Files
ex2/Saved/Logs/Ex2-backup-2023.06.01-02.41.14.log
2023-06-02 03:13:28 -04:00

2562 lines
280 KiB
Plaintext

Log file open, 05/25/23 02:36:55
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: Ex2
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.371552
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, GPU: NVIDIA GeForce GTX 770
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line: -EpicPortal -epicusername=8B000088 -epicuserid=c32ec3fe770f4d41b5f6466a11b07f70 -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: E:/EpicGames/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.05.25-06.36.56:100][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.05.25-06.36.56:100][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.05.25-06.36.56:101][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.05.25-06.36.56:101][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.05.25-06.36.56:101][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.05.25-06.36.56:121][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.05.25-06.36.56:121][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.05.25-06.36.56:122][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.05.25-06.36.56:122][ 0]LogInit: Selected Device Profile: [Windows]
[2023.05.25-06.36.56:122][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2023.05.25-06.36.56:123][ 0]LogHAL: Display: Platform has ~ 16 GB [17116610560 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.05.25-06.36.56:123][ 0]LogInit: Going up to parent DeviceProfile []
[2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.05.25-06.36.56:123][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.05.25-06.36.56:124][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
[2023.05.25-06.36.56:124][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Editor.ini]
[2023.05.25-06.36.56:124][ 0]LogInit: Computer: DESKTOP-SI6OOMG
[2023.05.25-06.36.56:124][ 0]LogInit: User: RC
[2023.05.25-06.36.56:124][ 0]LogInit: CPU Page size=4096, Cores=4
[2023.05.25-06.36.56:124][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.05.25-06.36.56:124][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2023.05.25-06.36.56:124][ 0]LogMemory: Platform Memory Stats for Windows
[2023.05.25-06.36.56:124][ 0]LogMemory: Process Physical Memory: 141.12 MB used, 141.12 MB peak
[2023.05.25-06.36.56:125][ 0]LogMemory: Process Virtual Memory: 127.18 MB used, 127.18 MB peak
[2023.05.25-06.36.56:125][ 0]LogMemory: Physical Memory: 8259.35 MB used, 8064.32 MB free, 16323.67 MB total
[2023.05.25-06.36.56:125][ 0]LogMemory: Virtual Memory: 134211344.00 MB used, 6383.92 MB free, 134217728.00 MB total
[2023.05.25-06.36.56:129][ 0]LogWindows: WindowsPlatformFeatures enabled
[2023.05.25-06.36.56:174][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2023.05.25-06.36.56:175][ 0]LogInit: Using OS detected language (en-US).
[2023.05.25-06.36.56:175][ 0]LogInit: Using OS detected locale (en-US).
[2023.05.25-06.36.56:178][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2023.05.25-06.36.56:487][ 0]LogInit: Setting process to per monitor DPI aware
[2023.05.25-06.36.56:497][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2023.05.25-06.36.56:512][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2023.05.25-06.36.56:512][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2023.05.25-06.36.56:741][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2023.05.25-06.36.56:744][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2023.05.25-06.36.56:744][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2023.05.25-06.36.56:744][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2023.05.25-06.36.56:744][ 0]LogD3D11RHI: D3D11 adapters:
[2023.05.25-06.36.56:892][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0)
[2023.05.25-06.36.56:892][ 0]LogD3D11RHI: 4052/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: VendorId : 10de
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: DeviceId : 1184
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: SubSysId : 37763842
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: Revision : 00a1
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.05.25-06.36.56:896][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes
[2023.05.25-06.36.56:897][ 0]LogD3D11RHI: AdapterLuid : 0 45487
[2023.05.25-06.36.56:904][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2023.05.25-06.36.56:904][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id")
[2023.05.25-06.36.56:904][ 0]LogWindows: EnumDisplayDevices:
[2023.05.25-06.36.56:904][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:0 D:1)
[2023.05.25-06.36.56:904][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:1 D:1)
[2023.05.25-06.36.56:905][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0)
[2023.05.25-06.36.56:905][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0)
[2023.05.25-06.36.56:905][ 0]LogWindows: DebugString: FoundDriverCount:4
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Driver Version: 473.81 (internal:30.0.14.7381, unified:473.81)
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Driver Date: 7-11-2022
[2023.05.25-06.36.56:905][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB)
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: VendorId : 10de
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: DeviceId : 1184
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: SubSysId : 37763842
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: Revision : 00a1
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes
[2023.05.25-06.36.56:905][ 0]LogD3D11RHI: AdapterLuid : 0 45487
[2023.05.25-06.36.56:991][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2023.05.25-06.36.56:991][ 0]LogD3D11RHI: Async texture creation enabled
[2023.05.25-06.36.57:018][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2023.05.25-06.36.57:068][ 0]LogRHI: GeForceNow SDK initialized: 1
[2023.05.25-06.36.57:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2023.05.25-06.36.57:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2023.05.25-06.36.57:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2023.05.25-06.36.57:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2023.05.25-06.36.57:622][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2023.05.25-06.36.57:626][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2023.05.25-06.36.57:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2023.05.25-06.36.57:635][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2023.05.25-06.36.57:645][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2023.05.25-06.36.57:649][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2023.05.25-06.36.57:654][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2023.05.25-06.36.57:682][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2023.05.25-06.36.57:682][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2023.05.25-06.36.57:692][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2023.05.25-06.36.57:696][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2023.05.25-06.36.57:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2023.05.25-06.36.57:705][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2023.05.25-06.36.57:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2023.05.25-06.36.57:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2023.05.25-06.36.57:728][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2023.05.25-06.36.57:733][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.05.25-06.36.57:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.05.25-06.36.57:742][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.05.25-06.36.57:742][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2023.05.25-06.36.57:749][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.05.25-06.36.57:779][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2023.05.25-06.36.57:810][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2023.05.25-06.36.57:810][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../../Ex2Github/Ex2/Intermediate/Shaders/WorkingDirectory/6656/).
[2023.05.25-06.36.57:810][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RC/AppData/Local/Temp/UnrealShaderWorkingDir/1463282E4B58F89C5019F489DC24AE7C/'.
[2023.05.25-06.36.57:810][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.05.25-06.36.57:811][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2023.05.25-06.36.57:811][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2023.05.25-06.36.58:729][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2023.05.25-06.36.58:821][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2023.05.25-06.36.58:821][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2023.05.25-06.36.58:832][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.05.25-06.36.58:832][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2023.05.25-06.36.58:832][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.05.25-06.36.58:832][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2023.05.25-06.36.58:853][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2023.05.25-06.36.58:854][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.05.25-06.36.58:854][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2023.05.25-06.36.58:865][ 0]LogDerivedDataCache: Speed tests for C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2023.05.25-06.36.58:865][ 0]LogDerivedDataCache: Display: Performance to C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.08ms. RandomReadSpeed=652.92MBs, RandomWriteSpeed=107.99MBs. Assigned SpeedClass 'Local'
[2023.05.25-06.36.58:869][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.05.25-06.36.58:869][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2023.05.25-06.36.58:869][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2023.05.25-06.36.58:936][ 0]LogSlate: Using FreeType 2.10.0
[2023.05.25-06.36.58:937][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.05.25-06.36.58:968][ 0]LogAssetRegistry: FAssetRegistry took 0.0033 seconds to start up
[2023.05.25-06.36.59:245][ 0]LogInit: Selected Device Profile: [Windows]
[2023.05.25-06.36.59:246][ 0]LogInit: Active device profile: [00000268B70BEC00][00000268B4E1B9C0 49] Windows
[2023.05.25-06.36.59:246][ 0]LogInit: Profiles: [00000268B70BEC00][00000268B4E1B9C0 49] Windows, [00000268B704C200][00000268B6167B40 49] WindowsNoEditor, [00000268B7037F00][00000268B616A140 49] WindowsServer, [00000268B704FE00][00000268B616E2C0 49] WindowsClient, [00000268B7034300][00000268B6172440 49] IOS, [00000268B704C100][00000268B61765C0 49] iPadAir, [00000268B7034200][00000268B617A740 49] iPadAir2, [00000268B6FFD100][00000268B617E980 49] IPadPro, [00000268B6FFD200][00000268B61629C0 49] iPadAir3, [00000268B7035D00][00000268B6182B00 49] iPadAir4, [00000268B6FFC400][00000268B618AC80 49] iPadMini2, [00000268B7034E00][00000268B618EE00 49] iPadMini3, [00000268B6FFD600][00000268B6192F80 49] iPadMini4, [00000268B7034900][00000268B6197100 49] iPadMini5, [00000268B704EE00][00000268B619F3C0 49] iPhone6, [00000268B704F000][00000268B619B400 49] iPodTouch6, [00000268B6FFFE00][00000268B61A76C0 49] iPhone7, [00000268B6FFFA00][00000268B61A3700 49] iPodTouch7, [00000268B704FA00][00000268B61AB880 49] iPhone5S, [00000268B6FFCE00][00000268B61AFA00 49] iPhone6Plus, [00000268B704EA00][00000268B61B3B80 49] iPhone6S, [00000268B6FFF600][00000268B61B6180 49] iPhone6SPlus, [00000268B704F400][00000268B61BA300 49] iPhone7Plus, [00000268B6FFF500][00000268B61BE480 49] iPhoneSE, [00000268B704FF00][00000268B61C2600 49] iPhone8, [00000268B6FFF200][00000268B61C6780 49] iPhone8Plus, [00000268B704D000][00000268B61CA900 49] iPhoneX, [00000268B6FFDD00][00000268B6186A40 49] iPhoneXS, [00000268B704E300][00000268B61CEB80 49] iPhoneXSMax, [00000268B6FFEF00][00000268B61D2CC0 49] iPhoneXR, [00000268B704CF00][00000268B61DAE40 49] iPhone11, [00000268B6FFE000][00000268B61DEFC0 49] iPhone11Pro, [00000268B704DE00][00000268B61E3140 49] iPhone11ProMax, [00000268B6FFD500][00000268B61E72C0 49] iPhoneSE2, [00000268B704D900][00000268B61EB440 49] iPhone12Mini, [00000268B6FFCB00][00000268B61EF5C0 49] iPhone12, [00000268B704EF00][00000268B61F3740 49] iPhone12Pro, [00000268B6FFFB00][00000268B61F78C0 49] iPhone12ProMax, [00000268B704F800][00000268B61FBA40 49] iPadPro105, [00000268B6FFC300][00000268B61FFBC0 49] iPadPro129, [00000268B704E800][00000268B62021C0 49] iPadPro97, [00000268B6FFE500][00000268B6206340 49] iPadPro2_129, [00000268B704ED00][00000268B620A4C0 49] iPad5, [00000268B6FFDC00][00000268B620E640 49] iPad6, [00000268B704DA00][00000268B62127C0 49] iPad7, [00000268B6FFF000][00000268B6216940 49] iPad8, [00000268B704D700][00000268B621AAC0 49] iPadPro11, [00000268B6FFD300][00000268B61D6C00 49] iPadPro2_11, [00000268B704FD00][00000268B621ED40 49] iPadPro3_129, [00000268B6FFCC00][00000268B6222E80 49] iPadPro4_129, [00000268B704E700][00000268B6226FC0 49] AppleTV, [00000268B6FFE300][00000268B7801140 49] AppleTV4K, [00000268B704CD00][00000268B78052C0 49] TVOS, [00000268B6FFDE00][00000268B7809440 49] Mac, [00000268B704EC00][00000268B780D5C0 49] MacClient, [00000268B6FFED00][00000268B7811740 49] MacNoEditor, [00000268B704DC00][00000268B78158C0 49] MacServer, [00000268B6FFC100][00000268B7819A40 49] Linux, [00000268B704E900][00000268B781DBC0 49] LinuxAArch64, [00000268B6FFCD00][00000268B78201C0 49] LinuxNoEditor, [00000268B704D600][00000268B7824340 49] LinuxAArch64NoEditor, [00000268B6FFF300][00000268B78284C0 49] LinuxClient, [00000268B704EB00][00000268B782C640 49] LinuxAArch64Client, [00000268B6FFC600][00000268B78307C0 49] LinuxServer, [00000268B704E200][00000268B7834940 49] LinuxAArch64Server, [00000268B6FFCF00][00000268B7838AC0 49] Android, [00000268B704C700][00000268B783CC40 49] Android_Low, [00000268B6FFC500][00000268B622AD80 49] Android_Mid, [00000268B704E600][00000268B7840EC0 49] Android_High, [00000268B6FFE700][00000268B7845000 49] Android_Default, [00000268B7037900][00000268B7849140 49] Android_Adreno4xx, [00000268B70BD400][00000268B78512C0 49] Android_Adreno5xx_Low, [00000268B7036E00][00000268B7855440 49] Android_Adreno5xx, [00000268B70BCB00][00000268B78595C0 49] Android_Adreno6xx, [00000268B7036B00][00000268B785D740 49] Android_Adreno6xx_Vulkan, [00000268B70BE400][00000268B78618C0 49] Android_Mali_T6xx, [00000268B7035900][00000268B7865A40 49] Android_Mali_T7xx, [00000268B70BC100][00000268B7869BC0 49] Android_Mali_T8xx, [00000268B7035100][00000268B786C1C0 49] Android_Mali_G71, [00000268B70BE200][00000268B7870340 49] Android_Mali_G72, [00000268B7035A00][00000268B78744C0 49] Android_Mali_G72_Vulkan, [00000268B70BD100][00000268B7878640 49] Android_Mali_G76, [00000268B7037100][00000268B787C7C0 49] Android_Mali_G76_Vulkan, [00000268B70BDD00][00000268B7880940 49] Android_Mali_G77, [00000268B7035F00][00000268B7884AC0 49] Android_Mali_G77_Vulkan, [00000268B70BD000][00000268B7888C40 49] Android_Mali_G78, [00000268B7036D00][00000268B788CDC0 49] Android_Mali_G78_Vulkan, [00000268B70BF000][00000268B7890F40 49] Android_Mali_G710, [00000268B7037800][00000268B784D080 49] Android_Mali_G710_Vulkan, [00000268B70BDE00][00000268B78951C0 49] Android_Vulkan_SM5, [00000268B7035800][00000268B7899300 49] Android_PowerVR_G6xxx, [00000268B70BC500][00000268B78A1480 49] Android_PowerVR_GT7xxx, [00000268B7036900][00000268B78A5600 49] Android_PowerVR_GE8xxx, [00000268B70BD200][00000268B78A9780 49] Android_PowerVR_GM9xxx, [00000268B6FFD000][00000268B78AD900 49] Android_PowerVR_GM9xxx_Vulkan, [00000268B70BCA00][00000268B78B1A80 49] Android_TegraK1, [00000268B6FFEB00][00000268B78B5C00 49] Android_Unknown_Vulkan, [00000268B70BEA00][00000268B78B8200 49] Lumin, [00000268B6FFFF00][00000268B78BC380 49] Lumin_Desktop, [00000268B70BD300][00000268B78C0500 49] HoloLens,
[2023.05.25-06.36.59:443][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2023.05.25-06.36.59:443][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2023.05.25-06.36.59:443][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2023.05.25-06.36.59:444][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2023.05.25-06.36.59:444][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.05.25-06.36.59:470][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118)
[2023.05.25-06.36.59:986][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2023.05.25-06.37.00:087][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2023.05.25-06.37.00:095][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2023.05.25-06.37.00:095][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2023.05.25-06.37.00:095][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.05.25-06.37.00:290][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8582ECDB4FA721CF70DCEBA41A0DCBE2 | Instance: 6ADACB414FD649123E4254958366749C (DESKTOP-SI6OOMG-6656).
[2023.05.25-06.37.00:329][ 0]LogPython: Using Python 3.7.7
[2023.05.25-06.37.01:110][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.05.25-06.37.01:115][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.05.25-06.37.01:470][ 0]SourceControl: Source control is disabled
[2023.05.25-06.37.01:470][ 0]SourceControl: Source control is disabled
[2023.05.25-06.37.01:473][ 0]SourceControl: Source control is disabled
[2023.05.25-06.37.01:476][ 0]SourceControl: Source control is disabled
[2023.05.25-06.37.01:485][ 0]SourceControl: Source control is disabled
[2023.05.25-06.37.01:491][ 0]LogUProjectInfo: Found projects:
[2023.05.25-06.37.01:500][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.05.25-06.37.01:500][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.05.25-06.37.01:501][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.05.25-06.37.01:646][ 0]LogOpenImageDenoise: OIDN starting up
[2023.05.25-06.37.01:690][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.05.25-06.37.01:713][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.05.25-06.37.01:713][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.05.25-06.37.01:978][ 0]LogOcInput: OculusInput pre-init called
[2023.05.25-06.37.02:226][ 0]LogCollectionManager: Loaded 0 collections in 0.000698 seconds
[2023.05.25-06.37.02:291][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Saved/Collections/' took 0.00s
[2023.05.25-06.37.02:291][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Developers/RC/Collections/' took 0.00s
[2023.05.25-06.37.02:291][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Collections/' took 0.00s
[2023.05.25-06.37.02:291][ 0]LogEngine: Initializing Engine...
[2023.05.25-06.37.02:829][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2023.05.25-06.37.02:829][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2023.05.25-06.37.02:859][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2023.05.25-06.37.02:860][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2023.05.25-06.37.03:026][ 0]LogInit: Initializing FReadOnlyCVARCache
[2023.05.25-06.37.03:034][ 0]LogAIModule: Creating AISystem for world Untitled
[2023.05.25-06.37.03:041][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2023.05.25-06.37.03:044][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2023.05.25-06.37.03:045][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.05.25-06.37.03:045][ 0]LogAudio: Display: Audio Device Manager Initialized
[2023.05.25-06.37.03:045][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2023.05.25-06.37.03:045][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2023.05.25-06.37.03:045][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.05.25-06.37.03:046][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.05.25-06.37.03:046][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.05.25-06.37.03:046][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.05.25-06.37.03:046][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2023.05.25-06.37.03:065][ 0]LogAudioMixer: Display: 0: FrontLeft
[2023.05.25-06.37.03:065][ 0]LogAudioMixer: Display: 1: FrontRight
[2023.05.25-06.37.03:101][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
[2023.05.25-06.37.03:103][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.05.25-06.37.03:106][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.05.25-06.37.03:106][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.05.25-06.37.03:107][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.05.25-06.37.03:107][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.05.25-06.37.03:107][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.05.25-06.37.03:108][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.05.25-06.37.03:108][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.05.25-06.37.03:108][ 0]LogInit: FAudioDevice initialized.
[2023.05.25-06.37.03:108][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2023.05.25-06.37.03:108][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.05.25-06.37.03:742][ 0]LogDerivedDataCache: Saved boot cache 0.63s 94MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2023.05.25-06.37.03:748][ 0]LogInit: Texture streaming: Enabled
[2023.05.25-06.37.03:770][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2023.05.25-06.37.03:773][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2023.05.25-06.37.03:773][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2023.05.25-06.37.03:807][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2023.05.25-06.37.03:848][ 0]LogInit: Transaction tracking system initialized
[2023.05.25-06.37.03:868][ 0]BlueprintLog: New page: Editor Load
[2023.05.25-06.37.03:940][ 0]LocalizationService: Localization service is disabled
[2023.05.25-06.37.03:990][ 0]TimingProfiler: Initialize
[2023.05.25-06.37.03:990][ 0]TimingProfiler: OnSessionChanged
[2023.05.25-06.37.03:990][ 0]LoadingProfiler: Initialize
[2023.05.25-06.37.03:990][ 0]LoadingProfiler: OnSessionChanged
[2023.05.25-06.37.03:990][ 0]NetworkingProfiler: Initialize
[2023.05.25-06.37.03:990][ 0]NetworkingProfiler: OnSessionChanged
[2023.05.25-06.37.03:990][ 0]MemoryProfiler: Initialize
[2023.05.25-06.37.03:990][ 0]MemoryProfiler: OnSessionChanged
[2023.05.25-06.37.04:086][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.05.25-06.37.04:092][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.05.25-06.37.04:108][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.05.25-06.37.04:465][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2023.05.25-06.37.04:465][ 0]LogCook: Display: Mobile HDR setting 1
[2023.05.25-06.37.04:956][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/' took 0.36s
[2023.05.25-06.37.04:956][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2023.05.25-06.37.04:960][ 0]SourceControl: Source control is disabled
[2023.05.25-06.37.04:960][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.079
[2023.05.25-06.37.04:960][ 0]Cmd: MAP LOAD FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2023.05.25-06.37.05:251][ 0]LightingResults: New page: Lighting Build
[2023.05.25-06.37.05:253][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.05.25-06.37.05:253][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-06.37.05:253][ 0]MapCheck: New page: Map Check
[2023.05.25-06.37.05:253][ 0]LightingResults: New page: Lighting Build
[2023.05.25-06.37.05:260][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.05.25-06.37.05:264][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
[2023.05.25-06.37.05:851][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file.
[2023.05.25-06.37.05:851][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file.
[2023.05.25-06.37.05:851][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file.
[2023.05.25-06.37.05:851][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file.
[2023.05.25-06.37.05:851][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file.
[2023.05.25-06.37.05:852][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file.
[2023.05.25-06.37.05:852][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file.
[2023.05.25-06.37.05:852][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file.
[2023.05.25-06.37.05:852][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file.
[2023.05.25-06.37.05:853][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file.
[2023.05.25-06.37.05:853][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file.
[2023.05.25-06.37.05:853][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file.
[2023.05.25-06.37.05:853][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file.
[2023.05.25-06.37.05:853][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file.
[2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file.
[2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file.
[2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file.
[2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file.
[2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file.
[2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file.
[2023.05.25-06.37.05:854][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file.
[2023.05.25-06.37.07:826][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file.
[2023.05.25-06.37.07:826][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002.Material_002 Referenced by p226
[2023.05.25-06.37.07:827][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file.
[2023.05.25-06.37.07:827][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_001_001.Material_001_001 Referenced by p226
[2023.05.25-06.37.07:827][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file.
[2023.05.25-06.37.07:827][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_003_001.Material_003_001 Referenced by p226
[2023.05.25-06.37.07:827][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file.
[2023.05.25-06.37.07:827][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_004_001.Material_004_001 Referenced by p226
[2023.05.25-06.37.07:828][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file.
[2023.05.25-06.37.07:828][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_005_001.Material_005_001 Referenced by p226
[2023.05.25-06.37.07:828][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file.
[2023.05.25-06.37.07:828][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002_001.Material_002_001 Referenced by p226
[2023.05.25-06.37.07:828][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file.
[2023.05.25-06.37.07:828][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/None.Material_0 Referenced by p226
[2023.05.25-06.37.07:828][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002': Can't find file.
[2023.05.25-06.37.07:828][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002.Material_002 Referenced by p226
[2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_001_001': Can't find file.
[2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_001_001.Material_001_001 Referenced by p226
[2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_003_001': Can't find file.
[2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_003_001.Material_003_001 Referenced by p226
[2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_004_001': Can't find file.
[2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_004_001.Material_004_001 Referenced by p226
[2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_005_001': Can't find file.
[2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_005_001.Material_005_001 Referenced by p226
[2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/Material_002_001': Can't find file.
[2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/Material_002_001.Material_002_001 Referenced by p226
[2023.05.25-06.37.07:829][ 0]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Pistols\pistol_Mesh\p226.uasset: Failed to load '/Game/Weapons/Pistols/pistol_Mesh/None': Can't find file.
[2023.05.25-06.37.07:829][ 0]LoadErrors: Failed to load /Game/Weapons/Pistols/pistol_Mesh/None.Material_0 Referenced by p226
[2023.05.25-06.37.09:218][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling.
[2023.05.25-06.37.09:342][ 0]LogMaterial: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Rifles\rifle_Mesh\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2023.05.25-06.37.09:342][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope
[2023.05.25-06.37.09:641][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'.
[2023.05.25-06.37.09:642][ 0]LogAIModule: Creating AISystem for world TestingMap
[2023.05.25-06.37.09:783][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2023.05.25-06.37.09:977][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms
[2023.05.25-06.37.09:977][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2023.05.25-06.37.09:977][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.143ms to complete.
[2023.05.25-06.37.09:977][ 0]LogFileHelpers: Loading map 'TestingMap' took 5.017
[2023.05.25-06.37.10:008][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 16.127
[2023.05.25-06.37.14:592][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2023.05.25-06.37.15:599][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-06.37.15:625][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-06.37.15:632][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-06.37.15:640][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-06.37.16:299][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0132 seconds. Added 3822 classes and 928 folders.
[2023.05.25-06.37.16:432][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
[2023.05.25-06.37.16:604][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2023.05.25-06.37.16:604][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:604][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2023.05.25-06.37.16:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2023.05.25-06.37.16:645][ 0]LogPakFile: OnPakFileMounted2Time == 0.040996
[2023.05.25-06.37.16:668][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2023.05.25-06.37.16:668][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:668][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2023.05.25-06.37.16:668][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:668][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2023.05.25-06.37.16:668][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058
[2023.05.25-06.37.16:690][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2023.05.25-06.37.16:690][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:690][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2023.05.25-06.37.16:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2023.05.25-06.37.16:690][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048
[2023.05.25-06.37.16:705][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2023.05.25-06.37.16:705][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:705][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2023.05.25-06.37.16:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack)
[2023.05.25-06.37.16:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049
[2023.05.25-06.37.16:721][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2023.05.25-06.37.16:722][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:722][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2023.05.25-06.37.16:722][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:722][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2023.05.25-06.37.16:722][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053
[2023.05.25-06.37.16:739][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2023.05.25-06.37.16:739][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:739][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2023.05.25-06.37.16:739][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:739][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2023.05.25-06.37.16:739][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057
[2023.05.25-06.37.16:757][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2023.05.25-06.37.16:757][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:757][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2023.05.25-06.37.16:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack)
[2023.05.25-06.37.16:757][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057
[2023.05.25-06.37.16:767][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2023.05.25-06.37.16:767][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:767][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2023.05.25-06.37.16:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2023.05.25-06.37.16:767][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2023.05.25-06.37.16:793][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2023.05.25-06.37.16:793][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2023.05.25-06.37.16:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2023.05.25-06.37.16:793][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2023.05.25-06.37.16:846][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2023.05.25-06.37.16:846][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2023.05.25-06.37.16:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2023.05.25-06.37.16:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000152
[2023.05.25-06.37.16:868][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2023.05.25-06.37.16:868][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:868][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2023.05.25-06.37.16:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2023.05.25-06.37.16:868][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2023.05.25-06.37.16:887][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2023.05.25-06.37.16:887][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:887][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2023.05.25-06.37.16:887][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:887][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2023.05.25-06.37.16:887][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2023.05.25-06.37.16:906][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2023.05.25-06.37.16:906][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:906][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2023.05.25-06.37.16:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2023.05.25-06.37.16:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044
[2023.05.25-06.37.16:919][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2023.05.25-06.37.16:919][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:919][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2023.05.25-06.37.16:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2023.05.25-06.37.16:919][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055
[2023.05.25-06.37.16:934][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2023.05.25-06.37.16:934][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:934][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2023.05.25-06.37.16:934][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:934][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2023.05.25-06.37.16:934][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044
[2023.05.25-06.37.16:951][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2023.05.25-06.37.16:951][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:951][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2023.05.25-06.37.16:951][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:951][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2023.05.25-06.37.16:951][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
[2023.05.25-06.37.16:962][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2023.05.25-06.37.16:962][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:962][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2023.05.25-06.37.16:962][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:962][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2023.05.25-06.37.16:962][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
[2023.05.25-06.37.16:981][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2023.05.25-06.37.16:981][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:982][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2023.05.25-06.37.16:982][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:982][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2023.05.25-06.37.16:982][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058
[2023.05.25-06.37.16:998][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2023.05.25-06.37.16:998][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.16:998][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2023.05.25-06.37.16:998][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.16:998][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2023.05.25-06.37.16:998][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059
[2023.05.25-06.37.17:023][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2023.05.25-06.37.17:023][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.17:023][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2023.05.25-06.37.17:023][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.17:023][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2023.05.25-06.37.17:023][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2023.05.25-06.37.17:037][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2023.05.25-06.37.17:037][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.17:037][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2023.05.25-06.37.17:037][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.17:037][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2023.05.25-06.37.17:037][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043
[2023.05.25-06.37.17:073][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2023.05.25-06.37.17:073][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.17:073][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2023.05.25-06.37.17:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.17:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2023.05.25-06.37.17:073][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052
[2023.05.25-06.37.17:089][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2023.05.25-06.37.17:089][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.17:089][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2023.05.25-06.37.17:089][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.17:089][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2023.05.25-06.37.17:089][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050
[2023.05.25-06.37.17:103][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2023.05.25-06.37.17:103][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.17:103][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2023.05.25-06.37.17:103][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.17:103][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2023.05.25-06.37.17:103][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2023.05.25-06.37.17:123][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2023.05.25-06.37.17:123][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.17:123][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2023.05.25-06.37.17:124][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.17:124][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2023.05.25-06.37.17:124][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073
[2023.05.25-06.37.17:140][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2023.05.25-06.37.17:140][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.25-06.37.17:140][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2023.05.25-06.37.17:140][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.25-06.37.17:140][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2023.05.25-06.37.17:140][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044
[2023.05.25-06.37.18:604][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
[2023.05.25-06.37.19:014][ 0]LogSlate: Took 0.000328 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2023.05.25-06.37.19:040][ 0]LogSlate: Took 0.014088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2023.05.25-06.37.19:061][ 0]LogSlate: Took 0.000221 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2023.05.25-06.37.19:710][ 0]LogRenderer: Reallocating scene render targets to support 1004x456 Format 10 NumSamples 1 (Frame:1).
[2023.05.25-06.37.20:660][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
[2023.05.25-06.37.20:660][ 0]LogLoad: (Engine Initialization) Total time: 26.78 seconds
[2023.05.25-06.37.20:660][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2023.05.25-06.37.20:888][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2023.05.25-06.37.21:020][ 0]LogSlate: Took 0.027091 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2023.05.25-06.37.21:090][ 1]LogAssetRegistry: Asset discovery search completed in 22.1242 seconds
[2023.05.25-06.37.21:097][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2023.05.25-06.37.21:538][ 2]LogSlate: Took 0.019142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.05.25-06.37.22:051][ 4]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.05.25-06.39.08:461][322]LogSlate: Window 'Message Log' being destroyed
[2023.05.25-06.39.08:464][322]LogSlate: Window 'Message Log' being destroyed
[2023.05.25-06.39.21:704][193]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms
[2023.05.25-06.39.21:772][193]LogAssetEditorSubsystem: Opening Asset editor for World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-06.39.21:788][193]Cmd: MAP LOAD FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2023.05.25-06.39.21:788][193]LightingResults: New page: Lighting Build
[2023.05.25-06.39.21:788][193]LoadErrors: New page: Loading map: TestingMap.umap
[2023.05.25-06.39.21:791][193]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
[2023.05.25-06.39.21:791][193]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-06.39.21:800][193]MapCheck: New page: Map Check
[2023.05.25-06.39.21:800][193]LightingResults: New page: Lighting Build
[2023.05.25-06.39.21:807][193]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.05.25-06.39.21:835][193]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms
[2023.05.25-06.39.21:877][193]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'.
[2023.05.25-06.39.21:878][193]LogAIModule: Creating AISystem for world TestingMap
[2023.05.25-06.39.22:056][193]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2023.05.25-06.39.22:081][193]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2023.05.25-06.39.22:094][193]Cmd: MAP CHECKDEP NOCLEARLOG
[2023.05.25-06.39.22:094][193]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.14ms to complete.
[2023.05.25-06.39.22:094][193]LogFileHelpers: Loading map 'TestingMap' took 0.307
[2023.05.25-06.40.14:369][829]LogTexture: Display: Building textures: rds_128x128 (OODLE_AutoDXT, 128X128)
[2023.05.25-06.40.14:369][829]LogTexture: Display: Building textures: rdsSmall (OODLE_AutoDXT, 512X512)
[2023.05.25-06.40.14:369][829]LogMaterial: Display: Missing cached shadermap for RedDot in PCD3D_SM5, Default, SM5 (DDC key hash: 6425532AFD7671D3989920C60F90D26ACD1FA422), compiling.
[2023.05.25-06.40.14:621][829]LogShaderCompilers: Display: Submitted 34 shader compile jobs with 'Low' priority
[2023.05.25-06.40.14:698][829]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 34
[2023.05.25-06.40.14:698][829]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 24
[2023.05.25-06.40.14:698][829]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 14
[2023.05.25-06.40.14:698][829]LogShaderCompilers: Display: Started 30 'Local' shader compile jobs with 'Low' priority
[2023.05.25-06.40.14:698][829]LogStaticMesh: Building static mesh rds2...
[2023.05.25-06.40.14:698][829]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2023.05.25-06.40.14:864][829]LogStaticMesh: Built static mesh [0.18s] /Game/Weapons/Attachments/attachments_Mesh/rds2.rds2
[2023.05.25-06.40.15:019][829]LogStaticMesh: Building static mesh rds...
[2023.05.25-06.40.15:019][829]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2023.05.25-06.40.15:027][829]LogStaticMesh: Built static mesh [0.01s] /Game/Weapons/Attachments/attachments_Mesh/rds.rds
[2023.05.25-06.40.15:030][829]LogMaterial: Display: Missing cached shadermap for RDS1 in PCD3D_SM5, Default, SM5 (DDC key hash: ECE71A32598247151045A48A8652E1D17C8089C9), compiling.
[2023.05.25-06.40.15:040][829]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority
[2023.05.25-06.40.15:041][829]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: BE84610385B82D8E0084ECB089DC51089059FE93), compiling.
[2023.05.25-06.40.15:063][829]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2023.05.25-06.40.15:208][829]LogTexture: Display: Building textures: rds (BGRA8, 1206X1206)
[2023.05.25-06.40.15:209][829]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2023.05.25-06.40.18:908][829]LogSlate: Window 'Delete Assets' being destroyed
[2023.05.25-06.40.19:117][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2023.05.25-06.40.19:127][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2023.05.25-06.40.19:135][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2023.05.25-06.40.19:143][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2023.05.25-06.40.19:152][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2023.05.25-06.40.19:161][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2023.05.25-06.40.19:169][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2023.05.25-06.40.19:178][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2023.05.25-06.40.19:186][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2023.05.25-06.40.19:193][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2023.05.25-06.40.19:212][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
[2023.05.25-06.40.19:220][829]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2023.05.25-06.40.27:555][485]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.05.25-06.40.27:555][485]LogShaderCompilers: Display: Total job queries 62, among them cache hits 0 (0.00%)
[2023.05.25-06.40.27:555][485]LogShaderCompilers: Display: Tracking 10 distinct input hashes that result in 9 distinct outputs (90.00%)
[2023.05.25-06.40.27:555][485]LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01%
[2023.05.25-06.40.27:555][485]LogShaderCompilers: Display: ================================================
[2023.05.25-06.40.28:594][603]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave PistolDistant...
[2023.05.25-06.40.28:647][603]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Weapons/Sound/PistolDistant.PistolDistant will be modified from 40 to 40.
[2023.05.25-06.40.29:081][603]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3370012 while cooking SoundWave /Game/Weapons/Sound/PistolDistant.PistolDistant.
[2023.05.25-06.40.29:107][603]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave RifleClose...
[2023.05.25-06.40.29:154][603]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Weapons/Sound/RifleClose.RifleClose will be modified from 40 to 40.
[2023.05.25-06.40.29:491][603]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3923524 while cooking SoundWave /Game/Weapons/Sound/RifleClose.RifleClose.
[2023.05.25-06.40.29:509][603]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave RifleDistant...
[2023.05.25-06.40.29:539][603]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Weapons/Sound/RifleDistant.RifleDistant will be modified from 40 to 40.
[2023.05.25-06.40.29:776][603]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2490368 while cooking SoundWave /Game/Weapons/Sound/RifleDistant.RifleDistant.
[2023.05.25-06.40.29:831][603]LogStaticMesh: Building static mesh ithica37...
[2023.05.25-06.40.29:831][603]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2023.05.25-06.40.29:890][603]LogStaticMesh: Built static mesh [0.06s] /Game/Weapons/Shotguns/shotgun_Mesh/ithica37.ithica37
[2023.05.25-06.40.29:899][603]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 131ABD0E2686C219C9F81D853B41E07A79ED1F73), compiling.
[2023.05.25-06.40.29:916][603]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2023.05.25-06.40.29:971][603]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 16
[2023.05.25-06.40.29:971][603]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 10
[2023.05.25-06.40.29:971][603]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4
[2023.05.25-06.40.29:971][603]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority
[2023.05.25-06.40.29:971][603]LogStaticMesh: Building static mesh ump45...
[2023.05.25-06.40.29:971][603]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2023.05.25-06.40.30:079][603]LogStaticMesh: Built static mesh [0.11s] /Game/Weapons/SMG/smg_Mesh/ump45.ump45
[2023.05.25-06.40.30:122][603]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file.
[2023.05.25-06.40.30:122][603]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file.
[2023.05.25-06.40.30:122][603]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file.
[2023.05.25-06.40.30:127][603]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file.
[2023.05.25-06.40.30:127][603]LoadErrors: Failed to load /Game/Weapons/Specials/special_Mesh/defaultMat.defaultMat Referenced by Venom_X
[2023.05.25-06.40.30:127][603]LogLinker: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Specials\special_Mesh\Venom_X.uasset: Failed to load '/Game/Weapons/Specials/special_Mesh/defaultMat': Can't find file.
[2023.05.25-06.40.30:127][603]LogStaticMesh: Building static mesh Venom_X...
[2023.05.25-06.40.30:127][603]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2023.05.25-06.40.30:272][603]LogStaticMesh: Built static mesh [0.15s] /Game/Weapons/Specials/special_Mesh/Venom_X.Venom_X
[2023.05.25-06.40.30:292][603]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms
[2023.05.25-06.40.37:273][603]LogSlate: Window 'Delete Assets' being destroyed
[2023.05.25-06.42.07:274][479]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2023.05.25-06.42.07:294][479]LogContentBrowser: Creating deferred item: NewFolder
[2023.05.25-06.42.10:501][863]LogContentBrowser: Attempting asset rename: NewFolder -> UpgradeBench
[2023.05.25-06.42.10:501][863]LogContentBrowser: End creating deferred item NewFolder
[2023.05.25-06.42.13:366][181]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Shape_Pipe3)
[2023.05.25-06.42.19:584][779]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2023.05.25-06.42.47:462][779]LogSlate: Window 'Pick Parent Class' being destroyed
[2023.05.25-06.43.25:751][235]LogSlate: Window 'Pick Parent Class' being destroyed
[2023.05.25-06.43.25:773][235]LogContentBrowser: Deferred new asset file creation: NewBlueprint
[2023.05.25-06.43.25:780][235]LogContentBrowser: Creating deferred item: NewBlueprint
[2023.05.25-06.43.31:022][849]LogContentBrowser: Attempting asset rename: NewBlueprint -> UpgradeBench_BP
[2023.05.25-06.43.31:074][849]LogContentBrowser: End creating deferred item NewBlueprint
[2023.05.25-06.43.57:380][152]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.43.59:493][152]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0010 seconds. Added 126 classes and 0 folders.
[2023.05.25-06.44.01:604][152]LogRenderer: Reallocating scene render targets to support 1004x568 Format 10 NumSamples 1 (Frame:1).
[2023.05.25-06.44.37:566][544]LogSlate: Took 0.017309 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2023.05.25-06.44.38:584][617]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-06.44.38:752][617]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
[2023.05.25-06.44.39:110][632]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-06.44.39:292][632]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP764D84814A2137D485F9CEA86CB533D7.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-06.44.39:323][632]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-06.44.39:323][632]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.45.14:024][326]LogSlate: Window 'UpgradeBench_BP' being destroyed
[2023.05.25-06.45.14:071][326]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2023.05.25-06.45.14:071][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-06.45.15:977][514]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
[2023.05.25-06.45.17:148][514]LogSlate: Window 'Delete Assets' being destroyed
[2023.05.25-06.45.17:224][514]LogUObjectGlobals: Force Deleting 1 Package(s):
Asset Name: /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.45.20:107][514]LogUObjectHash: Compacting FUObjectHashTables data took 2.38ms
[2023.05.25-06.45.20:154][514]LogUObjectHash: Compacting FUObjectHashTables data took 2.52ms
[2023.05.25-06.45.20:176][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms
[2023.05.25-06.45.20:196][514]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2023.05.25-06.46.06:878][917]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2023.05.25-06.46.06:881][917]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2023.05.25-06.46.19:766][917]LogSlate: Window 'Create Blueprint From Selection' being destroyed
[2023.05.25-06.46.19:817][917]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms
[2023.05.25-06.46.19:854][917]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.46.26:515][471]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2023.05.25-06.48.00:768][271]LogSlate: Window 'UpgradeBench_BP' being destroyed
[2023.05.25-06.49.14:681][611]LogEditorTransaction: Undo Modify Component Scale
[2023.05.25-06.49.27:008][989]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-06.49.27:137][989]LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms
[2023.05.25-06.49.27:480][ 18]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-06.49.27:489][ 18]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPBC7195164CB4AAC05181F7ACAE26B0A0.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-06.49.27:512][ 18]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-06.49.27:512][ 18]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.49.51:998][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-06.49.52:006][832]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPBE908B7247729773E27DB492315BE251.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-06.49.52:018][832]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-06.49.52:018][832]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.49.53:023][951]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-06.49.53:106][951]LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
[2023.05.25-06.49.53:496][986]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-06.49.53:504][986]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPCEB4A10144AE622F2648F998C42C1695.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-06.49.53:518][986]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-06.49.53:518][986]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.51.24:370][ 50]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-06.51.24:471][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms
[2023.05.25-06.51.24:814][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-06.51.24:823][ 82]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP526C630B47A0A1C9DDEB37B31FB73076.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-06.51.24:838][ 82]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-06.51.24:838][ 82]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.52.05:338][597]LogRenderer: Reallocating scene render targets to support 1004x572 Format 10 NumSamples 1 (Frame:33780).
[2023.05.25-06.52.24:385][680]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-06.52.24:418][680]LogUObjectHash: Compacting FUObjectHashTables data took 2.54ms
[2023.05.25-06.52.24:534][680]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap2858353E4F4ADC2BA94C83B9783D5AE8.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-06.52.24:554][680]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-06.52.24:687][680]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataE460CE434E78C1CA8BBC0ABA8031B0C9.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-06.52.24:700][680]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-06.52.24:700][680]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-06.52.24:700][680]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-06.53.46:293][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-06.53.46:301][572]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPB15BCB4E40D86A04712A3B9E63109150.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-06.53.46:313][572]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-06.53.46:313][572]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.53.47:143][667]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-06.53.47:189][667]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms
[2023.05.25-06.53.47:608][707]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-06.53.47:617][707]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPF868552349B931BF4DBF17A8A5FD8743.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-06.53.47:631][707]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-06.53.47:632][707]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.53.58:961][980]Cmd: TRANSACTION UNDO
[2023.05.25-06.53.58:975][980]LogEditorTransaction: Undo Scale Actors
[2023.05.25-06.53.59:495][995]Cmd: TRANSACTION UNDO
[2023.05.25-06.53.59:495][995]LogEditorTransaction: Undo Scale Actors
[2023.05.25-06.54.27:131][124]LogRenderer: Reallocating scene render targets to support 1260x572 Format 10 NumSamples 1 (Frame:38874).
[2023.05.25-06.54.31:762][626]LogRenderer: Reallocating scene render targets to support 1596x572 Format 10 NumSamples 1 (Frame:39149).
[2023.05.25-06.54.36:223][100]LogRenderer: Reallocating scene render targets to support 1596x744 Format 10 NumSamples 1 (Frame:39417).
[2023.05.25-06.55.23:282][418]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-06.55.23:378][418]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
[2023.05.25-06.55.23:724][452]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-06.55.23:733][452]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP2DA7CBB34D785133988D58A149340707.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-06.55.23:746][452]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-06.55.23:746][452]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.55.27:903][890]LogEditorViewport: Clicking on Actor (LMB): UpgradeBench_BP_C (UpgradeBench_BP)
[2023.05.25-06.55.28:006][898]LogEditorViewport: Clicking on Component (LMB): BoxComponent (CollisionComp)
[2023.05.25-06.55.33:935][580]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (mesh)
[2023.05.25-06.55.38:022][ 36]Cmd: DELETE
[2023.05.25-06.55.38:035][ 36]Cmd: ACTOR DELETE
[2023.05.25-06.55.47:274][ 73]LogEditorViewport: Clicking on Actor (context menu): UpgradeBench_BP_C (UpgradeBench_BP)
[2023.05.25-06.55.49:931][382]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2023.05.25-06.55.50:825][484]LogEditorViewport: Clicking on Actor (LMB): UpgradeBench_BP_C (UpgradeBench_BP)
[2023.05.25-06.56.16:913][462]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube7)
[2023.05.25-06.56.17:449][515]LogEditorViewport: Clicking on Actor (LMB): UpgradeBench_BP_C (UpgradeBench_BP)
[2023.05.25-06.56.27:861][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-06.56.27:888][639]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
[2023.05.25-06.56.27:973][639]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapF21054E14605C5DDC03D709EB8FD6B38.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-06.56.27:989][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-06.56.28:116][639]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataBE2E23D04DBB9F3F0CDD8B8C58CEF7C7.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-06.56.28:133][639]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-06.56.28:133][639]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-06.56.28:133][639]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-06.56.29:309][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-06.56.29:336][772]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms
[2023.05.25-06.56.29:448][772]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap45223DFF4EF84567F71826B0AA7F7218.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-06.56.29:464][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-06.56.29:593][772]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData54FDA8B7410A83EA3852A0AD1C0527BB.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-06.56.29:607][772]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-06.56.29:607][772]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-06.56.29:607][772]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-06.57.50:220][966]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-06.57.50:299][966]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms
[2023.05.25-06.57.50:638][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-06.57.50:660][ 0]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP9841C55E49391B58EBF4E28FFE94C9F8.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-06.57.50:675][ 0]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-06.57.50:675][ 0]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-06.58.00:907][167]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-06.58.12:957][242]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/FirstPersonBP/Blueprints/HUD.HUD
[2023.05.25-06.59.37:173][264]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-06.59.37:337][264]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter865F38F94C983BEE79C934B81B351633.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-06.59.37:356][264]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-06.59.37:357][264]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.00.22:892][486]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-07.00.22:894][486]LogBlueprint: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\UpgradeBench\UpgradeBench_BP.uasset: [Compiler] Could not find the function 'UpgradeBenchClose' called from Upgrade Bench Close
[2023.05.25-07.00.22:895][486]LogBlueprint: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\UpgradeBench\UpgradeBench_BP.uasset: [Compiler] Could not find the function 'UpgradeBenchOpen' called from Upgrade Bench Open
[2023.05.25-07.00.23:075][486]LogUObjectHash: Compacting FUObjectHashTables data took 5.07ms
[2023.05.25-07.00.23:365][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-07.00.23:377][504]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPE6FE5B424FF3F4613111B1B0855772B2.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-07.00.23:391][504]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-07.00.23:391][504]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-07.00.43:860][889]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.00.43:960][889]LogUObjectHash: Compacting FUObjectHashTables data took 4.90ms
[2023.05.25-07.00.44:488][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.00.44:577][928]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter4A171B2048F029F9256FBC9B9255563C.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.00.44:594][928]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.00.44:594][928]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.00.46:700][156]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-07.00.46:804][156]LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms
[2023.05.25-07.00.47:198][195]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-07.00.47:210][195]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP51BFBEE5427B4452BF7B079F487ABF24.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-07.00.47:225][195]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-07.00.47:225][195]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-07.00.50:302][544]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.00.50:344][544]LogUObjectHash: Compacting FUObjectHashTables data took 4.17ms
[2023.05.25-07.00.50:430][544]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap3F9D01F0437B16B5A10917B6378DEB62.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.00.50:439][544]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.00.50:574][544]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData391FD4374200F5F8BAC953B758979FEF.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.00.50:597][544]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.00.50:597][544]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.00.50:597][544]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.00.51:230][616]LogTemp: Repeating last play command: Selected Viewport
[2023.05.25-07.00.51:312][616]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.05.25-07.00.51:318][616]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:00:51 PM)
[2023.05.25-07.00.51:334][616]LogOnline: OSS: Creating online subsystem instance for: NULL
[2023.05.25-07.00.51:342][616]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2023.05.25-07.00.51:356][616]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.00.51:425][616]LogPlayLevel: PIE: StaticDuplicateObject took: (0.069494s)
[2023.05.25-07.00.51:437][616]LogAIModule: Creating AISystem for world TestingMap
[2023.05.25-07.00.51:456][616]LogPlayLevel: PIE: World Init took: (0.030586s)
[2023.05.25-07.00.51:456][616]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.100886s)
[2023.05.25-07.00.51:500][616]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms
[2023.05.25-07.00.51:503][616]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Sample Rate: 48000
[2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Number of buffers to queue: 2
[2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Max Channels (voices): 32
[2023.05.25-07.00.51:503][616]LogAudioMixer: Display: Number of Async Source Workers: 0
[2023.05.25-07.00.51:503][616]LogAudio: Display: AudioDevice MaxSources: 32
[2023.05.25-07.00.51:504][616]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.05.25-07.00.51:504][616]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.05.25-07.00.51:504][616]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.05.25-07.00.51:504][616]LogAudioMixer: Display: Initializing audio mixer.
[2023.05.25-07.00.51:515][616]LogAudioMixer: Display: 0: FrontLeft
[2023.05.25-07.00.51:515][616]LogAudioMixer: Display: 1: FrontRight
[2023.05.25-07.00.51:548][616]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
[2023.05.25-07.00.51:548][616]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.05.25-07.00.51:549][616]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.05.25-07.00.51:549][616]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.05.25-07.00.51:549][616]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.05.25-07.00.51:549][616]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.05.25-07.00.51:549][616]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.05.25-07.00.51:550][616]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.05.25-07.00.51:550][616]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.05.25-07.00.51:550][616]LogInit: FAudioDevice initialized.
[2023.05.25-07.00.51:550][616]LogAudio: Display: Audio Device (ID: 2) registered with world 'TestingMap'.
[2023.05.25-07.00.51:612][616]LogLoad: Game class is 'FirstPersonGameMode_C'
[2023.05.25-07.00.51:641][616]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.00.51
[2023.05.25-07.00.51:663][616]LogWorld: Bringing up level for play took: 0.050070
[2023.05.25-07.00.51:664][616]LogOnline: OSS: Creating online subsystem instance for: :Context_12
[2023.05.25-07.00.51:896][616]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0005 seconds. Added 20 classes and 0 folders.
[2023.05.25-07.00.52:207][616]PIE: Server logged in
[2023.05.25-07.00.52:226][616]PIE: Play in editor total start time 0.981 seconds.
[2023.05.25-07.01.07:478][325]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.01.07:478][325]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.01.07:495][325]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.01.07:497][325]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.01.07:521][325]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.05.25-07.01.07:557][325]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.01.07:611][325]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.01.07:611][325]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.01.07:613][325]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.01.07:690][325]LogUObjectHash: Compacting FUObjectHashTables data took 5.51ms
[2023.05.25-07.01.07:726][326]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2023.05.25-07.01.10:217][617]LogTemp: Repeating last play command: Selected Viewport
[2023.05.25-07.01.10:226][617]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.05.25-07.01.10:226][617]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:01:10 PM)
[2023.05.25-07.01.10:253][617]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.01.10:293][617]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038769s)
[2023.05.25-07.01.10:294][617]LogAIModule: Creating AISystem for world TestingMap
[2023.05.25-07.01.10:294][617]LogPlayLevel: PIE: World Init took: (0.001198s)
[2023.05.25-07.01.10:294][617]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.040204s)
[2023.05.25-07.01.10:371][617]LogUObjectHash: Compacting FUObjectHashTables data took 4.52ms
[2023.05.25-07.01.10:373][617]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Sample Rate: 48000
[2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Number of buffers to queue: 2
[2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Max Channels (voices): 32
[2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Number of Async Source Workers: 0
[2023.05.25-07.01.10:373][617]LogAudio: Display: AudioDevice MaxSources: 32
[2023.05.25-07.01.10:373][617]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.05.25-07.01.10:373][617]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.05.25-07.01.10:373][617]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.05.25-07.01.10:373][617]LogAudioMixer: Display: Initializing audio mixer.
[2023.05.25-07.01.10:379][617]LogAudioMixer: Display: 0: FrontLeft
[2023.05.25-07.01.10:379][617]LogAudioMixer: Display: 1: FrontRight
[2023.05.25-07.01.10:407][617]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
[2023.05.25-07.01.10:408][617]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.05.25-07.01.10:408][617]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.05.25-07.01.10:408][617]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.05.25-07.01.10:408][617]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.05.25-07.01.10:408][617]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.05.25-07.01.10:408][617]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.05.25-07.01.10:409][617]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.05.25-07.01.10:409][617]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.05.25-07.01.10:409][617]LogInit: FAudioDevice initialized.
[2023.05.25-07.01.10:409][617]LogAudio: Display: Audio Device (ID: 3) registered with world 'TestingMap'.
[2023.05.25-07.01.10:417][617]LogLoad: Game class is 'FirstPersonGameMode_C'
[2023.05.25-07.01.10:433][617]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.01.10
[2023.05.25-07.01.10:434][617]LogWorld: Bringing up level for play took: 0.015992
[2023.05.25-07.01.10:434][617]LogOnline: OSS: Creating online subsystem instance for: :Context_13
[2023.05.25-07.01.10:438][617]PIE: Server logged in
[2023.05.25-07.01.10:439][617]PIE: Play in editor total start time 0.214 seconds.
[2023.05.25-07.01.14:074][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.01.14:075][ 36]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.01.14:075][ 36]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.01.14:076][ 36]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.01.14:091][ 36]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.05.25-07.01.14:111][ 36]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.01.14:150][ 36]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.05.25-07.01.14:150][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.01.14:152][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.01.14:154][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.01.14:163][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms
[2023.05.25-07.01.14:191][ 37]LogPlayLevel: Display: Destroying online subsystem :Context_13
[2023.05.25-07.01.55:903][806]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.01.55:996][806]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
[2023.05.25-07.01.56:502][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.01.56:602][841]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter505B9DF04CA3F3C27DF943B9AA4A38E7.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.01.56:617][841]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.01.56:617][841]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.03.02:393][771]LogEditorTransaction: Undo Paste clipboard contents
[2023.05.25-07.06.31:637][253]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.06.31:741][253]LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms
[2023.05.25-07.06.32:347][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.06.32:447][277]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter1734176C43D89F58810AA892156C4FC3.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.06.32:477][277]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.06.32:477][277]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.06.33:673][374]LogTemp: Repeating last play command: Selected Viewport
[2023.05.25-07.06.33:681][374]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.05.25-07.06.33:681][374]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:06:33 PM)
[2023.05.25-07.06.33:714][374]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.06.33:757][374]LogPlayLevel: PIE: StaticDuplicateObject took: (0.042954s)
[2023.05.25-07.06.33:759][374]LogAIModule: Creating AISystem for world TestingMap
[2023.05.25-07.06.33:759][374]LogPlayLevel: PIE: World Init took: (0.001681s)
[2023.05.25-07.06.33:759][374]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.044845s)
[2023.05.25-07.06.33:803][374]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
[2023.05.25-07.06.33:804][374]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Sample Rate: 48000
[2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Number of buffers to queue: 2
[2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Max Channels (voices): 32
[2023.05.25-07.06.33:804][374]LogAudioMixer: Display: Number of Async Source Workers: 0
[2023.05.25-07.06.33:804][374]LogAudio: Display: AudioDevice MaxSources: 32
[2023.05.25-07.06.33:805][374]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.05.25-07.06.33:805][374]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.05.25-07.06.33:805][374]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.05.25-07.06.33:805][374]LogAudioMixer: Display: Initializing audio mixer.
[2023.05.25-07.06.33:811][374]LogAudioMixer: Display: 0: FrontLeft
[2023.05.25-07.06.33:811][374]LogAudioMixer: Display: 1: FrontRight
[2023.05.25-07.06.33:840][374]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
[2023.05.25-07.06.33:840][374]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.05.25-07.06.33:840][374]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.05.25-07.06.33:840][374]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.05.25-07.06.33:841][374]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.05.25-07.06.33:841][374]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.05.25-07.06.33:841][374]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.05.25-07.06.33:842][374]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.05.25-07.06.33:842][374]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.05.25-07.06.33:842][374]LogInit: FAudioDevice initialized.
[2023.05.25-07.06.33:842][374]LogAudio: Display: Audio Device (ID: 4) registered with world 'TestingMap'.
[2023.05.25-07.06.33:854][374]LogLoad: Game class is 'FirstPersonGameMode_C'
[2023.05.25-07.06.33:871][374]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.06.33
[2023.05.25-07.06.33:871][374]LogWorld: Bringing up level for play took: 0.016144
[2023.05.25-07.06.33:872][374]LogOnline: OSS: Creating online subsystem instance for: :Context_14
[2023.05.25-07.06.33:877][374]PIE: Server logged in
[2023.05.25-07.06.33:878][374]PIE: Play in editor total start time 0.198 seconds.
[2023.05.25-07.06.39:385][975]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.06.39:385][975]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.06.39:386][975]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.06.39:387][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.06.39:396][975]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.05.25-07.06.39:418][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.06.39:456][975]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.06.39:457][975]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.06.39:458][975]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.06.39:470][975]LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms
[2023.05.25-07.06.39:499][976]LogPlayLevel: Display: Destroying online subsystem :Context_14
[2023.05.25-07.06.51:810][106]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.06.51:911][106]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter10B966434ECC7391A299BB96DE653B78.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.06.51:926][106]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.06.51:926][106]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.06.52:674][179]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.06.52:772][179]LogUObjectHash: Compacting FUObjectHashTables data took 3.62ms
[2023.05.25-07.06.53:193][200]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.06.53:293][200]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterF17800DD454AB1AD6204D9AEB2763CEA.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.06.53:312][200]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.06.53:312][200]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.06.54:345][295]LogTemp: Repeating last play command: Selected Viewport
[2023.05.25-07.06.54:352][295]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.05.25-07.06.54:352][295]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:06:54 PM)
[2023.05.25-07.06.54:384][295]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.06.54:423][295]LogPlayLevel: PIE: StaticDuplicateObject took: (0.039192s)
[2023.05.25-07.06.54:424][295]LogAIModule: Creating AISystem for world TestingMap
[2023.05.25-07.06.54:425][295]LogPlayLevel: PIE: World Init took: (0.001301s)
[2023.05.25-07.06.54:425][295]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.040712s)
[2023.05.25-07.06.54:468][295]LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms
[2023.05.25-07.06.54:469][295]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Sample Rate: 48000
[2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Number of buffers to queue: 2
[2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Max Channels (voices): 32
[2023.05.25-07.06.54:469][295]LogAudioMixer: Display: Number of Async Source Workers: 0
[2023.05.25-07.06.54:469][295]LogAudio: Display: AudioDevice MaxSources: 32
[2023.05.25-07.06.54:470][295]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.05.25-07.06.54:470][295]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.05.25-07.06.54:470][295]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.05.25-07.06.54:470][295]LogAudioMixer: Display: Initializing audio mixer.
[2023.05.25-07.06.54:476][295]LogAudioMixer: Display: 0: FrontLeft
[2023.05.25-07.06.54:476][295]LogAudioMixer: Display: 1: FrontRight
[2023.05.25-07.06.54:503][295]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
[2023.05.25-07.06.54:503][295]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.05.25-07.06.54:503][295]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.05.25-07.06.54:503][295]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.05.25-07.06.54:504][295]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.05.25-07.06.54:504][295]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.05.25-07.06.54:504][295]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.05.25-07.06.54:506][295]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.05.25-07.06.54:506][295]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.05.25-07.06.54:506][295]LogInit: FAudioDevice initialized.
[2023.05.25-07.06.54:506][295]LogAudio: Display: Audio Device (ID: 5) registered with world 'TestingMap'.
[2023.05.25-07.06.54:513][295]LogLoad: Game class is 'FirstPersonGameMode_C'
[2023.05.25-07.06.54:530][295]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.06.54
[2023.05.25-07.06.54:530][295]LogWorld: Bringing up level for play took: 0.016081
[2023.05.25-07.06.54:530][295]LogOnline: OSS: Creating online subsystem instance for: :Context_15
[2023.05.25-07.06.54:535][295]PIE: Server logged in
[2023.05.25-07.06.54:536][295]PIE: Play in editor total start time 0.186 seconds.
[2023.05.25-07.07.08:695][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.07.08:695][977]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.07.08:696][977]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.07.08:697][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.07.08:710][977]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.05.25-07.07.08:731][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.07.08:769][977]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.05.25-07.07.08:769][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.07.08:770][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.07.08:773][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.07.08:784][977]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms
[2023.05.25-07.07.08:813][978]LogPlayLevel: Display: Destroying online subsystem :Context_15
[2023.05.25-07.07.15:856][798]LogTemp: Repeating last play command: Selected Viewport
[2023.05.25-07.07.15:862][798]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.05.25-07.07.15:862][798]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:07:15 PM)
[2023.05.25-07.07.15:884][798]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.07.15:922][798]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038096s)
[2023.05.25-07.07.15:923][798]LogAIModule: Creating AISystem for world TestingMap
[2023.05.25-07.07.15:970][798]LogPlayLevel: PIE: World Init took: (0.047533s)
[2023.05.25-07.07.15:970][798]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.085850s)
[2023.05.25-07.07.16:010][798]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
[2023.05.25-07.07.16:012][798]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Sample Rate: 48000
[2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Number of buffers to queue: 2
[2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Max Channels (voices): 32
[2023.05.25-07.07.16:012][798]LogAudioMixer: Display: Number of Async Source Workers: 0
[2023.05.25-07.07.16:012][798]LogAudio: Display: AudioDevice MaxSources: 32
[2023.05.25-07.07.16:013][798]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.05.25-07.07.16:013][798]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.05.25-07.07.16:013][798]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.05.25-07.07.16:013][798]LogAudioMixer: Display: Initializing audio mixer.
[2023.05.25-07.07.16:018][798]LogAudioMixer: Display: 0: FrontLeft
[2023.05.25-07.07.16:018][798]LogAudioMixer: Display: 1: FrontRight
[2023.05.25-07.07.16:046][798]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
[2023.05.25-07.07.16:046][798]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.05.25-07.07.16:046][798]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.05.25-07.07.16:046][798]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.05.25-07.07.16:047][798]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.05.25-07.07.16:047][798]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.05.25-07.07.16:047][798]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.05.25-07.07.16:048][798]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.05.25-07.07.16:048][798]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.05.25-07.07.16:048][798]LogInit: FAudioDevice initialized.
[2023.05.25-07.07.16:048][798]LogAudio: Display: Audio Device (ID: 6) registered with world 'TestingMap'.
[2023.05.25-07.07.16:060][798]LogLoad: Game class is 'FirstPersonGameMode_C'
[2023.05.25-07.07.16:078][798]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.07.16
[2023.05.25-07.07.16:079][798]LogWorld: Bringing up level for play took: 0.017891
[2023.05.25-07.07.16:079][798]LogOnline: OSS: Creating online subsystem instance for: :Context_16
[2023.05.25-07.07.16:084][798]PIE: Server logged in
[2023.05.25-07.07.16:085][798]PIE: Play in editor total start time 0.224 seconds.
[2023.05.25-07.07.17:436][943]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.07.17:436][943]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.07.17:436][943]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.07.17:437][943]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.07.17:448][943]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.05.25-07.07.17:469][943]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.07.17:507][943]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.05.25-07.07.17:508][943]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.07.17:509][943]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.07.17:512][943]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.07.17:524][943]LogUObjectHash: Compacting FUObjectHashTables data took 3.43ms
[2023.05.25-07.07.17:552][944]LogPlayLevel: Display: Destroying online subsystem :Context_16
[2023.05.25-07.09.11:454][819]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.09.11:556][819]LogUObjectHash: Compacting FUObjectHashTables data took 3.66ms
[2023.05.25-07.09.11:957][842]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.09.12:064][842]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter04BD44C14EDD4BEAAAF951BA60A5B22A.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.09.12:082][842]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.09.12:082][842]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.09.14:815][105]LogTemp: Repeating last play command: Selected Viewport
[2023.05.25-07.09.14:822][105]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.05.25-07.09.14:822][105]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:09:14 PM)
[2023.05.25-07.09.14:844][105]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.09.14:887][105]LogPlayLevel: PIE: StaticDuplicateObject took: (0.042392s)
[2023.05.25-07.09.14:887][105]LogAIModule: Creating AISystem for world TestingMap
[2023.05.25-07.09.14:888][105]LogPlayLevel: PIE: World Init took: (0.001099s)
[2023.05.25-07.09.14:888][105]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.043687s)
[2023.05.25-07.09.14:931][105]LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
[2023.05.25-07.09.14:932][105]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Sample Rate: 48000
[2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Number of buffers to queue: 2
[2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Max Channels (voices): 32
[2023.05.25-07.09.14:932][105]LogAudioMixer: Display: Number of Async Source Workers: 0
[2023.05.25-07.09.14:932][105]LogAudio: Display: AudioDevice MaxSources: 32
[2023.05.25-07.09.14:933][105]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.05.25-07.09.14:933][105]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.05.25-07.09.14:933][105]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.05.25-07.09.14:933][105]LogAudioMixer: Display: Initializing audio mixer.
[2023.05.25-07.09.14:938][105]LogAudioMixer: Display: 0: FrontLeft
[2023.05.25-07.09.14:938][105]LogAudioMixer: Display: 1: FrontRight
[2023.05.25-07.09.14:966][105]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
[2023.05.25-07.09.14:966][105]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.05.25-07.09.14:966][105]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.05.25-07.09.14:966][105]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.05.25-07.09.14:967][105]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.05.25-07.09.14:967][105]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.05.25-07.09.14:967][105]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.05.25-07.09.14:968][105]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.05.25-07.09.14:968][105]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.05.25-07.09.14:968][105]LogInit: FAudioDevice initialized.
[2023.05.25-07.09.14:968][105]LogAudio: Display: Audio Device (ID: 7) registered with world 'TestingMap'.
[2023.05.25-07.09.14:976][105]LogLoad: Game class is 'FirstPersonGameMode_C'
[2023.05.25-07.09.14:992][105]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.09.14
[2023.05.25-07.09.14:993][105]LogWorld: Bringing up level for play took: 0.015885
[2023.05.25-07.09.14:993][105]LogOnline: OSS: Creating online subsystem instance for: :Context_17
[2023.05.25-07.09.14:998][105]PIE: Server logged in
[2023.05.25-07.09.14:999][105]PIE: Play in editor total start time 0.178 seconds.
[2023.05.25-07.09.17:875][430]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.09.17:875][430]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.09.17:876][430]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.09.17:877][430]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.09.17:892][430]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.05.25-07.09.17:915][430]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.09.17:953][430]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.05.25-07.09.17:953][430]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.09.17:955][430]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.09.17:957][430]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.09.17:967][430]LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms
[2023.05.25-07.09.17:987][431]LogPlayLevel: Display: Destroying online subsystem :Context_17
[2023.05.25-07.09.20:461][722]LogTemp: Repeating last play command: Selected Viewport
[2023.05.25-07.09.20:468][722]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.05.25-07.09.20:468][722]PIE: New page: PIE session: TestingMap (May 24, 2023, 11:09:20 PM)
[2023.05.25-07.09.20:494][722]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.09.20:532][722]LogPlayLevel: PIE: StaticDuplicateObject took: (0.037819s)
[2023.05.25-07.09.20:533][722]LogAIModule: Creating AISystem for world TestingMap
[2023.05.25-07.09.20:533][722]LogPlayLevel: PIE: World Init took: (0.001657s)
[2023.05.25-07.09.20:533][722]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.039668s)
[2023.05.25-07.09.20:576][722]LogUObjectHash: Compacting FUObjectHashTables data took 3.50ms
[2023.05.25-07.09.20:578][722]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Sample Rate: 48000
[2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Number of buffers to queue: 2
[2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Max Channels (voices): 32
[2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Number of Async Source Workers: 0
[2023.05.25-07.09.20:578][722]LogAudio: Display: AudioDevice MaxSources: 32
[2023.05.25-07.09.20:578][722]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.05.25-07.09.20:578][722]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.05.25-07.09.20:578][722]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.05.25-07.09.20:578][722]LogAudioMixer: Display: Initializing audio mixer.
[2023.05.25-07.09.20:584][722]LogAudioMixer: Display: 0: FrontLeft
[2023.05.25-07.09.20:584][722]LogAudioMixer: Display: 1: FrontRight
[2023.05.25-07.09.20:612][722]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
[2023.05.25-07.09.20:613][722]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.05.25-07.09.20:613][722]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.05.25-07.09.20:613][722]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.05.25-07.09.20:613][722]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.05.25-07.09.20:613][722]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.05.25-07.09.20:613][722]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.05.25-07.09.20:615][722]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.05.25-07.09.20:615][722]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.05.25-07.09.20:615][722]LogInit: FAudioDevice initialized.
[2023.05.25-07.09.20:615][722]LogAudio: Display: Audio Device (ID: 8) registered with world 'TestingMap'.
[2023.05.25-07.09.20:622][722]LogLoad: Game class is 'FirstPersonGameMode_C'
[2023.05.25-07.09.20:639][722]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.05.25-03.09.20
[2023.05.25-07.09.20:640][722]LogWorld: Bringing up level for play took: 0.016490
[2023.05.25-07.09.20:640][722]LogOnline: OSS: Creating online subsystem instance for: :Context_18
[2023.05.25-07.09.20:645][722]PIE: Server logged in
[2023.05.25-07.09.20:646][722]PIE: Play in editor total start time 0.179 seconds.
[2023.05.25-07.09.22:735][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.09.22:735][956]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
[2023.05.25-07.09.22:735][956]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.09.22:736][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.09.22:751][956]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.05.25-07.09.22:772][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.09.22:811][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.25-07.09.22:811][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.09.22:812][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.09.22:824][956]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
[2023.05.25-07.09.22:852][957]LogPlayLevel: Display: Destroying online subsystem :Context_18
[2023.05.25-07.09.41:627][953]LogSlate: Window 'Editor Preferences' being destroyed
[2023.05.25-07.09.41:633][953]LogSlate: Window 'Editor Preferences' being destroyed
[2023.05.25-07.09.51:321][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.09.51:361][805]LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms
[2023.05.25-07.09.51:465][805]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapD9584C5347A2D6C06BD8DC9E40E0DB37.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.09.51:482][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.09.51:614][805]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData0A598E4B4A26ECCBD00B92A2588327E1.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.09.51:634][805]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.09.51:634][805]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.09.51:635][805]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.10.43:747][494]LogUObjectHash: Compacting FUObjectHashTables data took 3.75ms
[2023.05.25-07.10.45:690][494]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.10.45:722][494]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.10.45:825][494]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter82AC283B4ACA99D969B0EABB32D2F505.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.10.45:864][495]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.10.45:864][495]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.10.47:817][677]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.10.47:865][677]LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms
[2023.05.25-07.11.26:916][ 24]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-07.11.27:019][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms
[2023.05.25-07.11.27:446][ 60]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-07.11.27:458][ 60]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP7B5ADE884C38ED65DF4ED38485505B7D.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-07.11.27:473][ 60]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-07.11.27:473][ 60]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-07.11.28:683][156]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.11.28:731][156]LogUObjectHash: Compacting FUObjectHashTables data took 4.05ms
[2023.05.25-07.11.29:911][156]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.11.29:938][156]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.11.29:976][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms
[2023.05.25-07.11.30:061][156]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapD4B31B4044532974225731B068CDF0A7.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.11.30:075][156]LogFileHelpers: Saving map 'TestingMap' took 0.137
[2023.05.25-07.11.30:101][157]AssetCheck: New page: Asset Save: TestingMap
[2023.05.25-07.11.30:101][157]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.11.30:903][240]LogEditorViewport: Clicking on Actor (context menu): UpgradeBench_BP_C (UpgradeBench_BP)
[2023.05.25-07.12.15:026][690]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2023.05.25-07.12.15:030][690]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2023.05.25-07.12.19:988][690]LogSlate: Window 'Pick Parent Class' being destroyed
[2023.05.25-07.12.27:277][168]LogSlate: Window 'Pick Parent Class' being destroyed
[2023.05.25-07.12.38:576][ 97]LogContentBrowser: Deferred new asset file creation: NewWidgetBlueprint
[2023.05.25-07.12.38:590][ 97]LogContentBrowser: Creating deferred item: NewWidgetBlueprint
[2023.05.25-07.12.45:857][964]LogContentBrowser: Attempting asset rename: NewWidgetBlueprint -> UpgradeBench
[2023.05.25-07.12.45:887][964]LogContentBrowser: End creating deferred item NewWidgetBlueprint
[2023.05.25-07.12.47:419][144]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/FirstPersonBP/Blueprints/UpgradeBench.UpgradeBench
[2023.05.25-07.15.03:232][557]LogEditorTransaction: Undo Drag and Drop Widget
[2023.05.25-07.17.49:095][372]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.17.49:202][372]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterB31AC839449D104609D93B8F14E3ECC9.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.17.49:220][372]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.17.49:220][372]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.17.49:987][457]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.17.50:102][457]LogUObjectHash: Compacting FUObjectHashTables data took 4.94ms
[2023.05.25-07.17.50:561][484]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.17.50:662][484]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter055A418F4BED64D5F9D02CA1F1957150.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.17.50:677][484]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.17.50:677][484]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.17.55:000][988]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.17.55:051][988]LogUObjectHash: Compacting FUObjectHashTables data took 4.61ms
[2023.05.25-07.17.57:976][988]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.17.58:012][988]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.17.58:054][988]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2023.05.25-07.17.58:142][988]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap7FF545B243888A3BC4937B8100630F91.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.17.58:156][988]LogFileHelpers: Saving map 'TestingMap' took 0.145
[2023.05.25-07.17.58:157][988]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/UpgradeBench" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/UpgradeBench.uasset" SILENT=true
[2023.05.25-07.17.58:172][988]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench059FF76341A226A65EF9C8AA406C7993.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/UpgradeBench.uasset'
[2023.05.25-07.17.58:203][989]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.17.58:203][989]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.17.58:203][989]LogContentValidation: Display: Validating WidgetBlueprint /Game/FirstPersonBP/Blueprints/UpgradeBench.UpgradeBench
[2023.05.25-07.20.07:925][958]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2023.05.25-07.20.07:951][958]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2023.05.25-07.20.38:016][961]LogSlate: Took 0.019806 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2023.05.25-07.21.54:608][475]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.21.54:718][475]LogUObjectHash: Compacting FUObjectHashTables data took 5.15ms
[2023.05.25-07.21.55:189][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.21.55:297][504]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter3EF49B0F4287F75D896C3BA8A5EAD0D3.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.21.55:319][504]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.21.55:319][504]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.21.56:340][598]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.21.56:392][598]LogUObjectHash: Compacting FUObjectHashTables data took 4.53ms
[2023.05.25-07.21.57:701][598]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.21.57:740][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.21.57:782][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2023.05.25-07.21.57:867][598]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap5EBAA4364552BAB4910495925ADA043A.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.21.57:881][598]LogFileHelpers: Saving map 'TestingMap' took 0.141
[2023.05.25-07.21.57:893][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-07.21.57:905][598]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BPD9A704C74499D030FC68E5BCB44B29C7.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-07.21.57:932][599]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.21.57:932][599]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.21.57:932][599]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-07.23.24:059][637]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.23.24:162][637]LogUObjectHash: Compacting FUObjectHashTables data took 3.70ms
[2023.05.25-07.23.24:603][659]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.23.24:712][659]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter11ECE9B544CCF5777FE756985F3ACFFF.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.23.24:729][659]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.23.24:729][659]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.23.26:437][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.23.26:483][818]LogUObjectHash: Compacting FUObjectHashTables data took 4.83ms
[2023.05.25-07.23.26:568][818]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap4D440F11440B3E0772FC90B9830413CE.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.23.26:583][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.23.26:713][818]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData4606E4244CDBA014E0745499247DBB9D.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.23.26:727][818]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.23.26:727][818]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.23.26:727][818]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.23.27:339][886]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.23.27:386][886]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms
[2023.05.25-07.24.08:419][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.24.08:526][904]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter851D80EC4A3ADE50AF7FFEB760B708C9.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.24.08:542][904]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.24.08:542][904]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.24.09:712][ 12]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.24.09:815][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 4.17ms
[2023.05.25-07.24.10:233][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.24.10:342][ 32]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterD560E53A49138457FB54908061D19E91.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.24.10:360][ 32]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.24.10:360][ 32]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.24.11:555][149]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.24.11:608][149]LogUObjectHash: Compacting FUObjectHashTables data took 4.47ms
[2023.05.25-07.24.13:322][149]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.24.13:353][149]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.24.13:394][149]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2023.05.25-07.24.13:479][149]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap720B61EC4B0618E0DAAFACAF3B016A4B.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.24.13:493][149]LogFileHelpers: Saving map 'TestingMap' took 0.140
[2023.05.25-07.24.13:520][150]AssetCheck: New page: Asset Save: TestingMap
[2023.05.25-07.24.13:520][150]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.25.22:161][ 11]LogEditorViewport: Clicking on Actor (LMB): UpgradeBench_BP_C (UpgradeBench_BP)
[2023.05.25-07.25.33:965][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.25.34:008][371]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms
[2023.05.25-07.25.34:093][371]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap9C2C8D8C40FBD2ECC37AB98563DADC20.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.25.34:111][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.25.34:239][371]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData5E79FB9D4E20330D6550958F18F7F2FD.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.25.34:253][371]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.25.34:253][371]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.25.34:253][371]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.25.34:804][430]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.25.34:850][430]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
[2023.05.25-07.26.19:837][479]BlueprintLog: New page: Compile UpgradeBench_BP
[2023.05.25-07.26.19:944][479]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms
[2023.05.25-07.26.20:377][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/UpgradeBench/UpgradeBench_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset" SILENT=true
[2023.05.25-07.26.20:388][516]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/UpgradeBench_BP1DAFBFD34F887840C195029BBC572195.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/UpgradeBench/UpgradeBench_BP.uasset'
[2023.05.25-07.26.20:403][516]AssetCheck: New page: Asset Save: UpgradeBench_BP
[2023.05.25-07.26.20:403][516]LogContentValidation: Display: Validating Blueprint /Game/Weapons/UpgradeBench/UpgradeBench_BP.UpgradeBench_BP
[2023.05.25-07.26.21:554][630]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.26.21:603][630]LogUObjectHash: Compacting FUObjectHashTables data took 3.92ms
[2023.05.25-07.26.22:931][630]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.26.22:968][630]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.26.23:009][630]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2023.05.25-07.26.23:096][630]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap8398BCA5404769AB00768285C1E4E278.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.26.23:109][630]LogFileHelpers: Saving map 'TestingMap' took 0.141
[2023.05.25-07.26.23:137][631]AssetCheck: New page: Asset Save: TestingMap
[2023.05.25-07.26.23:138][631]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.28.05:780][895]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.28.05:884][895]LogUObjectHash: Compacting FUObjectHashTables data took 3.77ms
[2023.05.25-07.28.06:263][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.28.06:368][910]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterA4D09E284D115D1B4D7EDA918FC9CFFC.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.28.06:388][910]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.28.06:388][910]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.28.07:668][ 34]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.28.07:720][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms
[2023.05.25-07.28.08:900][ 34]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.28.08:931][ 34]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.28.08:974][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2023.05.25-07.28.09:059][ 34]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap5C420AB34634249ACF7AA0BAEBB0046D.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.28.09:073][ 34]LogFileHelpers: Saving map 'TestingMap' took 0.143
[2023.05.25-07.28.09:103][ 35]AssetCheck: New page: Asset Save: TestingMap
[2023.05.25-07.28.09:103][ 35]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.31.28:073][242]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.31.28:176][242]LogUObjectHash: Compacting FUObjectHashTables data took 3.98ms
[2023.05.25-07.31.28:594][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.31.28:702][259]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter0190FB43412477443C7EB3B28F1CE8EB.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.31.28:719][259]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.31.28:719][259]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.31.31:440][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.31.31:486][526]LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms
[2023.05.25-07.31.31:573][526]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap2ED093AC40DFE22FACC8CE99CF3EFB66.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.31.31:589][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.31.31:723][526]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData894B02BD4B0CF51F7E2C509F14871CD4.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.31.31:737][526]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.31.31:737][526]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.31.31:737][526]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.31.32:812][650]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.31.32:861][650]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms
[2023.05.25-07.33.09:965][307]LogActorFactory: Actor Factory created Plane
[2023.05.25-07.33.10:997][384]LogActorFactory: Actor Factory created Plane
[2023.05.25-07.33.49:541][692]Cmd: TRANSACTION UNDO
[2023.05.25-07.33.49:541][692]LogEditorTransaction: Undo Move Actors
[2023.05.25-07.34.04:821][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.34.04:869][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
[2023.05.25-07.34.04:956][ 16]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap5D1D81A64A8B870A0CADF1A8345B3D72.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.34.04:972][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.34.05:105][ 16]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData8444C4254EC26C11DD63E48DE72C2E07.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.34.05:175][ 16]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.34.05:175][ 16]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.34.05:176][ 16]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.34.05:761][ 72]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.34.05:811][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
[2023.05.25-07.35.06:830][ 68]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Plane3)
[2023.05.25-07.35.24:101][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.35.24:143][757]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2023.05.25-07.35.24:228][757]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap4C90C0E64D09618D89C2EAAE53C1BBF0.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.35.24:244][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.35.24:379][757]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData919503954C5335A57E1C85919C42D1AB.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.35.24:396][757]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.35.24:396][757]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.35.24:396][757]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.35.25:144][827]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.35.25:192][827]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
[2023.05.25-07.35.27:702][ 30]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Shape_Trim_90_In)
[2023.05.25-07.35.29:270][160]LogEditorViewport: Clicking on Actor (context menu): BP_Sky_Sphere_C (SkySphereBlueprint)
[2023.05.25-07.35.29:923][215]LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
[2023.05.25-07.37.46:696][672]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.37.46:802][672]LogUObjectHash: Compacting FUObjectHashTables data took 5.04ms
[2023.05.25-07.37.47:133][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.37.47:242][684]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter654C0E2E49D54F771B1C2BADDC39C0B9.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.37.47:261][684]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.37.47:261][684]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.37.48:299][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.37.48:344][772]LogUObjectHash: Compacting FUObjectHashTables data took 4.56ms
[2023.05.25-07.37.48:431][772]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap038AB6464337DEAB9CA1A1B855D85F64.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.37.48:447][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.37.48:577][772]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData8D0DC1B54987363B0B232DA3CECF13B0.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.37.48:590][772]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.37.48:590][772]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.37.48:591][772]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.37.49:150][831]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.37.49:203][831]LogUObjectHash: Compacting FUObjectHashTables data took 3.28ms
[2023.05.25-07.38.18:839][551]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2023.05.25-07.39.08:963][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2023.05.25-07.39.20:151][716]Cmd: TRANSACTION UNDO
[2023.05.25-07.39.20:151][716]LogEditorTransaction: Undo Move Actors
[2023.05.25-07.39.27:759][382]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.39.27:862][382]LogUObjectHash: Compacting FUObjectHashTables data took 3.60ms
[2023.05.25-07.39.28:396][415]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.39.28:506][415]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterBEB37BF04FFFE3908F6EA690282EA350.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.39.28:525][415]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.39.28:525][415]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.39.29:541][507]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.39.29:596][507]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms
[2023.05.25-07.39.31:086][507]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.39.31:130][507]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.39.31:172][507]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2023.05.25-07.39.31:258][507]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapA47AA0114A0A908AC9E0398E6CE7D3BF.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.39.31:271][507]LogFileHelpers: Saving map 'TestingMap' took 0.141
[2023.05.25-07.39.31:300][508]AssetCheck: New page: Asset Save: TestingMap
[2023.05.25-07.39.31:300][508]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.40.12:449][331]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.40.12:551][331]LogUObjectHash: Compacting FUObjectHashTables data took 3.66ms
[2023.05.25-07.40.12:912][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.40.13:026][344]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter0DE4087E485AF9CE880EB58D65F2CF7E.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.40.13:046][344]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.40.13:046][344]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.40.13:782][390]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.40.13:838][390]LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms
[2023.05.25-07.40.15:146][390]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.40.15:182][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.40.15:223][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2023.05.25-07.40.15:308][390]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap1B07774743EE33BE7EFC4092F954632B.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.40.15:322][390]LogFileHelpers: Saving map 'TestingMap' took 0.140
[2023.05.25-07.40.15:350][391]AssetCheck: New page: Asset Save: TestingMap
[2023.05.25-07.40.15:350][391]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.40.54:318][ 78]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.40.54:420][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms
[2023.05.25-07.40.54:861][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.40.54:971][101]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterF5D386ED4479D1820B288F8123F1764C.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.40.54:994][101]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.40.54:994][101]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.40.56:562][251]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.40.56:609][251]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms
[2023.05.25-07.40.56:694][251]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapC59AA70D49EDCB15A68D01957BA1B92C.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.40.56:709][251]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.40.56:840][251]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataFBE9CCFB4E67B2DB155949ABBEB6F49D.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.40.56:854][251]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.40.56:854][251]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.40.56:854][251]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.40.57:254][291]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.40.57:302][291]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
[2023.05.25-07.41.22:706][548]LogSlate: Window 'Details' being destroyed
[2023.05.25-07.41.44:914][995]BlueprintLog: New page: Compile FirstPersonCharacter
[2023.05.25-07.41.45:018][995]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms
[2023.05.25-07.41.45:493][ 23]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
[2023.05.25-07.41.45:601][ 23]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterB45506DC46AE512766808EA7469F8093.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
[2023.05.25-07.41.45:618][ 23]AssetCheck: New page: Asset Save: FirstPersonCharacter
[2023.05.25-07.41.45:618][ 23]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
[2023.05.25-07.46.12:386][368]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.46.12:438][368]LogUObjectHash: Compacting FUObjectHashTables data took 5.05ms
[2023.05.25-07.46.12:522][368]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap59BE195440F02EEB777AFAACE75A89F5.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.46.12:539][368]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.46.12:669][368]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData9CDE1FF349681E389E5F828885614004.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.46.12:684][368]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.46.12:684][368]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.46.12:684][368]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.47.08:079][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plane)
[2023.05.25-07.48.09:849][188]Cmd: EDIT COPY
[2023.05.25-07.48.10:152][218]Cmd: EDIT PASTE
[2023.05.25-07.48.30:834][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2023.05.25-07.48.32:233][514]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.48.32:278][514]LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms
[2023.05.25-07.48.32:366][514]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap194C2385482C6044A5E12EA544F7D2DB.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.48.32:382][514]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.48.32:511][514]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData4E5D61DE46BD2F56F80B2BBC2C3AABAD.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.48.32:524][514]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.48.32:524][514]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.48.32:524][514]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.52.22:579][637]AssetReimport: New page: Outstanding source content changes 11:52:22 PM
[2023.05.25-07.52.22:601][637]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 E:/Ex2Github/Ex2/Content/Geometry/Meshes/emp.obj)
[2023.05.25-07.52.22:849][637]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Geometry/Meshes/emp.obj
[2023.05.25-07.52.22:935][637]LogFbx: FBX Scene Loaded Succesfully
[2023.05.25-07.53.17:599][637]LogSlate: Window 'FBX Import Options' being destroyed
[2023.05.25-07.53.17:880][637]LogStaticMesh: Building static mesh emp...
[2023.05.25-07.53.17:930][637]LogStaticMesh: Built static mesh [0.05s] /Game/Geometry/Meshes/emp.emp
[2023.05.25-07.53.18:184][638]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2023.05.25-07.53.18:186][638]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
[2023.05.25-07.53.18:186][638]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
[2023.05.25-07.53.18:186][638]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2023.05.25-07.53.18:208][638]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2023.05.25-07.53.18:212][638]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 14
[2023.05.25-07.53.18:212][638]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
[2023.05.25-07.53.18:255][638]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Geometry/Meshes/emp" FILE="../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/emp.uasset" SILENT=true
[2023.05.25-07.53.18:296][638]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/emp0724605747A07FF1F277C3A4CDE28269.tmp' to '../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/emp.uasset'
[2023.05.25-07.53.18:313][638]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.05.25-07.53.18:313][638]LogShaderCompilers: Display: Total job queries 110, among them cache hits 16 (14.55%)
[2023.05.25-07.53.18:313][638]LogShaderCompilers: Display: Tracking 46 distinct input hashes that result in 33 distinct outputs (71.74%)
[2023.05.25-07.53.18:313][638]LogShaderCompilers: Display: RAM used: 0.16 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2023.05.25-07.53.18:313][638]LogShaderCompilers: Display: ================================================
[2023.05.25-07.53.18:370][639]AssetCheck: New page: Asset Save: emp
[2023.05.25-07.53.18:370][639]LogContentValidation: Display: Validating StaticMesh /Game/Geometry/Meshes/emp.emp
[2023.05.25-07.53.19:405][699]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 9
[2023.05.25-07.53.19:406][699]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
[2023.05.25-07.53.20:223][753]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
[2023.05.25-07.53.20:223][753]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2023.05.25-07.53.20:464][769]LogSlate: Window 'Message Log' being destroyed
[2023.05.25-07.53.20:480][769]LogSlate: Window 'Message Log' being destroyed
[2023.05.25-07.53.21:307][834]AssetReimport: Importing new asset /Game/Geometry/Meshes/emp.
[2023.05.25-07.53.21:424][844]AssetReimport: New page: Outstanding source content changes 11:53:21 PM
[2023.05.25-07.53.21:427][844]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 E:/Ex2Github/Ex2/Content/Geometry/Meshes/shippingcontainer.obj)
[2023.05.25-07.53.21:434][844]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Geometry/Meshes/shippingcontainer.obj
[2023.05.25-07.53.21:471][844]LogFbx: FBX Scene Loaded Succesfully
[2023.05.25-07.53.23:002][844]LogSlate: Window 'FBX Import Options' being destroyed
[2023.05.25-07.53.23:120][844]LogStaticMesh: Building static mesh shippingcontainer...
[2023.05.25-07.53.23:179][844]LogStaticMesh: Built static mesh [0.06s] /Game/Geometry/Meshes/shippingcontainer.shippingcontainer
[2023.05.25-07.53.23:328][845]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2023.05.25-07.53.23:334][845]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
[2023.05.25-07.53.23:334][845]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
[2023.05.25-07.53.23:334][845]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2023.05.25-07.53.23:342][845]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2023.05.25-07.53.23:345][845]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 14
[2023.05.25-07.53.23:345][845]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
[2023.05.25-07.53.23:364][845]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Geometry/Meshes/shippingcontainer" FILE="../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/shippingcontainer.uasset" SILENT=true
[2023.05.25-07.53.23:388][845]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/shippingcontainer2DAE32214B764FA712B83DB85A35C1FA.tmp' to '../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/shippingcontainer.uasset'
[2023.05.25-07.53.23:433][846]AssetCheck: New page: Asset Save: shippingcontainer
[2023.05.25-07.53.23:433][846]LogContentValidation: Display: Validating StaticMesh /Game/Geometry/Meshes/shippingcontainer.shippingcontainer
[2023.05.25-07.53.24:341][904]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 9
[2023.05.25-07.53.24:341][904]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
[2023.05.25-07.53.24:600][922]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
[2023.05.25-07.53.24:600][922]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2023.05.25-07.53.25:007][949]LogSlate: Window 'Message Log' being destroyed
[2023.05.25-07.53.25:033][949]LogSlate: Window 'Message Log' being destroyed
[2023.05.25-07.53.26:413][ 56]AssetReimport: Importing new asset /Game/Geometry/Meshes/shippingcontainer.
[2023.05.25-07.53.28:051][234]LogSlate: Window 'Details' being destroyed
[2023.05.25-07.53.28:052][234]LogSlate: Window 'Details' being destroyed
[2023.05.25-07.53.28:059][234]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.53.28:059][234]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.53.28:685][272]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2023.05.25-07.53.28:685][272]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.53.28:685][272]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.53.28:899][273]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
[2023.05.25-07.53.28:899][273]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2023.05.25-07.53.29:546][318]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
[2023.05.25-07.53.29:546][318]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2023.05.25-07.53.29:546][318]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.53.29:546][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.53.29:556][318]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.53.29:556][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.53.36:928][171]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.53.36:928][171]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.53.36:939][171]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.53.36:939][171]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.54.00:667][578]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2023.05.25-07.54.00:691][578]LogContentBrowser: Creating deferred item: NewFolder
[2023.05.25-07.54.02:887][842]LogContentBrowser: Attempting asset rename: NewFolder -> Drill
[2023.05.25-07.54.02:888][842]LogContentBrowser: End creating deferred item NewFolder
[2023.05.25-07.54.06:799][226]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2023.05.25-07.54.06:803][226]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2023.05.25-07.54.09:288][226]LogSlate: Window 'Pick Parent Class' being destroyed
[2023.05.25-07.54.09:294][226]LogContentBrowser: Deferred new asset file creation: NewBlueprint
[2023.05.25-07.54.09:306][226]LogContentBrowser: Creating deferred item: NewBlueprint
[2023.05.25-07.54.15:769][ 2]LogContentBrowser: Attempting asset rename: NewBlueprint -> DrillActor_BP
[2023.05.25-07.54.15:774][ 2]LogContentBrowser: End creating deferred item NewBlueprint
[2023.05.25-07.54.17:575][215]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Drill/DrillActor_BP.DrillActor_BP
[2023.05.25-07.55.01:963][649]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Drill/DrillActor_BP" FILE="../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset" SILENT=true
[2023.05.25-07.55.01:971][649]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillActor_BPE8DB26894C5B18AF6CFFEC9DD8FA3533.tmp' to '../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset'
[2023.05.25-07.55.01:986][649]AssetCheck: New page: Asset Save: DrillActor_BP
[2023.05.25-07.55.01:986][649]LogContentValidation: Display: Validating Blueprint /Game/Drill/DrillActor_BP.DrillActor_BP
[2023.05.25-07.55.02:962][726]BlueprintLog: New page: Compile DrillActor_BP
[2023.05.25-07.55.03:101][726]LogUObjectHash: Compacting FUObjectHashTables data took 4.93ms
[2023.05.25-07.55.03:535][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Drill/DrillActor_BP" FILE="../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset" SILENT=true
[2023.05.25-07.55.03:544][748]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillActor_BP201E1481467D052F68EFD4B0F1E3B63C.tmp' to '../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset'
[2023.05.25-07.55.03:559][748]AssetCheck: New page: Asset Save: DrillActor_BP
[2023.05.25-07.55.03:559][748]LogContentValidation: Display: Validating Blueprint /Game/Drill/DrillActor_BP.DrillActor_BP
[2023.05.25-07.55.04:457][808]LogSlate: Window 'DrillActor_BP' being destroyed
[2023.05.25-07.55.31:446][423]BlueprintLog: New page: Compile DrillActor_BP
[2023.05.25-07.55.31:571][423]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms
[2023.05.25-07.55.31:916][448]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Drill/DrillActor_BP" FILE="../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset" SILENT=true
[2023.05.25-07.55.31:925][448]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillActor_BP1996F1DB4642AD2345E7B5B43504C404.tmp' to '../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset'
[2023.05.25-07.55.31:939][448]AssetCheck: New page: Asset Save: DrillActor_BP
[2023.05.25-07.55.31:939][448]LogContentValidation: Display: Validating Blueprint /Game/Drill/DrillActor_BP.DrillActor_BP
[2023.05.25-07.55.38:624][ 99]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.55.38:652][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms
[2023.05.25-07.55.38:742][ 99]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap73A57BB1432EC05DD4788CA1302C946A.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.55.38:758][ 99]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.55.38:890][ 99]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataDDF2E0414C1758BE7849E19D762FA6AF.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.55.38:905][ 99]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.55.38:905][ 99]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.55.38:905][ 99]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.55.40:462][263]LogTemp: Repeating last play command: Standalone Game
[2023.05.25-07.55.40:497][263]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
[2023.05.25-07.55.42:047][263]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.55.42:086][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Geometry/Meshes/Material" FILE="../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/Material.uasset" SILENT=true
[2023.05.25-07.55.42:091][263]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MaterialF73511474D16F3D65577D6A2AAB8894C.tmp' to '../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/Material.uasset'
[2023.05.25-07.55.44:192][263]LogSlate: Window 'Message' being destroyed
[2023.05.25-07.55.44:196][263]Message dialog closed, result: Ok, title: Message, text: A file/folder may not match any of the following :
CON, PRN, AUX, CLOCK$, NUL, NONE,
COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9,
LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, or LPT9.
[2023.05.25-07.55.44:205][263]LogFileHelpers: Warning: The following assets are writable on disk but not checked out from source control:
/Game/Geometry/Meshes/None
[2023.05.25-07.55.46:751][263]LogSlate: Window 'Writable Assets Not Checked Out' being destroyed
[2023.05.25-07.55.48:050][263]LogSlate: Window 'Packages Failed To Save' being destroyed
[2023.05.25-07.55.48:055][263]Message dialog closed, result: Ok, title: Packages Failed To Save, text: The following assets failed to save correctly:
/Game/Geometry/Meshes/None
[2023.05.25-07.55.48:076][264]AssetCheck: New page: Asset Save: Material
[2023.05.25-07.55.48:076][264]LogContentValidation: Display: Validating Material /Game/Geometry/Meshes/Material.Material
[2023.05.25-07.56.17:086][ 59]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Geometry/Meshes/emp.emp
[2023.05.25-07.56.17:305][ 59]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
[2023.05.25-07.56.17:660][ 59]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2023.05.25-07.57.25:282][700]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Geometry/Meshes/emp" FILE="../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/emp.uasset" SILENT=true
[2023.05.25-07.57.25:301][700]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/emp8F2F08C043798B6AFA1BBFB13366E5BA.tmp' to '../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/emp.uasset'
[2023.05.25-07.57.25:314][700]AssetCheck: New page: Asset Save: emp
[2023.05.25-07.57.25:314][700]LogContentValidation: Display: Validating StaticMesh /Game/Geometry/Meshes/emp.emp
[2023.05.25-07.57.30:819][281]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Drill/DrillActor_BP" FILE="../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset" SILENT=true
[2023.05.25-07.57.30:824][281]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/DrillActor_BP3AEA452048D44A5C1BB23D8421BCFE24.tmp' to '../../../../../Ex2Github/Ex2/Content/Drill/DrillActor_BP.uasset'
[2023.05.25-07.57.30:838][281]AssetCheck: New page: Asset Save: DrillActor_BP
[2023.05.25-07.57.30:838][281]LogContentValidation: Display: Validating Blueprint /Game/Drill/DrillActor_BP.DrillActor_BP
[2023.05.25-07.57.32:236][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.25-07.57.32:344][397]LogUObjectHash: Compacting FUObjectHashTables data took 4.80ms
[2023.05.25-07.57.32:433][397]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapB0E217FF459DD13DDB4DDD991AC320EF.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
[2023.05.25-07.57.32:452][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
[2023.05.25-07.57.32:579][397]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltDataA04CE79A4996272006CAB5A487D9A29A.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
[2023.05.25-07.57.32:592][397]AssetCheck: New page: Asset Save: multiple assets
[2023.05.25-07.57.32:592][397]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
[2023.05.25-07.57.32:592][397]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
[2023.05.25-07.57.34:872][578]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms
[2023.05.25-07.57.36:290][578]LogSlate: Window 'Save Content' being destroyed
[2023.05.25-07.57.37:613][578]LogSlate: Window 'Message' being destroyed
[2023.05.25-07.57.37:617][578]Message dialog closed, result: Ok, title: Message, text: A file/folder may not match any of the following :
CON, PRN, AUX, CLOCK$, NUL, NONE,
COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9,
LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, or LPT9.
[2023.05.25-07.57.37:622][578]LogFileHelpers: Warning: The following assets are writable on disk but not checked out from source control:
/Game/Geometry/Meshes/None
[2023.05.25-07.57.39:584][578]LogSlate: Window 'Writable Assets Not Checked Out' being destroyed
[2023.05.25-07.57.41:130][578]LogSlate: Window 'Packages Failed To Save' being destroyed
[2023.05.25-07.57.41:135][578]Message dialog closed, result: Ok, title: Packages Failed To Save, text: The following assets failed to save correctly:
/Game/Geometry/Meshes/None
[2023.05.25-07.57.41:216][578]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.57.41:216][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.57.41:418][578]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.57.41:418][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.05.25-07.57.41:502][578]LogSlate: Window 'Content Browser' being destroyed
[2023.05.25-07.57.41:575][578]LogSlate: Window 'Ex2 - Unreal Editor' being destroyed
[2023.05.25-07.57.42:024][579]Cmd: QUIT_EDITOR
[2023.05.25-07.57.42:025][579]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2023.05.25-07.57.42:032][579]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2023.05.25-07.57.42:307][579]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2023.05.25-07.57.42:307][579]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2023.05.25-07.57.42:307][579]LogAudio: Display: Audio Device unregistered from world 'TestingMap'.
[2023.05.25-07.57.42:307][579]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.57.42:309][579]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.25-07.57.42:323][579]LogAudio: Display: Audio Device Manager Shutdown
[2023.05.25-07.57.42:324][579]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2023.05.25-07.57.42:330][579]LogExit: Preparing to exit.
[2023.05.25-07.57.42:627][579]LogUObjectHash: Compacting FUObjectHashTables data took 4.23ms
[2023.05.25-07.57.42:792][579]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.57.42:793][579]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:793][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:793][579]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.57.42:794][579]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:795][579]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2023.05.25-07.57.42:795][579]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.57.42:796][579]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.57.42:797][579]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.57.42:858][579]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2023.05.25-07.57.42:876][579]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2023.05.25-07.57.42:876][579]LogExit: Editor shut down
[2023.05.25-07.57.42:879][579]LogExit: Transaction tracking system shut down
[2023.05.25-07.57.43:492][579]LogExit: Object subsystem successfully closed.
[2023.05.25-07.57.43:505][579]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.05.25-07.57.43:505][579]LogShaderCompilers: Display: Total job queries 126, among them cache hits 16 (12.70%)
[2023.05.25-07.57.43:505][579]LogShaderCompilers: Display: Tracking 78 distinct input hashes that result in 33 distinct outputs (42.31%)
[2023.05.25-07.57.43:505][579]LogShaderCompilers: Display: RAM used: 0.17 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2023.05.25-07.57.43:505][579]LogShaderCompilers: Display: ================================================
[2023.05.25-07.57.43:522][579]LogShaderCompilers: Display: Shaders left to compile 0
[2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (882)
[2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (880)
[2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module Voice (878)
[2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module SequencerWidgets (876)
[2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module BlueprintGraph (874)
[2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (872)
[2023.05.25-07.57.43:551][579]LogModuleManager: Shutting down and abandoning module AddContentDialog (870)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module WidgetCarousel (869)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module EditorWidgets (866)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module SceneOutliner (864)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (862)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module StatsViewer (860)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module AutomationWorker (854)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module SteamVREditor (852)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module OculusMR (850)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
[2023.05.25-07.57.43:565][579]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module TakesCore (842)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module TextureAlignMode (840)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module BspMode (838)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module GeometryMode (836)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module OpenXRInput (834)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (828)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (826)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (824)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (822)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module WebMMedia (812)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (804)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (802)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (800)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (790)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (788)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (786)
[2023.05.25-07.57.43:566][579]LogModuleManager: Shutting down and abandoning module PlanarCut (784)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module CharacterAI (782)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module SmartSnapping (778)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module SessionServices (776)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module MeshPaint (774)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module FoliageEdit (770)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762)
[2023.05.25-07.57.43:567][579]LogModuleManager: Shutting down and abandoning module PlacementMode (760)
[2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758)
[2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756)
[2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module ClothPainter (754)
[2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753)
[2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module LogVisualizer (750)
[2023.05.25-07.57.43:568][579]LogModuleManager: Shutting down and abandoning module IntroTutorials (748)
[2023.05.25-07.57.43:577][579]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747)
[2023.05.25-07.57.43:577][579]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744)
[2023.05.25-07.57.43:577][579]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742)
[2023.05.25-07.57.43:577][579]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740)
[2023.05.25-07.57.43:577][579]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739)
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736)
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734)
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732)
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730)
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module TraceInsights (728)
[2023.05.25-07.57.44:691][579]MemoryProfiler: Shutdown
[2023.05.25-07.57.44:691][579]NetworkingProfiler: Shutdown
[2023.05.25-07.57.44:691][579]LoadingProfiler: Shutdown
[2023.05.25-07.57.44:691][579]TimingProfiler: Shutdown
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module TraceServices (727)
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724)
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722)
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720)
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module MergeActors (718)
[2023.05.25-07.57.44:691][579]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module LocalizationService (715)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module UndoHistory (708)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module XmlParser (706)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module Blutility (704)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module SettingsEditor (694)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module SessionFrontend (690)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module ProfilerClient (688)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module DeviceManager (686)
[2023.05.25-07.57.44:692][579]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685)
[2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module AutomationController (682)
[2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module AutomationWindow (680)
[2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module Layers (678)
[2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676)
[2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674)
[2023.05.25-07.57.44:724][579]LogModuleManager: Shutting down and abandoning module PackagesDialog (672)
[2023.05.25-07.57.44:725][579]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670)
[2023.05.25-07.57.44:725][579]LogModuleManager: Shutting down and abandoning module Persona (668)
[2023.05.25-07.57.44:725][579]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667)
[2023.05.25-07.57.44:725][579]LogModuleManager: Shutting down and abandoning module AnimGraph (665)
[2023.05.25-07.57.44:725][579]LogModuleManager: Shutting down and abandoning module Kismet (662)
[2023.05.25-07.57.44:762][579]LogModuleManager: Shutting down and abandoning module KismetWidgets (661)
[2023.05.25-07.57.44:762][579]LogModuleManager: Shutting down and abandoning module GraphEditor (658)
[2023.05.25-07.57.44:762][579]LogModuleManager: Shutting down and abandoning module StructViewer (656)
[2023.05.25-07.57.44:762][579]LogModuleManager: Shutting down and abandoning module ClassViewer (654)
[2023.05.25-07.57.44:766][579]LogModuleManager: Shutting down and abandoning module Toolbox (652)
[2023.05.25-07.57.44:766][579]LogModuleManager: Shutting down and abandoning module ModuleUI (650)
[2023.05.25-07.57.44:766][579]LogModuleManager: Shutting down and abandoning module OutputLog (648)
[2023.05.25-07.57.44:770][579]LogModuleManager: Shutting down and abandoning module GammaUI (646)
[2023.05.25-07.57.44:770][579]LogModuleManager: Shutting down and abandoning module Documentation (644)
[2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module LiveCoding (642)
[2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module LevelSequence (640)
[2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638)
[2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module MovieScene (636)
[2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634)
[2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632)
[2023.05.25-07.57.44:775][579]LogModuleManager: Shutting down and abandoning module AnalyticsET (630)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module PortalServices (628)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module PortalRpc (626)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module MessagingRpc (624)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module AIModule (618)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module AITestSuite (615)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module NavigationSystem (613)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610)
[2023.05.25-07.57.44:776][579]LogModuleManager: Shutting down and abandoning module ProfilerService (608)
[2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module TaskGraph (606)
[2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604)
[2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (602)
[2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (600)
[2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598)
[2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module CollectionManager (597)
[2023.05.25-07.57.44:827][579]LogModuleManager: Shutting down and abandoning module OculusEditor (594)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module OculusInput (592)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module TakeSequencer (590)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (586)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module PluginBrowser (584)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (582)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (580)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module CurveEditorTools (578)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (576)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module CryptoKeys (574)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ScreenshotTools (572)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module Synthesis (568)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (564)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module OpenXREditor (562)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module GooglePAD (558)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module EditableMesh (556)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module CableComponent (552)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AudioCapture (550)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (549)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AssetTags (546)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module AndroidPermission (538)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (536)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (534)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module TemplateSequence (532)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MediaCompositing (530)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module ImgMedia (528)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (526)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (524)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (522)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (520)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (518)
[2023.05.25-07.57.44:828][579]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (516)
[2023.05.25-07.57.44:828][579]LogOpenImageDenoise: OIDN shutting down
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (514)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module MotoSynth (512)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module MeshConversion (510)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module DynamicMesh (508)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometricObjects (504)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module ChaosNiagara (502)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (500)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (499)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (496)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (494)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (492)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (490)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module FractureEditor (488)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (486)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (482)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module BackChannel (480)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (478)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module AutomationUtils (476)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module AlembicImporter (474)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module AlembicLibrary (473)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCache (472)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (471)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (466)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (462)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (460)
[2023.05.25-07.57.44:829][579]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (454)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module PluginUtils (450)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module GitSourceControl (444)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module SourceControl (443)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424)
[2023.05.25-07.57.44:830][579]LogModuleManager: Shutting down and abandoning module LiveLink (422)
[2023.05.25-07.57.45:075][579]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
[2023.05.25-07.57.45:075][579]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
[2023.05.25-07.57.45:075][579]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
[2023.05.25-07.57.45:075][579]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
[2023.05.25-07.57.45:075][579]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
[2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (410)
[2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (408)
[2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module FacialAnimation (406)
[2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module DataValidation (404)
[2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (402)
[2023.05.25-07.57.45:076][579]LogModuleManager: Shutting down and abandoning module LevelEditor (401)
[2023.05.25-07.57.45:193][579]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (400)
[2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (398)
[2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module MainFrame (396)
[2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module HotReload (395)
[2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module ToolMenus (391)
[2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module TreeMap (389)
[2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module SoundFields (386)
[2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module SignificanceManager (384)
[2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (382)
[2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (380)
[2023.05.25-07.57.45:194][579]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (378)
[2023.05.25-07.57.45:195][579]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (374)
[2023.05.25-07.57.45:199][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (372)
[2023.05.25-07.57.45:199][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (370)
[2023.05.25-07.57.45:199][579]LogModuleManager: Shutting down and abandoning module ActorSequence (368)
[2023.05.25-07.57.45:199][579]LogModuleManager: Shutting down and abandoning module UdpMessaging (366)
[2023.05.25-07.57.45:302][579]LogModuleManager: Shutting down and abandoning module TcpMessaging (364)
[2023.05.25-07.57.45:405][579]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (362)
[2023.05.25-07.57.45:405][579]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (360)
[2023.05.25-07.57.45:405][579]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (358)
[2023.05.25-07.57.45:405][579]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (356)
[2023.05.25-07.57.45:406][579]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (354)
[2023.05.25-07.57.45:411][579]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (352)
[2023.05.25-07.57.45:413][579]LogMagicLeapPlanes: Planes tracker already destroyed.
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (350)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (348)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (346)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (344)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapController (342)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (340)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module MagicLeapAR (338)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (336)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module Niagara (332)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module SignalProcessing (331)
[2023.05.25-07.57.45:415][579]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329)
[2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module ContentBrowser (328)
[2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327)
[2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module NiagaraCore (322)
[2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320)
[2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module AnimationSharing (318)
[2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module GameplayCameras (316)
[2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314)
[2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
[2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module Paper2D (310)
[2023.05.25-07.57.45:416][579]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module Overlay (294)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module VREditor (290)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module UMG (276)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module MessageLog (273)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module Slate (266)
[2023.05.25-07.57.45:427][579]LogModuleManager: Shutting down and abandoning module SlateCore (264)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module MRMesh (258)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module Networking (250)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module Core (248)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module Sequencer (241)
[2023.05.25-07.57.45:430][579]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
[2023.05.25-07.57.45:432][579]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
[2023.05.25-07.57.45:432][579]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
[2023.05.25-07.57.45:432][579]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
[2023.05.25-07.57.45:432][579]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
[2023.05.25-07.57.45:433][579]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
[2023.05.25-07.57.45:434][579]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
[2023.05.25-07.57.45:440][579]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
[2023.05.25-07.57.45:440][579]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
[2023.05.25-07.57.45:440][579]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
[2023.05.25-07.57.45:440][579]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
[2023.05.25-07.57.45:440][579]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
[2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
[2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
[2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
[2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
[2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
[2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
[2023.05.25-07.57.45:449][579]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
[2023.05.25-07.57.45:450][579]LogModuleManager: Shutting down and abandoning module Messaging (143)
[2023.05.25-07.57.45:450][579]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
[2023.05.25-07.57.45:455][579]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
[2023.05.25-07.57.45:473][579]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
[2023.05.25-07.57.45:473][579]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
[2023.05.25-07.57.45:473][579]LogModuleManager: Shutting down and abandoning module InputCore (132)
[2023.05.25-07.57.45:473][579]LogModuleManager: Shutting down and abandoning module Settings (130)
[2023.05.25-07.57.45:473][579]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
[2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
[2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module Chaos (124)
[2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
[2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
[2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
[2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
[2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
[2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module SteamVR (112)
[2023.05.25-07.57.45:474][579]LogHMD: Freeing OpenVRDLLHandle.
[2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
[2023.05.25-07.57.45:474][579]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108)
[2023.05.25-07.57.45:480][579]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2023.05.25-07.57.45:482][579]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106)
[2023.05.25-07.57.45:482][579]LogModuleManager: Shutting down and abandoning module OpenXRAR (104)
[2023.05.25-07.57.45:482][579]LogModuleManager: Shutting down and abandoning module AugmentedReality (103)
[2023.05.25-07.57.45:482][579]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100)
[2023.05.25-07.57.45:483][579]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98)
[2023.05.25-07.57.45:483][579]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96)
[2023.05.25-07.57.45:483][579]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94)
[2023.05.25-07.57.45:483][579]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90)
[2023.05.25-07.57.45:484][579]LogModuleManager: Shutting down and abandoning module XMPP (85)
[2023.05.25-07.57.45:484][579]LogModuleManager: Shutting down and abandoning module WebSockets (84)
[2023.05.25-07.57.45:505][579]LogModuleManager: Shutting down and abandoning module HTTP (81)
[2023.05.25-07.57.45:505][579]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2023.05.25-07.57.45:505][579]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BB80201A9-498E-8981-1AD4-D5A2EBD575C0%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=6941107a41c344d7dfbb7596cb0f8c35%7Cc32ec3fe770f4d41b5f6466a11b07f70%7Cc30e0096-65e6-4a81-b2b8-236a807665d5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2023.05.25-07.57.45:505][579]LogHttp: Display: cleaning up 1 outstanding Http requests.
[2023.05.25-07.57.45:536][579]LogModuleManager: Shutting down and abandoning module SSL (80)
[2023.05.25-07.57.45:538][579]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76)
[2023.05.25-07.57.45:538][579]LogModuleManager: Shutting down and abandoning module WmfMedia (74)
[2023.05.25-07.57.45:541][579]LogModuleManager: Shutting down and abandoning module Media (73)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module MediaInfo (72)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module MLSDK (66)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module MagicLeap (64)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module ChaosCloth (62)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module NiagaraShader (58)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module DatasmithContent (54)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
[2023.05.25-07.57.45:542][579]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
[2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module XGEController (36)
[2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
[2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
[2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
[2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2023.05.25-07.57.45:543][579]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module Engine (16)
[2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2023.05.25-07.57.45:554][579]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2023.05.25-07.57.45:555][579]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2023.05.25-07.57.45:555][579]LogModuleManager: Shutting down and abandoning module RSA (3)
[2023.05.25-07.57.45:555][579]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
[2023.05.25-07.57.45:628][579]LogD3D11RHI: Shutdown
[2023.05.25-07.57.45:628][579]LogD3D11RHI: CleanupD3DDevice
[2023.05.25-07.57.45:638][579]LogExit: Exiting.
[2023.05.25-07.57.45:722][579]Log file closed, 05/25/23 03:57:45