Added: New gunshot SFX Lootbox model TastyTony temp model for AAC Luty model Knife code started Minor fixes to weapon code Bugs: for some reason "Current Weapon" on the destroy actor node in the add weapon code is triggering an error.
3339 lines
376 KiB
Plaintext
3339 lines
376 KiB
Plaintext
Log file open, 07/13/23 23:53:02
|
|
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
|
|
LogWindows: File 'aqProf.dll' does not exist
|
|
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
|
|
LogWindows: File 'VtuneApi.dll' does not exist
|
|
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
|
|
LogWindows: File 'VtuneApi32e.dll' does not exist
|
|
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
|
|
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
|
|
LogInit: Display: Running engine for game: Ex2
|
|
LogPlatformFile: Not using cached read wrapper
|
|
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
|
|
LogStats: Stats thread started at 0.320939
|
|
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
|
|
LogInit: Display: Loading text-based GConfig....
|
|
LogPluginManager: Mounting plugin MeshPainting
|
|
LogPluginManager: Mounting plugin XGEController
|
|
LogPluginManager: Mounting plugin Paper2D
|
|
LogPluginManager: Mounting plugin LiveLink
|
|
LogPluginManager: Mounting plugin AISupport
|
|
LogPluginManager: Mounting plugin EnvironmentQueryEditor
|
|
LogPluginManager: Mounting plugin LightPropagationVolume
|
|
LogPluginManager: Mounting plugin CameraShakePreviewer
|
|
LogPluginManager: Mounting plugin GameplayCameras
|
|
LogPluginManager: Mounting plugin OodleData
|
|
LogPluginManager: Mounting plugin OodleNetwork
|
|
LogPluginManager: Mounting plugin AnimationSharing
|
|
LogPluginManager: Mounting plugin CLionSourceCodeAccess
|
|
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
|
|
LogPluginManager: Mounting plugin GitSourceControl
|
|
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
|
|
LogPluginManager: Mounting plugin PerforceSourceControl
|
|
LogPluginManager: Mounting plugin NullSourceCodeAccess
|
|
LogPluginManager: Mounting plugin PixWinPlugin
|
|
LogPluginManager: Mounting plugin PlasticSourceControl
|
|
LogPluginManager: Mounting plugin PluginUtils
|
|
LogPluginManager: Mounting plugin PropertyAccessNode
|
|
LogPluginManager: Mounting plugin RiderSourceCodeAccess
|
|
LogPluginManager: Mounting plugin SubversionSourceControl
|
|
LogPluginManager: Mounting plugin TextureFormatOodle
|
|
LogPluginManager: Mounting plugin UObjectPlugin
|
|
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
|
|
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
|
|
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
|
|
LogPluginManager: Mounting plugin AssetManagerEditor
|
|
LogPluginManager: Mounting plugin CryptoKeys
|
|
LogPluginManager: Mounting plugin CurveEditorTools
|
|
LogPluginManager: Mounting plugin DataValidation
|
|
LogPluginManager: Mounting plugin FacialAnimation
|
|
LogPluginManager: Mounting plugin GameplayTagsEditor
|
|
LogPluginManager: Mounting plugin GeometryMode
|
|
LogPluginManager: Mounting plugin MacGraphicsSwitching
|
|
LogPluginManager: Mounting plugin PluginBrowser
|
|
LogPluginManager: Mounting plugin MaterialAnalyzer
|
|
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
|
|
LogPluginManager: Mounting plugin SpeedTreeImporter
|
|
LogPluginManager: Mounting plugin DatasmithContent
|
|
LogPluginManager: Mounting plugin VariantManagerContent
|
|
LogPluginManager: Mounting plugin Niagara
|
|
LogPluginManager: Mounting plugin LuminPlatformFeatures
|
|
LogPluginManager: Mounting plugin MagicLeap
|
|
LogPluginManager: Mounting plugin MagicLeapLightEstimation
|
|
LogPluginManager: Mounting plugin MagicLeapMedia
|
|
LogPluginManager: Mounting plugin MagicLeapPassableWorld
|
|
LogPluginManager: Mounting plugin MLSDK
|
|
LogPluginManager: Mounting plugin AndroidMedia
|
|
LogPluginManager: Mounting plugin AvfMedia
|
|
LogPluginManager: Mounting plugin ImgMedia
|
|
LogPluginManager: Mounting plugin MediaCompositing
|
|
LogPluginManager: Mounting plugin MediaPlayerEditor
|
|
LogPluginManager: Mounting plugin WebMMedia
|
|
LogPluginManager: Mounting plugin WmfMedia
|
|
LogPluginManager: Mounting plugin AlembicImporter
|
|
LogPluginManager: Mounting plugin AutomationUtils
|
|
LogPluginManager: Mounting plugin BackChannel
|
|
LogPluginManager: Mounting plugin ChaosCloth
|
|
LogPluginManager: Mounting plugin ChaosClothEditor
|
|
LogPluginManager: Mounting plugin ChaosEditor
|
|
LogPluginManager: Mounting plugin ChaosSolverPlugin
|
|
LogPluginManager: Mounting plugin ChaosNiagara
|
|
LogPluginManager: Mounting plugin CharacterAI
|
|
LogPluginManager: Mounting plugin GeometryCache
|
|
LogPluginManager: Mounting plugin GeometryCollectionPlugin
|
|
LogPluginManager: Mounting plugin GeometryProcessing
|
|
LogPluginManager: Mounting plugin OpenImageDenoise
|
|
LogPluginManager: Mounting plugin MotoSynth
|
|
LogPluginManager: Mounting plugin PlanarCut
|
|
LogPluginManager: Mounting plugin PlatformCrypto
|
|
LogPluginManager: Mounting plugin ProxyLODPlugin
|
|
LogPluginManager: Mounting plugin PythonScriptPlugin
|
|
LogPluginManager: Mounting plugin SkeletalReduction
|
|
LogPluginManager: Mounting plugin TcpMessaging
|
|
LogPluginManager: Mounting plugin UdpMessaging
|
|
LogPluginManager: Mounting plugin ActorSequence
|
|
LogPluginManager: Mounting plugin MatineeToLevelSequence
|
|
LogPluginManager: Mounting plugin LevelSequenceEditor
|
|
LogPluginManager: Mounting plugin TemplateSequence
|
|
LogPluginManager: Mounting plugin OnlineSubsystem
|
|
LogPluginManager: Mounting plugin OnlineSubsystemNull
|
|
LogPluginManager: Mounting plugin OnlineSubsystemUtils
|
|
LogPluginManager: Mounting plugin LauncherChunkInstaller
|
|
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
|
|
LogPluginManager: Mounting plugin AndroidMoviePlayer
|
|
LogPluginManager: Mounting plugin AndroidPermission
|
|
LogPluginManager: Mounting plugin AppleMoviePlayer
|
|
LogPluginManager: Mounting plugin AppleImageUtils
|
|
LogPluginManager: Mounting plugin ArchVisCharacter
|
|
LogPluginManager: Mounting plugin AssetTags
|
|
LogPluginManager: Mounting plugin AudioCapture
|
|
LogPluginManager: Mounting plugin AudioSynesthesia
|
|
LogPluginManager: Mounting plugin CableComponent
|
|
LogPluginManager: Mounting plugin ChunkDownloader
|
|
LogPluginManager: Mounting plugin CustomMeshComponent
|
|
LogPluginManager: Mounting plugin EditableMesh
|
|
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
|
|
LogPluginManager: Mounting plugin GoogleCloudMessaging
|
|
LogPluginManager: Mounting plugin GooglePAD
|
|
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
|
|
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
|
|
LogPluginManager: Mounting plugin LocationServicesBPLibrary
|
|
LogPluginManager: Mounting plugin MobilePatchingUtils
|
|
LogPluginManager: Mounting plugin OpenXREyeTracker
|
|
LogPluginManager: Mounting plugin OpenXRHandTracking
|
|
LogPluginManager: Mounting plugin OpenXR
|
|
LogPluginManager: Mounting plugin PhysXVehicles
|
|
LogPluginManager: Mounting plugin PostSplashScreen
|
|
LogPluginManager: Mounting plugin ProceduralMeshComponent
|
|
LogPluginManager: Mounting plugin PropertyAccessEditor
|
|
LogPluginManager: Mounting plugin RuntimePhysXCooking
|
|
LogPluginManager: Mounting plugin SignificanceManager
|
|
LogPluginManager: Mounting plugin SoundFields
|
|
LogPluginManager: Mounting plugin Synthesis
|
|
LogPluginManager: Mounting plugin WebMMoviePlayer
|
|
LogPluginManager: Mounting plugin WindowsMoviePlayer
|
|
LogPluginManager: Mounting plugin ActorLayerUtilities
|
|
LogPluginManager: Mounting plugin Takes
|
|
LogPluginManager: Mounting plugin ScreenshotTools
|
|
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
|
|
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
|
|
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
|
|
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
|
|
LogPluginManager: Mounting plugin OnlineSubsystemIOS
|
|
LogPluginManager: Mounting plugin OculusVR
|
|
LogPluginManager: Mounting plugin SteamVR
|
|
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
|
|
LogInit: Using libcurl 7.55.1-DEV
|
|
LogInit: - built for x86_64-pc-win32
|
|
LogInit: - supports SSL with OpenSSL/1.1.1
|
|
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
|
|
LogInit: - other features:
|
|
LogInit: CURL_VERSION_SSL
|
|
LogInit: CURL_VERSION_LIBZ
|
|
LogInit: CURL_VERSION_IPV6
|
|
LogInit: CURL_VERSION_ASYNCHDNS
|
|
LogInit: CURL_VERSION_LARGEFILE
|
|
LogInit: CURL_VERSION_IDN
|
|
LogInit: CurlRequestOptions (configurable via config and command line):
|
|
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
|
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
|
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
|
|
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
|
|
LogInit: - LocalHostAddr = Default
|
|
LogInit: - BufferSize = 65536
|
|
LogOnline: OSS: Creating online subsystem instance for: NULL
|
|
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
|
|
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
|
|
LogOculusPluginWrapper: OculusPlugin initialized successfully
|
|
LogHMD: Failed initializing OVRPlugin 1.59.0
|
|
LogInit: Build: ++UE4+Release-4.27-CL-18319896
|
|
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
|
|
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
|
|
LogInit: Net CL: 17155196
|
|
LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, GPU: NVIDIA GeForce GTX 770
|
|
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
|
|
LogInit: Compiled with Visual C++: 19.24.28315.00
|
|
LogInit: Build Configuration: Development
|
|
LogInit: Branch Name: ++UE4+Release-4.27
|
|
LogInit: Command Line: -EpicPortal -epicusername=8B000088 -epicuserid=c32ec3fe770f4d41b5f6466a11b07f70 -epiclocale=en -epicsandboxid=ue
|
|
LogInit: Base Directory: E:/EpicGames/UE_4.27/Engine/Binaries/Win64/
|
|
LogInit: Allocator: TBB
|
|
LogInit: Installed Engine Build: 1
|
|
LogDevObjectVersion: Number of dev versions registered: 29
|
|
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
|
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
|
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
|
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
|
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
|
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
|
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
|
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
|
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
|
|
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
|
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
|
|
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
|
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
|
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
|
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
|
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
|
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
|
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
|
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
|
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
|
|
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
|
|
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
|
|
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
|
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
|
|
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
|
|
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
|
|
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
|
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
|
|
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
|
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
|
|
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
|
|
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
|
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
|
|
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
|
|
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
|
|
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
|
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
|
|
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
|
|
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
|
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
|
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
|
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
|
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
|
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
|
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
|
|
LogInit: Object subsystem initialized
|
|
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
|
|
LogConfig: Setting CVar [[r.setres:1280x720]]
|
|
[2023.07.14-03.53.04:601][ 0]LogConfig: Setting CVar [[r.VSync:0]]
|
|
[2023.07.14-03.53.04:601][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
|
|
[2023.07.14-03.53.04:601][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
|
|
[2023.07.14-03.53.04:602][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
|
|
[2023.07.14-03.53.04:622][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:622][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
|
|
[2023.07.14-03.53.04:623][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
|
[2023.07.14-03.53.04:624][ 0]LogInit: Selected Device Profile: [Windows]
|
|
[2023.07.14-03.53.04:624][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
|
|
[2023.07.14-03.53.04:624][ 0]LogHAL: Display: Platform has ~ 16 GB [17116610560 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
|
[2023.07.14-03.53.04:624][ 0]LogInit: Going up to parent DeviceProfile []
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
|
|
[2023.07.14-03.53.04:624][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
|
|
[2023.07.14-03.53.04:625][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
|
|
[2023.07.14-03.53.04:626][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Editor.ini]
|
|
[2023.07.14-03.53.04:626][ 0]LogInit: Computer: DESKTOP-SI6OOMG
|
|
[2023.07.14-03.53.04:626][ 0]LogInit: User: RC
|
|
[2023.07.14-03.53.04:626][ 0]LogInit: CPU Page size=4096, Cores=4
|
|
[2023.07.14-03.53.04:626][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
|
[2023.07.14-03.53.04:626][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
|
|
[2023.07.14-03.53.04:626][ 0]LogMemory: Platform Memory Stats for Windows
|
|
[2023.07.14-03.53.04:626][ 0]LogMemory: Process Physical Memory: 142.61 MB used, 142.62 MB peak
|
|
[2023.07.14-03.53.04:626][ 0]LogMemory: Process Virtual Memory: 127.10 MB used, 127.10 MB peak
|
|
[2023.07.14-03.53.04:626][ 0]LogMemory: Physical Memory: 9364.96 MB used, 6958.71 MB free, 16323.67 MB total
|
|
[2023.07.14-03.53.04:626][ 0]LogMemory: Virtual Memory: 134210808.00 MB used, 6918.51 MB free, 134217728.00 MB total
|
|
[2023.07.14-03.53.04:631][ 0]LogWindows: WindowsPlatformFeatures enabled
|
|
[2023.07.14-03.53.04:678][ 0]LogInit: Physics initialised using underlying interface: PhysX
|
|
[2023.07.14-03.53.04:679][ 0]LogInit: Using OS detected language (en-US).
|
|
[2023.07.14-03.53.04:679][ 0]LogInit: Using OS detected locale (en-US).
|
|
[2023.07.14-03.53.04:682][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
|
|
[2023.07.14-03.53.04:961][ 0]LogInit: Setting process to per monitor DPI aware
|
|
[2023.07.14-03.53.04:971][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
|
|
[2023.07.14-03.53.05:156][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
|
|
[2023.07.14-03.53.05:156][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
|
[2023.07.14-03.53.05:343][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
|
|
[2023.07.14-03.53.05:349][ 0]LogHMD: Failed to initialize OpenVR with code 110
|
|
[2023.07.14-03.53.05:349][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
|
|
[2023.07.14-03.53.05:349][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
|
|
[2023.07.14-03.53.05:349][ 0]LogD3D11RHI: D3D11 adapters:
|
|
[2023.07.14-03.53.05:494][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0)
|
|
[2023.07.14-03.53.05:494][ 0]LogD3D11RHI: 4052/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: VendorId : 10de
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: DeviceId : 1184
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: SubSysId : 37763842
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: Revision : 00a1
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes
|
|
[2023.07.14-03.53.05:498][ 0]LogD3D11RHI: AdapterLuid : 0 43238
|
|
[2023.07.14-03.53.05:503][ 0]LogD3D11RHI: Creating new Direct3DDevice
|
|
[2023.07.14-03.53.05:503][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id")
|
|
[2023.07.14-03.53.05:504][ 0]LogWindows: EnumDisplayDevices:
|
|
[2023.07.14-03.53.05:504][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:0 D:1)
|
|
[2023.07.14-03.53.05:504][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:1 D:1)
|
|
[2023.07.14-03.53.05:504][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0)
|
|
[2023.07.14-03.53.05:505][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0)
|
|
[2023.07.14-03.53.05:505][ 0]LogWindows: DebugString: FoundDriverCount:4
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: Driver Version: 473.81 (internal:30.0.14.7381, unified:473.81)
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: Driver Date: 7-11-2022
|
|
[2023.07.14-03.53.05:505][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB)
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: VendorId : 10de
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: DeviceId : 1184
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: SubSysId : 37763842
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: Revision : 00a1
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes
|
|
[2023.07.14-03.53.05:505][ 0]LogD3D11RHI: AdapterLuid : 0 43238
|
|
[2023.07.14-03.53.05:598][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
|
|
[2023.07.14-03.53.05:600][ 0]LogD3D11RHI: Async texture creation enabled
|
|
[2023.07.14-03.53.05:622][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
|
|
[2023.07.14-03.53.05:671][ 0]LogRHI: GeForceNow SDK initialized: 1
|
|
[2023.07.14-03.53.06:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
|
|
[2023.07.14-03.53.06:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
|
|
[2023.07.14-03.53.06:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
|
|
[2023.07.14-03.53.06:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
|
|
[2023.07.14-03.53.06:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
|
|
[2023.07.14-03.53.06:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
|
|
[2023.07.14-03.53.06:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
|
|
[2023.07.14-03.53.06:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
|
|
[2023.07.14-03.53.06:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
|
|
[2023.07.14-03.53.06:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
|
|
[2023.07.14-03.53.06:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
|
|
[2023.07.14-03.53.06:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
|
|
[2023.07.14-03.53.06:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
|
|
[2023.07.14-03.53.06:125][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
|
|
[2023.07.14-03.53.06:130][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
|
|
[2023.07.14-03.53.06:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
|
|
[2023.07.14-03.53.06:140][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
|
|
[2023.07.14-03.53.06:151][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
|
|
[2023.07.14-03.53.06:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
|
|
[2023.07.14-03.53.06:160][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
|
|
[2023.07.14-03.53.06:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
|
|
[2023.07.14-03.53.06:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
|
|
[2023.07.14-03.53.06:201][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
|
|
[2023.07.14-03.53.06:206][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
|
|
[2023.07.14-03.53.06:210][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
|
|
[2023.07.14-03.53.06:215][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
|
|
[2023.07.14-03.53.06:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
|
|
[2023.07.14-03.53.06:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
|
|
[2023.07.14-03.53.06:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
|
|
[2023.07.14-03.53.06:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
|
|
[2023.07.14-03.53.06:249][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
|
|
[2023.07.14-03.53.06:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
|
|
[2023.07.14-03.53.06:254][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
|
|
[2023.07.14-03.53.06:261][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
|
|
[2023.07.14-03.53.06:292][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
|
|
[2023.07.14-03.53.06:322][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
|
|
[2023.07.14-03.53.06:322][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../Ex2Github/Ex2/Intermediate/Shaders/WorkingDirectory/15600/).
|
|
[2023.07.14-03.53.06:323][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RC/AppData/Local/Temp/UnrealShaderWorkingDir/19405FF14B5D57A698AF4C8FC0A50534/'.
|
|
[2023.07.14-03.53.06:323][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
|
[2023.07.14-03.53.06:323][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
|
|
[2023.07.14-03.53.06:323][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
|
|
[2023.07.14-03.53.07:286][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
|
|
[2023.07.14-03.53.07:379][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 96MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
|
|
[2023.07.14-03.53.07:379][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
|
|
[2023.07.14-03.53.07:391][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
|
[2023.07.14-03.53.07:391][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
|
|
[2023.07.14-03.53.07:391][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
|
[2023.07.14-03.53.07:391][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
|
|
[2023.07.14-03.53.07:411][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
|
|
[2023.07.14-03.53.07:411][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
|
[2023.07.14-03.53.07:411][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
|
|
[2023.07.14-03.53.07:429][ 0]LogDerivedDataCache: Speed tests for C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
|
|
[2023.07.14-03.53.07:429][ 0]LogDerivedDataCache: Display: Performance to C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=684.50MBs, RandomWriteSpeed=58.24MBs. Assigned SpeedClass 'Local'
|
|
[2023.07.14-03.53.07:432][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
|
|
[2023.07.14-03.53.07:432][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
|
|
[2023.07.14-03.53.07:433][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
|
|
[2023.07.14-03.53.07:486][ 0]LogSlate: Using FreeType 2.10.0
|
|
[2023.07.14-03.53.07:487][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
|
[2023.07.14-03.53.07:519][ 0]LogAssetRegistry: FAssetRegistry took 0.0032 seconds to start up
|
|
[2023.07.14-03.53.07:796][ 0]LogInit: Selected Device Profile: [Windows]
|
|
[2023.07.14-03.53.07:796][ 0]LogInit: Active device profile: [0000017DC7806C00][0000017DBF4D55C0 49] Windows
|
|
[2023.07.14-03.53.07:796][ 0]LogInit: Profiles: [0000017DC7806C00][0000017DBF4D55C0 49] Windows, [0000017DC7794200][0000017DBF4DD740 49] WindowsNoEditor, [0000017DC778BF00][0000017DBF4E18C0 49] WindowsServer, [0000017DC7797E00][0000017DBF4E5A40 49] WindowsClient, [0000017DC7788300][0000017DBF4E9BC0 49] IOS, [0000017DC7794100][0000017DC68681C0 49] iPadAir, [0000017DC7788200][0000017DC686C340 49] iPadAir2, [0000017DC7745100][0000017DC6874600 49] IPadPro, [0000017DC7745200][0000017DC6870640 49] iPadAir3, [0000017DC7789D00][0000017DC68787C0 49] iPadAir4, [0000017DC7744400][0000017DC687C940 49] iPadMini2, [0000017DC7788E00][0000017DBF4D8A80 49] iPadMini3, [0000017DC7745600][0000017DC6880BC0 49] iPadMini4, [0000017DC7788900][0000017DC6884D00 49] iPadMini5, [0000017DC7796E00][0000017DC6890FC0 49] iPhone6, [0000017DC7797000][0000017DC688D000 49] iPodTouch6, [0000017DC7747E00][0000017DC68992C0 49] iPhone7, [0000017DC7747A00][0000017DC6895300 49] iPodTouch7, [0000017DC7797A00][0000017DC689D480 49] iPhone5S, [0000017DC7744E00][0000017DC68A1600 49] iPhone6Plus, [0000017DC7796A00][0000017DC68A5780 49] iPhone6S, [0000017DC7747600][0000017DC68A9900 49] iPhone6SPlus, [0000017DC7797400][0000017DC68ADA80 49] iPhone7Plus, [0000017DC7747500][0000017DC68B1C00 49] iPhoneSE, [0000017DC7797F00][0000017DC68B4200 49] iPhone8, [0000017DC7747200][0000017DC68B8380 49] iPhone8Plus, [0000017DC7795000][0000017DC68BC500 49] iPhoneX, [0000017DC7745D00][0000017DC68C0680 49] iPhoneXS, [0000017DC7796300][0000017DC68C4800 49] iPhoneXSMax, [0000017DC7746F00][0000017DC68C8980 49] iPhoneXR, [0000017DC7794F00][0000017DC68CCB00 49] iPhone11, [0000017DC7746000][0000017DC6888C40 49] iPhone11Pro, [0000017DC7795E00][0000017DC78E0D80 49] iPhone11ProMax, [0000017DC7745500][0000017DC78E4EC0 49] iPhoneSE2, [0000017DC7795900][0000017DC78ED040 49] iPhone12Mini, [0000017DC7744B00][0000017DC78F11C0 49] iPhone12, [0000017DC7796F00][0000017DC78F5340 49] iPhone12Pro, [0000017DC7747B00][0000017DC78F94C0 49] iPhone12ProMax, [0000017DC7797800][0000017DC78FD640 49] iPadPro105, [0000017DC7744300][0000017DC79017C0 49] iPadPro129, [0000017DC7796800][0000017DC7905940 49] iPadPro97, [0000017DC7746500][0000017DC7909AC0 49] iPadPro2_129, [0000017DC7796D00][0000017DC790C0C0 49] iPad5, [0000017DC7745C00][0000017DC7910240 49] iPad6, [0000017DC7795A00][0000017DC79143C0 49] iPad7, [0000017DC7747000][0000017DC7918540 49] iPad8, [0000017DC7795700][0000017DC791C6C0 49] iPadPro11, [0000017DC7745300][0000017DC7920840 49] iPadPro2_11, [0000017DC7797D00][0000017DC79249C0 49] iPadPro3_129, [0000017DC7744C00][0000017DC7928B40 49] iPadPro4_129, [0000017DC7796700][0000017DC792CCC0 49] AppleTV, [0000017DC7746300][0000017DC78E8E00 49] AppleTV4K, [0000017DC7794D00][0000017DC7930F40 49] TVOS, [0000017DC7745E00][0000017DC7935080 49] Mac, [0000017DC7796C00][0000017DC79391C0 49] MacClient, [0000017DC7746D00][0000017DC7941340 49] MacNoEditor, [0000017DC7795C00][0000017DC79454C0 49] MacServer, [0000017DC7744100][0000017DC7949640 49] Linux, [0000017DC7796900][0000017DC794D7C0 49] LinuxAArch64, [0000017DC7744D00][0000017DC7951940 49] LinuxNoEditor, [0000017DC7795600][0000017DC7955AC0 49] LinuxAArch64NoEditor, [0000017DC7747300][0000017DC79580C0 49] LinuxClient, [0000017DC7796B00][0000017DC795C240 49] LinuxAArch64Client, [0000017DC7744600][0000017DC79603C0 49] LinuxServer, [0000017DC7796200][0000017DC7964540 49] LinuxAArch64Server, [0000017DC7744F00][0000017DC79686C0 49] Android, [0000017DC7794700][0000017DC796C840 49] Android_Low, [0000017DC7744500][0000017DC79709C0 49] Android_Mid, [0000017DC7796600][0000017DC7974B40 49] Android_High, [0000017DC7746700][0000017DC7978CC0 49] Android_Default, [0000017DC778B900][0000017DC797CE40 49] Android_Adreno4xx, [0000017DC7805400][0000017DC793CF80 49] Android_Adreno5xx_Low, [0000017DC778AE00][0000017DC79810C0 49] Android_Adreno5xx, [0000017DC7804B00][0000017DC7985200 49] Android_Adreno6xx, [0000017DC778AB00][0000017DC7989340 49] Android_Adreno6xx_Vulkan, [0000017DC7806400][0000017DC79914C0 49] Android_Mali_T6xx, [0000017DC7789900][0000017DC7995640 49] Android_Mali_T7xx, [0000017DC7804100][0000017DC79997C0 49] Android_Mali_T8xx, [0000017DC7789100][0000017DC799D940 49] Android_Mali_G71, [0000017DC7806200][0000017DC79A1AC0 49] Android_Mali_G72, [0000017DC7789A00][0000017DC79A40C0 49] Android_Mali_G72_Vulkan, [0000017DC7805100][0000017DC79A8240 49] Android_Mali_G76, [0000017DC778B100][0000017DC79AC3C0 49] Android_Mali_G76_Vulkan, [0000017DC7805D00][0000017DC79B0540 49] Android_Mali_G77, [0000017DC7789F00][0000017DC79B46C0 49] Android_Mali_G77_Vulkan, [0000017DC7805000][0000017DC79B8840 49] Android_Mali_G78, [0000017DC778AD00][0000017DC79BC9C0 49] Android_Mali_G78_Vulkan, [0000017DC7807000][0000017DC79C0B40 49] Android_Mali_G710, [0000017DC778B800][0000017DC79C4CC0 49] Android_Mali_G710_Vulkan, [0000017DC7805E00][0000017DC79C8E40 49] Android_Vulkan_SM5, [0000017DC7789800][0000017DC79CCFC0 49] Android_PowerVR_G6xxx, [0000017DC7804500][0000017DC79D1140 49] Android_PowerVR_GT7xxx, [0000017DC778A900][0000017DC798D280 49] Android_PowerVR_GE8xxx, [0000017DC7805200][0000017DC79D53C0 49] Android_PowerVR_GM9xxx, [0000017DC7745000][0000017DC79D9500 49] Android_PowerVR_GM9xxx_Vulkan, [0000017DC7804A00][0000017DC79E1680 49] Android_TegraK1, [0000017DC7746B00][0000017DC79E5800 49] Android_Unknown_Vulkan, [0000017DC7806A00][0000017DC79E9980 49] Lumin, [0000017DC7747F00][0000017DC79EDB00 49] Lumin_Desktop, [0000017DC7805300][0000017DC79F0100 49] HoloLens,
|
|
[2023.07.14-03.53.08:029][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
|
|
[2023.07.14-03.53.08:029][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
|
|
[2023.07.14-03.53.08:029][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
|
|
[2023.07.14-03.53.08:029][ 0]LogMeshReduction: No distributed automatic mesh merging module available
|
|
[2023.07.14-03.53.08:029][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
|
[2023.07.14-03.53.08:052][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118)
|
|
[2023.07.14-03.53.08:612][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
|
|
[2023.07.14-03.53.08:690][ 0]LogHMD: PokeAHoleMaterial loaded successfully
|
|
[2023.07.14-03.53.08:697][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
|
|
[2023.07.14-03.53.08:697][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
|
|
[2023.07.14-03.53.08:697][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
|
|
[2023.07.14-03.53.09:004][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B2F773F84A33C3D6D6DE1B9458FC4D7F | Instance: FA3BA48841ED228BE6E189AC3C6EEEDF (DESKTOP-SI6OOMG-15600).
|
|
[2023.07.14-03.53.09:138][ 0]LogPython: Using Python 3.7.7
|
|
[2023.07.14-03.53.09:819][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
|
[2023.07.14-03.53.09:823][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
|
|
[2023.07.14-03.53.09:993][ 0]SourceControl: Source control is disabled
|
|
[2023.07.14-03.53.09:993][ 0]SourceControl: Source control is disabled
|
|
[2023.07.14-03.53.09:997][ 0]SourceControl: Source control is disabled
|
|
[2023.07.14-03.53.10:000][ 0]SourceControl: Source control is disabled
|
|
[2023.07.14-03.53.10:010][ 0]SourceControl: Source control is disabled
|
|
[2023.07.14-03.53.10:016][ 0]LogUProjectInfo: Found projects:
|
|
[2023.07.14-03.53.10:024][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
|
[2023.07.14-03.53.10:025][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
|
[2023.07.14-03.53.10:026][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
|
[2023.07.14-03.53.10:271][ 0]LogOpenImageDenoise: OIDN starting up
|
|
[2023.07.14-03.53.10:284][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
|
[2023.07.14-03.53.10:308][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
|
[2023.07.14-03.53.10:308][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
|
[2023.07.14-03.53.10:474][ 0]LogCollectionManager: Loaded 0 collections in 0.001268 seconds
|
|
[2023.07.14-03.53.10:515][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Saved/Collections/' took 0.01s
|
|
[2023.07.14-03.53.10:515][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Developers/RC/Collections/' took 0.00s
|
|
[2023.07.14-03.53.10:515][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Collections/' took 0.00s
|
|
[2023.07.14-03.53.10:515][ 0]LogOcInput: OculusInput pre-init called
|
|
[2023.07.14-03.53.10:867][ 0]LogEngine: Initializing Engine...
|
|
[2023.07.14-03.53.11:099][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
|
|
[2023.07.14-03.53.11:099][ 0]LogHMD: Failed to initialize OpenVR with code 110
|
|
[2023.07.14-03.53.11:121][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
|
|
[2023.07.14-03.53.11:123][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
|
|
[2023.07.14-03.53.11:293][ 0]LogInit: Initializing FReadOnlyCVARCache
|
|
[2023.07.14-03.53.11:301][ 0]LogAIModule: Creating AISystem for world Untitled
|
|
[2023.07.14-03.53.11:308][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
|
[2023.07.14-03.53.11:311][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
|
[2023.07.14-03.53.11:312][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
|
[2023.07.14-03.53.11:312][ 0]LogAudio: Display: Audio Device Manager Initialized
|
|
[2023.07.14-03.53.11:312][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
|
[2023.07.14-03.53.11:312][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.07.14-03.53.11:312][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.07.14-03.53.11:312][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.07.14-03.53.11:312][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.07.14-03.53.11:313][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.07.14-03.53.11:313][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.07.14-03.53.11:313][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.07.14-03.53.11:313][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.07.14-03.53.11:313][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.07.14-03.53.11:313][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.07.14-03.53.11:313][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.07.14-03.53.11:313][ 0]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.07.14-03.53.11:331][ 0]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.07.14-03.53.11:331][ 0]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.07.14-03.53.11:369][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
|
|
[2023.07.14-03.53.11:372][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.07.14-03.53.11:374][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.07.14-03.53.11:375][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.07.14-03.53.11:376][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.07.14-03.53.11:376][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.07.14-03.53.11:376][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.07.14-03.53.11:377][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.07.14-03.53.11:377][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.07.14-03.53.11:377][ 0]LogInit: FAudioDevice initialized.
|
|
[2023.07.14-03.53.11:378][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
|
[2023.07.14-03.53.11:378][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
|
|
[2023.07.14-03.53.11:479][ 0]LogDerivedDataCache: Saved boot cache 0.10s 96MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
|
|
[2023.07.14-03.53.11:480][ 0]LogInit: Texture streaming: Enabled
|
|
[2023.07.14-03.53.11:492][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
|
|
[2023.07.14-03.53.11:496][ 0]LogEngineSessionManager: EngineSessionManager initialized
|
|
[2023.07.14-03.53.11:496][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
|
|
[2023.07.14-03.53.11:498][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
|
|
[2023.07.14-03.53.11:577][ 0]LogInit: Transaction tracking system initialized
|
|
[2023.07.14-03.53.11:600][ 0]BlueprintLog: New page: Editor Load
|
|
[2023.07.14-03.53.11:675][ 0]LocalizationService: Localization service is disabled
|
|
[2023.07.14-03.53.11:718][ 0]TimingProfiler: Initialize
|
|
[2023.07.14-03.53.11:718][ 0]TimingProfiler: OnSessionChanged
|
|
[2023.07.14-03.53.11:718][ 0]LoadingProfiler: Initialize
|
|
[2023.07.14-03.53.11:718][ 0]LoadingProfiler: OnSessionChanged
|
|
[2023.07.14-03.53.11:718][ 0]NetworkingProfiler: Initialize
|
|
[2023.07.14-03.53.11:718][ 0]NetworkingProfiler: OnSessionChanged
|
|
[2023.07.14-03.53.11:718][ 0]MemoryProfiler: Initialize
|
|
[2023.07.14-03.53.11:718][ 0]MemoryProfiler: OnSessionChanged
|
|
[2023.07.14-03.53.11:775][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
|
[2023.07.14-03.53.11:777][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
|
[2023.07.14-03.53.11:777][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
|
[2023.07.14-03.53.12:293][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
|
|
[2023.07.14-03.53.12:293][ 0]LogCook: Display: Mobile HDR setting 1
|
|
[2023.07.14-03.53.12:485][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/' took 0.19s
|
|
[2023.07.14-03.53.12:749][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
|
[2023.07.14-03.53.12:752][ 0]SourceControl: Source control is disabled
|
|
[2023.07.14-03.53.12:752][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.497
|
|
[2023.07.14-03.53.12:752][ 0]Cmd: MAP LOAD FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
|
|
[2023.07.14-03.53.12:752][ 0]LightingResults: New page: Lighting Build
|
|
[2023.07.14-03.53.12:754][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-03.53.12:754][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-03.53.12:754][ 0]MapCheck: New page: Map Check
|
|
[2023.07.14-03.53.12:754][ 0]LightingResults: New page: Lighting Build
|
|
[2023.07.14-03.53.12:761][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.07.14-03.53.12:764][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
|
|
[2023.07.14-03.53.24:050][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling.
|
|
[2023.07.14-03.53.24:104][ 0]LogMaterial: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
|
|
[2023.07.14-03.53.24:105][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope
|
|
[2023.07.14-03.53.24:201][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'.
|
|
[2023.07.14-03.53.24:203][ 0]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.07.14-03.53.24:521][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
|
[2023.07.14-03.53.24:777][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
|
|
[2023.07.14-03.53.24:778][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
|
[2023.07.14-03.53.24:778][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.202ms to complete.
|
|
[2023.07.14-03.53.24:778][ 0]LogFileHelpers: Loading map 'TestingMap' took 12.027
|
|
[2023.07.14-03.53.24:780][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 23.526
|
|
[2023.07.14-03.53.27:823][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
|
|
[2023.07.14-03.53.28:573][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-03.53.28:600][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-03.53.28:607][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-03.53.28:615][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-03.53.28:899][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0122 seconds. Added 3822 classes and 928 folders.
|
|
[2023.07.14-03.53.28:998][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
|
|
[2023.07.14-03.53.29:122][ 0]LogPakFile: PakFile PrimaryIndexSize=187
|
|
[2023.07.14-03.53.29:122][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:122][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
|
|
[2023.07.14-03.53.29:151][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:151][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
|
|
[2023.07.14-03.53.29:162][ 0]LogPakFile: OnPakFileMounted2Time == 0.039301
|
|
[2023.07.14-03.53.29:201][ 0]LogPakFile: PakFile PrimaryIndexSize=189
|
|
[2023.07.14-03.53.29:201][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:201][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
|
|
[2023.07.14-03.53.29:201][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:201][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
|
|
[2023.07.14-03.53.29:201][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052
|
|
[2023.07.14-03.53.29:230][ 0]LogPakFile: PakFile PrimaryIndexSize=191
|
|
[2023.07.14-03.53.29:230][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:230][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
|
|
[2023.07.14-03.53.29:230][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:230][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/MobileStarterContent.upack)
|
|
[2023.07.14-03.53.29:230][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
|
|
[2023.07.14-03.53.29:245][ 0]LogPakFile: PakFile PrimaryIndexSize=185
|
|
[2023.07.14-03.53.29:245][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:245][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
|
|
[2023.07.14-03.53.29:245][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:245][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/StarterContent.upack)
|
|
[2023.07.14-03.53.29:245][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
|
|
[2023.07.14-03.53.29:263][ 0]LogPakFile: PakFile PrimaryIndexSize=190
|
|
[2023.07.14-03.53.29:263][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:263][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
|
|
[2023.07.14-03.53.29:263][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:263][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
|
|
[2023.07.14-03.53.29:263][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083
|
|
[2023.07.14-03.53.29:282][ 0]LogPakFile: PakFile PrimaryIndexSize=192
|
|
[2023.07.14-03.53.29:282][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:282][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
|
|
[2023.07.14-03.53.29:282][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:282][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
|
|
[2023.07.14-03.53.29:282][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054
|
|
[2023.07.14-03.53.29:299][ 0]LogPakFile: PakFile PrimaryIndexSize=182
|
|
[2023.07.14-03.53.29:299][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:299][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
|
|
[2023.07.14-03.53.29:299][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:299][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Flying.upack)
|
|
[2023.07.14-03.53.29:299][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063
|
|
[2023.07.14-03.53.29:308][ 0]LogPakFile: PakFile PrimaryIndexSize=184
|
|
[2023.07.14-03.53.29:308][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:308][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
|
|
[2023.07.14-03.53.29:308][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:308][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
|
|
[2023.07.14-03.53.29:308][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057
|
|
[2023.07.14-03.53.29:335][ 0]LogPakFile: PakFile PrimaryIndexSize=188
|
|
[2023.07.14-03.53.29:335][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:335][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
|
|
[2023.07.14-03.53.29:336][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:336][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
|
|
[2023.07.14-03.53.29:336][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088
|
|
[2023.07.14-03.53.29:371][ 0]LogPakFile: PakFile PrimaryIndexSize=182
|
|
[2023.07.14-03.53.29:371][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:371][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
|
|
[2023.07.14-03.53.29:371][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:371][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Puzzle.upack)
|
|
[2023.07.14-03.53.29:371][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043
|
|
[2023.07.14-03.53.29:393][ 0]LogPakFile: PakFile PrimaryIndexSize=184
|
|
[2023.07.14-03.53.29:393][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:393][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
|
|
[2023.07.14-03.53.29:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
|
|
[2023.07.14-03.53.29:393][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049
|
|
[2023.07.14-03.53.29:433][ 0]LogPakFile: PakFile PrimaryIndexSize=183
|
|
[2023.07.14-03.53.29:433][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:433][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
|
|
[2023.07.14-03.53.29:433][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:433][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Rolling.upack)
|
|
[2023.07.14-03.53.29:433][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049
|
|
[2023.07.14-03.53.29:448][ 0]LogPakFile: PakFile PrimaryIndexSize=185
|
|
[2023.07.14-03.53.29:448][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:448][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
|
|
[2023.07.14-03.53.29:448][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:448][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_RollingBP.upack)
|
|
[2023.07.14-03.53.29:448][ 0]LogPakFile: OnPakFileMounted2Time == 0.000103
|
|
[2023.07.14-03.53.29:461][ 0]LogPakFile: PakFile PrimaryIndexSize=188
|
|
[2023.07.14-03.53.29:461][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:461][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
|
|
[2023.07.14-03.53.29:461][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:461][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScroller.upack)
|
|
[2023.07.14-03.53.29:462][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054
|
|
[2023.07.14-03.53.29:475][ 0]LogPakFile: PakFile PrimaryIndexSize=190
|
|
[2023.07.14-03.53.29:475][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:475][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
|
|
[2023.07.14-03.53.29:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
|
|
[2023.07.14-03.53.29:475][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055
|
|
[2023.07.14-03.53.29:492][ 0]LogPakFile: PakFile PrimaryIndexSize=187
|
|
[2023.07.14-03.53.29:492][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:492][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
|
|
[2023.07.14-03.53.29:492][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
|
|
[2023.07.14-03.53.29:493][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057
|
|
[2023.07.14-03.53.29:513][ 0]LogPakFile: PakFile PrimaryIndexSize=189
|
|
[2023.07.14-03.53.29:513][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:513][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
|
|
[2023.07.14-03.53.29:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
|
|
[2023.07.14-03.53.29:513][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044
|
|
[2023.07.14-03.53.29:532][ 0]LogPakFile: PakFile PrimaryIndexSize=183
|
|
[2023.07.14-03.53.29:532][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:532][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
|
|
[2023.07.14-03.53.29:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDown.upack)
|
|
[2023.07.14-03.53.29:532][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057
|
|
[2023.07.14-03.53.29:548][ 0]LogPakFile: PakFile PrimaryIndexSize=185
|
|
[2023.07.14-03.53.29:548][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:548][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
|
|
[2023.07.14-03.53.29:548][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:548][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
|
|
[2023.07.14-03.53.29:548][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054
|
|
[2023.07.14-03.53.29:573][ 0]LogPakFile: PakFile PrimaryIndexSize=185
|
|
[2023.07.14-03.53.29:573][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:573][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
|
|
[2023.07.14-03.53.29:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStick.upack)
|
|
[2023.07.14-03.53.29:574][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063
|
|
[2023.07.14-03.53.29:588][ 0]LogPakFile: PakFile PrimaryIndexSize=187
|
|
[2023.07.14-03.53.29:588][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:588][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
|
|
[2023.07.14-03.53.29:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
|
|
[2023.07.14-03.53.29:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047
|
|
[2023.07.14-03.53.29:608][ 0]LogPakFile: PakFile PrimaryIndexSize=183
|
|
[2023.07.14-03.53.29:608][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:608][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
|
|
[2023.07.14-03.53.29:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_Vehicle.upack)
|
|
[2023.07.14-03.53.29:608][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
|
|
[2023.07.14-03.53.29:623][ 0]LogPakFile: PakFile PrimaryIndexSize=186
|
|
[2023.07.14-03.53.29:623][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:623][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
|
|
[2023.07.14-03.53.29:623][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:623][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
|
|
[2023.07.14-03.53.29:623][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081
|
|
[2023.07.14-03.53.29:636][ 0]LogPakFile: PakFile PrimaryIndexSize=188
|
|
[2023.07.14-03.53.29:636][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:636][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
|
|
[2023.07.14-03.53.29:636][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:636][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
|
|
[2023.07.14-03.53.29:636][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057
|
|
[2023.07.14-03.53.29:665][ 0]LogPakFile: PakFile PrimaryIndexSize=185
|
|
[2023.07.14-03.53.29:665][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:665][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
|
|
[2023.07.14-03.53.29:665][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:665][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
|
|
[2023.07.14-03.53.29:665][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
|
|
[2023.07.14-03.53.29:682][ 0]LogPakFile: PakFile PrimaryIndexSize=192
|
|
[2023.07.14-03.53.29:683][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.07.14-03.53.29:683][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
|
|
[2023.07.14-03.53.29:683][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.07.14-03.53.29:683][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:E:/EpicGames/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
|
|
[2023.07.14-03.53.29:683][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044
|
|
[2023.07.14-03.53.31:282][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
|
|
[2023.07.14-03.53.31:359][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders.
|
|
[2023.07.14-03.53.31:869][ 0]LogSlate: Took 0.000261 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
|
[2023.07.14-03.53.31:891][ 0]LogSlate: Took 0.015318 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
|
|
[2023.07.14-03.53.31:925][ 0]LogSlate: Took 0.000250 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
|
|
[2023.07.14-03.53.32:473][ 0]LogRenderer: Reallocating scene render targets to support 1320x488 Format 10 NumSamples 1 (Frame:1).
|
|
[2023.07.14-03.53.33:756][ 0]LogSlate: Took 0.013833 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
|
|
[2023.07.14-03.53.33:881][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
|
|
[2023.07.14-03.53.33:882][ 0]LogLoad: (Engine Initialization) Total time: 32.63 seconds
|
|
[2023.07.14-03.53.33:882][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
|
|
[2023.07.14-03.53.34:174][ 0]LogAssetRegistry: Asset discovery search completed in 26.6556 seconds
|
|
[2023.07.14-03.53.34:182][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
|
|
[2023.07.14-03.53.34:229][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
|
[2023.07.14-03.53.34:278][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Ex2Github/Ex2/Content/' took 0.37s
|
|
[2023.07.14-03.55.01:224][802]LogSlate: Took 0.000205 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
|
|
[2023.07.14-03.55.01:245][802]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/FirstPersonBP/Blueprints/HUD.HUD
|
|
[2023.07.14-03.55.02:999][802]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0012 seconds. Added 126 classes and 0 folders.
|
|
[2023.07.14-03.55.05:727][802]LogSlate: Took 0.000232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
|
[2023.07.14-03.55.53:531][355]LogSlate: Window 'Color Picker' being destroyed
|
|
[2023.07.14-03.56.48:962][370]BlueprintLog: New page: Compile HUD
|
|
[2023.07.14-03.56.49:064][370]LogUObjectHash: Compacting FUObjectHashTables data took 4.92ms
|
|
[2023.07.14-03.56.49:578][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/HUD" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/HUD.uasset" SILENT=true
|
|
[2023.07.14-03.56.49:767][409]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HUD3F5F681A4A74755B63387F9E57F1873C.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/HUD.uasset'
|
|
[2023.07.14-03.56.49:804][409]AssetCheck: New page: Asset Save: HUD
|
|
[2023.07.14-03.56.49:804][409]LogContentValidation: Display: Validating WidgetBlueprint /Game/FirstPersonBP/Blueprints/HUD.HUD
|
|
[2023.07.14-03.56.50:503][484]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-03.56.50:503][484]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-03.56.50:521][484]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-03.56.50:521][484]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-03.56.53:921][822]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plane3)
|
|
[2023.07.14-03.58.33:392][250]AssetReimport: New page: Outstanding source content changes 7:58:33 PM
|
|
[2023.07.14-03.58.33:451][251]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 E:/Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx)
|
|
[2023.07.14-03.58.33:768][251]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx
|
|
[2023.07.14-03.58.33:821][251]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-03.58.37:046][251]LogSlate: Window 'FBX Import Options' being destroyed
|
|
[2023.07.14-03.58.37:143][251]LogFbx: Valid bind pose for Pose (Cube.017) - Cube.005
|
|
[2023.07.14-03.58.38:795][251]LogFbx: Triangulating skeletal mesh Cube.005
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 0: Material=0, 792 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 1: Material=1, 256 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 2: Material=2, 1258 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 3: Material=3, 108 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 4: Material=4, 2006 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 5: Material=5, 336 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 6: Material=6, 156 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 7: Material=7, 48 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 8: Material=8, 432 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 9: Material=9, 548 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 10: Material=10, 1135 triangles
|
|
[2023.07.14-03.58.39:499][251]LogSkeletalMesh: Section 11: Material=11, 216 triangles
|
|
[2023.07.14-03.58.39:500][251]LogSkeletalMesh: Section 12: Material=12, 88 triangles
|
|
[2023.07.14-03.58.39:500][251]LogSkeletalMesh: Section 13: Material=13, 308 triangles
|
|
[2023.07.14-03.58.39:500][251]LogSkeletalMesh: Section 14: Material=14, 988 triangles
|
|
[2023.07.14-03.58.39:500][251]LogSkeletalMesh: Section 15: Material=15, 220 triangles
|
|
[2023.07.14-03.58.39:500][251]LogSkeletalMesh: Section 16: Material=16, 588 triangles
|
|
[2023.07.14-03.58.39:500][251]LogSkeletalMesh: Section 17: Material=17, 1550 triangles
|
|
[2023.07.14-03.58.39:500][251]LogSkeletalMesh: Section 18: Material=18, 20 triangles
|
|
[2023.07.14-03.58.39:518][251]LogSkeletalMesh: Building Skeletal Mesh AAC_Honeybadger...
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 0: Material=0, 792 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 1: Material=1, 256 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 2: Material=2, 1258 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 3: Material=3, 108 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 4: Material=4, 2006 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 5: Material=5, 336 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 6: Material=6, 156 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 7: Material=7, 48 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 8: Material=8, 432 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 9: Material=9, 548 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 10: Material=10, 1135 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 11: Material=11, 216 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 12: Material=12, 88 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 13: Material=13, 308 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 14: Material=14, 988 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 15: Material=15, 220 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 16: Material=16, 588 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 17: Material=17, 1550 triangles
|
|
[2023.07.14-03.58.39:912][251]LogSkeletalMesh: Section 18: Material=18, 20 triangles
|
|
[2023.07.14-03.58.39:974][251]LogSkeletalMesh: Built Skeletal Mesh [0.46s] /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger
|
|
[2023.07.14-03.58.40:078][251]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Engine/Transient.World_5:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0'
|
|
[2023.07.14-03.58.40:079][251]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-03.58.40:079][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-03.58.40:190][251]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-03.58.40:191][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-03.58.40:439][251]LogSlate: Took 0.019424 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
|
[2023.07.14-03.58.40:500][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:500][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:502][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:506][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:509][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:511][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:515][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:517][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:519][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:523][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:527][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:529][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:533][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:535][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:537][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:541][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:543][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:547][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:549][252]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.40:601][252]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.uasset" SILENT=true
|
|
[2023.07.14-03.58.40:712][252]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/AAC_Honeybadger612FBA0A4D0897BDCE8BBC8F941FAA84.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.uasset'
|
|
[2023.07.14-03.58.40:740][253]AssetCheck: New page: Asset Save: AAC_Honeybadger
|
|
[2023.07.14-03.58.40:741][253]LogContentValidation: Display: Validating SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger
|
|
[2023.07.14-03.58.42:048][372]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-03.58.42:051][372]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-03.58.43:721][528]AssetReimport: Importing new asset /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.
|
|
[2023.07.14-03.58.53:177][341]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 38
|
|
[2023.07.14-03.58.53:177][341]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.53:181][341]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2023.07.14-03.58.53:181][341]LogShaderCompilers: Display: Total job queries 646, among them cache hits 0 (0.00%)
|
|
[2023.07.14-03.58.53:181][341]LogShaderCompilers: Display: Tracking 10 distinct input hashes that result in 9 distinct outputs (90.00%)
|
|
[2023.07.14-03.58.53:181][341]LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01%
|
|
[2023.07.14-03.58.53:181][341]LogShaderCompilers: Display: ================================================
|
|
[2023.07.14-03.58.53:396][366]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 28
|
|
[2023.07.14-03.58.53:396][366]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.53:887][411]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 18
|
|
[2023.07.14-03.58.53:887][411]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.58.55:669][607]LogContentBrowser: Deferred new asset file creation: AUG_BP1
|
|
[2023.07.14-03.58.55:720][607]LogContentBrowser: Creating deferred item: AUG_BP1
|
|
[2023.07.14-03.59.00:463][ 64]LogContentBrowser: Attempting asset rename: AUG_BP1 -> HoneyBadger_BP
|
|
[2023.07.14-03.59.00:584][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 4.72ms
|
|
[2023.07.14-03.59.00:597][ 64]LogContentBrowser: End creating deferred item AUG_BP1
|
|
[2023.07.14-03.59.01:762][147]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 11
|
|
[2023.07.14-03.59.01:762][147]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.02:234][170]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-03.59.03:209][170]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 7
|
|
[2023.07.14-03.59.03:209][170]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.03:209][170]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 4
|
|
[2023.07.14-03.59.03:209][170]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.03:974][188]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
|
|
[2023.07.14-03.59.03:974][188]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.04:379][199]LogSlate: Took 0.015467 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2023.07.14-03.59.04:835][229]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
|
|
[2023.07.14-03.59.04:835][229]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.05:583][298]LogSlate: Window 'HoneyBadger_BP' being destroyed
|
|
[2023.07.14-03.59.20:811][ 53]LogRenderer: Reallocating scene render targets to support 1320x564 Format 10 NumSamples 1 (Frame:1).
|
|
[2023.07.14-03.59.34:185][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:191][435]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
|
|
[2023.07.14-03.59.34:191][435]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
|
|
[2023.07.14-03.59.34:191][435]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:217][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:217][435]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 28
|
|
[2023.07.14-03.59.34:217][435]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:223][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:254][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:260][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:287][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:293][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:321][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:326][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:352][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:359][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:385][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:391][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:417][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:424][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:450][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:456][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:485][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:491][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:514][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:521][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:549][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:555][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:581][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:587][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:614][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:621][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:649][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:655][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:679][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:685][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:709][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:717][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:747][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:753][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:780][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.34:786][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.34:810][435]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
|
|
[2023.07.14-03.59.36:944][524]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 36
|
|
[2023.07.14-03.59.36:944][524]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.37:462][544]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 26
|
|
[2023.07.14-03.59.37:462][544]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.43:981][648]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 55
|
|
[2023.07.14-03.59.43:981][648]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.44:324][672]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 45
|
|
[2023.07.14-03.59.44:324][672]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.44:983][710]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 35
|
|
[2023.07.14-03.59.44:983][710]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.56:832][883]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 25
|
|
[2023.07.14-03.59.56:833][883]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.57:815][981]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 16
|
|
[2023.07.14-03.59.57:815][981]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-03.59.58:103][ 8]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 10
|
|
[2023.07.14-03.59.58:103][ 8]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-04.00.04:721][611]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 6
|
|
[2023.07.14-04.00.04:721][611]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-04.00.07:602][768]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
|
|
[2023.07.14-04.00.07:602][768]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-04.00.09:369][952]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
|
|
[2023.07.14-04.00.09:369][952]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.07.14-04.00.09:532][971]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 484
|
|
[2023.07.14-04.00.09:532][971]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.00.10:862][119]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 474
|
|
[2023.07.14-04.00.10:862][119]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.00.11:088][140]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 464
|
|
[2023.07.14-04.00.11:088][140]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.00.22:404][ 90]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 454
|
|
[2023.07.14-04.00.22:404][ 90]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.00.24:493][230]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 444
|
|
[2023.07.14-04.00.24:493][230]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.00.24:644][244]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 434
|
|
[2023.07.14-04.00.24:644][244]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.00.37:957][495]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 424
|
|
[2023.07.14-04.00.37:957][495]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.00.39:589][527]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 414
|
|
[2023.07.14-04.00.39:589][527]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 404
|
|
[2023.07.14-04.00.39:589][527]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.00.49:687][269]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 394
|
|
[2023.07.14-04.00.49:687][269]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.00.50:934][347]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 384
|
|
[2023.07.14-04.00.50:934][347]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.00.57:006][712]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 374
|
|
[2023.07.14-04.00.57:006][712]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.05:600][213]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 364
|
|
[2023.07.14-04.01.05:600][213]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.07:201][253]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 354
|
|
[2023.07.14-04.01.07:201][253]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.08:792][290]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 344
|
|
[2023.07.14-04.01.08:792][290]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.11:356][343]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 334
|
|
[2023.07.14-04.01.11:356][343]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.15:023][403]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 324
|
|
[2023.07.14-04.01.15:024][403]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.15:806][419]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 314
|
|
[2023.07.14-04.01.15:806][419]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.17:239][451]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 304
|
|
[2023.07.14-04.01.17:239][451]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.21:920][534]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 294
|
|
[2023.07.14-04.01.21:920][534]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.23:610][575]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 284
|
|
[2023.07.14-04.01.23:610][575]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.24:393][591]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 274
|
|
[2023.07.14-04.01.24:393][591]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.28:088][693]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 264
|
|
[2023.07.14-04.01.28:089][693]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.29:736][841]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 254
|
|
[2023.07.14-04.01.29:736][841]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.39:963][727]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 244
|
|
[2023.07.14-04.01.39:963][727]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.42:989][984]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 234
|
|
[2023.07.14-04.01.42:989][984]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.48:411][539]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 224
|
|
[2023.07.14-04.01.48:411][539]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.59:010][549]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 214
|
|
[2023.07.14-04.01.59:010][549]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.01.59:020][549]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2023.07.14-04.01.59:020][549]LogShaderCompilers: Display: Total job queries 1216, among them cache hits 0 (0.00%)
|
|
[2023.07.14-04.01.59:020][549]LogShaderCompilers: Display: Tracking 404 distinct input hashes that result in 41 distinct outputs (10.15%)
|
|
[2023.07.14-04.01.59:020][549]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03%
|
|
[2023.07.14-04.01.59:020][549]LogShaderCompilers: Display: ================================================
|
|
[2023.07.14-04.02.00:286][689]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 204
|
|
[2023.07.14-04.02.00:286][689]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.08:902][526]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 194
|
|
[2023.07.14-04.02.08:902][526]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.15:862][ 59]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 184
|
|
[2023.07.14-04.02.15:862][ 59]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.16:208][ 99]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 174
|
|
[2023.07.14-04.02.16:208][ 99]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.26:932][ 56]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 164
|
|
[2023.07.14-04.02.26:932][ 56]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.27:065][ 71]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 154
|
|
[2023.07.14-04.02.27:065][ 71]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.29:167][286]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 144
|
|
[2023.07.14-04.02.29:167][286]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.37:933][ 71]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 134
|
|
[2023.07.14-04.02.37:933][ 71]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.38:753][131]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 124
|
|
[2023.07.14-04.02.38:753][131]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.46:820][789]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 114
|
|
[2023.07.14-04.02.46:820][789]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.53:727][292]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 104
|
|
[2023.07.14-04.02.53:727][292]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.02.56:780][565]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 94
|
|
[2023.07.14-04.02.56:780][565]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.04:924][292]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 84
|
|
[2023.07.14-04.03.04:924][292]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.09:889][777]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 74
|
|
[2023.07.14-04.03.09:889][777]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.13:527][177]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 64
|
|
[2023.07.14-04.03.13:528][177]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.19:851][630]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 54
|
|
[2023.07.14-04.03.19:851][630]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.21:879][765]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 44
|
|
[2023.07.14-04.03.21:879][765]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.29:352][240]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 34
|
|
[2023.07.14-04.03.29:352][240]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.30:447][355]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 24
|
|
[2023.07.14-04.03.30:447][355]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.34:212][666]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger
|
|
[2023.07.14-04.03.34:390][666]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0005 seconds. Added 1 classes and 2 folders.
|
|
[2023.07.14-04.03.34:456][666]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 15
|
|
[2023.07.14-04.03.34:456][666]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.34:456][666]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
|
|
[2023.07.14-04.03.34:795][666]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
|
|
[2023.07.14-04.03.35:123][666]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.03.35:155][666]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0003 seconds. Added 1 classes and 0 folders.
|
|
[2023.07.14-04.03.36:442][667]LogRenderer: Reallocating scene render targets to support 1320x704 Format 10 NumSamples 1 (Frame:1).
|
|
[2023.07.14-04.03.37:039][668]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 9
|
|
[2023.07.14-04.03.37:039][668]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.37:741][668]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
|
|
[2023.07.14-04.03.37:741][668]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.37:963][668]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 3
|
|
[2023.07.14-04.03.37:963][668]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.03.38:916][668]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
|
|
[2023.07.14-04.03.38:916][668]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.07.14-04.04.41:191][714]LogEditorTransaction: Undo Set Location
|
|
[2023.07.14-04.04.41:350][714]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.04.59:347][681]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.04.59:681][681]LogUObjectHash: Compacting FUObjectHashTables data took 9.60ms
|
|
[2023.07.14-04.05.00:519][770]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.05.00:539][770]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP6322262D4578923D538B62A81947A3D6.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.05.00:559][770]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.05.00:559][770]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.05.06:779][473]LogEditorTransaction: Undo Modify Component(s)
|
|
[2023.07.14-04.05.06:877][473]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.05.11:831][961]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.05.11:921][961]LogUObjectHash: Compacting FUObjectHashTables data took 5.37ms
|
|
[2023.07.14-04.05.12:499][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.05.12:520][ 12]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPC620687F40F21AFC9D7018872E51ABD0.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.05.12:538][ 12]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.05.12:538][ 12]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.05.23:254][225]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.05.23:313][225]LogUObjectHash: Compacting FUObjectHashTables data took 4.15ms
|
|
[2023.07.14-04.05.23:982][285]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.05.24:000][285]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPF3E5A0484DB49726DD33BCA1E2B870B9.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.05.24:018][285]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.05.24:018][285]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.05.52:877][883]LogUObjectHash: Compacting FUObjectHashTables data took 4.41ms
|
|
[2023.07.14-04.05.53:082][883]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_Auto119CCA8FA4E928A267377879EB37461A0.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/FirstPersonBP/Maps/TestingMap_Auto1.umap'
|
|
[2023.07.14-04.05.53:107][883]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.267
|
|
[2023.07.14-04.05.53:107][883]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.267
|
|
[2023.07.14-04.05.53:110][883]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_Skeleton] ([1] browsable assets)...
|
|
[2023.07.14-04.05.53:110][883]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_Skeleton]
|
|
[2023.07.14-04.05.53:120][883]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/AAC_Honeybadger_Skeleton_Auto14A5AF4A243EF88E735AD24A001DB8C89.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_Skeleton_Auto1.uasset'
|
|
[2023.07.14-04.05.53:120][883]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_PhysicsAsset] ([1] browsable assets)...
|
|
[2023.07.14-04.05.53:134][883]OBJ SavePackage: Rendered thumbnail for [PhysicsAsset /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_PhysicsAsset.AAC_Honeybadger_PhysicsAsset]
|
|
[2023.07.14-04.05.53:134][883]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_PhysicsAsset]
|
|
[2023.07.14-04.05.53:181][883]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/AAC_Honeybadger_PhysicsAsset_AutAF764E0F4D841F1CE31634B62F3A7173.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_PhysicsAsset_Auto1.uasset'
|
|
[2023.07.14-04.05.53:182][883]LogFileHelpers: Auto-saving content packages took 0.073
|
|
[2023.07.14-04.05.54:842][ 53]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-04.06.04:145][720]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
|
|
[2023.07.14-04.06.09:933][265]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-04.06.10:037][265]LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
|
|
[2023.07.14-04.06.10:408][268]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-04.06.10:557][268]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterECB487B74793EE83C68C1DB96E472517.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-04.06.10:593][268]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-04.06.10:593][268]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-04.06.11:933][410]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.06.11:988][410]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms
|
|
[2023.07.14-04.06.13:353][410]LogSlate: Window 'Save Content' being destroyed
|
|
[2023.07.14-04.06.13:393][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/AAC_Honeybadger_PhysicsAssetFC334DA147C0DB6D1FF0DC82356B0671.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_PhysicsAsset.uasset'
|
|
[2023.07.14-04.06.13:394][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/AAC_Honeybadger_Skeleton3677475F4D8747F2EF5E20936250BD53.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_Skeleton.uasset'
|
|
[2023.07.14-04.06.13:412][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:429][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material84AE292546A6D3AA47BFC79FF0059DA9.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material.uasset'
|
|
[2023.07.14-04.06.13:443][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_001" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_001.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:450][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_001879947E7444CD913D845F4B032938622.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_001.uasset'
|
|
[2023.07.14-04.06.13:462][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_002" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_002.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:482][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_002EBD3D238483ADB6025D5E681F513FADB.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_002.uasset'
|
|
[2023.07.14-04.06.13:494][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_003" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_003.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:504][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_003CA51A6FD4ED98AD76D9993ACEB99115E.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_003.uasset'
|
|
[2023.07.14-04.06.13:517][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_004" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_004.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:525][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_004D0BC413E4FDE551A15E92BADAFEB00D1.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_004.uasset'
|
|
[2023.07.14-04.06.13:537][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_005" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_005.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:544][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_00583E53DB048D37DBE8EAB3999AB09689F.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_005.uasset'
|
|
[2023.07.14-04.06.13:557][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_006" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_006.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:570][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_006E5EAD9A348F3A0E0CF8635BF7D221B09.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_006.uasset'
|
|
[2023.07.14-04.06.13:582][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_007" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_007.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:596][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_007B8A768D345B54EF18065FD8B05F1E580.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_007.uasset'
|
|
[2023.07.14-04.06.13:611][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_008" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_008.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:619][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_008BCB49CC2441691EF823117A27B69D2D7.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_008.uasset'
|
|
[2023.07.14-04.06.13:631][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_009" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_009.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:638][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_009ABEB18E74AA3FDDA0112C395B84B9F6D.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_009.uasset'
|
|
[2023.07.14-04.06.13:650][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_010" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_010.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:658][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_0100AB0AC6D43F81B96B98B85B9AA00FEBB.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_010.uasset'
|
|
[2023.07.14-04.06.13:670][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_011" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_011.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:678][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_011BF62DED246B73D6925EC2E992C49FA54.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_011.uasset'
|
|
[2023.07.14-04.06.13:689][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_012" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_012.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:696][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_0121A1964EA413D82D5272805B5E906659F.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_012.uasset'
|
|
[2023.07.14-04.06.13:708][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_013" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_013.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:730][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_013DD423E4A421BB5145D9BC785ECC72A4C.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_013.uasset'
|
|
[2023.07.14-04.06.13:742][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_014" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_014.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:749][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_0146C61B1E242A899FACC50739E470BCDBF.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_014.uasset'
|
|
[2023.07.14-04.06.13:761][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_015" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_015.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:768][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_0152961BD5F4ACFC84DF1C1CA8C355B497E.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_015.uasset'
|
|
[2023.07.14-04.06.13:781][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_016" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_016.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:788][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_016134A3CA54D92CA02205F54B4CDF00989.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_016.uasset'
|
|
[2023.07.14-04.06.13:800][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_017" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_017.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:807][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_01739ED11B64B33A1455071329F0463D334.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_017.uasset'
|
|
[2023.07.14-04.06.13:819][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/Material_018" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_018.uasset" SILENT=true
|
|
[2023.07.14-04.06.13:826][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Material_018CC25E5704EB035A6A0B0419ADB45A796.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/Material_018.uasset'
|
|
[2023.07.14-04.06.13:827][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
|
[2023.07.14-04.06.13:865][410]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
|
|
[2023.07.14-04.06.14:001][410]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMapD33DFDE5474CAF62819559BECBDCA3BA.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
|
|
[2023.07.14-04.06.14:012][410]LogFileHelpers: Saving map 'TestingMap' took 0.185
|
|
[2023.07.14-04.06.14:047][411]AssetCheck: New page: Asset Save: multiple assets
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating PhysicsAsset /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_PhysicsAsset.AAC_Honeybadger_PhysicsAsset
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Skeleton /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_Skeleton.AAC_Honeybadger_Skeleton
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_018.Material_018
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_008.Material_008
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_010.Material_010
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_015.Material_015
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_014.Material_014
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_005.Material_005
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_011.Material_011
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_017.Material_017
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_003.Material_003
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_007.Material_007
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material.Material
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_002.Material_002
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_001.Material_001
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_006.Material_006
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_012.Material_012
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_016.Material_016
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_004.Material_004
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_013.Material_013
|
|
[2023.07.14-04.06.14:048][411]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/TempTastyTony/Material_009.Material_009
|
|
[2023.07.14-04.07.46:842][659]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.07.46:916][659]LogUObjectHash: Compacting FUObjectHashTables data took 4.00ms
|
|
[2023.07.14-04.07.47:295][692]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.07.47:306][692]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP455F0E8E4AFDFBBE1AA1AE957AEC9246.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.07.47:325][692]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.07.47:325][692]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.07.48:268][792]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.07.48:320][792]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms
|
|
[2023.07.14-04.08.17:932][721]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.08.18:002][721]LogUObjectHash: Compacting FUObjectHashTables data took 4.00ms
|
|
[2023.07.14-04.08.18:494][764]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.08.18:528][764]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPA8CBBE4B456FED5C80919FAF259AA2D1.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.08.18:547][764]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.08.18:547][764]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.08.19:833][900]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.08.19:878][900]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms
|
|
[2023.07.14-04.08.42:082][516]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.08.42:149][516]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms
|
|
[2023.07.14-04.08.43:243][633]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.08.43:254][633]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPAEC9C5C5432108397D7B49B95685C008.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.08.43:275][633]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.08.43:275][633]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.08.45:149][846]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.08.45:195][846]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms
|
|
[2023.07.14-04.09.03:239][646]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.09.03:308][646]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
|
|
[2023.07.14-04.09.03:745][682]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.09.03:756][682]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPAB32E5F84C5207EAA018FBB62CD137DF.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.09.03:783][682]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.09.03:783][682]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.09.05:048][808]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.09.05:095][808]LogUObjectHash: Compacting FUObjectHashTables data took 4.74ms
|
|
[2023.07.14-04.10.11:547][568]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.10.11:629][568]LogUObjectHash: Compacting FUObjectHashTables data took 4.01ms
|
|
[2023.07.14-04.10.12:273][632]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.10.12:284][632]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP963433AB43316D8081C07C85F0C80F7F.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.10.12:304][632]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.10.12:304][632]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.10.21:397][566]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.10.21:466][566]LogUObjectHash: Compacting FUObjectHashTables data took 4.76ms
|
|
[2023.07.14-04.10.21:873][601]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.10.21:883][601]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP8A647A2E4D1A3630DFD9339B48052F6D.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.10.21:904][601]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.10.21:904][601]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.10.22:678][680]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.10.22:732][680]LogUObjectHash: Compacting FUObjectHashTables data took 4.18ms
|
|
[2023.07.14-04.10.51:829][ 39]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.10.51:896][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 3.97ms
|
|
[2023.07.14-04.10.52:339][ 72]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.10.52:350][ 72]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPD8C41CD049D45BC11D53F38BC350E495.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.10.52:369][ 72]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.10.52:369][ 72]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.10.56:013][492]Cmd: TRANSACTION UNDO
|
|
[2023.07.14-04.10.56:026][492]LogEditorTransaction: Undo Modify Component(s)
|
|
[2023.07.14-04.10.56:134][492]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.10.56:805][534]Cmd: TRANSACTION UNDO
|
|
[2023.07.14-04.10.56:805][534]LogEditorTransaction: Undo Modify Component(s)
|
|
[2023.07.14-04.10.56:887][534]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.12.15:575][244]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.12.15:654][244]LogUObjectHash: Compacting FUObjectHashTables data took 4.89ms
|
|
[2023.07.14-04.12.16:137][268]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.12.16:148][268]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP8A6F7DCF47EB09828DE1B882D6306654.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.12.16:167][268]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.12.16:167][268]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.12.18:424][533]Cmd: TRANSACTION UNDO
|
|
[2023.07.14-04.12.18:424][533]LogEditorTransaction: Undo Set Location
|
|
[2023.07.14-04.12.18:524][533]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.12.18:642][535]Cmd: TRANSACTION UNDO
|
|
[2023.07.14-04.12.18:642][535]LogEditorTransaction: Undo Set Location
|
|
[2023.07.14-04.12.18:726][535]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.12.18:970][543]Cmd: TRANSACTION UNDO
|
|
[2023.07.14-04.12.18:970][543]LogEditorTransaction: Undo Set Location
|
|
[2023.07.14-04.12.19:054][543]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.12.44:117][431]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.12.44:192][431]LogUObjectHash: Compacting FUObjectHashTables data took 4.80ms
|
|
[2023.07.14-04.12.45:186][534]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.12.45:197][534]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPFBE51570474E4D57794E2889DFFEF321.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.12.45:215][534]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.12.45:215][534]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.12.46:527][677]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.12.46:572][677]LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms
|
|
[2023.07.14-04.13.15:676][359]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.13.15:745][359]LogUObjectHash: Compacting FUObjectHashTables data took 3.89ms
|
|
[2023.07.14-04.13.16:287][398]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.13.16:299][398]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP18019C664C5024873A7B60B652B3F900.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.13.16:325][398]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.13.16:325][398]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.13.17:501][506]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.13.17:546][506]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms
|
|
[2023.07.14-04.14.24:957][829]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.14.25:027][829]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
|
|
[2023.07.14-04.14.25:502][873]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.14.25:514][873]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPB45131FD41117D2A38B67E8C233DA327.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.14.25:533][873]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.14.25:533][873]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.14.26:435][968]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.14.26:481][968]LogUObjectHash: Compacting FUObjectHashTables data took 4.95ms
|
|
[2023.07.14-04.15.38:824][ 86]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.15.39:011][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms
|
|
[2023.07.14-04.15.39:504][130]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.15.39:516][130]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP70BA389442753E06404052A204CAA1DB.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.15.39:535][130]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.15.39:535][130]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.16.42:736][190]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.16.42:806][190]LogUObjectHash: Compacting FUObjectHashTables data took 5.03ms
|
|
[2023.07.14-04.16.43:433][248]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.16.43:444][248]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP08AC74C5488D3CD72500B7AD58EF8F44.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.16.43:464][248]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.16.43:464][248]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.16.44:519][362]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.16.44:565][362]LogUObjectHash: Compacting FUObjectHashTables data took 4.37ms
|
|
[2023.07.14-04.17.18:211][655]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.17.18:280][655]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms
|
|
[2023.07.14-04.17.18:763][699]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.17.18:775][699]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPB9CA91CC4205C84FA42C6F9384C4434C.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.17.18:798][699]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.17.18:798][699]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.17.20:103][844]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.17.20:148][844]LogUObjectHash: Compacting FUObjectHashTables data took 4.55ms
|
|
[2023.07.14-04.18.27:096][135]LogEditorTransaction: Undo Modify Component(s)
|
|
[2023.07.14-04.18.27:198][135]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.19.35:225][865]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.19.35:310][865]LogUObjectHash: Compacting FUObjectHashTables data took 4.40ms
|
|
[2023.07.14-04.19.35:810][909]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.19.35:821][909]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP4B9770E74A37240126D43B93C3BEBD06.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.19.35:845][909]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.19.35:845][909]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.19.37:133][ 42]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.19.37:179][ 42]LogUObjectHash: Compacting FUObjectHashTables data took 4.55ms
|
|
[2023.07.14-04.20.10:828][434]LogEditorTransaction: Undo Modify Component(s)
|
|
[2023.07.14-04.20.10:928][434]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.20.42:942][ 80]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.20.43:057][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 4.10ms
|
|
[2023.07.14-04.20.43:515][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.20.43:526][120]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP8AB36B8E4E9F95F7C961A794F7F019E6.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.20.43:548][120]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.20.43:548][120]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.20.44:658][237]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.20.44:703][237]LogUObjectHash: Compacting FUObjectHashTables data took 4.21ms
|
|
[2023.07.14-04.21.13:195][287]LogEditorTransaction: Undo Modify Component(s)
|
|
[2023.07.14-04.21.13:296][287]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.21.26:090][695]LogEditorTransaction: Undo Modify Component(s)
|
|
[2023.07.14-04.21.26:184][695]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
|
|
[2023.07.14-04.21.36:412][830]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.21.36:644][830]LogUObjectHash: Compacting FUObjectHashTables data took 4.25ms
|
|
[2023.07.14-04.21.37:064][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.21.37:075][868]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP7CDCC29D4FCFAB9C5213B8BB87165DA8.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.21.37:093][868]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.21.37:093][868]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.21.39:207][105]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.21.39:253][105]LogUObjectHash: Compacting FUObjectHashTables data took 4.52ms
|
|
[2023.07.14-04.22.02:211][219]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.22.02:281][219]LogUObjectHash: Compacting FUObjectHashTables data took 3.80ms
|
|
[2023.07.14-04.22.02:723][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.22.02:734][260]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPB93D358D4FDF8D08ED2B1F9004CEE547.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.22.02:753][260]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.22.02:753][260]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.22.03:830][371]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.22.03:876][371]LogUObjectHash: Compacting FUObjectHashTables data took 4.92ms
|
|
[2023.07.14-04.23.52:385][793]LogSlate: Window 'Choose New StaticMesh Location' being destroyed
|
|
[2023.07.14-04.23.52:498][793]LogStaticMesh: Building static mesh HoneyBadger...
|
|
[2023.07.14-04.23.52:686][793]LogStaticMesh: Built static mesh [0.19s] /Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger
|
|
[2023.07.14-04.23.52:753][793]LogStaticMesh: Warning: HoneyBadger has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings.
|
|
[2023.07.14-04.23.52:753][793]LogStaticMesh: Warning: HoneyBadger has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-04.23.52:753][793]LogStaticMesh: Warning: HoneyBadger has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-04.23.55:894][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms
|
|
[2023.07.14-04.23.55:899][ 52]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.048
|
|
[2023.07.14-04.23.55:900][ 52]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Weapons/Geometry/TempTastyTony/HoneyBadger] ([1] browsable assets)...
|
|
[2023.07.14-04.23.55:911][ 52]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger]
|
|
[2023.07.14-04.23.55:911][ 52]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/Geometry/TempTastyTony/HoneyBadger]
|
|
[2023.07.14-04.23.55:981][ 52]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_Auto259E604BA49CD3A11D960488D73D898EA.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/Weapons/Geometry/TempTastyTony/HoneyBadger_Auto2.uasset'
|
|
[2023.07.14-04.23.55:981][ 52]LogFileHelpers: Auto-saving content packages took 0.082
|
|
[2023.07.14-04.24.25:413][152]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger
|
|
[2023.07.14-04.24.26:536][153]LogRenderer: Reallocating scene render targets to support 1320x740 Format 10 NumSamples 1 (Frame:1).
|
|
[2023.07.14-04.26.13:103][375]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/TempTastyTony/HoneyBadger" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/HoneyBadger.uasset" SILENT=true
|
|
[2023.07.14-04.26.13:145][375]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadgerC1C09763491FEE129C7D6894CAEC57DC.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/TempTastyTony/HoneyBadger.uasset'
|
|
[2023.07.14-04.26.13:170][375]AssetCheck: New page: Asset Save: HoneyBadger
|
|
[2023.07.14-04.26.13:170][375]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger
|
|
[2023.07.14-04.26.14:252][495]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-04.26.14:252][495]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-04.26.18:974][982]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-04.26.18:974][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-04.26.46:163][938]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.26.46:290][938]LogUObjectHash: Compacting FUObjectHashTables data took 7.68ms
|
|
[2023.07.14-04.26.46:816][982]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.26.46:827][982]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP40BEBF4D40CDC1AA07E9A18703938B59.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.26.46:847][982]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.26.46:847][982]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.29.26:175][563]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.29.26:265][563]LogUObjectHash: Compacting FUObjectHashTables data took 5.95ms
|
|
[2023.07.14-04.29.26:843][619]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.29.26:854][619]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPDF179478480C9F43A9FDB4938B63AF79.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.29.26:876][619]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.29.26:876][619]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.29.28:030][743]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.29.28:084][743]LogUObjectHash: Compacting FUObjectHashTables data took 5.31ms
|
|
[2023.07.14-04.29.59:660][865]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.29.59:713][865]LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms
|
|
[2023.07.14-04.30.33:203][555]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
|
|
[2023.07.14-04.31.42:289][631]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.31.42:380][631]LogUObjectHash: Compacting FUObjectHashTables data took 5.45ms
|
|
[2023.07.14-04.31.42:891][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.31.42:902][678]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPAAE2128349EB7FF11D38B983F9B8CC3C.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.31.42:924][678]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.31.42:924][678]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.31.43:979][786]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.31.44:041][786]LogUObjectHash: Compacting FUObjectHashTables data took 5.53ms
|
|
[2023.07.14-04.33.03:303][653]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-04.33.03:393][653]LogUObjectHash: Compacting FUObjectHashTables data took 4.82ms
|
|
[2023.07.14-04.33.04:257][738]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-04.33.04:269][738]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP215CC68A4562E954E10CA586B611BB12.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-04.33.04:292][738]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-04.33.04:292][738]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-04.33.05:298][843]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.33.05:357][843]LogUObjectHash: Compacting FUObjectHashTables data took 5.52ms
|
|
[2023.07.14-04.33.44:811][520]BlueprintLog: New page: Compile MainWeapon_BP
|
|
[2023.07.14-04.33.44:983][520]LogUObjectHash: Compacting FUObjectHashTables data took 6.32ms
|
|
[2023.07.14-04.33.45:279][533]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true
|
|
[2023.07.14-04.33.45:335][533]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BP4ED5F85D40EC49F9CA6494AFA25D0241.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset'
|
|
[2023.07.14-04.33.45:360][533]AssetCheck: New page: Asset Save: MainWeapon_BP
|
|
[2023.07.14-04.33.45:360][533]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
|
|
[2023.07.14-04.35.01:725][386]BlueprintLog: New page: Compile MainWeapon_BP
|
|
[2023.07.14-04.35.01:854][386]LogUObjectHash: Compacting FUObjectHashTables data took 6.74ms
|
|
[2023.07.14-04.35.02:259][414]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true
|
|
[2023.07.14-04.35.02:313][414]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BP383487F24B16194ED67F6C8FD3B50803.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset'
|
|
[2023.07.14-04.35.02:335][414]AssetCheck: New page: Asset Save: MainWeapon_BP
|
|
[2023.07.14-04.35.02:335][414]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
|
|
[2023.07.14-04.35.03:900][592]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.35.03:961][592]LogUObjectHash: Compacting FUObjectHashTables data took 6.53ms
|
|
[2023.07.14-04.36.00:419][852]BlueprintLog: New page: Compile MainWeapon_BP
|
|
[2023.07.14-04.36.00:541][852]LogUObjectHash: Compacting FUObjectHashTables data took 5.52ms
|
|
[2023.07.14-04.36.00:942][880]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true
|
|
[2023.07.14-04.36.00:995][880]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BPED08998448587F0400EAF7879C825A76.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset'
|
|
[2023.07.14-04.36.01:018][880]AssetCheck: New page: Asset Save: MainWeapon_BP
|
|
[2023.07.14-04.36.01:018][880]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
|
|
[2023.07.14-04.36.02:133][991]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-04.36.02:197][991]LogUObjectHash: Compacting FUObjectHashTables data took 6.64ms
|
|
[2023.07.14-04.37.34:105][615]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.37.46:465][651]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.38.09:075][718]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.38.22:078][756]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.38.36:176][798]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.38.48:671][835]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.39.02:587][876]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.39.19:013][925]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.39.51:768][ 22]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.40.04:438][ 60]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.40.20:567][108]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.40.32:802][144]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.40.46:708][185]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.41.09:867][253]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.41.27:149][304]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.41.44:423][355]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.41.56:585][391]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.42.12:523][438]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.42.29:014][487]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.42.43:802][531]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.42.56:761][569]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.43.11:587][613]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.43.26:470][656]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.44.29:731][844]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.44.43:694][885]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-04.59.36:424][527]AssetReimport: New page: Outstanding source content changes 8:59:36 PM
|
|
[2023.07.14-04.59.36:437][527]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 E:/Ex2Github/Ex2/Content/Audio/silencedGunshotSM.wav)
|
|
[2023.07.14-04.59.36:606][527]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Audio/silencedGunshotSM" FILE="../../../../../Ex2Github/Ex2/Content/Audio/silencedGunshotSM.uasset" SILENT=true
|
|
[2023.07.14-04.59.36:609][527]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/silencedGunshotSM658568D6483F6614CB6EEFAF962B2CE5.tmp' to '../../../../../Ex2Github/Ex2/Content/Audio/silencedGunshotSM.uasset'
|
|
[2023.07.14-04.59.36:757][528]AssetCheck: New page: Asset Save: silencedGunshotSM
|
|
[2023.07.14-04.59.36:757][528]LogContentValidation: Display: Validating SoundWave /Game/Audio/silencedGunshotSM.silencedGunshotSM
|
|
[2023.07.14-04.59.39:783][537]AssetReimport: Importing new asset /Game/Audio/silencedGunshotSM.
|
|
[2023.07.14-05.02.16:205][ 1]AssetReimport: New page: Outstanding source content changes 9:02:16 PM
|
|
[2023.07.14-05.02.16:208][ 1]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 E:/Ex2Github/Ex2/Content/Audio/shotgunGunshot.wav)
|
|
[2023.07.14-05.02.16:334][ 1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Audio/shotgunGunshot" FILE="../../../../../Ex2Github/Ex2/Content/Audio/shotgunGunshot.uasset" SILENT=true
|
|
[2023.07.14-05.02.16:338][ 1]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/shotgunGunshot16CA67EC4EC2A79750E0FF97CE3C3679.tmp' to '../../../../../Ex2Github/Ex2/Content/Audio/shotgunGunshot.uasset'
|
|
[2023.07.14-05.02.16:542][ 2]AssetCheck: New page: Asset Save: shotgunGunshot
|
|
[2023.07.14-05.02.16:542][ 2]LogContentValidation: Display: Validating SoundWave /Game/Audio/shotgunGunshot.shotgunGunshot
|
|
[2023.07.14-05.02.19:572][ 11]AssetReimport: Importing new asset /Game/Audio/shotgunGunshot.
|
|
[2023.07.14-05.03.19:760][189]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.05.19:755][546]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.05.39:108][604]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.06.02:000][672]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.06.16:994][716]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.06.37:089][775]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.06.52:265][820]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.07.09:102][870]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.07.22:415][908]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.07.32:661][938]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.07.43:255][969]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.08.13:258][ 58]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.08.30:201][108]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.08.47:073][158]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-05.11.19:451][608]AssetReimport: New page: Outstanding source content changes 9:11:19 PM
|
|
[2023.07.14-05.11.19:454][608]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 E:/Ex2Github/Ex2/Content/Audio/gunshotSM.wav)
|
|
[2023.07.14-05.11.19:591][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Audio/gunshotSM" FILE="../../../../../Ex2Github/Ex2/Content/Audio/gunshotSM.uasset" SILENT=true
|
|
[2023.07.14-05.11.19:593][608]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/gunshotSMA4F216D744413C659A03C29CDECAB64E.tmp' to '../../../../../Ex2Github/Ex2/Content/Audio/gunshotSM.uasset'
|
|
[2023.07.14-05.11.19:770][609]AssetCheck: New page: Asset Save: gunshotSM
|
|
[2023.07.14-05.11.19:770][609]LogContentValidation: Display: Validating SoundWave /Game/Audio/gunshotSM.gunshotSM
|
|
[2023.07.14-05.11.22:781][618]AssetReimport: Importing new asset /Game/Audio/gunshotSM.
|
|
[2023.07.14-05.13.23:782][645]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-05.13.23:898][645]LogUObjectHash: Compacting FUObjectHashTables data took 9.30ms
|
|
[2023.07.14-05.13.24:927][742]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-05.13.24:954][742]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPEB5044E14943C4A723E6C8BC8827E6A3.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-05.13.24:974][742]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-05.13.24:974][742]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-05.13.30:657][395]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.13.30:716][395]LogUObjectHash: Compacting FUObjectHashTables data took 6.11ms
|
|
[2023.07.14-05.14.42:822][109]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-05.14.43:002][109]LogUObjectHash: Compacting FUObjectHashTables data took 4.90ms
|
|
[2023.07.14-05.14.43:380][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-05.14.43:392][137]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP5DAA545A4BAC25939B1705AD579262A2.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-05.14.43:413][137]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-05.14.43:413][137]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-05.14.44:501][250]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.14.44:560][250]LogUObjectHash: Compacting FUObjectHashTables data took 5.85ms
|
|
[2023.07.14-05.15.05:631][361]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-05.15.05:715][361]LogUObjectHash: Compacting FUObjectHashTables data took 4.61ms
|
|
[2023.07.14-05.15.06:223][405]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-05.15.06:235][405]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BPDFAD36FE498AA978893899B58EB8D1BB.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-05.15.06:255][405]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-05.15.06:255][405]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-05.15.07:559][532]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.15.07:619][532]LogUObjectHash: Compacting FUObjectHashTables data took 6.19ms
|
|
[2023.07.14-05.15.29:559][401]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.07.14-05.15.29:643][401]LogUObjectHash: Compacting FUObjectHashTables data took 5.07ms
|
|
[2023.07.14-05.15.30:108][442]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-05.15.30:119][442]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP47EC04A04DE5E6CDF6D16CB346D84E7C.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-05.15.30:140][442]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.07.14-05.15.30:140][442]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-05.15.31:149][547]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.15.31:209][547]LogUObjectHash: Compacting FUObjectHashTables data took 5.61ms
|
|
[2023.07.14-05.16.27:027][722]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave RifleClose...
|
|
[2023.07.14-05.16.27:073][722]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Weapons/Sound/RifleClose.RifleClose will be modified from 40 to 40.
|
|
[2023.07.14-05.16.27:531][722]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3923524 while cooking SoundWave /Game/Weapons/Sound/RifleClose.RifleClose.
|
|
[2023.07.14-05.16.30:145][ 7]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Weapons/Sound/RifleClose.RifleClose
|
|
[2023.07.14-05.17.15:778][161]BlueprintLog: New page: Compile MainWeapon_BP
|
|
[2023.07.14-05.17.15:909][161]LogUObjectHash: Compacting FUObjectHashTables data took 5.22ms
|
|
[2023.07.14-05.17.16:375][197]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true
|
|
[2023.07.14-05.17.16:429][197]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BPA16DBEA34CE3F2850936EFA18E30C081.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset'
|
|
[2023.07.14-05.17.16:453][197]AssetCheck: New page: Asset Save: MainWeapon_BP
|
|
[2023.07.14-05.17.16:453][197]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
|
|
[2023.07.14-05.17.17:831][343]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.17.17:893][343]LogUObjectHash: Compacting FUObjectHashTables data took 6.34ms
|
|
[2023.07.14-05.17.19:490][343]LogSlate: Window 'Save Content' being destroyed
|
|
[2023.07.14-05.17.19:527][343]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Drill_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset" SILENT=true
|
|
[2023.07.14-05.17.19:556][343]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Drill_BP390FE652468B91B57103BD98487D3BC7.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Drill_BP.uasset'
|
|
[2023.07.14-05.17.19:601][343]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/HoneyBadger_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset" SILENT=true
|
|
[2023.07.14-05.17.19:613][343]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/HoneyBadger_BP5748AB3C489FD74EF1BCD5B4656DEEA1.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.07.14-05.17.19:644][344]AssetCheck: New page: Asset Save: multiple assets
|
|
[2023.07.14-05.17.19:644][344]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP
|
|
[2023.07.14-05.17.19:644][344]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.07.14-05.19.24:609][251]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.19.24:669][251]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms
|
|
[2023.07.14-05.21.57:841][889]AssetReimport: New page: Outstanding source content changes 9:21:57 PM
|
|
[2023.07.14-05.21.57:842][889]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 E:/Ex2Github/Ex2/Content/Textures/crosshair046.png)
|
|
[2023.07.14-05.21.58:042][889]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/crosshair046" FILE="../../../../../Ex2Github/Ex2/Content/Textures/crosshair046.uasset" SILENT=true
|
|
[2023.07.14-05.21.58:044][889]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/crosshair046D9ED33214DABE5702AC8119D5EFF1B8E.tmp' to '../../../../../Ex2Github/Ex2/Content/Textures/crosshair046.uasset'
|
|
[2023.07.14-05.21.58:183][890]AssetCheck: New page: Asset Save: crosshair046
|
|
[2023.07.14-05.21.58:183][890]LogContentValidation: Display: Validating Texture2D /Game/Textures/crosshair046.crosshair046
|
|
[2023.07.14-05.22.01:067][134]AssetReimport: Importing new asset /Game/Textures/crosshair046.
|
|
[2023.07.14-05.30.46:185][442]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-05.30.46:329][442]LogUObjectHash: Compacting FUObjectHashTables data took 8.46ms
|
|
[2023.07.14-05.30.46:675][464]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-05.30.46:808][464]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter445190884EBB4A7AE5D42D901F431A6D.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-05.30.46:830][464]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-05.30.46:830][464]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-05.30.47:533][533]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.30.47:594][533]LogUObjectHash: Compacting FUObjectHashTables data took 6.03ms
|
|
[2023.07.14-05.31.35:968][393]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-05.31.36:093][393]LogUObjectHash: Compacting FUObjectHashTables data took 5.36ms
|
|
[2023.07.14-05.31.36:425][419]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-05.31.36:556][419]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterFD2529FD4457BF450A8C72AADCD07A67.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-05.31.36:602][419]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-05.31.36:602][419]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-05.31.37:297][489]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.31.37:360][489]LogUObjectHash: Compacting FUObjectHashTables data took 6.77ms
|
|
[2023.07.14-05.32.12:276][ 19]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-05.32.12:397][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 5.28ms
|
|
[2023.07.14-05.32.12:773][ 50]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-05.32.12:906][ 50]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter58B3364C4EF62B339789CC98287B6439.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-05.32.12:929][ 50]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-05.32.12:929][ 50]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-05.32.13:855][144]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.32.13:916][144]LogUObjectHash: Compacting FUObjectHashTables data took 6.14ms
|
|
[2023.07.14-05.33.02:146][557]BlueprintLog: New page: Compile MainWeapon_BP
|
|
[2023.07.14-05.33.02:267][557]LogUObjectHash: Compacting FUObjectHashTables data took 5.35ms
|
|
[2023.07.14-05.33.03:000][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true
|
|
[2023.07.14-05.33.03:052][608]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BPDA01A1D24D57CEA7D647BC8FCDB00184.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset'
|
|
[2023.07.14-05.33.03:075][608]AssetCheck: New page: Asset Save: MainWeapon_BP
|
|
[2023.07.14-05.33.03:075][608]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
|
|
[2023.07.14-05.33.10:470][287]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.33.10:533][287]LogUObjectHash: Compacting FUObjectHashTables data took 6.60ms
|
|
[2023.07.14-05.35.56:587][253]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.35.56:658][253]LogUObjectHash: Compacting FUObjectHashTables data took 5.22ms
|
|
[2023.07.14-05.37.26:495][584]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
|
|
[2023.07.14-05.37.26:557][584]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
|
|
[2023.07.14-05.37.28:781][785]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-05.37.28:909][785]LogUObjectHash: Compacting FUObjectHashTables data took 5.74ms
|
|
[2023.07.14-05.37.29:747][838]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-05.37.29:880][838]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterF4EBC9034AB8E2451773B5AE04359B64.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-05.37.29:905][838]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-05.37.29:906][838]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-05.37.32:061][ 46]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.37.32:122][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 6.19ms
|
|
[2023.07.14-05.44.01:338][875]LogUObjectHash: Compacting FUObjectHashTables data took 5.28ms
|
|
[2023.07.14-05.44.01:340][875]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.075
|
|
[2023.07.14-05.44.01:348][875]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter] ([2] browsable assets)...
|
|
[2023.07.14-05.44.01:349][875]OBJ SavePackage: Finished generating thumbnails for package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter]
|
|
[2023.07.14-05.44.01:484][875]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter_Auto394A04B2E48110E17AD44F4BE47810624.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/FirstPersonBP/Blueprints/FirstPersonCharacter_Auto3.uasset'
|
|
[2023.07.14-05.44.01:506][875]LogFileHelpers: Auto-saving content packages took 0.165
|
|
[2023.07.14-05.48.52:715][389]LogSlate: Window 'Color Picker' being destroyed
|
|
[2023.07.14-05.49.08:542][953]LogEditorTransaction: Undo Rename Node
|
|
[2023.07.14-05.49.22:921][518]LogEditorTransaction: Undo Collapses selected nodes into a single node
|
|
[2023.07.14-05.50.16:198][862]BlueprintLog: New page: Collapse to Macro
|
|
[2023.07.14-05.50.21:538][381]LogEditorTransaction: Undo Collapses selected nodes into a single node
|
|
[2023.07.14-05.52.19:810][ 97]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-05.52.19:953][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 7.12ms
|
|
[2023.07.14-05.52.20:555][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-05.52.20:699][122]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter10761AE94F23EB6A232E4D820FA119DB.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-05.52.20:723][122]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-05.52.20:723][122]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-05.52.21:739][199]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.52.21:801][199]LogUObjectHash: Compacting FUObjectHashTables data took 6.49ms
|
|
[2023.07.14-05.55.34:677][104]LogEditorTransaction: Undo Delete current selection
|
|
[2023.07.14-05.56.14:744][365]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-05.56.14:883][365]LogUObjectHash: Compacting FUObjectHashTables data took 6.72ms
|
|
[2023.07.14-05.56.15:250][376]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-05.56.15:386][376]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterD7C74B4E4A0EA1AB7EAE2A8252F683D8.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-05.56.15:409][376]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-05.56.15:410][376]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-05.56.17:240][557]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.56.17:302][557]LogUObjectHash: Compacting FUObjectHashTables data took 6.39ms
|
|
[2023.07.14-05.56.42:235][869]LogEditorTransaction: Undo Create Pin Link
|
|
[2023.07.14-05.56.43:214][932]LogEditorTransaction: Undo Create Pin Link
|
|
[2023.07.14-05.58.32:156][293]LogSlate: Window 'Color Picker' being destroyed
|
|
[2023.07.14-05.59.20:049][277]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-05.59.20:183][277]LogUObjectHash: Compacting FUObjectHashTables data took 7.08ms
|
|
[2023.07.14-05.59.20:778][312]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-05.59.20:914][312]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterE859893D4FED5C69C02DB39A01A73645.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-05.59.20:937][312]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-05.59.20:937][312]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-05.59.22:071][389]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-05.59.22:132][389]LogUObjectHash: Compacting FUObjectHashTables data took 6.19ms
|
|
[2023.07.14-06.00.23:191][789]LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms
|
|
[2023.07.14-06.00.23:193][789]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.065
|
|
[2023.07.14-06.00.23:194][789]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter] ([4] browsable assets)...
|
|
[2023.07.14-06.00.23:194][789]OBJ SavePackage: Finished generating thumbnails for package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter]
|
|
[2023.07.14-06.00.23:327][789]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter_Auto44F79644A4E04BF285BF85DB2188B106F.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/FirstPersonBP/Blueprints/FirstPersonCharacter_Auto4.uasset'
|
|
[2023.07.14-06.00.23:328][789]LogFileHelpers: Auto-saving content packages took 0.135
|
|
[2023.07.14-06.01.24:350][599]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
|
|
[2023.07.14-06.01.24:379][599]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
|
|
[2023.07.14-06.02.21:101][149]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-06.02.21:227][149]LogUObjectHash: Compacting FUObjectHashTables data took 5.68ms
|
|
[2023.07.14-06.02.21:792][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-06.02.21:927][185]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter764D4BF9419DAB11E06C86B3C2A7FF79.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-06.02.21:952][185]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-06.02.21:952][185]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-06.02.23:512][339]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-06.02.23:574][339]LogUObjectHash: Compacting FUObjectHashTables data took 6.53ms
|
|
[2023.07.14-06.03.14:515][827]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-06.03.14:646][827]LogUObjectHash: Compacting FUObjectHashTables data took 5.98ms
|
|
[2023.07.14-06.03.15:059][843]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-06.03.15:196][843]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter89D14B44426241CA1400EFAC1B31660C.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-06.03.15:219][843]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-06.03.15:219][843]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-06.03.16:418][947]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-06.03.16:481][947]LogUObjectHash: Compacting FUObjectHashTables data took 6.57ms
|
|
[2023.07.14-06.03.52:672][401]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-06.03.52:801][401]LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms
|
|
[2023.07.14-06.03.54:306][535]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-06.03.54:437][535]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterA5C5071B4377E230514727AD4E0E39AC.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-06.03.54:461][535]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-06.03.54:461][535]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-06.03.55:460][644]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-06.03.55:521][644]LogUObjectHash: Compacting FUObjectHashTables data took 6.27ms
|
|
[2023.07.14-06.05.29:372][586]BlueprintLog: New page: Compile MainWeapon_BP
|
|
[2023.07.14-06.05.29:544][586]LogUObjectHash: Compacting FUObjectHashTables data took 5.33ms
|
|
[2023.07.14-06.05.29:912][600]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true
|
|
[2023.07.14-06.05.29:966][600]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BP9DB0EE4A44797E8639F18B992AA1D979.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset'
|
|
[2023.07.14-06.05.29:991][600]AssetCheck: New page: Asset Save: MainWeapon_BP
|
|
[2023.07.14-06.05.29:991][600]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
|
|
[2023.07.14-06.05.31:026][688]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-06.05.31:087][688]LogUObjectHash: Compacting FUObjectHashTables data took 6.76ms
|
|
[2023.07.14-06.05.58:604][339]BlueprintLog: New page: Compile MainWeapon_BP
|
|
[2023.07.14-06.05.58:731][339]LogUObjectHash: Compacting FUObjectHashTables data took 5.07ms
|
|
[2023.07.14-06.05.59:178][366]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/MainWeapon_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset" SILENT=true
|
|
[2023.07.14-06.05.59:231][366]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/MainWeapon_BP9A21645B43FE8D78686A3A917ACBC246.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/MainWeapon_BP.uasset'
|
|
[2023.07.14-06.05.59:252][366]AssetCheck: New page: Asset Save: MainWeapon_BP
|
|
[2023.07.14-06.05.59:252][366]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
|
|
[2023.07.14-06.08.24:586][670]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-06.08.24:721][670]LogUObjectHash: Compacting FUObjectHashTables data took 7.39ms
|
|
[2023.07.14-06.08.25:065][677]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-06.08.25:199][677]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterB4FB160D47B9E4BB02D77FAC0ADDE0C7.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-06.08.25:224][677]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-06.08.25:224][677]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-06.08.26:185][752]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-06.08.26:246][752]LogUObjectHash: Compacting FUObjectHashTables data took 6.55ms
|
|
[2023.07.14-06.10.50:312][907]LogEditorTransaction: Undo Delete current selection
|
|
[2023.07.14-06.10.50:566][908]LogEditorTransaction: Undo Move Node
|
|
[2023.07.14-06.10.50:818][909]LogEditorTransaction: Undo Add Node
|
|
[2023.07.14-06.10.51:680][974]LogEditorTransaction: Undo Delete current selection
|
|
[2023.07.14-06.10.51:938][975]LogEditorTransaction: Undo Move Node
|
|
[2023.07.14-06.10.52:186][976]LogEditorTransaction: Undo Add Node
|
|
[2023.07.14-06.10.52:438][977]LogEditorTransaction: Undo Delete current selection
|
|
[2023.07.14-06.10.52:689][978]LogEditorTransaction: Undo Change Number Pin Value
|
|
[2023.07.14-06.10.52:764][978]LogEditorTransaction: Undo Delete current selection
|
|
[2023.07.14-06.10.53:047][988]LogEditorTransaction: Undo Change Number Pin Value
|
|
[2023.07.14-06.10.53:363][994]LogEditorTransaction: Undo Change Number Pin Value
|
|
[2023.07.14-06.10.53:609][995]LogEditorTransaction: Undo Create Pin Link
|
|
[2023.07.14-06.10.53:853][996]LogEditorTransaction: Undo Create Pin Link
|
|
[2023.07.14-06.10.59:741][532]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-06.10.59:879][532]LogUObjectHash: Compacting FUObjectHashTables data took 6.83ms
|
|
[2023.07.14-06.11.00:427][561]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-06.11.00:561][561]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterBD43655245C47E673C833B8F99E1A66F.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-06.11.00:585][561]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-06.11.00:585][561]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-06.11.06:044][ 94]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-06.11.06:104][ 94]LogUObjectHash: Compacting FUObjectHashTables data took 6.16ms
|
|
[2023.07.14-06.12.40:201][ 54]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-06.12.40:329][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 5.40ms
|
|
[2023.07.14-06.12.40:673][ 64]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-06.12.40:806][ 64]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter332272884D92F8126CC9E9A2B0853D9C.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-06.12.40:828][ 64]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-06.12.40:828][ 64]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-06.12.41:721][150]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-06.12.41:785][150]LogUObjectHash: Compacting FUObjectHashTables data took 6.70ms
|
|
[2023.07.14-06.13.27:851][759]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-06.13.27:988][759]LogUObjectHash: Compacting FUObjectHashTables data took 5.43ms
|
|
[2023.07.14-06.13.28:340][770]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-06.13.28:477][770]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter987D5B3B4C3F6AFEA7675F95885E25C1.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-06.13.28:500][770]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-06.13.28:500][770]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-06.13.29:303][842]LogTemp: Repeating last play command: Standalone Game
|
|
[2023.07.14-06.13.29:366][842]LogUObjectHash: Compacting FUObjectHashTables data took 6.54ms
|
|
[2023.07.14-06.14.17:085][352]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-06.14.17:217][352]LogUObjectHash: Compacting FUObjectHashTables data took 5.89ms
|
|
[2023.07.14-06.14.17:640][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-06.14.17:774][371]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter363C7B474FC841E20CA02BB0E61CAC0F.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-06.14.17:800][371]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-06.14.17:800][371]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-06.14.39:525][443]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-06.15.49:949][931]LogUObjectHash: Compacting FUObjectHashTables data took 6.45ms
|
|
[2023.07.14-06.15.49:950][931]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.074
|
|
[2023.07.14-06.15.49:951][931]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter] ([4] browsable assets)...
|
|
[2023.07.14-06.15.49:951][931]OBJ SavePackage: Finished generating thumbnails for package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter]
|
|
[2023.07.14-06.15.50:086][931]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter_Auto552FF6FB8487A50FCB7D0009B849B53A2.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/FirstPersonBP/Blueprints/FirstPersonCharacter_Auto5.uasset'
|
|
[2023.07.14-06.15.50:087][931]LogFileHelpers: Auto-saving content packages took 0.137
|
|
[2023.07.14-06.34.12:758][516]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.07.14-06.34.12:777][516]PIE: New page: PIE session: TestingMap (Jul 13, 2023, 10:34:12 PM)
|
|
[2023.07.14-06.34.12:791][516]LogOnline: OSS: Creating online subsystem instance for: NULL
|
|
[2023.07.14-06.34.12:803][516]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
|
|
[2023.07.14-06.34.12:804][516]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-06.34.12:878][516]LogPlayLevel: PIE: StaticDuplicateObject took: (0.075598s)
|
|
[2023.07.14-06.34.12:880][516]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.07.14-06.34.12:881][516]LogPlayLevel: PIE: World Init took: (0.001967s)
|
|
[2023.07.14-06.34.12:881][516]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.078419s)
|
|
[2023.07.14-06.34.12:942][516]LogUObjectHash: Compacting FUObjectHashTables data took 5.37ms
|
|
[2023.07.14-06.34.12:946][516]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
|
[2023.07.14-06.34.12:946][516]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.07.14-06.34.12:946][516]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.07.14-06.34.12:946][516]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.07.14-06.34.12:946][516]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.07.14-06.34.12:946][516]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.07.14-06.34.12:946][516]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.07.14-06.34.12:946][516]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.07.14-06.34.12:946][516]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.07.14-06.34.12:947][516]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.07.14-06.34.12:947][516]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.07.14-06.34.12:947][516]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.07.14-06.34.12:947][516]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.07.14-06.34.12:953][516]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.07.14-06.34.12:953][516]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.07.14-06.34.12:983][516]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
|
|
[2023.07.14-06.34.12:984][516]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.07.14-06.34.12:984][516]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.07.14-06.34.12:984][516]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.07.14-06.34.12:984][516]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.07.14-06.34.12:984][516]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.07.14-06.34.12:984][516]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.07.14-06.34.12:986][516]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.07.14-06.34.12:986][516]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.07.14-06.34.12:986][516]LogInit: FAudioDevice initialized.
|
|
[2023.07.14-06.34.12:986][516]LogAudio: Display: Audio Device (ID: 2) registered with world 'TestingMap'.
|
|
[2023.07.14-06.34.13:033][516]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.07.14-06.34.13:051][516]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.14-02.34.13
|
|
[2023.07.14-06.34.13:051][516]LogWorld: Bringing up level for play took: 0.017059
|
|
[2023.07.14-06.34.13:052][516]LogOnline: OSS: Creating online subsystem instance for: :Context_18
|
|
[2023.07.14-06.34.13:064][516]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0012 seconds. Added 20 classes and 0 folders.
|
|
[2023.07.14-06.34.13:067][516]LogScript: Warning: Accessed None trying to read property CurrentWeapon
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0664
|
|
[2023.07.14-06.34.13:067][516]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CurrentWeapon". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: DestroyActor
|
|
[2023.07.14-06.34.13:068][516]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.34.13:068][516]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.34.13:081][516]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.34.13:081][516]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.34.13:082][516]PIE: Server logged in
|
|
[2023.07.14-06.34.13:084][516]PIE: Play in editor total start time 0.392 seconds.
|
|
[2023.07.14-06.34.22:004][490]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.34.22:005][490]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.34.23:841][698]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-06.34.23:841][698]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-06.34.23:842][698]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-06.34.23:843][698]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-06.34.23:866][698]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.07.14-06.34.23:896][698]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-06.34.23:954][698]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-06.34.23:954][698]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-06.34.23:955][698]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-06.34.24:068][698]LogUObjectHash: Compacting FUObjectHashTables data took 8.49ms
|
|
[2023.07.14-06.34.24:228][699]LogPlayLevel: Display: Destroying online subsystem :Context_18
|
|
[2023.07.14-06.34.25:520][827]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-06.34.25:525][827]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-06.34.34:868][689]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.07.14-06.34.34:875][689]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.07.14-06.34.34:875][689]PIE: New page: PIE session: TestingMap (Jul 13, 2023, 10:34:34 PM)
|
|
[2023.07.14-06.34.34:913][689]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-06.34.34:953][689]LogPlayLevel: PIE: StaticDuplicateObject took: (0.039729s)
|
|
[2023.07.14-06.34.34:954][689]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.07.14-06.34.34:963][689]LogPlayLevel: PIE: World Init took: (0.010072s)
|
|
[2023.07.14-06.34.34:963][689]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.050019s)
|
|
[2023.07.14-06.34.35:036][689]LogUObjectHash: Compacting FUObjectHashTables data took 7.09ms
|
|
[2023.07.14-06.34.35:045][689]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
|
|
[2023.07.14-06.34.35:045][689]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.07.14-06.34.35:045][689]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.07.14-06.34.35:045][689]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.07.14-06.34.35:045][689]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.07.14-06.34.35:045][689]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.07.14-06.34.35:045][689]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.07.14-06.34.35:045][689]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.07.14-06.34.35:045][689]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.07.14-06.34.35:046][689]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.07.14-06.34.35:046][689]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.07.14-06.34.35:046][689]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.07.14-06.34.35:046][689]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.07.14-06.34.35:051][689]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.07.14-06.34.35:051][689]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.07.14-06.34.35:081][689]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
|
|
[2023.07.14-06.34.35:081][689]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.07.14-06.34.35:081][689]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.07.14-06.34.35:081][689]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.07.14-06.34.35:082][689]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.07.14-06.34.35:082][689]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.07.14-06.34.35:082][689]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.07.14-06.34.35:083][689]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.07.14-06.34.35:083][689]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.07.14-06.34.35:083][689]LogInit: FAudioDevice initialized.
|
|
[2023.07.14-06.34.35:083][689]LogAudio: Display: Audio Device (ID: 3) registered with world 'TestingMap'.
|
|
[2023.07.14-06.34.35:095][689]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.07.14-06.34.35:112][689]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.14-02.34.35
|
|
[2023.07.14-06.34.35:112][689]LogWorld: Bringing up level for play took: 0.016722
|
|
[2023.07.14-06.34.35:113][689]LogOnline: OSS: Creating online subsystem instance for: :Context_19
|
|
[2023.07.14-06.34.35:116][689]LogScript: Warning: Accessed None trying to read property CurrentWeapon
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0664
|
|
[2023.07.14-06.34.35:116][689]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CurrentWeapon". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: DestroyActor
|
|
[2023.07.14-06.34.35:117][689]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.34.35:117][689]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.34.35:119][689]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.34.35:119][689]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.34.35:119][689]PIE: Server logged in
|
|
[2023.07.14-06.34.35:120][689]PIE: Play in editor total start time 0.246 seconds.
|
|
[2023.07.14-06.34.47:192][ 99]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.34.47:192][ 99]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.34.49:246][273]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.34.49:246][273]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.34.50:151][356]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.34.50:151][356]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.35.14:829][781]LogScript: Warning: Attempted to access Drill_BP_C_0 via property CallFunc_FinishSpawningActor_ReturnValue_2, but Drill_BP_C_0 is pending kill
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.35.14:830][781]PIE: Error: Blueprint Runtime Error: "Attempted to access Drill_BP_C_0 via property CallFunc_FinishSpawningActor_ReturnValue_2, but Drill_BP_C_0 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.35.18:807][163]LogScript: Warning: Attempted to access Drill_BP_C_0 via property CallFunc_FinishSpawningActor_ReturnValue_2, but Drill_BP_C_0 is pending kill
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.35.18:807][163]PIE: Error: Blueprint Runtime Error: "Attempted to access Drill_BP_C_0 via property CallFunc_FinishSpawningActor_ReturnValue_2, but Drill_BP_C_0 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.35.34:026][559]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-06.35.34:027][559]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-06.35.38:364][920]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-06.35.38:364][920]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-06.35.38:364][920]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-06.35.38:365][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-06.35.38:373][920]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.07.14-06.35.38:400][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-06.35.38:456][920]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.07.14-06.35.38:456][920]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-06.35.38:457][920]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-06.35.38:461][920]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-06.35.38:477][920]LogUObjectHash: Compacting FUObjectHashTables data took 5.27ms
|
|
[2023.07.14-06.35.38:631][921]LogPlayLevel: Display: Destroying online subsystem :Context_19
|
|
[2023.07.14-06.35.39:825][990]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-06.35.39:843][990]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-06.42.26:366][777]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-06.44.41:271][178]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-06.44.59:154][230]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-06.45.31:808][327]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-06.45.51:638][386]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-06.46.04:269][424]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.05.26:759][864]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.05.43:167][913]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.05.55:941][950]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.06.14:917][ 6]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.06.36:951][ 72]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.06.57:555][133]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.07.08:649][166]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.07.31:510][234]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.08.03:671][328]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.08.25:059][391]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.08.50:822][466]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.13.57:988][202]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.14.08:152][232]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.14.35:532][474]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.14.54:931][532]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.15.15:271][604]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.15.31:933][652]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.15.44:088][688]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.16.00:550][736]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.16.16:732][784]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.16.48:551][878]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.18.04:026][285]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.19.31:896][701]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.19.55:586][770]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.20.15:715][830]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.21.07:198][985]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.21.18:826][ 57]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.21.28:615][ 86]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.21.48:981][147]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.23.08:294][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube59)
|
|
[2023.07.14-07.23.57:306][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube59)
|
|
[2023.07.14-07.24.24:092][538]LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
|
|
[2023.07.14-07.24.53:627][984]LogUObjectHash: Compacting FUObjectHashTables data took 22.63ms
|
|
[2023.07.14-07.24.53:781][984]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_Auto686EC41B44B73B59C2D3427B8B85F1102.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/FirstPersonBP/Maps/TestingMap_Auto6.umap'
|
|
[2023.07.14-07.24.53:790][984]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.605
|
|
[2023.07.14-07.24.53:790][984]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.605
|
|
[2023.07.14-07.25.04:983][ 19]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.26.13:690][604]AssetReimport: New page: Outstanding source content changes 11:26:13 PM
|
|
[2023.07.14-07.26.13:696][604]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 E:/Ex2Github/Ex2/Content/Geometry/Meshes/LootBox.obj)
|
|
[2023.07.14-07.26.13:735][604]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Geometry/Meshes/LootBox.obj
|
|
[2023.07.14-07.26.13:808][604]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.28.19:508][604]LogSlate: Window 'FBX Import Options' being destroyed
|
|
[2023.07.14-07.28.19:752][604]LogStaticMesh: Building static mesh LootBox...
|
|
[2023.07.14-07.28.19:790][604]LogStaticMesh: Built static mesh [0.04s] /Game/Geometry/Meshes/LootBox.LootBox
|
|
[2023.07.14-07.28.20:047][605]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Geometry/Meshes/LootBox" FILE="../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/LootBox.uasset" SILENT=true
|
|
[2023.07.14-07.28.20:060][605]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/LootBoxAB40A4FE4580E303AE62B4BF32BCD97B.tmp' to '../../../../../Ex2Github/Ex2/Content/Geometry/Meshes/LootBox.uasset'
|
|
[2023.07.14-07.28.20:095][606]AssetCheck: New page: Asset Save: LootBox
|
|
[2023.07.14-07.28.20:095][606]LogContentValidation: Display: Validating StaticMesh /Game/Geometry/Meshes/LootBox.LootBox
|
|
[2023.07.14-07.28.23:347][620]AssetReimport: Importing new asset /Game/Geometry/Meshes/LootBox.
|
|
[2023.07.14-07.28.47:119][764]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-07.28.47:122][764]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-07.28.52:772][413]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
|
|
[2023.07.14-07.29.05:613][589]LogActorFactory: Actor Factory created LootBox
|
|
[2023.07.14-07.29.06:302][657]LogActorFactory: Actor Factory created LootBox
|
|
[2023.07.14-07.29.32:012][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (LootBox)
|
|
[2023.07.14-07.29.41:195][184]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.07.14-07.29.41:203][184]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.07.14-07.29.41:203][184]PIE: New page: PIE session: TestingMap (Jul 13, 2023, 11:29:41 PM)
|
|
[2023.07.14-07.29.41:232][184]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-07.29.41:274][184]LogPlayLevel: PIE: StaticDuplicateObject took: (0.041463s)
|
|
[2023.07.14-07.29.41:275][184]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.07.14-07.29.41:276][184]LogPlayLevel: PIE: World Init took: (0.001591s)
|
|
[2023.07.14-07.29.41:276][184]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.043325s)
|
|
[2023.07.14-07.29.41:405][184]LogUObjectHash: Compacting FUObjectHashTables data took 8.30ms
|
|
[2023.07.14-07.29.41:411][184]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
|
|
[2023.07.14-07.29.41:411][184]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.07.14-07.29.41:412][184]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.07.14-07.29.41:412][184]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.07.14-07.29.41:412][184]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.07.14-07.29.41:412][184]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.07.14-07.29.41:412][184]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.07.14-07.29.41:412][184]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.07.14-07.29.41:412][184]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.07.14-07.29.41:412][184]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.07.14-07.29.41:412][184]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.07.14-07.29.41:412][184]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.07.14-07.29.41:412][184]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.07.14-07.29.41:418][184]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.07.14-07.29.41:418][184]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.07.14-07.29.41:448][184]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
|
|
[2023.07.14-07.29.41:449][184]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.07.14-07.29.41:449][184]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.07.14-07.29.41:449][184]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.07.14-07.29.41:449][184]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.07.14-07.29.41:449][184]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.07.14-07.29.41:449][184]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.07.14-07.29.41:451][184]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.07.14-07.29.41:451][184]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.07.14-07.29.41:451][184]LogInit: FAudioDevice initialized.
|
|
[2023.07.14-07.29.41:451][184]LogAudio: Display: Audio Device (ID: 4) registered with world 'TestingMap'.
|
|
[2023.07.14-07.29.41:468][184]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.07.14-07.29.41:486][184]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.14-03.29.41
|
|
[2023.07.14-07.29.41:486][184]LogWorld: Bringing up level for play took: 0.017381
|
|
[2023.07.14-07.29.41:487][184]LogOnline: OSS: Creating online subsystem instance for: :Context_20
|
|
[2023.07.14-07.29.41:492][184]LogScript: Warning: Accessed None trying to read property CurrentWeapon
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0664
|
|
[2023.07.14-07.29.41:492][184]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CurrentWeapon". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: DestroyActor
|
|
[2023.07.14-07.29.41:493][184]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-07.29.41:493][184]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-07.29.41:496][184]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0458
|
|
[2023.07.14-07.29.41:496][184]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-07.29.41:497][184]PIE: Server logged in
|
|
[2023.07.14-07.29.41:498][184]PIE: Play in editor total start time 0.296 seconds.
|
|
[2023.07.14-07.29.45:693][671]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-07.29.45:693][671]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-07.29.45:693][671]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-07.29.45:695][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-07.29.45:704][671]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.07.14-07.29.45:731][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-07.29.45:785][671]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.07.14-07.29.45:785][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-07.29.45:786][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-07.29.45:789][671]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-07.29.45:806][671]LogUObjectHash: Compacting FUObjectHashTables data took 5.48ms
|
|
[2023.07.14-07.29.45:957][672]LogPlayLevel: Display: Destroying online subsystem :Context_20
|
|
[2023.07.14-07.29.54:454][584]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-07.29.54:460][584]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-07.30.57:365][325]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.31.07:516][354]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.31.38:632][446]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.31.58:577][505]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.32.11:721][544]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.32.32:309][605]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.33.03:132][696]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.33.27:362][768]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.33.47:095][826]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.34.08:947][891]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.34.19:317][921]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.34.32:494][960]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.34.51:242][ 15]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.35.15:860][ 88]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.35.25:794][116]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.35.43:713][169]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.36.13:114][256]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.36.43:253][345]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.37.04:870][408]LogUObjectHash: Compacting FUObjectHashTables data took 6.01ms
|
|
[2023.07.14-07.37.04:989][408]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_Auto789B4002B4AD42B2E4DA133B5E8EF1693.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/FirstPersonBP/Maps/TestingMap_Auto7.umap'
|
|
[2023.07.14-07.37.05:001][408]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.210
|
|
[2023.07.14-07.37.05:001][408]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.210
|
|
[2023.07.14-07.37.05:003][408]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter] ([4] browsable assets)...
|
|
[2023.07.14-07.37.05:003][408]OBJ SavePackage: Finished generating thumbnails for package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter]
|
|
[2023.07.14-07.37.05:193][408]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter_Auto745959A874087583CB91205AF661B9A79.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/FirstPersonBP/Blueprints/FirstPersonCharacter_Auto7.uasset'
|
|
[2023.07.14-07.37.05:194][408]LogFileHelpers: Auto-saving content packages took 0.192
|
|
[2023.07.14-07.37.25:469][470]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.37.59:687][199]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.38.30:944][292]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.38.43:433][328]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.39.13:500][418]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.39.52:122][868]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-07.39.52:127][868]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-07.40.48:776][557]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.41.07:049][610]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.41.28:353][673]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.41.43:530][717]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.42.53:585][762]LogContentBrowser: Deferred new asset file creation: MainWeapon_BP_Child
|
|
[2023.07.14-07.42.53:632][762]LogContentBrowser: Creating deferred item: MainWeapon_BP_Child
|
|
[2023.07.14-07.42.58:659][317]LogContentBrowser: Attempting asset rename: MainWeapon_BP_Child -> Knife_BP
|
|
[2023.07.14-07.42.58:687][317]LogContentBrowser: End creating deferred item MainWeapon_BP_Child
|
|
[2023.07.14-07.43.00:463][482]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/Knife_BP.Knife_BP
|
|
[2023.07.14-07.43.43:686][132]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.14-07.47.05:696][732]LogUObjectHash: Compacting FUObjectHashTables data took 6.33ms
|
|
[2023.07.14-07.47.05:698][732]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.095
|
|
[2023.07.14-07.47.05:699][732]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter] ([4] browsable assets)...
|
|
[2023.07.14-07.47.05:699][732]OBJ SavePackage: Finished generating thumbnails for package [/Game/FirstPersonBP/Blueprints/FirstPersonCharacter]
|
|
[2023.07.14-07.47.05:832][732]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter_Auto892A400CC4DB6C9F7C5F2359021FC6DDE.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/FirstPersonBP/Blueprints/FirstPersonCharacter_Auto8.uasset'
|
|
[2023.07.14-07.47.05:844][732]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Weapons/MainWeaponClass/Knife_BP] ([2] browsable assets)...
|
|
[2023.07.14-07.47.05:862][732]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Weapons/MainWeaponClass/Knife_BP.Knife_BP]
|
|
[2023.07.14-07.47.05:862][732]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/MainWeaponClass/Knife_BP]
|
|
[2023.07.14-07.47.05:862][732]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Knife_BP" FILE="../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/Weapons/MainWeaponClass/Knife_BP_Auto8.uasset" SILENT=false AUTOSAVING=true
|
|
[2023.07.14-07.47.05:891][732]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Knife_BP_Auto8D8F9753648725D735BE93BABE3FC35A4.tmp' to '../../../../../Ex2Github/Ex2/Saved/Autosaves/Game/Weapons/MainWeaponClass/Knife_BP_Auto8.uasset'
|
|
[2023.07.14-07.47.05:891][732]LogFileHelpers: Auto-saving content packages took 0.193
|
|
[2023.07.14-07.52.31:929][705]AssetReimport: New page: Outstanding source content changes 11:52:31 PM
|
|
[2023.07.14-07.52.31:931][705]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx)
|
|
[2023.07.14-07.52.31:940][705]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.52.31:954][705]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.52.38:682][705]LogSlate: Window 'FBX Import Options' being destroyed
|
|
[2023.07.14-07.52.38:723][705]LogStaticMesh: Building static mesh luty_Body1...
|
|
[2023.07.14-07.52.38:727][705]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_Body1.luty_Body1
|
|
[2023.07.14-07.52.38:753][705]LogStaticMesh: Building static mesh luty_Body2...
|
|
[2023.07.14-07.52.38:767][705]LogStaticMesh: Built static mesh [0.01s] /Game/Weapons/Geometry/Luty/luty_Body2.luty_Body2
|
|
[2023.07.14-07.52.38:792][705]LogStaticMesh: Building static mesh luty_Barrel...
|
|
[2023.07.14-07.52.38:796][705]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_Barrel.luty_Barrel
|
|
[2023.07.14-07.52.38:812][705]LogStaticMesh: Building static mesh luty_MagwellGrip...
|
|
[2023.07.14-07.52.38:816][705]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_MagwellGrip.luty_MagwellGrip
|
|
[2023.07.14-07.52.38:832][705]LogStaticMesh: Building static mesh luty_Magazine...
|
|
[2023.07.14-07.52.38:834][705]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_Magazine.luty_Magazine
|
|
[2023.07.14-07.52.38:847][705]LogStaticMesh: Building static mesh luty_Bolt...
|
|
[2023.07.14-07.52.38:851][705]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_Bolt.luty_Bolt
|
|
[2023.07.14-07.52.38:865][705]LogStaticMesh: Building static mesh luty_TriggerGuard...
|
|
[2023.07.14-07.52.38:867][705]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_TriggerGuard.luty_TriggerGuard
|
|
[2023.07.14-07.52.38:882][705]LogStaticMesh: Building static mesh luty_Stock...
|
|
[2023.07.14-07.52.38:888][705]LogStaticMesh: Built static mesh [0.01s] /Game/Weapons/Geometry/Luty/luty_Stock.luty_Stock
|
|
[2023.07.14-07.52.38:989][705]LogStaticMesh: Building static mesh luty_Bolts...
|
|
[2023.07.14-07.52.39:021][705]LogStaticMesh: Built static mesh [0.03s] /Game/Weapons/Geometry/Luty/luty_Bolts.luty_Bolts
|
|
[2023.07.14-07.52.39:047][705]LogStaticMesh: Building static mesh luty_Trigger...
|
|
[2023.07.14-07.52.39:047][705]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_Trigger.luty_Trigger
|
|
[2023.07.14-07.52.39:080][705]LogStaticMesh: Building static mesh luty_Sight...
|
|
[2023.07.14-07.52.39:088][705]LogStaticMesh: Built static mesh [0.01s] /Game/Weapons/Geometry/Luty/luty_Sight.luty_Sight
|
|
[2023.07.14-07.52.39:377][706]LogUObjectHash: Compacting FUObjectHashTables data took 5.13ms
|
|
[2023.07.14-07.52.41:287][933]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-07.52.41:291][933]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-07.52.42:382][ 51]AssetReimport: Importing new asset /Game/Weapons/Geometry/Luty/luty.
|
|
[2023.07.14-07.52.50:506][856]BlueprintLog: New page: Compile Knife_BP
|
|
[2023.07.14-07.52.50:606][856]LogUObjectHash: Compacting FUObjectHashTables data took 5.89ms
|
|
[2023.07.14-07.52.51:071][897]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/Knife_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Knife_BP.uasset" SILENT=true
|
|
[2023.07.14-07.52.51:085][897]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/Knife_BPAEA7780549810225CFEE6EA600090D28.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/Knife_BP.uasset'
|
|
[2023.07.14-07.52.51:109][897]AssetCheck: New page: Asset Save: Knife_BP
|
|
[2023.07.14-07.52.51:109][897]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/Knife_BP.Knife_BP
|
|
[2023.07.14-07.52.56:062][394]LogContentBrowser: Deferred new asset file creation: MainWeapon_BP_Child
|
|
[2023.07.14-07.52.56:098][394]LogContentBrowser: Creating deferred item: MainWeapon_BP_Child
|
|
[2023.07.14-07.53.02:312][137]LogContentBrowser: Attempting asset rename: MainWeapon_BP_Child -> LutySMG_BP
|
|
[2023.07.14-07.53.02:316][137]LogContentBrowser: End creating deferred item MainWeapon_BP_Child
|
|
[2023.07.14-07.53.04:893][367]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
|
[2023.07.14-07.53.45:620][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.45:655][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.45:666][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.45:707][602]LogFbx: Display: Triangulating static mesh Barrel
|
|
[2023.07.14-07.53.45:759][602]LogStaticMesh: Building static mesh luty_Barrel...
|
|
[2023.07.14-07.53.45:762][602]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_Barrel.luty_Barrel
|
|
[2023.07.14-07.53.45:778][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.45:781][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.45:800][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.46:103][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.46:124][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.46:239][602]LogFbx: Display: Triangulating static mesh Body1
|
|
[2023.07.14-07.53.46:349][602]LogStaticMesh: Building static mesh luty_Body1...
|
|
[2023.07.14-07.53.46:354][602]LogStaticMesh: Built static mesh [0.01s] /Game/Weapons/Geometry/Luty/luty_Body1.luty_Body1
|
|
[2023.07.14-07.53.46:355][602]LogStaticMesh: Warning: luty_Body1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
|
|
[2023.07.14-07.53.46:355][602]LogStaticMesh: Warning: luty_Body1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.46:374][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.46:378][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.46:378][602]FBXImport: Warning: luty_Body1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
|
|
[2023.07.14-07.53.46:378][602]FBXImport: Warning: luty_Body1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.46:384][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.46:651][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.46:669][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.46:789][602]LogFbx: Display: Triangulating static mesh Body2
|
|
[2023.07.14-07.53.46:966][602]LogStaticMesh: Building static mesh luty_Body2...
|
|
[2023.07.14-07.53.46:998][602]LogStaticMesh: Built static mesh [0.03s] /Game/Weapons/Geometry/Luty/luty_Body2.luty_Body2
|
|
[2023.07.14-07.53.47:015][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.47:018][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.47:024][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.47:281][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.47:293][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.47:404][602]LogFbx: Display: Triangulating static mesh Bolt
|
|
[2023.07.14-07.53.47:573][602]LogStaticMesh: Building static mesh luty_Bolt...
|
|
[2023.07.14-07.53.47:577][602]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_Bolt.luty_Bolt
|
|
[2023.07.14-07.53.47:596][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.47:600][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.47:609][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.47:886][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.47:907][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.48:037][602]LogFbx: Display: Triangulating static mesh Bolts
|
|
[2023.07.14-07.53.48:161][602]LogStaticMesh: Building static mesh luty_Bolts...
|
|
[2023.07.14-07.53.48:194][602]LogStaticMesh: Built static mesh [0.03s] /Game/Weapons/Geometry/Luty/luty_Bolts.luty_Bolts
|
|
[2023.07.14-07.53.48:200][602]LogStaticMesh: Warning: luty_Bolts has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
|
|
[2023.07.14-07.53.48:200][602]LogStaticMesh: Warning: luty_Bolts has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.48:223][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.48:227][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.48:227][602]FBXImport: Warning: luty_Bolts has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
|
|
[2023.07.14-07.53.48:227][602]FBXImport: Warning: luty_Bolts has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.48:237][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.48:499][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.48:511][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.48:624][602]LogFbx: Display: Triangulating static mesh Magazine
|
|
[2023.07.14-07.53.48:776][602]LogStaticMesh: Building static mesh luty_Magazine...
|
|
[2023.07.14-07.53.48:778][602]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_Magazine.luty_Magazine
|
|
[2023.07.14-07.53.48:779][602]LogStaticMesh: Warning: luty_Magazine has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
|
|
[2023.07.14-07.53.48:779][602]LogStaticMesh: Warning: luty_Magazine has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.48:801][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.48:804][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.48:805][602]FBXImport: Warning: luty_Magazine has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
|
|
[2023.07.14-07.53.48:805][602]FBXImport: Warning: luty_Magazine has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.48:810][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.49:125][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.49:139][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.49:254][602]LogFbx: Display: Triangulating static mesh MagwellGrip
|
|
[2023.07.14-07.53.49:369][602]LogStaticMesh: Building static mesh luty_MagwellGrip...
|
|
[2023.07.14-07.53.49:373][602]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_MagwellGrip.luty_MagwellGrip
|
|
[2023.07.14-07.53.49:394][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.49:397][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.49:403][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.49:738][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.49:757][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.49:889][602]LogFbx: Display: Triangulating static mesh Sight
|
|
[2023.07.14-07.53.50:007][602]LogStaticMesh: Building static mesh luty_Sight...
|
|
[2023.07.14-07.53.50:020][602]LogStaticMesh: Built static mesh [0.01s] /Game/Weapons/Geometry/Luty/luty_Sight.luty_Sight
|
|
[2023.07.14-07.53.50:022][602]LogStaticMesh: Warning: luty_Sight has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
|
|
[2023.07.14-07.53.50:022][602]LogStaticMesh: Warning: luty_Sight has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.50:047][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.50:051][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.50:051][602]FBXImport: Warning: luty_Sight has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
|
|
[2023.07.14-07.53.50:051][602]FBXImport: Warning: luty_Sight has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.50:057][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.50:336][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.50:351][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.50:477][602]LogFbx: Display: Triangulating static mesh Stock
|
|
[2023.07.14-07.53.50:624][602]LogStaticMesh: Building static mesh luty_Stock...
|
|
[2023.07.14-07.53.50:633][602]LogStaticMesh: Built static mesh [0.01s] /Game/Weapons/Geometry/Luty/luty_Stock.luty_Stock
|
|
[2023.07.14-07.53.50:633][602]LogStaticMesh: Warning: luty_Stock has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
|
|
[2023.07.14-07.53.50:633][602]LogStaticMesh: Warning: luty_Stock has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.50:656][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.50:659][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.50:659][602]FBXImport: Warning: luty_Stock has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
|
|
[2023.07.14-07.53.50:659][602]FBXImport: Warning: luty_Stock has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.50:665][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.50:935][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.50:946][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.51:071][602]LogFbx: Display: Triangulating static mesh Trigger
|
|
[2023.07.14-07.53.51:219][602]LogStaticMesh: Building static mesh luty_Trigger...
|
|
[2023.07.14-07.53.51:220][602]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_Trigger.luty_Trigger
|
|
[2023.07.14-07.53.51:249][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.51:252][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.51:258][602]LogEditorFactories: Performing atomic reimport of [E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx]
|
|
[2023.07.14-07.53.51:532][602]LogFbx: Loading FBX Scene from E:/Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty.fbx
|
|
[2023.07.14-07.53.51:544][602]LogFbx: FBX Scene Loaded Succesfully
|
|
[2023.07.14-07.53.51:672][602]LogFbx: Display: Triangulating static mesh TriggerGuard
|
|
[2023.07.14-07.53.51:830][602]LogStaticMesh: Building static mesh luty_TriggerGuard...
|
|
[2023.07.14-07.53.51:832][602]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/Geometry/Luty/luty_TriggerGuard.luty_TriggerGuard
|
|
[2023.07.14-07.53.51:832][602]LogStaticMesh: Warning: luty_TriggerGuard has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.51:860][602]LogEditorFactories: -- imported successfully
|
|
[2023.07.14-07.53.51:863][602]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
|
|
[2023.07.14-07.53.51:863][602]FBXImport: Warning: luty_TriggerGuard has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
|
[2023.07.14-07.53.54:713][777]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
|
[2023.07.14-07.53.54:779][777]LogUObjectHash: Compacting FUObjectHashTables data took 6.76ms
|
|
[2023.07.14-07.53.54:868][777]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap9D69970544278146205430AAF2671B38.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
|
|
[2023.07.14-07.53.55:002][777]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/TestingMap_BuiltData" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset" SILENT=true
|
|
[2023.07.14-07.53.55:211][777]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/TestingMap_BuiltData2C81F62448FCEB77A720EFA6D7022E1B.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
|
|
[2023.07.14-07.53.55:239][777]AssetCheck: New page: Asset Save: multiple assets
|
|
[2023.07.14-07.53.55:239][777]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
|
|
[2023.07.14-07.53.55:239][777]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
|
|
[2023.07.14-07.53.56:644][896]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Weapons/Geometry/Luty/luty_TriggerGuard.luty_TriggerGuard
|
|
[2023.07.14-07.53.59:677][191]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-07.53.59:677][191]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-07.55.01:925][367]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-07.55.01:925][367]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-07.55.15:772][742]LogActorFactory: Actor Factory created luty_Barrel
|
|
[2023.07.14-07.55.15:773][742]LogActorFactory: Actor Factory created luty_Body1
|
|
[2023.07.14-07.55.15:773][742]LogActorFactory: Actor Factory created luty_Body2
|
|
[2023.07.14-07.55.15:774][742]LogActorFactory: Actor Factory created luty_Bolt
|
|
[2023.07.14-07.55.15:774][742]LogActorFactory: Actor Factory created luty_Bolts
|
|
[2023.07.14-07.55.15:775][742]LogActorFactory: Actor Factory created luty_Magazine
|
|
[2023.07.14-07.55.15:775][742]LogActorFactory: Actor Factory created luty_MagwellGrip
|
|
[2023.07.14-07.55.15:776][742]LogActorFactory: Actor Factory created luty_Sight
|
|
[2023.07.14-07.55.15:776][742]LogActorFactory: Actor Factory created luty_Stock
|
|
[2023.07.14-07.55.15:776][742]LogActorFactory: Actor Factory created luty_Trigger
|
|
[2023.07.14-07.55.15:777][742]LogActorFactory: Actor Factory created luty_TriggerGuard
|
|
[2023.07.14-07.58.13:048][961]Cmd: MODE SCALEGRID=0
|
|
[2023.07.14-08.01.10:986][ 64]BlueprintLog: New page: Compile LutySMG_BP
|
|
[2023.07.14-08.01.11:968][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 12.87ms
|
|
[2023.07.14-08.01.12:043][ 64]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
|
|
[2023.07.14-08.01.12:074][ 64]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/LutySMG_BPEE1E1FD949E7AB634CF298B97247F8AF.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
|
|
[2023.07.14-08.01.12:102][ 64]AssetCheck: New page: Asset Save: LutySMG_BP
|
|
[2023.07.14-08.01.12:102][ 64]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
|
[2023.07.14-08.01.12:662][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
|
|
[2023.07.14-08.01.12:687][122]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/LutySMG_BPFD2D165B47CB13DC89B61FA9050E036C.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
|
|
[2023.07.14-08.01.12:708][122]AssetCheck: New page: Asset Save: LutySMG_BP
|
|
[2023.07.14-08.01.12:708][122]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
|
[2023.07.14-08.01.26:085][507]BlueprintLog: New page: Compile LutySMG_BP
|
|
[2023.07.14-08.01.26:261][507]LogUObjectHash: Compacting FUObjectHashTables data took 7.35ms
|
|
[2023.07.14-08.01.26:641][539]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
|
|
[2023.07.14-08.01.26:656][539]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/LutySMG_BPAA2244B242B96D578AD85886949278BC.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
|
|
[2023.07.14-08.01.26:675][539]AssetCheck: New page: Asset Save: LutySMG_BP
|
|
[2023.07.14-08.01.26:675][539]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
|
[2023.07.14-08.01.28:668][759]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.07.14-08.01.28:674][759]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.07.14-08.01.28:674][759]PIE: New page: PIE session: TestingMap (Jul 14, 2023, 12:01:28 AM)
|
|
[2023.07.14-08.01.28:710][759]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.01.28:748][759]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038466s)
|
|
[2023.07.14-08.01.28:749][759]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.07.14-08.01.28:750][759]LogPlayLevel: PIE: World Init took: (0.001275s)
|
|
[2023.07.14-08.01.28:750][759]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.039929s)
|
|
[2023.07.14-08.01.28:804][759]LogUObjectHash: Compacting FUObjectHashTables data took 5.61ms
|
|
[2023.07.14-08.01.28:807][759]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
|
|
[2023.07.14-08.01.28:808][759]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.07.14-08.01.28:808][759]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.07.14-08.01.28:808][759]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.07.14-08.01.28:808][759]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.07.14-08.01.28:808][759]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.07.14-08.01.28:808][759]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.07.14-08.01.28:808][759]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.07.14-08.01.28:808][759]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.07.14-08.01.28:808][759]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.07.14-08.01.28:808][759]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.07.14-08.01.28:808][759]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.07.14-08.01.28:808][759]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.07.14-08.01.28:815][759]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.07.14-08.01.28:815][759]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.07.14-08.01.28:846][759]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
|
|
[2023.07.14-08.01.28:846][759]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.07.14-08.01.28:846][759]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.07.14-08.01.28:846][759]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.07.14-08.01.28:847][759]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.07.14-08.01.28:847][759]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.07.14-08.01.28:847][759]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.07.14-08.01.28:848][759]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.07.14-08.01.28:848][759]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.07.14-08.01.28:848][759]LogInit: FAudioDevice initialized.
|
|
[2023.07.14-08.01.28:848][759]LogAudio: Display: Audio Device (ID: 5) registered with world 'TestingMap'.
|
|
[2023.07.14-08.01.28:856][759]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.07.14-08.01.28:872][759]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.14-04.01.28
|
|
[2023.07.14-08.01.28:872][759]LogWorld: Bringing up level for play took: 0.015421
|
|
[2023.07.14-08.01.28:873][759]LogOnline: OSS: Creating online subsystem instance for: :Context_26
|
|
[2023.07.14-08.01.28:876][759]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CurrentWeapon". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: DestroyActor
|
|
[2023.07.14-08.01.28:877][759]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.01.28:879][759]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.01.28:879][759]PIE: Server logged in
|
|
[2023.07.14-08.01.28:880][759]PIE: Play in editor total start time 0.207 seconds.
|
|
[2023.07.14-08.01.31:108][ 16]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.01.34:772][441]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.01.37:681][790]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.01.38:151][845]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.01.40:172][ 71]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.01.40:172][ 71]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.01.40:172][ 71]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.01.40:173][ 71]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.01.40:184][ 71]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.07.14-08.01.40:209][ 71]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.01.40:257][ 71]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.07.14-08.01.40:258][ 71]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.01.40:259][ 71]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.01.40:262][ 71]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.01.40:277][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms
|
|
[2023.07.14-08.01.40:424][ 72]LogPlayLevel: Display: Destroying online subsystem :Context_26
|
|
[2023.07.14-08.01.46:545][691]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.01.46:553][691]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.01.53:917][401]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.01.53:923][401]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.02.48:171][ 33]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
|
|
[2023.07.14-08.02.48:205][ 33]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
|
|
[2023.07.14-08.02.51:468][290]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-08.02.51:596][290]LogUObjectHash: Compacting FUObjectHashTables data took 5.47ms
|
|
[2023.07.14-08.02.51:962][296]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-08.02.52:089][296]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacterD1781E134FAEC9DD06A2B2A1904C4851.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-08.02.52:110][296]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-08.02.52:111][296]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-08.02.53:035][373]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.07.14-08.02.53:042][373]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.07.14-08.02.53:042][373]PIE: New page: PIE session: TestingMap (Jul 14, 2023, 12:02:53 AM)
|
|
[2023.07.14-08.02.53:042][373]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.02.53:082][373]LogPlayLevel: PIE: StaticDuplicateObject took: (0.039903s)
|
|
[2023.07.14-08.02.53:083][373]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.07.14-08.02.53:083][373]LogPlayLevel: PIE: World Init took: (0.001160s)
|
|
[2023.07.14-08.02.53:083][373]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.041203s)
|
|
[2023.07.14-08.02.53:138][373]LogUObjectHash: Compacting FUObjectHashTables data took 5.88ms
|
|
[2023.07.14-08.02.53:139][373]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
|
|
[2023.07.14-08.02.53:139][373]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.07.14-08.02.53:139][373]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.07.14-08.02.53:139][373]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.07.14-08.02.53:139][373]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.07.14-08.02.53:139][373]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.07.14-08.02.53:139][373]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.07.14-08.02.53:139][373]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.07.14-08.02.53:139][373]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.07.14-08.02.53:139][373]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.07.14-08.02.53:139][373]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.07.14-08.02.53:139][373]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.07.14-08.02.53:139][373]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.07.14-08.02.53:145][373]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.07.14-08.02.53:145][373]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.07.14-08.02.53:173][373]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
|
|
[2023.07.14-08.02.53:173][373]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.07.14-08.02.53:173][373]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.07.14-08.02.53:173][373]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.07.14-08.02.53:173][373]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.07.14-08.02.53:174][373]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.07.14-08.02.53:174][373]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.07.14-08.02.53:175][373]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.07.14-08.02.53:175][373]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.07.14-08.02.53:175][373]LogInit: FAudioDevice initialized.
|
|
[2023.07.14-08.02.53:175][373]LogAudio: Display: Audio Device (ID: 6) registered with world 'TestingMap'.
|
|
[2023.07.14-08.02.53:184][373]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.07.14-08.02.53:200][373]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.14-04.02.53
|
|
[2023.07.14-08.02.53:200][373]LogWorld: Bringing up level for play took: 0.015153
|
|
[2023.07.14-08.02.53:200][373]LogOnline: OSS: Creating online subsystem instance for: :Context_27
|
|
[2023.07.14-08.02.53:204][373]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CurrentWeapon". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: DestroyActor
|
|
[2023.07.14-08.02.53:205][373]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.02.53:206][373]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.02.53:206][373]PIE: Server logged in
|
|
[2023.07.14-08.02.53:207][373]PIE: Play in editor total start time 0.166 seconds.
|
|
[2023.07.14-08.02.54:787][554]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.02.55:230][607]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.02.55:757][670]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.02.56:041][703]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.02.56:422][743]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.02.56:422][743]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.02.56:422][743]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.02.56:424][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.02.56:441][743]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.07.14-08.02.56:476][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.02.56:525][743]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.07.14-08.02.56:526][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.02.56:527][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.02.56:530][743]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.02.56:540][743]LogUObjectHash: Compacting FUObjectHashTables data took 4.37ms
|
|
[2023.07.14-08.02.56:686][744]LogPlayLevel: Display: Destroying online subsystem :Context_27
|
|
[2023.07.14-08.02.58:350][875]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.02.58:365][875]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.03.01:499][117]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
|
|
[2023.07.14-08.03.01:524][117]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
|
|
[2023.07.14-08.03.07:341][564]BlueprintLog: New page: Compile FirstPersonCharacter
|
|
[2023.07.14-08.03.07:465][564]LogUObjectHash: Compacting FUObjectHashTables data took 5.20ms
|
|
[2023.07.14-08.03.07:913][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Blueprints/FirstPersonCharacter" FILE="../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset" SILENT=true
|
|
[2023.07.14-08.03.08:039][581]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/FirstPersonCharacter9A1C93D14EB501CA39D1FE8EA92CFC97.tmp' to '../../../../../Ex2Github/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
|
|
[2023.07.14-08.03.08:062][581]AssetCheck: New page: Asset Save: FirstPersonCharacter
|
|
[2023.07.14-08.03.08:062][581]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
|
|
[2023.07.14-08.03.09:038][659]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.07.14-08.03.09:045][659]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.07.14-08.03.09:045][659]PIE: New page: PIE session: TestingMap (Jul 14, 2023, 12:03:09 AM)
|
|
[2023.07.14-08.03.09:045][659]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.03.09:083][659]LogPlayLevel: PIE: StaticDuplicateObject took: (0.037804s)
|
|
[2023.07.14-08.03.09:083][659]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.07.14-08.03.09:084][659]LogPlayLevel: PIE: World Init took: (0.001103s)
|
|
[2023.07.14-08.03.09:084][659]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.039053s)
|
|
[2023.07.14-08.03.09:138][659]LogUObjectHash: Compacting FUObjectHashTables data took 5.83ms
|
|
[2023.07.14-08.03.09:139][659]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
|
|
[2023.07.14-08.03.09:139][659]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.07.14-08.03.09:139][659]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.07.14-08.03.09:139][659]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.07.14-08.03.09:139][659]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.07.14-08.03.09:139][659]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.07.14-08.03.09:139][659]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.07.14-08.03.09:139][659]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.07.14-08.03.09:139][659]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.07.14-08.03.09:140][659]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.07.14-08.03.09:140][659]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.07.14-08.03.09:140][659]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.07.14-08.03.09:140][659]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.07.14-08.03.09:145][659]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.07.14-08.03.09:145][659]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.07.14-08.03.09:170][659]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
|
|
[2023.07.14-08.03.09:170][659]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.07.14-08.03.09:171][659]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.07.14-08.03.09:171][659]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.07.14-08.03.09:171][659]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.07.14-08.03.09:171][659]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.07.14-08.03.09:171][659]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.07.14-08.03.09:172][659]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.07.14-08.03.09:172][659]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.07.14-08.03.09:172][659]LogInit: FAudioDevice initialized.
|
|
[2023.07.14-08.03.09:172][659]LogAudio: Display: Audio Device (ID: 7) registered with world 'TestingMap'.
|
|
[2023.07.14-08.03.09:179][659]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.07.14-08.03.09:194][659]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.14-04.03.09
|
|
[2023.07.14-08.03.09:195][659]LogWorld: Bringing up level for play took: 0.014611
|
|
[2023.07.14-08.03.09:195][659]LogOnline: OSS: Creating online subsystem instance for: :Context_28
|
|
[2023.07.14-08.03.09:198][659]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CurrentWeapon". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: DestroyActor
|
|
[2023.07.14-08.03.09:199][659]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.03.09:200][659]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.03.09:201][659]PIE: Server logged in
|
|
[2023.07.14-08.03.09:202][659]PIE: Play in editor total start time 0.158 seconds.
|
|
[2023.07.14-08.03.10:934][830]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.03.17:092][361]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.03.17:092][361]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.03.17:093][361]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.03.17:093][361]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.03.17:101][361]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.07.14-08.03.17:125][361]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.03.17:172][361]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.03.17:173][361]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.03.17:174][361]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.03.17:187][361]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms
|
|
[2023.07.14-08.03.17:347][362]LogPlayLevel: Display: Destroying online subsystem :Context_28
|
|
[2023.07.14-08.03.19:435][528]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.03.19:441][528]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.03.34:832][284]BlueprintLog: New page: Compile LutySMG_BP
|
|
[2023.07.14-08.03.34:938][284]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms
|
|
[2023.07.14-08.03.35:327][319]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
|
|
[2023.07.14-08.03.35:342][319]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/LutySMG_BP29FE559B47BA17707B8B08A58C8A0490.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
|
|
[2023.07.14-08.03.35:362][319]AssetCheck: New page: Asset Save: LutySMG_BP
|
|
[2023.07.14-08.03.35:362][319]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
|
[2023.07.14-08.03.37:721][538]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.07.14-08.03.37:727][538]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.07.14-08.03.37:727][538]PIE: New page: PIE session: TestingMap (Jul 14, 2023, 12:03:37 AM)
|
|
[2023.07.14-08.03.37:750][538]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.03.37:787][538]LogPlayLevel: PIE: StaticDuplicateObject took: (0.036941s)
|
|
[2023.07.14-08.03.37:788][538]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.07.14-08.03.37:788][538]LogPlayLevel: PIE: World Init took: (0.001136s)
|
|
[2023.07.14-08.03.37:788][538]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.038260s)
|
|
[2023.07.14-08.03.37:842][538]LogUObjectHash: Compacting FUObjectHashTables data took 5.61ms
|
|
[2023.07.14-08.03.37:844][538]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
|
|
[2023.07.14-08.03.37:844][538]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.07.14-08.03.37:844][538]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.07.14-08.03.37:844][538]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.07.14-08.03.37:844][538]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.07.14-08.03.37:844][538]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.07.14-08.03.37:844][538]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.07.14-08.03.37:844][538]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.07.14-08.03.37:844][538]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.07.14-08.03.37:845][538]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.07.14-08.03.37:845][538]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.07.14-08.03.37:845][538]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.07.14-08.03.37:845][538]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.07.14-08.03.37:850][538]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.07.14-08.03.37:850][538]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.07.14-08.03.37:876][538]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
|
|
[2023.07.14-08.03.37:876][538]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.07.14-08.03.37:876][538]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.07.14-08.03.37:876][538]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.07.14-08.03.37:877][538]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.07.14-08.03.37:877][538]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.07.14-08.03.37:877][538]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.07.14-08.03.37:878][538]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.07.14-08.03.37:878][538]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.07.14-08.03.37:878][538]LogInit: FAudioDevice initialized.
|
|
[2023.07.14-08.03.37:878][538]LogAudio: Display: Audio Device (ID: 8) registered with world 'TestingMap'.
|
|
[2023.07.14-08.03.37:887][538]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.07.14-08.03.37:903][538]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.14-04.03.37
|
|
[2023.07.14-08.03.37:903][538]LogWorld: Bringing up level for play took: 0.015082
|
|
[2023.07.14-08.03.37:903][538]LogOnline: OSS: Creating online subsystem instance for: :Context_29
|
|
[2023.07.14-08.03.37:906][538]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CurrentWeapon". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: DestroyActor
|
|
[2023.07.14-08.03.37:907][538]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.03.37:909][538]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.03.37:909][538]PIE: Server logged in
|
|
[2023.07.14-08.03.37:910][538]PIE: Play in editor total start time 0.183 seconds.
|
|
[2023.07.14-08.03.40:226][750]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.03.43:762][ 44]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.03.43:762][ 44]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.03.43:763][ 44]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.03.43:764][ 44]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.03.43:774][ 44]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.07.14-08.03.43:798][ 44]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.03.43:847][ 44]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.07.14-08.03.43:847][ 44]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.03.43:848][ 44]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.03.43:851][ 44]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.03.43:861][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 4.75ms
|
|
[2023.07.14-08.03.43:999][ 45]LogPlayLevel: Display: Destroying online subsystem :Context_29
|
|
[2023.07.14-08.03.45:891][203]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.03.45:898][203]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.03.48:773][529]BlueprintLog: New page: Compile LutySMG_BP
|
|
[2023.07.14-08.03.48:868][529]LogUObjectHash: Compacting FUObjectHashTables data took 4.61ms
|
|
[2023.07.14-08.03.49:343][571]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
|
|
[2023.07.14-08.03.49:357][571]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/LutySMG_BPE758572B4B145FD0246CE5A7788615BB.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
|
|
[2023.07.14-08.03.49:377][571]AssetCheck: New page: Asset Save: LutySMG_BP
|
|
[2023.07.14-08.03.49:377][571]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
|
[2023.07.14-08.06.13:920][270]BlueprintLog: New page: Compile LutySMG_BP
|
|
[2023.07.14-08.06.14:074][270]LogUObjectHash: Compacting FUObjectHashTables data took 6.13ms
|
|
[2023.07.14-08.06.14:617][316]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
|
|
[2023.07.14-08.06.14:632][316]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/LutySMG_BPB531D304490EE30CF24293A30C3DBE64.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
|
|
[2023.07.14-08.06.14:655][316]AssetCheck: New page: Asset Save: LutySMG_BP
|
|
[2023.07.14-08.06.14:655][316]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
|
[2023.07.14-08.06.16:153][451]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.07.14-08.06.16:159][451]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.07.14-08.06.16:159][451]PIE: New page: PIE session: TestingMap (Jul 14, 2023, 12:06:16 AM)
|
|
[2023.07.14-08.06.16:160][451]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.06.16:198][451]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038454s)
|
|
[2023.07.14-08.06.16:199][451]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.07.14-08.06.16:199][451]LogPlayLevel: PIE: World Init took: (0.001232s)
|
|
[2023.07.14-08.06.16:199][451]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.039855s)
|
|
[2023.07.14-08.06.16:252][451]LogUObjectHash: Compacting FUObjectHashTables data took 5.63ms
|
|
[2023.07.14-08.06.16:253][451]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
|
|
[2023.07.14-08.06.16:254][451]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.07.14-08.06.16:254][451]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.07.14-08.06.16:254][451]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.07.14-08.06.16:254][451]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.07.14-08.06.16:254][451]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.07.14-08.06.16:254][451]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.07.14-08.06.16:254][451]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.07.14-08.06.16:254][451]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.07.14-08.06.16:254][451]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.07.14-08.06.16:254][451]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.07.14-08.06.16:254][451]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.07.14-08.06.16:254][451]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.07.14-08.06.16:259][451]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.07.14-08.06.16:259][451]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.07.14-08.06.16:285][451]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
|
|
[2023.07.14-08.06.16:285][451]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.07.14-08.06.16:286][451]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.07.14-08.06.16:286][451]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.07.14-08.06.16:286][451]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.07.14-08.06.16:286][451]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.07.14-08.06.16:286][451]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.07.14-08.06.16:287][451]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.07.14-08.06.16:287][451]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.07.14-08.06.16:287][451]LogInit: FAudioDevice initialized.
|
|
[2023.07.14-08.06.16:287][451]LogAudio: Display: Audio Device (ID: 9) registered with world 'TestingMap'.
|
|
[2023.07.14-08.06.16:297][451]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.07.14-08.06.16:313][451]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.14-04.06.16
|
|
[2023.07.14-08.06.16:313][451]LogWorld: Bringing up level for play took: 0.014856
|
|
[2023.07.14-08.06.16:313][451]LogOnline: OSS: Creating online subsystem instance for: :Context_30
|
|
[2023.07.14-08.06.16:317][451]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CurrentWeapon". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: DestroyActor
|
|
[2023.07.14-08.06.16:318][451]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.06.16:319][451]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.06.16:320][451]PIE: Server logged in
|
|
[2023.07.14-08.06.16:321][451]PIE: Play in editor total start time 0.162 seconds.
|
|
[2023.07.14-08.06.17:743][583]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.06.20:381][815]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.06.20:381][815]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.06.20:382][815]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.06.20:383][815]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.06.20:390][815]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.07.14-08.06.20:414][815]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.06.20:463][815]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.07.14-08.06.20:463][815]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.06.20:464][815]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.06.20:467][815]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.06.20:477][815]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
|
|
[2023.07.14-08.06.20:647][816]LogPlayLevel: Display: Destroying online subsystem :Context_30
|
|
[2023.07.14-08.06.22:540][939]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.06.22:558][939]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.06.36:318][463]BlueprintLog: New page: Compile LutySMG_BP
|
|
[2023.07.14-08.06.36:409][463]LogUObjectHash: Compacting FUObjectHashTables data took 4.98ms
|
|
[2023.07.14-08.06.36:732][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
|
|
[2023.07.14-08.06.36:747][490]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/LutySMG_BP53B818CB47FA722FE1208CB894307BBD.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
|
|
[2023.07.14-08.06.36:767][490]AssetCheck: New page: Asset Save: LutySMG_BP
|
|
[2023.07.14-08.06.36:767][490]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
|
[2023.07.14-08.06.37:625][552]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.07.14-08.06.37:631][552]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.07.14-08.06.37:632][552]PIE: New page: PIE session: TestingMap (Jul 14, 2023, 12:06:37 AM)
|
|
[2023.07.14-08.06.37:660][552]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.06.37:697][552]LogPlayLevel: PIE: StaticDuplicateObject took: (0.036991s)
|
|
[2023.07.14-08.06.37:698][552]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.07.14-08.06.37:698][552]LogPlayLevel: PIE: World Init took: (0.001091s)
|
|
[2023.07.14-08.06.37:698][552]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.038257s)
|
|
[2023.07.14-08.06.37:753][552]LogUObjectHash: Compacting FUObjectHashTables data took 5.61ms
|
|
[2023.07.14-08.06.37:754][552]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
|
|
[2023.07.14-08.06.37:754][552]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.07.14-08.06.37:754][552]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.07.14-08.06.37:754][552]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.07.14-08.06.37:754][552]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.07.14-08.06.37:754][552]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.07.14-08.06.37:754][552]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.07.14-08.06.37:754][552]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.07.14-08.06.37:754][552]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.07.14-08.06.37:755][552]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.07.14-08.06.37:755][552]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.07.14-08.06.37:755][552]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.07.14-08.06.37:755][552]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.07.14-08.06.37:760][552]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.07.14-08.06.37:760][552]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.07.14-08.06.37:786][552]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
|
|
[2023.07.14-08.06.37:786][552]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.07.14-08.06.37:786][552]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.07.14-08.06.37:786][552]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.07.14-08.06.37:786][552]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.07.14-08.06.37:786][552]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.07.14-08.06.37:786][552]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.07.14-08.06.37:787][552]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.07.14-08.06.37:788][552]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.07.14-08.06.37:788][552]LogInit: FAudioDevice initialized.
|
|
[2023.07.14-08.06.37:788][552]LogAudio: Display: Audio Device (ID: 10) registered with world 'TestingMap'.
|
|
[2023.07.14-08.06.37:798][552]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.07.14-08.06.37:814][552]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.14-04.06.37
|
|
[2023.07.14-08.06.37:814][552]LogWorld: Bringing up level for play took: 0.015152
|
|
[2023.07.14-08.06.37:815][552]LogOnline: OSS: Creating online subsystem instance for: :Context_31
|
|
[2023.07.14-08.06.37:818][552]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CurrentWeapon". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: DestroyActor
|
|
[2023.07.14-08.06.37:819][552]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.06.37:820][552]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.06.37:821][552]PIE: Server logged in
|
|
[2023.07.14-08.06.37:822][552]PIE: Play in editor total start time 0.191 seconds.
|
|
[2023.07.14-08.06.38:905][649]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.06.48:441][580]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: AttachActorToComponent
|
|
[2023.07.14-08.06.54:741][332]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.06.54:741][332]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.07.14-08.06.54:742][332]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.06.54:743][332]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.06.54:753][332]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.07.14-08.06.54:777][332]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.06.54:826][332]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.07.14-08.06.54:826][332]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.06.54:828][332]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.06.54:830][332]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.07.14-08.06.54:842][332]LogUObjectHash: Compacting FUObjectHashTables data took 4.48ms
|
|
[2023.07.14-08.06.54:997][333]LogPlayLevel: Display: Destroying online subsystem :Context_31
|
|
[2023.07.14-08.06.56:462][444]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.06.56:478][444]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.07.14-08.06.56:957][493]LogUObjectHash: Compacting FUObjectHashTables data took 4.37ms
|
|
[2023.07.14-08.06.58:291][493]LogSlate: Window 'Save Content' being destroyed
|
|
[2023.07.14-08.06.58:342][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_Barrel" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Barrel.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:364][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_BarrelD223FF8746659506FB0561AD333CD46A.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Barrel.uasset'
|
|
[2023.07.14-08.06.58:377][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_Body1" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Body1.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:395][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_Body10C183F6649ABA589247881916016E8CD.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Body1.uasset'
|
|
[2023.07.14-08.06.58:408][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_Body2" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Body2.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:423][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_Body22C175A094E8963C614926DA065B71B9B.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Body2.uasset'
|
|
[2023.07.14-08.06.58:436][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_Bolt" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Bolt.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:444][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_Bolt2DD4F9034F0AA4777E8F788ECBAD1166.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Bolt.uasset'
|
|
[2023.07.14-08.06.58:457][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_Bolts" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Bolts.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:472][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_Bolts07EAAD5A443C25007430B88EAA4008E2.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Bolts.uasset'
|
|
[2023.07.14-08.06.58:485][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_Magazine" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Magazine.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:514][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_MagazineEE1A5CCD4A1BA4D36B990E8C9CE7449E.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Magazine.uasset'
|
|
[2023.07.14-08.06.58:527][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_MagwellGrip" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_MagwellGrip.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:538][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_MagwellGrip4F38BED341E1503E51EB18B98EBBA693.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_MagwellGrip.uasset'
|
|
[2023.07.14-08.06.58:551][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_Sight" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Sight.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:561][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_SightC21FA12A4D74A5DF6C03A78C7AC9D6D9.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Sight.uasset'
|
|
[2023.07.14-08.06.58:573][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_Stock" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Stock.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:595][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_StockE94AB0D94AF4B94B3D30469203E54244.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Stock.uasset'
|
|
[2023.07.14-08.06.58:607][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_Trigger" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Trigger.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:618][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_Trigger419ADD3B4C780CD8AAD83AA9B8F1DCCC.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_Trigger.uasset'
|
|
[2023.07.14-08.06.58:630][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Luty/luty_TriggerGuard" FILE="../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_TriggerGuard.uasset" SILENT=true
|
|
[2023.07.14-08.06.58:638][493]LogSavePackage: Moving '../../../../../Ex2Github/Ex2/Saved/luty_TriggerGuard380C5D8347B7702050FA528F3FCA33A7.tmp' to '../../../../../Ex2Github/Ex2/Content/Weapons/Geometry/Luty/luty_TriggerGuard.uasset'
|
|
[2023.07.14-08.06.58:760][493]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
|
[2023.07.14-08.06.58:760][493]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.06.58:761][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.06.58:972][493]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
|
[2023.07.14-08.06.58:972][493]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.06.58:972][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.06.59:107][493]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
|
[2023.07.14-08.06.59:107][493]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.06.59:107][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.06.59:171][493]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
|
[2023.07.14-08.06.59:171][493]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.06.59:171][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.07.14-08.06.59:355][493]LogSlate: Window 'Ex2 - Unreal Editor' being destroyed
|
|
[2023.07.14-08.06.59:861][493]AssetCheck: New page: Asset Save: multiple assets
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_Sight.luty_Sight
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_Trigger.luty_Trigger
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_Bolts.luty_Bolts
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_Stock.luty_Stock
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_TriggerGuard.luty_TriggerGuard
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_Bolt.luty_Bolt
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_Magazine.luty_Magazine
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_MagwellGrip.luty_MagwellGrip
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_Barrel.luty_Barrel
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_Body2.luty_Body2
|
|
[2023.07.14-08.06.59:861][493]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Luty/luty_Body1.luty_Body1
|
|
[2023.07.14-08.06.59:863][494]Cmd: QUIT_EDITOR
|
|
[2023.07.14-08.06.59:863][494]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
|
|
[2023.07.14-08.06.59:870][494]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
|
|
[2023.07.14-08.07.00:572][494]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
|
|
[2023.07.14-08.07.00:572][494]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
|
|
[2023.07.14-08.07.00:572][494]LogAudio: Display: Audio Device unregistered from world 'TestingMap'.
|
|
[2023.07.14-08.07.00:572][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.07.00:573][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.07.14-08.07.00:657][494]LogAudio: Display: Audio Device Manager Shutdown
|
|
[2023.07.14-08.07.00:657][494]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
|
|
[2023.07.14-08.07.00:664][494]LogExit: Preparing to exit.
|
|
[2023.07.14-08.07.01:397][494]LogUObjectHash: Compacting FUObjectHashTables data took 7.67ms
|
|
[2023.07.14-08.07.01:587][494]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:593][494]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:600][494]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:606][494]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:612][494]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:618][494]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:624][494]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:631][494]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:637][494]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:643][494]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:803][494]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
|
|
[2023.07.14-08.07.01:819][494]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
|
|
[2023.07.14-08.07.01:830][494]LogExit: Editor shut down
|
|
[2023.07.14-08.07.01:832][494]LogExit: Transaction tracking system shut down
|
|
[2023.07.14-08.07.03:072][494]LogExit: Object subsystem successfully closed.
|
|
[2023.07.14-08.07.03:149][494]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2023.07.14-08.07.03:149][494]LogShaderCompilers: Display: Total job queries 1234, among them cache hits 18 (1.46%)
|
|
[2023.07.14-08.07.03:149][494]LogShaderCompilers: Display: Tracking 638 distinct input hashes that result in 41 distinct outputs (6.43%)
|
|
[2023.07.14-08.07.03:149][494]LogShaderCompilers: Display: RAM used: 0.26 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03%
|
|
[2023.07.14-08.07.03:149][494]LogShaderCompilers: Display: ================================================
|
|
[2023.07.14-08.07.03:161][494]LogShaderCompilers: Display: Shaders left to compile 0
|
|
[2023.07.14-08.07.03:202][494]LogModuleManager: Shutting down and abandoning module PortalProxies (890)
|
|
[2023.07.14-08.07.03:202][494]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (888)
|
|
[2023.07.14-08.07.03:202][494]LogModuleManager: Shutting down and abandoning module Voice (886)
|
|
[2023.07.14-08.07.03:202][494]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (884)
|
|
[2023.07.14-08.07.03:202][494]LogModuleManager: Shutting down and abandoning module PinnedCommandList (882)
|
|
[2023.07.14-08.07.03:202][494]LogModuleManager: Shutting down and abandoning module SkeletonEditor (880)
|
|
[2023.07.14-08.07.03:202][494]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (878)
|
|
[2023.07.14-08.07.03:217][494]LogModuleManager: Shutting down and abandoning module SequencerWidgets (876)
|
|
[2023.07.14-08.07.03:217][494]LogModuleManager: Shutting down and abandoning module BlueprintGraph (874)
|
|
[2023.07.14-08.07.03:217][494]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (872)
|
|
[2023.07.14-08.07.03:217][494]LogModuleManager: Shutting down and abandoning module SceneOutliner (870)
|
|
[2023.07.14-08.07.03:217][494]LogModuleManager: Shutting down and abandoning module AddContentDialog (868)
|
|
[2023.07.14-08.07.03:229][494]LogModuleManager: Shutting down and abandoning module WidgetCarousel (867)
|
|
[2023.07.14-08.07.03:229][494]LogModuleManager: Shutting down and abandoning module EditorWidgets (864)
|
|
[2023.07.14-08.07.03:229][494]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (862)
|
|
[2023.07.14-08.07.03:229][494]LogModuleManager: Shutting down and abandoning module StatsViewer (860)
|
|
[2023.07.14-08.07.03:229][494]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858)
|
|
[2023.07.14-08.07.03:229][494]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856)
|
|
[2023.07.14-08.07.03:229][494]LogModuleManager: Shutting down and abandoning module AutomationWorker (854)
|
|
[2023.07.14-08.07.03:229][494]LogModuleManager: Shutting down and abandoning module SteamVREditor (852)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module OculusMR (850)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module TakesCore (842)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module OpenXRInput (840)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module PlanarCut (826)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module CharacterAI (824)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (822)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (820)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (818)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (816)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module WebMMedia (814)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (812)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (810)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module SequenceRecorder (809)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (806)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (804)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (802)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790)
|
|
[2023.07.14-08.07.03:230][494]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module BspMode (784)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module GeometryMode (782)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module SmartSnapping (778)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module SessionServices (776)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module MeshPaint (774)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module FoliageEdit (770)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module PlacementMode (760)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module ClothPainter (754)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module LogVisualizer (750)
|
|
[2023.07.14-08.07.03:231][494]LogModuleManager: Shutting down and abandoning module IntroTutorials (748)
|
|
[2023.07.14-08.07.03:232][494]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747)
|
|
[2023.07.14-08.07.03:232][494]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744)
|
|
[2023.07.14-08.07.03:232][494]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742)
|
|
[2023.07.14-08.07.03:232][494]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740)
|
|
[2023.07.14-08.07.03:232][494]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739)
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736)
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734)
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732)
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730)
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module TraceInsights (728)
|
|
[2023.07.14-08.07.04:893][494]MemoryProfiler: Shutdown
|
|
[2023.07.14-08.07.04:893][494]NetworkingProfiler: Shutdown
|
|
[2023.07.14-08.07.04:893][494]LoadingProfiler: Shutdown
|
|
[2023.07.14-08.07.04:893][494]TimingProfiler: Shutdown
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module TraceServices (727)
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724)
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722)
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720)
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module MergeActors (718)
|
|
[2023.07.14-08.07.04:893][494]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716)
|
|
[2023.07.14-08.07.04:894][494]LogModuleManager: Shutting down and abandoning module LocalizationService (715)
|
|
[2023.07.14-08.07.04:894][494]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712)
|
|
[2023.07.14-08.07.04:894][494]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710)
|
|
[2023.07.14-08.07.04:894][494]LogModuleManager: Shutting down and abandoning module UndoHistory (708)
|
|
[2023.07.14-08.07.04:894][494]LogModuleManager: Shutting down and abandoning module XmlParser (706)
|
|
[2023.07.14-08.07.04:894][494]LogModuleManager: Shutting down and abandoning module Blutility (704)
|
|
[2023.07.14-08.07.04:894][494]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702)
|
|
[2023.07.14-08.07.04:894][494]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701)
|
|
[2023.07.14-08.07.04:894][494]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698)
|
|
[2023.07.14-08.07.04:894][494]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697)
|
|
[2023.07.14-08.07.04:895][494]LogModuleManager: Shutting down and abandoning module SettingsEditor (694)
|
|
[2023.07.14-08.07.04:895][494]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692)
|
|
[2023.07.14-08.07.04:895][494]LogModuleManager: Shutting down and abandoning module SessionFrontend (690)
|
|
[2023.07.14-08.07.04:895][494]LogModuleManager: Shutting down and abandoning module ProfilerClient (688)
|
|
[2023.07.14-08.07.04:895][494]LogModuleManager: Shutting down and abandoning module DeviceManager (686)
|
|
[2023.07.14-08.07.04:895][494]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module AutomationController (682)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module AutomationWindow (680)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module Layers (678)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module PackagesDialog (672)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module Persona (668)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module AnimGraph (665)
|
|
[2023.07.14-08.07.04:927][494]LogModuleManager: Shutting down and abandoning module Kismet (662)
|
|
[2023.07.14-08.07.04:985][494]LogModuleManager: Shutting down and abandoning module KismetWidgets (661)
|
|
[2023.07.14-08.07.04:986][494]LogModuleManager: Shutting down and abandoning module GraphEditor (658)
|
|
[2023.07.14-08.07.04:986][494]LogModuleManager: Shutting down and abandoning module StructViewer (656)
|
|
[2023.07.14-08.07.04:986][494]LogModuleManager: Shutting down and abandoning module ClassViewer (654)
|
|
[2023.07.14-08.07.04:988][494]LogModuleManager: Shutting down and abandoning module Toolbox (652)
|
|
[2023.07.14-08.07.04:988][494]LogModuleManager: Shutting down and abandoning module ModuleUI (650)
|
|
[2023.07.14-08.07.04:988][494]LogModuleManager: Shutting down and abandoning module OutputLog (648)
|
|
[2023.07.14-08.07.04:993][494]LogModuleManager: Shutting down and abandoning module GammaUI (646)
|
|
[2023.07.14-08.07.04:993][494]LogModuleManager: Shutting down and abandoning module Documentation (644)
|
|
[2023.07.14-08.07.04:997][494]LogModuleManager: Shutting down and abandoning module LiveCoding (642)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module LevelSequence (640)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module MovieScene (636)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module AnalyticsET (630)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module PortalServices (628)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module PortalRpc (626)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module MessagingRpc (624)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module AIModule (618)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module AITestSuite (615)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module NavigationSystem (613)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610)
|
|
[2023.07.14-08.07.04:998][494]LogModuleManager: Shutting down and abandoning module ProfilerService (608)
|
|
[2023.07.14-08.07.05:136][494]LogModuleManager: Shutting down and abandoning module TaskGraph (606)
|
|
[2023.07.14-08.07.05:136][494]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604)
|
|
[2023.07.14-08.07.05:136][494]LogModuleManager: Shutting down and abandoning module OculusEditor (602)
|
|
[2023.07.14-08.07.05:136][494]LogModuleManager: Shutting down and abandoning module OculusInput (600)
|
|
[2023.07.14-08.07.05:136][494]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598)
|
|
[2023.07.14-08.07.05:136][494]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596)
|
|
[2023.07.14-08.07.05:136][494]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594)
|
|
[2023.07.14-08.07.05:136][494]LogModuleManager: Shutting down and abandoning module CollectionManager (593)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module ScreenshotTools (590)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module TakeSequencer (588)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module TakeMovieScene (586)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (584)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (582)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module SynthesisEditor (580)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module Synthesis (578)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (576)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (574)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module OpenXREditor (572)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (570)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module GooglePAD (568)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module EditableMesh (566)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module CableComponent (562)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module AudioCapture (560)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module AssetTags (556)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (554)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module AndroidPermission (548)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module TemplateSequence (546)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (544)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module MotoSynth (542)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (540)
|
|
[2023.07.14-08.07.05:137][494]LogOpenImageDenoise: OIDN shutting down
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module MeshConversion (538)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module DynamicMesh (536)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (534)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module GeometricObjects (532)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (530)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (529)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (526)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (524)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (522)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (520)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module ChaosNiagara (518)
|
|
[2023.07.14-08.07.05:137][494]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (516)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module FractureEditor (514)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (513)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (510)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module BackChannel (508)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (506)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module AutomationUtils (504)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module AlembicImporter (502)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module AlembicLibrary (501)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module GeometryCache (500)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (499)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module MediaCompositing (494)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module ImgMedia (492)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (488)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (486)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (484)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (482)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (480)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (478)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (476)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (474)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (472)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (470)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module PluginBrowser (468)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module CurveEditorTools (466)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (464)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module CryptoKeys (462)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (460)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (454)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module PluginUtils (450)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module GitSourceControl (444)
|
|
[2023.07.14-08.07.05:138][494]LogModuleManager: Shutting down and abandoning module SourceControl (443)
|
|
[2023.07.14-08.07.05:139][494]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440)
|
|
[2023.07.14-08.07.05:139][494]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438)
|
|
[2023.07.14-08.07.05:139][494]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436)
|
|
[2023.07.14-08.07.05:139][494]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434)
|
|
[2023.07.14-08.07.05:139][494]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432)
|
|
[2023.07.14-08.07.05:139][494]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430)
|
|
[2023.07.14-08.07.05:139][494]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428)
|
|
[2023.07.14-08.07.05:139][494]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426)
|
|
[2023.07.14-08.07.05:139][494]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424)
|
|
[2023.07.14-08.07.05:139][494]LogModuleManager: Shutting down and abandoning module LiveLink (422)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module SoundFields (410)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module SignificanceManager (408)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module ActorSequence (392)
|
|
[2023.07.14-08.07.05:895][494]LogModuleManager: Shutting down and abandoning module UdpMessaging (390)
|
|
[2023.07.14-08.07.05:997][494]LogModuleManager: Shutting down and abandoning module TcpMessaging (388)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (386)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374)
|
|
[2023.07.14-08.07.06:098][494]LogMagicLeapPlanes: Planes tracker already destroyed.
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapController (364)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module Niagara (356)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module SignalProcessing (355)
|
|
[2023.07.14-08.07.06:098][494]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353)
|
|
[2023.07.14-08.07.06:099][494]LogModuleManager: Shutting down and abandoning module NiagaraCore (350)
|
|
[2023.07.14-08.07.06:099][494]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (348)
|
|
[2023.07.14-08.07.06:099][494]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346)
|
|
[2023.07.14-08.07.06:099][494]LogModuleManager: Shutting down and abandoning module FacialAnimation (344)
|
|
[2023.07.14-08.07.06:099][494]LogModuleManager: Shutting down and abandoning module DataValidation (342)
|
|
[2023.07.14-08.07.06:099][494]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340)
|
|
[2023.07.14-08.07.06:099][494]LogModuleManager: Shutting down and abandoning module LevelEditor (339)
|
|
[2023.07.14-08.07.06:103][494]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338)
|
|
[2023.07.14-08.07.06:103][494]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336)
|
|
[2023.07.14-08.07.06:103][494]LogModuleManager: Shutting down and abandoning module MainFrame (334)
|
|
[2023.07.14-08.07.06:103][494]LogModuleManager: Shutting down and abandoning module HotReload (333)
|
|
[2023.07.14-08.07.06:103][494]LogModuleManager: Shutting down and abandoning module ToolMenus (329)
|
|
[2023.07.14-08.07.06:103][494]LogModuleManager: Shutting down and abandoning module ContentBrowser (327)
|
|
[2023.07.14-08.07.06:103][494]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326)
|
|
[2023.07.14-08.07.06:103][494]LogModuleManager: Shutting down and abandoning module TreeMap (323)
|
|
[2023.07.14-08.07.06:103][494]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320)
|
|
[2023.07.14-08.07.06:104][494]LogModuleManager: Shutting down and abandoning module AnimationSharing (318)
|
|
[2023.07.14-08.07.06:104][494]LogModuleManager: Shutting down and abandoning module GameplayCameras (316)
|
|
[2023.07.14-08.07.06:104][494]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314)
|
|
[2023.07.14-08.07.06:104][494]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
|
|
[2023.07.14-08.07.06:104][494]LogModuleManager: Shutting down and abandoning module Paper2D (310)
|
|
[2023.07.14-08.07.06:104][494]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
|
|
[2023.07.14-08.07.06:133][494]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
|
|
[2023.07.14-08.07.06:133][494]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
|
|
[2023.07.14-08.07.06:133][494]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
|
|
[2023.07.14-08.07.06:133][494]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
|
|
[2023.07.14-08.07.06:133][494]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
|
|
[2023.07.14-08.07.06:133][494]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
|
|
[2023.07.14-08.07.06:133][494]LogModuleManager: Shutting down and abandoning module Overlay (294)
|
|
[2023.07.14-08.07.06:133][494]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
|
|
[2023.07.14-08.07.06:133][494]LogModuleManager: Shutting down and abandoning module VREditor (290)
|
|
[2023.07.14-08.07.06:133][494]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module UMG (276)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module MessageLog (273)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module Slate (266)
|
|
[2023.07.14-08.07.06:134][494]LogModuleManager: Shutting down and abandoning module SlateCore (264)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module MRMesh (258)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module Networking (250)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module Core (248)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module Sequencer (241)
|
|
[2023.07.14-08.07.06:135][494]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
|
|
[2023.07.14-08.07.06:138][494]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
|
|
[2023.07.14-08.07.06:138][494]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
|
|
[2023.07.14-08.07.06:138][494]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
|
|
[2023.07.14-08.07.06:138][494]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
|
|
[2023.07.14-08.07.06:138][494]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
|
|
[2023.07.14-08.07.06:138][494]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
|
|
[2023.07.14-08.07.06:138][494]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
|
|
[2023.07.14-08.07.06:139][494]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
|
|
[2023.07.14-08.07.06:140][494]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
|
|
[2023.07.14-08.07.06:140][494]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
|
|
[2023.07.14-08.07.06:140][494]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
|
|
[2023.07.14-08.07.06:140][494]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
|
|
[2023.07.14-08.07.06:140][494]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
|
|
[2023.07.14-08.07.06:140][494]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
|
|
[2023.07.14-08.07.06:140][494]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
|
|
[2023.07.14-08.07.06:145][494]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
|
|
[2023.07.14-08.07.06:145][494]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
|
|
[2023.07.14-08.07.06:145][494]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
|
|
[2023.07.14-08.07.06:145][494]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
|
|
[2023.07.14-08.07.06:145][494]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
|
|
[2023.07.14-08.07.06:165][494]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
|
|
[2023.07.14-08.07.06:165][494]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
|
|
[2023.07.14-08.07.06:165][494]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
|
|
[2023.07.14-08.07.06:165][494]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
|
|
[2023.07.14-08.07.06:165][494]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
|
|
[2023.07.14-08.07.06:165][494]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
|
|
[2023.07.14-08.07.06:165][494]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
|
|
[2023.07.14-08.07.06:165][494]LogModuleManager: Shutting down and abandoning module Messaging (143)
|
|
[2023.07.14-08.07.06:165][494]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
|
|
[2023.07.14-08.07.06:169][494]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
|
|
[2023.07.14-08.07.06:189][494]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
|
|
[2023.07.14-08.07.06:189][494]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
|
|
[2023.07.14-08.07.06:189][494]LogModuleManager: Shutting down and abandoning module InputCore (132)
|
|
[2023.07.14-08.07.06:189][494]LogModuleManager: Shutting down and abandoning module Settings (130)
|
|
[2023.07.14-08.07.06:189][494]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module Chaos (124)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module SteamVR (112)
|
|
[2023.07.14-08.07.06:190][494]LogHMD: Freeing OpenVRDLLHandle.
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module OpenXRAR (108)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module AugmentedReality (107)
|
|
[2023.07.14-08.07.06:190][494]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104)
|
|
[2023.07.14-08.07.06:197][494]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
|
|
[2023.07.14-08.07.06:197][494]LogModuleManager: Shutting down and abandoning module OpenXRHMD (103)
|
|
[2023.07.14-08.07.06:198][494]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100)
|
|
[2023.07.14-08.07.06:198][494]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98)
|
|
[2023.07.14-08.07.06:198][494]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96)
|
|
[2023.07.14-08.07.06:198][494]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94)
|
|
[2023.07.14-08.07.06:198][494]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92)
|
|
[2023.07.14-08.07.06:198][494]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88)
|
|
[2023.07.14-08.07.06:199][494]LogModuleManager: Shutting down and abandoning module XMPP (83)
|
|
[2023.07.14-08.07.06:199][494]LogModuleManager: Shutting down and abandoning module WebSockets (82)
|
|
[2023.07.14-08.07.06:227][494]LogModuleManager: Shutting down and abandoning module HTTP (79)
|
|
[2023.07.14-08.07.06:227][494]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
|
|
[2023.07.14-08.07.06:227][494]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BE208E19D-4DE7-947D-C7B2-60829498734E%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=6941107a41c344d7dfbb7596cb0f8c35%7Cc32ec3fe770f4d41b5f6466a11b07f70%7Cc30e0096-65e6-4a81-b2b8-236a807665d5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
|
|
[2023.07.14-08.07.06:227][494]LogHttp: Display: cleaning up 1 outstanding Http requests.
|
|
[2023.07.14-08.07.06:258][494]LogModuleManager: Shutting down and abandoning module SSL (78)
|
|
[2023.07.14-08.07.06:261][494]LogModuleManager: Shutting down and abandoning module ChaosCloth (74)
|
|
[2023.07.14-08.07.06:261][494]LogModuleManager: Shutting down and abandoning module WmfMedia (72)
|
|
[2023.07.14-08.07.06:262][494]LogModuleManager: Shutting down and abandoning module Media (71)
|
|
[2023.07.14-08.07.06:263][494]LogModuleManager: Shutting down and abandoning module MediaInfo (70)
|
|
[2023.07.14-08.07.06:263][494]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66)
|
|
[2023.07.14-08.07.06:263][494]LogModuleManager: Shutting down and abandoning module MLSDK (64)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module MagicLeap (62)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module NiagaraShader (58)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module DatasmithContent (54)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module XGEController (36)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
|
|
[2023.07.14-08.07.06:264][494]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
|
|
[2023.07.14-08.07.06:265][494]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
|
|
[2023.07.14-08.07.06:265][494]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
|
|
[2023.07.14-08.07.06:265][494]LogModuleManager: Shutting down and abandoning module RenderCore (26)
|
|
[2023.07.14-08.07.06:265][494]LogModuleManager: Shutting down and abandoning module Landscape (24)
|
|
[2023.07.14-08.07.06:265][494]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
|
|
[2023.07.14-08.07.06:271][494]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
|
|
[2023.07.14-08.07.06:271][494]LogModuleManager: Shutting down and abandoning module Renderer (18)
|
|
[2023.07.14-08.07.06:271][494]LogModuleManager: Shutting down and abandoning module Engine (16)
|
|
[2023.07.14-08.07.06:271][494]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
|
|
[2023.07.14-08.07.06:271][494]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
|
|
[2023.07.14-08.07.06:271][494]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
|
|
[2023.07.14-08.07.06:271][494]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
|
|
[2023.07.14-08.07.06:271][494]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
|
|
[2023.07.14-08.07.06:271][494]LogModuleManager: Shutting down and abandoning module PakFile (4)
|
|
[2023.07.14-08.07.06:271][494]LogModuleManager: Shutting down and abandoning module RSA (3)
|
|
[2023.07.14-08.07.06:271][494]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
|
|
[2023.07.14-08.07.06:335][494]LogD3D11RHI: Shutdown
|
|
[2023.07.14-08.07.06:335][494]LogD3D11RHI: CleanupD3DDevice
|
|
[2023.07.14-08.07.06:343][494]LogExit: Exiting.
|
|
[2023.07.14-08.07.06:362][494]Log file closed, 07/14/23 04:07:06
|