New page: Asset Save: LutySMG_BP -[2023.08.15-21.44.52:603][891]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.45.08:937][816]BlueprintLog: New page: Compile LutySMG_BP -[2023.08.15-21.45.08:966][816]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2023.08.15-21.45.09:448][866]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-21.45.09:456][866]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP6C2EC8BF4D173B7035F374B002E8DD46.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-21.45.09:469][866]AssetCheck: New page: Asset Save: LutySMG_BP -[2023.08.15-21.45.09:469][866]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.45.14:578][437]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.45.14:583][437]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.45.14:583][437]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:45:14 PM) -[2023.08.15-21.45.14:606][437]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.45.14:628][437]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022875s) -[2023.08.15-21.45.14:629][437]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.45.14:629][437]LogPlayLevel: PIE: World Init took: (0.000695s) -[2023.08.15-21.45.14:629][437]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023676s) -[2023.08.15-21.45.14:645][437]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms -[2023.08.15-21.45.14:646][437]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True -[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.45.14:646][437]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.45.14:647][437]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.45.14:647][437]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.45.14:647][437]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.45.14:647][437]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.45.14:649][437]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.45.14:649][437]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.45.14:655][437]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.45.14:656][437]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.45.14:656][437]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.45.14:656][437]LogInit: FAudioDevice initialized. -[2023.08.15-21.45.14:656][437]LogAudio: Display: Audio Device (ID: 21) registered with world 'TestingMap'. -[2023.08.15-21.45.14:665][437]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.45.14:672][437]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.45.14 -[2023.08.15-21.45.14:672][437]LogWorld: Bringing up level for play took: 0.006606 -[2023.08.15-21.45.14:672][437]LogOnline: OSS: Creating online subsystem instance for: :Context_39 -[2023.08.15-21.45.14:675][437]PIE: Server logged in -[2023.08.15-21.45.14:675][437]PIE: Play in editor total start time 0.094 seconds. -[2023.08.15-21.45.21:656][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.45.21:656][266]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.45.21:656][266]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.45.21:657][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.45.21:666][266]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.45.21:673][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.45.21:687][266]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.45.21:687][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.45.21:688][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.45.21:690][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.45.21:695][266]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2023.08.15-21.45.21:716][267]LogPlayLevel: Display: Destroying online subsystem :Context_39 -[2023.08.15-21.45.30:978][357]BlueprintLog: New page: Compile LutySMG_BP -[2023.08.15-21.45.31:005][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2023.08.15-21.45.31:429][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-21.45.31:438][401]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP77A9D5714CFF61EB8B1CEEA2B9DFE78F.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-21.45.31:450][401]AssetCheck: New page: Asset Save: LutySMG_BP -[2023.08.15-21.45.31:450][401]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.45.32:538][516]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.45.32:542][516]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.45.32:542][516]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:45:32 PM) -[2023.08.15-21.45.32:542][516]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.45.32:565][516]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023013s) -[2023.08.15-21.45.32:566][516]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.45.32:566][516]LogPlayLevel: PIE: World Init took: (0.000780s) -[2023.08.15-21.45.32:566][516]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023894s) -[2023.08.15-21.45.32:581][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms -[2023.08.15-21.45.32:582][516]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True -[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.45.32:582][516]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.45.32:582][516]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.45.32:582][516]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.45.32:582][516]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.45.32:585][516]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.45.32:585][516]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.45.32:592][516]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.45.32:592][516]LogInit: FAudioDevice initialized. -[2023.08.15-21.45.32:592][516]LogAudio: Display: Audio Device (ID: 22) registered with world 'TestingMap'. -[2023.08.15-21.45.32:638][516]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.45.32:638][516]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.45.32:646][516]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.45.32 -[2023.08.15-21.45.32:646][516]LogWorld: Bringing up level for play took: 0.007392 -[2023.08.15-21.45.32:646][516]LogOnline: OSS: Creating online subsystem instance for: :Context_40 -[2023.08.15-21.45.32:650][516]PIE: Server logged in -[2023.08.15-21.45.32:651][516]PIE: Play in editor total start time 0.11 seconds. -[2023.08.15-21.45.35:646][865]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.45.35:646][865]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.45.35:647][865]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2023.08.15-21.45.35:650][865]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.45.35:651][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.45.35:657][865]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.45.35:665][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.45.35:679][865]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.45.35:679][865]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.45.35:680][865]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.45.35:686][865]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms -[2023.08.15-21.45.35:718][866]LogPlayLevel: Display: Destroying online subsystem :Context_40 -[2023.08.15-21.45.39:411][285]BlueprintLog: New page: Compile LutySMG_BP -[2023.08.15-21.45.39:438][285]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms -[2023.08.15-21.45.39:864][331]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-21.45.39:873][331]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BPBE9F96FF48F7237DE6E17194A1246D86.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-21.45.39:885][331]AssetCheck: New page: Asset Save: LutySMG_BP -[2023.08.15-21.45.39:885][331]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.45.41:603][522]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.45.41:608][522]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.45.41:608][522]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:45:41 PM) -[2023.08.15-21.45.41:635][522]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.45.41:658][522]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022854s) -[2023.08.15-21.45.41:659][522]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.45.41:659][522]LogPlayLevel: PIE: World Init took: (0.000769s) -[2023.08.15-21.45.41:659][522]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023741s) -[2023.08.15-21.45.41:675][522]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms -[2023.08.15-21.45.41:675][522]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True -[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.45.41:675][522]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.45.41:675][522]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.45.41:675][522]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.45.41:675][522]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.45.41:678][522]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.45.41:678][522]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.45.41:684][522]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.45.41:685][522]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.45.41:685][522]LogInit: FAudioDevice initialized. -[2023.08.15-21.45.41:685][522]LogAudio: Display: Audio Device (ID: 23) registered with world 'TestingMap'. -[2023.08.15-21.45.41:695][522]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.45.41:702][522]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.45.41 -[2023.08.15-21.45.41:702][522]LogWorld: Bringing up level for play took: 0.006557 -[2023.08.15-21.45.41:702][522]LogOnline: OSS: Creating online subsystem instance for: :Context_41 -[2023.08.15-21.45.41:705][522]PIE: Server logged in -[2023.08.15-21.45.41:706][522]PIE: Play in editor total start time 0.098 seconds. -[2023.08.15-21.45.55:006][110]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.45.55:006][110]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.45.55:007][110]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.45.55:007][110]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.45.55:014][110]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.45.55:021][110]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.45.55:035][110]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.45.55:035][110]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.45.55:036][110]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.45.55:038][110]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.45.55:043][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2023.08.15-21.45.55:065][111]LogPlayLevel: Display: Destroying online subsystem :Context_41 -[2023.08.15-21.46.34:628][710]BlueprintLog: New page: Compile LutySMG_BP -[2023.08.15-21.46.34:675][710]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms -[2023.08.15-21.46.35:430][793]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-21.46.35:438][793]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BPEF152EF94D3AE195CC5FF2AD6EC1B793.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-21.46.35:450][793]AssetCheck: New page: Asset Save: LutySMG_BP -[2023.08.15-21.46.35:450][793]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.46.36:838][954]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms -[2023.08.15-21.46.36:886][954]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap16D63689413229702461B3BECA8F8761.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' -[2023.08.15-21.46.37:053][954]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltDataFD34CF2D40741653708D4AACCF18A030.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' -[2023.08.15-21.46.37:063][954]AssetCheck: New page: Asset Save: multiple assets -[2023.08.15-21.46.37:063][954]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData -[2023.08.15-21.46.37:063][954]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap -[2023.08.15-21.46.37:814][ 39]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.46.37:819][ 39]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.46.37:819][ 39]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:46:37 PM) -[2023.08.15-21.46.37:846][ 39]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.46.37:869][ 39]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023423s) -[2023.08.15-21.46.37:869][ 39]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.46.37:870][ 39]LogPlayLevel: PIE: World Init took: (0.000694s) -[2023.08.15-21.46.37:870][ 39]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024224s) -[2023.08.15-21.46.37:885][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms -[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True -[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.46.37:885][ 39]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.46.37:887][ 39]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.46.37:887][ 39]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.46.37:895][ 39]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.46.37:895][ 39]LogInit: FAudioDevice initialized. -[2023.08.15-21.46.37:895][ 39]LogAudio: Display: Audio Device (ID: 24) registered with world 'TestingMap'. -[2023.08.15-21.46.37:906][ 39]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.46.37:915][ 39]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.46.37 -[2023.08.15-21.46.37:916][ 39]LogWorld: Bringing up level for play took: 0.009160 -[2023.08.15-21.46.37:916][ 39]LogOnline: OSS: Creating online subsystem instance for: :Context_42 -[2023.08.15-21.46.37:920][ 39]PIE: Server logged in -[2023.08.15-21.46.37:921][ 39]PIE: Play in editor total start time 0.104 seconds. -[2023.08.15-21.46.41:986][520]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.46.41:986][520]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.46.41:986][520]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.46.41:987][520]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.46.41:995][520]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.46.42:001][520]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.46.42:015][520]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.46.42:016][520]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.46.42:016][520]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.46.42:018][520]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.46.42:022][520]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2023.08.15-21.46.42:068][522]LogPlayLevel: Display: Destroying online subsystem :Context_42 -[2023.08.15-21.46.55:045][ 37]BlueprintLog: New page: Compile LutySMG_BP -[2023.08.15-21.46.55:075][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2023.08.15-21.46.55:646][ 98]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-21.46.55:655][ 98]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP43DCA89342BAD42160A8DF97A23F7607.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-21.46.55:667][ 98]AssetCheck: New page: Asset Save: LutySMG_BP -[2023.08.15-21.46.55:667][ 98]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.47.00:686][677]BlueprintLog: New page: Compile LutySMG_BP -[2023.08.15-21.47.00:714][677]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms -[2023.08.15-21.47.01:097][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-21.47.01:106][718]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BPAFFBC16148805DC341F776B3800C3965.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-21.47.01:117][718]AssetCheck: New page: Asset Save: LutySMG_BP -[2023.08.15-21.47.01:117][718]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-21.47.03:995][ 49]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-21.47.03:999][ 49]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-21.47.03:999][ 49]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:47:03 PM) -[2023.08.15-21.47.04:026][ 49]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.47.04:048][ 49]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022629s) -[2023.08.15-21.47.04:049][ 49]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-21.47.04:049][ 49]LogPlayLevel: PIE: World Init took: (0.000698s) -[2023.08.15-21.47.04:049][ 49]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023437s) -[2023.08.15-21.47.04:065][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms -[2023.08.15-21.47.04:065][ 49]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True -[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-21.47.04:065][ 49]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-21.47.04:067][ 49]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-21.47.04:067][ 49]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-21.47.04:067][ 49]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-21.47.04:067][ 49]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-21.47.04:069][ 49]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-21.47.04:069][ 49]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-21.47.04:075][ 49]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-21.47.04:076][ 49]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-21.47.04:076][ 49]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-21.47.04:076][ 49]LogInit: FAudioDevice initialized. -[2023.08.15-21.47.04:076][ 49]LogAudio: Display: Audio Device (ID: 25) registered with world 'TestingMap'. -[2023.08.15-21.47.04:080][ 49]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-21.47.04:087][ 49]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.47.04 -[2023.08.15-21.47.04:087][ 49]LogWorld: Bringing up level for play took: 0.006701 -[2023.08.15-21.47.04:087][ 49]LogOnline: OSS: Creating online subsystem instance for: :Context_43 -[2023.08.15-21.47.04:090][ 49]PIE: Server logged in -[2023.08.15-21.47.04:091][ 49]PIE: Play in editor total start time 0.092 seconds. -[2023.08.15-21.47.15:496][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.47.15:496][410]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-21.47.15:496][410]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-21.47.15:497][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.47.15:507][410]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-21.47.15:513][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-21.47.15:528][410]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-21.47.15:529][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.47.15:529][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-21.47.15:531][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-21.47.15:535][410]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2023.08.15-21.47.15:579][412]LogPlayLevel: Display: Destroying online subsystem :Context_43 -[2023.08.15-21.48.25:856][537]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms -[2023.08.15-21.48.25:905][537]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMapF8BC26B24672F2765727E0AECCD6C10B.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' -[2023.08.15-21.48.26:118][537]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltDataD1168DFD490B6A77C1500DA32960E9B9.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' -[2023.08.15-21.48.26:589][537]AssetCheck: New page: Asset Save: multiple assets -[2023.08.15-21.48.26:589][537]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData -[2023.08.15-21.48.26:589][537]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap -[2023.08.15-21.58.26:056][473]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms -[2023.08.15-21.58.26:057][473]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.018 -[2023.08.15-21.58.26:062][473]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Weapons/Geometry/Scope] ([1] browsable assets)... -[2023.08.15-21.58.26:073][473]OBJ SavePackage: Rendered thumbnail for [Material /Game/Weapons/Geometry/Scope.Scope] -[2023.08.15-21.58.26:073][473]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/Geometry/Scope] -[2023.08.15-21.58.26:077][473]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Scope_Auto1341AB75D49409F16DAB6D8BCE0227C99.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Autosaves/Game/Weapons/Geometry/Scope_Auto1.uasset' -[2023.08.15-21.58.26:077][473]LogFileHelpers: Auto-saving content packages took 0.021 -[2023.08.15-22.31.33:998][598]AssetReimport: New page: Outstanding source content changes 2:31:33 PM -[2023.08.15-22.31.34:000][598]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx) -[2023.08.15-22.31.34:004][598]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx -[2023.08.15-22.31.34:038][598]LogFbx: FBX Scene Loaded Succesfully -[2023.08.15-22.31.39:316][598]LogSlate: Window 'FBX Import Options' being destroyed -[2023.08.15-22.31.39:404][598]LogStaticMesh: Building static mesh reddot2... -[2023.08.15-22.31.39:422][598]LogStaticMesh: Built static mesh [0.02s] /Game/Weapons/Geometry/reddot2.reddot2 -[2023.08.15-22.31.39:532][599]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/reddot2" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.uasset" SILENT=true -[2023.08.15-22.31.39:540][599]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/reddot2AF9931F541AA6A818BFFEDB0403D7C19.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.uasset' -[2023.08.15-22.31.39:582][600]AssetCheck: New page: Asset Save: reddot2 -[2023.08.15-22.31.39:582][600]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/reddot2.reddot2 -[2023.08.15-22.31.41:201][793]LogSlate: Window 'Message Log' being destroyed -[2023.08.15-22.31.41:204][793]LogSlate: Window 'Message Log' being destroyed -[2023.08.15-22.31.42:563][956]AssetReimport: Importing new asset /Game/Weapons/Geometry/reddot2. -[2023.08.15-22.33.04:194][153]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP -[2023.08.15-22.33.15:309][431]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-22.33.15:314][431]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-22.33.15:314][431]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:33:15 PM) -[2023.08.15-22.33.15:353][431]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.33.15:377][431]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022676s) -[2023.08.15-22.33.15:377][431]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-22.33.15:377][431]LogPlayLevel: PIE: World Init took: (0.000728s) -[2023.08.15-22.33.15:377][431]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023524s) -[2023.08.15-22.33.15:396][431]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms -[2023.08.15-22.33.15:397][431]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True -[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-22.33.15:397][431]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-22.33.15:397][431]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-22.33.15:397][431]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-22.33.15:397][431]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-22.33.15:399][431]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-22.33.15:399][431]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-22.33.15:406][431]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-22.33.15:406][431]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-22.33.15:406][431]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-22.33.15:407][431]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-22.33.15:407][431]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-22.33.15:407][431]LogInit: FAudioDevice initialized. -[2023.08.15-22.33.15:407][431]LogAudio: Display: Audio Device (ID: 26) registered with world 'TestingMap'. -[2023.08.15-22.33.15:411][431]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-22.33.15:419][431]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.33.15 -[2023.08.15-22.33.15:419][431]LogWorld: Bringing up level for play took: 0.006784 -[2023.08.15-22.33.15:419][431]LogOnline: OSS: Creating online subsystem instance for: :Context_45 -[2023.08.15-22.33.15:422][431]PIE: Server logged in -[2023.08.15-22.33.15:422][431]PIE: Play in editor total start time 0.109 seconds. -[2023.08.15-22.33.20:804][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.33.20:804][ 69]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.33.20:804][ 69]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-22.33.20:805][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.33.20:814][ 69]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-22.33.20:821][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.33.20:836][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.33.20:836][ 69]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.33.20:837][ 69]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.33.20:843][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2023.08.15-22.33.20:867][ 70]LogPlayLevel: Display: Destroying online subsystem :Context_45 -[2023.08.15-22.36.32:595][900]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true -[2023.08.15-22.36.32:595][900]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.36.35:910][269]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-22.36.40:478][774]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true -[2023.08.15-22.36.40:478][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.37.20:982][508]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) -[2023.08.15-22.37.21:728][595]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (PlayerStart) -[2023.08.15-22.38.51:456][100]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-22.38.51:495][100]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2023.08.15-22.38.52:092][164]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP60AA79D74E220A744432568F5D26D8FE.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-22.38.52:105][164]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-22.38.52:105][164]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-22.39.01:526][256]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP -[2023.08.15-22.39.07:969][984]LogBlueprint: Warning: Blueprint HoneyBadger_BP (child of/implements MainWeapon_BP) has a component variable with a conflicting name (Arrow). Changing to Arrow_0. -[2023.08.15-22.39.07:973][984]LogBlueprint: Warning: Blueprint LutySMG_BP (child of/implements MainWeapon_BP) has a component variable with a conflicting name (Arrow). Changing to Arrow_0. -[2023.08.15-22.39.07:981][984]LogOutputDevice: Warning: - -Script Stack (0 frames): - -[2023.08.15-22.39.08:096][984]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.115 s -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: === Handled ensure: === -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: Ensure condition failed: !FBlueprintCompileReinstancer::IsReinstClass(OwnerClass) [File:D:/Build/++UE4/Sync/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetReinstanceUtilities.cpp] [Line: 1763] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: OwnerClass should not be 'REINST_'! This means that a REINST class was parented to another REINST class, causing unwanted recursion! -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: Stack: -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916a848c9 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91629bd78 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91511e3bd UE4Editor-Kismet.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91511e501 UE4Editor-Kismet.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9150f4627 UE4Editor-Kismet.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91509c02f UE4Editor-Kismet.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91509bd71 UE4Editor-Kismet.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916217752 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91547303e UE4Editor-Kismet.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff915534c4b UE4Editor-Kismet.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9154c4486 UE4Editor-Kismet.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9164da02d UE4Editor-UnrealEd.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91649e607 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916504336 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916503b68 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9165180eb UE4Editor-UnrealEd.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9164e50ba UE4Editor-UnrealEd.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916492df4 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9317a10d9 UE4Editor-Slate.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9315f2112 UE4Editor-Slate.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff931655087 UE4Editor-Slate.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff931648756 UE4Editor-Slate.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419cbcc8 UE4Editor-ApplicationCore.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419b92b7 UE4Editor-ApplicationCore.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419ce465 UE4Editor-ApplicationCore.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419b4410 UE4Editor-ApplicationCore.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9adf08211 USER32.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9adf07cd1 USER32.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419cfcd4 UE4Editor-ApplicationCore.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e327621 UE4Editor.exe!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e340fcc UE4Editor.exe!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e3410ba UE4Editor.exe!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e3440dd UE4Editor.exe!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e355984 UE4Editor.exe!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e35853a UE4Editor.exe!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9ae0c26ad KERNEL32.DLL!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9af04aa68 ntdll.dll!UnknownFunction [] -[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: -[2023.08.15-22.39.08:101][984]LogStats: SubmitErrorReport - 0.000 s -[2023.08.15-22.39.10:564][984]LogStats: SendNewReport - 2.463 s -[2023.08.15-22.39.10:564][984]LogStats: FDebug::EnsureFailed - 2.583 s -[2023.08.15-22.39.10:579][984]LogAudioMixer: Resetting audio stream to device id -[2023.08.15-22.39.10:583][984]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-22.39.10:583][984]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-22.39.18:098][660]LogSlate: Window 'Color Picker' being destroyed -[2023.08.15-22.39.20:656][949]LogSlate: Window 'Color Picker' being destroyed -[2023.08.15-22.40.03:354][ 3]LogSlate: Window 'Color Picker' being destroyed -[2023.08.15-22.40.08:399][594]BlueprintLog: New page: Compile MainWeapon_BP -[2023.08.15-22.40.08:488][594]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2023.08.15-22.40.08:902][634]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true -[2023.08.15-22.40.08:932][634]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/MainWeapon_BP5F9B8AC34FF8AD78F58BD9B3B4D0909D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset' -[2023.08.15-22.40.08:946][634]AssetCheck: New page: Asset Save: MainWeapon_BP -[2023.08.15-22.40.08:946][634]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP -[2023.08.15-22.40.40:106][338]BlueprintLog: New page: Compile MainWeapon_BP -[2023.08.15-22.40.40:164][338]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms -[2023.08.15-22.40.40:617][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true -[2023.08.15-22.40.40:647][384]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/MainWeapon_BP90A961DC4D0B7FB07DFE7C908D24A1A0.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset' -[2023.08.15-22.40.40:716][384]AssetCheck: New page: Asset Save: MainWeapon_BP -[2023.08.15-22.40.40:716][384]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP -[2023.08.15-22.40.48:273][261]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPACB2A6D245FBE2B7D9B61FAB02FAE85C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-22.40.48:290][261]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-22.40.48:290][261]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-22.42.11:616][124]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-22.42.11:705][124]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2023.08.15-22.42.12:273][186]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP432CB1BE47E5A4529D3FD6BD41E0CD6C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-22.42.12:286][186]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-22.42.12:286][186]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-22.42.39:229][511]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms -[2023.08.15-22.42.39:230][511]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.019 -[2023.08.15-22.42.39:286][511]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Weapons/MainWeaponClass/LutySMG_BP] ([2] browsable assets)... -[2023.08.15-22.42.39:298][511]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP] -[2023.08.15-22.42.39:298][511]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/MainWeaponClass/LutySMG_BP] -[2023.08.15-22.42.39:307][511]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP_Auto220989D7E4ABF5CF7B902A6B79DFC4E16.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Autosaves/Game/Weapons/MainWeaponClass/LutySMG_BP_Auto2.uasset' -[2023.08.15-22.42.39:308][511]LogFileHelpers: Auto-saving content packages took 0.077 -[2023.08.15-22.43.24:718][843]AssetReimport: New page: Outstanding source content changes 2:43:24 PM -[2023.08.15-22.43.24:718][843]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx] -[2023.08.15-22.43.24:723][843]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx -[2023.08.15-22.43.24:733][843]LogFbx: FBX Scene Loaded Succesfully -[2023.08.15-22.43.24:811][843]LogStaticMesh: Building static mesh AAC_Honeybadger... -[2023.08.15-22.43.24:901][843]LogStaticMesh: Built static mesh [0.09s] /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-22.43.25:002][843]LogEditorFactories: -- imported successfully -[2023.08.15-22.43.25:180][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Temp/AAC_Honeybadger" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset" SILENT=true -[2023.08.15-22.43.25:204][844]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_HoneybadgerCEF5F16A47EFB34189A6DABA10B9F169.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset' -[2023.08.15-22.43.25:278][845]AssetCheck: New page: Asset Save: AAC_Honeybadger -[2023.08.15-22.43.25:278][845]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-22.43.28:265][203]AssetReimport: Reimported asset AAC_Honeybadger from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx. -[2023.08.15-22.43.49:125][607]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-22.44.12:806][996]AssetReimport: New page: Outstanding source content changes 2:44:12 PM -[2023.08.15-22.44.12:806][996]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx] -[2023.08.15-22.44.12:812][996]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx -[2023.08.15-22.44.12:820][996]LogFbx: FBX Scene Loaded Succesfully -[2023.08.15-22.44.12:899][996]LogStaticMesh: Building static mesh AAC_Honeybadger... -[2023.08.15-22.44.12:985][996]LogStaticMesh: Built static mesh [0.09s] /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-22.44.13:020][996]LogEditorFactories: -- imported successfully -[2023.08.15-22.44.13:185][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Temp/AAC_Honeybadger" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset" SILENT=true -[2023.08.15-22.44.13:211][997]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_HoneybadgerC77FE54944E67070D966C4963A73DE0E.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset' -[2023.08.15-22.44.13:501][998]AssetCheck: New page: Asset Save: AAC_Honeybadger -[2023.08.15-22.44.13:501][998]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger -[2023.08.15-22.44.16:507][ 7]AssetReimport: Reimported asset AAC_Honeybadger from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx. -[2023.08.15-22.44.27:526][346]AssetReimport: New page: Outstanding source content changes 2:44:27 PM -[2023.08.15-22.44.27:528][346]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/honeybadgerironsights.fbx) -[2023.08.15-22.44.27:533][346]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/honeybadgerironsights.fbx -[2023.08.15-22.44.27:537][346]LogFbx: FBX Scene Loaded Succesfully -[2023.08.15-22.44.29:116][346]LogSlate: Window 'FBX Import Options' being destroyed -[2023.08.15-22.44.29:138][346]LogStaticMesh: Building static mesh honeybadgerironsights... -[2023.08.15-22.44.29:142][346]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Temp/honeybadgerironsights.honeybadgerironsights -[2023.08.15-22.44.29:336][347]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/honeybadgerironsightsB9DDF78E4C8EB16967A0B7A9D2FC58EA.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/honeybadgerironsights.uasset' -[2023.08.15-22.44.29:362][348]AssetCheck: New page: Asset Save: honeybadgerironsights -[2023.08.15-22.44.29:362][348]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/honeybadgerironsights.honeybadgerironsights -[2023.08.15-22.44.30:733][511]LogSlate: Window 'Message Log' being destroyed -[2023.08.15-22.44.30:735][511]LogSlate: Window 'Message Log' being destroyed -[2023.08.15-22.44.32:344][695]AssetReimport: Importing new asset /Game/Weapons/Geometry/Temp/honeybadgerironsights. -[2023.08.15-22.44.40:783][592]LogActorFactory: Actor Factory created honeybadgerironsights -[2023.08.15-22.45.01:682][ 32]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-22.45.01:726][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2023.08.15-22.45.02:540][114]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP7DC1F088449736E67C764F995334E7D6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-22.45.02:551][114]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-22.45.02:551][114]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-22.45.04:039][286]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-22.45.04:043][286]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-22.45.04:043][286]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:45:04 PM) -[2023.08.15-22.45.04:043][286]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.45.04:068][286]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023426s) -[2023.08.15-22.45.04:068][286]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-22.45.04:068][286]LogPlayLevel: PIE: World Init took: (0.000748s) -[2023.08.15-22.45.04:068][286]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024264s) -[2023.08.15-22.45.04:086][286]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms -[2023.08.15-22.45.04:088][286]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True -[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-22.45.04:088][286]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-22.45.04:088][286]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-22.45.04:088][286]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-22.45.04:088][286]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-22.45.04:088][286]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-22.45.04:090][286]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-22.45.04:090][286]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-22.45.04:096][286]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-22.45.04:096][286]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-22.45.04:096][286]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-22.45.04:096][286]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-22.45.04:097][286]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-22.45.04:097][286]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-22.45.04:097][286]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-22.45.04:098][286]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-22.45.04:098][286]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-22.45.04:098][286]LogInit: FAudioDevice initialized. -[2023.08.15-22.45.04:098][286]LogAudio: Display: Audio Device (ID: 27) registered with world 'TestingMap'. -[2023.08.15-22.45.04:106][286]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-22.45.04:113][286]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.45.04 -[2023.08.15-22.45.04:113][286]LogWorld: Bringing up level for play took: 0.006580 -[2023.08.15-22.45.04:113][286]LogOnline: OSS: Creating online subsystem instance for: :Context_49 -[2023.08.15-22.45.04:116][286]PIE: Server logged in -[2023.08.15-22.45.04:117][286]PIE: Play in editor total start time 0.074 seconds. -[2023.08.15-22.45.06:586][573]LogCharacterMovement: FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=600.00 Y=0.00 Z=0.00 Location: X=-3224.43 Y=1258.80 Z=266.43 Normal: X=-0.78 Y=-0.18 Z=-0.60 PenetrationDepth:25.545 Actor:HoneyBadger_BP_C_2 Component:honeybadgerironsights BoneName:None (0 other events since notify) -[2023.08.15-22.45.07:556][690]LogCharacterMovement: FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-456.19 Y=266.56 Z=0.00 Location: X=-3219.38 Y=1277.23 Z=266.25 Normal: X=0.85 Y=-0.05 Z=-0.53 PenetrationDepth:31.252 Actor:HoneyBadger_BP_C_2 Component:honeybadgerironsights BoneName:None (78 other events since notify) -[2023.08.15-22.45.08:831][843]LogCharacterMovement: FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=97.24 Y=558.76 Z=0.00 Location: X=-2916.98 Y=1024.40 Z=266.25 Normal: X=0.87 Y=-0.33 Z=-0.36 PenetrationDepth:41.523 Actor:HoneyBadger_BP_C_2 Component:honeybadgerironsights BoneName:None (28 other events since notify) -[2023.08.15-22.45.09:534][924]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.45.09:534][924]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.45.09:535][924]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-22.45.09:535][924]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.45.09:544][924]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-22.45.09:553][924]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.45.09:570][924]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-22.45.09:570][924]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.45.09:571][924]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.45.09:573][924]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.45.09:577][924]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2023.08.15-22.45.09:634][926]LogPlayLevel: Display: Destroying online subsystem :Context_49 -[2023.08.15-22.45.20:399][110]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-22.45.20:428][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2023.08.15-22.45.20:806][144]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP4A2933804660917FD2805A8B47F48062.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-22.45.20:818][144]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-22.45.20:818][144]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-22.45.24:889][595]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-22.45.24:893][595]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-22.45.24:893][595]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:45:24 PM) -[2023.08.15-22.45.24:923][595]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.45.24:946][595]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023068s) -[2023.08.15-22.45.24:947][595]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-22.45.24:947][595]LogPlayLevel: PIE: World Init took: (0.000727s) -[2023.08.15-22.45.24:947][595]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023908s) -[2023.08.15-22.45.24:965][595]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2023.08.15-22.45.24:966][595]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True -[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-22.45.24:966][595]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-22.45.24:966][595]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-22.45.24:967][595]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-22.45.24:967][595]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-22.45.24:967][595]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-22.45.24:967][595]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-22.45.24:969][595]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-22.45.24:969][595]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-22.45.24:975][595]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-22.45.24:976][595]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-22.45.24:976][595]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-22.45.24:976][595]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-22.45.24:976][595]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-22.45.24:976][595]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-22.45.24:976][595]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-22.45.24:977][595]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-22.45.24:977][595]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-22.45.24:977][595]LogInit: FAudioDevice initialized. -[2023.08.15-22.45.24:977][595]LogAudio: Display: Audio Device (ID: 28) registered with world 'TestingMap'. -[2023.08.15-22.45.24:981][595]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-22.45.24:988][595]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.45.24 -[2023.08.15-22.45.24:988][595]LogWorld: Bringing up level for play took: 0.006605 -[2023.08.15-22.45.24:988][595]LogOnline: OSS: Creating online subsystem instance for: :Context_50 -[2023.08.15-22.45.24:991][595]PIE: Server logged in -[2023.08.15-22.45.24:991][595]PIE: Play in editor total start time 0.099 seconds. -[2023.08.15-22.45.28:924][ 60]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.45.28:924][ 60]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.45.28:924][ 60]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-22.45.28:925][ 60]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.45.28:936][ 60]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-22.45.28:946][ 60]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.45.28:962][ 60]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-22.45.28:962][ 60]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.45.28:963][ 60]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.45.28:964][ 60]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.45.28:969][ 60]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2023.08.15-22.45.28:992][ 61]LogPlayLevel: Display: Destroying online subsystem :Context_50 -[2023.08.15-22.45.55:523][105]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-22.45.55:553][105]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms -[2023.08.15-22.45.55:972][145]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPDB0F0194404548BF23FDC780648914E7.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-22.45.55:983][145]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-22.45.55:983][145]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-22.46.05:312][ 63]LogActorFactory: Actor Factory created reddot2 -[2023.08.15-22.46.41:973][177]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-22.46.42:017][177]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms -[2023.08.15-22.46.42:505][227]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP2102F116455C3C2CB0D23493C667FC8D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-22.46.42:519][227]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-22.46.42:519][227]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-22.54.48:126][930]AssetReimport: New page: Outstanding source content changes 2:54:48 PM -[2023.08.15-22.54.48:127][930]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx] -[2023.08.15-22.54.48:131][930]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx -[2023.08.15-22.54.48:135][930]LogFbx: FBX Scene Loaded Succesfully -[2023.08.15-22.54.48:169][930]LogStaticMesh: Building static mesh reddot2... -[2023.08.15-22.54.48:187][930]LogStaticMesh: Built static mesh [0.02s] /Game/Weapons/Geometry/reddot2.reddot2 -[2023.08.15-22.54.48:195][930]LogEditorFactories: -- imported successfully -[2023.08.15-22.54.48:331][931]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/reddot2" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.uasset" SILENT=true -[2023.08.15-22.54.48:339][931]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/reddot2F4991D8A4C93538CF570BE8EBFC90B81.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.uasset' -[2023.08.15-22.54.48:450][932]AssetCheck: New page: Asset Save: reddot2 -[2023.08.15-22.54.48:450][932]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/reddot2.reddot2 -[2023.08.15-22.54.51:417][269]AssetReimport: Reimported asset reddot2 from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx. -[2023.08.15-22.55.01:807][274]LogTexture: Display: Building textures: pallet (OODLE_AutoDXT, 256X256) -[2023.08.15-22.55.01:807][274]LogMaterial: Display: Missing cached shadermap for BodyTex in PCD3D_SM5, Default, SM5 (DDC key hash: 49B21D4C7D4635BFFC689788174E72A04D39C19A), compiling. -[2023.08.15-22.55.01:827][274]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2023.08.15-22.55.01:886][274]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2023.08.15-22.55.02:730][313]LogShaderCompilers: Display: === FShaderJobCache stats === -[2023.08.15-22.55.02:730][313]LogShaderCompilers: Display: Total job queries 140, among them cache hits 66 (47.14%) -[2023.08.15-22.55.02:730][313]LogShaderCompilers: Display: Tracking 39 distinct input hashes that result in 30 distinct outputs (76.92%) -[2023.08.15-22.55.02:730][313]LogShaderCompilers: Display: RAM used: 0.16 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% -[2023.08.15-22.55.02:730][313]LogShaderCompilers: Display: ================================================ -[2023.08.15-22.55.37:805][787]LogSlate: Window 'Save Asset As' being destroyed -[2023.08.15-22.55.40:897][143]LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms -[2023.08.15-22.55.40:898][143]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.050 -[2023.08.15-22.55.40:898][143]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Weapons/MainWeaponClass/HoneyBadger_BP] ([2] browsable assets)... -[2023.08.15-22.55.40:899][143]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/MainWeaponClass/HoneyBadger_BP] -[2023.08.15-22.55.40:904][143]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP_Auto383557BAD4D0544EC95F98AA2151F999C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Autosaves/Game/Weapons/MainWeaponClass/HoneyBadger_BP_Auto3.uasset' -[2023.08.15-22.55.40:904][143]LogFileHelpers: Auto-saving content packages took 0.006 -[2023.08.15-22.55.57:952][605]LogSlate: Window 'Save Asset As' being destroyed -[2023.08.15-22.56.01:427][939]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Textures/redDotTint.redDotTint -[2023.08.15-22.56.01:428][939]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 917095FD0346AEFBA9935C24A8E4F7D7FD863C7B), compiling. -[2023.08.15-22.56.01:434][939]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2023.08.15-22.56.01:555][939]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 2A395666E1B5696BB52EB6AB69CE16BD4B0F8AFA), compiling. -[2023.08.15-22.56.01:556][939]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 911394B296663CDB39F0DEE1F3FB392AC445A5D4), compiling. -[2023.08.15-22.56.01:571][939]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.56.01:589][939]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.01:593][939]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.01:595][939]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.02:072][973]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.56.02:462][ 7]MaterialEditorStats: Base pass shader: 117 instructions -[2023.08.15-22.56.02:462][ 7]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2023.08.15-22.56.02:462][ 7]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2023.08.15-22.56.02:462][ 7]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.56.05:567][345]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 5D6B6B312B5DB3D9EC40F9691CE140110126A20D), compiling. -[2023.08.15-22.56.05:573][345]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.56.05:597][346]MaterialEditorStats: Base pass shader: 117 instructions -[2023.08.15-22.56.05:597][346]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2023.08.15-22.56.05:597][346]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2023.08.15-22.56.05:597][346]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.56.07:030][512]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 41D8DBC6EA2204570493109F2A0ABD3901029C2A), compiling. -[2023.08.15-22.56.07:032][512]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: E09EB3126219F5EDE177C88A3844E6159CA3DCF6), compiling. -[2023.08.15-22.56.07:034][512]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 6DB75BC4AF804721EA33D8C4F7610A1B7969EA9B), compiling. -[2023.08.15-22.56.07:036][512]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.56.07:060][512]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.07:072][513]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.07:521][548]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2023.08.15-22.56.07:521][548]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-22.56.07:521][548]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.07:534][549]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.56.07:867][574]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2023.08.15-22.56.07:867][574]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.08:267][595]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.56.08:376][603]MaterialEditorStats: Base pass shader: 73 instructions -[2023.08.15-22.56.08:376][603]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions -[2023.08.15-22.56.08:376][603]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.56.08:376][603]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.56.11:181][928]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: DB058A224B46D85DCDD0C086EC71A559077DDDFF), compiling. -[2023.08.15-22.56.11:183][928]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 93F605C7FB6E0526C1E2035F2759E756D19577C9), compiling. -[2023.08.15-22.56.11:184][928]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.56.11:316][929]MaterialEditorStats: Base pass shader: 73 instructions -[2023.08.15-22.56.11:316][929]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions -[2023.08.15-22.56.11:316][929]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.56.11:317][929]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.56.11:321][929]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.11:334][930]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.56.11:334][930]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.56.11:334][930]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.15:106][375]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 0DCE92CFE3B2BFD5C145E1EC78C49A21FE200024), compiling. -[2023.08.15-22.56.15:107][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5AAA4D104FB8564302C8BEC541161017ADD4D190), compiling. -[2023.08.15-22.56.15:109][375]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.56.15:141][376]MaterialEditorStats: Base pass shader: 73 instructions -[2023.08.15-22.56.15:141][376]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions -[2023.08.15-22.56.15:141][376]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.56.15:141][376]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.56.17:734][678]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 4D198CE3870930D5A73EB00A8DC04C2F0241DB45), compiling. -[2023.08.15-22.56.17:735][678]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.56.17:788][679]MaterialEditorStats: Base pass shader: 73 instructions -[2023.08.15-22.56.17:788][679]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions -[2023.08.15-22.56.17:788][679]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.56.17:788][679]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.56.18:996][823]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 12CF1F251ACE7EDA242290C75F6CDBA5993A6A21), compiling. -[2023.08.15-22.56.18:998][823]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5C39D7DDCB7DFEE8D129EA0DD92E766EFE90C4BB), compiling. -[2023.08.15-22.56.18:999][823]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.56.19:037][824]MaterialEditorStats: Base pass shader: 73 instructions -[2023.08.15-22.56.19:037][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions -[2023.08.15-22.56.19:037][824]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.56.19:037][824]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.56.19:041][824]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.19:056][825]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.56.19:056][825]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.56.19:056][825]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.21:706][134]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: F146117562CCB9312E925DBED708EECA7C6865DF), compiling. -[2023.08.15-22.56.21:707][134]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4FBAF93DF66B4D8F90B44A063AD67553489B69A1), compiling. -[2023.08.15-22.56.21:709][134]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.56.21:725][134]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.21:739][136]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.22:158][160]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2023.08.15-22.56.22:158][160]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.22:171][161]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.56.22:188][162]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.56.22:188][162]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.22:469][182]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.56.22:469][182]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.22:826][202]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.56.23:381][260]MaterialEditorStats: Base pass shader: 73 instructions -[2023.08.15-22.56.23:381][260]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions -[2023.08.15-22.56.23:381][260]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.56.23:381][260]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.56.39:638][ 55]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 3AED80F5D3B30BB94886A7D93E6C6EC5EDDF615A), compiling. -[2023.08.15-22.56.39:639][ 55]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 555AB383058703778E5CC85A0F7DD3FF57368490), compiling. -[2023.08.15-22.56.39:640][ 55]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 944EC14FE8003EF0E58A07EB3915FA956C0F5B6E), compiling. -[2023.08.15-22.56.39:641][ 55]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 749D1DAD6FD6F7389B149E974887CDF1786EC691), compiling. -[2023.08.15-22.56.39:642][ 55]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F8ECEC5B314948F9E2818F688A12794F084F0D2B), compiling. -[2023.08.15-22.56.39:643][ 55]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: A448CDDE631B26058C463E4ED460361D94217838), compiling. -[2023.08.15-22.56.39:643][ 55]LogSlate: Window 'Color Picker' being destroyed -[2023.08.15-22.56.39:648][ 55]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.56.39:664][ 55]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.39:671][ 56]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.39:680][ 57]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.40:109][ 87]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-22.56.40:109][ 87]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.40:123][ 88]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2023.08.15-22.56.40:123][ 88]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.56.40:123][ 88]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.56.40:478][111]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2023.08.15-22.56.40:478][111]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-22.56.40:478][111]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.40:729][128]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2023.08.15-22.56.40:729][128]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.40:931][141]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.56.41:054][152]MaterialEditorStats: Base pass shader: 73 instructions -[2023.08.15-22.56.41:054][152]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions -[2023.08.15-22.56.41:054][152]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.56.41:054][152]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.56.45:497][675]LogMaterialEditor: Saving and Compiling material redDotTint -[2023.08.15-22.56.47:150][675]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: BA436272F8211C800FA6AE1546615BB3B66E4673), compiling. -[2023.08.15-22.56.47:167][675]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 3F181E885EEE33FED657792BCBD0934972CF177A), compiling. -[2023.08.15-22.56.47:234][675]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 -[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 -[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2023.08.15-22.56.47:237][675]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.56.47:256][675]LogUObjectHash: Compacting FUObjectHashTables data took 3.73ms -[2023.08.15-22.56.47:508][675]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2023.08.15-22.56.47:887][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true -[2023.08.15-22.56.47:890][675]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTintADB73FDE4ECD07CD79B41BA031E0A6DF.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' -[2023.08.15-22.56.47:900][675]AssetCheck: New page: Asset Save: redDotTint -[2023.08.15-22.56.47:900][675]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint -[2023.08.15-22.56.49:922][891]LogSlate: Window 'redDotTint' being destroyed -[2023.08.15-22.56.52:324][169]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-22.56.52:328][169]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-22.56.52:328][169]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:56:52 PM) -[2023.08.15-22.56.52:353][169]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.56.52:384][169]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030139s) -[2023.08.15-22.56.52:384][169]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-22.56.52:384][169]LogPlayLevel: PIE: World Init took: (0.000786s) -[2023.08.15-22.56.52:384][169]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.031061s) -[2023.08.15-22.56.52:405][169]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms -[2023.08.15-22.56.52:407][169]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True -[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-22.56.52:407][169]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-22.56.52:407][169]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-22.56.52:407][169]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-22.56.52:407][169]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-22.56.52:407][169]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-22.56.52:410][169]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-22.56.52:410][169]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-22.56.52:417][169]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-22.56.52:418][169]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-22.56.52:418][169]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-22.56.52:418][169]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-22.56.52:418][169]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-22.56.52:418][169]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-22.56.52:418][169]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-22.56.52:419][169]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-22.56.52:419][169]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-22.56.52:419][169]LogInit: FAudioDevice initialized. -[2023.08.15-22.56.52:419][169]LogAudio: Display: Audio Device (ID: 29) registered with world 'TestingMap'. -[2023.08.15-22.56.52:423][169]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-22.56.52:430][169]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.56.52 -[2023.08.15-22.56.52:430][169]LogWorld: Bringing up level for play took: 0.006955 -[2023.08.15-22.56.52:430][169]LogOnline: OSS: Creating online subsystem instance for: :Context_52 -[2023.08.15-22.56.52:434][169]PIE: Server logged in -[2023.08.15-22.56.52:435][169]PIE: Play in editor total start time 0.107 seconds. -[2023.08.15-22.56.53:801][330]LogCharacterMovement: FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=34.09 Y=-1.74 Z=0.00 Location: X=-3538.50 Y=1259.49 Z=266.89 Normal: X=-0.65 Y=0.03 Z=-0.76 PenetrationDepth:27.323 Actor:HoneyBadger_BP_C_1 Component:reddot2 BoneName:None (0 other events since notify) -[2023.08.15-22.56.54:800][450]LogCharacterMovement: FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=323.85 Y=-16.56 Z=0.00 Location: X=-3537.69 Y=1259.44 Z=266.19 Normal: X=-0.86 Y=-0.11 Z=-0.51 PenetrationDepth:23.889 Actor:HoneyBadger_BP_C_1 Component:reddot2 BoneName:None (107 other events since notify) -[2023.08.15-22.56.56:253][620]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.56.56:253][620]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.56.56:254][620]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-22.56.56:254][620]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.56.56:260][620]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-22.56.56:271][620]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.56.56:289][620]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.56.56:290][620]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.56.56:291][620]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.56.56:298][620]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2023.08.15-22.56.56:321][621]LogPlayLevel: Display: Destroying online subsystem :Context_52 -[2023.08.15-22.57.09:775][ 46]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-22.57.09:811][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2023.08.15-22.57.10:360][100]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP1DD9A0BC4F2A21179F35B6A35832DDE6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-22.57.10:371][100]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-22.57.10:371][100]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-22.57.15:300][674]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 0B139EFB5DCE1062B2BB321C597D8817E0C70B13), compiling. -[2023.08.15-22.57.15:301][674]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.57.15:332][675]MaterialEditorStats: Base pass shader: 73 instructions -[2023.08.15-22.57.15:332][675]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions -[2023.08.15-22.57.15:332][675]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.57.15:332][675]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.17:821][973]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: B808E33366BF005E5F69014B6808274827C9A3EB), compiling. -[2023.08.15-22.57.17:822][973]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.57.17:836][973]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.17:844][975]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.57.18:375][ 31]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2023.08.15-22.57.18:375][ 31]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.18:387][ 32]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.57.18:455][ 40]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.57.18:455][ 40]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.18:652][ 62]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.57.18:652][ 62]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.19:068][108]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.19:224][126]MaterialEditorStats: Base pass shader: 77 instructions -[2023.08.15-22.57.19:224][126]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 98 instructions -[2023.08.15-22.57.19:224][126]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.57.19:224][126]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.22:091][470]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 790F1695E7DBD89875BDD9A954CB2FFCEFBD5B8C), compiling. -[2023.08.15-22.57.22:092][470]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 2A63AAD91690067B044192ADCAD457BAA665A4FD), compiling. -[2023.08.15-22.57.22:094][470]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.57.22:108][470]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.22:125][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.57.22:548][520]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2023.08.15-22.57.22:548][520]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.22:560][521]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.57.22:570][522]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.57.22:570][522]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.22:868][557]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.57.22:868][557]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.23:266][604]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.23:371][616]MaterialEditorStats: Base pass shader: 73 instructions -[2023.08.15-22.57.23:371][616]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions -[2023.08.15-22.57.23:371][616]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.57.23:371][616]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.24:263][723]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: CF12E661476D653AE19035EABC6C1D5E88F7B277), compiling. -[2023.08.15-22.57.24:266][723]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 2DE3723A6FC12F7A51E6EAB9A236F036039776B5), compiling. -[2023.08.15-22.57.24:267][723]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.57.24:280][723]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.57.24:284][724]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.57.24:284][724]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.57.24:284][724]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.57.24:284][724]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.24:285][724]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.57.24:715][774]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2023.08.15-22.57.24:715][774]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.24:726][775]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.57.24:726][775]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.24:726][775]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.57.25:027][810]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.57.25:027][810]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.25:354][847]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.25:532][868]MaterialEditorStats: Base pass shader: 77 instructions -[2023.08.15-22.57.25:532][868]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 98 instructions -[2023.08.15-22.57.25:532][868]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.57.25:532][868]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.26:410][965]LogMaterialEditor: Saving and Compiling material redDotTint -[2023.08.15-22.57.26:631][965]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: A21D2417B48A94C365E85EDD99F820A6459BB0E6), compiling. -[2023.08.15-22.57.26:651][965]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: A92303DD763BF5F76BADB3DB9F76A5480A9CC704), compiling. -[2023.08.15-22.57.26:717][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 -[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 -[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2023.08.15-22.57.26:719][965]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.26:735][965]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms -[2023.08.15-22.57.26:983][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2023.08.15-22.57.27:322][965]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true -[2023.08.15-22.57.27:326][965]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTint67D7DD744C604601942381A6851E08B3.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' -[2023.08.15-22.57.27:335][965]AssetCheck: New page: Asset Save: redDotTint -[2023.08.15-22.57.27:335][965]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint -[2023.08.15-22.57.36:593][ 58]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant4Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 84870743F107C141DF44FCB04FB2901F64AFE4B8), compiling. -[2023.08.15-22.57.36:595][ 58]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: AF68E53FF2319D91CBFF0CE667E14560DE0D86AD), compiling. -[2023.08.15-22.57.36:596][ 58]LogSlate: Window 'Color Picker' being destroyed -[2023.08.15-22.57.36:599][ 58]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.57.36:626][ 59]MaterialEditorStats: Base pass shader: 77 instructions -[2023.08.15-22.57.36:626][ 59]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 98 instructions -[2023.08.15-22.57.36:626][ 59]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.57.36:626][ 59]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.38:700][307]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 5AB3CE96FDAC7C19EAAD94618269CE75D9DDA97A), compiling. -[2023.08.15-22.57.38:702][307]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.57.38:716][307]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.38:742][308]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.57.39:160][355]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2023.08.15-22.57.39:160][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.39:161][355]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.57.39:172][356]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.57.39:172][356]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.39:550][400]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.57.39:550][400]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.39:810][429]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 848F7CBD83FDCCA62BC59534AFA2D014C6E803B4), compiling. -[2023.08.15-22.57.39:811][429]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8B99AB5490B5A4FF12515E1F7D972A374EA0D32A), compiling. -[2023.08.15-22.57.39:813][429]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.57.39:856][430]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.39:859][430]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.57.39:872][431]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.57.39:872][431]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2023.08.15-22.57.39:872][431]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.57.40:007][444]MaterialEditorStats: Base pass shader: 77 instructions -[2023.08.15-22.57.40:007][444]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 98 instructions -[2023.08.15-22.57.40:007][444]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.57.40:007][444]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.41:728][648]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 3BF956F350F6ACF4C1CE99E35D774274F94B94D7), compiling. -[2023.08.15-22.57.41:729][648]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 93EDF92AEFD28FFB1159E6B5F9F8E92DA38A226E), compiling. -[2023.08.15-22.57.41:732][648]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.57.41:780][649]MaterialEditorStats: Base pass shader: 77 instructions -[2023.08.15-22.57.41:781][649]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 98 instructions -[2023.08.15-22.57.41:781][649]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.57.41:781][649]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.47:577][326]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 3A985965A5BFC8AA58E8B07588EB084B8431C002), compiling. -[2023.08.15-22.57.47:578][326]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 45B3A0425A6888D54379DB849AEC9D4042AE7135), compiling. -[2023.08.15-22.57.47:579][326]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D4E009E94D19B7CD75E7FF706840DC2414B43181), compiling. -[2023.08.15-22.57.47:580][326]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 27C1B2D9C3896D1C772421130C449DB0A6C207F7), compiling. -[2023.08.15-22.57.47:581][326]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BB882C983A069525EB7521877CE199C638DE0E4D), compiling. -[2023.08.15-22.57.47:583][326]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: C7473774AFD5E74BA7A1BF2D6A296F1485E6EC57), compiling. -[2023.08.15-22.57.47:583][326]LogSlate: Window 'Color Picker' being destroyed -[2023.08.15-22.57.47:587][326]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.57.47:600][326]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 23 -[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 20 -[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 -[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 14 -[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11 -[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 -[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2023.08.15-22.57.47:601][326]LogShaderCompilers: Display: Started 23 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.57.47:610][328]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.57.48:587][437]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2023.08.15-22.57.48:587][437]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.57.48:599][438]MaterialEditorStats: Texture samplers: 1/16 -[2023.08.15-22.57.48:660][445]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2023.08.15-22.57.48:660][445]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.57.48:672][446]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.57.48:686][447]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.57.49:125][499]MaterialEditorStats: Base pass shader: 78 instructions -[2023.08.15-22.57.49:125][499]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions -[2023.08.15-22.57.49:125][499]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.57.49:125][499]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.00:785][882]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: E73776DB52B73A795CF3D60E3E4827CCA4180E72), compiling. -[2023.08.15-22.58.00:786][882]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1CCA9C34B70351A6A622EFD515B1C908F1223771), compiling. -[2023.08.15-22.58.00:787][882]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 89C472B947A0CFD938DD6B02C8DDE4515481D089), compiling. -[2023.08.15-22.58.00:788][882]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: E498FE5163BEBB9646ACF5D505F5975156DB3D94), compiling. -[2023.08.15-22.58.00:789][882]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D610D7859B2C54C346C07C0D94922FCFC71A96DB), compiling. -[2023.08.15-22.58.00:790][882]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 9E4814A3E780ADA0AE51BFA4644CF1CD98F812C2), compiling. -[2023.08.15-22.58.00:791][882]LogSlate: Window 'Color Picker' being destroyed -[2023.08.15-22.58.00:795][882]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.58.00:809][882]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.00:814][883]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.00:818][884]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.01:347][944]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-22.58.01:347][944]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.01:358][945]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2023.08.15-22.58.01:358][945]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.01:359][945]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.58.01:682][983]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2023.08.15-22.58.01:682][983]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.01:755][991]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-22.58.01:755][991]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.01:798][995]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2023.08.15-22.58.01:798][995]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.02:028][ 19]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.02:272][ 48]MaterialEditorStats: Base pass shader: 78 instructions -[2023.08.15-22.58.02:272][ 48]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions -[2023.08.15-22.58.02:272][ 48]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.58.02:272][ 48]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.04:300][290]LogMaterialEditor: Saving and Compiling material redDotTint -[2023.08.15-22.58.04:519][290]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 9B0671768C864AF84545A1C29A76A4C0F52AFD70), compiling. -[2023.08.15-22.58.04:535][290]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 2A30166B762B6828E6DFF2F08C6C5AC83A3731CC), compiling. -[2023.08.15-22.58.04:565][290]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: === FShaderJobCache stats === -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Total job queries 762, among them cache hits 409 (53.67%) -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: Tracking 301 distinct input hashes that result in 116 distinct outputs (38.54%) -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: RAM used: 0.57 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.02% -[2023.08.15-22.58.04:691][290]LogShaderCompilers: Display: ================================================ -[2023.08.15-22.58.04:815][290]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2023.08.15-22.58.05:195][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true -[2023.08.15-22.58.05:199][290]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTint384CD49741DCA6CE3AF7EABB24F8FF63.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' -[2023.08.15-22.58.05:208][290]AssetCheck: New page: Asset Save: redDotTint -[2023.08.15-22.58.05:208][290]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint -[2023.08.15-22.58.09:870][830]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-22.58.09:874][830]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-22.58.09:874][830]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:58:09 PM) -[2023.08.15-22.58.09:923][830]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.58.09:946][830]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023010s) -[2023.08.15-22.58.09:947][830]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-22.58.09:947][830]LogPlayLevel: PIE: World Init took: (0.000768s) -[2023.08.15-22.58.09:947][830]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023890s) -[2023.08.15-22.58.09:967][830]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2023.08.15-22.58.09:969][830]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True -[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-22.58.09:969][830]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-22.58.09:969][830]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-22.58.09:969][830]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-22.58.09:969][830]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-22.58.09:969][830]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-22.58.09:971][830]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-22.58.09:971][830]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-22.58.09:978][830]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-22.58.09:978][830]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-22.58.09:979][830]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-22.58.09:979][830]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-22.58.09:979][830]LogInit: FAudioDevice initialized. -[2023.08.15-22.58.09:979][830]LogAudio: Display: Audio Device (ID: 30) registered with world 'TestingMap'. -[2023.08.15-22.58.09:984][830]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-22.58.09:991][830]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.58.09 -[2023.08.15-22.58.09:991][830]LogWorld: Bringing up level for play took: 0.006932 -[2023.08.15-22.58.09:991][830]LogOnline: OSS: Creating online subsystem instance for: :Context_53 -[2023.08.15-22.58.09:994][830]PIE: Server logged in -[2023.08.15-22.58.09:995][830]PIE: Play in editor total start time 0.12 seconds. -[2023.08.15-22.58.14:903][405]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.58.14:903][405]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.58.14:904][405]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-22.58.14:904][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.58.14:915][405]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-22.58.14:926][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.58.14:944][405]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.58.14:945][405]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.58.14:945][405]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.58.14:952][405]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2023.08.15-22.58.14:975][406]LogPlayLevel: Display: Destroying online subsystem :Context_53 -[2023.08.15-22.58.26:477][757]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: F7CECDE31EE592EF0BEC4E8B22ACADB4C921D6A8), compiling. -[2023.08.15-22.58.26:478][757]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F67BACA8F8D41258F804AF5501A0BF2A3765E067), compiling. -[2023.08.15-22.58.26:479][757]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C04FBB48F7A03EF0DA7F1E24E92922732B291D84), compiling. -[2023.08.15-22.58.26:480][757]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 7F3CAB40D74D2C62456B55C79205CDEDF8EE140D), compiling. -[2023.08.15-22.58.26:481][757]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D88E4EB608D2D0EC3A0E2A16BD3A02D7703FC2C5), compiling. -[2023.08.15-22.58.26:482][757]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 9E3A78734AA3443E63E090B27F94FF72524DAB3E), compiling. -[2023.08.15-22.58.26:483][757]LogSlate: Window 'Color Picker' being destroyed -[2023.08.15-22.58.26:487][757]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.58.26:502][757]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.26:504][757]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.26:512][759]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.27:122][829]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-22.58.27:123][829]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.27:133][830]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.58.27:409][861]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2023.08.15-22.58.27:409][861]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.27:557][877]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2023.08.15-22.58.27:557][877]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.27:686][891]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-22.58.27:686][891]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2023.08.15-22.58.27:687][891]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.27:841][907]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.28:136][942]MaterialEditorStats: Base pass shader: 78 instructions -[2023.08.15-22.58.28:136][942]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions -[2023.08.15-22.58.28:136][942]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.58.28:136][942]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.31:793][370]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 023FC7BA0DBD45532C70B9DC21D36DD9B50157B5), compiling. -[2023.08.15-22.58.31:794][370]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 3826ECFE91270742C91B7A8812DB1AF26B10F09B), compiling. -[2023.08.15-22.58.31:795][370]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: ED699F9073553AABE4ACB71E692D12C0196C96CE), compiling. -[2023.08.15-22.58.31:797][370]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 8E2CDA1649391E6C803A98ED7147FA03D40D8E34), compiling. -[2023.08.15-22.58.31:798][370]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 168BE5A31E6396916E9559535BB79D889F00C3E3), compiling. -[2023.08.15-22.58.31:799][370]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 396D962737B21E9EE80EC0E798DB9661A9DBB20F), compiling. -[2023.08.15-22.58.31:799][370]LogSlate: Window 'Color Picker' being destroyed -[2023.08.15-22.58.31:803][370]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.58.31:817][370]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.58.31:823][372]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 -[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 18 -[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 -[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 12 -[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.31:834][373]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.32:169][411]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 9 -[2023.08.15-22.58.32:170][411]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.32:239][419]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 -[2023.08.15-22.58.32:239][419]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2023.08.15-22.58.32:239][419]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.32:250][420]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.58.32:277][423]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2023.08.15-22.58.32:277][423]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.32:416][439]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2023.08.15-22.58.32:416][439]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.32:678][469]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2023.08.15-22.58.32:678][469]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.32:688][470]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2023.08.15-22.58.32:688][470]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.32:831][486]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2023.08.15-22.58.32:831][486]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.33:119][519]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.33:186][527]MaterialEditorStats: Base pass shader: 78 instructions -[2023.08.15-22.58.33:186][527]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions -[2023.08.15-22.58.33:186][527]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.58.33:186][527]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.38:886][207]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: B2E7FD04613282F4198C99E246D9401EAC3FAFB5), compiling. -[2023.08.15-22.58.38:887][207]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D7D3D7C5DCB57B8ABBDFEF3ADE5F473E8AFDBB98), compiling. -[2023.08.15-22.58.38:889][207]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.58.38:904][207]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.38:911][209]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.39:331][252]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2023.08.15-22.58.39:331][252]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.39:342][253]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.58.39:359][255]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.58.39:359][255]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.39:650][288]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.58.39:650][288]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.40:064][334]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.40:201][345]MaterialEditorStats: Base pass shader: 79 instructions -[2023.08.15-22.58.40:201][345]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 100 instructions -[2023.08.15-22.58.40:201][345]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.58.40:201][345]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.41:377][479]LogMaterialEditor: Saving and Compiling material redDotTint -[2023.08.15-22.58.41:595][479]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 9CF2C693D034C62264596D44EAAE7D53E1080C90), compiling. -[2023.08.15-22.58.41:618][479]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 1222DDEE5E3FBE28286EE1B56C7AFD9CEF651351), compiling. -[2023.08.15-22.58.41:647][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.58.42:004][479]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.42:004][479]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2023.08.15-22.58.42:211][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true -[2023.08.15-22.58.42:214][479]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTint13510A514BD1BE66B5494D860521963A.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' -[2023.08.15-22.58.42:225][479]AssetCheck: New page: Asset Save: redDotTint -[2023.08.15-22.58.42:226][479]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint -[2023.08.15-22.58.45:434][862]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: F6EEBCF31465B7D3902DFA0FE7C10E5CAEB8F4BA), compiling. -[2023.08.15-22.58.45:436][862]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: C472F03A373645B82F7E35D494D92FEC07879F3A), compiling. -[2023.08.15-22.58.45:437][862]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.58.45:451][862]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.45:452][862]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.58.45:896][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2023.08.15-22.58.45:896][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.45:907][914]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.58.45:910][914]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.58.45:910][914]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.46:306][960]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.58.46:306][960]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.46:635][993]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.46:703][ 1]MaterialEditorStats: Base pass shader: 79 instructions -[2023.08.15-22.58.46:703][ 1]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 100 instructions -[2023.08.15-22.58.46:703][ 1]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.58.46:703][ 1]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.58.47:641][112]LogMaterialEditor: Saving and Compiling material redDotTint -[2023.08.15-22.58.47:860][112]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 27BDA1897E16DCD4C32ED503702567C3A6E5BE75), compiling. -[2023.08.15-22.58.47:884][112]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 0A14778E349449D1459C062A4DD187278C302455), compiling. -[2023.08.15-22.58.47:913][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 -[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 -[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2023.08.15-22.58.48:164][112]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.58.48:164][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2023.08.15-22.58.48:570][112]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true -[2023.08.15-22.58.48:573][112]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTint3B4A7180431C464EC2C6E398EA110F2C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' -[2023.08.15-22.58.48:584][112]AssetCheck: New page: Asset Save: redDotTint -[2023.08.15-22.58.48:584][112]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint -[2023.08.15-22.58.50:010][280]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-22.58.50:014][280]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-22.58.50:014][280]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:58:50 PM) -[2023.08.15-22.58.50:043][280]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.58.50:066][280]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023084s) -[2023.08.15-22.58.50:067][280]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-22.58.50:067][280]LogPlayLevel: PIE: World Init took: (0.000785s) -[2023.08.15-22.58.50:067][280]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023999s) -[2023.08.15-22.58.50:087][280]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2023.08.15-22.58.50:089][280]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True -[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-22.58.50:089][280]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-22.58.50:089][280]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-22.58.50:089][280]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-22.58.50:089][280]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-22.58.50:089][280]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-22.58.50:091][280]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-22.58.50:091][280]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-22.58.50:097][280]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-22.58.50:097][280]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-22.58.50:099][280]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-22.58.50:099][280]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-22.58.50:099][280]LogInit: FAudioDevice initialized. -[2023.08.15-22.58.50:099][280]LogAudio: Display: Audio Device (ID: 31) registered with world 'TestingMap'. -[2023.08.15-22.58.50:104][280]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-22.58.50:111][280]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.58.50 -[2023.08.15-22.58.50:111][280]LogWorld: Bringing up level for play took: 0.006983 -[2023.08.15-22.58.50:111][280]LogOnline: OSS: Creating online subsystem instance for: :Context_54 -[2023.08.15-22.58.50:115][280]PIE: Server logged in -[2023.08.15-22.58.50:116][280]PIE: Play in editor total start time 0.102 seconds. -[2023.08.15-22.58.54:304][775]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.58.54:304][775]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-22.58.54:304][775]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-22.58.54:305][775]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.58.54:311][775]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-22.58.54:321][775]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-22.58.54:339][775]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-22.58.54:340][775]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.58.54:341][775]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-22.58.54:348][775]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms -[2023.08.15-22.58.54:370][776]LogPlayLevel: Display: Destroying online subsystem :Context_54 -[2023.08.15-22.59.05:660][947]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Textures/redDot.redDot -[2023.08.15-22.59.05:661][947]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 8BA52735E8C27DD0909937C06A1E0B781970595C), compiling. -[2023.08.15-22.59.05:666][947]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2023.08.15-22.59.05:712][947]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 2A9044F5B116F75CD9235BF0BB5EB1BB3FCF6091), compiling. -[2023.08.15-22.59.05:713][947]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 310A1B4FDE6F6E6BFFAF285405E0A35240785D37), compiling. -[2023.08.15-22.59.05:727][947]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.59.05:745][947]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.59.05:748][947]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.59.05:748][947]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.59.05:748][947]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.59.05:750][947]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2023.08.15-22.59.05:751][947]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2023.08.15-22.59.05:751][947]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2023.08.15-22.59.05:751][947]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2023.08.15-22.59.05:751][947]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2023.08.15-22.59.05:751][947]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.59.06:122][987]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.59.06:421][ 22]MaterialEditorStats: Base pass shader: 117 instructions -[2023.08.15-22.59.06:421][ 22]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2023.08.15-22.59.06:421][ 22]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2023.08.15-22.59.06:421][ 22]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.59.15:228][964]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Weapons/Geometry/Scope.Scope -[2023.08.15-22.59.15:230][964]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 43CFE44F27B01E57E337F774CD2274EE006BE8F5), compiling. -[2023.08.15-22.59.15:281][964]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 2D8E9DB2755299B75A1B61F37DE21A44A02BA366), compiling. -[2023.08.15-22.59.15:283][964]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 2E0968B6DF5FBCA288127009B96D69259634D6FA), compiling. -[2023.08.15-22.59.15:284][964]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DB1588439696D170C37B496FFD8DEA668F267C0B), compiling. -[2023.08.15-22.59.15:285][964]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2CD8781D06AE37F6A20D52BF1F56F857BD980EE2), compiling. -[2023.08.15-22.59.15:299][964]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.59.15:299][964]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-22.59.15:299][964]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-22.59.15:340][965]MaterialEditorStats: Base pass shader without light map: 53 instructions -[2023.08.15-22.59.15:340][965]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-22.59.15:340][965]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.59.15:340][965]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-22.59.15:340][965]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-22.59.28:535][522]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 7922FAB2F8EB125E5F7F65777B3C01CC4F687042), compiling. -[2023.08.15-22.59.28:539][522]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.59.28:557][523]MaterialEditorStats: Base pass shader: 117 instructions -[2023.08.15-22.59.28:557][523]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2023.08.15-22.59.28:557][523]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2023.08.15-22.59.28:557][523]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.59.29:818][669]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 9B2B43CF5EBEBF7D896CC0E6E8667548AF1CA6FC), compiling. -[2023.08.15-22.59.29:820][669]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 0B4BA5308C5EB36E52C6A785C55DB87ACA77BBD7), compiling. -[2023.08.15-22.59.29:821][669]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 55B011EEAA098BD508EDC87962B0584F1C3D693F), compiling. -[2023.08.15-22.59.29:825][669]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.59.29:838][669]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.59.29:848][671]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.59.30:262][717]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 12FAE7188CBE18BEAD357A94D72DDA67282ECACD), compiling. -[2023.08.15-22.59.30:294][717]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2023.08.15-22.59.30:381][727]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2023.08.15-22.59.30:381][727]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.59.30:382][727]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.59.30:441][734]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.59.30:441][734]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.59.30:703][761]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.59.30:703][761]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.59.31:217][820]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.59.31:232][822]MaterialEditorStats: Base pass shader: 73 instructions -[2023.08.15-22.59.31:232][822]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 94 instructions -[2023.08.15-22.59.31:232][822]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.59.31:232][822]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.59.32:034][918]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: B0D11F37C72202026E7BEDF4B4A2E4D007CEE345), compiling. -[2023.08.15-22.59.32:039][918]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 065A7BD9880D166446CBCA3E55EF363B3C5C05B6), compiling. -[2023.08.15-22.59.32:040][918]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: A55A089FA991E66E8869C3CF04D2499D8F4DA377), compiling. -[2023.08.15-22.59.32:043][918]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-22.59.32:050][918]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.59.32:062][919]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-22.59.32:232][937]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2023.08.15-22.59.32:232][937]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.59.32:427][959]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-22.59.32:620][982]MaterialEditorStats: Base pass shader without light map: 48 instructions -[2023.08.15-22.59.32:620][982]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-22.59.32:620][982]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-22.59.33:191][ 49]LogMaterialEditor: Saving and Compiling material redDot -[2023.08.15-22.59.33:409][ 49]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: F354F828F6FB86A87C14255E916BA7586D8058CA), compiling. -[2023.08.15-22.59.33:435][ 49]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 43E21708BA180C32538F32854F50596DA68E67A7), compiling. -[2023.08.15-22.59.33:465][ 49]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2023.08.15-22.59.33:470][ 49]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2023.08.15-22.59.33:470][ 49]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-22.59.33:470][ 49]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2023.08.15-22.59.33:470][ 49]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-22.59.33:472][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms -[2023.08.15-22.59.33:603][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2023.08.15-22.59.33:634][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDot" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDot.uasset" SILENT=true -[2023.08.15-22.59.33:637][ 49]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotBC1F8BF84116CF3AC39D0294B867A7CB.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDot.uasset' -[2023.08.15-22.59.33:651][ 49]AssetCheck: New page: Asset Save: redDot -[2023.08.15-22.59.33:651][ 49]LogContentValidation: Display: Validating Material /Game/Textures/redDot.redDot -[2023.08.15-23.00.20:914][808]LogSlate: Window 'Save Asset As' being destroyed -[2023.08.15-23.00.48:118][986]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.00.48:185][986]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms -[2023.08.15-23.00.48:609][ 25]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPF2762347458E218BBBCFE2A4F0555A68.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.00.48:621][ 25]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.00.48:621][ 25]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.01.06:103][892]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 5E391A5ABFB698D9F2CE14DE410538448142181D), compiling. -[2023.08.15-23.01.06:104][892]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0B2C190D787A2B9ABFF1F4D3AEDDE159FEB44985), compiling. -[2023.08.15-23.01.06:105][892]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3F1F881049ACF6072BB135C32FEED3977C123B7B), compiling. -[2023.08.15-23.01.06:112][892]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-23.01.06:123][892]LogShaderCompilers: Display: === FShaderJobCache stats === -[2023.08.15-23.01.06:123][892]LogShaderCompilers: Display: Total job queries 1107, among them cache hits 562 (50.77%) -[2023.08.15-23.01.06:123][892]LogShaderCompilers: Display: Tracking 469 distinct input hashes that result in 174 distinct outputs (37.10%) -[2023.08.15-23.01.06:123][892]LogShaderCompilers: Display: RAM used: 0.82 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.02% -[2023.08.15-23.01.06:123][892]LogShaderCompilers: Display: ================================================ -[2023.08.15-23.01.06:135][893]MaterialEditorStats: Base pass shader without light map: 48 instructions -[2023.08.15-23.01.06:135][893]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-23.01.06:135][893]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-23.01.08:853][209]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 1FF027B3C0411712708D98362772EFC636B246EF), compiling. -[2023.08.15-23.01.08:854][209]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D89AA2C3C848754CB68947584F35952D63370BD), compiling. -[2023.08.15-23.01.08:856][209]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-23.01.08:856][209]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.01.08:856][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.01.08:864][209]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.01.08:881][212]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-23.01.09:164][239]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2023.08.15-23.01.09:164][239]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.01.09:397][264]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-23.01.09:397][264]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.01.09:397][264]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.01.09:580][286]MaterialEditorStats: Base pass shader without light map: 50 instructions -[2023.08.15-23.01.09:580][286]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-23.01.09:580][286]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-23.01.09:580][286]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.01.09:580][286]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/EngineSky/VolumetricClouds/m_SimpleVolumetricCloud.m_SimpleVolumetricCloud:MaterialExpressionTextureSample_2 -[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/VREditor/TransformGizmo/TransformGizmoMaterial.TransformGizmoMaterial:MaterialExpressionTextureSample_2 -[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial.FloorPlaneMaterial:MaterialExpressionTextureSample_2 -[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /OculusVR/Materials/OculusMR_ChromaKey.OculusMR_ChromaKey:MaterialExpressionTextureSample_2 -[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/EditorMaterials/Tick_Mat.Tick_Mat:MaterialExpressionTextureSample_2 -[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Game/Weapons/Geometry/Scope.Scope:MaterialExpressionTextureSample_2 -[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/EditorMaterials/PersonaFloorMat.PersonaFloorMat:MaterialExpressionTextureSample_2 -[2023.08.15-23.01.22:216][770]LogUObjectHash: Warning: Ambiguous path search, could be MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2 or MaterialExpressionTextureSample /Engine/Transient.Scope:MaterialExpressionTextureSample_2 -[2023.08.15-23.01.22:216][770]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionTextureSample /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.FlipBook:MaterialExpressionTextureSample_2) from referencer (MaterialExpressionLinearInterpolate /Engine/Transient.redDot:MaterialGraph_0.MaterialGraphNode_0.MaterialExpressionLinearInterpolate_0). Import failed... -[2023.08.15-23.01.22:216][770]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionTextureSample'"MaterialExpressionTextureSample_2"',Mask=1,MaskR=1,MaskG=1,MaskB=1)' -[2023.08.15-23.01.22:217][770]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: DEF2F868E94C9A776FC302B61F363911B7BA7AC6), compiling. -[2023.08.15-23.01.22:219][770]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-23.01.22:219][770]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.01.22:219][770]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.01.22:238][771]MaterialEditorStats: Base pass shader without light map: 50 instructions -[2023.08.15-23.01.22:238][771]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-23.01.22:238][771]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-23.01.22:238][771]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.01.22:238][771]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.01.24:229][ 7]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 59381F0588E3936F67E00A08E707C1A7E041E78E), compiling. -[2023.08.15-23.01.24:230][ 7]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DB9E23DCFD833B19810F77916F59D8B1C1696569), compiling. -[2023.08.15-23.01.24:232][ 7]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-23.01.24:232][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.01.24:232][ 7]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.01.24:248][ 8]MaterialEditorStats: Base pass shader without light map: 50 instructions -[2023.08.15-23.01.24:248][ 8]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-23.01.24:248][ 8]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-23.01.24:248][ 8]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.01.24:248][ 8]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.01.26:504][274]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 526B9E5C55D7B403ED0BAC84C118DEEB7B726D58), compiling. -[2023.08.15-23.01.26:506][274]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-23.01.26:506][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.01.26:506][274]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.01.26:513][274]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.01.26:517][275]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-23.01.26:707][293]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2023.08.15-23.01.26:707][293]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.01.26:930][316]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-23.01.26:930][316]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.01.26:930][316]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.01.27:150][341]MaterialEditorStats: Base pass shader without light map: 52 instructions -[2023.08.15-23.01.27:150][341]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-23.01.27:150][341]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-23.01.27:150][341]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.01.27:150][341]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.02.58:846][436]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Weapons/Geometry/New_Piskel-1_png-1_png__1_-1_png.New_Piskel-1_png-1_png__1_-1_png -[2023.08.15-23.03.51:169][741]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 D:/Ex2Github/Ex2/Content/Textures/redDotTexture.png) -[2023.08.15-23.03.51:170][741]LogTexture: Display: Building textures: redDotTexture (OODLE_AutoDXT, 128X128) -[2023.08.15-23.03.52:593][869]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Weapons/Geometry/redDotTexture.redDotTexture -[2023.08.15-23.03.54:577][ 92]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/redDotTexture" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/redDotTexture.uasset" SILENT=true -[2023.08.15-23.03.54:578][ 92]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTextureA73B506D45495DCAD936B98ABEEC576E.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/redDotTexture.uasset' -[2023.08.15-23.03.54:591][ 92]AssetCheck: New page: Asset Save: redDotTexture -[2023.08.15-23.03.54:591][ 92]LogContentValidation: Display: Validating Texture2D /Game/Weapons/Geometry/redDotTexture.redDotTexture -[2023.08.15-23.04.02:734][990]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 89D554AAB7E70DA24161418F8BDBDC243B8B4D8E), compiling. -[2023.08.15-23.04.02:735][990]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B902F96239D027C0994BF5B22F1FF62517E283E0), compiling. -[2023.08.15-23.04.02:736][990]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 340666329C45C3C17478255603FFB3A9879D1114), compiling. -[2023.08.15-23.04.02:736][990]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0B799B2CBC9DCE09DD5D607FFD4D92D277185E96), compiling. -[2023.08.15-23.04.02:739][990]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-23.04.02:739][990]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.04.02:739][990]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.04.02:763][991]MaterialEditorStats: Base pass shader without light map: 52 instructions -[2023.08.15-23.04.02:763][991]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-23.04.02:763][991]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-23.04.02:763][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2023.08.15-23.04.02:763][991]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.04.02:767][991]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2023.08.15-23.04.02:786][992]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-23.04.02:786][992]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-23.04.02:786][992]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-23.04.05:095][265]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: A878B157D0EF7B07C63B0AD56D9AD373DFC301C4), compiling. -[2023.08.15-23.04.05:096][265]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F8BC7A52B4DE6AB00C5F12539D461F80B05D22BC), compiling. -[2023.08.15-23.04.05:098][265]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-23.04.05:098][265]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-23.04.05:098][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.04.05:105][265]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.05:115][267]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-23.04.05:411][296]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2023.08.15-23.04.05:411][296]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.05:515][307]MaterialEditorStats: Texture samplers: 3/16 -[2023.08.15-23.04.05:515][307]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-23.04.05:515][307]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.04.05:776][337]MaterialEditorStats: Base pass shader without light map: 53 instructions -[2023.08.15-23.04.05:776][337]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-23.04.05:776][337]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-23.04.05:776][337]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-23.04.05:776][337]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.04.06:703][447]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: AAE00B68D458A5AE499FAA1363DF9187CB7BAAAD), compiling. -[2023.08.15-23.04.06:704][447]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 2ACD1667BCBB9207D4D3D68629ED6E7C4EA57BBC), compiling. -[2023.08.15-23.04.06:706][447]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-23.04.06:706][447]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-23.04.06:706][447]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.04.06:714][447]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-23.04.06:718][448]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.06:719][448]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-23.04.06:730][449]LogShaderCompilers: Display: === FShaderJobCache stats === -[2023.08.15-23.04.06:730][449]LogShaderCompilers: Display: Total job queries 1184, among them cache hits 601 (50.76%) -[2023.08.15-23.04.06:730][449]LogShaderCompilers: Display: Tracking 498 distinct input hashes that result in 177 distinct outputs (35.54%) -[2023.08.15-23.04.06:730][449]LogShaderCompilers: Display: RAM used: 0.82 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.03% -[2023.08.15-23.04.06:730][449]LogShaderCompilers: Display: ================================================ -[2023.08.15-23.04.06:924][467]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2023.08.15-23.04.06:924][467]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.07:065][482]MaterialEditorStats: Texture samplers: 3/16 -[2023.08.15-23.04.07:065][482]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-23.04.07:065][482]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.04.07:308][510]MaterialEditorStats: Base pass shader without light map: 53 instructions -[2023.08.15-23.04.07:308][510]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2023.08.15-23.04.07:308][510]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-23.04.07:308][510]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2023.08.15-23.04.07:308][510]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2023.08.15-23.04.07:802][565]LogMaterialEditor: Saving and Compiling material redDot -[2023.08.15-23.04.08:014][565]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: 77D98479A08016B501F89B864168BB33869FC4C6), compiling. -[2023.08.15-23.04.08:033][565]LogMaterial: Display: Missing cached shadermap for redDot in PCD3D_SM5, Default, SM5 (DDC key hash: CA3F5E29DF90873FC1D0748D8ADEE0EE5063E28A), compiling. -[2023.08.15-23.04.08:065][565]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2023.08.15-23.04.08:074][565]LogUObjectHash: Compacting FUObjectHashTables data took 2.68ms -[2023.08.15-23.04.08:287][565]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2023.08.15-23.04.08:287][565]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2023.08.15-23.04.08:287][565]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2023.08.15-23.04.08:287][565]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.08:309][565]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2023.08.15-23.04.08:333][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDot" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDot.uasset" SILENT=true -[2023.08.15-23.04.08:337][565]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDot3DACAD6E48BA0DC6EBB052A573B60E68.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDot.uasset' -[2023.08.15-23.04.08:349][565]AssetCheck: New page: Asset Save: redDot -[2023.08.15-23.04.08:349][565]LogContentValidation: Display: Validating Material /Game/Textures/redDot.redDot -[2023.08.15-23.04.13:225][114]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.04.13:229][114]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.04.13:229][114]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:04:13 PM) -[2023.08.15-23.04.13:272][114]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.04.13:295][114]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023056s) -[2023.08.15-23.04.13:296][114]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.04.13:296][114]LogPlayLevel: PIE: World Init took: (0.000828s) -[2023.08.15-23.04.13:296][114]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024013s) -[2023.08.15-23.04.13:317][114]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2023.08.15-23.04.13:318][114]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True -[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.04.13:319][114]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.04.13:319][114]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.04.13:319][114]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.04.13:319][114]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.04.13:319][114]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.04.13:320][114]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.04.13:320][114]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.04.13:329][114]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.04.13:329][114]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.04.13:330][114]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.04.13:330][114]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.04.13:330][114]LogInit: FAudioDevice initialized. -[2023.08.15-23.04.13:330][114]LogAudio: Display: Audio Device (ID: 32) registered with world 'TestingMap'. -[2023.08.15-23.04.13:336][114]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.04.13:344][114]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.04.13 -[2023.08.15-23.04.13:344][114]LogWorld: Bringing up level for play took: 0.006966 -[2023.08.15-23.04.13:345][114]LogOnline: OSS: Creating online subsystem instance for: :Context_57 -[2023.08.15-23.04.13:349][114]PIE: Server logged in -[2023.08.15-23.04.13:349][114]PIE: Play in editor total start time 0.12 seconds. -[2023.08.15-23.04.41:985][152]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: C7B58F37BA6F738526E03DBD6F8FE4EAB33DE578), compiling. -[2023.08.15-23.04.41:987][152]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 3A5437E3D6D3518D22A5A94A252283EEA1DE36F1), compiling. -[2023.08.15-23.04.41:989][152]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-23.04.42:018][152]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 21 -[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.42:024][153]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-23.04.42:568][212]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2023.08.15-23.04.42:568][212]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.42:577][213]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-23.04.42:656][222]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2023.08.15-23.04.42:656][222]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.42:880][244]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2023.08.15-23.04.42:880][244]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.43:257][285]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: E500AEA18BD7B866C9B6AEAF513860E2148C7509), compiling. -[2023.08.15-23.04.43:260][285]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: 1F88884F3CE8D57192CCFF35547598B434ACABB3), compiling. -[2023.08.15-23.04.43:263][285]MaterialEditorStats: Texture samplers: 0/16 -[2023.08.15-23.04.43:288][285]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 -[2023.08.15-23.04.43:288][285]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2023.08.15-23.04.43:288][285]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.43:377][296]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2023.08.15-23.04.43:377][296]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2023.08.15-23.04.43:384][297]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 -[2023.08.15-23.04.43:384][297]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 -[2023.08.15-23.04.43:384][297]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.43:436][303]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2023.08.15-23.04.43:436][303]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 12 -[2023.08.15-23.04.43:436][303]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.43:494][309]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 -[2023.08.15-23.04.43:494][309]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 -[2023.08.15-23.04.43:494][309]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.43:887][350]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 -[2023.08.15-23.04.43:887][350]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.43:899][351]MaterialEditorStats: Texture samplers: 1/16 -[2023.08.15-23.04.44:065][368]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2023.08.15-23.04.44:066][368]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.44:130][373]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2023.08.15-23.04.44:130][373]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.44:144][374]MaterialEditorStats: Texture samplers: 2/16 -[2023.08.15-23.04.44:239][384]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2023.08.15-23.04.44:240][384]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.44:241][384]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-23.04.44:290][389]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2023.08.15-23.04.44:290][389]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.44:304][390]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2023.08.15-23.04.44:304][390]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.44:324][391]LogMaterialEditor: Saving and Compiling material redDotTint -[2023.08.15-23.04.44:652][391]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: FBD98869F8D725895FA9542CA0510EDF4B62C0F0), compiling. -[2023.08.15-23.04.44:661][391]LogMaterial: Display: Missing cached shadermap for redDotTint in PCD3D_SM5, Default, SM5 (DDC key hash: DC8987F4DAECFA936FF990F896406D44BAFA6756), compiling. -[2023.08.15-23.04.44:734][391]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority -[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 -[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 -[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2023.08.15-23.04.44:737][391]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority -[2023.08.15-23.04.44:752][391]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms -[2023.08.15-23.04.45:007][391]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2023.08.15-23.04.45:318][391]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true -[2023.08.15-23.04.45:322][391]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTint6804945A43CB3157358AECA858E8A8E6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' -[2023.08.15-23.04.45:332][391]AssetCheck: New page: Asset Save: redDotTint -[2023.08.15-23.04.45:332][391]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint -[2023.08.15-23.04.45:332][391]MaterialEditorStats: Base pass shader: 79 instructions -[2023.08.15-23.04.45:332][391]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 100 instructions -[2023.08.15-23.04.45:332][391]MaterialEditorStats: Base pass vertex shader: 193 instructions -[2023.08.15-23.04.45:332][391]MaterialEditorStats: Texture samplers: 4/16 -[2023.08.15-23.04.47:659][665]LogMaterialEditor: Saving and Compiling material redDotTint -[2023.08.15-23.04.47:660][665]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotTint" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset" SILENT=true -[2023.08.15-23.04.47:661][665]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotTintA00819FB4802779FBEDE1DAD04D1D93B.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotTint.uasset' -[2023.08.15-23.04.47:673][665]AssetCheck: New page: Asset Save: redDotTint -[2023.08.15-23.04.47:673][665]LogContentValidation: Display: Validating Material /Game/Textures/redDotTint.redDotTint -[2023.08.15-23.04.49:363][851]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.04.49:363][851]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.04.49:363][851]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.04.49:364][851]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.04.49:369][851]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.04.49:381][851]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.04.49:400][851]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.04.49:400][851]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.04.49:401][851]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.04.49:407][851]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2023.08.15-23.04.49:435][853]LogPlayLevel: Display: Destroying online subsystem :Context_57 -[2023.08.15-23.04.50:383][964]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.04.50:388][964]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.04.50:388][964]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:04:50 PM) -[2023.08.15-23.04.50:388][964]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.04.50:411][964]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023199s) -[2023.08.15-23.04.50:411][964]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.04.50:411][964]LogPlayLevel: PIE: World Init took: (0.000707s) -[2023.08.15-23.04.50:411][964]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023997s) -[2023.08.15-23.04.50:432][964]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2023.08.15-23.04.50:433][964]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True -[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.04.50:433][964]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.04.50:433][964]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.04.50:434][964]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.04.50:434][964]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.04.50:434][964]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.04.50:434][964]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.04.50:436][964]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.04.50:436][964]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.04.50:441][964]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.04.50:442][964]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.04.50:442][964]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.04.50:442][964]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.04.50:442][964]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.04.50:442][964]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.04.50:442][964]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.04.50:443][964]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.04.50:443][964]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.04.50:443][964]LogInit: FAudioDevice initialized. -[2023.08.15-23.04.50:443][964]LogAudio: Display: Audio Device (ID: 33) registered with world 'TestingMap'. -[2023.08.15-23.04.50:452][964]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.04.50:459][964]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.04.50 -[2023.08.15-23.04.50:459][964]LogWorld: Bringing up level for play took: 0.006735 -[2023.08.15-23.04.50:459][964]LogOnline: OSS: Creating online subsystem instance for: :Context_58 -[2023.08.15-23.04.50:463][964]PIE: Server logged in -[2023.08.15-23.04.50:464][964]PIE: Play in editor total start time 0.077 seconds. -[2023.08.15-23.04.58:003][861]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.04.58:003][861]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.04.58:004][861]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.04.58:004][861]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.04.58:009][861]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.04.58:021][861]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.04.58:039][861]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.04.58:040][861]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.04.58:041][861]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.04.58:047][861]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms -[2023.08.15-23.04.58:070][862]LogPlayLevel: Display: Destroying online subsystem :Context_58 -[2023.08.15-23.05.10:135][270]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.05.10:194][270]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms -[2023.08.15-23.05.10:658][314]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPEABC79CB493E2631E62451A58AC7927D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.05.10:670][314]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.05.10:670][314]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.05.12:068][469]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.05.12:073][469]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.05.12:073][469]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:05:12 PM) -[2023.08.15-23.05.12:103][469]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.05.12:125][469]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022396s) -[2023.08.15-23.05.12:125][469]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.05.12:126][469]LogPlayLevel: PIE: World Init took: (0.000719s) -[2023.08.15-23.05.12:126][469]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023236s) -[2023.08.15-23.05.12:147][469]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms -[2023.08.15-23.05.12:148][469]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True -[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.05.12:148][469]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.05.12:149][469]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.05.12:149][469]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.05.12:149][469]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.05.12:149][469]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.05.12:149][469]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.05.12:149][469]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.05.12:151][469]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.05.12:151][469]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.05.12:157][469]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.05.12:157][469]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.05.12:157][469]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.05.12:157][469]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.05.12:158][469]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.05.12:158][469]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.05.12:158][469]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.05.12:158][469]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.05.12:158][469]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.05.12:158][469]LogInit: FAudioDevice initialized. -[2023.08.15-23.05.12:158][469]LogAudio: Display: Audio Device (ID: 34) registered with world 'TestingMap'. -[2023.08.15-23.05.12:167][469]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.05.12:175][469]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.05.12 -[2023.08.15-23.05.12:175][469]LogWorld: Bringing up level for play took: 0.006408 -[2023.08.15-23.05.12:175][469]LogOnline: OSS: Creating online subsystem instance for: :Context_59 -[2023.08.15-23.05.12:178][469]PIE: Server logged in -[2023.08.15-23.05.12:179][469]PIE: Play in editor total start time 0.107 seconds. -[2023.08.15-23.05.14:463][736]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.05.14:463][736]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.05.14:463][736]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.05.14:464][736]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.05.14:475][736]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.05.14:486][736]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.05.14:506][736]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-23.05.14:506][736]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.05.14:507][736]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.05.14:509][736]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.05.14:514][736]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms -[2023.08.15-23.05.14:538][737]LogPlayLevel: Display: Destroying online subsystem :Context_59 -[2023.08.15-23.05.26:916][202]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.05.26:952][202]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms -[2023.08.15-23.05.27:509][258]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPBA5D19C64DC96CAF5C4D03BEA6F07868.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.05.27:521][258]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.05.27:521][258]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.05.28:509][361]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.05.28:513][361]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.05.28:513][361]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:05:28 PM) -[2023.08.15-23.05.28:513][361]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.05.28:537][361]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023349s) -[2023.08.15-23.05.28:538][361]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.05.28:538][361]LogPlayLevel: PIE: World Init took: (0.000719s) -[2023.08.15-23.05.28:538][361]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024164s) -[2023.08.15-23.05.28:560][361]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2023.08.15-23.05.28:561][361]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True -[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.05.28:561][361]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.05.28:561][361]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.05.28:561][361]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.05.28:561][361]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.05.28:561][361]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.05.28:563][361]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.05.28:563][361]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.05.28:570][361]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.05.28:570][361]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.05.28:571][361]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.05.28:571][361]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.05.28:571][361]LogInit: FAudioDevice initialized. -[2023.08.15-23.05.28:571][361]LogAudio: Display: Audio Device (ID: 35) registered with world 'TestingMap'. -[2023.08.15-23.05.28:626][361]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.05.28:626][361]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.05.28:633][361]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.05.28 -[2023.08.15-23.05.28:634][361]LogWorld: Bringing up level for play took: 0.006813 -[2023.08.15-23.05.28:634][361]LogOnline: OSS: Creating online subsystem instance for: :Context_60 -[2023.08.15-23.05.28:638][361]PIE: Server logged in -[2023.08.15-23.05.28:639][361]PIE: Play in editor total start time 0.126 seconds. -[2023.08.15-23.05.31:623][706]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.05.31:623][706]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.05.31:624][706]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2023.08.15-23.05.31:627][706]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.05.31:628][706]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.05.31:636][706]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.05.31:646][706]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.05.31:665][706]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-23.05.31:666][706]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.05.31:666][706]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.05.31:674][706]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2023.08.15-23.05.31:685][707]LogPlayLevel: Display: Destroying online subsystem :Context_60 -[2023.08.15-23.05.41:975][893]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.05.42:011][893]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms -[2023.08.15-23.05.42:425][930]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP78C588E045220EF5CE5850A07B225C49.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.05.42:437][930]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.05.42:437][930]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.05.43:776][ 77]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.05.43:780][ 77]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.05.43:780][ 77]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:05:43 PM) -[2023.08.15-23.05.43:780][ 77]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.05.43:804][ 77]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022697s) -[2023.08.15-23.05.43:804][ 77]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.05.43:804][ 77]LogPlayLevel: PIE: World Init took: (0.000730s) -[2023.08.15-23.05.43:804][ 77]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023525s) -[2023.08.15-23.05.43:826][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2023.08.15-23.05.43:827][ 77]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True -[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.05.43:827][ 77]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.05.43:827][ 77]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.05.43:828][ 77]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.05.43:828][ 77]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.05.43:828][ 77]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.05.43:828][ 77]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.05.43:830][ 77]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.05.43:830][ 77]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.05.43:835][ 77]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.05.43:836][ 77]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.05.43:836][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.05.43:836][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.05.43:836][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.05.43:836][ 77]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.05.43:836][ 77]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.05.43:837][ 77]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.05.43:837][ 77]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.05.43:837][ 77]LogInit: FAudioDevice initialized. -[2023.08.15-23.05.43:837][ 77]LogAudio: Display: Audio Device (ID: 36) registered with world 'TestingMap'. -[2023.08.15-23.05.43:876][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.05.43:876][ 77]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.05.43:884][ 77]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.05.43 -[2023.08.15-23.05.43:884][ 77]LogWorld: Bringing up level for play took: 0.006932 -[2023.08.15-23.05.43:884][ 77]LogOnline: OSS: Creating online subsystem instance for: :Context_61 -[2023.08.15-23.05.43:889][ 77]PIE: Server logged in -[2023.08.15-23.05.43:890][ 77]PIE: Play in editor total start time 0.109 seconds. -[2023.08.15-23.05.48:933][674]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.05.48:933][674]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.05.48:933][674]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2023.08.15-23.05.48:937][674]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.05.48:937][674]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.05.48:948][674]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.05.48:958][674]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.05.48:977][674]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-23.05.48:978][674]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.05.48:979][674]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.05.48:985][674]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2023.08.15-23.05.49:027][676]LogPlayLevel: Display: Destroying online subsystem :Context_61 -[2023.08.15-23.05.59:328][820]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.05.59:363][820]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms -[2023.08.15-23.06.00:175][903]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP4F86B3A44F9A62DE100D22A30F1789B5.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.06.00:188][903]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.06.00:188][903]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.06.02:277][128]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.06.02:281][128]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.06.02:281][128]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:06:02 PM) -[2023.08.15-23.06.02:303][128]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.06.02:325][128]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022438s) -[2023.08.15-23.06.02:326][128]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.06.02:326][128]LogPlayLevel: PIE: World Init took: (0.000750s) -[2023.08.15-23.06.02:326][128]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023305s) -[2023.08.15-23.06.02:347][128]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms -[2023.08.15-23.06.02:348][128]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True -[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.06.02:348][128]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.06.02:348][128]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.06.02:349][128]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.06.02:349][128]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.06.02:349][128]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.06.02:349][128]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.06.02:350][128]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.06.02:350][128]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.06.02:358][128]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.06.02:358][128]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.06.02:359][128]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.06.02:359][128]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.06.02:359][128]LogInit: FAudioDevice initialized. -[2023.08.15-23.06.02:359][128]LogAudio: Display: Audio Device (ID: 37) registered with world 'TestingMap'. -[2023.08.15-23.06.02:365][128]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.06.02:371][128]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.06.02 -[2023.08.15-23.06.02:371][128]LogWorld: Bringing up level for play took: 0.006667 -[2023.08.15-23.06.02:371][128]LogOnline: OSS: Creating online subsystem instance for: :Context_62 -[2023.08.15-23.06.02:375][128]PIE: Server logged in -[2023.08.15-23.06.02:375][128]PIE: Play in editor total start time 0.095 seconds. -[2023.08.15-23.06.05:923][544]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.06.05:923][544]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.06.05:924][544]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.06.05:924][544]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.06.05:934][544]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.06.05:945][544]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.06.05:963][544]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-23.06.05:964][544]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.06.05:965][544]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.06.05:966][544]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.06.05:971][544]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2023.08.15-23.06.05:993][545]LogPlayLevel: Display: Destroying online subsystem :Context_62 -[2023.08.15-23.06.16:884][807]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.06.16:919][807]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2023.08.15-23.06.17:308][843]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP4BC7A8B14EFD101314A750B9B18D6578.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.06.17:320][843]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.06.17:320][843]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.06.18:108][929]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.06.18:112][929]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.06.18:112][929]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:06:18 PM) -[2023.08.15-23.06.18:112][929]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.06.18:135][929]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023282s) -[2023.08.15-23.06.18:136][929]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.06.18:136][929]LogPlayLevel: PIE: World Init took: (0.000751s) -[2023.08.15-23.06.18:136][929]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024128s) -[2023.08.15-23.06.18:157][929]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2023.08.15-23.06.18:158][929]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True -[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.06.18:158][929]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.06.18:158][929]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.06.18:159][929]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.06.18:159][929]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.06.18:159][929]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.06.18:159][929]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.06.18:160][929]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.06.18:160][929]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.06.18:167][929]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.06.18:167][929]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.06.18:167][929]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.06.18:167][929]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.06.18:168][929]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.06.18:168][929]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.06.18:168][929]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.06.18:169][929]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.06.18:169][929]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.06.18:169][929]LogInit: FAudioDevice initialized. -[2023.08.15-23.06.18:169][929]LogAudio: Display: Audio Device (ID: 38) registered with world 'TestingMap'. -[2023.08.15-23.06.18:192][929]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.06.18:192][929]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.06.18:199][929]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.06.18 -[2023.08.15-23.06.18:199][929]LogWorld: Bringing up level for play took: 0.006922 -[2023.08.15-23.06.18:199][929]LogOnline: OSS: Creating online subsystem instance for: :Context_63 -[2023.08.15-23.06.18:203][929]PIE: Server logged in -[2023.08.15-23.06.18:204][929]PIE: Play in editor total start time 0.093 seconds. -[2023.08.15-23.06.25:523][800]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.06.25:523][800]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.06.25:524][800]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2023.08.15-23.06.25:527][800]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.06.25:528][800]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.06.25:534][800]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.06.25:546][800]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.06.25:564][800]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-23.06.25:564][800]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.06.25:565][800]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.06.25:572][800]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2023.08.15-23.06.25:614][802]LogPlayLevel: Display: Destroying online subsystem :Context_63 -[2023.08.15-23.06.36:449][ 46]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.06.36:491][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms -[2023.08.15-23.06.36:890][ 82]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP01B0789741F2C9A0F5B3D6BD672FE819.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.06.36:902][ 82]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.06.36:902][ 82]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.06.39:135][323]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.06.39:140][323]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.06.39:140][323]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:06:39 PM) -[2023.08.15-23.06.39:162][323]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.06.39:185][323]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022807s) -[2023.08.15-23.06.39:185][323]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.06.39:186][323]LogPlayLevel: PIE: World Init took: (0.000720s) -[2023.08.15-23.06.39:186][323]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023634s) -[2023.08.15-23.06.39:208][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2023.08.15-23.06.39:209][323]LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True -[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.06.39:209][323]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.06.39:209][323]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.06.39:210][323]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.06.39:210][323]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.06.39:210][323]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.06.39:210][323]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.06.39:212][323]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.06.39:212][323]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.06.39:218][323]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.06.39:218][323]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.06.39:219][323]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.06.39:219][323]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.06.39:219][323]LogInit: FAudioDevice initialized. -[2023.08.15-23.06.39:219][323]LogAudio: Display: Audio Device (ID: 39) registered with world 'TestingMap'. -[2023.08.15-23.06.39:229][323]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.06.39:236][323]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.06.39 -[2023.08.15-23.06.39:236][323]LogWorld: Bringing up level for play took: 0.006569 -[2023.08.15-23.06.39:236][323]LogOnline: OSS: Creating online subsystem instance for: :Context_64 -[2023.08.15-23.06.39:239][323]PIE: Server logged in -[2023.08.15-23.06.39:240][323]PIE: Play in editor total start time 0.101 seconds. -[2023.08.15-23.06.42:123][661]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.06.42:123][661]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.06.42:124][661]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.06.42:124][661]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.06.42:134][661]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.06.42:144][661]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.06.42:163][661]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-23.06.42:163][661]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.06.42:164][661]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.06.42:166][661]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.06.42:170][661]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms -[2023.08.15-23.06.42:194][662]LogPlayLevel: Display: Destroying online subsystem :Context_64 -[2023.08.15-23.06.48:135][346]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.06.48:170][346]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms -[2023.08.15-23.06.48:793][408]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP1AFFFA124D9002C6255E5889285D7EEA.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.06.48:806][408]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.06.48:806][408]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.06.50:260][569]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.06.50:264][569]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.06.50:264][569]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:06:50 PM) -[2023.08.15-23.06.50:303][569]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.06.50:325][569]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022433s) -[2023.08.15-23.06.50:326][569]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.06.50:326][569]LogPlayLevel: PIE: World Init took: (0.000728s) -[2023.08.15-23.06.50:326][569]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023280s) -[2023.08.15-23.06.50:347][569]LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms -[2023.08.15-23.06.50:349][569]LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True -[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.06.50:349][569]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.06.50:349][569]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.06.50:349][569]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.06.50:349][569]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.06.50:349][569]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.06.50:351][569]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.06.50:351][569]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.06.50:357][569]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.06.50:357][569]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.06.50:358][569]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.06.50:358][569]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.06.50:358][569]LogInit: FAudioDevice initialized. -[2023.08.15-23.06.50:358][569]LogAudio: Display: Audio Device (ID: 40) registered with world 'TestingMap'. -[2023.08.15-23.06.50:367][569]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.06.50:374][569]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.06.50 -[2023.08.15-23.06.50:374][569]LogWorld: Bringing up level for play took: 0.006466 -[2023.08.15-23.06.50:374][569]LogOnline: OSS: Creating online subsystem instance for: :Context_65 -[2023.08.15-23.06.50:378][569]PIE: Server logged in -[2023.08.15-23.06.50:379][569]PIE: Play in editor total start time 0.115 seconds. -[2023.08.15-23.07.19:353][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.07.19:353][ 37]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.07.19:354][ 37]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.07.19:354][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.07.19:361][ 37]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.07.19:372][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.07.19:392][ 37]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-23.07.19:392][ 37]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.07.19:393][ 37]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.07.19:394][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.07.19:400][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms -[2023.08.15-23.07.19:424][ 38]LogPlayLevel: Display: Destroying online subsystem :Context_65 -[2023.08.15-23.07.24:475][620]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.07.24:510][620]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2023.08.15-23.07.25:024][669]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPC58679F442D504A4F61001A2E9F27296.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.07.25:037][669]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.07.25:037][669]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.07.27:433][935]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.07.27:470][935]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms -[2023.08.15-23.07.29:458][163]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP3DA55925453B18E67C408B8CE4E5A9D4.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.07.29:470][163]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.07.29:470][163]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.07.31:185][356]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.07.31:189][356]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.07.31:189][356]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:07:31 PM) -[2023.08.15-23.07.31:223][356]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.07.31:245][356]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022705s) -[2023.08.15-23.07.31:246][356]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.07.31:246][356]LogPlayLevel: PIE: World Init took: (0.000719s) -[2023.08.15-23.07.31:246][356]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023536s) -[2023.08.15-23.07.31:267][356]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2023.08.15-23.07.31:269][356]LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True -[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.07.31:269][356]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.07.31:269][356]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.07.31:269][356]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.07.31:269][356]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.07.31:269][356]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.07.31:271][356]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.07.31:271][356]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.07.31:278][356]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.07.31:278][356]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.07.31:278][356]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.07.31:278][356]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.07.31:279][356]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.07.31:279][356]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.07.31:279][356]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.07.31:279][356]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.07.31:279][356]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.07.31:279][356]LogInit: FAudioDevice initialized. -[2023.08.15-23.07.31:279][356]LogAudio: Display: Audio Device (ID: 41) registered with world 'TestingMap'. -[2023.08.15-23.07.31:287][356]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.07.31:295][356]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.07.31 -[2023.08.15-23.07.31:295][356]LogWorld: Bringing up level for play took: 0.006587 -[2023.08.15-23.07.31:295][356]LogOnline: OSS: Creating online subsystem instance for: :Context_66 -[2023.08.15-23.07.31:299][356]PIE: Server logged in -[2023.08.15-23.07.31:299][356]PIE: Play in editor total start time 0.11 seconds. -[2023.08.15-23.07.36:463][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.07.36:463][968]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.07.36:464][968]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.07.36:464][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.07.36:472][968]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.07.36:483][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.07.36:503][968]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-23.07.36:503][968]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.07.36:504][968]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.07.36:506][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.07.36:510][968]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms -[2023.08.15-23.07.36:535][969]LogPlayLevel: Display: Destroying online subsystem :Context_66 -[2023.08.15-23.07.39:434][296]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.07.39:477][296]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2023.08.15-23.07.39:924][337]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPF0551B1142ED13F6A6ED719B58D8B29A.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.07.39:937][337]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.07.39:937][337]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.07.41:467][509]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.07.41:471][509]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.07.41:471][509]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:07:41 PM) -[2023.08.15-23.07.41:503][509]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.07.41:526][509]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022883s) -[2023.08.15-23.07.41:526][509]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.07.41:526][509]LogPlayLevel: PIE: World Init took: (0.000718s) -[2023.08.15-23.07.41:526][509]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023712s) -[2023.08.15-23.07.41:548][509]LogUObjectHash: Compacting FUObjectHashTables data took 2.38ms -[2023.08.15-23.07.41:549][509]LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True -[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.07.41:549][509]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.07.41:549][509]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.07.41:550][509]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.07.41:550][509]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.07.41:550][509]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.07.41:550][509]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.07.41:552][509]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.07.41:552][509]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.07.41:557][509]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.07.41:557][509]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.07.41:557][509]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.07.41:557][509]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.07.41:558][509]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.07.41:558][509]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.07.41:558][509]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.07.41:559][509]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.07.41:559][509]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.07.41:559][509]LogInit: FAudioDevice initialized. -[2023.08.15-23.07.41:559][509]LogAudio: Display: Audio Device (ID: 42) registered with world 'TestingMap'. -[2023.08.15-23.07.41:569][509]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.07.41:577][509]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.07.41 -[2023.08.15-23.07.41:577][509]LogWorld: Bringing up level for play took: 0.006606 -[2023.08.15-23.07.41:577][509]LogOnline: OSS: Creating online subsystem instance for: :Context_67 -[2023.08.15-23.07.41:581][509]PIE: Server logged in -[2023.08.15-23.07.41:581][509]PIE: Play in editor total start time 0.111 seconds. -[2023.08.15-23.07.45:843][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.07.45:843][ 14]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.07.45:843][ 14]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.07.45:844][ 14]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.07.45:851][ 14]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.07.45:862][ 14]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.07.45:881][ 14]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-23.07.45:882][ 14]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.07.45:882][ 14]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.07.45:884][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.07.45:888][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms -[2023.08.15-23.07.45:912][ 15]LogPlayLevel: Display: Destroying online subsystem :Context_67 -[2023.08.15-23.07.50:085][480]BlueprintLog: New page: Compile HoneyBadger_BP -[2023.08.15-23.07.50:121][480]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms -[2023.08.15-23.07.51:075][582]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP0A9A6F8A4DD9F69EA8FC558C089E6FC3.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset' -[2023.08.15-23.07.51:089][582]AssetCheck: New page: Asset Save: HoneyBadger_BP -[2023.08.15-23.07.51:089][582]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP -[2023.08.15-23.07.52:733][757]LogTemp: Repeating last play command: Selected Viewport -[2023.08.15-23.07.52:738][757]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2023.08.15-23.07.52:738][757]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 3:07:52 PM) -[2023.08.15-23.07.52:763][757]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.07.52:785][757]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022860s) -[2023.08.15-23.07.52:786][757]LogAIModule: Creating AISystem for world TestingMap -[2023.08.15-23.07.52:786][757]LogPlayLevel: PIE: World Init took: (0.000715s) -[2023.08.15-23.07.52:786][757]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023691s) -[2023.08.15-23.07.52:807][757]LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms -[2023.08.15-23.07.52:809][757]LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True -[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Sample Rate: 48000 -[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.08.15-23.07.52:809][757]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.08.15-23.07.52:809][757]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.08.15-23.07.52:809][757]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.08.15-23.07.52:809][757]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.08.15-23.07.52:809][757]LogAudioMixer: Display: Initializing audio mixer. -[2023.08.15-23.07.52:810][757]LogAudioMixer: Display: 0: FrontLeft -[2023.08.15-23.07.52:810][757]LogAudioMixer: Display: 1: FrontRight -[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) -[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.08.15-23.07.52:818][757]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.08.15-23.07.52:818][757]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.08.15-23.07.52:819][757]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.08.15-23.07.52:819][757]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.08.15-23.07.52:819][757]LogInit: FAudioDevice initialized. -[2023.08.15-23.07.52:819][757]LogAudio: Display: Audio Device (ID: 43) registered with world 'TestingMap'. -[2023.08.15-23.07.52:826][757]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.08.15-23.07.52:833][757]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-19.07.52 -[2023.08.15-23.07.52:833][757]LogWorld: Bringing up level for play took: 0.006620 -[2023.08.15-23.07.52:833][757]LogOnline: OSS: Creating online subsystem instance for: :Context_68 -[2023.08.15-23.07.52:836][757]PIE: Server logged in -[2023.08.15-23.07.52:837][757]PIE: Play in editor total start time 0.099 seconds. -[2023.08.15-23.08.40:993][524]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.08.40:993][524]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap -[2023.08.15-23.08.40:994][524]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.08.40:994][524]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.08.40:999][524]LogPlayLevel: Display: Shutting down PIE online subsystems -[2023.08.15-23.08.41:010][524]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.08.41:030][524]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.08.15-23.08.41:031][524]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.08.41:031][524]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.08.41:032][524]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.08.15-23.08.41:038][524]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2023.08.15-23.08.41:061][525]LogPlayLevel: Display: Destroying online subsystem :Context_68 -[2023.08.15-23.08.44:443][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2023.08.15-23.08.46:613][918]LogSlate: Window 'Save Content' being destroyed -[2023.08.15-23.08.46:625][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true -[2023.08.15-23.08.46:632][918]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP26DA2D2F4ACACE51538F5481DBF46B75.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset' -[2023.08.15-23.08.46:636][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/pallet" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/pallet.uasset" SILENT=true -[2023.08.15-23.08.46:638][918]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/pallet1244363E48BE41135D6D04BC54C547C2.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/pallet.uasset' -[2023.08.15-23.08.46:642][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/redDotRT" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotRT.uasset" SILENT=true -[2023.08.15-23.08.46:645][918]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/redDotRT26DDDCD843448B02893BF794C5F80308.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Textures/redDotRT.uasset' -[2023.08.15-23.08.46:646][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Scope" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Scope.uasset" SILENT=true -[2023.08.15-23.08.46:647][918]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Scope7606A9AA42A8A0E5A6FDDBA016AED052.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Scope.uasset' -[2023.08.15-23.08.46:716][919]AssetCheck: New page: Asset Save: multiple assets -[2023.08.15-23.08.46:716][919]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP -[2023.08.15-23.08.46:716][919]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/Scope.Scope -[2023.08.15-23.08.46:716][919]LogContentValidation: Display: Validating Texture2D /Game/Weapons/Geometry/pallet.pallet -[2023.08.15-23.08.46:716][919]LogContentValidation: Display: Validating TextureRenderTarget2D /Game/Textures/redDotRT.redDotRT -[2023.08.15-23.09.40:398][939]LogTemp: Repeating last play command: Standalone Game -[2023.08.15-23.09.40:426][939]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2023.08.15-23.12.54:914][137]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms -[2023.08.15-23.12.54:973][137]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.54:973][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.12.55:014][137]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.55:014][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.12.55:031][137]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.55:031][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.12.55:081][137]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2023.08.15-23.12.55:081][137]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.55:081][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.12.55:123][137]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2023.08.15-23.12.55:123][137]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.55:123][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.12.55:179][137]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.55:179][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.12.55:199][137]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.55:199][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.08.15-23.12.55:254][137]LogSlate: Window 'Ex2 - Unreal Editor' being destroyed -[2023.08.15-23.12.55:425][138]Cmd: QUIT_EDITOR -[2023.08.15-23.12.55:425][138]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2023.08.15-23.12.55:429][138]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2023.08.15-23.12.56:109][138]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2023.08.15-23.12.56:109][138]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2023.08.15-23.12.56:109][138]LogAudio: Display: Audio Device unregistered from world 'TestingMap'. -[2023.08.15-23.12.56:109][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.12.56:109][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.08.15-23.12.56:112][138]LogAudio: Display: Audio Device Manager Shutdown -[2023.08.15-23.12.56:112][138]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2023.08.15-23.12.56:115][138]LogExit: Preparing to exit. -[2023.08.15-23.12.56:158][138]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms -[2023.08.15-23.12.56:683][138]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:685][138]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:687][138]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:689][138]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:692][138]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:694][138]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:695][138]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:697][138]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:699][138]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:701][138]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:732][138]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2023.08.15-23.12.56:736][138]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2023.08.15-23.12.56:738][138]LogExit: Editor shut down -[2023.08.15-23.12.56:738][138]LogExit: Transaction tracking system shut down -[2023.08.15-23.12.57:030][138]LogExit: Object subsystem successfully closed. -[2023.08.15-23.12.57:045][138]LogShaderCompilers: Display: === FShaderJobCache stats === -[2023.08.15-23.12.57:045][138]LogShaderCompilers: Display: Total job queries 1306, among them cache hits 665 (50.92%) -[2023.08.15-23.12.57:045][138]LogShaderCompilers: Display: Tracking 565 distinct input hashes that result in 192 distinct outputs (33.98%) -[2023.08.15-23.12.57:045][138]LogShaderCompilers: Display: RAM used: 0.89 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.03% -[2023.08.15-23.12.57:045][138]LogShaderCompilers: Display: ================================================ -[2023.08.15-23.12.57:053][138]LogShaderCompilers: Display: Shaders left to compile 0 -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (886) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (884) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module PinnedCommandList (882) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module SkeletonEditor (880) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module BlueprintGraph (878) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module TextureEditor (876) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module Voice (872) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2023.08.15-23.12.57:075][138]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (846) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TakeRecorder (845) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (842) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TakesCore (840) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module PlanarCut (826) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module CharacterAI (824) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (822) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module WebMMedia (812) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (810) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SequenceRecorder (809) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (806) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (804) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (802) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2023.08.15-23.12.57:076][138]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2023.08.15-23.12.58:645][138]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2023.08.15-23.12.58:646][138]MemoryProfiler: Shutdown -[2023.08.15-23.12.58:646][138]NetworkingProfiler: Shutdown -[2023.08.15-23.12.58:646][138]LoadingProfiler: Shutdown -[2023.08.15-23.12.58:646][138]TimingProfiler: Shutdown -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2023.08.15-23.12.58:646][138]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module Layers (678) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module Persona (668) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2023.08.15-23.12.58:679][138]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2023.08.15-23.12.58:689][138]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2023.08.15-23.12.58:690][138]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2023.08.15-23.12.58:690][138]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2023.08.15-23.12.58:690][138]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2023.08.15-23.12.58:690][138]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2023.08.15-23.12.58:692][138]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2023.08.15-23.12.58:695][138]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module Synthesis (588) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module TakeSequencer (578) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module TakeMovieScene (576) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GooglePAD (574) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module EditableMesh (572) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module CableComponent (568) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AudioCapture (566) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AssetTags (562) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (560) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module AndroidPermission (554) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ScreenshotTools (548) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (544) -[2023.08.15-23.12.58:702][138]LogOpenImageDenoise: OIDN shutting down -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (542) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module MotoSynth (540) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module MeshConversion (538) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module DynamicMesh (536) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (534) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometricObjects (532) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (530) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (529) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (526) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (524) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (522) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (520) -[2023.08.15-23.12.58:702][138]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (518) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module ChaosNiagara (516) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module FractureEditor (514) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (513) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (510) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module BackChannel (508) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (506) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module AutomationUtils (504) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module AlembicImporter (502) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module AlembicLibrary (501) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module GeometryCache (500) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (499) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MediaCompositing (494) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module ImgMedia (492) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (488) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (486) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (484) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (482) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (480) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (478) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (476) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (474) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module PluginBrowser (472) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (470) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (468) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module CurveEditorTools (466) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (464) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module CryptoKeys (462) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (460) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module UObjectPlugin (458) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (454) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (450) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module PluginUtils (448) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (444) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (442) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (440) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (438) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (436) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (434) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (432) -[2023.08.15-23.12.58:703][138]LogModuleManager: Shutting down and abandoning module LiveLink (430) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module GitSourceControl (428) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module SourceControl (427) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (424) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (422) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module SoundFields (408) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (404) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (390) -[2023.08.15-23.12.59:650][138]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2023.08.15-23.12.59:752][138]LogModuleManager: Shutting down and abandoning module TcpMessaging (386) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) -[2023.08.15-23.12.59:852][138]LogMagicLeapPlanes: Planes tracker already destroyed. -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module Niagara (356) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module DataValidation (348) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2023.08.15-23.12.59:852][138]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (318) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) -[2023.08.15-23.12.59:853][138]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module UMG (276) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module Slate (266) -[2023.08.15-23.12.59:854][138]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module Networking (250) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module Core (248) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2023.08.15-23.12.59:855][138]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2023.08.15-23.12.59:856][138]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2023.08.15-23.12.59:857][138]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2023.08.15-23.12.59:858][138]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module Settings (130) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2023.08.15-23.12.59:860][138]LogHMD: Freeing OpenVRDLLHandle. -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2023.08.15-23.12.59:860][138]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2023.08.15-23.12.59:860][138]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2023.08.15-23.12.59:862][138]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2023.08.15-23.12.59:862][138]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2023.08.15-23.12.59:890][138]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2023.08.15-23.12.59:890][138]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2023.08.15-23.12.59:890][138]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B3FAB7ED4-4F5A-0E65-C1BD-29B8F90D8A7B%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=5c58687046f57bd9959c799acda5ba64%7Cc32ec3fe770f4d41b5f6466a11b07f70%7C8c85f852-8cb3-4a37-aaaa-a1cc5ef68345&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2023.08.15-23.12.59:890][138]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2023.08.15-23.12.59:900][138]LogModuleManager: Shutting down and abandoning module SSL (78) -[2023.08.15-23.12.59:900][138]LogModuleManager: Shutting down and abandoning module ChaosCloth (74) -[2023.08.15-23.12.59:900][138]LogModuleManager: Shutting down and abandoning module WmfMedia (72) -[2023.08.15-23.12.59:901][138]LogModuleManager: Shutting down and abandoning module Media (71) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module MediaInfo (70) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module MLSDK (64) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module MagicLeap (62) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2023.08.15-23.12.59:902][138]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module Engine (16) -[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2023.08.15-23.12.59:903][138]LogModuleManager: Shutting down and abandoning module RSA (3) -[2023.08.15-23.12.59:903][138]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2023.08.15-23.12.59:927][138]LogD3D11RHI: Shutdown -[2023.08.15-23.12.59:927][138]LogD3D11RHI: CleanupD3DDevice -[2023.08.15-23.12.59:930][138]LogExit: Exiting. -[2023.08.15-23.12.59:968][138]Log file closed, 08/15/23 19:12:59 +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.19-16.47.46:782][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2023.08.19-16.47.46:782][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.19-16.47.46:782][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.19-16.47.46:789][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2023.08.19-16.47.46:789][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2023.08.19-16.47.46:790][ 0]LogInit: Selected Device Profile: [Windows] +[2023.08.19-16.47.46:790][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2023.08.19-16.47.46:790][ 0]LogHAL: Display: Platform has ~ 64 GB [68641980416 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2023.08.19-16.47.46:790][ 0]LogInit: Going up to parent DeviceProfile [] +[2023.08.19-16.47.46:790][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2023.08.19-16.47.46:790][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2023.08.19-16.47.46:791][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini] +[2023.08.19-16.47.46:791][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Editor.ini] +[2023.08.19-16.47.46:791][ 0]LogInit: Computer: DESKTOP-CUQI4TD +[2023.08.19-16.47.46:791][ 0]LogInit: User: imred +[2023.08.19-16.47.46:791][ 0]LogInit: CPU Page size=4096, Cores=6 +[2023.08.19-16.47.46:791][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2023.08.19-16.47.46:791][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) +[2023.08.19-16.47.46:791][ 0]LogMemory: Platform Memory Stats for Windows +[2023.08.19-16.47.46:791][ 0]LogMemory: Process Physical Memory: 148.68 MB used, 148.68 MB peak +[2023.08.19-16.47.46:791][ 0]LogMemory: Process Virtual Memory: 128.92 MB used, 128.92 MB peak +[2023.08.19-16.47.46:791][ 0]LogMemory: Physical Memory: 6934.72 MB used, 58527.37 MB free, 65462.09 MB total +[2023.08.19-16.47.46:791][ 0]LogMemory: Virtual Memory: 134151424.00 MB used, 66301.66 MB free, 134217728.00 MB total +[2023.08.19-16.47.46:793][ 0]LogWindows: WindowsPlatformFeatures enabled +[2023.08.19-16.47.46:821][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2023.08.19-16.47.46:821][ 0]LogInit: Using OS detected language (en-US). +[2023.08.19-16.47.46:821][ 0]LogInit: Using OS detected locale (en-US). +[2023.08.19-16.47.46:825][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. +[2023.08.19-16.47.46:948][ 0]LogInit: Setting process to per monitor DPI aware +[2023.08.19-16.47.46:954][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2023.08.19-16.47.46:962][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2023.08.19-16.47.46:962][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2023.08.19-16.47.47:055][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2023.08.19-16.47.47:061][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2023.08.19-16.47.47:061][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2023.08.19-16.47.47:061][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2023.08.19-16.47.47:061][ 0]LogD3D11RHI: D3D11 adapters: +[2023.08.19-16.47.47:123][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0) +[2023.08.19-16.47.47:123][ 0]LogD3D11RHI: 4052/0/32731 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: 0/0/32731 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: VendorId : 10de +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: DeviceId : 1184 +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: SubSysId : 37763842 +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: Revision : 00a1 +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249354240 bytes +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: SharedSystemMemory : 34320990208 bytes +[2023.08.19-16.47.47:125][ 0]LogD3D11RHI: AdapterLuid : 0 45153 +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id") +[2023.08.19-16.47.47:129][ 0]LogWindows: EnumDisplayDevices: +[2023.08.19-16.47.47:129][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1) +[2023.08.19-16.47.47:129][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:1) +[2023.08.19-16.47.47:129][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) +[2023.08.19-16.47.47:129][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) +[2023.08.19-16.47.47:129][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770 +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: Driver Version: 474.44 (internal:30.0.14.7444, unified:474.44) +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: Driver Date: 5-11-2023 +[2023.08.19-16.47.47:129][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB) +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: VendorId : 10de +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: DeviceId : 1184 +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: SubSysId : 37763842 +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: Revision : 00a1 +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249354240 bytes +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: SharedSystemMemory : 34320990208 bytes +[2023.08.19-16.47.47:129][ 0]LogD3D11RHI: AdapterLuid : 0 45153 +[2023.08.19-16.47.47:169][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2023.08.19-16.47.47:169][ 0]LogD3D11RHI: Async texture creation enabled +[2023.08.19-16.47.47:191][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) +[2023.08.19-16.47.47:209][ 0]LogRHI: GeForceNow SDK initialized: 1 +[2023.08.19-16.47.47:398][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2023.08.19-16.47.47:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2023.08.19-16.47.47:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2023.08.19-16.47.47:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2023.08.19-16.47.47:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2023.08.19-16.47.47:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2023.08.19-16.47.47:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2023.08.19-16.47.47:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2023.08.19-16.47.47:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2023.08.19-16.47.47:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2023.08.19-16.47.47:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2023.08.19-16.47.47:427][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2023.08.19-16.47.47:427][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2023.08.19-16.47.47:433][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2023.08.19-16.47.47:436][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2023.08.19-16.47.47:439][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2023.08.19-16.47.47:442][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2023.08.19-16.47.47:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2023.08.19-16.47.47:452][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2023.08.19-16.47.47:454][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2023.08.19-16.47.47:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2023.08.19-16.47.47:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2023.08.19-16.47.47:475][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2023.08.19-16.47.47:478][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2023.08.19-16.47.47:481][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2023.08.19-16.47.47:485][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2023.08.19-16.47.47:491][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2023.08.19-16.47.47:491][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2023.08.19-16.47.47:497][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2023.08.19-16.47.47:500][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2023.08.19-16.47.47:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2023.08.19-16.47.47:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2023.08.19-16.47.47:507][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2023.08.19-16.47.47:512][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2023.08.19-16.47.47:533][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2023.08.19-16.47.47:555][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2023.08.19-16.47.47:555][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Intermediate/Shaders/WorkingDirectory/16744/). +[2023.08.19-16.47.47:555][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/imred/AppData/Local/Temp/UnrealShaderWorkingDir/2DCBE123421A6BF9485596B38EF810DE/'. +[2023.08.19-16.47.47:555][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2023.08.19-16.47.47:556][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2023.08.19-16.47.47:556][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2023.08.19-16.47.48:598][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2023.08.19-16.47.48:633][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 96MB C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2023.08.19-16.47.48:633][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2023.08.19-16.47.48:633][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2023.08.19-16.47.48:633][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2023.08.19-16.47.48:633][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2023.08.19-16.47.48:633][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2023.08.19-16.47.48:647][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2023.08.19-16.47.48:647][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2023.08.19-16.47.48:647][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2023.08.19-16.47.49:362][ 0]LogDerivedDataCache: Speed tests for C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.72 seconds +[2023.08.19-16.47.49:362][ 0]LogDerivedDataCache: Display: Performance to C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1741.64MBs, RandomWriteSpeed=1.30MBs. Assigned SpeedClass 'Local' +[2023.08.19-16.47.49:363][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2023.08.19-16.47.49:363][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2023.08.19-16.47.49:363][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2023.08.19-16.47.49:399][ 0]LogSlate: Using FreeType 2.10.0 +[2023.08.19-16.47.49:399][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2023.08.19-16.47.49:415][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up +[2023.08.19-16.47.49:579][ 0]LogInit: Selected Device Profile: [Windows] +[2023.08.19-16.47.49:579][ 0]LogInit: Active device profile: [000002AB02F50900][000002AB7D4BA400 49] Windows +[2023.08.19-16.47.49:579][ 0]LogInit: Profiles: [000002AB02F50900][000002AB7D4BA400 49] Windows, [000002AB02F1B800][000002AB7F836580 49] WindowsNoEditor, [000002AB02F53500][000002AB7F83A700 49] WindowsServer, [000002AB02F18E00][000002AB7F832840 49] WindowsClient, [000002AB02F53800][000002AB7F83E980 49] IOS, [000002AB02F1A800][000002AB7F842AC0 49] iPadAir, [000002AB02F52000][000002AB7F84AC40 49] iPadAir2, [000002AB02EBCA00][000002AB7F852F00 49] IPadPro, [000002AB02EBCB00][000002AB7F84EF40 49] iPadAir3, [000002AB02F19900][000002AB7F8570C0 49] iPadAir4, [000002AB02EBF400][000002AB7F85B240 49] iPadMini2, [000002AB02F1AA00][000002AB7F85F3C0 49] iPadMini3, [000002AB02EBD700][000002AB7F863540 49] iPadMini4, [000002AB02F51100][000002AB7F8676C0 49] iPadMini5, [000002AB02EE0300][000002AB7F86F980 49] iPhone6, [000002AB02EE0400][000002AB7F86B9C0 49] iPodTouch6, [000002AB02EBBF00][000002AB7F876100 49] iPhone7, [000002AB02EBBE00][000002AB7F872140 49] iPodTouch7, [000002AB02F1A000][000002AB7F87A2C0 49] iPhone5S, [000002AB02EB9A00][000002AB7F87E440 49] iPhone6Plus, [000002AB02EE0200][000002AB7F8825C0 49] iPhone6S, [000002AB02EB8600][000002AB7F886740 49] iPhone6SPlus, [000002AB02EE2900][000002AB7F88A8C0 49] iPhone7Plus, [000002AB02EBB100][000002AB7F846A00 49] iPhoneSE, [000002AB02EE2200][000002AB7F88EB40 49] iPhone8, [000002AB02EBBB00][000002AB7F892C80 49] iPhone8Plus, [000002AB02EE0A00][000002AB7F896DC0 49] iPhoneX, [000002AB02EB9400][000002AB7F89EF40 49] iPhoneXS, [000002AB02EE3D00][000002AB7F8A30C0 49] iPhoneXSMax, [000002AB02EB8500][000002AB7F8A7240 49] iPhoneXR, [000002AB02EE1300][000002AB7F8AB3C0 49] iPhone11, [000002AB02EBA700][000002AB7F8AF540 49] iPhone11Pro, [000002AB02EE1000][000002AB7F8B36C0 49] iPhone11ProMax, [000002AB02EBAA00][000002AB7F8B7840 49] iPhoneSE2, [000002AB02EE1400][000002AB7F8BB9C0 49] iPhone12Mini, [000002AB02EBA400][000002AB7F8BFB40 49] iPhone12, [000002AB02EE0D00][000002AB7F8C2140 49] iPhone12Pro, [000002AB02EBAB00][000002AB7F8C62C0 49] iPhone12ProMax, [000002AB02EE3000][000002AB7F8CA440 49] iPadPro105, [000002AB02EB8700][000002AB75DAC5C0 49] iPadPro129, [000002AB02EE2800][000002AB75DB0740 49] iPadPro97, [000002AB02EBA600][000002AB75DB48C0 49] iPadPro2_129, [000002AB02EE3C00][000002AB75DB8A40 49] iPad5, [000002AB02EBA200][000002AB7F89AB80 49] iPad6, [000002AB02EE0F00][000002AB75DBCCC0 49] iPad7, [000002AB02EBBC00][000002AB75DC0E00 49] iPad8, [000002AB02EE3400][000002AB75DC4F40 49] iPadPro11, [000002AB02EBAF00][000002AB75DCD0C0 49] iPadPro2_11, [000002AB02EE3900][000002AB75DD1240 49] iPadPro3_129, [000002AB02EB9700][000002AB75DD53C0 49] iPadPro4_129, [000002AB02EE1100][000002AB77B13540 49] AppleTV, [000002AB02EBA100][000002AB77B176C0 49] AppleTV4K, [000002AB02EE1F00][000002AB77B1B840 49] TVOS, [000002AB02EBB400][000002AB77B1F9C0 49] Mac, [000002AB02EE3800][000002AB77B23B40 49] MacClient, [000002AB02EB9E00][000002AB77B26140 49] MacNoEditor, [000002AB02EE3F00][000002AB77B2A2C0 49] MacServer, [000002AB02EB9200][000002AB77B2E440 49] Linux, [000002AB02EE0C00][000002AB77B325C0 49] LinuxAArch64, [000002AB02EB9F00][000002AB77B36740 49] LinuxNoEditor, [000002AB02EE1B00][000002AB77B3A8C0 49] LinuxAArch64NoEditor, [000002AB02EBBA00][000002AB77B3EA40 49] LinuxClient, [000002AB02EE3500][000002AB77B42BC0 49] LinuxAArch64Client, [000002AB02EB9000][000002AB77B46D40 49] LinuxServer, [000002AB02EE2500][000002AB75DC8E80 49] LinuxAArch64Server, [000002AB02EB8A00][000002AB77B4AFC0 49] Android, [000002AB02EE3300][000002AB77B4F100 49] Android_Low, [000002AB02EBB500][000002AB77B57280 49] Android_Mid, [000002AB02EE0600][000002AB77B5B400 49] Android_High, [000002AB02EB8200][000002AB77B5F580 49] Android_Default, [000002AB02EE3100][000002AB77B63700 49] Android_Adreno4xx, [000002AB02EB9100][000002AB77B67880 49] Android_Adreno5xx_Low, [000002AB02EBF600][000002AB77B6BA00 49] Android_Adreno5xx, [000002AB02F19500][000002AB77B6FB80 49] Android_Adreno6xx, [000002AB02EBCF00][000002AB77B72180 49] Android_Adreno6xx_Vulkan, [000002AB02F1BC00][000002AB77B76300 49] Android_Mali_T6xx, [000002AB02EBD100][000002AB77B7A480 49] Android_Mali_T7xx, [000002AB02F19600][000002AB77B7E600 49] Android_Mali_T8xx, [000002AB02EBDE00][000002AB77B82780 49] Android_Mali_G71, [000002AB02F18500][000002AB77B86900 49] Android_Mali_G72, [000002AB02EBC800][000002AB77B8AA80 49] Android_Mali_G72_Vulkan, [000002AB02F1BA00][000002AB77B8EC00 49] Android_Mali_G76, [000002AB02EBC100][000002AB77B92D80 49] Android_Mali_G76_Vulkan, [000002AB02F19F00][000002AB77B96F00 49] Android_Mali_G77, [000002AB02EBD000][000002AB77B53040 49] Android_Mali_G77_Vulkan, [000002AB02F18A00][000002AB77B9B180 49] Android_Mali_G78, [000002AB02EBEC00][000002AB77B9F2C0 49] Android_Mali_G78_Vulkan, [000002AB02F1B600][000002AB77BA7440 49] Android_Mali_G710, [000002AB02EBEB00][000002AB77BAB5C0 49] Android_Mali_G710_Vulkan, [000002AB02F1BF00][000002AB77BAF740 49] Android_Vulkan_SM5, [000002AB02EBFB00][000002AB77BB38C0 49] Android_PowerVR_G6xxx, [000002AB02F18100][000002AB77BB7A40 49] Android_PowerVR_GT7xxx, [000002AB02EBE300][000002AB77BBBBC0 49] Android_PowerVR_GE8xxx, [000002AB02F18C00][000002AB77BBE1C0 49] Android_PowerVR_GM9xxx, [000002AB02EBE700][000002AB77BC2340 49] Android_PowerVR_GM9xxx_Vulkan, [000002AB02F1A700][000002AB77BC64C0 49] Android_TegraK1, [000002AB02EBC600][000002AB77BCA640 49] Android_Unknown_Vulkan, [000002AB02F1AD00][000002AB77BCE7C0 49] Lumin, [000002AB02EBC500][000002AB77BD2940 49] Lumin_Desktop, [000002AB02F1A500][000002AB77BD6AC0 49] HoloLens, +[2023.08.19-16.47.49:702][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2023.08.19-16.47.49:702][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2023.08.19-16.47.49:702][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2023.08.19-16.47.49:702][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2023.08.19-16.47.49:702][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2023.08.19-16.47.49:714][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118) +[2023.08.19-16.47.49:960][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2023.08.19-16.47.49:997][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2023.08.19-16.47.50:002][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2023.08.19-16.47.50:002][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2023.08.19-16.47.50:002][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2023.08.19-16.47.50:170][ 0]LogPython: Using Python 3.7.7 +[2023.08.19-16.47.50:577][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: ADA523744BC194136D7B3793C0E27E87 | Instance: 45D67582419B45AC46322B9A9EE4F2A7 (DESKTOP-CUQI4TD-16744). +[2023.08.19-16.47.50:614][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2023.08.19-16.47.50:617][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2023.08.19-16.47.50:802][ 0]LogOpenImageDenoise: OIDN starting up +[2023.08.19-16.47.50:872][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2023.08.19-16.47.50:887][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2023.08.19-16.47.50:887][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2023.08.19-16.47.50:967][ 0]SourceControl: Source control is disabled +[2023.08.19-16.47.50:967][ 0]SourceControl: Source control is disabled +[2023.08.19-16.47.50:970][ 0]SourceControl: Source control is disabled +[2023.08.19-16.47.50:972][ 0]SourceControl: Source control is disabled +[2023.08.19-16.47.50:973][ 0]SourceControl: Source control is disabled +[2023.08.19-16.47.50:979][ 0]LogUProjectInfo: Found projects: +[2023.08.19-16.47.50:984][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.19-16.47.50:984][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.19-16.47.50:984][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.19-16.47.50:993][ 0]LogCollectionManager: Loaded 0 collections in 0.001234 seconds +[2023.08.19-16.47.51:009][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Collections/' took 0.00s +[2023.08.19-16.47.51:009][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Developers/imred/Collections/' took 0.00s +[2023.08.19-16.47.51:009][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Collections/' took 0.00s +[2023.08.19-16.47.51:009][ 0]LogOcInput: OculusInput pre-init called +[2023.08.19-16.47.51:155][ 0]LogEngine: Initializing Engine... +[2023.08.19-16.47.54:301][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2023.08.19-16.47.54:353][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2023.08.19-16.47.54:409][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2023.08.19-16.47.54:409][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2023.08.19-16.47.54:495][ 0]LogInit: Initializing FReadOnlyCVARCache +[2023.08.19-16.47.54:500][ 0]LogAIModule: Creating AISystem for world Untitled +[2023.08.19-16.47.54:501][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2023.08.19-16.47.54:503][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2023.08.19-16.47.54:503][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2023.08.19-16.47.54:503][ 0]LogAudio: Display: Audio Device Manager Initialized +[2023.08.19-16.47.54:503][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2023.08.19-16.47.54:503][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.08.19-16.47.54:503][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2023.08.19-16.47.54:503][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.08.19-16.47.54:503][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.08.19-16.47.54:503][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2023.08.19-16.47.54:504][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.08.19-16.47.54:504][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2023.08.19-16.47.54:504][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.08.19-16.47.54:504][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.08.19-16.47.54:504][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.08.19-16.47.54:504][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.08.19-16.47.54:504][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2023.08.19-16.47.54:511][ 0]LogAudioMixer: Display: 0: FrontLeft +[2023.08.19-16.47.54:511][ 0]LogAudioMixer: Display: 1: FrontRight +[2023.08.19-16.47.54:522][ 0]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) +[2023.08.19-16.47.54:523][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.08.19-16.47.54:525][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.08.19-16.47.54:525][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.08.19-16.47.54:525][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2023.08.19-16.47.54:525][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2023.08.19-16.47.54:525][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2023.08.19-16.47.54:526][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2023.08.19-16.47.54:526][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2023.08.19-16.47.54:526][ 0]LogInit: FAudioDevice initialized. +[2023.08.19-16.47.54:526][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2023.08.19-16.47.54:526][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2023.08.19-16.48.04:097][ 0]LogDerivedDataCache: Saved boot cache 9.57s 96MB C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2023.08.19-16.48.04:098][ 0]LogInit: Texture streaming: Enabled +[2023.08.19-16.48.04:108][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2023.08.19-16.48.04:110][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2023.08.19-16.48.04:110][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2023.08.19-16.48.04:111][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2023.08.19-16.48.04:131][ 0]LogInit: Transaction tracking system initialized +[2023.08.19-16.48.04:148][ 0]BlueprintLog: New page: Editor Load +[2023.08.19-16.48.04:190][ 0]LocalizationService: Localization service is disabled +[2023.08.19-16.48.04:207][ 0]TimingProfiler: Initialize +[2023.08.19-16.48.04:207][ 0]TimingProfiler: OnSessionChanged +[2023.08.19-16.48.04:207][ 0]LoadingProfiler: Initialize +[2023.08.19-16.48.04:207][ 0]LoadingProfiler: OnSessionChanged +[2023.08.19-16.48.04:207][ 0]NetworkingProfiler: Initialize +[2023.08.19-16.48.04:207][ 0]NetworkingProfiler: OnSessionChanged +[2023.08.19-16.48.04:207][ 0]MemoryProfiler: Initialize +[2023.08.19-16.48.04:207][ 0]MemoryProfiler: OnSessionChanged +[2023.08.19-16.48.04:385][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.19-16.48.04:386][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.19-16.48.04:386][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2023.08.19-16.48.06:942][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2023.08.19-16.48.06:942][ 0]LogCook: Display: Mobile HDR setting 1 +[2023.08.19-16.48.07:180][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2023.08.19-16.48.07:182][ 0]SourceControl: Source control is disabled +[2023.08.19-16.48.07:182][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 21.945 +[2023.08.19-16.48.07:182][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2023.08.19-16.48.07:182][ 0]LightingResults: New page: Lighting Build +[2023.08.19-16.48.07:184][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2023.08.19-16.48.07:184][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.19-16.48.07:184][ 0]MapCheck: New page: Map Check +[2023.08.19-16.48.07:184][ 0]LightingResults: New page: Lighting Build +[2023.08.19-16.48.07:187][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.08.19-16.48.07:189][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2023.08.19-16.48.09:530][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/' took 2.54s +[2023.08.19-16.48.13:123][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'. +[2023.08.19-16.48.13:125][ 0]LogAIModule: Creating AISystem for world TestingMap +[2023.08.19-16.48.13:150][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2023.08.19-16.48.13:164][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2023.08.19-16.48.13:164][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2023.08.19-16.48.13:165][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.128ms to complete. +[2023.08.19-16.48.13:165][ 0]LogFileHelpers: Loading map 'TestingMap' took 5.982 +[2023.08.19-16.48.13:166][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 27.929 +[2023.08.19-16.48.13:312][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.19-16.48.13:316][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.19-16.48.13:320][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.19-16.48.13:324][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.08.19-16.48.13:363][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0076 seconds. Added 3822 classes and 928 folders. +[2023.08.19-16.48.13:370][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2023.08.19-16.48.13:385][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2023.08.19-16.48.13:385][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:385][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.08.19-16.48.13:386][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:386][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2023.08.19-16.48.13:386][ 0]LogPakFile: OnPakFileMounted2Time == 0.000350 +[2023.08.19-16.48.13:394][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2023.08.19-16.48.13:394][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:394][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2023.08.19-16.48.13:394][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:394][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2023.08.19-16.48.13:394][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2023.08.19-16.48.13:400][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2023.08.19-16.48.13:400][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:400][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2023.08.19-16.48.13:400][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:400][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2023.08.19-16.48.13:400][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2023.08.19-16.48.13:404][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.08.19-16.48.13:404][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:404][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.08.19-16.48.13:404][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:404][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2023.08.19-16.48.13:404][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2023.08.19-16.48.13:410][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2023.08.19-16.48.13:410][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:410][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2023.08.19-16.48.13:410][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:410][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2023.08.19-16.48.13:410][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2023.08.19-16.48.13:413][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2023.08.19-16.48.13:413][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:413][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2023.08.19-16.48.13:413][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:413][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2023.08.19-16.48.13:413][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2023.08.19-16.48.13:418][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2023.08.19-16.48.13:418][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:418][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2023.08.19-16.48.13:418][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:418][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2023.08.19-16.48.13:418][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2023.08.19-16.48.13:423][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2023.08.19-16.48.13:423][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:423][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2023.08.19-16.48.13:423][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:423][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2023.08.19-16.48.13:423][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.19-16.48.13:429][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2023.08.19-16.48.13:429][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:429][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2023.08.19-16.48.13:429][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:429][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2023.08.19-16.48.13:429][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2023.08.19-16.48.13:437][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2023.08.19-16.48.13:437][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:437][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2023.08.19-16.48.13:437][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:437][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2023.08.19-16.48.13:437][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2023.08.19-16.48.13:442][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2023.08.19-16.48.13:442][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:442][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2023.08.19-16.48.13:442][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:442][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2023.08.19-16.48.13:442][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2023.08.19-16.48.13:446][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2023.08.19-16.48.13:446][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:446][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2023.08.19-16.48.13:446][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:446][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2023.08.19-16.48.13:446][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.19-16.48.13:451][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.08.19-16.48.13:451][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:451][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.08.19-16.48.13:451][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:451][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2023.08.19-16.48.13:451][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2023.08.19-16.48.13:456][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2023.08.19-16.48.13:456][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:456][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2023.08.19-16.48.13:456][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:456][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2023.08.19-16.48.13:456][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.19-16.48.13:460][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2023.08.19-16.48.13:460][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:460][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2023.08.19-16.48.13:460][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:460][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2023.08.19-16.48.13:460][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.19-16.48.13:464][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2023.08.19-16.48.13:464][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:464][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.08.19-16.48.13:464][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:464][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2023.08.19-16.48.13:464][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2023.08.19-16.48.13:469][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2023.08.19-16.48.13:469][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:469][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2023.08.19-16.48.13:469][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:469][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2023.08.19-16.48.13:469][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2023.08.19-16.48.13:475][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2023.08.19-16.48.13:475][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:475][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2023.08.19-16.48.13:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2023.08.19-16.48.13:475][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2023.08.19-16.48.13:480][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.08.19-16.48.13:480][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:480][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.08.19-16.48.13:480][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:480][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2023.08.19-16.48.13:480][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2023.08.19-16.48.13:486][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.08.19-16.48.13:486][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:486][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.08.19-16.48.13:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2023.08.19-16.48.13:486][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2023.08.19-16.48.13:491][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2023.08.19-16.48.13:491][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:491][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2023.08.19-16.48.13:491][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:491][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2023.08.19-16.48.13:491][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2023.08.19-16.48.13:495][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2023.08.19-16.48.13:495][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:495][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2023.08.19-16.48.13:495][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:495][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2023.08.19-16.48.13:495][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2023.08.19-16.48.13:500][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2023.08.19-16.48.13:500][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:500][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2023.08.19-16.48.13:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2023.08.19-16.48.13:500][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2023.08.19-16.48.13:505][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2023.08.19-16.48.13:505][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:505][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2023.08.19-16.48.13:505][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:505][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2023.08.19-16.48.13:505][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2023.08.19-16.48.13:509][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2023.08.19-16.48.13:509][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:509][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2023.08.19-16.48.13:509][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:509][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2023.08.19-16.48.13:509][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2023.08.19-16.48.13:515][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2023.08.19-16.48.13:515][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2023.08.19-16.48.13:515][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2023.08.19-16.48.13:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2023.08.19-16.48.13:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2023.08.19-16.48.13:515][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2023.08.19-16.48.13:742][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2023.08.19-16.48.13:749][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2023.08.19-16.48.13:835][ 0]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2023.08.19-16.48.13:841][ 0]LogSlate: Took 0.005688 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2023.08.19-16.48.13:842][ 0]LogSlate: Took 0.000090 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2023.08.19-16.48.13:943][ 0]LogRenderer: Reallocating scene render targets to support 1004x452 Format 10 NumSamples 1 (Frame:1). +[2023.08.19-16.48.14:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2023.08.19-16.48.14:040][ 0]LogLoad: (Engine Initialization) Total time: 28.80 seconds +[2023.08.19-16.48.14:040][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2023.08.19-16.48.14:076][ 0]LogAssetRegistry: Asset discovery search completed in 24.6614 seconds +[2023.08.19-16.48.14:080][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2023.08.19-16.48.14:082][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2023.08.19-16.48.14:179][ 3]LogSlate: Took 0.001063 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2023.08.19-16.48.15:067][103]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2023.08.19-16.48.19:136][270]LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/' took 5.08s +[2023.08.19-16.49.42:233][456]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube5) +[2023.08.19-16.49.52:722][631]LogSlate: Took 0.153319 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2023.08.19-16.50.11:540][317]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP +[2023.08.19-16.50.12:083][317]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders. +[2023.08.19-16.50.12:850][317]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2023.08.19-16.51.29:596][697]LogAudioMixer: Warning: Audio device removed, falling back to other windows default device. +[2023.08.19-16.51.29:596][697]LogAudioMixer: Resetting audio stream to device id +[2023.08.19-16.51.29:597][697]LogAudioMixer: Display: 0: FrontLeft +[2023.08.19-16.51.29:597][697]LogAudioMixer: Display: 1: FrontRight +[2023.08.19-16.58.14:326][123]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2023.08.19-16.58.14:326][123]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.017 +[2023.08.19-16.58.14:328][123]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Weapons/MainWeaponClass/MainWeapon_BP] ([2] browsable assets)... +[2023.08.19-16.58.14:354][123]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP] +[2023.08.19-16.58.14:354][123]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/MainWeaponClass/MainWeapon_BP] +[2023.08.19-16.58.14:437][123]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/MainWeapon_BP_Auto1703AA6BC46B717FCF13710925A53AF32.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Autosaves/Game/Weapons/MainWeaponClass/MainWeapon_BP_Auto1.uasset' +[2023.08.19-16.58.14:438][123]LogFileHelpers: Auto-saving content packages took 0.112 +[2023.08.19-17.39.04:660][427]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2023.08.19-17.39.07:210][427]LogSlate: Window 'Save Content' being destroyed +[2023.08.19-17.39.07:724][427]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2023.08.19-17.39.07:724][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.08.19-17.39.07:847][427]LogSlate: Window 'Ex2 - Unreal Editor' being destroyed +[2023.08.19-17.39.07:928][428]Cmd: QUIT_EDITOR +[2023.08.19-17.39.07:928][428]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2023.08.19-17.39.07:930][428]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2023.08.19-17.39.07:930][428]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2023.08.19-17.39.07:930][428]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2023.08.19-17.39.07:930][428]LogAudio: Display: Audio Device unregistered from world 'TestingMap'. +[2023.08.19-17.39.07:930][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.19-17.39.07:931][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2023.08.19-17.39.07:933][428]LogAudio: Display: Audio Device Manager Shutdown +[2023.08.19-17.39.07:934][428]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2023.08.19-17.39.07:936][428]LogExit: Preparing to exit. +[2023.08.19-17.39.08:180][428]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2023.08.19-17.39.08:343][428]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2023.08.19-17.39.08:345][428]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2023.08.19-17.39.08:346][428]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2023.08.19-17.39.08:347][428]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2023.08.19-17.39.08:348][428]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2023.08.19-17.39.08:350][428]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2023.08.19-17.39.08:351][428]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2023.08.19-17.39.08:397][428]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2023.08.19-17.39.08:402][428]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2023.08.19-17.39.08:402][428]LogExit: Editor shut down +[2023.08.19-17.39.08:402][428]LogExit: Transaction tracking system shut down +[2023.08.19-17.39.08:708][428]LogExit: Object subsystem successfully closed. +[2023.08.19-17.39.08:722][428]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.08.19-17.39.08:722][428]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2023.08.19-17.39.08:722][428]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2023.08.19-17.39.08:722][428]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% +[2023.08.19-17.39.08:722][428]LogShaderCompilers: Display: ================================================ +[2023.08.19-17.39.08:735][428]LogShaderCompilers: Display: Shaders left to compile 0 +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (834) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module WebMMedia (818) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module TextureAlignMode (790) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module BspMode (788) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module GeometryMode (786) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module PlanarCut (784) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2023.08.19-17.39.08:766][428]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2023.08.19-17.39.08:767][428]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2023.08.19-17.39.09:815][428]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2023.08.19-17.39.09:815][428]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2023.08.19-17.39.09:815][428]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2023.08.19-17.39.09:816][428]MemoryProfiler: Shutdown +[2023.08.19-17.39.09:816][428]NetworkingProfiler: Shutdown +[2023.08.19-17.39.09:816][428]LoadingProfiler: Shutdown +[2023.08.19-17.39.09:816][428]TimingProfiler: Shutdown +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2023.08.19-17.39.09:816][428]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module Layers (678) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module Persona (668) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2023.08.19-17.39.09:849][428]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2023.08.19-17.39.09:854][428]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2023.08.19-17.39.09:858][428]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2023.08.19-17.39.10:067][428]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module UObjectPlugin (590) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (588) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (586) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (584) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (582) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module PluginUtils (580) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (578) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (576) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GitSourceControl (574) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module SourceControl (573) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (570) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (568) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module SynthesisEditor (566) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module Synthesis (564) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (562) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (560) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module TakeSequencer (558) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module TakeMovieScene (556) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module OpenXREditor (554) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (552) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ScreenshotTools (550) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GooglePAD (548) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module EditableMesh (546) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (544) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module CableComponent (542) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AudioCapture (540) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (539) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AssetTags (536) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (534) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (532) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AppleImageUtils (530) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AndroidPermission (528) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (526) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (524) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module TemplateSequence (522) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MediaCompositing (520) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ImgMedia (518) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (516) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (514) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (512) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (510) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (508) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (506) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (504) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module PluginBrowser (502) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (500) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (498) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (496) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module CryptoKeys (494) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module CurveEditorTools (492) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (490) +[2023.08.19-17.39.10:068][428]LogOpenImageDenoise: OIDN shutting down +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (488) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MotoSynth (486) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module MeshConversion (484) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module DynamicMesh (482) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (480) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GeometricObjects (478) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (476) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (475) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (472) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (470) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (468) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (466) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module BackChannel (464) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (462) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (460) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ChaosNiagara (458) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module FractureEditor (456) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (455) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (452) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (450) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AutomationUtils (448) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AlembicImporter (446) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module AlembicLibrary (445) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GeometryCache (444) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (443) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (438) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2023.08.19-17.39.10:068][428]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2023.08.19-17.39.10:305][428]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (410) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module AnimationSharing (408) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module SoundFields (406) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (402) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (398) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (392) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (390) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module ActorSequence (388) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2023.08.19-17.39.10:306][428]LogModuleManager: Shutting down and abandoning module UdpMessaging (384) +[2023.08.19-17.39.10:408][428]LogModuleManager: Shutting down and abandoning module TcpMessaging (382) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (380) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (378) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module Niagara (376) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module SignalProcessing (375) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module NiagaraEditor (373) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module NiagaraCore (370) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (368) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (366) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (364) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (362) +[2023.08.19-17.39.10:508][428]LogMagicLeapPlanes: Planes tracker already destroyed. +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (360) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (358) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (356) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (354) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapController (352) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (350) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module MagicLeapAR (348) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (344) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (342) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module FacialAnimation (340) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module DataValidation (338) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2023.08.19-17.39.10:508][428]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2023.08.19-17.39.10:510][428]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module UMG (276) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module Slate (266) +[2023.08.19-17.39.10:511][428]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module Networking (250) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module Core (248) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2023.08.19-17.39.10:512][428]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2023.08.19-17.39.10:513][428]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2023.08.19-17.39.10:514][428]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2023.08.19-17.39.10:515][428]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module Settings (130) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2023.08.19-17.39.10:517][428]LogHMD: Freeing OpenVRDLLHandle. +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module PixWinPlugin (108) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) +[2023.08.19-17.39.10:517][428]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (104) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module OpenXRAR (102) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module AugmentedReality (101) +[2023.08.19-17.39.10:517][428]LogModuleManager: Shutting down and abandoning module OpenXRHMD (98) +[2023.08.19-17.39.10:518][428]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) +[2023.08.19-17.39.10:518][428]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94) +[2023.08.19-17.39.10:518][428]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (92) +[2023.08.19-17.39.10:518][428]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (90) +[2023.08.19-17.39.10:518][428]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (86) +[2023.08.19-17.39.10:519][428]LogModuleManager: Shutting down and abandoning module XMPP (81) +[2023.08.19-17.39.10:519][428]LogModuleManager: Shutting down and abandoning module WebSockets (80) +[2023.08.19-17.39.10:546][428]LogModuleManager: Shutting down and abandoning module HTTP (77) +[2023.08.19-17.39.10:546][428]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2023.08.19-17.39.10:546][428]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B50111934-4270-C419-00C0-AB9390E024EE%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=5c58687046f57bd9959c799acda5ba64%7Cc32ec3fe770f4d41b5f6466a11b07f70%7C8c85f852-8cb3-4a37-aaaa-a1cc5ef68345&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2023.08.19-17.39.10:546][428]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2023.08.19-17.39.10:569][428]LogModuleManager: Shutting down and abandoning module SSL (76) +[2023.08.19-17.39.10:569][428]LogModuleManager: Shutting down and abandoning module WmfMedia (72) +[2023.08.19-17.39.10:570][428]LogModuleManager: Shutting down and abandoning module Media (71) +[2023.08.19-17.39.10:570][428]LogModuleManager: Shutting down and abandoning module MediaInfo (70) +[2023.08.19-17.39.10:570][428]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module MLSDK (64) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module MagicLeap (58) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2023.08.19-17.39.10:572][428]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2023.08.19-17.39.10:573][428]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2023.08.19-17.39.10:573][428]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2023.08.19-17.39.10:573][428]LogModuleManager: Shutting down and abandoning module Engine (16) +[2023.08.19-17.39.10:573][428]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2023.08.19-17.39.10:573][428]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2023.08.19-17.39.10:573][428]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2023.08.19-17.39.10:573][428]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2023.08.19-17.39.10:573][428]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2023.08.19-17.39.10:573][428]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2023.08.19-17.39.10:573][428]LogModuleManager: Shutting down and abandoning module RSA (3) +[2023.08.19-17.39.10:573][428]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2023.08.19-17.39.10:585][428]LogD3D11RHI: Shutdown +[2023.08.19-17.39.10:585][428]LogD3D11RHI: CleanupD3DDevice +[2023.08.19-17.39.10:643][428]LogExit: Exiting. +[2023.08.19-17.39.10:694][428]Log file closed, 08/19/23 13:39:10 diff --git a/Saved/Logs/Ex2_2-backup-2023.08.09-14.28.38.log b/Saved/Logs/Ex2_2-backup-2023.08.09-14.28.38.log deleted file mode 100644 index 960dd84..0000000 --- a/Saved/Logs/Ex2_2-backup-2023.08.09-14.28.38.log +++ /dev/null @@ -1,1027 +0,0 @@ -Log file open, 07/14/23 02:13:31 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: Ex2 -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.585709 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, GPU: NVIDIA GeForce GTX 770 -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: /Game/FirstPersonBP/Maps/TestingMap -game -PIEVIACONSOLE -Multiprocess GameUserSettingsINI=E:/Ex2Github/Ex2/Saved/Config/Windows/PIEGameUserSettings0.ini -MultiprocessSaveConfig -forcepassthrough -messaging -SessionName="Play in Standalone Game" -windowed -WinX=76 -WinY=177 SAVEWINPOS=1 -ResX=1280 -ResY=720 -LogInit: Base Directory: E:/EpicGames/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2023.07.14-06.13.31:889][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -[2023.07.14-06.13.31:889][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] -[2023.07.14-06.13.31:889][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] -[2023.07.14-06.13.31:889][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2023.07.14-06.13.31:889][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] -[2023.07.14-06.13.31:889][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] -[2023.07.14-06.13.31:889][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] -[2023.07.14-06.13.31:889][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2023.07.14-06.13.31:889][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2023.07.14-06.13.31:889][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2023.07.14-06.13.31:890][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] -[2023.07.14-06.13.31:890][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] -[2023.07.14-06.13.31:918][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2023.07.14-06.13.31:918][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2023.07.14-06.13.31:919][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2023.07.14-06.13.31:919][ 0]LogInit: Selected Device Profile: [Windows] -[2023.07.14-06.13.31:919][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2023.07.14-06.13.31:919][ 0]LogHAL: Display: Platform has ~ 16 GB [17116610560 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2023.07.14-06.13.31:920][ 0]LogInit: Going up to parent DeviceProfile [] -[2023.07.14-06.13.31:920][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2023.07.14-06.13.31:920][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2023.07.14-06.13.31:921][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] -[2023.07.14-06.13.31:921][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Editor.ini] -[2023.07.14-06.13.31:922][ 0]LogInit: Computer: DESKTOP-SI6OOMG -[2023.07.14-06.13.31:922][ 0]LogInit: User: RC -[2023.07.14-06.13.31:922][ 0]LogInit: CPU Page size=4096, Cores=4 -[2023.07.14-06.13.31:922][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2023.07.14-06.13.31:922][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) -[2023.07.14-06.13.31:922][ 0]LogMemory: Platform Memory Stats for Windows -[2023.07.14-06.13.31:922][ 0]LogMemory: Process Physical Memory: 142.74 MB used, 142.74 MB peak -[2023.07.14-06.13.31:922][ 0]LogMemory: Process Virtual Memory: 127.23 MB used, 127.23 MB peak -[2023.07.14-06.13.31:922][ 0]LogMemory: Physical Memory: 8604.16 MB used, 7719.51 MB free, 16323.67 MB total -[2023.07.14-06.13.31:922][ 0]LogMemory: Virtual Memory: 134213584.00 MB used, 4142.17 MB free, 134217728.00 MB total -[2023.07.14-06.13.31:930][ 0]LogWindows: WindowsPlatformFeatures enabled -[2023.07.14-06.13.31:995][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2023.07.14-06.13.31:995][ 0]LogInit: Using OS detected language (en-US). -[2023.07.14-06.13.31:995][ 0]LogInit: Using OS detected locale (en-US). -[2023.07.14-06.13.32:005][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. -[2023.07.14-06.13.32:491][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2023.07.14-06.13.32:532][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2023.07.14-06.13.32:532][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2023.07.14-06.13.32:557][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2023.07.14-06.13.32:562][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2023.07.14-06.13.32:562][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2023.07.14-06.13.32:562][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2023.07.14-06.13.32:562][ 0]LogD3D11RHI: D3D11 adapters: -[2023.07.14-06.13.32:671][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0) -[2023.07.14-06.13.32:671][ 0]LogD3D11RHI: 4052/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: VendorId : 10de -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: DeviceId : 1184 -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: SubSysId : 37763842 -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: Revision : 00a1 -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes -[2023.07.14-06.13.32:675][ 0]LogD3D11RHI: AdapterLuid : 0 43238 -[2023.07.14-06.13.32:681][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2023.07.14-06.13.32:681][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id") -[2023.07.14-06.13.32:681][ 0]LogWindows: EnumDisplayDevices: -[2023.07.14-06.13.32:681][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:0 D:1) -[2023.07.14-06.13.32:682][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:1 D:1) -[2023.07.14-06.13.32:682][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) -[2023.07.14-06.13.32:682][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) -[2023.07.14-06.13.32:682][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2023.07.14-06.13.32:682][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770 -[2023.07.14-06.13.32:682][ 0]LogD3D11RHI: Driver Version: 473.81 (internal:30.0.14.7381, unified:473.81) -[2023.07.14-06.13.32:682][ 0]LogD3D11RHI: Driver Date: 7-11-2022 -[2023.07.14-06.13.32:682][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB) -[2023.07.14-06.13.32:682][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2023.07.14-06.13.32:682][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 -[2023.07.14-06.13.32:682][ 0]LogD3D11RHI: VendorId : 10de -[2023.07.14-06.13.32:682][ 0]LogD3D11RHI: DeviceId : 1184 -[2023.07.14-06.13.32:682][ 0]LogD3D11RHI: SubSysId : 37763842 -[2023.07.14-06.13.32:682][ 0]LogD3D11RHI: Revision : 00a1 -[2023.07.14-06.13.32:683][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes -[2023.07.14-06.13.32:683][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2023.07.14-06.13.32:683][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes -[2023.07.14-06.13.32:683][ 0]LogD3D11RHI: AdapterLuid : 0 43238 -[2023.07.14-06.13.32:772][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2023.07.14-06.13.32:773][ 0]LogD3D11RHI: Async texture creation enabled -[2023.07.14-06.13.32:797][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) -[2023.07.14-06.13.32:846][ 0]LogRHI: GeForceNow SDK initialized: 1 -[2023.07.14-06.13.33:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2023.07.14-06.13.33:263][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2023.07.14-06.13.33:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2023.07.14-06.13.33:272][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2023.07.14-06.13.33:272][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2023.07.14-06.13.33:279][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2023.07.14-06.13.33:310][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2023.07.14-06.13.33:340][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2023.07.14-06.13.33:340][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../Ex2Github/Ex2/Intermediate/Shaders/WorkingDirectory/16812/). -[2023.07.14-06.13.33:341][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RC/AppData/Local/Temp/UnrealShaderWorkingDir/28EF06D04BE4BB168DBF4497ED7F2388/'. -[2023.07.14-06.13.33:341][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2023.07.14-06.13.33:341][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2023.07.14-06.13.33:341][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2023.07.14-06.13.34:261][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2023.07.14-06.13.34:346][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 96MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2023.07.14-06.13.34:346][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2023.07.14-06.13.34:347][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2023.07.14-06.13.34:347][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2023.07.14-06.13.34:347][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2023.07.14-06.13.34:347][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2023.07.14-06.13.34:366][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2023.07.14-06.13.34:367][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2023.07.14-06.13.34:367][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2023.07.14-06.13.34:388][ 0]LogDerivedDataCache: Speed tests for C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds -[2023.07.14-06.13.34:389][ 0]LogDerivedDataCache: Display: Performance to C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=683.90MBs, RandomWriteSpeed=47.41MBs. Assigned SpeedClass 'Local' -[2023.07.14-06.13.34:390][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2023.07.14-06.13.34:390][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2023.07.14-06.13.34:390][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2023.07.14-06.13.34:434][ 0]LogSlate: Using FreeType 2.10.0 -[2023.07.14-06.13.34:435][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2023.07.14-06.13.34:536][ 0]LogInit: Using OS detected language (en-US). -[2023.07.14-06.13.34:536][ 0]LogInit: Using OS detected locale (en-US). -[2023.07.14-06.13.34:536][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language. -[2023.07.14-06.13.34:536][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale. -[2023.07.14-06.13.34:537][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed -[2023.07.14-06.13.34:537][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed -[2023.07.14-06.13.34:540][ 0]LogTextLocalizationManager: Compacting localization data took 0.01ms -[2023.07.14-06.13.34:540][ 0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up -[2023.07.14-06.13.34:741][ 0]LogPackageLocalizationCache: Processed 27 localized package path(s) for 1 prioritized culture(s) in 0.001570 seconds -[2023.07.14-06.13.34:820][ 0]LogInit: Selected Device Profile: [Windows] -[2023.07.14-06.13.34:820][ 0]LogInit: Active device profile: [0000018DADA41300][0000018DA6CF70C0 49] Windows -[2023.07.14-06.13.34:820][ 0]LogInit: Profiles: [0000018DADA41300][0000018DA6CF70C0 49] Windows, [0000018DADA0EC00][0000018DA6CFF240 49] WindowsNoEditor, [0000018DADA42400][0000018DA6D033C0 49] WindowsServer, [0000018DADA0FB00][0000018DA6C4F540 49] WindowsClient, [0000018DADA43300][0000018DA6C536C0 49] IOS, [0000018DADA0D200][0000018DA6CFB800 49] iPadAir, [0000018DADA43E00][0000018DA6C57940 49] iPadAir2, [0000018DAD9C6100][0000018DA6C63BC0 49] IPadPro, [0000018DAD9C6200][0000018DA6C5BC00 49] iPadAir3, [0000018DADA0FF00][0000018DA6C66200 49] iPadAir4, [0000018DAD9C7100][0000018DA6C6A380 49] iPadMini2, [0000018DADA0EF00][0000018DA6C6E500 49] iPadMini3, [0000018DAD9C7D00][0000018DA6C72680 49] iPadMini4, [0000018DADA0E000][0000018DA6C76800 49] iPadMini5, [0000018DAD9D9A00][0000018DA6C7EAC0 49] iPhone6, [0000018DAD9D9B00][0000018DA6C7AB00 49] iPodTouch6, [0000018DADA42F00][0000018DA6C86DC0 49] iPhone7, [0000018DADA43000][0000018DA6C82E00 49] iPodTouch7, [0000018DAD9C5C00][0000018DA6C8AF80 49] iPhone5S, [0000018DADA41100][0000018DA6C8F100 49] iPhone6Plus, [0000018DAD9C5800][0000018DA6C93280 49] iPhone6S, [0000018DADA40400][0000018DA6E1F400 49] iPhone6SPlus, [0000018DAD9C4E00][0000018DA6E23580 49] iPhone7Plus, [0000018DADA41700][0000018DA6E27700 49] iPhoneSE, [0000018DAD9C4A00][0000018DA6E2B880 49] iPhone8, [0000018DADA40800][0000018DA6C5F9C0 49] iPhone8Plus, [0000018DAD9C5A00][0000018DA6E2FB00 49] iPhoneX, [0000018DADA43D00][0000018DA6E320C0 49] iPhoneXS, [0000018DAD9D8200][0000018DA6E3A240 49] iPhoneXSMax, [0000018DAD9C4D00][0000018DA6E3E3C0 49] iPhoneXR, [0000018DAD9D8C00][0000018DA6E42540 49] iPhone11, [0000018DAD9C6E00][0000018DA6E466C0 49] iPhone11Pro, [0000018DAD9D9500][0000018DA6E4A840 49] iPhone11ProMax, [0000018DAD9C7A00][0000018DA6E4E9C0 49] iPhoneSE2, [0000018DAD9D8400][0000018DA6E52B40 49] iPhone12Mini, [0000018DAD9C5200][0000018DA6E56CC0 49] iPhone12, [0000018DAD9DBC00][0000018DA6E5AE40 49] iPhone12Pro, [0000018DAD9C6000][0000018DA6E5EFC0 49] iPhone12ProMax, [0000018DAD9DAC00][0000018DA6E63140 49] iPadPro105, [0000018DADA42100][0000018DA6E672C0 49] iPadPro129, [0000018DAD9D9100][0000018DAD635440 49] iPadPro97, [0000018DADA41000][0000018DAD6395C0 49] iPadPro2_129, [0000018DAD9D8D00][0000018DAD63D740 49] iPad5, [0000018DADA41D00][0000018DAD6418C0 49] iPad6, [0000018DAD9D8600][0000018DAD645A40 49] iPad7, [0000018DADA42E00][0000018DA6E37B80 49] iPad8, [0000018DAD9DB100][0000018DAD648140 49] iPadPro11, [0000018DADA41B00][0000018DAD64C280 49] iPadPro2_11, [0000018DAD9D8A00][0000018DAD6503C0 49] iPadPro3_129, [0000018DADA42200][0000018DAD658540 49] iPadPro4_129, [0000018DAD9DAD00][0000018DAD65C6C0 49] AppleTV, [0000018DADA40100][0000018DAD660840 49] AppleTV4K, [0000018DAD9DA600][0000018DAD6649C0 49] TVOS, [0000018DADA41500][0000018DAD668B40 49] Mac, [0000018DAD9DB600][0000018DAD66CCC0 49] MacClient, [0000018DADA41F00][0000018DAD670E40 49] MacNoEditor, [0000018DAD9DBF00][0000018DAD674FC0 49] MacServer, [0000018DADA43A00][0000018DAD679140 49] Linux, [0000018DAD9D9C00][0000018DAD67D2C0 49] LinuxAArch64, [0000018DADA43800][0000018DAD681440 49] LinuxNoEditor, [0000018DAD9DA400][0000018DAD6855C0 49] LinuxAArch64NoEditor, [0000018DADA43500][0000018DAD689740 49] LinuxClient, [0000018DAD9D9300][0000018DAD68D8C0 49] LinuxAArch64Client, [0000018DADA40900][0000018DAD691A40 49] LinuxServer, [0000018DAD9D9200][0000018DAD695BC0 49] LinuxAArch64Server, [0000018DADA43600][0000018DAD654180 49] Android, [0000018DAD9D9900][0000018DAD6982C0 49] Android_Low, [0000018DADA42700][0000018DAD69C400 49] Android_Mid, [0000018DAD9DAE00][0000018DAD6A0540 49] Android_High, [0000018DADA42000][0000018DAD6A86C0 49] Android_Default, [0000018DAD9DA800][0000018DAD6AC840 49] Android_Adreno4xx, [0000018DADA40B00][0000018DAD6B09C0 49] Android_Adreno5xx_Low, [0000018DAD9DAF00][0000018DAD6B4B40 49] Android_Adreno5xx, [0000018DADA40300][0000018DAD6B8CC0 49] Android_Adreno6xx, [0000018DAD9DB200][0000018DAD6BCE40 49] Android_Adreno6xx_Vulkan, [0000018DADA40500][0000018DAD6C0FC0 49] Android_Mali_T6xx, [0000018DAD9DAB00][0000018DAD6C5140 49] Android_Mali_T7xx, [0000018DADA40600][0000018DAD6C92C0 49] Android_Mali_T8xx, [0000018DAD9D8700][0000018DAD6CD440 49] Android_Mali_G71, [0000018DADA43C00][0000018DAD6D15C0 49] Android_Mali_G72, [0000018DAD9D9F00][0000018DAD6D5740 49] Android_Mali_G72_Vulkan, [0000018DADA43100][0000018DAD6D98C0 49] Android_Mali_G76, [0000018DAD9D9E00][0000018DAD6DDA40 49] Android_Mali_G76_Vulkan, [0000018DADA40A00][0000018DAD6E1BC0 49] Android_Mali_G77, [0000018DAD9D8900][0000018DAD6E41C0 49] Android_Mali_G77_Vulkan, [0000018DADA41800][0000018DAD6E8340 49] Android_Mali_G78, [0000018DAD9DBD00][0000018DAD6A4480 49] Android_Mali_G78_Vulkan, [0000018DADA0E300][0000018DAD6EC5C0 49] Android_Mali_G710, [0000018DAD9C6F00][0000018DAD6F0700 49] Android_Mali_G710_Vulkan, [0000018DADA0F800][0000018DAD6F8880 49] Android_Vulkan_SM5, [0000018DAD9C6B00][0000018DAD6FCA00 49] Android_PowerVR_G6xxx, [0000018DADA0C400][0000018DA6E6AB80 49] Android_PowerVR_GT7xxx, [0000018DAD9C6700][0000018DA6E6ED00 49] Android_PowerVR_GE8xxx, [0000018DADA0C600][0000018DA6E72E80 49] Android_PowerVR_GM9xxx, [0000018DAD9C6800][0000018DA6E77000 49] Android_PowerVR_GM9xxx_Vulkan, [0000018DADA0D700][0000018DA6E7B180 49] Android_TegraK1, [0000018DAD9C7400][0000018DA6E7F300 49] Android_Unknown_Vulkan, [0000018DADA0C700][0000018DA6E83480 49] Lumin, [0000018DAD9C6D00][0000018DA6E87600 49] Lumin_Desktop, [0000018DADA0DC00][0000018DA6E8B780 49] HoloLens, -[2023.07.14-06.13.34:863][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2023.07.14-06.13.34:863][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2023.07.14-06.13.34:863][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2023.07.14-06.13.34:863][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2023.07.14-06.13.34:863][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2023.07.14-06.13.34:997][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118) -[2023.07.14-06.13.35:285][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2023.07.14-06.13.35:351][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2023.07.14-06.13.35:458][ 0]LogMoviePlayer: Initializing movie player -[2023.07.14-06.13.35:563][ 0]LogPython: Using Python 3.7.7 -[2023.07.14-06.13.36:099][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 2693177E441D6111FC1357A1FCB898E2 | Instance: 932B4B684E340ABEA9A9EE83EF2AF73C (DESKTOP-SI6OOMG-16812). -[2023.07.14-06.13.36:119][ 0]LogCollectionManager: Loaded 0 collections in 0.000909 seconds -[2023.07.14-06.13.36:122][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Saved/Collections/' took 0.00s -[2023.07.14-06.13.36:122][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Developers/RC/Collections/' took 0.00s -[2023.07.14-06.13.36:122][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Collections/' took 0.00s -[2023.07.14-06.13.36:122][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) -[2023.07.14-06.13.36:261][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2023.07.14-06.13.36:266][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2023.07.14-06.13.36:357][ 0]SourceControl: Source control is disabled -[2023.07.14-06.13.36:357][ 0]SourceControl: Source control is disabled -[2023.07.14-06.13.36:360][ 0]SourceControl: Source control is disabled -[2023.07.14-06.13.36:363][ 0]LogUProjectInfo: Found projects: -[2023.07.14-06.13.36:371][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2023.07.14-06.13.36:371][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2023.07.14-06.13.36:372][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2023.07.14-06.13.36:431][ 0]LogOpenImageDenoise: OIDN starting up -[2023.07.14-06.13.36:482][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2023.07.14-06.13.36:499][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2023.07.14-06.13.36:499][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2023.07.14-06.13.36:579][ 0]LogOcInput: OculusInput pre-init called -[2023.07.14-06.13.36:590][ 0]LogUObjectArray: 22121 objects as part of root set at end of initial load. -[2023.07.14-06.13.36:590][ 0]LogUObjectAllocator: 5975632 out of 0 bytes used by permanent object pool. -[2023.07.14-06.13.36:590][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2023.07.14-06.13.36:641][ 0]LogEngine: Initializing Engine... -[2023.07.14-06.13.36:643][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2023.07.14-06.13.36:644][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2023.07.14-06.13.36:644][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2023.07.14-06.13.36:645][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2023.07.14-06.13.36:758][ 0]LogInit: Initializing FReadOnlyCVARCache -[2023.07.14-06.13.36:758][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2023.07.14-06.13.36:762][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2023.07.14-06.13.36:762][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2023.07.14-06.13.36:763][ 0]LogAudio: Display: Audio Device Manager Initialized -[2023.07.14-06.13.36:763][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2023.07.14-06.13.36:763][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2023.07.14-06.13.36:763][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2023.07.14-06.13.36:763][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2023.07.14-06.13.36:763][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2023.07.14-06.13.36:763][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2023.07.14-06.13.36:763][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2023.07.14-06.13.36:763][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2023.07.14-06.13.36:763][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2023.07.14-06.13.36:763][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2023.07.14-06.13.36:763][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2023.07.14-06.13.36:764][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2023.07.14-06.13.36:764][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2023.07.14-06.13.36:783][ 0]LogAudioMixer: Display: 0: FrontLeft -[2023.07.14-06.13.36:783][ 0]LogAudioMixer: Display: 1: FrontRight -[2023.07.14-06.13.36:823][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) -[2023.07.14-06.13.36:829][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2023.07.14-06.13.36:831][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2023.07.14-06.13.36:832][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2023.07.14-06.13.36:833][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2023.07.14-06.13.36:833][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2023.07.14-06.13.36:833][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2023.07.14-06.13.36:834][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2023.07.14-06.13.36:834][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2023.07.14-06.13.36:834][ 0]LogInit: FAudioDevice initialized. -[2023.07.14-06.13.36:836][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2023.07.14-06.13.36:841][ 0]LogInit: Texture streaming: Enabled -[2023.07.14-06.13.36:912][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2023.07.14-06.13.36:913][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.07.14-06.13.36:915][ 0]LogInit: Display: Game Engine Initialized. -[2023.07.14-06.13.36:916][ 0]LogNiagaraEditor: GEditor isn't valid! Particle reset commands will not work for Niagara components! -[2023.07.14-06.13.37:050][ 0]LogInit: Display: Starting Game. -[2023.07.14-06.13.37:050][ 0]LogNet: Browse: /Game/FirstPersonBP/Maps/TestingMap?Name=Player -[2023.07.14-06.13.37:050][ 0]LogLoad: LoadMap: /Game/FirstPersonBP/Maps/TestingMap?Name=Player -[2023.07.14-06.13.37:050][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2023.07.14-06.13.37:051][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2023.07.14-06.13.37:052][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.07.14-06.13.37:059][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2023.07.14-06.13.37:062][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2023.07.14-06.13.37:436][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling. -[2023.07.14-06.13.37:437][ 0]LogMaterial: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2023.07.14-06.13.37:437][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope -[2023.07.14-06.13.37:502][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'. -[2023.07.14-06.13.37:510][ 0]LogAIModule: Creating AISystem for world TestingMap -[2023.07.14-06.13.37:510][ 0]LogLoad: Game class is 'FirstPersonGameMode_C' -[2023.07.14-06.13.37:531][ 0]LogWorld: Bringing World /Game/FirstPersonBP/Maps/TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.14-02.13.37 -[2023.07.14-06.13.37:531][ 0]LogWorld: Bringing up level for play took: 0.019947 -[2023.07.14-06.13.37:536][ 0]LogScript: Warning: Accessed None trying to read property CurrentWeapon - FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0 - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0615 -[2023.07.14-06.13.37:536][ 0]LogScript: Warning: Script call stack: - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ReceiveBeginPlay - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter - -[2023.07.14-06.13.37:537][ 0]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2 - FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0 - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0418 -[2023.07.14-06.13.37:537][ 0]LogScript: Warning: Script call stack: - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ReceiveBeginPlay - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter - -[2023.07.14-06.13.37:539][ 0]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2 - FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0 - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0418 -[2023.07.14-06.13.37:539][ 0]LogScript: Warning: Script call stack: - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ReceiveBeginPlay - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon - Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter - -[2023.07.14-06.13.37:540][ 0]LogLoad: Took 0.488839 seconds to LoadMap(/Game/FirstPersonBP/Maps/TestingMap) -[2023.07.14-06.13.37:642][ 0]LogSlate: Took 0.000190 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2023.07.14-06.13.37:694][ 0]LogRenderer: Reallocating scene render targets to support 1280x720 Format 10 NumSamples 1 (Frame:1). -[2023.07.14-06.13.37:694][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2023.07.14-06.13.37:694][ 0]LogLoad: (Engine Initialization) Total time: 8.06 seconds -[2023.07.14-06.13.37:694][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2023.07.14-06.13.37:744][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2023.07.14-06.13.37:751][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.07.14-06.13.37:809][ 0]LogRenderer: Reallocating scene render targets to support 128x128 Format 10 NumSamples 1 (Frame:1). -[2023.07.14-06.13.37:869][ 0]LogRenderer: Reallocating scene render targets to support 1280x720 Format 10 NumSamples 1 (Frame:2). -[2023.07.14-06.13.37:928][ 1]LogSlate: Took 0.000212 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2023.07.14-06.14.04:333][980]Closing by request -[2023.07.14-06.14.04:333][980]LogWindows: FPlatformMisc::RequestExit(0) -[2023.07.14-06.14.04:333][980]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0) -[2023.07.14-06.14.04:333][980]LogCore: Engine exit requested (reason: Win RequestExit) -[2023.07.14-06.14.04:338][981]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2023.07.14-06.14.04:338][981]LogInit: Display: PreExit Game. -[2023.07.14-06.14.04:349][981]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/TestingMap -[2023.07.14-06.14.04:350][981]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true -[2023.07.14-06.14.04:351][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2023.07.14-06.14.04:656][981]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2023.07.14-06.14.04:656][981]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2023.07.14-06.14.04:656][981]LogAudio: Display: Audio Device unregistered from world 'TestingMap'. -[2023.07.14-06.14.04:658][981]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.07.14-06.14.04:658][981]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2023.07.14-06.14.04:662][981]LogAudio: Display: Audio Device Manager Shutdown -[2023.07.14-06.14.04:667][981]LogSlate: Window 'Ex2 (64-bit Development PCD3D_SM5) ' being destroyed -[2023.07.14-06.14.04:667][981]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2023.07.14-06.14.04:672][981]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2023.07.14-06.14.04:677][981]LogExit: Preparing to exit. -[2023.07.14-06.14.05:291][981]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2023.07.14-06.14.05:385][981]LogMoviePlayer: Shutting down movie player -[2023.07.14-06.14.05:506][981]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2023.07.14-06.14.05:528][981]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2023.07.14-06.14.05:535][981]LogExit: Game engine shut down -[2023.07.14-06.14.05:598][981]LogExit: Object subsystem successfully closed. -[2023.07.14-06.14.05:604][981]LogShaderCompilers: Display: === FShaderJobCache stats === -[2023.07.14-06.14.05:604][981]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2023.07.14-06.14.05:604][981]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2023.07.14-06.14.05:604][981]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2023.07.14-06.14.05:604][981]LogShaderCompilers: Display: ================================================ -[2023.07.14-06.14.05:609][981]LogShaderCompilers: Display: Shaders left to compile 0 -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (558) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module SequenceRecorder (556) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module AutomationController (554) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module AutomationWorker (552) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module Voice (550) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module AIModule (548) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module GameplayDebugger (547) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module AITestSuite (545) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module NavigationSystem (543) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module SteamVREditor (540) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module ToolMenus (539) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module OculusMR (536) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (534) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module TakeRecorder (533) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (530) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module TakesCore (528) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module OpenXRInput (526) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (524) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (522) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module WebMMedia (520) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (518) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (516) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (514) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (512) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (510) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module PlanarCut (508) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module CharacterAI (506) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module SessionServices (504) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (502) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module LiveCoding (500) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module LevelSequence (498) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (496) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module MovieScene (494) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (492) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module PortalServices (490) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module PortalRpc (488) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module MessagingRpc (486) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (484) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module AudioMixerCore (483) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (480) -[2023.07.14-06.14.05:620][981]LogModuleManager: Shutting down and abandoning module ProfilerService (478) -[2023.07.14-06.14.05:690][981]LogModuleManager: Shutting down and abandoning module TaskGraph (476) -[2023.07.14-06.14.05:690][981]LogModuleManager: Shutting down and abandoning module OculusInput (474) -[2023.07.14-06.14.05:690][981]LogModuleManager: Shutting down and abandoning module TakeMovieScene (472) -[2023.07.14-06.14.05:690][981]LogModuleManager: Shutting down and abandoning module Synthesis (470) -[2023.07.14-06.14.05:690][981]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (468) -[2023.07.14-06.14.05:690][981]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (466) -[2023.07.14-06.14.05:690][981]LogModuleManager: Shutting down and abandoning module GooglePAD (464) -[2023.07.14-06.14.05:690][981]LogModuleManager: Shutting down and abandoning module EditableMesh (462) -[2023.07.14-06.14.05:690][981]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (460) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module CableComponent (458) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module AssetTags (456) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module AudioCapture (454) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (453) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (450) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (448) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module AppleImageUtils (446) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module AndroidPermission (444) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (442) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module TemplateSequence (440) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module MediaCompositing (438) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module ImgMedia (436) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (434) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (432) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (430) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (428) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (426) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (424) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (423) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module GeometryCache (420) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (419) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (416) -[2023.07.14-06.14.05:692][981]LogOpenImageDenoise: OIDN shutting down -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module MotoSynth (414) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module MeshConversion (412) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module DynamicMesh (410) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (408) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module GeometricObjects (406) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (404) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (403) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module ChaosNiagara (400) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (399) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module BackChannel (396) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module AutomationUtils (394) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module UObjectPlugin (392) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (390) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module HotReload (389) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (386) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (384) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (382) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module SourceControl (381) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (378) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (376) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (374) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (372) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (370) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (368) -[2023.07.14-06.14.05:692][981]LogModuleManager: Shutting down and abandoning module LiveLink (366) -[2023.07.14-06.14.06:320][981]LogModuleManager: Shutting down and abandoning module SignificanceManager (364) -[2023.07.14-06.14.06:320][981]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (362) -[2023.07.14-06.14.06:320][981]LogModuleManager: Shutting down and abandoning module SoundFields (360) -[2023.07.14-06.14.06:320][981]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (358) -[2023.07.14-06.14.06:320][981]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (356) -[2023.07.14-06.14.06:321][981]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (352) -[2023.07.14-06.14.06:321][981]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (350) -[2023.07.14-06.14.06:321][981]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (348) -[2023.07.14-06.14.06:321][981]LogModuleManager: Shutting down and abandoning module ActorSequence (346) -[2023.07.14-06.14.06:321][981]LogModuleManager: Shutting down and abandoning module UdpMessaging (344) -[2023.07.14-06.14.06:422][981]LogModuleManager: Shutting down and abandoning module TcpMessaging (342) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (340) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (338) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (336) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (334) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (332) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (330) -[2023.07.14-06.14.06:524][981]LogMagicLeapPlanes: Planes tracker already destroyed. -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (328) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (326) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (324) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (322) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapController (320) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (318) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module MagicLeapAR (316) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (314) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module Niagara (312) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module SignalProcessing (311) -[2023.07.14-06.14.06:524][981]LogModuleManager: Shutting down and abandoning module NiagaraEditor (309) -[2023.07.14-06.14.06:525][981]LogModuleManager: Shutting down and abandoning module ContentBrowser (308) -[2023.07.14-06.14.06:525][981]LogModuleManager: Shutting down and abandoning module CollectionManager (307) -[2023.07.14-06.14.06:526][981]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (306) -[2023.07.14-06.14.06:526][981]LogModuleManager: Shutting down and abandoning module ContentBrowserData (303) -[2023.07.14-06.14.06:526][981]LogModuleManager: Shutting down and abandoning module NiagaraCore (298) -[2023.07.14-06.14.06:526][981]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (296) -[2023.07.14-06.14.06:526][981]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (294) -[2023.07.14-06.14.06:526][981]LogModuleManager: Shutting down and abandoning module FacialAnimation (292) -[2023.07.14-06.14.06:526][981]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (290) -[2023.07.14-06.14.06:526][981]LogModuleManager: Shutting down and abandoning module TreeMap (289) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (286) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module AnimationSharing (284) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (282) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module GameplayCameras (280) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (278) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module Paper2D (276) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (274) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (272) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (270) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module PacketHandler (268) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (266) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (264) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module MediaAssets (262) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module Overlay (260) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module OverlayEditor (259) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module VREditor (256) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module StringTableEditor (254) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (252) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (250) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module FunctionalTesting (248) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (246) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (245) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module UMG (242) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module UMGEditor (241) -[2023.07.14-06.14.06:527][981]LogModuleManager: Shutting down and abandoning module Sequencer (240) -[2023.07.14-06.14.06:528][981]LogModuleManager: Shutting down and abandoning module MessageLog (237) -[2023.07.14-06.14.06:528][981]LogModuleManager: Shutting down and abandoning module SlateReflector (232) -[2023.07.14-06.14.06:528][981]LogModuleManager: Shutting down and abandoning module Slate (230) -[2023.07.14-06.14.06:528][981]LogModuleManager: Shutting down and abandoning module SlateCore (228) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (226) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module UnrealEd (224) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module MRMesh (222) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module Messaging (220) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (218) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (216) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module XAudio2 (214) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module Networking (212) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module Core (210) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module MaterialEditor (208) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module MovieSceneTools (206) -[2023.07.14-06.14.06:529][981]LogModuleManager: Shutting down and abandoning module EditorStyle (205) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module KismetCompiler (202) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module MeshBuilder (200) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module MeshUtilities (198) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (197) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (196) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (195) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (193) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (191) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (189) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module MaterialBaking (185) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (180) -[2023.07.14-06.14.06:531][981]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (178) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module DerivedDataCache (176) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module TargetPlatform (174) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (173) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (171) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (169) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (167) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (165) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (163) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (161) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (159) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (157) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (155) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (153) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (151) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module ImageWrapper (150) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (147) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (145) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (143) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (141) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (139) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (137) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (135) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module D3D11RHI (132) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module InputCore (130) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module Settings (128) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2023.07.14-06.14.06:532][981]LogHMD: Freeing OpenVRDLLHandle. -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2023.07.14-06.14.06:532][981]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2023.07.14-06.14.06:532][981]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2023.07.14-06.14.06:533][981]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2023.07.14-06.14.06:533][981]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2023.07.14-06.14.06:533][981]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) -[2023.07.14-06.14.06:533][981]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2023.07.14-06.14.06:533][981]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2023.07.14-06.14.06:534][981]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2023.07.14-06.14.06:534][981]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2023.07.14-06.14.06:544][981]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2023.07.14-06.14.06:544][981]LogHttp: Display: cleaning up 0 outstanding Http requests. -[2023.07.14-06.14.06:577][981]LogModuleManager: Shutting down and abandoning module SSL (78) -[2023.07.14-06.14.06:579][981]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2023.07.14-06.14.06:580][981]LogModuleManager: Shutting down and abandoning module Media (73) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module MagicLeap (64) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2023.07.14-06.14.06:581][981]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module Engine (16) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2023.07.14-06.14.06:582][981]LogModuleManager: Shutting down and abandoning module RSA (3) -[2023.07.14-06.14.06:868][981]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2023.07.14-06.14.06:877][981]LogD3D11RHI: Shutdown -[2023.07.14-06.14.06:877][981]LogD3D11RHI: CleanupD3DDevice -[2023.07.14-06.14.06:879][981]LogExit: Exiting. -[2023.07.14-06.14.06:909][981]Log file closed, 07/14/23 02:14:06