oh my lawdy

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8B0000 committed 2023-07-13 18:59:32 -04:00
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Log file open, 07/12/23 18:58:43
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: Ex2
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.307121
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, GPU: NVIDIA GeForce GTX 770
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line: /Game/FirstPersonBP/Maps/TestingMap -game -PIEVIACONSOLE -Multiprocess GameUserSettingsINI=E:/Ex2Github/Ex2/Saved/Config/Windows/PIEGameUserSettings0.ini -MultiprocessSaveConfig -forcepassthrough -messaging -SessionName="Play in Standalone Game" -windowed -WinX=76 -WinY=177 SAVEWINPOS=1 -ResX=1280 -ResY=720
LogInit: Base Directory: E:/EpicGames/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.07.12-22.58.43:681][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.07.12-22.58.43:681][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.07.12-22.58.43:682][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.07.12-22.58.43:682][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.07.12-22.58.43:701][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.07.12-22.58.43:701][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.07.12-22.58.43:702][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.07.12-22.58.43:702][ 0]LogInit: Selected Device Profile: [Windows]
[2023.07.12-22.58.43:702][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2023.07.12-22.58.43:703][ 0]LogHAL: Display: Platform has ~ 16 GB [17116610560 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.07.12-22.58.43:703][ 0]LogInit: Going up to parent DeviceProfile []
[2023.07.12-22.58.43:703][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.07.12-22.58.43:703][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.07.12-22.58.43:704][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.07.12-22.58.43:705][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.07.12-22.58.43:705][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Editor.ini]
[2023.07.12-22.58.43:706][ 0]LogInit: Computer: DESKTOP-SI6OOMG
[2023.07.12-22.58.43:706][ 0]LogInit: User: RC
[2023.07.12-22.58.43:706][ 0]LogInit: CPU Page size=4096, Cores=4
[2023.07.12-22.58.43:706][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.07.12-22.58.43:706][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2023.07.12-22.58.43:706][ 0]LogMemory: Platform Memory Stats for Windows
[2023.07.12-22.58.43:706][ 0]LogMemory: Process Physical Memory: 143.02 MB used, 143.03 MB peak
[2023.07.12-22.58.43:706][ 0]LogMemory: Process Virtual Memory: 127.22 MB used, 127.22 MB peak
[2023.07.12-22.58.43:706][ 0]LogMemory: Physical Memory: 8160.20 MB used, 8163.47 MB free, 16323.67 MB total
[2023.07.12-22.58.43:706][ 0]LogMemory: Virtual Memory: 134213192.00 MB used, 4533.39 MB free, 134217728.00 MB total
[2023.07.12-22.58.43:711][ 0]LogWindows: WindowsPlatformFeatures enabled
[2023.07.12-22.58.43:758][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2023.07.12-22.58.43:758][ 0]LogInit: Using OS detected language (en-US).
[2023.07.12-22.58.43:758][ 0]LogInit: Using OS detected locale (en-US).
[2023.07.12-22.58.43:762][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2023.07.12-22.58.44:054][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2023.07.12-22.58.44:089][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2023.07.12-22.58.44:089][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2023.07.12-22.58.44:114][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2023.07.12-22.58.44:118][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2023.07.12-22.58.44:118][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2023.07.12-22.58.44:118][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2023.07.12-22.58.44:118][ 0]LogD3D11RHI: D3D11 adapters:
[2023.07.12-22.58.44:228][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0)
[2023.07.12-22.58.44:228][ 0]LogD3D11RHI: 4052/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: VendorId : 10de
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: DeviceId : 1184
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: SubSysId : 37763842
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: Revision : 00a1
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes
[2023.07.12-22.58.44:232][ 0]LogD3D11RHI: AdapterLuid : 0 43238
[2023.07.12-22.58.44:238][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2023.07.12-22.58.44:238][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id")
[2023.07.12-22.58.44:238][ 0]LogWindows: EnumDisplayDevices:
[2023.07.12-22.58.44:238][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1)
[2023.07.12-22.58.44:238][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:1)
[2023.07.12-22.58.44:238][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0)
[2023.07.12-22.58.44:239][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0)
[2023.07.12-22.58.44:239][ 0]LogWindows: DebugString: FoundDriverCount:4
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: Driver Version: 473.81 (internal:30.0.14.7381, unified:473.81)
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: Driver Date: 7-11-2022
[2023.07.12-22.58.44:239][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB)
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: VendorId : 10de
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: DeviceId : 1184
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: SubSysId : 37763842
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: Revision : 00a1
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes
[2023.07.12-22.58.44:239][ 0]LogD3D11RHI: AdapterLuid : 0 43238
[2023.07.12-22.58.44:322][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2023.07.12-22.58.44:322][ 0]LogD3D11RHI: Async texture creation enabled
[2023.07.12-22.58.44:344][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2023.07.12-22.58.44:395][ 0]LogRHI: GeForceNow SDK initialized: 1
[2023.07.12-22.58.44:740][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2023.07.12-22.58.44:745][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.07.12-22.58.44:749][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.07.12-22.58.44:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.07.12-22.58.44:754][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2023.07.12-22.58.44:761][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.07.12-22.58.44:790][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2023.07.12-22.58.44:820][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2023.07.12-22.58.44:820][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../../Ex2Github/Ex2/Intermediate/Shaders/WorkingDirectory/3600/).
[2023.07.12-22.58.44:821][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RC/AppData/Local/Temp/UnrealShaderWorkingDir/38832249485E971054BDF5BC551DF24B/'.
[2023.07.12-22.58.44:821][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.07.12-22.58.44:821][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2023.07.12-22.58.44:821][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2023.07.12-22.58.45:697][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2023.07.12-22.58.45:782][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 96MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2023.07.12-22.58.45:783][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2023.07.12-22.58.45:783][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.07.12-22.58.45:783][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2023.07.12-22.58.45:783][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.07.12-22.58.45:783][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2023.07.12-22.58.45:801][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2023.07.12-22.58.45:802][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.07.12-22.58.45:802][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2023.07.12-22.58.45:825][ 0]LogDerivedDataCache: Speed tests for C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
[2023.07.12-22.58.45:826][ 0]LogDerivedDataCache: Display: Performance to C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=605.34MBs, RandomWriteSpeed=45.68MBs. Assigned SpeedClass 'Local'
[2023.07.12-22.58.45:826][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.07.12-22.58.45:826][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2023.07.12-22.58.45:826][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2023.07.12-22.58.45:870][ 0]LogSlate: Using FreeType 2.10.0
[2023.07.12-22.58.45:871][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.07.12-22.58.45:964][ 0]LogInit: Using OS detected language (en-US).
[2023.07.12-22.58.45:964][ 0]LogInit: Using OS detected locale (en-US).
[2023.07.12-22.58.45:964][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
[2023.07.12-22.58.45:964][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
[2023.07.12-22.58.45:964][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2023.07.12-22.58.45:964][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2023.07.12-22.58.45:967][ 0]LogTextLocalizationManager: Compacting localization data took 0.01ms
[2023.07.12-22.58.45:967][ 0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up
[2023.07.12-22.58.46:160][ 0]LogPackageLocalizationCache: Processed 27 localized package path(s) for 1 prioritized culture(s) in 0.001563 seconds
[2023.07.12-22.58.46:230][ 0]LogInit: Selected Device Profile: [Windows]
[2023.07.12-22.58.46:231][ 0]LogInit: Active device profile: [000002BB0D989300][000002BB0CA708C0 49] Windows
[2023.07.12-22.58.46:231][ 0]LogInit: Profiles: [000002BB0D989300][000002BB0CA708C0 49] Windows, [000002BB0D942C00][000002BB0CA78A40 49] WindowsNoEditor, [000002BB0D98A400][000002BB0CA7CBC0 49] WindowsServer, [000002BB0D943B00][000002BB0CA80D40 49] WindowsClient, [000002BB0D98B300][000002BB0CA84EC0 49] IOS, [000002BB0D941200][000002BB06E65040 49] iPadAir, [000002BB0D98BE00][000002BB06E691C0 49] iPadAir2, [000002BB0D8E6100][000002BB06E71480 49] IPadPro, [000002BB0D8E6200][000002BB06E6D4C0 49] iPadAir3, [000002BB0D943F00][000002BB06E75640 49] iPadAir4, [000002BB0D8E7100][000002BB0CA75780 49] iPadMini2, [000002BB0D942F00][000002BB06E798C0 49] iPadMini3, [000002BB0D8E7D00][000002BB06E7DA00 49] iPadMini4, [000002BB0D942000][000002BB06E81B40 49] iPadMini5, [000002BB0D915A00][000002BB06E8C280 49] iPhone6, [000002BB0D915B00][000002BB06E882C0 49] iPodTouch6, [000002BB0D98AF00][000002BB06E94580 49] iPhone7, [000002BB0D98B000][000002BB06E905C0 49] iPodTouch7, [000002BB0D8E5C00][000002BB06E98740 49] iPhone5S, [000002BB0D989100][000002BB06E9C8C0 49] iPhone6Plus, [000002BB0D8E5800][000002BB0D19EA40 49] iPhone6S, [000002BB0D988400][000002BB0D1A2BC0 49] iPhone6SPlus, [000002BB0D8E4E00][000002BB0D1A6D40 49] iPhone7Plus, [000002BB0D989700][000002BB0D1AAEC0 49] iPhoneSE, [000002BB0D8E4A00][000002BB0D1AF040 49] iPhone8, [000002BB0D988800][000002BB0D1B31C0 49] iPhone8Plus, [000002BB0D8E5A00][000002BB0D1B7340 49] iPhoneX, [000002BB0D98BD00][000002BB0D1BB4C0 49] iPhoneXS, [000002BB0D914200][000002BB0D1BF640 49] iPhoneXSMax, [000002BB0D8E4D00][000002BB0D1C37C0 49] iPhoneXR, [000002BB0D914C00][000002BB06E85900 49] iPhone11, [000002BB0D8E6E00][000002BB0D1C7A40 49] iPhone11Pro, [000002BB0D915500][000002BB0D1CBB80 49] iPhone11ProMax, [000002BB0D8E7A00][000002BB0D1CE140 49] iPhoneSE2, [000002BB0D914400][000002BB0D1D62C0 49] iPhone12Mini, [000002BB0D8E5200][000002BB0D1DA440 49] iPhone12, [000002BB0D917C00][000002BB0D1DE5C0 49] iPhone12Pro, [000002BB0D8E6000][000002BB0D1E2740 49] iPhone12ProMax, [000002BB0D916C00][000002BB0D1E68C0 49] iPadPro105, [000002BB0D98A100][000002BB0CB46A40 49] iPadPro129, [000002BB0D915100][000002BB0CB4ABC0 49] iPadPro97, [000002BB0D989000][000002BB0CB4ED40 49] iPadPro2_129, [000002BB0D914D00][000002BB0CB52EC0 49] iPad5, [000002BB0D989D00][000002BB0CB57040 49] iPad6, [000002BB0D914600][000002BB0CB5B1C0 49] iPad7, [000002BB0D98AE00][000002BB0CB5F340 49] iPad8, [000002BB0D917100][000002BB0CB634C0 49] iPadPro11, [000002BB0D989B00][000002BB0CB67640 49] iPadPro2_11, [000002BB0D914A00][000002BB0CB6B7C0 49] iPadPro3_129, [000002BB0D98A200][000002BB0CB6F940 49] iPadPro4_129, [000002BB0D916D00][000002BB0CB73AC0 49] AppleTV, [000002BB0D988100][000002BB0D1D3C00 49] AppleTV4K, [000002BB0D916600][000002BB0CB761C0 49] TVOS, [000002BB0D989500][000002BB0CB7A300 49] Mac, [000002BB0D917600][000002BB0CB82480 49] MacClient, [000002BB0D989F00][000002BB0CB86600 49] MacNoEditor, [000002BB0D917F00][000002BB0CB8A780 49] MacServer, [000002BB0D98BA00][000002BB0CB8E900 49] Linux, [000002BB0D915C00][000002BB0E650A80 49] LinuxAArch64, [000002BB0D98B800][000002BB0E654C00 49] LinuxNoEditor, [000002BB0D916400][000002BB0E658D80 49] LinuxAArch64NoEditor, [000002BB0D98B500][000002BB0E65CF00 49] LinuxClient, [000002BB0D915300][000002BB0E661080 49] LinuxAArch64Client, [000002BB0D988900][000002BB0E665200 49] LinuxServer, [000002BB0D915200][000002BB0E669380 49] LinuxAArch64Server, [000002BB0D98B600][000002BB0E66D500 49] Android, [000002BB0D915900][000002BB0E671680 49] Android_Low, [000002BB0D98A700][000002BB0E675800 49] Android_Mid, [000002BB0D916E00][000002BB0E679980 49] Android_High, [000002BB0D98A000][000002BB0E67DB00 49] Android_Default, [000002BB0D916800][000002BB0E680100 49] Android_Adreno4xx, [000002BB0D988B00][000002BB0CB7E240 49] Android_Adreno5xx_Low, [000002BB0D916F00][000002BB0E684380 49] Android_Adreno5xx, [000002BB0D988300][000002BB0E6884C0 49] Android_Adreno6xx, [000002BB0D917200][000002BB0E690640 49] Android_Adreno6xx_Vulkan, [000002BB0D988500][000002BB0E6947C0 49] Android_Mali_T6xx, [000002BB0D916B00][000002BB0E698940 49] Android_Mali_T7xx, [000002BB0D988600][000002BB0E69CAC0 49] Android_Mali_T8xx, [000002BB0D914700][000002BB0E6A0C40 49] Android_Mali_G71, [000002BB0D98BC00][000002BB0E6A4DC0 49] Android_Mali_G72, [000002BB0D915F00][000002BB0E6A8F40 49] Android_Mali_G72_Vulkan, [000002BB0D98B100][000002BB0E6AD0C0 49] Android_Mali_G76, [000002BB0D915E00][000002BB0E6B1240 49] Android_Mali_G76_Vulkan, [000002BB0D988A00][000002BB0E6B53C0 49] Android_Mali_G77, [000002BB0D914900][000002BB0E6B9540 49] Android_Mali_G77_Vulkan, [000002BB0D989800][000002BB0E6BD6C0 49] Android_Mali_G78, [000002BB0D917D00][000002BB0E6C1840 49] Android_Mali_G78_Vulkan, [000002BB0D942300][000002BB0E6C59C0 49] Android_Mali_G710, [000002BB0D8E6F00][000002BB0E6C9B40 49] Android_Mali_G710_Vulkan, [000002BB0D943800][000002BB0E6CC140 49] Android_Vulkan_SM5, [000002BB0D8E6B00][000002BB0E6D02C0 49] Android_PowerVR_G6xxx, [000002BB0D940400][000002BB0E68C400 49] Android_PoweLine truncated
[2023.07.12-22.58.46:271][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2023.07.12-22.58.46:271][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2023.07.12-22.58.46:271][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2023.07.12-22.58.46:271][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2023.07.12-22.58.46:271][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.07.12-22.58.46:400][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118)
[2023.07.12-22.58.46:668][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2023.07.12-22.58.46:734][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2023.07.12-22.58.46:835][ 0]LogMoviePlayer: Initializing movie player
[2023.07.12-22.58.46:953][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3A4AEC194E05BF8802F88C92DED20484 | Instance: FBBC90234FC1AB55C9AB638FE8673121 (DESKTOP-SI6OOMG-3600).
[2023.07.12-22.58.46:974][ 0]LogCollectionManager: Loaded 0 collections in 0.000720 seconds
[2023.07.12-22.58.46:976][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Saved/Collections/' took 0.00s
[2023.07.12-22.58.46:976][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Developers/RC/Collections/' took 0.00s
[2023.07.12-22.58.46:976][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Collections/' took 0.00s
[2023.07.12-22.58.46:976][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2023.07.12-22.58.46:995][ 0]LogPython: Using Python 3.7.7
[2023.07.12-22.58.47:604][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.07.12-22.58.47:608][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.07.12-22.58.47:700][ 0]SourceControl: Source control is disabled
[2023.07.12-22.58.47:700][ 0]SourceControl: Source control is disabled
[2023.07.12-22.58.47:703][ 0]SourceControl: Source control is disabled
[2023.07.12-22.58.47:708][ 0]LogUProjectInfo: Found projects:
[2023.07.12-22.58.47:715][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.07.12-22.58.47:716][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.07.12-22.58.47:716][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.07.12-22.58.47:789][ 0]LogOpenImageDenoise: OIDN starting up
[2023.07.12-22.58.47:826][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.07.12-22.58.47:848][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.07.12-22.58.47:848][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.07.12-22.58.47:921][ 0]LogOcInput: OculusInput pre-init called
[2023.07.12-22.58.47:931][ 0]LogUObjectArray: 22121 objects as part of root set at end of initial load.
[2023.07.12-22.58.47:931][ 0]LogUObjectAllocator: 5975632 out of 0 bytes used by permanent object pool.
[2023.07.12-22.58.47:931][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.07.12-22.58.47:980][ 0]LogEngine: Initializing Engine...
[2023.07.12-22.58.47:982][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2023.07.12-22.58.47:983][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2023.07.12-22.58.47:983][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2023.07.12-22.58.47:984][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2023.07.12-22.58.48:105][ 0]LogInit: Initializing FReadOnlyCVARCache
[2023.07.12-22.58.48:105][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2023.07.12-22.58.48:108][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2023.07.12-22.58.48:108][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.07.12-22.58.48:110][ 0]LogAudio: Display: Audio Device Manager Initialized
[2023.07.12-22.58.48:110][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2023.07.12-22.58.48:110][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.07.12-22.58.48:110][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2023.07.12-22.58.48:110][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.07.12-22.58.48:110][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.07.12-22.58.48:110][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2023.07.12-22.58.48:110][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2023.07.12-22.58.48:110][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2023.07.12-22.58.48:110][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.07.12-22.58.48:110][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.07.12-22.58.48:110][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.07.12-22.58.48:110][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.07.12-22.58.48:110][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2023.07.12-22.58.48:127][ 0]LogAudioMixer: Display: 0: FrontLeft
[2023.07.12-22.58.48:127][ 0]LogAudioMixer: Display: 1: FrontRight
[2023.07.12-22.58.48:160][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
[2023.07.12-22.58.48:166][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.07.12-22.58.48:168][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.07.12-22.58.48:168][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.07.12-22.58.48:169][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.07.12-22.58.48:169][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.07.12-22.58.48:169][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.07.12-22.58.48:170][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.07.12-22.58.48:171][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.07.12-22.58.48:171][ 0]LogInit: FAudioDevice initialized.
[2023.07.12-22.58.48:172][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.07.12-22.58.48:177][ 0]LogInit: Texture streaming: Enabled
[2023.07.12-22.58.48:245][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2023.07.12-22.58.48:246][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.07.12-22.58.48:247][ 0]LogInit: Display: Game Engine Initialized.
[2023.07.12-22.58.48:247][ 0]LogNiagaraEditor: GEditor isn't valid! Particle reset commands will not work for Niagara components!
[2023.07.12-22.58.48:370][ 0]LogInit: Display: Starting Game.
[2023.07.12-22.58.48:370][ 0]LogNet: Browse: /Game/FirstPersonBP/Maps/TestingMap?Name=Player
[2023.07.12-22.58.48:370][ 0]LogLoad: LoadMap: /Game/FirstPersonBP/Maps/TestingMap?Name=Player
[2023.07.12-22.58.48:370][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2023.07.12-22.58.48:371][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.07.12-22.58.48:371][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.07.12-22.58.48:377][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.07.12-22.58.48:379][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2023.07.12-22.58.48:690][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling.
[2023.07.12-22.58.48:691][ 0]LogMaterial: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2023.07.12-22.58.48:691][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope
[2023.07.12-22.58.48:716][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'.
[2023.07.12-22.58.48:724][ 0]LogAIModule: Creating AISystem for world TestingMap
[2023.07.12-22.58.48:724][ 0]LogLoad: Game class is 'FirstPersonGameMode_C'
[2023.07.12-22.58.48:746][ 0]LogWorld: Bringing World /Game/FirstPersonBP/Maps/TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.12-18.58.48
[2023.07.12-22.58.48:746][ 0]LogWorld: Bringing up level for play took: 0.021089
[2023.07.12-22.58.48:750][ 0]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
[2023.07.12-22.58.48:750][ 0]LogScript: Warning: Script call stack:
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ReceiveBeginPlay
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
[2023.07.12-22.58.48:752][ 0]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
[2023.07.12-22.58.48:752][ 0]LogScript: Warning: Script call stack:
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ReceiveBeginPlay
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
[2023.07.12-22.58.48:752][ 0]LogLoad: Took 0.382403 seconds to LoadMap(/Game/FirstPersonBP/Maps/TestingMap)
[2023.07.12-22.58.48:844][ 0]LogSlate: Took 0.000229 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2023.07.12-22.58.48:895][ 0]LogRenderer: Reallocating scene render targets to support 1280x720 Format 10 NumSamples 1 (Frame:1).
[2023.07.12-22.58.48:895][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2023.07.12-22.58.48:895][ 0]LogLoad: (Engine Initialization) Total time: 7.34 seconds
[2023.07.12-22.58.48:895][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2023.07.12-22.58.48:936][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2023.07.12-22.58.48:941][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.07.12-22.58.48:989][ 0]LogRenderer: Reallocating scene render targets to support 128x128 Format 10 NumSamples 1 (Frame:1).
[2023.07.12-22.58.49:047][ 0]LogRenderer: Reallocating scene render targets to support 1280x720 Format 10 NumSamples 1 (Frame:2).
[2023.07.12-22.58.49:101][ 1]LogSlate: Took 0.000173 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2023.07.12-22.58.54:552][667]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
[2023.07.12-22.58.54:553][667]LogScript: Warning: Attempted to access Drill_BP_C_0 via property CallFunc_FinishSpawningActor_ReturnValue_2, but Drill_BP_C_0 is pending kill
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
[2023.07.12-22.58.54:553][667]LogScript: Warning: Script call stack:
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_5
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
[2023.07.12-22.58.57:200][ 1]Command not recognized: dis
[2023.07.12-22.59.33:823][ 97]Command not recognized: go
[2023.07.12-23.00.05:446][548]Command not recognized: res
[2023.07.12-23.00.10:993][193]LogNet: Browse: /Game/FirstPersonBP/Maps/TestingMap?Name=Player?restart
[2023.07.12-23.00.10:993][193]LogLoad: LoadMap: /Game/FirstPersonBP/Maps/TestingMap?Name=Player
[2023.07.12-23.00.10:993][193]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/TestingMap
[2023.07.12-23.00.11:008][193]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
[2023.07.12-23.00.11:009][193]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.07.12-23.00.11:045][193]LogAudio: Display: Waited 35.153603 ms for audio thread.
[2023.07.12-23.00.11:049][193]LogAudio: Display: Waited 39.588699 ms for audio thread.
[2023.07.12-23.00.11:057][193]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.07.12-23.00.11:075][193]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
[2023.07.12-23.00.11:404][193]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling.
[2023.07.12-23.00.11:405][193]LogMaterial: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2023.07.12-23.00.11:405][193]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope
[2023.07.12-23.00.11:410][193]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'.
[2023.07.12-23.00.11:410][193]LogAIModule: Creating AISystem for world TestingMap
[2023.07.12-23.00.11:411][193]LogLoad: Game class is 'FirstPersonGameMode_C'
[2023.07.12-23.00.11:430][193]LogWorld: Bringing World /Game/FirstPersonBP/Maps/TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.12-19.00.11
[2023.07.12-23.00.11:430][193]LogWorld: Bringing up level for play took: 0.018219
[2023.07.12-23.00.11:432][193]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
[2023.07.12-23.00.11:432][193]LogScript: Warning: Script call stack:
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ReceiveBeginPlay
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
[2023.07.12-23.00.11:433][193]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
[2023.07.12-23.00.11:433][193]LogScript: Warning: Script call stack:
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ReceiveBeginPlay
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
[2023.07.12-23.00.11:439][193]LogLoad: Took 0.446720 seconds to LoadMap(/Game/FirstPersonBP/Maps/TestingMap)
[2023.07.12-23.00.17:299][866]LogEngine: Onscreen warnings/messages are now DISABLED
[2023.07.12-23.00.41:540][676]LogScript: Warning: Attempted to access Drill_BP_C_0 via property CallFunc_FinishSpawningActor_ReturnValue_2, but Drill_BP_C_0 is pending kill
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
[2023.07.12-23.00.41:540][676]LogScript: Warning: Script call stack:
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_5
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
[2023.07.12-23.00.50:969][517]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
[2023.07.12-23.00.53:249][520]LogAudio: Display: Waited 40.748901 ms for audio thread.
[2023.07.12-23.00.53:291][520]LogAudio: Display: Waited 82.785797 ms for audio thread.
[2023.07.12-23.00.53:331][520]LogAudio: Display: Waited 122.843903 ms for audio thread.
[2023.07.12-23.00.53:378][520]LogAudio: Display: Waited 169.988907 ms for audio thread.
[2023.07.12-23.00.53:426][520]LogAudio: Display: Waited 217.445694 ms for audio thread.
[2023.07.12-23.00.53:471][520]LogAudio: Display: Waited 263.120880 ms for audio thread.
[2023.07.12-23.00.53:511][520]LogAudio: Display: Waited 303.102905 ms for audio thread.
[2023.07.12-23.00.53:557][520]LogAudio: Display: Waited 348.583496 ms for audio thread.
[2023.07.12-23.00.53:598][520]LogAudio: Display: Waited 389.649292 ms for audio thread.
[2023.07.12-23.00.53:646][520]LogAudio: Display: Waited 438.090515 ms for audio thread.
[2023.07.12-23.00.53:692][520]LogAudio: Display: Waited 483.954010 ms for audio thread.
[2023.07.12-23.00.53:742][520]LogAudio: Display: Waited 533.640930 ms for audio thread.
[2023.07.12-23.00.53:788][520]LogAudio: Display: Waited 579.336731 ms for audio thread.
[2023.07.12-23.00.53:833][520]LogAudio: Display: Waited 624.398560 ms for audio thread.
[2023.07.12-23.00.53:880][520]LogAudio: Display: Waited 672.116394 ms for audio thread.
[2023.07.12-23.00.53:934][520]LogAudio: Display: Waited 725.905396 ms for audio thread.
[2023.07.12-23.00.53:971][520]LogAudio: Display: Waited 762.907654 ms for audio thread.
[2023.07.12-23.00.54:014][520]LogAudio: Display: Waited 805.286560 ms for audio thread.
[2023.07.12-23.00.54:063][520]LogAudio: Display: Waited 854.500793 ms for audio thread.
[2023.07.12-23.00.54:111][520]LogAudio: Display: Waited 902.742920 ms for audio thread.
[2023.07.12-23.00.54:164][520]LogAudio: Display: Waited 955.117249 ms for audio thread.
[2023.07.12-23.00.54:212][520]LogAudio: Display: Waited 1003.954773 ms for audio thread.
[2023.07.12-23.00.54:259][520]LogAudio: Display: Waited 1050.450317 ms for audio thread.
[2023.07.12-23.00.54:303][520]LogAudio: Display: Waited 1094.124268 ms for audio thread.
[2023.07.12-23.00.54:347][520]LogAudio: Display: Waited 1138.338135 ms for audio thread.
[2023.07.12-23.00.54:395][520]LogAudio: Display: Waited 1186.650146 ms for audio thread.
[2023.07.12-23.00.54:440][520]LogAudio: Display: Waited 1231.608154 ms for audio thread.
[2023.07.12-23.00.54:477][520]LogAudio: Display: Waited 1268.592773 ms for audio thread.
[2023.07.12-23.00.54:528][520]LogAudio: Display: Waited 1319.642944 ms for audio thread.
[2023.07.12-23.00.54:578][520]LogAudio: Display: Waited 1369.159302 ms for audio thread.
[2023.07.12-23.00.54:621][520]LogAudio: Display: Waited 1412.283936 ms for audio thread.
[2023.07.12-23.00.54:665][520]LogAudio: Display: Waited 1456.475342 ms for audio thread.
[2023.07.12-23.00.54:711][520]LogAudio: Display: Waited 1502.530518 ms for audio thread.
[2023.07.12-23.00.54:758][520]LogAudio: Display: Waited 1549.191772 ms for audio thread.
[2023.07.12-23.00.54:796][520]LogAudio: Display: Waited 1587.633545 ms for audio thread.
[2023.07.12-23.00.54:841][520]LogAudio: Display: Waited 1632.039307 ms for audio thread.
[2023.07.12-23.00.54:881][520]LogAudio: Display: Waited 1672.059814 ms for audio thread.
[2023.07.12-23.00.54:901][520]LogAudio: Display: Waited 1690.697876 ms for audio thread.
[2023.07.12-23.01.00:970][589]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
[2023.07.12-23.01.11:069][ 44]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
[2023.07.12-23.01.19:448][628]LogSlate: Window 'Ex2 (64-bit Development PCD3D_SM5) ' being destroyed
[2023.07.12-23.01.19:449][628]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2023.07.12-23.01.19:451][628]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.07.12-23.01.19:451][628]LogEngine: All Windows Closed
[2023.07.12-23.01.19:451][628]LogWindows: FPlatformMisc::RequestExit(0)
[2023.07.12-23.01.19:451][628]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0)
[2023.07.12-23.01.19:451][628]LogCore: Engine exit requested (reason: Win RequestExit)
[2023.07.12-23.01.19:451][629]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2023.07.12-23.01.19:451][629]LogInit: Display: PreExit Game.
[2023.07.12-23.01.19:452][629]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/TestingMap
[2023.07.12-23.01.19:452][629]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
[2023.07.12-23.01.19:453][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.07.12-23.01.20:162][629]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2023.07.12-23.01.20:162][629]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2023.07.12-23.01.20:162][629]LogAudio: Display: Audio Device unregistered from world 'TestingMap'.
[2023.07.12-23.01.20:199][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.07.12-23.01.20:200][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.07.12-23.01.20:206][629]LogAudio: Display: Audio Device Manager Shutdown
[2023.07.12-23.01.20:208][629]LogExit: Preparing to exit.
[2023.07.12-23.01.20:686][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.07.12-23.01.20:694][629]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms
[2023.07.12-23.01.20:735][629]LogMoviePlayer: Shutting down movie player
[2023.07.12-23.01.20:828][629]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2023.07.12-23.01.20:835][629]LogExit: Game engine shut down
[2023.07.12-23.01.20:887][629]LogExit: Object subsystem successfully closed.
[2023.07.12-23.01.20:893][629]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.07.12-23.01.20:893][629]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2023.07.12-23.01.20:893][629]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2023.07.12-23.01.20:893][629]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
[2023.07.12-23.01.20:893][629]LogShaderCompilers: Display: ================================================
[2023.07.12-23.01.20:901][629]LogShaderCompilers: Display: Shaders left to compile 0
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (558)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module SequenceRecorder (556)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module AutomationController (554)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module AutomationWorker (552)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module Voice (550)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module AIModule (548)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module GameplayDebugger (547)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module AITestSuite (545)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module NavigationSystem (543)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module SteamVREditor (540)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module ToolMenus (539)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module OculusMR (536)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (534)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module TakeRecorder (533)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (530)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module TakesCore (528)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module OpenXRInput (526)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (524)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (522)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module WebMMedia (520)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (518)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (516)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (514)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (512)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (510)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module PlanarCut (508)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module CharacterAI (506)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module SessionServices (504)
[2023.07.12-23.01.20:916][629]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (502)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module LiveCoding (500)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module LevelSequence (498)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (496)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module MovieScene (494)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (492)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module PortalServices (490)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module PortalRpc (488)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module MessagingRpc (486)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (484)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module AudioMixerCore (483)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (480)
[2023.07.12-23.01.20:917][629]LogModuleManager: Shutting down and abandoning module ProfilerService (478)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module TaskGraph (476)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module OculusInput (474)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module TakeMovieScene (472)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module Synthesis (470)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (468)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (466)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module GooglePAD (464)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module EditableMesh (462)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (460)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module CableComponent (458)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module AudioCapture (456)
[2023.07.12-23.01.20:958][629]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (455)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module AssetTags (452)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (450)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (448)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module AppleImageUtils (446)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module AndroidPermission (444)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (442)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module TemplateSequence (440)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module MediaCompositing (438)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module ImgMedia (436)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (434)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (432)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (430)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (428)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (426)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (424)
[2023.07.12-23.01.20:959][629]LogOpenImageDenoise: OIDN shutting down
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module MotoSynth (422)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module MeshConversion (420)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module DynamicMesh (418)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (416)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module GeometricObjects (414)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (412)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (411)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (408)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (407)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module GeometryCache (404)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (403)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module ChaosNiagara (400)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (399)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module BackChannel (396)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module AutomationUtils (394)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (392)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module HotReload (391)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (388)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module UObjectPlugin (386)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (384)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (382)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module SourceControl (381)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (378)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (376)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (374)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (372)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (370)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (368)
[2023.07.12-23.01.20:959][629]LogModuleManager: Shutting down and abandoning module LiveLink (366)
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