Log file open, 07/12/23 16:51:34 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: Ex2 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.440453 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, GPU: NVIDIA GeForce GTX 770 LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: -EpicPortal -epicusername=8B000088 -epicuserid=c32ec3fe770f4d41b5f6466a11b07f70 -epiclocale=en -epicsandboxid=ue LogInit: Base Directory: E:/EpicGames/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.12-20.51.36:223][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2023.07.12-20.51.36:223][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2023.07.12-20.51.36:223][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2023.07.12-20.51.36:223][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.12-20.51.36:223][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.12-20.51.36:242][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2023.07.12-20.51.36:242][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.07.12-20.51.36:242][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.07.12-20.51.36:242][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.07.12-20.51.36:243][ 0]LogInit: Selected Device Profile: [Windows] [2023.07.12-20.51.36:243][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2023.07.12-20.51.36:243][ 0]LogHAL: Display: Platform has ~ 16 GB [17116610560 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.07.12-20.51.36:243][ 0]LogInit: Going up to parent DeviceProfile [] [2023.07.12-20.51.36:243][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2023.07.12-20.51.36:243][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2023.07.12-20.51.36:243][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.07.12-20.51.36:244][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.07.12-20.51.36:244][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2023.07.12-20.51.36:244][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.07.12-20.51.36:244][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.07.12-20.51.36:244][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2023.07.12-20.51.36:245][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2023.07.12-20.51.36:245][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2023.07.12-20.51.36:245][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2023.07.12-20.51.36:245][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.12-20.51.36:245][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Editor.ini] [2023.07.12-20.51.36:245][ 0]LogInit: Computer: DESKTOP-SI6OOMG [2023.07.12-20.51.36:245][ 0]LogInit: User: RC [2023.07.12-20.51.36:245][ 0]LogInit: CPU Page size=4096, Cores=4 [2023.07.12-20.51.36:245][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2023.07.12-20.51.36:245][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2023.07.12-20.51.36:245][ 0]LogMemory: Platform Memory Stats for Windows [2023.07.12-20.51.36:245][ 0]LogMemory: Process Physical Memory: 142.73 MB used, 142.73 MB peak [2023.07.12-20.51.36:245][ 0]LogMemory: Process Virtual Memory: 127.10 MB used, 127.10 MB peak [2023.07.12-20.51.36:245][ 0]LogMemory: Physical Memory: 8960.39 MB used, 7363.28 MB free, 16323.67 MB total [2023.07.12-20.51.36:245][ 0]LogMemory: Virtual Memory: 134210408.00 MB used, 7320.73 MB free, 134217728.00 MB total [2023.07.12-20.51.36:250][ 0]LogWindows: WindowsPlatformFeatures enabled [2023.07.12-20.51.36:295][ 0]LogInit: Physics initialised using underlying interface: PhysX [2023.07.12-20.51.36:295][ 0]LogInit: Using OS detected language (en-US). [2023.07.12-20.51.36:295][ 0]LogInit: Using OS detected locale (en-US). [2023.07.12-20.51.36:298][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2023.07.12-20.51.36:638][ 0]LogInit: Setting process to per monitor DPI aware [2023.07.12-20.51.36:650][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2023.07.12-20.51.36:667][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2023.07.12-20.51.36:668][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.07.12-20.51.36:856][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2023.07.12-20.51.36:860][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2023.07.12-20.51.36:860][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2023.07.12-20.51.36:860][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2023.07.12-20.51.36:860][ 0]LogD3D11RHI: D3D11 adapters: [2023.07.12-20.51.36:989][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0) [2023.07.12-20.51.36:989][ 0]LogD3D11RHI: 4052/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2023.07.12-20.51.36:992][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2023.07.12-20.51.36:992][ 0]LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2023.07.12-20.51.36:992][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2023.07.12-20.51.36:992][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 [2023.07.12-20.51.36:992][ 0]LogD3D11RHI: VendorId : 10de [2023.07.12-20.51.36:993][ 0]LogD3D11RHI: DeviceId : 1184 [2023.07.12-20.51.36:993][ 0]LogD3D11RHI: SubSysId : 37763842 [2023.07.12-20.51.36:993][ 0]LogD3D11RHI: Revision : 00a1 [2023.07.12-20.51.36:993][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes [2023.07.12-20.51.36:993][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.07.12-20.51.36:993][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes [2023.07.12-20.51.36:993][ 0]LogD3D11RHI: AdapterLuid : 0 43238 [2023.07.12-20.51.36:998][ 0]LogD3D11RHI: Creating new Direct3DDevice [2023.07.12-20.51.36:998][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id") [2023.07.12-20.51.36:998][ 0]LogWindows: EnumDisplayDevices: [2023.07.12-20.51.36:998][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1) [2023.07.12-20.51.36:999][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:1) [2023.07.12-20.51.36:999][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2023.07.12-20.51.36:999][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2023.07.12-20.51.36:999][ 0]LogWindows: DebugString: FoundDriverCount:4 [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770 [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: Driver Version: 473.81 (internal:30.0.14.7381, unified:473.81) [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: Driver Date: 7-11-2022 [2023.07.12-20.51.36:999][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB) [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: VendorId : 10de [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: DeviceId : 1184 [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: SubSysId : 37763842 [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: Revision : 00a1 [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes [2023.07.12-20.51.36:999][ 0]LogD3D11RHI: AdapterLuid : 0 43238 [2023.07.12-20.51.37:090][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2023.07.12-20.51.37:090][ 0]LogD3D11RHI: Async texture creation enabled [2023.07.12-20.51.37:115][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2023.07.12-20.51.37:167][ 0]LogRHI: GeForceNow SDK initialized: 1 [2023.07.12-20.51.37:600][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2023.07.12-20.51.37:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.07.12-20.51.37:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.07.12-20.51.37:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.07.12-20.51.37:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.07.12-20.51.37:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.07.12-20.51.37:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.07.12-20.51.37:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.07.12-20.51.37:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.07.12-20.51.37:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.07.12-20.51.37:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.07.12-20.51.37:642][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.07.12-20.51.37:642][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.07.12-20.51.37:652][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.07.12-20.51.37:657][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2023.07.12-20.51.37:661][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.07.12-20.51.37:666][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.07.12-20.51.37:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2023.07.12-20.51.37:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2023.07.12-20.51.37:685][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2023.07.12-20.51.37:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2023.07.12-20.51.37:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2023.07.12-20.51.37:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2023.07.12-20.51.37:728][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2023.07.12-20.51.37:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2023.07.12-20.51.37:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2023.07.12-20.51.37:748][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.07.12-20.51.37:748][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.07.12-20.51.37:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2023.07.12-20.51.37:764][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.07.12-20.51.37:769][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.07.12-20.51.37:774][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.07.12-20.51.37:774][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2023.07.12-20.51.37:781][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.07.12-20.51.37:812][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2023.07.12-20.51.37:842][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2023.07.12-20.51.37:843][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../Ex2Github/Ex2/Intermediate/Shaders/WorkingDirectory/13196/). [2023.07.12-20.51.37:843][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RC/AppData/Local/Temp/UnrealShaderWorkingDir/7BC571914A0BA7626B74C39BCF0AD2F1/'. [2023.07.12-20.51.37:843][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2023.07.12-20.51.37:843][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2023.07.12-20.51.37:843][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2023.07.12-20.51.38:753][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2023.07.12-20.51.38:842][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 96MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2023.07.12-20.51.38:842][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2023.07.12-20.51.38:857][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2023.07.12-20.51.38:857][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2023.07.12-20.51.38:857][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.07.12-20.51.38:857][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2023.07.12-20.51.38:877][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2023.07.12-20.51.38:877][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.07.12-20.51.38:877][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2023.07.12-20.51.38:943][ 0]LogDerivedDataCache: Speed tests for C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.07 seconds [2023.07.12-20.51.38:943][ 0]LogDerivedDataCache: Display: Performance to C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=651.91MBs, RandomWriteSpeed=14.69MBs. Assigned SpeedClass 'Local' [2023.07.12-20.51.38:947][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2023.07.12-20.51.38:948][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2023.07.12-20.51.38:948][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2023.07.12-20.51.39:002][ 0]LogSlate: Using FreeType 2.10.0 [2023.07.12-20.51.39:003][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.07.12-20.51.39:035][ 0]LogAssetRegistry: FAssetRegistry took 0.0042 seconds to start up [2023.07.12-20.51.39:299][ 0]LogInit: Selected Device Profile: [Windows] [2023.07.12-20.51.39:299][ 0]LogInit: Active device profile: [000001606C792C00][000001606A2AC300 49] Windows [2023.07.12-20.51.39:299][ 0]LogInit: Profiles: [000001606C792C00][000001606A2AC300 49] Windows, [000001606C720200][000001606A2B4480 49] WindowsNoEditor, [000001606C70BF00][000001606A2B8600 49] WindowsServer, [000001606C723E00][000001606A2B0740 49] WindowsClient, [000001606C708300][000001606A2BC880 49] IOS, [000001606C720100][000001606A2C09C0 49] iPadAir, [000001606C708200][000001606A2C4B00 49] iPadAir2, [000001606C6D1100][000001606CAF2DC0 49] IPadPro, [000001606C6D1200][000001606A2CCE00 49] iPadAir3, [000001606C709D00][000001606CAF6F80 49] iPadAir4, [000001606C6D0400][000001606CAFB100 49] iPadMini2, [000001606C708E00][000001606CAFF280 49] iPadMini3, [000001606C6D1600][000001606CB03400 49] iPadMini4, [000001606C708900][000001606CB07580 49] iPadMini5, [000001606C722E00][000001606CB0F840 49] iPhone6, [000001606C723000][000001606CB0B880 49] iPodTouch6, [000001606C6D3E00][000001606CB17B40 49] iPhone7, [000001606C6D3A00][000001606CB13B80 49] iPodTouch7, [000001606C723A00][000001606CB1A180 49] iPhone5S, [000001606C6D0E00][000001606CB1E300 49] iPhone6Plus, [000001606C722A00][000001606CB22480 49] iPhone6S, [000001606C6D3600][000001606CB26600 49] iPhone6SPlus, [000001606C723400][000001606CB2A780 49] iPhone7Plus, [000001606C6D3500][000001606CB2E900 49] iPhoneSE, [000001606C723F00][000001606A2C8A40 49] iPhone8, [000001606C6D3200][000001606CB32B80 49] iPhone8Plus, [000001606C721000][000001606CB36CC0 49] iPhoneX, [000001606C6D1D00][000001606CB3EE40 49] iPhoneXS, [000001606C722300][000001606CB42FC0 49] iPhoneXSMax, [000001606C6D2F00][000001606CB47140 49] iPhoneXR, [000001606C720F00][000001606CB4B2C0 49] iPhone11, [000001606C6D2000][000001606CB4F440 49] iPhone11Pro, [000001606C721E00][000001606CB535C0 49] iPhone11ProMax, [000001606C6D1500][000001606CB57740 49] iPhoneSE2, [000001606C721900][000001606CB5B8C0 49] iPhone12Mini, [000001606C6D0B00][000001606CB5FA40 49] iPhone12, [000001606C722F00][000001606CB63BC0 49] iPhone12Pro, [000001606C6D3B00][000001606CB661C0 49] iPhone12ProMax, [000001606C723800][000001606CB6A340 49] iPadPro105, [000001606C6D0300][000001606CB6E4C0 49] iPadPro129, [000001606C722800][000001606CB72640 49] iPadPro97, [000001606C6D2500][000001606CB767C0 49] iPadPro2_129, [000001606C722D00][000001606CB7A940 49] iPad5, [000001606C6D1C00][000001606CB7EAC0 49] iPad6, [000001606C721A00][000001606CB3AC00 49] iPad7, [000001606C6D3000][000001606CB82D40 49] iPad8, [000001606C721700][000001606CB86E80 49] iPadPro11, [000001606C6D1300][000001606CB8AFC0 49] iPadPro2_11, [000001606C723D00][000001606CB93140 49] iPadPro3_129, [000001606C6D0C00][000001606CB972C0 49] iPadPro4_129, [000001606C722700][000001606CB9B440 49] AppleTV, [000001606C6D2300][000001606CB9F5C0 49] AppleTV4K, [000001606C720D00][000001606CBA3740 49] TVOS, [000001606C6D1E00][000001606CBA78C0 49] Mac, [000001606C722C00][000001606CBABA40 49] MacClient, [000001606C6D2D00][000001606CBAFBC0 49] MacNoEditor, [000001606C721C00][000001606CBB21C0 49] MacServer, [000001606C6D0100][000001606CBB6340 49] Linux, [000001606C722900][000001606CBBA4C0 49] LinuxAArch64, [000001606C6D0D00][000001606CBBE640 49] LinuxNoEditor, [000001606C721600][000001606CBC27C0 49] LinuxAArch64NoEditor, [000001606C6D3300][000001606CBC6940 49] LinuxClient, [000001606C722B00][000001606CBCAAC0 49] LinuxAArch64Client, [000001606C6D0600][000001606CBCEC40 49] LinuxServer, [000001606C722200][000001606CB8ED80 49] LinuxAArch64Server, [000001606C6D0F00][000001606CBD2EC0 49] Android, [000001606C720700][000001606CBD7000 49] Android_Low, [000001606C6D0500][000001606CBDB140 49] Android_Mid, [000001606C722600][000001606CBE32C0 49] Android_High, [000001606C6D2700][000001606CBEF440 49] Android_Default, [000001606C70B900][000001606CBF35C0 49] Android_Adreno4xx, [000001606C791400][000001606CBF7740 49] Android_Adreno5xx_Low, [000001606C70AE00][000001606CBFB8C0 49] Android_Adreno5xx, [000001606C790B00][000001606CBFFA40 49] Android_Adreno6xx, [000001606C70AB00][000001606CC03BC0 49] Android_Adreno6xx_Vulkan, [000001606C792400][000001606CC061C0 49] Android_Mali_T6xx, [000001606C709900][000001606CC0A340 49] Android_Mali_T7xx, [000001606C790100][000001606CC0E4C0 49] Android_Mali_T8xx, [000001606C709100][000001606CC12640 49] Android_Mali_G71, [000001606C792200][000001606CC167C0 49] Android_Mali_G72, [000001606C709A00][000001606CC1A940 49] Android_Mali_G72_Vulkan, [000001606C791100][000001606CC1EAC0 49] Android_Mali_G76, [000001606C70B100][000001606CC22C40 49] Android_Mali_G76_Vulkan, [000001606C791D00][000001606CC26DC0 49] Android_Mali_G77, [000001606C709F00][000001606CC2AF40 49] Android_Mali_G77_Vulkan, [000001606C791000][000001606CBDF080 49] Android_Mali_G78, [000001606C70AD00][000001606CC331C0 49] Android_Mali_G78_Vulkan, [000001606C793000][000001606CC37300 49] Android_Mali_G710, [000001606C70B800][000001606CC3F480 49] Android_Mali_G710_Vulkan, [000001606C791E00][000001606CC47600 49] Android_Vulkan_SM5, [000001606C709800][000001606CC4F780 49] Android_PowerVR_G6xxx, [000001606C790500][000001606CC53900 49] Android_PowerVR_GT7xxx, [000001606C70A900][000001606CC57A80 49] Android_PowerVR_GE8xxx, [000001606C791200][000001606CC63C00 49] Android_PowerVR_GM9xxx, [000001606C6D1000][000001606CC66200 49] Android_PowerVR_GM9xxx_Vulkan, [000001606C790A00][000001606CC6A380 49] Android_TegraK1, [000001606C6D2B00][000001606CC8E500 49] Android_Unknown_Vulkan, [000001606C792A00][000001606CCC0680 49] Lumin, [000001606C6D3F00][000001606CCDC800 49] Lumin_Desktop, [000001606C791300][000001606CCE0980 49] HoloLens, [2023.07.12-20.51.39:456][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2023.07.12-20.51.39:456][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2023.07.12-20.51.39:456][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2023.07.12-20.51.39:456][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2023.07.12-20.51.39:456][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2023.07.12-20.51.39:477][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118) [2023.07.12-20.51.40:013][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2023.07.12-20.51.40:093][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2023.07.12-20.51.40:100][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2023.07.12-20.51.40:100][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2023.07.12-20.51.40:100][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2023.07.12-20.51.40:490][ 0]LogPython: Using Python 3.7.7 [2023.07.12-20.51.41:182][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 583F9CD141471DB97DE0488222CAAF88 | Instance: 95154801426CF43CFE1581B8B9C0B9AE (DESKTOP-SI6OOMG-13196). [2023.07.12-20.51.41:356][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2023.07.12-20.51.41:361][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2023.07.12-20.51.41:533][ 0]SourceControl: Source control is disabled [2023.07.12-20.51.41:533][ 0]SourceControl: Source control is disabled [2023.07.12-20.51.41:537][ 0]SourceControl: Source control is disabled [2023.07.12-20.51.41:540][ 0]SourceControl: Source control is disabled [2023.07.12-20.51.41:549][ 0]SourceControl: Source control is disabled [2023.07.12-20.51.41:556][ 0]LogUProjectInfo: Found projects: [2023.07.12-20.51.41:563][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.12-20.51.41:563][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.12-20.51.41:564][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.12-20.51.41:793][ 0]LogOpenImageDenoise: OIDN starting up [2023.07.12-20.51.41:846][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2023.07.12-20.51.41:871][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.07.12-20.51.41:871][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.07.12-20.51.42:013][ 0]LogCollectionManager: Loaded 0 collections in 0.000765 seconds [2023.07.12-20.51.42:039][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Saved/Collections/' took 0.00s [2023.07.12-20.51.42:039][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Developers/RC/Collections/' took 0.00s [2023.07.12-20.51.42:039][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Collections/' took 0.00s [2023.07.12-20.51.42:039][ 0]LogOcInput: OculusInput pre-init called [2023.07.12-20.51.42:361][ 0]LogEngine: Initializing Engine... [2023.07.12-20.51.42:502][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2023.07.12-20.51.42:503][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2023.07.12-20.51.42:503][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2023.07.12-20.51.42:504][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2023.07.12-20.51.42:688][ 0]LogInit: Initializing FReadOnlyCVARCache [2023.07.12-20.51.42:698][ 0]LogAIModule: Creating AISystem for world Untitled [2023.07.12-20.51.42:703][ 0]LogAudio: Display: Initializing Audio Device Manager... [2023.07.12-20.51.42:707][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2023.07.12-20.51.42:708][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2023.07.12-20.51.42:709][ 0]LogAudio: Display: Audio Device Manager Initialized [2023.07.12-20.51.42:709][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2023.07.12-20.51.42:709][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.07.12-20.51.42:709][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2023.07.12-20.51.42:709][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.07.12-20.51.42:709][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.07.12-20.51.42:709][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.07.12-20.51.42:709][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2023.07.12-20.51.42:709][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.07.12-20.51.42:709][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2023.07.12-20.51.42:710][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.07.12-20.51.42:710][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.07.12-20.51.42:710][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.07.12-20.51.42:710][ 0]LogAudioMixer: Display: Initializing audio mixer. [2023.07.12-20.51.42:729][ 0]LogAudioMixer: Display: 0: FrontLeft [2023.07.12-20.51.42:729][ 0]LogAudioMixer: Display: 1: FrontRight [2023.07.12-20.51.42:775][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) [2023.07.12-20.51.42:778][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2023.07.12-20.51.42:781][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.07.12-20.51.42:781][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.07.12-20.51.42:782][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.07.12-20.51.42:782][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.07.12-20.51.42:782][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.07.12-20.51.42:786][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.07.12-20.51.42:786][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.07.12-20.51.42:786][ 0]LogInit: FAudioDevice initialized. [2023.07.12-20.51.42:786][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2023.07.12-20.51.42:786][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2023.07.12-20.51.42:954][ 0]LogDerivedDataCache: Saved boot cache 0.17s 96MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2023.07.12-20.51.42:957][ 0]LogInit: Texture streaming: Enabled [2023.07.12-20.51.42:970][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2023.07.12-20.51.42:974][ 0]LogEngineSessionManager: EngineSessionManager initialized [2023.07.12-20.51.42:974][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2023.07.12-20.51.42:977][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2023.07.12-20.51.43:050][ 0]LogInit: Transaction tracking system initialized [2023.07.12-20.51.43:074][ 0]BlueprintLog: New page: Editor Load [2023.07.12-20.51.43:157][ 0]LocalizationService: Localization service is disabled [2023.07.12-20.51.43:199][ 0]TimingProfiler: Initialize [2023.07.12-20.51.43:199][ 0]TimingProfiler: OnSessionChanged [2023.07.12-20.51.43:199][ 0]LoadingProfiler: Initialize [2023.07.12-20.51.43:199][ 0]LoadingProfiler: OnSessionChanged [2023.07.12-20.51.43:199][ 0]NetworkingProfiler: Initialize [2023.07.12-20.51.43:199][ 0]NetworkingProfiler: OnSessionChanged [2023.07.12-20.51.43:200][ 0]MemoryProfiler: Initialize [2023.07.12-20.51.43:200][ 0]MemoryProfiler: OnSessionChanged [2023.07.12-20.51.43:262][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.12-20.51.43:262][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.12-20.51.43:263][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.12-20.51.43:609][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2023.07.12-20.51.43:609][ 0]LogCook: Display: Mobile HDR setting 1 [2023.07.12-20.51.43:829][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/' took 0.16s [2023.07.12-20.51.44:146][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2023.07.12-20.51.44:150][ 0]SourceControl: Source control is disabled [2023.07.12-20.51.44:150][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.863 [2023.07.12-20.51.44:151][ 0]Cmd: MAP LOAD FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2023.07.12-20.51.44:760][ 0]LightingResults: New page: Lighting Build [2023.07.12-20.51.44:761][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2023.07.12-20.51.44:761][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.07.12-20.51.44:762][ 0]MapCheck: New page: Map Check [2023.07.12-20.51.44:762][ 0]LightingResults: New page: Lighting Build [2023.07.12-20.51.44:815][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.07.12-20.51.44:819][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms [2023.07.12-20.51.50:892][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling. [2023.07.12-20.51.50:950][ 0]LogMaterial: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2023.07.12-20.51.50:950][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope [2023.07.12-20.51.53:135][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'. [2023.07.12-20.51.53:136][ 0]LogAIModule: Creating AISystem for world TestingMap [2023.07.12-20.51.53:409][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2023.07.12-20.51.53:596][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms [2023.07.12-20.51.53:596][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2023.07.12-20.51.53:596][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.154ms to complete. [2023.07.12-20.51.53:596][ 0]LogFileHelpers: Loading map 'TestingMap' took 9.445 [2023.07.12-20.51.53:598][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 21.311 [2023.07.12-20.51.56:730][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2023.07.12-20.51.57:497][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.07.12-20.51.57:516][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.07.12-20.51.57:524][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.07.12-20.51.57:531][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.07.12-20.51.57:772][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0119 seconds. Added 3822 classes and 928 folders. [2023.07.12-20.51.57:880][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. [2023.07.12-20.51.58:041][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.07.12-20.51.58:041][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:041][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.07.12-20.51.58:074][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2023.07.12-20.51.58:085][ 0]LogPakFile: OnPakFileMounted2Time == 0.044043 [2023.07.12-20.51.58:116][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2023.07.12-20.51.58:116][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:116][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2023.07.12-20.51.58:116][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:116][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2023.07.12-20.51.58:116][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 [2023.07.12-20.51.58:145][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2023.07.12-20.51.58:145][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:145][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2023.07.12-20.51.58:145][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:145][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2023.07.12-20.51.58:145][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 [2023.07.12-20.51.58:161][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.07.12-20.51.58:161][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:161][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.07.12-20.51.58:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack) [2023.07.12-20.51.58:161][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 [2023.07.12-20.51.58:178][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2023.07.12-20.51.58:178][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:178][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2023.07.12-20.51.58:178][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:178][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2023.07.12-20.51.58:178][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 [2023.07.12-20.51.58:200][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2023.07.12-20.51.58:200][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:200][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2023.07.12-20.51.58:200][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:200][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2023.07.12-20.51.58:200][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 [2023.07.12-20.51.58:213][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2023.07.12-20.51.58:213][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:213][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2023.07.12-20.51.58:213][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:213][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack) [2023.07.12-20.51.58:213][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 [2023.07.12-20.51.58:223][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2023.07.12-20.51.58:224][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:224][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2023.07.12-20.51.58:224][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:224][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2023.07.12-20.51.58:224][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 [2023.07.12-20.51.58:250][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.07.12-20.51.58:250][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:250][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.07.12-20.51.58:250][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:250][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2023.07.12-20.51.58:250][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 [2023.07.12-20.51.58:305][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2023.07.12-20.51.58:305][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:305][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2023.07.12-20.51.58:305][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:305][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2023.07.12-20.51.58:305][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 [2023.07.12-20.51.58:326][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2023.07.12-20.51.58:326][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:326][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2023.07.12-20.51.58:326][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:326][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2023.07.12-20.51.58:326][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 [2023.07.12-20.51.58:343][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.07.12-20.51.58:343][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:343][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.07.12-20.51.58:343][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:343][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack) [2023.07.12-20.51.58:343][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 [2023.07.12-20.51.58:364][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.07.12-20.51.58:364][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:364][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.07.12-20.51.58:364][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:364][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2023.07.12-20.51.58:364][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 [2023.07.12-20.51.58:377][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.07.12-20.51.58:377][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:377][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.07.12-20.51.58:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2023.07.12-20.51.58:377][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 [2023.07.12-20.51.58:480][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2023.07.12-20.51.58:480][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:480][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2023.07.12-20.51.58:480][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:480][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2023.07.12-20.51.58:480][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 [2023.07.12-20.51.58:499][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.07.12-20.51.58:499][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:499][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.07.12-20.51.58:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2023.07.12-20.51.58:500][ 0]LogPakFile: OnPakFileMounted2Time == 0.000113 [2023.07.12-20.51.58:551][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2023.07.12-20.51.58:551][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:551][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2023.07.12-20.51.58:551][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:551][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2023.07.12-20.51.58:551][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 [2023.07.12-20.51.58:616][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.07.12-20.51.58:616][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:616][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.07.12-20.51.58:616][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:616][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack) [2023.07.12-20.51.58:616][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 [2023.07.12-20.51.58:630][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.07.12-20.51.58:630][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:630][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.07.12-20.51.58:630][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:630][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2023.07.12-20.51.58:630][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 [2023.07.12-20.51.58:711][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.07.12-20.51.58:711][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:711][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.07.12-20.51.58:711][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:711][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2023.07.12-20.51.58:711][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 [2023.07.12-20.51.58:728][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.07.12-20.51.58:728][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:728][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.07.12-20.51.58:728][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:728][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2023.07.12-20.51.58:728][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2023.07.12-20.51.58:747][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.07.12-20.51.58:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.07.12-20.51.58:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2023.07.12-20.51.58:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 [2023.07.12-20.51.58:791][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2023.07.12-20.51.58:792][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:792][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2023.07.12-20.51.58:792][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:792][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2023.07.12-20.51.58:792][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 [2023.07.12-20.51.58:828][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.07.12-20.51.58:828][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:828][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.07.12-20.51.58:829][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:829][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2023.07.12-20.51.58:829][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 [2023.07.12-20.51.58:847][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.07.12-20.51.58:847][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.07.12-20.51.58:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2023.07.12-20.51.58:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 [2023.07.12-20.51.58:864][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2023.07.12-20.51.58:864][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.12-20.51.58:864][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2023.07.12-20.51.58:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.12-20.51.58:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2023.07.12-20.51.58:864][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 [2023.07.12-20.52.00:374][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. [2023.07.12-20.52.00:434][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. [2023.07.12-20.52.00:951][ 0]LogSlate: Took 0.000284 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.07.12-20.52.00:974][ 0]LogSlate: Took 0.016155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2023.07.12-20.52.01:009][ 0]LogSlate: Took 0.000286 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2023.07.12-20.52.01:551][ 0]LogRenderer: Reallocating scene render targets to support 1320x488 Format 10 NumSamples 1 (Frame:1). [2023.07.12-20.52.02:939][ 0]LogSlate: Took 0.013608 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.07.12-20.52.03:076][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. [2023.07.12-20.52.03:077][ 0]LogLoad: (Engine Initialization) Total time: 30.79 seconds [2023.07.12-20.52.03:077][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2023.07.12-20.52.03:423][ 0]LogAssetRegistry: Asset discovery search completed in 24.3912 seconds [2023.07.12-20.52.03:430][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) [2023.07.12-20.52.03:517][ 0]LogContentStreaming: Texture pool size now 1000 MB [2023.07.12-20.52.03:602][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Ex2Github/Ex2/Content/' took 0.50s [2023.07.12-20.52.21:164][245]LogTemp: Repeating last play command: Standalone Game [2023.07.12-20.52.21:200][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms [2023.07.12-20.53.27:899][872]LogSlate: Took 0.000247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.07.12-20.53.27:923][872]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-20.53.29:973][872]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0006 seconds. Added 126 classes and 0 folders. [2023.07.12-20.53.31:845][872]LogSlate: Took 0.000247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2023.07.12-20.53.32:556][873]LogSlate: Took 0.017838 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2023.07.12-20.54.17:220][607]LogEditorViewport: Clicking on Actor (LMB): SpawnPod_BP_C (SpawnPod_BP) [2023.07.12-20.54.21:283][ 36]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/EnemyAssets/SpawnPod/SpawnPod_BP.SpawnPod_BP [2023.07.12-20.54.24:073][230]LogSlate: Window 'SpawnPod_BP' being destroyed [2023.07.12-20.54.24:922][305]LogRenderer: Reallocating scene render targets to support 1320x564 Format 10 NumSamples 1 (Frame:1). [2023.07.12-20.55.11:181][639]BlueprintLog: New page: Compile SpawnPod_BP [2023.07.12-20.55.11:330][639]LogUObjectHash: Compacting FUObjectHashTables data took 3.61ms [2023.07.12-20.55.11:438][639]LogSlate: Took 0.048781 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2023.07.12-20.55.12:001][686]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/EnemyAssets/SpawnPod/SpawnPod_BP" FILE="../../../../../Ex2Github/Ex2/Content/EnemyAssets/SpawnPod/SpawnPod_BP.uasset" SILENT=true [2023.07.12-20.55.12:160][686]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/SpawnPod_BP5B64AE23481592848322FEBB16D4FBCB.tmp' to '../../../../../Ex2Github/Ex2/Content/EnemyAssets/SpawnPod/SpawnPod_BP.uasset' [2023.07.12-20.55.12:221][686]AssetCheck: New page: Asset Save: SpawnPod_BP [2023.07.12-20.55.12:221][686]LogContentValidation: Display: Validating Blueprint /Game/EnemyAssets/SpawnPod/SpawnPod_BP.SpawnPod_BP [2023.07.12-20.55.42:687][958]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-20.55.46:151][311]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true [2023.07.12-20.55.46:151][311]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.07.12-20.55.46:233][311]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-20.56.06:213][591]BlueprintLog: New page: Compile Drill_BP [2023.07.12-20.56.06:296][591]LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms [2023.07.12-20.56.06:861][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Drill_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset" SILENT=true [2023.07.12-20.56.06:904][646]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Drill_BP5965B4184DCE991D408C41A651EB9B1A.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset' [2023.07.12-20.56.06:919][646]AssetCheck: New page: Asset Save: Drill_BP [2023.07.12-20.56.06:919][646]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-20.56.20:597][244]BlueprintLog: New page: Compile Drill_BP [2023.07.12-20.56.20:682][244]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms [2023.07.12-20.56.21:181][293]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Drill_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset" SILENT=true [2023.07.12-20.56.21:191][293]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Drill_BP24540A724574B8DF5BA597B49E79A224.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset' [2023.07.12-20.56.21:204][293]AssetCheck: New page: Asset Save: Drill_BP [2023.07.12-20.56.21:204][293]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-20.56.27:382][878]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP [2023.07.12-20.56.53:898][697]BlueprintLog: New page: Compile MainWeapon_BP [2023.07.12-20.56.54:013][697]LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms [2023.07.12-20.56.54:560][733]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true [2023.07.12-20.56.54:658][733]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BP2923CF0F468B7F417BA4748ACD37CE1D.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset' [2023.07.12-20.56.54:679][733]AssetCheck: New page: Asset Save: MainWeapon_BP [2023.07.12-20.56.54:679][733]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP [2023.07.12-20.56.55:448][803]LogTemp: Repeating last play command: Standalone Game [2023.07.12-20.56.55:490][803]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms [2023.07.12-20.56.56:984][803]LogSlate: Window 'Save Content' being destroyed [2023.07.12-20.56.57:016][803]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.07.12-20.56.57:063][803]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms [2023.07.12-20.56.57:182][803]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapED09CFAE4B3B4260BE521C939B5ED578.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.07.12-20.56.57:207][803]LogFileHelpers: Saving map 'TestingMap' took 0.192 [2023.07.12-20.56.57:232][804]AssetCheck: New page: Asset Save: TestingMap [2023.07.12-20.56.57:232][804]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.07.12-20.57.16:226][ 34]LogEditorViewport: Clicking on Actor (LMB): AITest_C (AITest) [2023.07.12-20.57.16:845][ 84]Cmd: DELETE [2023.07.12-20.57.16:854][ 84]Cmd: ACTOR DELETE [2023.07.12-20.57.16:982][ 84]LogEditorActor: Deleted Actor: AITest_C [2023.07.12-20.57.17:029][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms [2023.07.12-20.57.17:031][ 84]LogEditorActor: Deleted 1 Actors (0.094 secs) [2023.07.12-20.57.18:867][280]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.07.12-20.57.18:900][280]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms [2023.07.12-20.57.19:024][280]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap6D1A5500420161239DF5FC881D082D51.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.07.12-20.57.19:041][280]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.07.12-20.57.19:250][280]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData15E0DC684CB08482873444AA88F1B856.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.07.12-20.57.19:263][280]AssetCheck: New page: Asset Save: multiple assets [2023.07.12-20.57.19:263][280]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.07.12-20.57.19:263][280]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.07.12-20.58.05:168][694]BlueprintLog: New page: Compile Drill_BP [2023.07.12-20.58.05:396][694]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms [2023.07.12-20.58.05:972][744]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Drill_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset" SILENT=true [2023.07.12-20.58.05:983][744]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Drill_BPF438077E49CEB7EF828A4789040A7DC5.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset' [2023.07.12-20.58.05:997][744]AssetCheck: New page: Asset Save: Drill_BP [2023.07.12-20.58.05:997][744]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-20.58.07:036][852]LogTemp: Repeating last play command: Standalone Game [2023.07.12-20.58.07:078][852]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms [2023.07.12-20.58.37:744][ 77]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true [2023.07.12-20.58.37:811][ 77]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BP4093289048C0940779480F9A49D54FBE.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset' [2023.07.12-20.58.37:825][ 77]AssetCheck: New page: Asset Save: MainWeapon_BP [2023.07.12-20.58.37:825][ 77]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP [2023.07.12-20.58.44:174][814]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Drill_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset" SILENT=true [2023.07.12-20.58.44:184][814]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Drill_BPF09F281A4661444AE77A6DA04B476737.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset' [2023.07.12-20.58.44:197][814]AssetCheck: New page: Asset Save: Drill_BP [2023.07.12-20.58.44:197][814]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-20.58.45:217][914]BlueprintLog: New page: Compile Drill_BP [2023.07.12-20.58.45:284][914]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms [2023.07.12-20.58.45:925][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Drill_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset" SILENT=true [2023.07.12-20.58.45:937][972]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Drill_BP6A07629B474A3B8474B974B1ED8FA960.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset' [2023.07.12-20.58.45:950][972]AssetCheck: New page: Asset Save: Drill_BP [2023.07.12-20.58.45:950][972]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-20.58.46:745][ 46]LogTemp: Repeating last play command: Standalone Game [2023.07.12-20.58.46:785][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms [2023.07.12-20.58.48:152][ 46]LogSlate: Window 'Save Content' being destroyed [2023.07.12-20.58.48:192][ 46]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/AUG_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/AUG_BP.uasset" SILENT=true [2023.07.12-20.58.48:221][ 46]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/AUG_BP19CA5FBE4C0C5D0F894CAA8241C841E4.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/AUG_BP.uasset' [2023.07.12-20.58.48:247][ 47]AssetCheck: New page: Asset Save: AUG_BP [2023.07.12-20.58.48:247][ 47]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP [2023.07.12-20.59.11:917][833]BlueprintLog: New page: Compile Drill_BP [2023.07.12-20.59.11:982][833]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms [2023.07.12-20.59.12:755][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Drill_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset" SILENT=true [2023.07.12-20.59.12:766][915]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Drill_BPA5B67C744D1CD9D381958CA9E2F9FB19.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset' [2023.07.12-20.59.12:781][915]AssetCheck: New page: Asset Save: Drill_BP [2023.07.12-20.59.12:781][915]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-20.59.13:817][ 22]LogTemp: Repeating last play command: Standalone Game [2023.07.12-20.59.13:857][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 2.59ms [2023.07.12-20.59.39:523][400]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Drill_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset" SILENT=true [2023.07.12-20.59.39:533][400]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Drill_BP0CFE376843BAF273BF3F53ADE9799353.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset' [2023.07.12-20.59.39:546][400]AssetCheck: New page: Asset Save: Drill_BP [2023.07.12-20.59.39:546][400]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-20.59.40:391][487]BlueprintLog: New page: Compile Drill_BP [2023.07.12-20.59.40:487][487]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms [2023.07.12-20.59.40:989][533]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Drill_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset" SILENT=true [2023.07.12-20.59.40:999][533]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Drill_BP7BC8DC034C61326B84C5E6B77D503569.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset' [2023.07.12-20.59.41:011][533]AssetCheck: New page: Asset Save: Drill_BP [2023.07.12-20.59.41:011][533]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-20.59.42:000][637]LogTemp: Repeating last play command: Standalone Game [2023.07.12-20.59.42:042][637]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms [2023.07.12-21.00.25:732][925]BlueprintLog: New page: Compile Drill_BP [2023.07.12-21.00.25:797][925]LogUObjectHash: Compacting FUObjectHashTables data took 2.62ms [2023.07.12-21.00.26:256][966]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Drill_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset" SILENT=true [2023.07.12-21.00.26:267][966]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Drill_BP399E134A47FFE1D0B235A1ADC45CE62C.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset' [2023.07.12-21.00.26:282][966]AssetCheck: New page: Asset Save: Drill_BP [2023.07.12-21.00.26:283][966]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP [2023.07.12-21.01.50:839][194]BlueprintLog: New page: Compile MainWeapon_BP [2023.07.12-21.01.50:954][194]LogUObjectHash: Compacting FUObjectHashTables data took 3.39ms [2023.07.12-21.01.51:507][239]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true [2023.07.12-21.01.51:558][239]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BPAD3391424AB302C32FEBF29EAFADA5E4.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset' [2023.07.12-21.01.51:575][239]AssetCheck: New page: Asset Save: MainWeapon_BP [2023.07.12-21.01.51:575][239]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP [2023.07.12-21.01.52:848][370]LogTemp: Repeating last play command: Standalone Game [2023.07.12-21.01.52:891][370]LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms [2023.07.12-21.02.56:127][752]LogSlate: Took 0.012731 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) [2023.07.12-21.03.04:267][193]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.03.04:363][193]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms [2023.07.12-21.03.04:775][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.03.04:905][202]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterE984EE3E4B828A26CC86669BA16E24A5.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.03.04:928][202]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.03.04:928][202]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.03.06:178][261]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. [2023.07.12-21.03.19:659][993]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.03.19:756][993]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms [2023.07.12-21.03.20:274][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.03.20:391][ 8]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter5958165E4268BB7B33A019B6EB2B85D2.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.03.20:405][ 8]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.03.20:405][ 8]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.03.36:746][291]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.03.36:840][291]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms [2023.07.12-21.03.37:572][333]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.03.37:684][333]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter3D3B8FCC42895C023697C29DBB7D84E7.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.03.37:697][333]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.03.37:697][333]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.05.59:337][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.05.59:451][ 21]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter42888ECF4C845964B0308EB218AF846B.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.05.59:465][ 21]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.05.59:465][ 21]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.06.33:283][798]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.06.33:386][798]LogUObjectHash: Compacting FUObjectHashTables data took 3.32ms [2023.07.12-21.06.33:818][810]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.06.33:935][810]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter47B2CFFA4D9D4A0859A0D7BE76167E86.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.06.33:953][810]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.06.33:954][810]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.06.35:332][930]LogTemp: Repeating last play command: Standalone Game [2023.07.12-21.06.35:377][930]LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms [2023.07.12-21.06.37:148][930]LogSlate: Window 'Save Content' being destroyed [2023.07.12-21.06.37:181][930]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true [2023.07.12-21.06.37:231][930]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BP2D629A8040589C51CB7BF1888A59291A.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset' [2023.07.12-21.06.37:254][931]AssetCheck: New page: Asset Save: MainWeapon_BP [2023.07.12-21.06.37:254][931]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP [2023.07.12-21.06.59:985][521]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.07.00:083][521]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms [2023.07.12-21.07.00:717][543]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.07.00:835][543]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterBC74E6C44EEB638CEF1E12B76437E914.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.07.00:855][543]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.07.00:855][543]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.07.01:841][634]LogTemp: Repeating last play command: Standalone Game [2023.07.12-21.07.01:884][634]LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms [2023.07.12-21.07.53:831][854]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.07.53:929][854]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms [2023.07.12-21.07.54:349][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.07.54:478][875]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter7883059D4708A69BB5C309BB63E5FF1B.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.07.54:497][875]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.07.54:497][875]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.07.55:506][972]LogTemp: Repeating last play command: Standalone Game [2023.07.12-21.07.55:550][972]LogUObjectHash: Compacting FUObjectHashTables data took 3.23ms [2023.07.12-21.09.24:276][583]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) [2023.07.12-21.09.25:116][647]LogEditorViewport: Clicking on Actor (LMB): MainWeaponBuy_BP_C (MainWeaponBuy_BP) [2023.07.12-21.09.43:237][385]LogContentBrowser: Deferred new asset file creation: MainWeaponBuy_BP1 [2023.07.12-21.09.43:282][385]LogContentBrowser: Creating deferred item: MainWeaponBuy_BP1 [2023.07.12-21.09.50:030][ 47]LogContentBrowser: Attempting asset rename: MainWeaponBuy_BP1 -> DrillPickup [2023.07.12-21.09.50:109][ 47]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms [2023.07.12-21.09.50:154][ 47]LogContentBrowser: End creating deferred item MainWeaponBuy_BP1 [2023.07.12-21.09.51:713][157]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/WeaponBuys/DrillPickup.DrillPickup [2023.07.12-21.09.53:276][257]BlueprintLog: New page: Compile DrillPickup [2023.07.12-21.09.53:353][257]LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms [2023.07.12-21.09.54:040][312]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/WeaponBuys/DrillPickup" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/WeaponBuys/DrillPickup.uasset" SILENT=true [2023.07.12-21.09.54:087][312]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillPickup0B4176574F189A71FB671BBE6AD1F644.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/WeaponBuys/DrillPickup.uasset' [2023.07.12-21.09.54:104][312]AssetCheck: New page: Asset Save: DrillPickup [2023.07.12-21.09.54:104][312]LogContentValidation: Display: Validating Blueprint /Game/Weapons/WeaponBuys/DrillPickup.DrillPickup [2023.07.12-21.11.42:861][387]BlueprintLog: New page: Compile DrillPickup [2023.07.12-21.11.42:937][387]LogUObjectHash: Compacting FUObjectHashTables data took 3.28ms [2023.07.12-21.11.43:568][447]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/WeaponBuys/DrillPickup" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/WeaponBuys/DrillPickup.uasset" SILENT=true [2023.07.12-21.11.43:607][447]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillPickupA48FF40E40577BE8BD8875B8B3C73519.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/WeaponBuys/DrillPickup.uasset' [2023.07.12-21.11.43:621][447]AssetCheck: New page: Asset Save: DrillPickup [2023.07.12-21.11.43:621][447]LogContentValidation: Display: Validating Blueprint /Game/Weapons/WeaponBuys/DrillPickup.DrillPickup [2023.07.12-21.12.08:894][811]LogSlate: Window 'Delete Variable' being destroyed [2023.07.12-21.12.27:180][917]BlueprintLog: New page: Compile DrillPickup [2023.07.12-21.12.27:252][917]LogUObjectHash: Compacting FUObjectHashTables data took 3.66ms [2023.07.12-21.12.27:755][966]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/WeaponBuys/DrillPickup" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/WeaponBuys/DrillPickup.uasset" SILENT=true [2023.07.12-21.12.27:773][966]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillPickupCCA2177A425E98A279DFE2B8816C8279.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/WeaponBuys/DrillPickup.uasset' [2023.07.12-21.12.27:784][966]AssetCheck: New page: Asset Save: DrillPickup [2023.07.12-21.12.27:784][966]LogContentValidation: Display: Validating Blueprint /Game/Weapons/WeaponBuys/DrillPickup.DrillPickup [2023.07.12-21.13.32:904][631]BlueprintLog: New page: Compile DrillPickup [2023.07.12-21.13.33:036][631]LogUObjectHash: Compacting FUObjectHashTables data took 5.02ms [2023.07.12-21.13.33:401][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/WeaponBuys/DrillPickup" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/WeaponBuys/DrillPickup.uasset" SILENT=true [2023.07.12-21.13.33:427][664]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillPickupC5362110428A96ACD6BE40865C4D9217.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/WeaponBuys/DrillPickup.uasset' [2023.07.12-21.13.33:446][664]AssetCheck: New page: Asset Save: DrillPickup [2023.07.12-21.13.33:446][664]LogContentValidation: Display: Validating Blueprint /Game/Weapons/WeaponBuys/DrillPickup.DrillPickup [2023.07.12-21.13.34:704][771]LogTemp: Repeating last play command: Standalone Game [2023.07.12-21.13.34:762][771]LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms [2023.07.12-21.13.37:056][771]LogSlate: Window 'Save Content' being destroyed [2023.07.12-21.13.37:091][771]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.13.37:212][771]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter0861BC9F41A1F8EAF97115827F6AE50F.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.13.37:339][772]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.13.37:339][772]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.13.58:340][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.07.12-21.13.58:387][885]LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms [2023.07.12-21.13.58:505][885]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap6B1F69F643C9987084FD739FE63B8464.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.07.12-21.13.58:524][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.07.12-21.13.58:665][885]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataC90EB91643E887BE9BC9C6836C61A366.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.07.12-21.13.58:681][885]AssetCheck: New page: Asset Save: multiple assets [2023.07.12-21.13.58:681][885]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.07.12-21.13.58:681][885]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.07.12-21.14.02:872][311]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.14.02:983][311]LogUObjectHash: Compacting FUObjectHashTables data took 3.87ms [2023.07.12-21.14.03:438][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.14.03:558][332]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterE625618F4561F4934B16C4A6335FFC74.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.14.03:575][332]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.14.03:576][332]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.14.04:955][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.07.12-21.14.05:004][482]LogUObjectHash: Compacting FUObjectHashTables data took 4.52ms [2023.07.12-21.14.05:090][482]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapA81E42844BAF7C06F41923A83EBC0064.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.07.12-21.14.05:106][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.07.12-21.14.05:236][482]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData5476FC34461A16809AABCDB329E7C96F.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.07.12-21.14.05:251][482]AssetCheck: New page: Asset Save: multiple assets [2023.07.12-21.14.05:251][482]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.07.12-21.14.05:251][482]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.07.12-21.14.06:255][591]LogTemp: Repeating last play command: Standalone Game [2023.07.12-21.14.06:306][591]LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms [2023.07.12-21.16.16:134][800]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.16.16:184][800]LogBlueprint: Error: [AssetLog] E:\Ex2Github\Ex2\Content\FirstPersonBP\Blueprints\FirstPersonCharacter.uasset: [Compiler] The current value of the ' Spawn Transform ' pin is invalid: 'Spawn Transform' in action 'Begin Deferred Actor Spawn from Class' must have an input wired into it ("by ref" params expect a valid input to operate on). [2023.07.12-21.16.16:184][800]LogBlueprint: Error: [AssetLog] E:\Ex2Github\Ex2\Content\FirstPersonBP\Blueprints\FirstPersonCharacter.uasset: [Compiler] The current value of the ' Spawn Transform ' pin is invalid: 'Spawn Transform' in action 'Finish Spawning Actor' must have an input wired into it ("by ref" params expect a valid input to operate on). [2023.07.12-21.16.16:266][800]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms [2023.07.12-21.16.16:853][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.16.16:985][829]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterD2A9CCD643E5ED4D900D888363D3FD2A.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.16.17:004][829]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.16.17:004][829]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.17.45:757][729]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.17.45:785][729]LogBlueprint: Error: [AssetLog] E:\Ex2Github\Ex2\Content\FirstPersonBP\Blueprints\FirstPersonCharacter.uasset: [Compiler] This blueprint (self) is not a MainWeapon_BP_C, therefore ' Target ' must have a connection. [2023.07.12-21.17.45:785][729]LogBlueprint: Error: [AssetLog] E:\Ex2Github\Ex2\Content\FirstPersonBP\Blueprints\FirstPersonCharacter.uasset: [Compiler] This blueprint (self) is not a MainWeapon_BP_C, therefore ' Target ' must have a connection. [2023.07.12-21.17.45:786][729]LogBlueprint: Error: [AssetLog] E:\Ex2Github\Ex2\Content\FirstPersonBP\Blueprints\FirstPersonCharacter.uasset: [Compiler] Variable node Set ReserveSize uses an invalid target. It may depend on a node that is not connected to the execution chain, and got purged. [2023.07.12-21.17.45:787][729]LogBlueprint: Error: [AssetLog] E:\Ex2Github\Ex2\Content\FirstPersonBP\Blueprints\FirstPersonCharacter.uasset: [Compiler] Variable node Set CurrentAmmo uses an invalid target. It may depend on a node that is not connected to the execution chain, and got purged. [2023.07.12-21.17.45:871][729]LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms [2023.07.12-21.17.46:569][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.17.46:691][765]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterC8678CF648B8CE1935D419B1316BB50D.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.17.46:709][765]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.17.46:709][765]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.18.09:139][702]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.18.09:256][702]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms [2023.07.12-21.18.09:967][736]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.18.10:086][736]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter6A1CA2AA4F6FD39276A3188426D8DD24.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.18.10:103][736]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.18.10:103][736]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.18.12:172][907]LogTemp: Repeating last play command: Standalone Game [2023.07.12-21.18.12:226][907]LogUObjectHash: Compacting FUObjectHashTables data took 4.37ms [2023.07.12-21.18.14:071][907]LogSlate: Window 'Save Content' being destroyed [2023.07.12-21.18.14:100][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.07.12-21.18.14:144][907]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms [2023.07.12-21.18.14:239][907]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap4CD8E9D04C10C15E18BA1F8F3B72713E.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.07.12-21.18.14:255][907]LogFileHelpers: Saving map 'TestingMap' took 0.156 [2023.07.12-21.18.14:282][908]AssetCheck: New page: Asset Save: TestingMap [2023.07.12-21.18.14:282][908]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.07.12-21.19.01:564][718]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.19.01:677][718]LogUObjectHash: Compacting FUObjectHashTables data took 4.11ms [2023.07.12-21.19.02:232][744]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.19.02:353][744]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter6515266F43E55474C817ACAC27FDD047.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.19.02:372][744]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.19.02:372][744]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.19.03:713][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.07.12-21.19.03:763][879]LogUObjectHash: Compacting FUObjectHashTables data took 4.40ms [2023.07.12-21.19.03:850][879]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapC6F42DFE473EDF66982BEEB3CE58751D.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.07.12-21.19.03:867][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.07.12-21.19.04:001][879]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataB9E7B19C4AFFB98F17895DAD703E96F0.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.07.12-21.19.04:016][879]AssetCheck: New page: Asset Save: multiple assets [2023.07.12-21.19.04:016][879]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.07.12-21.19.04:016][879]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.07.12-21.19.04:945][985]LogTemp: Repeating last play command: Standalone Game [2023.07.12-21.19.04:995][985]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms [2023.07.12-21.20.36:816][953]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.20.36:930][953]LogUObjectHash: Compacting FUObjectHashTables data took 3.92ms [2023.07.12-21.20.37:563][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.20.37:698][992]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter787A527E4735DDB3731B05978968355F.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.20.37:718][992]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.20.37:718][992]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.20.38:563][ 71]LogTemp: Repeating last play command: Standalone Game [2023.07.12-21.20.38:618][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 4.56ms [2023.07.12-21.20.40:057][ 71]LogSlate: Window 'Save Content' being destroyed [2023.07.12-21.20.40:080][ 71]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.07.12-21.20.40:124][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms [2023.07.12-21.20.40:210][ 71]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap2B270964421FD1F0D3441EAE7DB88B70.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.07.12-21.20.40:225][ 71]LogFileHelpers: Saving map 'TestingMap' took 0.146 [2023.07.12-21.20.40:251][ 72]AssetCheck: New page: Asset Save: TestingMap [2023.07.12-21.20.40:251][ 72]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.07.12-21.21.13:612][605]BlueprintLog: New page: Compile FirstPersonCharacter [2023.07.12-21.21.13:727][605]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms [2023.07.12-21.21.14:111][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.07.12-21.21.14:235][617]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter12B1628E4B53F35BEDDE15A76612E68D.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.07.12-21.21.14:251][617]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.07.12-21.21.14:251][617]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.07.12-21.21.15:058][696]LogTemp: Repeating last play command: Standalone Game [2023.07.12-21.21.15:113][696]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms [2023.07.12-21.21.16:267][696]LogSlate: Window 'Save Content' being destroyed [2023.07.12-21.21.16:294][696]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.07.12-21.21.16:338][696]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms [2023.07.12-21.21.16:424][696]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap29FA1A00408EF4A3758B5EB34D888111.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.07.12-21.21.16:438][696]LogFileHelpers: Saving map 'TestingMap' took 0.144 [2023.07.12-21.21.16:464][697]AssetCheck: New page: Asset Save: TestingMap [2023.07.12-21.21.16:464][697]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.07.12-21.22.01:732][440]LogOutputDevice: Warning: Script Stack (0 frames): [2023.07.12-21.22.02:176][440]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.444 s [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: === Handled ensure: === [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: Ensure condition failed: !bGraphDataInvalid [File:D:/Build/++UE4/Sync/Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp] [Line: 821] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: The Graph Pin Object has been invalidated. Someone is keeping a hard ref on the SGraphPin (SGraphPinKnot [SGraphNodeKnot.cpp(406)]). See InvalidateGraphData for more info [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: Stack: [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbdcfb476b UE4Editor-GraphEditor.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbdce612db UE4Editor-GraphEditor.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbdce5ff58 UE4Editor-GraphEditor.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbdce6d0bc UE4Editor-GraphEditor.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbdcee879c UE4Editor-GraphEditor.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbdcee5c7f UE4Editor-GraphEditor.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4945 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe735b559 UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe735b3e4 UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4945 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa7678 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4adb UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa7678 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe735d800 UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa7678 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe735d800 UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4945 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa7678 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4adb UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe735b3e4 UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4945 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa7678 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4adb UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa7678 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe735d800 UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4945 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:176][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa7678 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4adb UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa7678 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4adb UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa4945 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa3ca2 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa6c66 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa7787 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf99bbe74 UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbf9aa7a1c UE4Editor-SlateCore.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe7131bee UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe7162779 UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe7132547 UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe7188279 UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffbe7187a73 UE4Editor-Slate.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ff6282a9a1f UE4Editor.exe!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ff6282c0fcc UE4Editor.exe!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ff6282c10ba UE4Editor.exe!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ff6282c40dd UE4Editor.exe!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ff6282d5984 UE4Editor.exe!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ff6282d853a UE4Editor.exe!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffc57c27614 KERNEL32.DLL!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: [Callstack] 0x00007ffc58d226f1 ntdll.dll!UnknownFunction [] [2023.07.12-21.22.02:177][440]LogOutputDevice: Error: