Log file open, 07/14/23 19:59:17 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: Ex2 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.264034 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, GPU: NVIDIA GeForce GTX 770 LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: -EpicPortal -epicusername=8B000088 -epicuserid=c32ec3fe770f4d41b5f6466a11b07f70 -epiclocale=en -epicsandboxid=ue LogInit: Base Directory: E:/EpicGames/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2023.07.14-23.59.18:646][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2023.07.14-23.59.18:646][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2023.07.14-23.59.18:646][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.14-23.59.18:646][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2023.07.14-23.59.18:646][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] [2023.07.14-23.59.18:646][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.14-23.59.18:647][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2023.07.14-23.59.18:647][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2023.07.14-23.59.18:647][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2023.07.14-23.59.18:647][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.14-23.59.18:647][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.14-23.59.18:664][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2023.07.14-23.59.18:664][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2023.07.14-23.59.18:664][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.07.14-23.59.18:664][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.07.14-23.59.18:664][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.07.14-23.59.18:665][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.07.14-23.59.18:665][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2023.07.14-23.59.18:665][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.07.14-23.59.18:665][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.07.14-23.59.18:665][ 0]LogInit: Selected Device Profile: [Windows] [2023.07.14-23.59.18:665][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2023.07.14-23.59.18:665][ 0]LogHAL: Display: Platform has ~ 16 GB [17116610560 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.07.14-23.59.18:665][ 0]LogInit: Going up to parent DeviceProfile [] [2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2023.07.14-23.59.18:666][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.07.14-23.59.18:667][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.07.14-23.59.18:667][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2023.07.14-23.59.18:667][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2023.07.14-23.59.18:667][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.07.14-23.59.18:667][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Editor.ini] [2023.07.14-23.59.18:667][ 0]LogInit: Computer: DESKTOP-SI6OOMG [2023.07.14-23.59.18:667][ 0]LogInit: User: RC [2023.07.14-23.59.18:667][ 0]LogInit: CPU Page size=4096, Cores=4 [2023.07.14-23.59.18:667][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2023.07.14-23.59.18:667][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2023.07.14-23.59.18:667][ 0]LogMemory: Platform Memory Stats for Windows [2023.07.14-23.59.18:667][ 0]LogMemory: Process Physical Memory: 141.61 MB used, 141.61 MB peak [2023.07.14-23.59.18:667][ 0]LogMemory: Process Virtual Memory: 125.17 MB used, 125.17 MB peak [2023.07.14-23.59.18:667][ 0]LogMemory: Physical Memory: 5878.16 MB used, 10445.52 MB free, 16323.67 MB total [2023.07.14-23.59.18:667][ 0]LogMemory: Virtual Memory: 134204712.00 MB used, 13015.24 MB free, 134217728.00 MB total [2023.07.14-23.59.18:672][ 0]LogWindows: WindowsPlatformFeatures enabled [2023.07.14-23.59.18:714][ 0]LogInit: Physics initialised using underlying interface: PhysX [2023.07.14-23.59.18:715][ 0]LogInit: Using OS detected language (en-US). [2023.07.14-23.59.18:715][ 0]LogInit: Using OS detected locale (en-US). [2023.07.14-23.59.18:718][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2023.07.14-23.59.18:972][ 0]LogInit: Setting process to per monitor DPI aware [2023.07.14-23.59.18:983][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2023.07.14-23.59.18:998][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2023.07.14-23.59.18:998][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.07.14-23.59.19:161][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2023.07.14-23.59.19:165][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2023.07.14-23.59.19:165][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2023.07.14-23.59.19:165][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2023.07.14-23.59.19:165][ 0]LogD3D11RHI: D3D11 adapters: [2023.07.14-23.59.19:278][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0) [2023.07.14-23.59.19:278][ 0]LogD3D11RHI: 4052/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: VendorId : 10de [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: DeviceId : 1184 [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: SubSysId : 37763842 [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: Revision : 00a1 [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes [2023.07.14-23.59.19:281][ 0]LogD3D11RHI: AdapterLuid : 0 43238 [2023.07.14-23.59.19:286][ 0]LogD3D11RHI: Creating new Direct3DDevice [2023.07.14-23.59.19:286][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id") [2023.07.14-23.59.19:286][ 0]LogWindows: EnumDisplayDevices: [2023.07.14-23.59.19:286][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:0 D:1) [2023.07.14-23.59.19:286][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:1 D:1) [2023.07.14-23.59.19:286][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2023.07.14-23.59.19:286][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2023.07.14-23.59.19:287][ 0]LogWindows: DebugString: FoundDriverCount:4 [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770 [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Driver Version: 473.81 (internal:30.0.14.7381, unified:473.81) [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Driver Date: 7-11-2022 [2023.07.14-23.59.19:287][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB) [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: VendorId : 10de [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: DeviceId : 1184 [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: SubSysId : 37763842 [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: Revision : 00a1 [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes [2023.07.14-23.59.19:287][ 0]LogD3D11RHI: AdapterLuid : 0 43238 [2023.07.14-23.59.19:370][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2023.07.14-23.59.19:370][ 0]LogD3D11RHI: Async texture creation enabled [2023.07.14-23.59.19:391][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2023.07.14-23.59.19:438][ 0]LogRHI: GeForceNow SDK initialized: 1 [2023.07.14-23.59.19:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.07.14-23.59.19:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.07.14-23.59.19:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.07.14-23.59.19:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.07.14-23.59.19:836][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.07.14-23.59.19:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2023.07.14-23.59.19:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.07.14-23.59.19:849][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.07.14-23.59.19:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2023.07.14-23.59.19:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2023.07.14-23.59.19:867][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2023.07.14-23.59.19:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2023.07.14-23.59.19:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2023.07.14-23.59.19:902][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2023.07.14-23.59.19:906][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2023.07.14-23.59.19:910][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2023.07.14-23.59.19:915][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2023.07.14-23.59.19:926][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.07.14-23.59.19:926][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.07.14-23.59.19:936][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2023.07.14-23.59.19:940][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.07.14-23.59.19:945][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.07.14-23.59.19:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.07.14-23.59.19:950][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2023.07.14-23.59.19:956][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.07.14-23.59.19:984][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2023.07.14-23.59.20:012][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2023.07.14-23.59.20:012][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../../Ex2Github/Ex2/Intermediate/Shaders/WorkingDirectory/5736/). [2023.07.14-23.59.20:012][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RC/AppData/Local/Temp/UnrealShaderWorkingDir/C8F796E64054C27F8B28AE900E651A94/'. [2023.07.14-23.59.20:012][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2023.07.14-23.59.20:013][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2023.07.14-23.59.20:013][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2023.07.14-23.59.20:855][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2023.07.14-23.59.20:931][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 96MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2023.07.14-23.59.20:932][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2023.07.14-23.59.20:932][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2023.07.14-23.59.20:932][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2023.07.14-23.59.20:932][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.07.14-23.59.20:932][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2023.07.14-23.59.20:950][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2023.07.14-23.59.20:950][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.07.14-23.59.20:950][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2023.07.14-23.59.20:960][ 0]LogDerivedDataCache: Speed tests for C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2023.07.14-23.59.20:960][ 0]LogDerivedDataCache: Display: Performance to C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=640.46MBs, RandomWriteSpeed=127.81MBs. Assigned SpeedClass 'Local' [2023.07.14-23.59.20:965][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2023.07.14-23.59.20:965][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2023.07.14-23.59.20:965][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2023.07.14-23.59.21:016][ 0]LogSlate: Using FreeType 2.10.0 [2023.07.14-23.59.21:017][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.07.14-23.59.21:045][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up [2023.07.14-23.59.21:296][ 0]LogInit: Selected Device Profile: [Windows] [2023.07.14-23.59.21:296][ 0]LogInit: Active device profile: [0000015EC0926C00][0000015EB9900800 49] Windows [2023.07.14-23.59.21:296][ 0]LogInit: Profiles: [0000015EC0926C00][0000015EB9900800 49] Windows, [0000015EC08B4200][0000015EB98FC940 49] WindowsNoEditor, [0000015EC08EBF00][0000015EB9904A80 49] WindowsServer, [0000015EC08B7E00][0000015EB9908BC0 49] WindowsClient, [0000015EC08E8300][0000015EB9C44D40 49] IOS, [0000015EC08B4100][0000015EB9C48EC0 49] iPadAir, [0000015EC08E8200][0000015EB9C4D040 49] iPadAir2, [0000015EC1861100][0000015EB9C55300 49] IPadPro, [0000015EC1861200][0000015EB9C51340 49] iPadAir3, [0000015EC08E9D00][0000015EB9C594C0 49] iPadAir4, [0000015EC1860400][0000015EB9C69640 49] iPadMini2, [0000015EC08E8E00][0000015EB9C6D7C0 49] iPadMini3, [0000015EC1861600][0000015EB9C71940 49] iPadMini4, [0000015EC08E8900][0000015EB9C75AC0 49] iPadMini5, [0000015EC08B6E00][0000015EB9C7C200 49] iPhone6, [0000015EC08B7000][0000015EB9C78240 49] iPodTouch6, [0000015EC1863E00][0000015EB9C84500 49] iPhone7, [0000015EC1863A00][0000015EB9C80540 49] iPodTouch7, [0000015EC08B7A00][0000015EB9C886C0 49] iPhone5S, [0000015EC1860E00][0000015EB9C8C840 49] iPhone6Plus, [0000015EC08B6A00][0000015EB9C40980 49] iPhone6S, [0000015EC1863600][0000015EC0852AC0 49] iPhone6SPlus, [0000015EC08B7400][0000015EC0856C00 49] iPhone7Plus, [0000015EC1863500][0000015EC085AD40 49] iPhoneSE, [0000015EC08B7F00][0000015EC0862EC0 49] iPhone8, [0000015EC1863200][0000015EC0867040 49] iPhone8Plus, [0000015EC08B5000][0000015EC086B1C0 49] iPhoneX, [0000015EC1861D00][0000015EC086F340 49] iPhoneXS, [0000015EC08B6300][0000015EC08734C0 49] iPhoneXSMax, [0000015EC1862F00][0000015EC0877640 49] iPhoneXR, [0000015EC08B4F00][0000015EC087B7C0 49] iPhone11, [0000015EC1862000][0000015EC1A2F940 49] iPhone11Pro, [0000015EC08B5E00][0000015EC1A33AC0 49] iPhone11ProMax, [0000015EC1861500][0000015EC1A360C0 49] iPhoneSE2, [0000015EC08B5900][0000015EC1A3A240 49] iPhone12Mini, [0000015EC1860B00][0000015EC1A3E3C0 49] iPhone12, [0000015EC08B6F00][0000015EC1A42540 49] iPhone12Pro, [0000015EC1863B00][0000015EC1A466C0 49] iPhone12ProMax, [0000015EC08B7800][0000015EC1A4A840 49] iPadPro105, [0000015EC1860300][0000015EC1A4E9C0 49] iPadPro129, [0000015EC08B6800][0000015EC1A52B40 49] iPadPro97, [0000015EC1862500][0000015EC085EC80 49] iPadPro2_129, [0000015EC08B6D00][0000015EC1A56DC0 49] iPad5, [0000015EC1861C00][0000015EC1A5AF00 49] iPad6, [0000015EC08B5A00][0000015EC1A63080 49] iPad7, [0000015EC1863000][0000015EC1A67200 49] iPad8, [0000015EC08B5700][0000015EC1A6B380 49] iPadPro11, [0000015EC1861300][0000015EC1A6F500 49] iPadPro2_11, [0000015EC08B7D00][0000015EC1A73680 49] iPadPro3_129, [0000015EC1860C00][0000015EC1A77800 49] iPadPro4_129, [0000015EC08B6700][0000015EC1A7B980 49] AppleTV, [0000015EC1862300][0000015EC1A7FB00 49] AppleTV4K, [0000015EC08B4D00][0000015EC1A82100 49] TVOS, [0000015EC1861E00][0000015EC1A86280 49] Mac, [0000015EC08B6C00][0000015EC1A8A400 49] MacClient, [0000015EC1862D00][0000015EC1A8E580 49] MacNoEditor, [0000015EC08B5C00][0000015EC1A92700 49] MacServer, [0000015EC1860100][0000015EC1A96880 49] Linux, [0000015EC08B6900][0000015EC1A9AA00 49] LinuxAArch64, [0000015EC1860D00][0000015EC1A9EB80 49] LinuxNoEditor, [0000015EC08B5600][0000015EC1AA2D00 49] LinuxAArch64NoEditor, [0000015EC1863300][0000015EC1A5EE40 49] LinuxClient, [0000015EC08B6B00][0000015EC1AA6F80 49] LinuxAArch64Client, [0000015EC1860600][0000015EC1AAB0C0 49] LinuxServer, [0000015EC08B6200][0000015EC1AB3240 49] LinuxAArch64Server, [0000015EC1860F00][0000015EC1AB73C0 49] Android, [0000015EC08B4700][0000015EC1ABB540 49] Android_Low, [0000015EC1860500][0000015EC1ABF6C0 49] Android_Mid, [0000015EC08B6600][0000015EC1AC3840 49] Android_High, [0000015EC1862700][0000015EC1AC79C0 49] Android_Default, [0000015EC08EB900][0000015EC1ACBB40 49] Android_Adreno4xx, [0000015EC0925400][0000015EC1ACE140 49] Android_Adreno5xx_Low, [0000015EC08EAE00][0000015EC1AD22C0 49] Android_Adreno5xx, [0000015EC0924B00][0000015EC1AD6440 49] Android_Adreno6xx, [0000015EC08EAB00][0000015EC1ADA5C0 49] Android_Adreno6xx_Vulkan, [0000015EC0926400][0000015EC1ADE740 49] Android_Mali_T6xx, [0000015EC08E9900][0000015EC1AE28C0 49] Android_Mali_T7xx, [0000015EC0924100][0000015EC1AE6A40 49] Android_Mali_T8xx, [0000015EC08E9100][0000015EC1AEABC0 49] Android_Mali_G71, [0000015EC0926200][0000015EC1AEED40 49] Android_Mali_G72, [0000015EC08E9A00][0000015EC1AF2EC0 49] Android_Mali_G72_Vulkan, [0000015EC0925100][0000015EC1AAF000 49] Android_Mali_G76, [0000015EC08EB100][0000015EC1AF7140 49] Android_Mali_G76_Vulkan, [0000015EC0925D00][0000015EC1AFB280 49] Android_Mali_G77, [0000015EC08E9F00][0000015EC1AFF3C0 49] Android_Mali_G77_Vulkan, [0000015EC0925000][0000015EC1B07540 49] Android_Mali_G78, [0000015EC08EAD00][0000015EC1B0B6C0 49] Android_Mali_G78_Vulkan, [0000015EC0927000][0000015EC1B0F840 49] Android_Mali_G710, [0000015EC08EB800][0000015EC1B139C0 49] Android_Mali_G710_Vulkan, [0000015EC0925E00][0000015EC1B17B40 49] Android_Vulkan_SM5, [0000015EC08E9800][0000015EC1B1A140 49] Android_PowerVR_G6xxx, [0000015EC0924500][0000015EC1B1E2C0 49] Android_PowerVR_GT7xxx, [0000015EC08EA900][0000015EC1B22440 49] Android_PowerVR_GE8xxx, [0000015EC0925200][0000015EC1B265C0 49] Android_PowerVR_GM9xxx, [0000015EC1861000][0000015EC1B2A740 49] Android_PowerVR_GM9xxx_Vulkan, [0000015EC0924A00][0000015EC1B2E8C0 49] Android_TegraK1, [0000015EC1862B00][0000015EC1B32A40 49] Android_Unknown_Vulkan, [0000015EC0926A00][0000015EC1B36BC0 49] Lumin, [0000015EC1863F00][0000015EC1B3AD40 49] Lumin_Desktop, [0000015EC0925300][0000015EC1B3EEC0 49] HoloLens, [2023.07.14-23.59.21:431][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2023.07.14-23.59.21:431][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2023.07.14-23.59.21:431][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2023.07.14-23.59.21:432][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2023.07.14-23.59.21:432][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2023.07.14-23.59.21:503][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118) [2023.07.14-23.59.22:125][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2023.07.14-23.59.22:206][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2023.07.14-23.59.22:212][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2023.07.14-23.59.22:213][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2023.07.14-23.59.22:213][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2023.07.14-23.59.22:574][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5EABFC61498849CA54807D866DCC0F03 | Instance: ADFEE236450ED1CE9F18AD99A01565DC (DESKTOP-SI6OOMG-5736). [2023.07.14-23.59.22:609][ 0]LogPython: Using Python 3.7.7 [2023.07.14-23.59.23:333][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2023.07.14-23.59.23:341][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2023.07.14-23.59.23:625][ 0]SourceControl: Source control is disabled [2023.07.14-23.59.23:625][ 0]SourceControl: Source control is disabled [2023.07.14-23.59.23:628][ 0]SourceControl: Source control is disabled [2023.07.14-23.59.23:630][ 0]SourceControl: Source control is disabled [2023.07.14-23.59.23:636][ 0]SourceControl: Source control is disabled [2023.07.14-23.59.23:643][ 0]LogUProjectInfo: Found projects: [2023.07.14-23.59.23:650][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.14-23.59.23:650][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.14-23.59.23:651][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.14-23.59.23:789][ 0]LogOpenImageDenoise: OIDN starting up [2023.07.14-23.59.23:832][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2023.07.14-23.59.23:855][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.07.14-23.59.23:855][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.07.14-23.59.23:981][ 0]LogCollectionManager: Loaded 0 collections in 0.000776 seconds [2023.07.14-23.59.24:006][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Saved/Collections/' took 0.00s [2023.07.14-23.59.24:006][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Developers/RC/Collections/' took 0.00s [2023.07.14-23.59.24:006][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Collections/' took 0.00s [2023.07.14-23.59.24:006][ 0]LogOcInput: OculusInput pre-init called [2023.07.14-23.59.24:353][ 0]LogEngine: Initializing Engine... [2023.07.14-23.59.24:541][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2023.07.14-23.59.24:542][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2023.07.14-23.59.24:553][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2023.07.14-23.59.24:554][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2023.07.14-23.59.24:689][ 0]LogInit: Initializing FReadOnlyCVARCache [2023.07.14-23.59.24:697][ 0]LogAIModule: Creating AISystem for world Untitled [2023.07.14-23.59.24:712][ 0]LogAudio: Display: Initializing Audio Device Manager... [2023.07.14-23.59.24:715][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2023.07.14-23.59.24:716][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2023.07.14-23.59.24:716][ 0]LogAudio: Display: Audio Device Manager Initialized [2023.07.14-23.59.24:716][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2023.07.14-23.59.24:716][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.07.14-23.59.24:717][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2023.07.14-23.59.24:717][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.07.14-23.59.24:717][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.07.14-23.59.24:717][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.07.14-23.59.24:717][ 0]LogAudioMixer: Display: Initializing audio mixer. [2023.07.14-23.59.24:734][ 0]LogAudioMixer: Display: 0: FrontLeft [2023.07.14-23.59.24:734][ 0]LogAudioMixer: Display: 1: FrontRight [2023.07.14-23.59.24:769][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) [2023.07.14-23.59.24:773][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2023.07.14-23.59.24:775][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.07.14-23.59.24:775][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.07.14-23.59.24:776][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.07.14-23.59.24:776][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.07.14-23.59.24:776][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.07.14-23.59.24:777][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.07.14-23.59.24:777][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.07.14-23.59.24:777][ 0]LogInit: FAudioDevice initialized. [2023.07.14-23.59.24:778][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2023.07.14-23.59.24:778][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2023.07.14-23.59.24:971][ 0]LogDerivedDataCache: Saved boot cache 0.19s 94MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2023.07.14-23.59.24:973][ 0]LogInit: Texture streaming: Enabled [2023.07.14-23.59.24:985][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2023.07.14-23.59.24:988][ 0]LogEngineSessionManager: EngineSessionManager initialized [2023.07.14-23.59.24:988][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2023.07.14-23.59.24:990][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2023.07.14-23.59.25:023][ 0]LogInit: Transaction tracking system initialized [2023.07.14-23.59.25:044][ 0]BlueprintLog: New page: Editor Load [2023.07.14-23.59.25:129][ 0]LocalizationService: Localization service is disabled [2023.07.14-23.59.25:150][ 0]TimingProfiler: Initialize [2023.07.14-23.59.25:150][ 0]TimingProfiler: OnSessionChanged [2023.07.14-23.59.25:150][ 0]LoadingProfiler: Initialize [2023.07.14-23.59.25:150][ 0]LoadingProfiler: OnSessionChanged [2023.07.14-23.59.25:150][ 0]NetworkingProfiler: Initialize [2023.07.14-23.59.25:150][ 0]NetworkingProfiler: OnSessionChanged [2023.07.14-23.59.25:150][ 0]MemoryProfiler: Initialize [2023.07.14-23.59.25:150][ 0]MemoryProfiler: OnSessionChanged [2023.07.14-23.59.25:203][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.14-23.59.25:204][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.14-23.59.25:204][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.07.14-23.59.25:433][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2023.07.14-23.59.25:433][ 0]LogCook: Display: Mobile HDR setting 1 [2023.07.14-23.59.25:827][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/' took 0.21s [2023.07.14-23.59.25:827][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2023.07.14-23.59.25:830][ 0]SourceControl: Source control is disabled [2023.07.14-23.59.25:830][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.617 [2023.07.14-23.59.25:830][ 0]Cmd: MAP LOAD FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2023.07.14-23.59.25:830][ 0]LightingResults: New page: Lighting Build [2023.07.14-23.59.25:832][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2023.07.14-23.59.25:832][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.07.14-23.59.25:832][ 0]MapCheck: New page: Map Check [2023.07.14-23.59.25:832][ 0]LightingResults: New page: Lighting Build [2023.07.14-23.59.25:840][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.07.14-23.59.25:843][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms [2023.07.14-23.59.29:691][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling. [2023.07.14-23.59.29:718][ 0]LogMaterial: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2023.07.14-23.59.29:718][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope [2023.07.14-23.59.30:594][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'. [2023.07.14-23.59.30:595][ 0]LogAIModule: Creating AISystem for world TestingMap [2023.07.14-23.59.30:703][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2023.07.14-23.59.30:786][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms [2023.07.14-23.59.30:786][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2023.07.14-23.59.30:786][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.139ms to complete. [2023.07.14-23.59.30:786][ 0]LogFileHelpers: Loading map 'TestingMap' took 4.957 [2023.07.14-23.59.30:788][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 14.576 [2023.07.14-23.59.33:055][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2023.07.14-23.59.33:496][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.07.14-23.59.33:529][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.07.14-23.59.33:544][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.07.14-23.59.33:558][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.07.14-23.59.33:737][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0264 seconds. Added 3822 classes and 928 folders. [2023.07.14-23.59.33:802][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. [2023.07.14-23.59.33:936][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.07.14-23.59.33:936][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.33:936][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.07.14-23.59.33:941][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.33:941][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2023.07.14-23.59.33:941][ 0]LogPakFile: OnPakFileMounted2Time == 0.004554 [2023.07.14-23.59.33:967][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2023.07.14-23.59.33:967][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.33:967][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2023.07.14-23.59.33:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.33:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2023.07.14-23.59.33:967][ 0]LogPakFile: OnPakFileMounted2Time == 0.000076 [2023.07.14-23.59.34:027][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2023.07.14-23.59.34:027][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:027][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2023.07.14-23.59.34:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2023.07.14-23.59.34:027][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 [2023.07.14-23.59.34:053][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.07.14-23.59.34:053][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:053][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.07.14-23.59.34:053][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:053][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack) [2023.07.14-23.59.34:053][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 [2023.07.14-23.59.34:071][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2023.07.14-23.59.34:071][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:071][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2023.07.14-23.59.34:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2023.07.14-23.59.34:071][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 [2023.07.14-23.59.34:088][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2023.07.14-23.59.34:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2023.07.14-23.59.34:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2023.07.14-23.59.34:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 [2023.07.14-23.59.34:105][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2023.07.14-23.59.34:105][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:105][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2023.07.14-23.59.34:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack) [2023.07.14-23.59.34:105][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 [2023.07.14-23.59.34:118][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2023.07.14-23.59.34:118][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:118][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2023.07.14-23.59.34:119][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:119][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2023.07.14-23.59.34:119][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 [2023.07.14-23.59.34:150][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.07.14-23.59.34:150][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:150][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.07.14-23.59.34:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2023.07.14-23.59.34:151][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 [2023.07.14-23.59.34:185][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2023.07.14-23.59.34:185][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:185][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2023.07.14-23.59.34:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2023.07.14-23.59.34:185][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 [2023.07.14-23.59.34:206][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2023.07.14-23.59.34:206][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:206][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2023.07.14-23.59.34:206][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:206][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2023.07.14-23.59.34:206][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 [2023.07.14-23.59.34:224][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.07.14-23.59.34:224][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:224][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.07.14-23.59.34:224][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:224][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack) [2023.07.14-23.59.34:224][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 [2023.07.14-23.59.34:279][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.07.14-23.59.34:279][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:279][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.07.14-23.59.34:279][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2023.07.14-23.59.34:280][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109 [2023.07.14-23.59.34:301][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.07.14-23.59.34:301][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:301][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.07.14-23.59.34:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2023.07.14-23.59.34:301][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 [2023.07.14-23.59.34:315][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2023.07.14-23.59.34:315][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:315][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2023.07.14-23.59.34:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2023.07.14-23.59.34:315][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 [2023.07.14-23.59.34:332][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.07.14-23.59.34:332][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:332][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.07.14-23.59.34:332][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:332][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2023.07.14-23.59.34:332][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 [2023.07.14-23.59.34:352][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2023.07.14-23.59.34:352][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:352][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2023.07.14-23.59.34:352][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:352][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2023.07.14-23.59.34:352][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 [2023.07.14-23.59.34:372][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.07.14-23.59.34:372][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:372][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.07.14-23.59.34:372][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:372][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack) [2023.07.14-23.59.34:372][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 [2023.07.14-23.59.34:388][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.07.14-23.59.34:388][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:388][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.07.14-23.59.34:388][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:388][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2023.07.14-23.59.34:388][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 [2023.07.14-23.59.34:414][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.07.14-23.59.34:414][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:414][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.07.14-23.59.34:414][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:414][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2023.07.14-23.59.34:414][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 [2023.07.14-23.59.34:436][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.07.14-23.59.34:436][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:436][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.07.14-23.59.34:436][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:436][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2023.07.14-23.59.34:436][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 [2023.07.14-23.59.34:455][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.07.14-23.59.34:455][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:455][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.07.14-23.59.34:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2023.07.14-23.59.34:455][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 [2023.07.14-23.59.34:479][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2023.07.14-23.59.34:479][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:479][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2023.07.14-23.59.34:479][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:479][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2023.07.14-23.59.34:480][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 [2023.07.14-23.59.34:534][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.07.14-23.59.34:534][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:534][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.07.14-23.59.34:534][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:534][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2023.07.14-23.59.34:534][ 0]LogPakFile: OnPakFileMounted2Time == 0.000148 [2023.07.14-23.59.34:562][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.07.14-23.59.34:563][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:563][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.07.14-23.59.34:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2023.07.14-23.59.34:563][ 0]LogPakFile: OnPakFileMounted2Time == 0.000145 [2023.07.14-23.59.34:598][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2023.07.14-23.59.34:598][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.07.14-23.59.34:598][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2023.07.14-23.59.34:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2023.07.14-23.59.34:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2023.07.14-23.59.34:598][ 0]LogPakFile: OnPakFileMounted2Time == 0.000135 [2023.07.14-23.59.36:110][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2023.07.14-23.59.36:929][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 2 classes and 0 folders. [2023.07.14-23.59.37:318][ 0]LogSlate: Took 0.000236 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.07.14-23.59.37:337][ 0]LogSlate: Took 0.017621 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2023.07.14-23.59.37:348][ 0]LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2023.07.14-23.59.37:773][ 0]LogRenderer: Reallocating scene render targets to support 1124x480 Format 10 NumSamples 1 (Frame:1). [2023.07.14-23.59.38:835][ 0]LogSlate: Took 0.015113 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.07.14-23.59.38:930][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. [2023.07.14-23.59.38:930][ 0]LogLoad: (Engine Initialization) Total time: 22.72 seconds [2023.07.14-23.59.38:930][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2023.07.14-23.59.39:054][ 0]LogAssetRegistry: Asset discovery search completed in 18.0095 seconds [2023.07.14-23.59.39:060][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) [2023.07.14-23.59.39:074][ 0]LogContentStreaming: Texture pool size now 1000 MB [2023.07.14-23.59.39:096][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Ex2Github/Ex2/Content/' took 0.15s [2023.07.14-23.59.39:965][ 74]LogSlate: Took 0.000203 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.07.15-00.37.32:729][ 54]AssetReimport: New page: Outstanding source content changes 4:37:32 PM [2023.07.15-00.37.32:754][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms