Log file open, 05/25/23 02:36:55 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: Ex2 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.371552 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserAssetDataSource PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, GPU: NVIDIA GeForce GTX 770 LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: -EpicPortal -epicusername=8B000088 -epicuserid=c32ec3fe770f4d41b5f6466a11b07f70 -epiclocale=en -epicsandboxid=ue LogInit: Base Directory: E:/EpicGames/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.05.25-06.36.56:100][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2023.05.25-06.36.56:100][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2023.05.25-06.36.56:101][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.05.25-06.36.56:101][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.05.25-06.36.56:121][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2023.05.25-06.36.56:121][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2023.05.25-06.36.56:121][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.05.25-06.36.56:121][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.05.25-06.36.56:122][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.05.25-06.36.56:122][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2023.05.25-06.36.56:122][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.05.25-06.36.56:122][ 0]LogInit: Selected Device Profile: [Windows] [2023.05.25-06.36.56:122][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2023.05.25-06.36.56:123][ 0]LogHAL: Display: Platform has ~ 16 GB [17116610560 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.05.25-06.36.56:123][ 0]LogInit: Going up to parent DeviceProfile [] [2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.05.25-06.36.56:124][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.05.25-06.36.56:124][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2023.05.25-06.36.56:124][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini] [2023.05.25-06.36.56:124][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Editor.ini] [2023.05.25-06.36.56:124][ 0]LogInit: Computer: DESKTOP-SI6OOMG [2023.05.25-06.36.56:124][ 0]LogInit: User: RC [2023.05.25-06.36.56:124][ 0]LogInit: CPU Page size=4096, Cores=4 [2023.05.25-06.36.56:124][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2023.05.25-06.36.56:124][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2023.05.25-06.36.56:124][ 0]LogMemory: Platform Memory Stats for Windows [2023.05.25-06.36.56:124][ 0]LogMemory: Process Physical Memory: 141.12 MB used, 141.12 MB peak [2023.05.25-06.36.56:125][ 0]LogMemory: Process Virtual Memory: 127.18 MB used, 127.18 MB peak [2023.05.25-06.36.56:125][ 0]LogMemory: Physical Memory: 8259.35 MB used, 8064.32 MB free, 16323.67 MB total [2023.05.25-06.36.56:125][ 0]LogMemory: Virtual Memory: 134211344.00 MB used, 6383.92 MB free, 134217728.00 MB total [2023.05.25-06.36.56:129][ 0]LogWindows: WindowsPlatformFeatures enabled [2023.05.25-06.36.56:174][ 0]LogInit: Physics initialised using underlying interface: PhysX [2023.05.25-06.36.56:175][ 0]LogInit: Using OS detected language (en-US). [2023.05.25-06.36.56:175][ 0]LogInit: Using OS detected locale (en-US). [2023.05.25-06.36.56:178][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2023.05.25-06.36.56:487][ 0]LogInit: Setting process to per monitor DPI aware [2023.05.25-06.36.56:497][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2023.05.25-06.36.56:512][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2023.05.25-06.36.56:512][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.05.25-06.36.56:741][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2023.05.25-06.36.56:744][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2023.05.25-06.36.56:744][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2023.05.25-06.36.56:744][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2023.05.25-06.36.56:744][ 0]LogD3D11RHI: D3D11 adapters: [2023.05.25-06.36.56:892][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0) [2023.05.25-06.36.56:892][ 0]LogD3D11RHI: 4052/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: VendorId : 10de [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: DeviceId : 1184 [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: SubSysId : 37763842 [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: Revision : 00a1 [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.05.25-06.36.56:896][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes [2023.05.25-06.36.56:897][ 0]LogD3D11RHI: AdapterLuid : 0 45487 [2023.05.25-06.36.56:904][ 0]LogD3D11RHI: Creating new Direct3DDevice [2023.05.25-06.36.56:904][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id") [2023.05.25-06.36.56:904][ 0]LogWindows: EnumDisplayDevices: [2023.05.25-06.36.56:904][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:0 D:1) [2023.05.25-06.36.56:904][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:1 D:1) [2023.05.25-06.36.56:905][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2023.05.25-06.36.56:905][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2023.05.25-06.36.56:905][ 0]LogWindows: DebugString: FoundDriverCount:4 [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770 [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Driver Version: 473.81 (internal:30.0.14.7381, unified:473.81) [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Driver Date: 7-11-2022 [2023.05.25-06.36.56:905][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB) [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770 [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: VendorId : 10de [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: DeviceId : 1184 [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: SubSysId : 37763842 [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Revision : 00a1 [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes [2023.05.25-06.36.56:905][ 0]LogD3D11RHI: AdapterLuid : 0 45487 [2023.05.25-06.36.56:991][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2023.05.25-06.36.56:991][ 0]LogD3D11RHI: Async texture creation enabled [2023.05.25-06.36.57:018][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2023.05.25-06.36.57:068][ 0]LogRHI: GeForceNow SDK initialized: 1 [2023.05.25-06.36.57:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.05.25-06.36.57:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.05.25-06.36.57:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.05.25-06.36.57:622][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.05.25-06.36.57:626][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2023.05.25-06.36.57:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.05.25-06.36.57:635][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.05.25-06.36.57:645][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2023.05.25-06.36.57:649][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2023.05.25-06.36.57:654][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2023.05.25-06.36.57:682][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2023.05.25-06.36.57:682][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2023.05.25-06.36.57:692][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2023.05.25-06.36.57:696][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2023.05.25-06.36.57:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2023.05.25-06.36.57:705][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2023.05.25-06.36.57:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.05.25-06.36.57:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.05.25-06.36.57:728][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2023.05.25-06.36.57:733][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.05.25-06.36.57:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.05.25-06.36.57:742][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.05.25-06.36.57:742][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2023.05.25-06.36.57:749][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.05.25-06.36.57:779][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2023.05.25-06.36.57:810][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2023.05.25-06.36.57:810][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../../Ex2Github/Ex2/Intermediate/Shaders/WorkingDirectory/6656/). [2023.05.25-06.36.57:810][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RC/AppData/Local/Temp/UnrealShaderWorkingDir/1463282E4B58F89C5019F489DC24AE7C/'. [2023.05.25-06.36.57:810][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2023.05.25-06.36.57:811][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2023.05.25-06.36.57:811][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2023.05.25-06.36.58:729][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2023.05.25-06.36.58:821][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2023.05.25-06.36.58:821][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2023.05.25-06.36.58:832][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2023.05.25-06.36.58:832][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2023.05.25-06.36.58:832][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.05.25-06.36.58:832][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2023.05.25-06.36.58:853][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2023.05.25-06.36.58:854][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.05.25-06.36.58:854][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2023.05.25-06.36.58:865][ 0]LogDerivedDataCache: Speed tests for C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2023.05.25-06.36.58:865][ 0]LogDerivedDataCache: Display: Performance to C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.08ms. RandomReadSpeed=652.92MBs, RandomWriteSpeed=107.99MBs. Assigned SpeedClass 'Local' [2023.05.25-06.36.58:869][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2023.05.25-06.36.58:869][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2023.05.25-06.36.58:869][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2023.05.25-06.36.58:936][ 0]LogSlate: Using FreeType 2.10.0 [2023.05.25-06.36.58:937][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.05.25-06.36.58:968][ 0]LogAssetRegistry: FAssetRegistry took 0.0033 seconds to start up [2023.05.25-06.36.59:245][ 0]LogInit: Selected Device Profile: [Windows] [2023.05.25-06.36.59:246][ 0]LogInit: Active device profile: [00000268B70BEC00][00000268B4E1B9C0 49] Windows [2023.05.25-06.36.59:246][ 0]LogInit: Profiles: [00000268B70BEC00][00000268B4E1B9C0 49] Windows, [00000268B704C200][00000268B6167B40 49] WindowsNoEditor, [00000268B7037F00][00000268B616A140 49] WindowsServer, [00000268B704FE00][00000268B616E2C0 49] WindowsClient, [00000268B7034300][00000268B6172440 49] IOS, [00000268B704C100][00000268B61765C0 49] iPadAir, [00000268B7034200][00000268B617A740 49] iPadAir2, [00000268B6FFD100][00000268B617E980 49] IPadPro, [00000268B6FFD200][00000268B61629C0 49] iPadAir3, [00000268B7035D00][00000268B6182B00 49] iPadAir4, [00000268B6FFC400][00000268B618AC80 49] iPadMini2, [00000268B7034E00][00000268B618EE00 49] iPadMini3, [00000268B6FFD600][00000268B6192F80 49] iPadMini4, [00000268B7034900][00000268B6197100 49] iPadMini5, [00000268B704EE00][00000268B619F3C0 49] iPhone6, [00000268B704F000][00000268B619B400 49] iPodTouch6, [00000268B6FFFE00][00000268B61A76C0 49] iPhone7, [00000268B6FFFA00][00000268B61A3700 49] iPodTouch7, [00000268B704FA00][00000268B61AB880 49] iPhone5S, [00000268B6FFCE00][00000268B61AFA00 49] iPhone6Plus, [00000268B704EA00][00000268B61B3B80 49] iPhone6S, [00000268B6FFF600][00000268B61B6180 49] iPhone6SPlus, [00000268B704F400][00000268B61BA300 49] iPhone7Plus, [00000268B6FFF500][00000268B61BE480 49] iPhoneSE, [00000268B704FF00][00000268B61C2600 49] iPhone8, [00000268B6FFF200][00000268B61C6780 49] iPhone8Plus, [00000268B704D000][00000268B61CA900 49] iPhoneX, [00000268B6FFDD00][00000268B6186A40 49] iPhoneXS, [00000268B704E300][00000268B61CEB80 49] iPhoneXSMax, [00000268B6FFEF00][00000268B61D2CC0 49] iPhoneXR, [00000268B704CF00][00000268B61DAE40 49] iPhone11, [00000268B6FFE000][00000268B61DEFC0 49] iPhone11Pro, [00000268B704DE00][00000268B61E3140 49] iPhone11ProMax, [00000268B6FFD500][00000268B61E72C0 49] iPhoneSE2, [00000268B704D900][00000268B61EB440 49] iPhone12Mini, [00000268B6FFCB00][00000268B61EF5C0 49] iPhone12, [00000268B704EF00][00000268B61F3740 49] iPhone12Pro, [00000268B6FFFB00][00000268B61F78C0 49] iPhone12ProMax, [00000268B704F800][00000268B61FBA40 49] iPadPro105, [00000268B6FFC300][00000268B61FFBC0 49] iPadPro129, [00000268B704E800][00000268B62021C0 49] iPadPro97, [00000268B6FFE500][00000268B6206340 49] iPadPro2_129, [00000268B704ED00][00000268B620A4C0 49] iPad5, [00000268B6FFDC00][00000268B620E640 49] iPad6, [00000268B704DA00][00000268B62127C0 49] iPad7, [00000268B6FFF000][00000268B6216940 49] iPad8, [00000268B704D700][00000268B621AAC0 49] iPadPro11, [00000268B6FFD300][00000268B61D6C00 49] iPadPro2_11, [00000268B704FD00][00000268B621ED40 49] iPadPro3_129, [00000268B6FFCC00][00000268B6222E80 49] iPadPro4_129, [00000268B704E700][00000268B6226FC0 49] AppleTV, [00000268B6FFE300][00000268B7801140 49] AppleTV4K, [00000268B704CD00][00000268B78052C0 49] TVOS, [00000268B6FFDE00][00000268B7809440 49] Mac, [00000268B704EC00][00000268B780D5C0 49] MacClient, [00000268B6FFED00][00000268B7811740 49] MacNoEditor, [00000268B704DC00][00000268B78158C0 49] MacServer, [00000268B6FFC100][00000268B7819A40 49] Linux, [00000268B704E900][00000268B781DBC0 49] LinuxAArch64, [00000268B6FFCD00][00000268B78201C0 49] LinuxNoEditor, [00000268B704D600][00000268B7824340 49] LinuxAArch64NoEditor, [00000268B6FFF300][00000268B78284C0 49] LinuxClient, [00000268B704EB00][00000268B782C640 49] LinuxAArch64Client, [00000268B6FFC600][00000268B78307C0 49] LinuxServer, [00000268B704E200][00000268B7834940 49] LinuxAArch64Server, [00000268B6FFCF00][00000268B7838AC0 49] Android, [00000268B704C700][00000268B783CC40 49] Android_Low, [00000268B6FFC500][00000268B622AD80 49] Android_Mid, [00000268B704E600][00000268B7840EC0 49] Android_High, [00000268B6FFE700][00000268B7845000 49] Android_Default, [00000268B7037900][00000268B7849140 49] Android_Adreno4xx, [00000268B70BD400][00000268B78512C0 49] Android_Adreno5xx_Low, [00000268B7036E00][00000268B7855440 49] Android_Adreno5xx, [00000268B70BCB00][00000268B78595C0 49] Android_Adreno6xx, [00000268B7036B00][00000268B785D740 49] Android_Adreno6xx_Vulkan, [00000268B70BE400][00000268B78618C0 49] Android_Mali_T6xx, [00000268B7035900][00000268B7865A40 49] Android_Mali_T7xx, [00000268B70BC100][00000268B7869BC0 49] Android_Mali_T8xx, [00000268B7035100][00000268B786C1C0 49] Android_Mali_G71, [00000268B70BE200][00000268B7870340 49] Android_Mali_G72, [00000268B7035A00][00000268B78744C0 49] Android_Mali_G72_Vulkan, [00000268B70BD100][00000268B7878640 49] Android_Mali_G76, [00000268B7037100][00000268B787C7C0 49] Android_Mali_G76_Vulkan, [00000268B70BDD00][00000268B7880940 49] Android_Mali_G77, [00000268B7035F00][00000268B7884AC0 49] Android_Mali_G77_Vulkan, [00000268B70BD000][00000268B7888C40 49] Android_Mali_G78, [00000268B7036D00][00000268B788CDC0 49] Android_Mali_G78_Vulkan, [00000268B70BF000][00000268B7890F40 49] Android_Mali_G710, [00000268B7037800][00000268B784D080 49] Android_Mali_G710_Vulkan, [00000268B70BDE00][00000268B78951C0 49] Android_Vulkan_SM5, [00000268B7035800][00000268B7899300 49] Android_PowerVR_G6xxx, [00000268B70BC500][00000268B78A1480 49] Android_PowerVR_GT7xxx, [00000268B7036900][00000268B78A5600 49] Android_PowerVR_GE8xxx, [00000268B70BD200][00000268B78A9780 49] Android_PowerVR_GM9xxx, [00000268B6FFD000][00000268B78AD900 49] Android_PowerVR_GM9xxx_Vulkan, [00000268B70BCA00][00000268B78B1A80 49] Android_TegraK1, [00000268B6FFEB00][00000268B78B5C00 49] Android_Unknown_Vulkan, [00000268B70BEA00][00000268B78B8200 49] Lumin, [00000268B6FFFF00][00000268B78BC380 49] Lumin_Desktop, [00000268B70BD300][00000268B78C0500 49] HoloLens, [2023.05.25-06.36.59:443][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2023.05.25-06.36.59:443][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2023.05.25-06.36.59:443][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2023.05.25-06.36.59:444][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2023.05.25-06.36.59:444][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2023.05.25-06.36.59:470][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118) [2023.05.25-06.36.59:986][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2023.05.25-06.37.00:087][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2023.05.25-06.37.00:095][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2023.05.25-06.37.00:095][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2023.05.25-06.37.00:095][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2023.05.25-06.37.00:290][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8582ECDB4FA721CF70DCEBA41A0DCBE2 | Instance: 6ADACB414FD649123E4254958366749C (DESKTOP-SI6OOMG-6656). [2023.05.25-06.37.00:329][ 0]LogPython: Using Python 3.7.7 [2023.05.25-06.37.01:110][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2023.05.25-06.37.01:115][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2023.05.25-06.37.01:470][ 0]SourceControl: Source control is disabled [2023.05.25-06.37.01:470][ 0]SourceControl: Source control is disabled [2023.05.25-06.37.01:473][ 0]SourceControl: Source control is disabled [2023.05.25-06.37.01:476][ 0]SourceControl: Source control is disabled [2023.05.25-06.37.01:485][ 0]SourceControl: Source control is disabled [2023.05.25-06.37.01:491][ 0]LogUProjectInfo: Found projects: [2023.05.25-06.37.01:500][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.05.25-06.37.01:500][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.05.25-06.37.01:501][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.05.25-06.37.01:646][ 0]LogOpenImageDenoise: OIDN starting up [2023.05.25-06.37.01:690][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2023.05.25-06.37.01:713][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.05.25-06.37.01:713][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.05.25-06.37.01:978][ 0]LogOcInput: OculusInput pre-init called [2023.05.25-06.37.02:226][ 0]LogCollectionManager: Loaded 0 collections in 0.000698 seconds [2023.05.25-06.37.02:291][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Saved/Collections/' took 0.00s [2023.05.25-06.37.02:291][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Developers/RC/Collections/' took 0.00s [2023.05.25-06.37.02:291][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Collections/' took 0.00s [2023.05.25-06.37.02:291][ 0]LogEngine: Initializing Engine... [2023.05.25-06.37.02:829][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2023.05.25-06.37.02:829][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2023.05.25-06.37.02:859][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2023.05.25-06.37.02:860][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2023.05.25-06.37.03:026][ 0]LogInit: Initializing FReadOnlyCVARCache [2023.05.25-06.37.03:034][ 0]LogAIModule: Creating AISystem for world Untitled [2023.05.25-06.37.03:041][ 0]LogAudio: Display: Initializing Audio Device Manager... [2023.05.25-06.37.03:044][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2023.05.25-06.37.03:045][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2023.05.25-06.37.03:045][ 0]LogAudio: Display: Audio Device Manager Initialized [2023.05.25-06.37.03:045][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.05.25-06.37.03:045][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2023.05.25-06.37.03:046][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.05.25-06.37.03:046][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.05.25-06.37.03:046][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.05.25-06.37.03:046][ 0]LogAudioMixer: Display: Initializing audio mixer. [2023.05.25-06.37.03:065][ 0]LogAudioMixer: Display: 0: FrontLeft [2023.05.25-06.37.03:065][ 0]LogAudioMixer: Display: 1: FrontRight [2023.05.25-06.37.03:101][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) [2023.05.25-06.37.03:103][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2023.05.25-06.37.03:106][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.05.25-06.37.03:106][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.05.25-06.37.03:107][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.05.25-06.37.03:107][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.05.25-06.37.03:107][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.05.25-06.37.03:108][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.05.25-06.37.03:108][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.05.25-06.37.03:108][ 0]LogInit: FAudioDevice initialized. [2023.05.25-06.37.03:108][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2023.05.25-06.37.03:108][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2023.05.25-06.37.03:742][ 0]LogDerivedDataCache: Saved boot cache 0.63s 94MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2023.05.25-06.37.03:748][ 0]LogInit: Texture streaming: Enabled [2023.05.25-06.37.03:770][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2023.05.25-06.37.03:773][ 0]LogEngineSessionManager: EngineSessionManager initialized [2023.05.25-06.37.03:773][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2023.05.25-06.37.03:807][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2023.05.25-06.37.03:848][ 0]LogInit: Transaction tracking system initialized [2023.05.25-06.37.03:868][ 0]BlueprintLog: New page: Editor Load [2023.05.25-06.37.03:940][ 0]LocalizationService: Localization service is disabled [2023.05.25-06.37.03:990][ 0]TimingProfiler: Initialize [2023.05.25-06.37.03:990][ 0]TimingProfiler: OnSessionChanged [2023.05.25-06.37.03:990][ 0]LoadingProfiler: Initialize [2023.05.25-06.37.03:990][ 0]LoadingProfiler: OnSessionChanged [2023.05.25-06.37.03:990][ 0]NetworkingProfiler: Initialize [2023.05.25-06.37.03:990][ 0]NetworkingProfiler: OnSessionChanged [2023.05.25-06.37.03:990][ 0]MemoryProfiler: Initialize [2023.05.25-06.37.03:990][ 0]MemoryProfiler: OnSessionChanged [2023.05.25-06.37.04:086][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.05.25-06.37.04:092][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.05.25-06.37.04:108][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2023.05.25-06.37.04:465][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2023.05.25-06.37.04:465][ 0]LogCook: Display: Mobile HDR setting 1 [2023.05.25-06.37.04:956][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/' took 0.36s [2023.05.25-06.37.04:956][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2023.05.25-06.37.04:960][ 0]SourceControl: Source control is disabled [2023.05.25-06.37.04:960][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.079 [2023.05.25-06.37.04:960][ 0]Cmd: MAP LOAD FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2023.05.25-06.37.05:251][ 0]LightingResults: New page: Lighting Build [2023.05.25-06.37.05:253][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2023.05.25-06.37.05:253][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-06.37.05:253][ 0]MapCheck: New page: Map Check [2023.05.25-06.37.05:253][ 0]LightingResults: New page: Lighting Build [2023.05.25-06.37.05:260][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.05.25-06.37.05:264][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms [2023.05.25-06.37.05:851][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file. [2023.05.25-06.37.05:851][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file. [2023.05.25-06.37.05:851][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file. [2023.05.25-06.37.05:851][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file. [2023.05.25-06.37.05:851][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file. [2023.05.25-06.37.05:852][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file. [2023.05.25-06.37.05:852][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file. [2023.05.25-06.37.05:852][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file. [2023.05.25-06.37.05:852][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file. [2023.05.25-06.37.05:853][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file. [2023.05.25-06.37.05:853][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file. [2023.05.25-06.37.05:853][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file. [2023.05.25-06.37.05:853][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file. [2023.05.25-06.37.05:853][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file. [2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file. [2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file. [2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file. [2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file. [2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file. [2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file. [2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file. [2023.05.25-06.37.07:826][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file. [2023.05.25-06.37.07:826][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002.Material_002 Referenced by p226 [2023.05.25-06.37.07:827][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file. [2023.05.25-06.37.07:827][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_001_001.Material_001_001 Referenced by p226 [2023.05.25-06.37.07:827][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file. [2023.05.25-06.37.07:827][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_003_001.Material_003_001 Referenced by p226 [2023.05.25-06.37.07:827][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file. [2023.05.25-06.37.07:827][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_004_001.Material_004_001 Referenced by p226 [2023.05.25-06.37.07:828][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file. [2023.05.25-06.37.07:828][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_005_001.Material_005_001 Referenced by p226 [2023.05.25-06.37.07:828][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file. [2023.05.25-06.37.07:828][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002_001.Material_002_001 Referenced by p226 [2023.05.25-06.37.07:828][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file. [2023.05.25-06.37.07:828][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/None.Material_0 Referenced by p226 [2023.05.25-06.37.07:828][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file. [2023.05.25-06.37.07:828][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002.Material_002 Referenced by p226 [2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file. [2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_001_001.Material_001_001 Referenced by p226 [2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file. [2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_003_001.Material_003_001 Referenced by p226 [2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file. [2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_004_001.Material_004_001 Referenced by p226 [2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file. [2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_005_001.Material_005_001 Referenced by p226 [2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file. [2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002_001.Material_002_001 Referenced by p226 [2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file. [2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/None.Material_0 Referenced by p226 [2023.05.25-06.37.09:218][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling. [2023.05.25-06.37.09:342][ 0]LogMaterial: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Rifles\rifle_Mesh\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2023.05.25-06.37.09:342][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope [2023.05.25-06.37.09:641][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'. [2023.05.25-06.37.09:642][ 0]LogAIModule: Creating AISystem for world TestingMap [2023.05.25-06.37.09:783][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2023.05.25-06.37.09:977][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms [2023.05.25-06.37.09:977][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2023.05.25-06.37.09:977][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.143ms to complete. [2023.05.25-06.37.09:977][ 0]LogFileHelpers: Loading map 'TestingMap' took 5.017 [2023.05.25-06.37.10:008][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 16.127 [2023.05.25-06.37.14:592][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2023.05.25-06.37.15:599][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-06.37.15:625][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-06.37.15:632][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-06.37.15:640][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-06.37.16:299][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0132 seconds. Added 3822 classes and 928 folders. [2023.05.25-06.37.16:432][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. [2023.05.25-06.37.16:604][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.05.25-06.37.16:604][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:604][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.05.25-06.37.16:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2023.05.25-06.37.16:645][ 0]LogPakFile: OnPakFileMounted2Time == 0.040996 [2023.05.25-06.37.16:668][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2023.05.25-06.37.16:668][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:668][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2023.05.25-06.37.16:668][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:668][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2023.05.25-06.37.16:668][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 [2023.05.25-06.37.16:690][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2023.05.25-06.37.16:690][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:690][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2023.05.25-06.37.16:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2023.05.25-06.37.16:690][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 [2023.05.25-06.37.16:705][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.05.25-06.37.16:705][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:705][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.05.25-06.37.16:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack) [2023.05.25-06.37.16:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 [2023.05.25-06.37.16:721][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2023.05.25-06.37.16:722][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:722][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2023.05.25-06.37.16:722][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:722][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2023.05.25-06.37.16:722][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 [2023.05.25-06.37.16:739][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2023.05.25-06.37.16:739][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:739][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2023.05.25-06.37.16:739][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:739][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2023.05.25-06.37.16:739][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 [2023.05.25-06.37.16:757][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2023.05.25-06.37.16:757][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:757][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2023.05.25-06.37.16:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack) [2023.05.25-06.37.16:757][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 [2023.05.25-06.37.16:767][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2023.05.25-06.37.16:767][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:767][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2023.05.25-06.37.16:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2023.05.25-06.37.16:767][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2023.05.25-06.37.16:793][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.05.25-06.37.16:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.05.25-06.37.16:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2023.05.25-06.37.16:793][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2023.05.25-06.37.16:846][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2023.05.25-06.37.16:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2023.05.25-06.37.16:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2023.05.25-06.37.16:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000152 [2023.05.25-06.37.16:868][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2023.05.25-06.37.16:868][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:868][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2023.05.25-06.37.16:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2023.05.25-06.37.16:868][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2023.05.25-06.37.16:887][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.05.25-06.37.16:887][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:887][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.05.25-06.37.16:887][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:887][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack) [2023.05.25-06.37.16:887][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2023.05.25-06.37.16:906][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.05.25-06.37.16:906][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:906][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.05.25-06.37.16:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2023.05.25-06.37.16:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 [2023.05.25-06.37.16:919][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.05.25-06.37.16:919][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:919][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.05.25-06.37.16:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2023.05.25-06.37.16:919][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 [2023.05.25-06.37.16:934][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2023.05.25-06.37.16:934][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:934][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2023.05.25-06.37.16:934][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:934][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2023.05.25-06.37.16:934][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 [2023.05.25-06.37.16:951][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.05.25-06.37.16:951][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:951][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.05.25-06.37.16:951][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:951][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2023.05.25-06.37.16:951][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 [2023.05.25-06.37.16:962][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2023.05.25-06.37.16:962][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:962][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2023.05.25-06.37.16:962][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:962][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2023.05.25-06.37.16:962][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 [2023.05.25-06.37.16:981][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.05.25-06.37.16:981][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:982][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.05.25-06.37.16:982][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:982][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack) [2023.05.25-06.37.16:982][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 [2023.05.25-06.37.16:998][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.05.25-06.37.16:998][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.16:998][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.05.25-06.37.16:998][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.16:998][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2023.05.25-06.37.16:998][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 [2023.05.25-06.37.17:023][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.05.25-06.37.17:023][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.17:023][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.05.25-06.37.17:023][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.17:023][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2023.05.25-06.37.17:023][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2023.05.25-06.37.17:037][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.05.25-06.37.17:037][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.17:037][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.05.25-06.37.17:037][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.17:037][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2023.05.25-06.37.17:037][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 [2023.05.25-06.37.17:073][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.05.25-06.37.17:073][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.17:073][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.05.25-06.37.17:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.17:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2023.05.25-06.37.17:073][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 [2023.05.25-06.37.17:089][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2023.05.25-06.37.17:089][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.17:089][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2023.05.25-06.37.17:089][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.17:089][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2023.05.25-06.37.17:089][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 [2023.05.25-06.37.17:103][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.05.25-06.37.17:103][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.17:103][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.05.25-06.37.17:103][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.17:103][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2023.05.25-06.37.17:103][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2023.05.25-06.37.17:123][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.05.25-06.37.17:123][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.17:123][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.05.25-06.37.17:124][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.17:124][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2023.05.25-06.37.17:124][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 [2023.05.25-06.37.17:140][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2023.05.25-06.37.17:140][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.05.25-06.37.17:140][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2023.05.25-06.37.17:140][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2023.05.25-06.37.17:140][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2023.05.25-06.37.17:140][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 [2023.05.25-06.37.18:604][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2023.05.25-06.37.19:014][ 0]LogSlate: Took 0.000328 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.05.25-06.37.19:040][ 0]LogSlate: Took 0.014088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2023.05.25-06.37.19:061][ 0]LogSlate: Took 0.000221 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2023.05.25-06.37.19:710][ 0]LogRenderer: Reallocating scene render targets to support 1004x456 Format 10 NumSamples 1 (Frame:1). [2023.05.25-06.37.20:660][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. [2023.05.25-06.37.20:660][ 0]LogLoad: (Engine Initialization) Total time: 26.78 seconds [2023.05.25-06.37.20:660][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2023.05.25-06.37.20:888][ 0]LogContentStreaming: Texture pool size now 1000 MB [2023.05.25-06.37.21:020][ 0]LogSlate: Took 0.027091 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2023.05.25-06.37.21:090][ 1]LogAssetRegistry: Asset discovery search completed in 22.1242 seconds [2023.05.25-06.37.21:097][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) [2023.05.25-06.37.21:538][ 2]LogSlate: Took 0.019142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.05.25-06.37.22:051][ 4]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.05.25-06.39.08:461][322]LogSlate: Window 'Message Log' being destroyed [2023.05.25-06.39.08:464][322]LogSlate: Window 'Message Log' being destroyed [2023.05.25-06.39.21:704][193]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms [2023.05.25-06.39.21:772][193]LogAssetEditorSubsystem: Opening Asset editor for World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-06.39.21:788][193]Cmd: MAP LOAD FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2023.05.25-06.39.21:788][193]LightingResults: New page: Lighting Build [2023.05.25-06.39.21:788][193]LoadErrors: New page: Loading map: TestingMap.umap [2023.05.25-06.39.21:791][193]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true [2023.05.25-06.39.21:791][193]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-06.39.21:800][193]MapCheck: New page: Map Check [2023.05.25-06.39.21:800][193]LightingResults: New page: Lighting Build [2023.05.25-06.39.21:807][193]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.05.25-06.39.21:835][193]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms [2023.05.25-06.39.21:877][193]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'. [2023.05.25-06.39.21:878][193]LogAIModule: Creating AISystem for world TestingMap [2023.05.25-06.39.22:056][193]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2023.05.25-06.39.22:081][193]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms [2023.05.25-06.39.22:094][193]Cmd: MAP CHECKDEP NOCLEARLOG [2023.05.25-06.39.22:094][193]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.14ms to complete. [2023.05.25-06.39.22:094][193]LogFileHelpers: Loading map 'TestingMap' took 0.307 [2023.05.25-06.40.14:369][829]LogTexture: Display: Building textures: rds_128x128 (OODLE_AutoDXT, 128X128) [2023.05.25-06.40.14:369][829]LogTexture: Display: Building textures: rdsSmall (OODLE_AutoDXT, 512X512) [2023.05.25-06.40.14:369][829]LogMaterial: Display: Missing cached shadermap for RedDot in PCD3D_SM5, Default, SM5 (DDC key hash: 6425532AFD7671D3989920C60F90D26ACD1FA422), compiling. [2023.05.25-06.40.14:621][829]LogShaderCompilers: Display: Submitted 34 shader compile jobs with 'Low' priority [2023.05.25-06.40.14:698][829]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 34 [2023.05.25-06.40.14:698][829]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 24 [2023.05.25-06.40.14:698][829]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 14 [2023.05.25-06.40.14:698][829]LogShaderCompilers: Display: Started 30 'Local' shader compile jobs with 'Low' priority [2023.05.25-06.40.14:698][829]LogStaticMesh: Building static mesh rds2... [2023.05.25-06.40.14:698][829]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open [2023.05.25-06.40.14:864][829]LogStaticMesh: Built static mesh [0.18s] /Game/Weapons/Attachments/attachments_Mesh/rds2.rds2 [2023.05.25-06.40.15:019][829]LogStaticMesh: Building static mesh rds... [2023.05.25-06.40.15:019][829]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open [2023.05.25-06.40.15:027][829]LogStaticMesh: Built static mesh [0.01s] /Game/Weapons/Attachments/attachments_Mesh/rds.rds [2023.05.25-06.40.15:030][829]LogMaterial: Display: Missing cached shadermap for RDS1 in PCD3D_SM5, Default, SM5 (DDC key hash: ECE71A32598247151045A48A8652E1D17C8089C9), compiling. [2023.05.25-06.40.15:040][829]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority [2023.05.25-06.40.15:041][829]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: BE84610385B82D8E0084ECB089DC51089059FE93), compiling. [2023.05.25-06.40.15:063][829]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority [2023.05.25-06.40.15:208][829]LogTexture: Display: Building textures: rds (BGRA8, 1206X1206) [2023.05.25-06.40.15:209][829]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms [2023.05.25-06.40.18:908][829]LogSlate: Window 'Delete Assets' being destroyed [2023.05.25-06.40.19:117][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms [2023.05.25-06.40.19:127][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms [2023.05.25-06.40.19:135][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2023.05.25-06.40.19:143][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2023.05.25-06.40.19:152][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2023.05.25-06.40.19:161][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2023.05.25-06.40.19:169][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms [2023.05.25-06.40.19:178][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms [2023.05.25-06.40.19:186][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms [2023.05.25-06.40.19:193][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2023.05.25-06.40.19:212][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms [2023.05.25-06.40.19:220][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms [2023.05.25-06.40.27:555][485]LogShaderCompilers: Display: === FShaderJobCache stats === [2023.05.25-06.40.27:555][485]LogShaderCompilers: Display: Total job queries 62, among them cache hits 0 (0.00%) [2023.05.25-06.40.27:555][485]LogShaderCompilers: Display: Tracking 10 distinct input hashes that result in 9 distinct outputs (90.00%) [2023.05.25-06.40.27:555][485]LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% [2023.05.25-06.40.27:555][485]LogShaderCompilers: Display: ================================================ [2023.05.25-06.40.28:594][603]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave PistolDistant... [2023.05.25-06.40.28:647][603]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Weapons/Sound/PistolDistant.PistolDistant will be modified from 40 to 40. [2023.05.25-06.40.29:081][603]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3370012 while cooking SoundWave /Game/Weapons/Sound/PistolDistant.PistolDistant. [2023.05.25-06.40.29:107][603]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave RifleClose... [2023.05.25-06.40.29:154][603]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Weapons/Sound/RifleClose.RifleClose will be modified from 40 to 40. [2023.05.25-06.40.29:491][603]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3923524 while cooking SoundWave /Game/Weapons/Sound/RifleClose.RifleClose. [2023.05.25-06.40.29:509][603]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave RifleDistant... [2023.05.25-06.40.29:539][603]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Weapons/Sound/RifleDistant.RifleDistant will be modified from 40 to 40. [2023.05.25-06.40.29:776][603]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2490368 while cooking SoundWave /Game/Weapons/Sound/RifleDistant.RifleDistant. [2023.05.25-06.40.29:831][603]LogStaticMesh: Building static mesh ithica37... [2023.05.25-06.40.29:831][603]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open [2023.05.25-06.40.29:890][603]LogStaticMesh: Built static mesh [0.06s] /Game/Weapons/Shotguns/shotgun_Mesh/ithica37.ithica37 [2023.05.25-06.40.29:899][603]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 131ABD0E2686C219C9F81D853B41E07A79ED1F73), compiling. [2023.05.25-06.40.29:916][603]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority [2023.05.25-06.40.29:971][603]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 16 [2023.05.25-06.40.29:971][603]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 10 [2023.05.25-06.40.29:971][603]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4 [2023.05.25-06.40.29:971][603]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority [2023.05.25-06.40.29:971][603]LogStaticMesh: Building static mesh ump45... [2023.05.25-06.40.29:971][603]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open [2023.05.25-06.40.30:079][603]LogStaticMesh: Built static mesh [0.11s] /Game/Weapons/SMG/smg_Mesh/ump45.ump45 [2023.05.25-06.40.30:122][603]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file. [2023.05.25-06.40.30:122][603]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file. [2023.05.25-06.40.30:122][603]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file. [2023.05.25-06.40.30:127][603]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file. [2023.05.25-06.40.30:127][603]LoadErrors: Failed to load /Game/Weapons/Specials/special_Mesh/defaultMat.defaultMat Referenced by Venom_X [2023.05.25-06.40.30:127][603]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file. [2023.05.25-06.40.30:127][603]LogStaticMesh: Building static mesh Venom_X... [2023.05.25-06.40.30:127][603]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open [2023.05.25-06.40.30:272][603]LogStaticMesh: Built static mesh [0.15s] /Game/Weapons/Specials/special_Mesh/Venom_X.Venom_X [2023.05.25-06.40.30:292][603]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms [2023.05.25-06.40.37:273][603]LogSlate: Window 'Delete Assets' being destroyed [2023.05.25-06.42.07:274][479]LogContentBrowser: Deferred new asset folder creation: NewFolder [2023.05.25-06.42.07:294][479]LogContentBrowser: Creating deferred item: NewFolder [2023.05.25-06.42.10:501][863]LogContentBrowser: Attempting asset rename: NewFolder -> UpgradeBench [2023.05.25-06.42.10:501][863]LogContentBrowser: End creating deferred item NewFolder [2023.05.25-06.42.13:366][181]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Shape_Pipe3) [2023.05.25-06.42.19:584][779]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. [2023.05.25-06.42.47:462][779]LogSlate: Window 'Pick Parent Class' being destroyed [2023.05.25-06.43.25:751][235]LogSlate: Window 'Pick Parent Class' being destroyed [2023.05.25-06.43.25:773][235]LogContentBrowser: Deferred new asset file creation: NewBlueprint [2023.05.25-06.43.25:780][235]LogContentBrowser: Creating deferred item: NewBlueprint [2023.05.25-06.43.31:022][849]LogContentBrowser: Attempting asset rename: NewBlueprint -> UpgradeBench_BP [2023.05.25-06.43.31:074][849]LogContentBrowser: End creating deferred item NewBlueprint [2023.05.25-06.43.57:380][152]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.43.59:493][152]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0010 seconds. Added 126 classes and 0 folders. [2023.05.25-06.44.01:604][152]LogRenderer: Reallocating scene render targets to support 1004x568 Format 10 NumSamples 1 (Frame:1). [2023.05.25-06.44.37:566][544]LogSlate: Took 0.017309 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2023.05.25-06.44.38:584][617]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-06.44.38:752][617]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms [2023.05.25-06.44.39:110][632]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-06.44.39:292][632]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP764D84814A2137D485F9CEA86CB533D7.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-06.44.39:323][632]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-06.44.39:323][632]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.45.14:024][326]LogSlate: Window 'UpgradeBench_BP' being destroyed [2023.05.25-06.45.14:071][326]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true [2023.05.25-06.45.14:071][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-06.45.15:977][514]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms [2023.05.25-06.45.17:148][514]LogSlate: Window 'Delete Assets' being destroyed [2023.05.25-06.45.17:224][514]LogUObjectGlobals: Force Deleting 1 Package(s): Asset Name: /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.45.20:107][514]LogUObjectHash: Compacting FUObjectHashTables data took 2.38ms [2023.05.25-06.45.20:154][514]LogUObjectHash: Compacting FUObjectHashTables data took 2.52ms [2023.05.25-06.45.20:176][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms [2023.05.25-06.45.20:196][514]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2023.05.25-06.46.06:878][917]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. [2023.05.25-06.46.06:881][917]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer [2023.05.25-06.46.19:766][917]LogSlate: Window 'Create Blueprint From Selection' being destroyed [2023.05.25-06.46.19:817][917]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms [2023.05.25-06.46.19:854][917]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.46.26:515][471]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2023.05.25-06.48.00:768][271]LogSlate: Window 'UpgradeBench_BP' being destroyed [2023.05.25-06.49.14:681][611]LogEditorTransaction: Undo Modify Component Scale [2023.05.25-06.49.27:008][989]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-06.49.27:137][989]LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms [2023.05.25-06.49.27:480][ 18]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-06.49.27:489][ 18]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPBC7195164CB4AAC05181F7ACAE26B0A0.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-06.49.27:512][ 18]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-06.49.27:512][ 18]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.49.51:998][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-06.49.52:006][832]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPBE908B7247729773E27DB492315BE251.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-06.49.52:018][832]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-06.49.52:018][832]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.49.53:023][951]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-06.49.53:106][951]LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms [2023.05.25-06.49.53:496][986]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-06.49.53:504][986]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPCEB4A10144AE622F2648F998C42C1695.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-06.49.53:518][986]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-06.49.53:518][986]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.51.24:370][ 50]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-06.51.24:471][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms [2023.05.25-06.51.24:814][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-06.51.24:823][ 82]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP526C630B47A0A1C9DDEB37B31FB73076.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-06.51.24:838][ 82]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-06.51.24:838][ 82]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.52.05:338][597]LogRenderer: Reallocating scene render targets to support 1004x572 Format 10 NumSamples 1 (Frame:33780). [2023.05.25-06.52.24:385][680]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-06.52.24:418][680]LogUObjectHash: Compacting FUObjectHashTables data took 2.54ms [2023.05.25-06.52.24:534][680]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap2858353E4F4ADC2BA94C83B9783D5AE8.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-06.52.24:554][680]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-06.52.24:687][680]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataE460CE434E78C1CA8BBC0ABA8031B0C9.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-06.52.24:700][680]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-06.52.24:700][680]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-06.52.24:700][680]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-06.53.46:293][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-06.53.46:301][572]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPB15BCB4E40D86A04712A3B9E63109150.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-06.53.46:313][572]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-06.53.46:313][572]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.53.47:143][667]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-06.53.47:189][667]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms [2023.05.25-06.53.47:608][707]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-06.53.47:617][707]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPF868552349B931BF4DBF17A8A5FD8743.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-06.53.47:631][707]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-06.53.47:632][707]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.53.58:961][980]Cmd: TRANSACTION UNDO [2023.05.25-06.53.58:975][980]LogEditorTransaction: Undo Scale Actors [2023.05.25-06.53.59:495][995]Cmd: TRANSACTION UNDO [2023.05.25-06.53.59:495][995]LogEditorTransaction: Undo Scale Actors [2023.05.25-06.54.27:131][124]LogRenderer: Reallocating scene render targets to support 1260x572 Format 10 NumSamples 1 (Frame:38874). [2023.05.25-06.54.31:762][626]LogRenderer: Reallocating scene render targets to support 1596x572 Format 10 NumSamples 1 (Frame:39149). [2023.05.25-06.54.36:223][100]LogRenderer: Reallocating scene render targets to support 1596x744 Format 10 NumSamples 1 (Frame:39417). [2023.05.25-06.55.23:282][418]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-06.55.23:378][418]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms [2023.05.25-06.55.23:724][452]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-06.55.23:733][452]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP2DA7CBB34D785133988D58A149340707.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-06.55.23:746][452]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-06.55.23:746][452]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.55.27:903][890]LogEditorViewport: Clicking on Actor (LMB): UpgradeBench_BP_C (UpgradeBench_BP) [2023.05.25-06.55.28:006][898]LogEditorViewport: Clicking on Component (LMB): BoxComponent (CollisionComp) [2023.05.25-06.55.33:935][580]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (mesh) [2023.05.25-06.55.38:022][ 36]Cmd: DELETE [2023.05.25-06.55.38:035][ 36]Cmd: ACTOR DELETE [2023.05.25-06.55.47:274][ 73]LogEditorViewport: Clicking on Actor (context menu): UpgradeBench_BP_C (UpgradeBench_BP) [2023.05.25-06.55.49:931][382]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) [2023.05.25-06.55.50:825][484]LogEditorViewport: Clicking on Actor (LMB): UpgradeBench_BP_C (UpgradeBench_BP) [2023.05.25-06.56.16:913][462]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube7) [2023.05.25-06.56.17:449][515]LogEditorViewport: Clicking on Actor (LMB): UpgradeBench_BP_C (UpgradeBench_BP) [2023.05.25-06.56.27:861][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-06.56.27:888][639]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms [2023.05.25-06.56.27:973][639]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapF21054E14605C5DDC03D709EB8FD6B38.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-06.56.27:989][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-06.56.28:116][639]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataBE2E23D04DBB9F3F0CDD8B8C58CEF7C7.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-06.56.28:133][639]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-06.56.28:133][639]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-06.56.28:133][639]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-06.56.29:309][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-06.56.29:336][772]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms [2023.05.25-06.56.29:448][772]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap45223DFF4EF84567F71826B0AA7F7218.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-06.56.29:464][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-06.56.29:593][772]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData54FDA8B7410A83EA3852A0AD1C0527BB.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-06.56.29:607][772]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-06.56.29:607][772]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-06.56.29:607][772]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-06.57.50:220][966]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-06.57.50:299][966]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms [2023.05.25-06.57.50:638][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-06.57.50:660][ 0]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP9841C55E49391B58EBF4E28FFE94C9F8.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-06.57.50:675][ 0]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-06.57.50:675][ 0]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-06.58.00:907][167]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-06.58.12:957][242]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/FirstPersonBP/Blueprints/HUD.HUD [2023.05.25-06.59.37:173][264]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-06.59.37:337][264]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter865F38F94C983BEE79C934B81B351633.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-06.59.37:356][264]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-06.59.37:357][264]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.00.22:892][486]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-07.00.22:894][486]LogBlueprint: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\UpgradeBench\UpgradeBench_BP.uasset: [Compiler] Could not find the function 'UpgradeBenchClose' called from Upgrade Bench Close [2023.05.25-07.00.22:895][486]LogBlueprint: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\UpgradeBench\UpgradeBench_BP.uasset: [Compiler] Could not find the function 'UpgradeBenchOpen' called from Upgrade Bench Open [2023.05.25-07.00.23:075][486]LogUObjectHash: Compacting FUObjectHashTables data took 5.07ms [2023.05.25-07.00.23:365][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-07.00.23:377][504]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPE6FE5B424FF3F4613111B1B0855772B2.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-07.00.23:391][504]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-07.00.23:391][504]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-07.00.43:860][889]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.00.43:960][889]LogUObjectHash: Compacting FUObjectHashTables data took 4.90ms [2023.05.25-07.00.44:488][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.00.44:577][928]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter4A171B2048F029F9256FBC9B9255563C.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.00.44:594][928]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.00.44:594][928]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.00.46:700][156]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-07.00.46:804][156]LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms [2023.05.25-07.00.47:198][195]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-07.00.47:210][195]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP51BFBEE5427B4452BF7B079F487ABF24.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-07.00.47:225][195]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-07.00.47:225][195]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-07.00.50:302][544]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.00.50:344][544]LogUObjectHash: Compacting FUObjectHashTables data took 4.17ms [2023.05.25-07.00.50:430][544]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap3F9D01F0437B16B5A10917B6378DEB62.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.00.50:439][544]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.00.50:574][544]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData391FD4374200F5F8BAC953B758979FEF.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.00.50:597][544]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.00.50:597][544]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.00.50:597][544]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.00.51:230][616]LogTemp: Repeating last play command: Selected Viewport [2023.05.25-07.00.51:312][616]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2023.05.25-07.00.51:318][616]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:00:51 PM) [2023.05.25-07.00.51:334][616]LogOnline: OSS: Creating online subsystem instance for: NULL [2023.05.25-07.00.51:342][616]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] [2023.05.25-07.00.51:356][616]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.00.51:425][616]LogPlayLevel: PIE: StaticDuplicateObject took: (0.069494s) [2023.05.25-07.00.51:437][616]LogAIModule: Creating AISystem for world TestingMap [2023.05.25-07.00.51:456][616]LogPlayLevel: PIE: World Init took: (0.030586s) [2023.05.25-07.00.51:456][616]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.100886s) [2023.05.25-07.00.51:500][616]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms [2023.05.25-07.00.51:503][616]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Sample Rate: 48000 [2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Max Channels (voices): 32 [2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.05.25-07.00.51:503][616]LogAudio: Display: AudioDevice MaxSources: 32 [2023.05.25-07.00.51:504][616]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.05.25-07.00.51:504][616]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.05.25-07.00.51:504][616]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.05.25-07.00.51:504][616]LogAudioMixer: Display: Initializing audio mixer. [2023.05.25-07.00.51:515][616]LogAudioMixer: Display: 0: FrontLeft [2023.05.25-07.00.51:515][616]LogAudioMixer: Display: 1: FrontRight [2023.05.25-07.00.51:548][616]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) [2023.05.25-07.00.51:548][616]LogAudioMixer: Display: Initializing Sound Submixes... [2023.05.25-07.00.51:549][616]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.05.25-07.00.51:549][616]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.05.25-07.00.51:549][616]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.05.25-07.00.51:549][616]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.05.25-07.00.51:549][616]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.05.25-07.00.51:550][616]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.05.25-07.00.51:550][616]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.05.25-07.00.51:550][616]LogInit: FAudioDevice initialized. [2023.05.25-07.00.51:550][616]LogAudio: Display: Audio Device (ID: 2) registered with world 'TestingMap'. [2023.05.25-07.00.51:612][616]LogLoad: Game class is 'FirstPersonGameMode_C' [2023.05.25-07.00.51:641][616]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.00.51 [2023.05.25-07.00.51:663][616]LogWorld: Bringing up level for play took: 0.050070 [2023.05.25-07.00.51:664][616]LogOnline: OSS: Creating online subsystem instance for: :Context_12 [2023.05.25-07.00.51:896][616]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0005 seconds. Added 20 classes and 0 folders. [2023.05.25-07.00.52:207][616]PIE: Server logged in [2023.05.25-07.00.52:226][616]PIE: Play in editor total start time 0.981 seconds. [2023.05.25-07.01.07:478][325]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.01.07:478][325]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.01.07:495][325]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.01.07:497][325]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.01.07:521][325]LogPlayLevel: Display: Shutting down PIE online subsystems [2023.05.25-07.01.07:557][325]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.01.07:611][325]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.01.07:611][325]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.01.07:613][325]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.01.07:690][325]LogUObjectHash: Compacting FUObjectHashTables data took 5.51ms [2023.05.25-07.01.07:726][326]LogPlayLevel: Display: Destroying online subsystem :Context_12 [2023.05.25-07.01.10:217][617]LogTemp: Repeating last play command: Selected Viewport [2023.05.25-07.01.10:226][617]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2023.05.25-07.01.10:226][617]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:01:10 PM) [2023.05.25-07.01.10:253][617]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.01.10:293][617]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038769s) [2023.05.25-07.01.10:294][617]LogAIModule: Creating AISystem for world TestingMap [2023.05.25-07.01.10:294][617]LogPlayLevel: PIE: World Init took: (0.001198s) [2023.05.25-07.01.10:294][617]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.040204s) [2023.05.25-07.01.10:371][617]LogUObjectHash: Compacting FUObjectHashTables data took 4.52ms [2023.05.25-07.01.10:373][617]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True [2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Sample Rate: 48000 [2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Max Channels (voices): 32 [2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.05.25-07.01.10:373][617]LogAudio: Display: AudioDevice MaxSources: 32 [2023.05.25-07.01.10:373][617]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.05.25-07.01.10:373][617]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.05.25-07.01.10:373][617]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Initializing audio mixer. [2023.05.25-07.01.10:379][617]LogAudioMixer: Display: 0: FrontLeft [2023.05.25-07.01.10:379][617]LogAudioMixer: Display: 1: FrontRight [2023.05.25-07.01.10:407][617]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) [2023.05.25-07.01.10:408][617]LogAudioMixer: Display: Initializing Sound Submixes... [2023.05.25-07.01.10:408][617]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.05.25-07.01.10:408][617]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.05.25-07.01.10:408][617]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.05.25-07.01.10:408][617]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.05.25-07.01.10:408][617]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.05.25-07.01.10:409][617]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.05.25-07.01.10:409][617]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.05.25-07.01.10:409][617]LogInit: FAudioDevice initialized. [2023.05.25-07.01.10:409][617]LogAudio: Display: Audio Device (ID: 3) registered with world 'TestingMap'. [2023.05.25-07.01.10:417][617]LogLoad: Game class is 'FirstPersonGameMode_C' [2023.05.25-07.01.10:433][617]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.01.10 [2023.05.25-07.01.10:434][617]LogWorld: Bringing up level for play took: 0.015992 [2023.05.25-07.01.10:434][617]LogOnline: OSS: Creating online subsystem instance for: :Context_13 [2023.05.25-07.01.10:438][617]PIE: Server logged in [2023.05.25-07.01.10:439][617]PIE: Play in editor total start time 0.214 seconds. [2023.05.25-07.01.14:074][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.01.14:075][ 36]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.01.14:075][ 36]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.01.14:076][ 36]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.01.14:091][ 36]LogPlayLevel: Display: Shutting down PIE online subsystems [2023.05.25-07.01.14:111][ 36]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.01.14:150][ 36]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.05.25-07.01.14:150][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.01.14:152][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.01.14:154][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.01.14:163][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms [2023.05.25-07.01.14:191][ 37]LogPlayLevel: Display: Destroying online subsystem :Context_13 [2023.05.25-07.01.55:903][806]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.01.55:996][806]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms [2023.05.25-07.01.56:502][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.01.56:602][841]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter505B9DF04CA3F3C27DF943B9AA4A38E7.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.01.56:617][841]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.01.56:617][841]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.03.02:393][771]LogEditorTransaction: Undo Paste clipboard contents [2023.05.25-07.06.31:637][253]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.06.31:741][253]LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms [2023.05.25-07.06.32:347][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.06.32:447][277]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter1734176C43D89F58810AA892156C4FC3.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.06.32:477][277]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.06.32:477][277]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.06.33:673][374]LogTemp: Repeating last play command: Selected Viewport [2023.05.25-07.06.33:681][374]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2023.05.25-07.06.33:681][374]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:06:33 PM) [2023.05.25-07.06.33:714][374]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.06.33:757][374]LogPlayLevel: PIE: StaticDuplicateObject took: (0.042954s) [2023.05.25-07.06.33:759][374]LogAIModule: Creating AISystem for world TestingMap [2023.05.25-07.06.33:759][374]LogPlayLevel: PIE: World Init took: (0.001681s) [2023.05.25-07.06.33:759][374]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.044845s) [2023.05.25-07.06.33:803][374]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms [2023.05.25-07.06.33:804][374]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True [2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Sample Rate: 48000 [2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Max Channels (voices): 32 [2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.05.25-07.06.33:804][374]LogAudio: Display: AudioDevice MaxSources: 32 [2023.05.25-07.06.33:805][374]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.05.25-07.06.33:805][374]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.05.25-07.06.33:805][374]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.05.25-07.06.33:805][374]LogAudioMixer: Display: Initializing audio mixer. [2023.05.25-07.06.33:811][374]LogAudioMixer: Display: 0: FrontLeft [2023.05.25-07.06.33:811][374]LogAudioMixer: Display: 1: FrontRight [2023.05.25-07.06.33:840][374]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) [2023.05.25-07.06.33:840][374]LogAudioMixer: Display: Initializing Sound Submixes... [2023.05.25-07.06.33:840][374]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.05.25-07.06.33:840][374]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.05.25-07.06.33:841][374]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.05.25-07.06.33:841][374]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.05.25-07.06.33:841][374]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.05.25-07.06.33:842][374]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.05.25-07.06.33:842][374]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.05.25-07.06.33:842][374]LogInit: FAudioDevice initialized. [2023.05.25-07.06.33:842][374]LogAudio: Display: Audio Device (ID: 4) registered with world 'TestingMap'. [2023.05.25-07.06.33:854][374]LogLoad: Game class is 'FirstPersonGameMode_C' [2023.05.25-07.06.33:871][374]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.06.33 [2023.05.25-07.06.33:871][374]LogWorld: Bringing up level for play took: 0.016144 [2023.05.25-07.06.33:872][374]LogOnline: OSS: Creating online subsystem instance for: :Context_14 [2023.05.25-07.06.33:877][374]PIE: Server logged in [2023.05.25-07.06.33:878][374]PIE: Play in editor total start time 0.198 seconds. [2023.05.25-07.06.39:385][975]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.06.39:385][975]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.06.39:386][975]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.06.39:387][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.06.39:396][975]LogPlayLevel: Display: Shutting down PIE online subsystems [2023.05.25-07.06.39:418][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.06.39:456][975]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.06.39:457][975]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.06.39:458][975]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.06.39:470][975]LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms [2023.05.25-07.06.39:499][976]LogPlayLevel: Display: Destroying online subsystem :Context_14 [2023.05.25-07.06.51:810][106]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.06.51:911][106]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter10B966434ECC7391A299BB96DE653B78.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.06.51:926][106]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.06.51:926][106]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.06.52:674][179]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.06.52:772][179]LogUObjectHash: Compacting FUObjectHashTables data took 3.62ms [2023.05.25-07.06.53:193][200]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.06.53:293][200]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterF17800DD454AB1AD6204D9AEB2763CEA.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.06.53:312][200]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.06.53:312][200]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.06.54:345][295]LogTemp: Repeating last play command: Selected Viewport [2023.05.25-07.06.54:352][295]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2023.05.25-07.06.54:352][295]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:06:54 PM) [2023.05.25-07.06.54:384][295]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.06.54:423][295]LogPlayLevel: PIE: StaticDuplicateObject took: (0.039192s) [2023.05.25-07.06.54:424][295]LogAIModule: Creating AISystem for world TestingMap [2023.05.25-07.06.54:425][295]LogPlayLevel: PIE: World Init took: (0.001301s) [2023.05.25-07.06.54:425][295]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.040712s) [2023.05.25-07.06.54:468][295]LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms [2023.05.25-07.06.54:469][295]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True [2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Sample Rate: 48000 [2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Max Channels (voices): 32 [2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.05.25-07.06.54:469][295]LogAudio: Display: AudioDevice MaxSources: 32 [2023.05.25-07.06.54:470][295]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.05.25-07.06.54:470][295]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.05.25-07.06.54:470][295]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.05.25-07.06.54:470][295]LogAudioMixer: Display: Initializing audio mixer. [2023.05.25-07.06.54:476][295]LogAudioMixer: Display: 0: FrontLeft [2023.05.25-07.06.54:476][295]LogAudioMixer: Display: 1: FrontRight [2023.05.25-07.06.54:503][295]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) [2023.05.25-07.06.54:503][295]LogAudioMixer: Display: Initializing Sound Submixes... [2023.05.25-07.06.54:503][295]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.05.25-07.06.54:503][295]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.05.25-07.06.54:504][295]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.05.25-07.06.54:504][295]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.05.25-07.06.54:504][295]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.05.25-07.06.54:506][295]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.05.25-07.06.54:506][295]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.05.25-07.06.54:506][295]LogInit: FAudioDevice initialized. [2023.05.25-07.06.54:506][295]LogAudio: Display: Audio Device (ID: 5) registered with world 'TestingMap'. [2023.05.25-07.06.54:513][295]LogLoad: Game class is 'FirstPersonGameMode_C' [2023.05.25-07.06.54:530][295]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.06.54 [2023.05.25-07.06.54:530][295]LogWorld: Bringing up level for play took: 0.016081 [2023.05.25-07.06.54:530][295]LogOnline: OSS: Creating online subsystem instance for: :Context_15 [2023.05.25-07.06.54:535][295]PIE: Server logged in [2023.05.25-07.06.54:536][295]PIE: Play in editor total start time 0.186 seconds. [2023.05.25-07.07.08:695][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.07.08:695][977]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.07.08:696][977]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.07.08:697][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.07.08:710][977]LogPlayLevel: Display: Shutting down PIE online subsystems [2023.05.25-07.07.08:731][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.07.08:769][977]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.05.25-07.07.08:769][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.07.08:770][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.07.08:773][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.07.08:784][977]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms [2023.05.25-07.07.08:813][978]LogPlayLevel: Display: Destroying online subsystem :Context_15 [2023.05.25-07.07.15:856][798]LogTemp: Repeating last play command: Selected Viewport [2023.05.25-07.07.15:862][798]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2023.05.25-07.07.15:862][798]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:07:15 PM) [2023.05.25-07.07.15:884][798]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.07.15:922][798]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038096s) [2023.05.25-07.07.15:923][798]LogAIModule: Creating AISystem for world TestingMap [2023.05.25-07.07.15:970][798]LogPlayLevel: PIE: World Init took: (0.047533s) [2023.05.25-07.07.15:970][798]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.085850s) [2023.05.25-07.07.16:010][798]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms [2023.05.25-07.07.16:012][798]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True [2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Sample Rate: 48000 [2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Max Channels (voices): 32 [2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.05.25-07.07.16:012][798]LogAudio: Display: AudioDevice MaxSources: 32 [2023.05.25-07.07.16:013][798]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.05.25-07.07.16:013][798]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.05.25-07.07.16:013][798]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.05.25-07.07.16:013][798]LogAudioMixer: Display: Initializing audio mixer. [2023.05.25-07.07.16:018][798]LogAudioMixer: Display: 0: FrontLeft [2023.05.25-07.07.16:018][798]LogAudioMixer: Display: 1: FrontRight [2023.05.25-07.07.16:046][798]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) [2023.05.25-07.07.16:046][798]LogAudioMixer: Display: Initializing Sound Submixes... [2023.05.25-07.07.16:046][798]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.05.25-07.07.16:046][798]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.05.25-07.07.16:047][798]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.05.25-07.07.16:047][798]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.05.25-07.07.16:047][798]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.05.25-07.07.16:048][798]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.05.25-07.07.16:048][798]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.05.25-07.07.16:048][798]LogInit: FAudioDevice initialized. [2023.05.25-07.07.16:048][798]LogAudio: Display: Audio Device (ID: 6) registered with world 'TestingMap'. [2023.05.25-07.07.16:060][798]LogLoad: Game class is 'FirstPersonGameMode_C' [2023.05.25-07.07.16:078][798]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.07.16 [2023.05.25-07.07.16:079][798]LogWorld: Bringing up level for play took: 0.017891 [2023.05.25-07.07.16:079][798]LogOnline: OSS: Creating online subsystem instance for: :Context_16 [2023.05.25-07.07.16:084][798]PIE: Server logged in [2023.05.25-07.07.16:085][798]PIE: Play in editor total start time 0.224 seconds. [2023.05.25-07.07.17:436][943]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.07.17:436][943]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.07.17:436][943]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.07.17:437][943]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.07.17:448][943]LogPlayLevel: Display: Shutting down PIE online subsystems [2023.05.25-07.07.17:469][943]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.07.17:507][943]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.05.25-07.07.17:508][943]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.07.17:509][943]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.07.17:512][943]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.07.17:524][943]LogUObjectHash: Compacting FUObjectHashTables data took 3.43ms [2023.05.25-07.07.17:552][944]LogPlayLevel: Display: Destroying online subsystem :Context_16 [2023.05.25-07.09.11:454][819]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.09.11:556][819]LogUObjectHash: Compacting FUObjectHashTables data took 3.66ms [2023.05.25-07.09.11:957][842]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.09.12:064][842]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter04BD44C14EDD4BEAAAF951BA60A5B22A.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.09.12:082][842]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.09.12:082][842]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.09.14:815][105]LogTemp: Repeating last play command: Selected Viewport [2023.05.25-07.09.14:822][105]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2023.05.25-07.09.14:822][105]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:09:14 PM) [2023.05.25-07.09.14:844][105]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.09.14:887][105]LogPlayLevel: PIE: StaticDuplicateObject took: (0.042392s) [2023.05.25-07.09.14:887][105]LogAIModule: Creating AISystem for world TestingMap [2023.05.25-07.09.14:888][105]LogPlayLevel: PIE: World Init took: (0.001099s) [2023.05.25-07.09.14:888][105]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.043687s) [2023.05.25-07.09.14:931][105]LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms [2023.05.25-07.09.14:932][105]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True [2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Sample Rate: 48000 [2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Max Channels (voices): 32 [2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.05.25-07.09.14:932][105]LogAudio: Display: AudioDevice MaxSources: 32 [2023.05.25-07.09.14:933][105]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.05.25-07.09.14:933][105]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.05.25-07.09.14:933][105]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.05.25-07.09.14:933][105]LogAudioMixer: Display: Initializing audio mixer. [2023.05.25-07.09.14:938][105]LogAudioMixer: Display: 0: FrontLeft [2023.05.25-07.09.14:938][105]LogAudioMixer: Display: 1: FrontRight [2023.05.25-07.09.14:966][105]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) [2023.05.25-07.09.14:966][105]LogAudioMixer: Display: Initializing Sound Submixes... [2023.05.25-07.09.14:966][105]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.05.25-07.09.14:966][105]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.05.25-07.09.14:967][105]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.05.25-07.09.14:967][105]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.05.25-07.09.14:967][105]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.05.25-07.09.14:968][105]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.05.25-07.09.14:968][105]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.05.25-07.09.14:968][105]LogInit: FAudioDevice initialized. [2023.05.25-07.09.14:968][105]LogAudio: Display: Audio Device (ID: 7) registered with world 'TestingMap'. [2023.05.25-07.09.14:976][105]LogLoad: Game class is 'FirstPersonGameMode_C' [2023.05.25-07.09.14:992][105]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.09.14 [2023.05.25-07.09.14:993][105]LogWorld: Bringing up level for play took: 0.015885 [2023.05.25-07.09.14:993][105]LogOnline: OSS: Creating online subsystem instance for: :Context_17 [2023.05.25-07.09.14:998][105]PIE: Server logged in [2023.05.25-07.09.14:999][105]PIE: Play in editor total start time 0.178 seconds. [2023.05.25-07.09.17:875][430]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.09.17:875][430]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.09.17:876][430]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.09.17:877][430]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.09.17:892][430]LogPlayLevel: Display: Shutting down PIE online subsystems [2023.05.25-07.09.17:915][430]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.09.17:953][430]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.05.25-07.09.17:953][430]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.09.17:955][430]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.09.17:957][430]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.09.17:967][430]LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms [2023.05.25-07.09.17:987][431]LogPlayLevel: Display: Destroying online subsystem :Context_17 [2023.05.25-07.09.20:461][722]LogTemp: Repeating last play command: Selected Viewport [2023.05.25-07.09.20:468][722]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2023.05.25-07.09.20:468][722]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:09:20 PM) [2023.05.25-07.09.20:494][722]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.09.20:532][722]LogPlayLevel: PIE: StaticDuplicateObject took: (0.037819s) [2023.05.25-07.09.20:533][722]LogAIModule: Creating AISystem for world TestingMap [2023.05.25-07.09.20:533][722]LogPlayLevel: PIE: World Init took: (0.001657s) [2023.05.25-07.09.20:533][722]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.039668s) [2023.05.25-07.09.20:576][722]LogUObjectHash: Compacting FUObjectHashTables data took 3.50ms [2023.05.25-07.09.20:578][722]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True [2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Sample Rate: 48000 [2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Max Channels (voices): 32 [2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.05.25-07.09.20:578][722]LogAudio: Display: AudioDevice MaxSources: 32 [2023.05.25-07.09.20:578][722]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.05.25-07.09.20:578][722]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.05.25-07.09.20:578][722]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Initializing audio mixer. [2023.05.25-07.09.20:584][722]LogAudioMixer: Display: 0: FrontLeft [2023.05.25-07.09.20:584][722]LogAudioMixer: Display: 1: FrontRight [2023.05.25-07.09.20:612][722]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio) [2023.05.25-07.09.20:613][722]LogAudioMixer: Display: Initializing Sound Submixes... [2023.05.25-07.09.20:613][722]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.05.25-07.09.20:613][722]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.05.25-07.09.20:613][722]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.05.25-07.09.20:613][722]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.05.25-07.09.20:613][722]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.05.25-07.09.20:615][722]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.05.25-07.09.20:615][722]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.05.25-07.09.20:615][722]LogInit: FAudioDevice initialized. [2023.05.25-07.09.20:615][722]LogAudio: Display: Audio Device (ID: 8) registered with world 'TestingMap'. [2023.05.25-07.09.20:622][722]LogLoad: Game class is 'FirstPersonGameMode_C' [2023.05.25-07.09.20:639][722]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.09.20 [2023.05.25-07.09.20:640][722]LogWorld: Bringing up level for play took: 0.016490 [2023.05.25-07.09.20:640][722]LogOnline: OSS: Creating online subsystem instance for: :Context_18 [2023.05.25-07.09.20:645][722]PIE: Server logged in [2023.05.25-07.09.20:646][722]PIE: Play in editor total start time 0.179 seconds. [2023.05.25-07.09.22:735][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.09.22:735][956]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap [2023.05.25-07.09.22:735][956]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.09.22:736][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.09.22:751][956]LogPlayLevel: Display: Shutting down PIE online subsystems [2023.05.25-07.09.22:772][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.09.22:811][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.05.25-07.09.22:811][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.09.22:812][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.09.22:824][956]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms [2023.05.25-07.09.22:852][957]LogPlayLevel: Display: Destroying online subsystem :Context_18 [2023.05.25-07.09.41:627][953]LogSlate: Window 'Editor Preferences' being destroyed [2023.05.25-07.09.41:633][953]LogSlate: Window 'Editor Preferences' being destroyed [2023.05.25-07.09.51:321][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.09.51:361][805]LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms [2023.05.25-07.09.51:465][805]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapD9584C5347A2D6C06BD8DC9E40E0DB37.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.09.51:482][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.09.51:614][805]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData0A598E4B4A26ECCBD00B92A2588327E1.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.09.51:634][805]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.09.51:634][805]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.09.51:635][805]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.10.43:747][494]LogUObjectHash: Compacting FUObjectHashTables data took 3.75ms [2023.05.25-07.10.45:690][494]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.10.45:722][494]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.10.45:825][494]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter82AC283B4ACA99D969B0EABB32D2F505.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.10.45:864][495]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.10.45:864][495]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.10.47:817][677]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.10.47:865][677]LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms [2023.05.25-07.11.26:916][ 24]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-07.11.27:019][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms [2023.05.25-07.11.27:446][ 60]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-07.11.27:458][ 60]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP7B5ADE884C38ED65DF4ED38485505B7D.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-07.11.27:473][ 60]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-07.11.27:473][ 60]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-07.11.28:683][156]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.11.28:731][156]LogUObjectHash: Compacting FUObjectHashTables data took 4.05ms [2023.05.25-07.11.29:911][156]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.11.29:938][156]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.11.29:976][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms [2023.05.25-07.11.30:061][156]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapD4B31B4044532974225731B068CDF0A7.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.11.30:075][156]LogFileHelpers: Saving map 'TestingMap' took 0.137 [2023.05.25-07.11.30:101][157]AssetCheck: New page: Asset Save: TestingMap [2023.05.25-07.11.30:101][157]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.11.30:903][240]LogEditorViewport: Clicking on Actor (context menu): UpgradeBench_BP_C (UpgradeBench_BP) [2023.05.25-07.12.15:026][690]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. [2023.05.25-07.12.15:030][690]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer [2023.05.25-07.12.19:988][690]LogSlate: Window 'Pick Parent Class' being destroyed [2023.05.25-07.12.27:277][168]LogSlate: Window 'Pick Parent Class' being destroyed [2023.05.25-07.12.38:576][ 97]LogContentBrowser: Deferred new asset file creation: NewWidgetBlueprint [2023.05.25-07.12.38:590][ 97]LogContentBrowser: Creating deferred item: NewWidgetBlueprint [2023.05.25-07.12.45:857][964]LogContentBrowser: Attempting asset rename: NewWidgetBlueprint -> UpgradeBench [2023.05.25-07.12.45:887][964]LogContentBrowser: End creating deferred item NewWidgetBlueprint [2023.05.25-07.12.47:419][144]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/FirstPersonBP/Blueprints/UpgradeBench.UpgradeBench [2023.05.25-07.15.03:232][557]LogEditorTransaction: Undo Drag and Drop Widget [2023.05.25-07.17.49:095][372]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.17.49:202][372]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterB31AC839449D104609D93B8F14E3ECC9.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.17.49:220][372]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.17.49:220][372]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.17.49:987][457]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.17.50:102][457]LogUObjectHash: Compacting FUObjectHashTables data took 4.94ms [2023.05.25-07.17.50:561][484]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.17.50:662][484]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter055A418F4BED64D5F9D02CA1F1957150.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.17.50:677][484]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.17.50:677][484]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.17.55:000][988]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.17.55:051][988]LogUObjectHash: Compacting FUObjectHashTables data took 4.61ms [2023.05.25-07.17.57:976][988]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.17.58:012][988]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.17.58:054][988]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms [2023.05.25-07.17.58:142][988]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap7FF545B243888A3BC4937B8100630F91.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.17.58:156][988]LogFileHelpers: Saving map 'TestingMap' took 0.145 [2023.05.25-07.17.58:157][988]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/UpgradeBench" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/UpgradeBench.uasset" SILENT=true [2023.05.25-07.17.58:172][988]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench059FF76341A226A65EF9C8AA406C7993.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/UpgradeBench.uasset' [2023.05.25-07.17.58:203][989]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.17.58:203][989]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.17.58:203][989]LogContentValidation: Display: Validating WidgetBlueprint /Game/FirstPersonBP/Blueprints/UpgradeBench.UpgradeBench [2023.05.25-07.20.07:925][958]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open [2023.05.25-07.20.07:951][958]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. [2023.05.25-07.20.38:016][961]LogSlate: Took 0.019806 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) [2023.05.25-07.21.54:608][475]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.21.54:718][475]LogUObjectHash: Compacting FUObjectHashTables data took 5.15ms [2023.05.25-07.21.55:189][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.21.55:297][504]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter3EF49B0F4287F75D896C3BA8A5EAD0D3.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.21.55:319][504]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.21.55:319][504]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.21.56:340][598]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.21.56:392][598]LogUObjectHash: Compacting FUObjectHashTables data took 4.53ms [2023.05.25-07.21.57:701][598]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.21.57:740][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.21.57:782][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms [2023.05.25-07.21.57:867][598]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap5EBAA4364552BAB4910495925ADA043A.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.21.57:881][598]LogFileHelpers: Saving map 'TestingMap' took 0.141 [2023.05.25-07.21.57:893][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-07.21.57:905][598]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPD9A704C74499D030FC68E5BCB44B29C7.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-07.21.57:932][599]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.21.57:932][599]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.21.57:932][599]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-07.23.24:059][637]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.23.24:162][637]LogUObjectHash: Compacting FUObjectHashTables data took 3.70ms [2023.05.25-07.23.24:603][659]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.23.24:712][659]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter11ECE9B544CCF5777FE756985F3ACFFF.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.23.24:729][659]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.23.24:729][659]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.23.26:437][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.23.26:483][818]LogUObjectHash: Compacting FUObjectHashTables data took 4.83ms [2023.05.25-07.23.26:568][818]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap4D440F11440B3E0772FC90B9830413CE.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.23.26:583][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.23.26:713][818]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData4606E4244CDBA014E0745499247DBB9D.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.23.26:727][818]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.23.26:727][818]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.23.26:727][818]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.23.27:339][886]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.23.27:386][886]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms [2023.05.25-07.24.08:419][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.24.08:526][904]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter851D80EC4A3ADE50AF7FFEB760B708C9.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.24.08:542][904]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.24.08:542][904]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.24.09:712][ 12]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.24.09:815][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 4.17ms [2023.05.25-07.24.10:233][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.24.10:342][ 32]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterD560E53A49138457FB54908061D19E91.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.24.10:360][ 32]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.24.10:360][ 32]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.24.11:555][149]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.24.11:608][149]LogUObjectHash: Compacting FUObjectHashTables data took 4.47ms [2023.05.25-07.24.13:322][149]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.24.13:353][149]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.24.13:394][149]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms [2023.05.25-07.24.13:479][149]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap720B61EC4B0618E0DAAFACAF3B016A4B.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.24.13:493][149]LogFileHelpers: Saving map 'TestingMap' took 0.140 [2023.05.25-07.24.13:520][150]AssetCheck: New page: Asset Save: TestingMap [2023.05.25-07.24.13:520][150]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.25.22:161][ 11]LogEditorViewport: Clicking on Actor (LMB): UpgradeBench_BP_C (UpgradeBench_BP) [2023.05.25-07.25.33:965][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.25.34:008][371]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms [2023.05.25-07.25.34:093][371]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap9C2C8D8C40FBD2ECC37AB98563DADC20.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.25.34:111][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.25.34:239][371]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData5E79FB9D4E20330D6550958F18F7F2FD.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.25.34:253][371]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.25.34:253][371]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.25.34:253][371]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.25.34:804][430]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.25.34:850][430]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms [2023.05.25-07.26.19:837][479]BlueprintLog: New page: Compile UpgradeBench_BP [2023.05.25-07.26.19:944][479]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms [2023.05.25-07.26.20:377][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true [2023.05.25-07.26.20:388][516]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP1DAFBFD34F887840C195029BBC572195.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset' [2023.05.25-07.26.20:403][516]AssetCheck: New page: Asset Save: UpgradeBench_BP [2023.05.25-07.26.20:403][516]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP [2023.05.25-07.26.21:554][630]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.26.21:603][630]LogUObjectHash: Compacting FUObjectHashTables data took 3.92ms [2023.05.25-07.26.22:931][630]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.26.22:968][630]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.26.23:009][630]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms [2023.05.25-07.26.23:096][630]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap8398BCA5404769AB00768285C1E4E278.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.26.23:109][630]LogFileHelpers: Saving map 'TestingMap' took 0.141 [2023.05.25-07.26.23:137][631]AssetCheck: New page: Asset Save: TestingMap [2023.05.25-07.26.23:138][631]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.28.05:780][895]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.28.05:884][895]LogUObjectHash: Compacting FUObjectHashTables data took 3.77ms [2023.05.25-07.28.06:263][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.28.06:368][910]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterA4D09E284D115D1B4D7EDA918FC9CFFC.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.28.06:388][910]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.28.06:388][910]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.28.07:668][ 34]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.28.07:720][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms [2023.05.25-07.28.08:900][ 34]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.28.08:931][ 34]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.28.08:974][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms [2023.05.25-07.28.09:059][ 34]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap5C420AB34634249ACF7AA0BAEBB0046D.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.28.09:073][ 34]LogFileHelpers: Saving map 'TestingMap' took 0.143 [2023.05.25-07.28.09:103][ 35]AssetCheck: New page: Asset Save: TestingMap [2023.05.25-07.28.09:103][ 35]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.31.28:073][242]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.31.28:176][242]LogUObjectHash: Compacting FUObjectHashTables data took 3.98ms [2023.05.25-07.31.28:594][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.31.28:702][259]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter0190FB43412477443C7EB3B28F1CE8EB.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.31.28:719][259]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.31.28:719][259]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.31.31:440][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.31.31:486][526]LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms [2023.05.25-07.31.31:573][526]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap2ED093AC40DFE22FACC8CE99CF3EFB66.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.31.31:589][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.31.31:723][526]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData894B02BD4B0CF51F7E2C509F14871CD4.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.31.31:737][526]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.31.31:737][526]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.31.31:737][526]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.31.32:812][650]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.31.32:861][650]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms [2023.05.25-07.33.09:965][307]LogActorFactory: Actor Factory created Plane [2023.05.25-07.33.10:997][384]LogActorFactory: Actor Factory created Plane [2023.05.25-07.33.49:541][692]Cmd: TRANSACTION UNDO [2023.05.25-07.33.49:541][692]LogEditorTransaction: Undo Move Actors [2023.05.25-07.34.04:821][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.34.04:869][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms [2023.05.25-07.34.04:956][ 16]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap5D1D81A64A8B870A0CADF1A8345B3D72.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.34.04:972][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.34.05:105][ 16]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData8444C4254EC26C11DD63E48DE72C2E07.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.34.05:175][ 16]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.34.05:175][ 16]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.34.05:176][ 16]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.34.05:761][ 72]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.34.05:811][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms [2023.05.25-07.35.06:830][ 68]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Plane3) [2023.05.25-07.35.24:101][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.35.24:143][757]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms [2023.05.25-07.35.24:228][757]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap4C90C0E64D09618D89C2EAAE53C1BBF0.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.35.24:244][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.35.24:379][757]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData919503954C5335A57E1C85919C42D1AB.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.35.24:396][757]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.35.24:396][757]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.35.24:396][757]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.35.25:144][827]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.35.25:192][827]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms [2023.05.25-07.35.27:702][ 30]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Shape_Trim_90_In) [2023.05.25-07.35.29:270][160]LogEditorViewport: Clicking on Actor (context menu): BP_Sky_Sphere_C (SkySphereBlueprint) [2023.05.25-07.35.29:923][215]LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint) [2023.05.25-07.37.46:696][672]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.37.46:802][672]LogUObjectHash: Compacting FUObjectHashTables data took 5.04ms [2023.05.25-07.37.47:133][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.37.47:242][684]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter654C0E2E49D54F771B1C2BADDC39C0B9.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.37.47:261][684]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.37.47:261][684]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.37.48:299][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.37.48:344][772]LogUObjectHash: Compacting FUObjectHashTables data took 4.56ms [2023.05.25-07.37.48:431][772]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap038AB6464337DEAB9CA1A1B855D85F64.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.37.48:447][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.37.48:577][772]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData8D0DC1B54987363B0B232DA3CECF13B0.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.37.48:590][772]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.37.48:590][772]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.37.48:591][772]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.37.49:150][831]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.37.49:203][831]LogUObjectHash: Compacting FUObjectHashTables data took 3.28ms [2023.05.25-07.38.18:839][551]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) [2023.05.25-07.39.08:963][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) [2023.05.25-07.39.20:151][716]Cmd: TRANSACTION UNDO [2023.05.25-07.39.20:151][716]LogEditorTransaction: Undo Move Actors [2023.05.25-07.39.27:759][382]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.39.27:862][382]LogUObjectHash: Compacting FUObjectHashTables data took 3.60ms [2023.05.25-07.39.28:396][415]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.39.28:506][415]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterBEB37BF04FFFE3908F6EA690282EA350.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.39.28:525][415]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.39.28:525][415]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.39.29:541][507]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.39.29:596][507]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms [2023.05.25-07.39.31:086][507]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.39.31:130][507]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.39.31:172][507]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms [2023.05.25-07.39.31:258][507]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapA47AA0114A0A908AC9E0398E6CE7D3BF.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.39.31:271][507]LogFileHelpers: Saving map 'TestingMap' took 0.141 [2023.05.25-07.39.31:300][508]AssetCheck: New page: Asset Save: TestingMap [2023.05.25-07.39.31:300][508]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.40.12:449][331]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.40.12:551][331]LogUObjectHash: Compacting FUObjectHashTables data took 3.66ms [2023.05.25-07.40.12:912][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.40.13:026][344]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter0DE4087E485AF9CE880EB58D65F2CF7E.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.40.13:046][344]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.40.13:046][344]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.40.13:782][390]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.40.13:838][390]LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms [2023.05.25-07.40.15:146][390]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.40.15:182][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.40.15:223][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms [2023.05.25-07.40.15:308][390]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap1B07774743EE33BE7EFC4092F954632B.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.40.15:322][390]LogFileHelpers: Saving map 'TestingMap' took 0.140 [2023.05.25-07.40.15:350][391]AssetCheck: New page: Asset Save: TestingMap [2023.05.25-07.40.15:350][391]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.40.54:318][ 78]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.40.54:420][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms [2023.05.25-07.40.54:861][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.40.54:971][101]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterF5D386ED4479D1820B288F8123F1764C.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.40.54:994][101]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.40.54:994][101]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.40.56:562][251]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.40.56:609][251]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms [2023.05.25-07.40.56:694][251]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapC59AA70D49EDCB15A68D01957BA1B92C.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.40.56:709][251]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.40.56:840][251]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataFBE9CCFB4E67B2DB155949ABBEB6F49D.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.40.56:854][251]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.40.56:854][251]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.40.56:854][251]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.40.57:254][291]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.40.57:302][291]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms [2023.05.25-07.41.22:706][548]LogSlate: Window 'Details' being destroyed [2023.05.25-07.41.44:914][995]BlueprintLog: New page: Compile FirstPersonCharacter [2023.05.25-07.41.45:018][995]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms [2023.05.25-07.41.45:493][ 23]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true [2023.05.25-07.41.45:601][ 23]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterB45506DC46AE512766808EA7469F8093.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' [2023.05.25-07.41.45:618][ 23]AssetCheck: New page: Asset Save: FirstPersonCharacter [2023.05.25-07.41.45:618][ 23]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter [2023.05.25-07.46.12:386][368]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.46.12:438][368]LogUObjectHash: Compacting FUObjectHashTables data took 5.05ms [2023.05.25-07.46.12:522][368]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap59BE195440F02EEB777AFAACE75A89F5.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.46.12:539][368]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.46.12:669][368]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData9CDE1FF349681E389E5F828885614004.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.46.12:684][368]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.46.12:684][368]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.46.12:684][368]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.47.08:079][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plane) [2023.05.25-07.48.09:849][188]Cmd: EDIT COPY [2023.05.25-07.48.10:152][218]Cmd: EDIT PASTE [2023.05.25-07.48.30:834][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) [2023.05.25-07.48.32:233][514]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.48.32:278][514]LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms [2023.05.25-07.48.32:366][514]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap194C2385482C6044A5E12EA544F7D2DB.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.48.32:382][514]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.48.32:511][514]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData4E5D61DE46BD2F56F80B2BBC2C3AABAD.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.48.32:524][514]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.48.32:524][514]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.48.32:524][514]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.52.22:579][637]AssetReimport: New page: Outstanding source content changes 11:52:22 PM [2023.05.25-07.52.22:601][637]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 E:/Ex2Github/Ex2/Content/Geometry/Meshes/emp.obj) [2023.05.25-07.52.22:849][637]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Geometry/Meshes/emp.obj [2023.05.25-07.52.22:935][637]LogFbx: FBX Scene Loaded Succesfully [2023.05.25-07.53.17:599][637]LogSlate: Window 'FBX Import Options' being destroyed [2023.05.25-07.53.17:880][637]LogStaticMesh: Building static mesh emp... [2023.05.25-07.53.17:930][637]LogStaticMesh: Built static mesh [0.05s] /Game/Geometry/Meshes/emp.emp [2023.05.25-07.53.18:184][638]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2023.05.25-07.53.18:186][638]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 [2023.05.25-07.53.18:186][638]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 [2023.05.25-07.53.18:186][638]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2023.05.25-07.53.18:208][638]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority [2023.05.25-07.53.18:212][638]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 14 [2023.05.25-07.53.18:212][638]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority [2023.05.25-07.53.18:255][638]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Geometry/Meshes/emp" FILE="../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/emp.uasset" SILENT=true [2023.05.25-07.53.18:296][638]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/emp0724605747A07FF1F277C3A4CDE28269.tmp' to '../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/emp.uasset' [2023.05.25-07.53.18:313][638]LogShaderCompilers: Display: === FShaderJobCache stats === [2023.05.25-07.53.18:313][638]LogShaderCompilers: Display: Total job queries 110, among them cache hits 16 (14.55%) [2023.05.25-07.53.18:313][638]LogShaderCompilers: Display: Tracking 46 distinct input hashes that result in 33 distinct outputs (71.74%) [2023.05.25-07.53.18:313][638]LogShaderCompilers: Display: RAM used: 0.16 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% [2023.05.25-07.53.18:313][638]LogShaderCompilers: Display: ================================================ [2023.05.25-07.53.18:370][639]AssetCheck: New page: Asset Save: emp [2023.05.25-07.53.18:370][639]LogContentValidation: Display: Validating StaticMesh /Game/Geometry/Meshes/emp.emp [2023.05.25-07.53.19:405][699]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 9 [2023.05.25-07.53.19:406][699]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority [2023.05.25-07.53.20:223][753]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5 [2023.05.25-07.53.20:223][753]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority [2023.05.25-07.53.20:464][769]LogSlate: Window 'Message Log' being destroyed [2023.05.25-07.53.20:480][769]LogSlate: Window 'Message Log' being destroyed [2023.05.25-07.53.21:307][834]AssetReimport: Importing new asset /Game/Geometry/Meshes/emp. [2023.05.25-07.53.21:424][844]AssetReimport: New page: Outstanding source content changes 11:53:21 PM [2023.05.25-07.53.21:427][844]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 E:/Ex2Github/Ex2/Content/Geometry/Meshes/shippingcontainer.obj) [2023.05.25-07.53.21:434][844]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Geometry/Meshes/shippingcontainer.obj [2023.05.25-07.53.21:471][844]LogFbx: FBX Scene Loaded Succesfully [2023.05.25-07.53.23:002][844]LogSlate: Window 'FBX Import Options' being destroyed [2023.05.25-07.53.23:120][844]LogStaticMesh: Building static mesh shippingcontainer... [2023.05.25-07.53.23:179][844]LogStaticMesh: Built static mesh [0.06s] /Game/Geometry/Meshes/shippingcontainer.shippingcontainer [2023.05.25-07.53.23:328][845]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2023.05.25-07.53.23:334][845]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2 [2023.05.25-07.53.23:334][845]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1 [2023.05.25-07.53.23:334][845]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2023.05.25-07.53.23:342][845]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority [2023.05.25-07.53.23:345][845]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 14 [2023.05.25-07.53.23:345][845]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority [2023.05.25-07.53.23:364][845]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Geometry/Meshes/shippingcontainer" FILE="../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/shippingcontainer.uasset" SILENT=true [2023.05.25-07.53.23:388][845]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/shippingcontainer2DAE32214B764FA712B83DB85A35C1FA.tmp' to '../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/shippingcontainer.uasset' [2023.05.25-07.53.23:433][846]AssetCheck: New page: Asset Save: shippingcontainer [2023.05.25-07.53.23:433][846]LogContentValidation: Display: Validating StaticMesh /Game/Geometry/Meshes/shippingcontainer.shippingcontainer [2023.05.25-07.53.24:341][904]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 9 [2023.05.25-07.53.24:341][904]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority [2023.05.25-07.53.24:600][922]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5 [2023.05.25-07.53.24:600][922]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority [2023.05.25-07.53.25:007][949]LogSlate: Window 'Message Log' being destroyed [2023.05.25-07.53.25:033][949]LogSlate: Window 'Message Log' being destroyed [2023.05.25-07.53.26:413][ 56]AssetReimport: Importing new asset /Game/Geometry/Meshes/shippingcontainer. [2023.05.25-07.53.28:051][234]LogSlate: Window 'Details' being destroyed [2023.05.25-07.53.28:052][234]LogSlate: Window 'Details' being destroyed [2023.05.25-07.53.28:059][234]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.53.28:059][234]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.53.28:685][272]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. [2023.05.25-07.53.28:685][272]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.53.28:685][272]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.53.28:899][273]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3 [2023.05.25-07.53.28:899][273]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority [2023.05.25-07.53.29:546][318]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1 [2023.05.25-07.53.29:546][318]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2023.05.25-07.53.29:546][318]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.53.29:546][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.53.29:556][318]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.53.29:556][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.53.36:928][171]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.53.36:928][171]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.53.36:939][171]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.53.36:939][171]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.54.00:667][578]LogContentBrowser: Deferred new asset folder creation: NewFolder [2023.05.25-07.54.00:691][578]LogContentBrowser: Creating deferred item: NewFolder [2023.05.25-07.54.02:887][842]LogContentBrowser: Attempting asset rename: NewFolder -> Drill [2023.05.25-07.54.02:888][842]LogContentBrowser: End creating deferred item NewFolder [2023.05.25-07.54.06:799][226]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. [2023.05.25-07.54.06:803][226]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer [2023.05.25-07.54.09:288][226]LogSlate: Window 'Pick Parent Class' being destroyed [2023.05.25-07.54.09:294][226]LogContentBrowser: Deferred new asset file creation: NewBlueprint [2023.05.25-07.54.09:306][226]LogContentBrowser: Creating deferred item: NewBlueprint [2023.05.25-07.54.15:769][ 2]LogContentBrowser: Attempting asset rename: NewBlueprint -> DrillActor_BP [2023.05.25-07.54.15:774][ 2]LogContentBrowser: End creating deferred item NewBlueprint [2023.05.25-07.54.17:575][215]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Drill/DrillActor_BP.DrillActor_BP [2023.05.25-07.55.01:963][649]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Drill/DrillActor_BP" FILE="../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset" SILENT=true [2023.05.25-07.55.01:971][649]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillActor_BPE8DB26894C5B18AF6CFFEC9DD8FA3533.tmp' to '../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset' [2023.05.25-07.55.01:986][649]AssetCheck: New page: Asset Save: DrillActor_BP [2023.05.25-07.55.01:986][649]LogContentValidation: Display: Validating Blueprint /Game/Drill/DrillActor_BP.DrillActor_BP [2023.05.25-07.55.02:962][726]BlueprintLog: New page: Compile DrillActor_BP [2023.05.25-07.55.03:101][726]LogUObjectHash: Compacting FUObjectHashTables data took 4.93ms [2023.05.25-07.55.03:535][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Drill/DrillActor_BP" FILE="../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset" SILENT=true [2023.05.25-07.55.03:544][748]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillActor_BP201E1481467D052F68EFD4B0F1E3B63C.tmp' to '../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset' [2023.05.25-07.55.03:559][748]AssetCheck: New page: Asset Save: DrillActor_BP [2023.05.25-07.55.03:559][748]LogContentValidation: Display: Validating Blueprint /Game/Drill/DrillActor_BP.DrillActor_BP [2023.05.25-07.55.04:457][808]LogSlate: Window 'DrillActor_BP' being destroyed [2023.05.25-07.55.31:446][423]BlueprintLog: New page: Compile DrillActor_BP [2023.05.25-07.55.31:571][423]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms [2023.05.25-07.55.31:916][448]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Drill/DrillActor_BP" FILE="../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset" SILENT=true [2023.05.25-07.55.31:925][448]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillActor_BP1996F1DB4642AD2345E7B5B43504C404.tmp' to '../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset' [2023.05.25-07.55.31:939][448]AssetCheck: New page: Asset Save: DrillActor_BP [2023.05.25-07.55.31:939][448]LogContentValidation: Display: Validating Blueprint /Game/Drill/DrillActor_BP.DrillActor_BP [2023.05.25-07.55.38:624][ 99]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.55.38:652][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms [2023.05.25-07.55.38:742][ 99]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap73A57BB1432EC05DD4788CA1302C946A.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.55.38:758][ 99]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.55.38:890][ 99]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataDDF2E0414C1758BE7849E19D762FA6AF.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.55.38:905][ 99]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.55.38:905][ 99]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.55.38:905][ 99]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.55.40:462][263]LogTemp: Repeating last play command: Standalone Game [2023.05.25-07.55.40:497][263]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms [2023.05.25-07.55.42:047][263]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.55.42:086][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Geometry/Meshes/Material" FILE="../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/Material.uasset" SILENT=true [2023.05.25-07.55.42:091][263]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MaterialF73511474D16F3D65577D6A2AAB8894C.tmp' to '../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/Material.uasset' [2023.05.25-07.55.44:192][263]LogSlate: Window 'Message' being destroyed [2023.05.25-07.55.44:196][263]Message dialog closed, result: Ok, title: Message, text: A file/folder may not match any of the following : CON, PRN, AUX, CLOCK$, NUL, NONE, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, or LPT9. [2023.05.25-07.55.44:205][263]LogFileHelpers: Warning: The following assets are writable on disk but not checked out from source control: /Game/Geometry/Meshes/None [2023.05.25-07.55.46:751][263]LogSlate: Window 'Writable Assets Not Checked Out' being destroyed [2023.05.25-07.55.48:050][263]LogSlate: Window 'Packages Failed To Save' being destroyed [2023.05.25-07.55.48:055][263]Message dialog closed, result: Ok, title: Packages Failed To Save, text: The following assets failed to save correctly: /Game/Geometry/Meshes/None [2023.05.25-07.55.48:076][264]AssetCheck: New page: Asset Save: Material [2023.05.25-07.55.48:076][264]LogContentValidation: Display: Validating Material /Game/Geometry/Meshes/Material.Material [2023.05.25-07.56.17:086][ 59]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Geometry/Meshes/emp.emp [2023.05.25-07.56.17:305][ 59]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. [2023.05.25-07.56.17:660][ 59]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. [2023.05.25-07.57.25:282][700]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Geometry/Meshes/emp" FILE="../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/emp.uasset" SILENT=true [2023.05.25-07.57.25:301][700]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/emp8F2F08C043798B6AFA1BBFB13366E5BA.tmp' to '../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/emp.uasset' [2023.05.25-07.57.25:314][700]AssetCheck: New page: Asset Save: emp [2023.05.25-07.57.25:314][700]LogContentValidation: Display: Validating StaticMesh /Game/Geometry/Meshes/emp.emp [2023.05.25-07.57.30:819][281]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Drill/DrillActor_BP" FILE="../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset" SILENT=true [2023.05.25-07.57.30:824][281]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillActor_BP3AEA452048D44A5C1BB23D8421BCFE24.tmp' to '../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset' [2023.05.25-07.57.30:838][281]AssetCheck: New page: Asset Save: DrillActor_BP [2023.05.25-07.57.30:838][281]LogContentValidation: Display: Validating Blueprint /Game/Drill/DrillActor_BP.DrillActor_BP [2023.05.25-07.57.32:236][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.05.25-07.57.32:344][397]LogUObjectHash: Compacting FUObjectHashTables data took 4.80ms [2023.05.25-07.57.32:433][397]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapB0E217FF459DD13DDB4DDD991AC320EF.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap' [2023.05.25-07.57.32:452][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true [2023.05.25-07.57.32:579][397]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataA04CE79A4996272006CAB5A487D9A29A.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset' [2023.05.25-07.57.32:592][397]AssetCheck: New page: Asset Save: multiple assets [2023.05.25-07.57.32:592][397]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap [2023.05.25-07.57.32:592][397]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData [2023.05.25-07.57.34:872][578]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms [2023.05.25-07.57.36:290][578]LogSlate: Window 'Save Content' being destroyed [2023.05.25-07.57.37:613][578]LogSlate: Window 'Message' being destroyed [2023.05.25-07.57.37:617][578]Message dialog closed, result: Ok, title: Message, text: A file/folder may not match any of the following : CON, PRN, AUX, CLOCK$, NUL, NONE, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, or LPT9. [2023.05.25-07.57.37:622][578]LogFileHelpers: Warning: The following assets are writable on disk but not checked out from source control: /Game/Geometry/Meshes/None [2023.05.25-07.57.39:584][578]LogSlate: Window 'Writable Assets Not Checked Out' being destroyed [2023.05.25-07.57.41:130][578]LogSlate: Window 'Packages Failed To Save' being destroyed [2023.05.25-07.57.41:135][578]Message dialog closed, result: Ok, title: Packages Failed To Save, text: The following assets failed to save correctly: /Game/Geometry/Meshes/None [2023.05.25-07.57.41:216][578]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.57.41:216][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.57.41:418][578]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.57.41:418][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.05.25-07.57.41:502][578]LogSlate: Window 'Content Browser' being destroyed [2023.05.25-07.57.41:575][578]LogSlate: Window 'Ex2 - Unreal Editor' being destroyed [2023.05.25-07.57.42:024][579]Cmd: QUIT_EDITOR [2023.05.25-07.57.42:025][579]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2023.05.25-07.57.42:032][579]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2023.05.25-07.57.42:307][579]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2023.05.25-07.57.42:307][579]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2023.05.25-07.57.42:307][579]LogAudio: Display: Audio Device unregistered from world 'TestingMap'. [2023.05.25-07.57.42:307][579]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.57.42:309][579]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2023.05.25-07.57.42:323][579]LogAudio: Display: Audio Device Manager Shutdown [2023.05.25-07.57.42:324][579]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2023.05.25-07.57.42:330][579]LogExit: Preparing to exit. [2023.05.25-07.57.42:627][579]LogUObjectHash: Compacting FUObjectHashTables data took 4.23ms [2023.05.25-07.57.42:792][579]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.57.42:793][579]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:793][579]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.57.42:794][579]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2023.05.25-07.57.42:795][579]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.57.42:796][579]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.57.42:797][579]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.57.42:858][579]LogDemo: Cleaned up 0 splitscreen connections with owner deletion [2023.05.25-07.57.42:876][579]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2023.05.25-07.57.42:876][579]LogExit: Editor shut down [2023.05.25-07.57.42:879][579]LogExit: Transaction tracking system shut down [2023.05.25-07.57.43:492][579]LogExit: Object subsystem successfully closed. [2023.05.25-07.57.43:505][579]LogShaderCompilers: Display: === FShaderJobCache stats === [2023.05.25-07.57.43:505][579]LogShaderCompilers: Display: Total job queries 126, among them cache hits 16 (12.70%) [2023.05.25-07.57.43:505][579]LogShaderCompilers: Display: Tracking 78 distinct input hashes that result in 33 distinct outputs (42.31%) [2023.05.25-07.57.43:505][579]LogShaderCompilers: Display: RAM used: 0.17 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% [2023.05.25-07.57.43:505][579]LogShaderCompilers: Display: ================================================ [2023.05.25-07.57.43:522][579]LogShaderCompilers: Display: Shaders left to compile 0 [2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (882) [2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (880) [2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module Voice (878) [2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module SequencerWidgets (876) [2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module BlueprintGraph (874) [2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (872) [2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module AddContentDialog (870) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module WidgetCarousel (869) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module EditorWidgets (866) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module SceneOutliner (864) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (862) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module StatsViewer (860) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module OculusMR (850) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) [2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module TakesCore (842) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module TextureAlignMode (840) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module BspMode (838) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module GeometryMode (836) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module OpenXRInput (834) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (828) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (826) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (824) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (822) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module WebMMedia (812) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (804) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (802) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (800) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (790) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (788) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (786) [2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module PlanarCut (784) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module CharacterAI (782) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module SessionServices (776) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module MeshPaint (774) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) [2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module PlacementMode (760) [2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) [2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) [2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module ClothPainter (754) [2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) [2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) [2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) [2023.05.25-07.57.43:577][579]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) [2023.05.25-07.57.43:577][579]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) [2023.05.25-07.57.43:577][579]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) [2023.05.25-07.57.43:577][579]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) [2023.05.25-07.57.43:577][579]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module TraceInsights (728) [2023.05.25-07.57.44:691][579]MemoryProfiler: Shutdown [2023.05.25-07.57.44:691][579]NetworkingProfiler: Shutdown [2023.05.25-07.57.44:691][579]LoadingProfiler: Shutdown [2023.05.25-07.57.44:691][579]TimingProfiler: Shutdown [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module TraceServices (727) [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module MergeActors (718) [2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module LocalizationService (715) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module UndoHistory (708) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module XmlParser (706) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module Blutility (704) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module DeviceManager (686) [2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) [2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module AutomationController (682) [2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) [2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module Layers (678) [2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) [2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) [2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) [2023.05.25-07.57.44:725][579]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) [2023.05.25-07.57.44:725][579]LogModuleManager: Shutting down and abandoning module Persona (668) [2023.05.25-07.57.44:725][579]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) [2023.05.25-07.57.44:725][579]LogModuleManager: Shutting down and abandoning module AnimGraph (665) [2023.05.25-07.57.44:725][579]LogModuleManager: Shutting down and abandoning module Kismet (662) [2023.05.25-07.57.44:762][579]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) [2023.05.25-07.57.44:762][579]LogModuleManager: Shutting down and abandoning module GraphEditor (658) [2023.05.25-07.57.44:762][579]LogModuleManager: Shutting down and abandoning module StructViewer (656) [2023.05.25-07.57.44:762][579]LogModuleManager: Shutting down and abandoning module ClassViewer (654) [2023.05.25-07.57.44:766][579]LogModuleManager: Shutting down and abandoning module Toolbox (652) [2023.05.25-07.57.44:766][579]LogModuleManager: Shutting down and abandoning module ModuleUI (650) [2023.05.25-07.57.44:766][579]LogModuleManager: Shutting down and abandoning module OutputLog (648) [2023.05.25-07.57.44:770][579]LogModuleManager: Shutting down and abandoning module GammaUI (646) [2023.05.25-07.57.44:770][579]LogModuleManager: Shutting down and abandoning module Documentation (644) [2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module LiveCoding (642) [2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module LevelSequence (640) [2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) [2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module MovieScene (636) [2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) [2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) [2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module PortalServices (628) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module PortalRpc (626) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module AIModule (618) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module AITestSuite (615) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) [2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module ProfilerService (608) [2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module TaskGraph (606) [2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) [2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (602) [2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (600) [2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) [2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module CollectionManager (597) [2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module OculusEditor (594) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module OculusInput (592) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (586) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module PluginBrowser (584) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (582) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (580) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module CurveEditorTools (578) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (576) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module CryptoKeys (574) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ScreenshotTools (572) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module Synthesis (568) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (564) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module OpenXREditor (562) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module GooglePAD (558) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module EditableMesh (556) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module CableComponent (552) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AudioCapture (550) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (549) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AssetTags (546) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AndroidPermission (538) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (536) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (534) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module TemplateSequence (532) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MediaCompositing (530) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ImgMedia (528) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (526) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (524) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (522) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (520) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (518) [2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (516) [2023.05.25-07.57.44:828][579]LogOpenImageDenoise: OIDN shutting down [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (514) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module MotoSynth (512) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module MeshConversion (510) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module DynamicMesh (508) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometricObjects (504) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module ChaosNiagara (502) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (500) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (499) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (496) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (494) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (492) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (490) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module FractureEditor (488) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (486) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (482) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module BackChannel (480) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (478) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module AutomationUtils (476) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module AlembicImporter (474) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module AlembicLibrary (473) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCache (472) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (471) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (466) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (462) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (460) [2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (454) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module PluginUtils (450) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module SourceControl (443) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) [2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLink (422) [2023.05.25-07.57.45:075][579]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) [2023.05.25-07.57.45:075][579]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) [2023.05.25-07.57.45:075][579]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) [2023.05.25-07.57.45:075][579]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) [2023.05.25-07.57.45:075][579]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) [2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (410) [2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (408) [2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module FacialAnimation (406) [2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module DataValidation (404) [2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (402) [2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module LevelEditor (401) [2023.05.25-07.57.45:193][579]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (400) [2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (398) [2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module MainFrame (396) [2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module HotReload (395) [2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module ToolMenus (391) [2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module TreeMap (389) [2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module SoundFields (386) [2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module SignificanceManager (384) [2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (382) [2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (380) [2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (378) [2023.05.25-07.57.45:195][579]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (374) [2023.05.25-07.57.45:199][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (372) [2023.05.25-07.57.45:199][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (370) [2023.05.25-07.57.45:199][579]LogModuleManager: Shutting down and abandoning module ActorSequence (368) [2023.05.25-07.57.45:199][579]LogModuleManager: Shutting down and abandoning module UdpMessaging (366) [2023.05.25-07.57.45:302][579]LogModuleManager: Shutting down and abandoning module TcpMessaging (364) [2023.05.25-07.57.45:405][579]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (362) [2023.05.25-07.57.45:405][579]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (360) [2023.05.25-07.57.45:405][579]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (358) [2023.05.25-07.57.45:405][579]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (356) [2023.05.25-07.57.45:406][579]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (354) [2023.05.25-07.57.45:411][579]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (352) [2023.05.25-07.57.45:413][579]LogMagicLeapPlanes: Planes tracker already destroyed. [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (350) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (348) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (346) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (344) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapController (342) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (340) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapAR (338) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (336) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module Niagara (332) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) [2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) [2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module ContentBrowser (328) [2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327) [2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) [2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) [2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) [2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) [2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) [2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) [2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module Paper2D (310) [2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module PacketHandler (302) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module MediaAssets (296) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module Overlay (294) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module VREditor (290) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module UMG (276) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module UMGEditor (275) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module MessageLog (273) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module SlateReflector (268) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module Slate (266) [2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module SlateCore (264) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module UnrealEd (260) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module MRMesh (258) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module XAudio2 (252) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module Networking (250) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module Core (248) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module CurveEditor (243) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module Sequencer (241) [2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module EditorStyle (240) [2023.05.25-07.57.45:432][579]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) [2023.05.25-07.57.45:432][579]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) [2023.05.25-07.57.45:432][579]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) [2023.05.25-07.57.45:432][579]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) [2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) [2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) [2023.05.25-07.57.45:440][579]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) [2023.05.25-07.57.45:440][579]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) [2023.05.25-07.57.45:440][579]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) [2023.05.25-07.57.45:440][579]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) [2023.05.25-07.57.45:440][579]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) [2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) [2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) [2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) [2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) [2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) [2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) [2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) [2023.05.25-07.57.45:450][579]LogModuleManager: Shutting down and abandoning module Messaging (143) [2023.05.25-07.57.45:450][579]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) [2023.05.25-07.57.45:455][579]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) [2023.05.25-07.57.45:473][579]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) [2023.05.25-07.57.45:473][579]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) [2023.05.25-07.57.45:473][579]LogModuleManager: Shutting down and abandoning module InputCore (132) [2023.05.25-07.57.45:473][579]LogModuleManager: Shutting down and abandoning module Settings (130) [2023.05.25-07.57.45:473][579]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) [2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) [2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module Chaos (124) [2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) [2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) [2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module AVEncoder (120) [2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) [2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) [2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module SteamVR (112) [2023.05.25-07.57.45:474][579]LogHMD: Freeing OpenVRDLLHandle. [2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module OculusHMD (110) [2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) [2023.05.25-07.57.45:480][579]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2023.05.25-07.57.45:482][579]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) [2023.05.25-07.57.45:482][579]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) [2023.05.25-07.57.45:482][579]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) [2023.05.25-07.57.45:482][579]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) [2023.05.25-07.57.45:483][579]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) [2023.05.25-07.57.45:483][579]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) [2023.05.25-07.57.45:483][579]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) [2023.05.25-07.57.45:483][579]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) [2023.05.25-07.57.45:484][579]LogModuleManager: Shutting down and abandoning module XMPP (85) [2023.05.25-07.57.45:484][579]LogModuleManager: Shutting down and abandoning module WebSockets (84) [2023.05.25-07.57.45:505][579]LogModuleManager: Shutting down and abandoning module HTTP (81) [2023.05.25-07.57.45:505][579]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: [2023.05.25-07.57.45:505][579]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BB80201A9-498E-8981-1AD4-D5A2EBD575C0%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=6941107a41c344d7dfbb7596cb0f8c35%7Cc32ec3fe770f4d41b5f6466a11b07f70%7Cc30e0096-65e6-4a81-b2b8-236a807665d5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing [2023.05.25-07.57.45:505][579]LogHttp: Display: cleaning up 1 outstanding Http requests. [2023.05.25-07.57.45:536][579]LogModuleManager: Shutting down and abandoning module SSL (80) [2023.05.25-07.57.45:538][579]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) [2023.05.25-07.57.45:538][579]LogModuleManager: Shutting down and abandoning module WmfMedia (74) [2023.05.25-07.57.45:541][579]LogModuleManager: Shutting down and abandoning module Media (73) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module MediaInfo (72) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module MLSDK (66) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module MagicLeap (64) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module ChaosCloth (62) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module AISupportModule (50) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) [2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) [2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module XGEController (36) [2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) [2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module AudioEditor (32) [2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) [2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) [2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module Landscape (24) [2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) [2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module Renderer (18) [2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module Engine (16) [2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module NetworkFile (12) [2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) [2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module StreamingFile (8) [2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2023.05.25-07.57.45:555][579]LogModuleManager: Shutting down and abandoning module PakFile (4) [2023.05.25-07.57.45:555][579]LogModuleManager: Shutting down and abandoning module RSA (3) [2023.05.25-07.57.45:555][579]LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2023.05.25-07.57.45:628][579]LogD3D11RHI: Shutdown [2023.05.25-07.57.45:628][579]LogD3D11RHI: CleanupD3DDevice [2023.05.25-07.57.45:638][579]LogExit: Exiting. [2023.05.25-07.57.45:722][579]Log file closed, 05/25/23 03:57:45