Added: New gunshot SFX Lootbox model TastyTony temp model for AAC Luty model Knife code started Minor fixes to weapon code Bugs: for some reason "Current Weapon" on the destroy actor node in the add weapon code is triggering an error.
740 lines
69 KiB
Plaintext
740 lines
69 KiB
Plaintext
Log file open, 07/12/23 19:04:35
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
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LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
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LogInit: Display: Running engine for game: Ex2
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LogPlatformFile: Not using cached read wrapper
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LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
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LogStats: Stats thread started at 0.291533
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
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LogInit: Display: Loading text-based GConfig....
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LogPluginManager: Mounting plugin MeshPainting
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LogPluginManager: Mounting plugin XGEController
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LogPluginManager: Mounting plugin Paper2D
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LogPluginManager: Mounting plugin EnvironmentQueryEditor
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LogPluginManager: Mounting plugin LightPropagationVolume
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LogPluginManager: Mounting plugin CameraShakePreviewer
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LogPluginManager: Mounting plugin AnimationSharing
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LogPluginManager: Mounting plugin GitSourceControl
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LogPluginManager: Mounting plugin NullSourceCodeAccess
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LogPluginManager: Mounting plugin PerforceSourceControl
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LogPluginManager: Mounting plugin PluginUtils
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LogPluginManager: Mounting plugin SubversionSourceControl
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LogPluginManager: Mounting plugin UObjectPlugin
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LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
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LogPluginManager: Mounting plugin GeometryMode
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LogPluginManager: Mounting plugin AutomationUtils
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LogPluginManager: Mounting plugin CharacterAI
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LogPluginManager: Mounting plugin AppleImageUtils
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LogPluginManager: Mounting plugin AssetTags
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LogPluginManager: Mounting plugin ChunkDownloader
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LogPluginManager: Mounting plugin CustomMeshComponent
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LogPluginManager: Mounting plugin EditableMesh
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LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
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LogPluginManager: Mounting plugin GoogleCloudMessaging
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LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
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LogPluginManager: Mounting plugin LocationServicesBPLibrary
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LogPluginManager: Mounting plugin MobilePatchingUtils
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LogPluginManager: Mounting plugin OpenXR
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LogPluginManager: Mounting plugin OpenXREyeTracker
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LogPluginManager: Mounting plugin OpenXRHandTracking
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LogPluginManager: Mounting plugin PhysXVehicles
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LogPluginManager: Mounting plugin PostSplashScreen
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LogPluginManager: Mounting plugin ProceduralMeshComponent
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LogPluginManager: Mounting plugin PropertyAccessEditor
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LogPluginManager: Mounting plugin RuntimePhysXCooking
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LogPluginManager: Mounting plugin SignificanceManager
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LogPluginManager: Mounting plugin SoundFields
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LogPluginManager: Mounting plugin Synthesis
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LogPluginManager: Mounting plugin WebMMoviePlayer
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LogPluginManager: Mounting plugin WindowsMoviePlayer
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LogPluginManager: Mounting plugin ScreenshotTools
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LogPluginManager: Mounting plugin Takes
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LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
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LogPluginManager: Mounting plugin ContentBrowserClassDataSource
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LogPluginManager: Mounting plugin ContentBrowserFileDataSource
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LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
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LogPluginManager: Mounting plugin OnlineSubsystemIOS
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LogPluginManager: Mounting plugin OculusVR
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LogPluginManager: Mounting plugin SteamVR
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PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
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LogInit: Using libcurl 7.55.1-DEV
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LogInit: - built for x86_64-pc-win32
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LogInit: - supports SSL with OpenSSL/1.1.1
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LogInit: - supports HTTP deflate (compression) using libz 1.2.8
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LogInit: - other features:
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LogInit: CURL_VERSION_SSL
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LogInit: CURL_VERSION_LIBZ
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LogInit: CURL_VERSION_IPV6
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LogInit: CURL_VERSION_ASYNCHDNS
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LogInit: CURL_VERSION_LARGEFILE
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LogInit: CURL_VERSION_IDN
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LogInit: CurlRequestOptions (configurable via config and command line):
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LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
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LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
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LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
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LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
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LogInit: - LocalHostAddr = Default
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LogInit: - BufferSize = 65536
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LogOnline: OSS: Creating online subsystem instance for: NULL
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LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
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LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
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LogOculusPluginWrapper: OculusPlugin initialized successfully
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LogHMD: Failed initializing OVRPlugin 1.59.0
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LogInit: Build: ++UE4+Release-4.27-CL-18319896
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LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
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LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
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LogInit: Net CL: 17155196
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LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, GPU: NVIDIA GeForce GTX 770
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LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
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LogInit: Compiled with Visual C++: 19.24.28315.00
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LogInit: Build Configuration: Development
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LogInit: Branch Name: ++UE4+Release-4.27
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LogInit: Command Line: /Game/FirstPersonBP/Maps/TestingMap -game -PIEVIACONSOLE -Multiprocess GameUserSettingsINI=E:/Ex2Github/Ex2/Saved/Config/Windows/PIEGameUserSettings0.ini -MultiprocessSaveConfig -forcepassthrough -messaging -SessionName="Play in Standalone Game" -windowed -WinX=76 -WinY=177 SAVEWINPOS=1 -ResX=1280 -ResY=720
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LogInit: Base Directory: E:/EpicGames/UE_4.27/Engine/Binaries/Win64/
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LogInit: Allocator: TBB
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LogInit: Installed Engine Build: 1
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LogDevObjectVersion: Number of dev versions registered: 29
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LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
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LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
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LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
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LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
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LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
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LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
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LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
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LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
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LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
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LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
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LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
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LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
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LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
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LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
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LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
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LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
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LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
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LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
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LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
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LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
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LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
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LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
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LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
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LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
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LogInit: Object subsystem initialized
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LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
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LogConfig: Setting CVar [[r.setres:1280x720]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.07.12-23.04.35:909][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
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[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
|
[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
|
|
[2023.07.12-23.04.35:927][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
|
[2023.07.12-23.04.35:928][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
|
[2023.07.12-23.04.35:929][ 0]LogInit: Selected Device Profile: [Windows]
|
|
[2023.07.12-23.04.35:929][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
|
|
[2023.07.12-23.04.35:929][ 0]LogHAL: Display: Platform has ~ 16 GB [17116610560 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
|
[2023.07.12-23.04.35:929][ 0]LogInit: Going up to parent DeviceProfile []
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2023.07.12-23.04.35:929][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Scalability.ini]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
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|
[2023.07.12-23.04.35:930][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
|
|
[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
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[2023.07.12-23.04.35:930][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.07.12-23.04.35:931][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Ex2Github/Ex2/Saved/Config/Windows/Editor.ini]
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[2023.07.12-23.04.35:931][ 0]LogInit: Computer: DESKTOP-SI6OOMG
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[2023.07.12-23.04.35:931][ 0]LogInit: User: RC
|
|
[2023.07.12-23.04.35:931][ 0]LogInit: CPU Page size=4096, Cores=4
|
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[2023.07.12-23.04.35:931][ 0]LogInit: High frequency timer resolution =10.000000 MHz
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[2023.07.12-23.04.35:931][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
|
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[2023.07.12-23.04.35:931][ 0]LogMemory: Platform Memory Stats for Windows
|
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[2023.07.12-23.04.35:931][ 0]LogMemory: Process Physical Memory: 141.09 MB used, 141.09 MB peak
|
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[2023.07.12-23.04.35:931][ 0]LogMemory: Process Virtual Memory: 125.13 MB used, 125.13 MB peak
|
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[2023.07.12-23.04.35:931][ 0]LogMemory: Physical Memory: 8659.58 MB used, 7664.09 MB free, 16323.67 MB total
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[2023.07.12-23.04.35:931][ 0]LogMemory: Virtual Memory: 134213960.00 MB used, 3768.84 MB free, 134217728.00 MB total
|
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[2023.07.12-23.04.35:936][ 0]LogWindows: WindowsPlatformFeatures enabled
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[2023.07.12-23.04.35:981][ 0]LogInit: Physics initialised using underlying interface: PhysX
|
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[2023.07.12-23.04.35:981][ 0]LogInit: Using OS detected language (en-US).
|
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[2023.07.12-23.04.35:981][ 0]LogInit: Using OS detected locale (en-US).
|
|
[2023.07.12-23.04.35:984][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
|
|
[2023.07.12-23.04.36:265][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
|
|
[2023.07.12-23.04.36:301][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
|
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[2023.07.12-23.04.36:301][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
|
[2023.07.12-23.04.36:329][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
|
|
[2023.07.12-23.04.36:334][ 0]LogHMD: Failed to initialize OpenVR with code 110
|
|
[2023.07.12-23.04.36:334][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
|
|
[2023.07.12-23.04.36:334][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
|
|
[2023.07.12-23.04.36:334][ 0]LogD3D11RHI: D3D11 adapters:
|
|
[2023.07.12-23.04.36:451][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0)
|
|
[2023.07.12-23.04.36:451][ 0]LogD3D11RHI: 4052/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: VendorId : 10de
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: DeviceId : 1184
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: SubSysId : 37763842
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: Revision : 00a1
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
|
[2023.07.12-23.04.36:454][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes
|
|
[2023.07.12-23.04.36:455][ 0]LogD3D11RHI: AdapterLuid : 0 43238
|
|
[2023.07.12-23.04.36:461][ 0]LogD3D11RHI: Creating new Direct3DDevice
|
|
[2023.07.12-23.04.36:461][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id")
|
|
[2023.07.12-23.04.36:461][ 0]LogWindows: EnumDisplayDevices:
|
|
[2023.07.12-23.04.36:461][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1)
|
|
[2023.07.12-23.04.36:462][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:1)
|
|
[2023.07.12-23.04.36:462][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0)
|
|
[2023.07.12-23.04.36:462][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0)
|
|
[2023.07.12-23.04.36:462][ 0]LogWindows: DebugString: FoundDriverCount:4
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: Driver Version: 473.81 (internal:30.0.14.7381, unified:473.81)
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: Driver Date: 7-11-2022
|
|
[2023.07.12-23.04.36:462][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB)
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: VendorId : 10de
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: DeviceId : 1184
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: SubSysId : 37763842
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: Revision : 00a1
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249223168 bytes
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: SharedSystemMemory : 8558305280 bytes
|
|
[2023.07.12-23.04.36:462][ 0]LogD3D11RHI: AdapterLuid : 0 43238
|
|
[2023.07.12-23.04.36:549][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
|
|
[2023.07.12-23.04.36:549][ 0]LogD3D11RHI: Async texture creation enabled
|
|
[2023.07.12-23.04.36:572][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
|
|
[2023.07.12-23.04.36:622][ 0]LogRHI: GeForceNow SDK initialized: 1
|
|
[2023.07.12-23.04.36:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
|
|
[2023.07.12-23.04.36:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
|
|
[2023.07.12-23.04.36:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
|
|
[2023.07.12-23.04.37:003][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
|
|
[2023.07.12-23.04.37:003][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
|
|
[2023.07.12-23.04.37:009][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
|
|
[2023.07.12-23.04.37:039][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
|
|
[2023.07.12-23.04.37:070][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
|
|
[2023.07.12-23.04.37:070][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../Ex2Github/Ex2/Intermediate/Shaders/WorkingDirectory/17024/).
|
|
[2023.07.12-23.04.37:070][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RC/AppData/Local/Temp/UnrealShaderWorkingDir/80D901604B2FD91FC46417B1E5C8F6D6/'.
|
|
[2023.07.12-23.04.37:070][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
|
[2023.07.12-23.04.37:071][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
|
|
[2023.07.12-23.04.37:071][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
|
|
[2023.07.12-23.04.37:992][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
|
|
[2023.07.12-23.04.38:081][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 96MB C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
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[2023.07.12-23.04.38:081][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/RC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
|
|
[2023.07.12-23.04.38:082][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
|
[2023.07.12-23.04.38:082][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
|
|
[2023.07.12-23.04.38:082][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Ex2Github/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
|
[2023.07.12-23.04.38:082][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
|
|
[2023.07.12-23.04.38:101][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
|
|
[2023.07.12-23.04.38:102][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
|
[2023.07.12-23.04.38:102][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
|
|
[2023.07.12-23.04.38:121][ 0]LogDerivedDataCache: Speed tests for C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
|
|
[2023.07.12-23.04.38:121][ 0]LogDerivedDataCache: Display: Performance to C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=599.14MBs, RandomWriteSpeed=54.79MBs. Assigned SpeedClass 'Local'
|
|
[2023.07.12-23.04.38:125][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
|
|
[2023.07.12-23.04.38:125][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
|
|
[2023.07.12-23.04.38:125][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
|
|
[2023.07.12-23.04.38:168][ 0]LogSlate: Using FreeType 2.10.0
|
|
[2023.07.12-23.04.38:169][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
|
[2023.07.12-23.04.38:265][ 0]LogInit: Using OS detected language (en-US).
|
|
[2023.07.12-23.04.38:265][ 0]LogInit: Using OS detected locale (en-US).
|
|
[2023.07.12-23.04.38:265][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
|
|
[2023.07.12-23.04.38:265][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
|
|
[2023.07.12-23.04.38:265][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
|
|
[2023.07.12-23.04.38:265][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
|
|
[2023.07.12-23.04.38:268][ 0]LogTextLocalizationManager: Compacting localization data took 0.01ms
|
|
[2023.07.12-23.04.38:268][ 0]LogAssetRegistry: FAssetRegistry took 0.0018 seconds to start up
|
|
[2023.07.12-23.04.38:459][ 0]LogPackageLocalizationCache: Processed 27 localized package path(s) for 1 prioritized culture(s) in 0.001562 seconds
|
|
[2023.07.12-23.04.38:537][ 0]LogInit: Selected Device Profile: [Windows]
|
|
[2023.07.12-23.04.38:537][ 0]LogInit: Active device profile: [000001C033A55300][000001C02CC990C0 49] Windows
|
|
[2023.07.12-23.04.38:537][ 0]LogInit: Profiles: [000001C033A55300][000001C02CC990C0 49] Windows, [000001C033A0AC00][000001C02CCA1240 49] WindowsNoEditor, [000001C033A56400][000001C02CCA53C0 49] WindowsServer, [000001C033A0BB00][000001C02CF81540 49] WindowsClient, [000001C033A57300][000001C02CF856C0 49] IOS, [000001C033A09200][000001C02CC9D800 49] iPadAir, [000001C033A57E00][000001C02CF89940 49] iPadAir2, [000001C0339B6100][000001C02CF95BC0 49] IPadPro, [000001C0339B6200][000001C02CF8DC00 49] iPadAir3, [000001C033A0BF00][000001C02CF98200 49] iPadAir4, [000001C0339B7100][000001C02CF9C380 49] iPadMini2, [000001C033A0AF00][000001C02CFA0500 49] iPadMini3, [000001C0339B7D00][000001C02CFA4680 49] iPadMini4, [000001C033A0A000][000001C02CFA8800 49] iPadMini5, [000001C0339F1A00][000001C02CFB0AC0 49] iPhone6, [000001C0339F1B00][000001C02CFACB00 49] iPodTouch6, [000001C033A56F00][000001C02CBE0DC0 49] iPhone7, [000001C033A57000][000001C02CFB4E00 49] iPodTouch7, [000001C0339B5C00][000001C02CBE4F80 49] iPhone5S, [000001C033A55100][000001C02CBE9100 49] iPhone6Plus, [000001C0339B5800][000001C02CBED280 49] iPhone6S, [000001C033A54400][000001C02CBF1400 49] iPhone6SPlus, [000001C0339B4E00][000001C02CBF5580 49] iPhone7Plus, [000001C033A55700][000001C02CBF9700 49] iPhoneSE, [000001C0339B4A00][000001C02CBFD880 49] iPhone8, [000001C033A54800][000001C02CF919C0 49] iPhone8Plus, [000001C0339B5A00][000001C02CC01B00 49] iPhoneX, [000001C033A57D00][000001C02CC040C0 49] iPhoneXS, [000001C0339F0200][000001C02CC0C240 49] iPhoneXSMax, [000001C0339B4D00][000001C02CC103C0 49] iPhoneXR, [000001C0339F0C00][000001C02CC14540 49] iPhone11, [000001C0339B6E00][000001C02CC186C0 49] iPhone11Pro, [000001C0339F1500][000001C02CC1C840 49] iPhone11ProMax, [000001C0339B7A00][000001C02CC209C0 49] iPhoneSE2, [000001C0339F0400][000001C02CC24B40 49] iPhone12Mini, [000001C0339B5200][000001C02CC28CC0 49] iPhone12, [000001C0339F3C00][000001C02CEC2E40 49] iPhone12Pro, [000001C0339B6000][000001C02CEC6FC0 49] iPhone12ProMax, [000001C0339F2C00][000001C02CECB140 49] iPadPro105, [000001C033A56100][000001C02CECF2C0 49] iPadPro129, [000001C0339F1100][000001C02CED3440 49] iPadPro97, [000001C033A55000][000001C02CED75C0 49] iPadPro2_129, [000001C0339F0D00][000001C02CEDB740 49] iPad5, [000001C033A55D00][000001C02CEDF8C0 49] iPad6, [000001C0339F0600][000001C02CEE3A40 49] iPad7, [000001C033A56E00][000001C02CC09B80 49] iPad8, [000001C0339F3100][000001C02CEE6140 49] iPadPro11, [000001C033A55B00][000001C02CEEA280 49] iPadPro2_11, [000001C0339F0A00][000001C02CEEE3C0 49] iPadPro3_129, [000001C033A56200][000001C02CEF6540 49] iPadPro4_129, [000001C0339F2D00][000001C02CEFA6C0 49] AppleTV, [000001C033A54100][000001C02CEFE840 49] AppleTV4K, [000001C0339F2600][000001C02CF029C0 49] TVOS, [000001C033A55500][000001C02CF06B40 49] Mac, [000001C0339F3600][000001C02CF0ACC0 49] MacClient, [000001C033A55F00][000001C033614E40 49] MacNoEditor, [000001C0339F3F00][000001C033618FC0 49] MacServer, [000001C033A57A00][000001C03361D140 49] Linux, [000001C0339F1C00][000001C0336212C0 49] LinuxAArch64, [000001C033A57800][000001C033625440 49] LinuxNoEditor, [000001C0339F2400][000001C0336295C0 49] LinuxAArch64NoEditor, [000001C033A57500][000001C03362D740 49] LinuxClient, [000001C0339F1300][000001C0336318C0 49] LinuxAArch64Client, [000001C033A54900][000001C033635A40 49] LinuxServer, [000001C0339F1200][000001C033639BC0 49] LinuxAArch64Server, [000001C033A57600][000001C02CEF2180 49] Android, [000001C0339F1900][000001C03363C2C0 49] Android_Low, [000001C033A56700][000001C033640400 49] Android_Mid, [000001C0339F2E00][000001C033644540 49] Android_High, [000001C033A56000][000001C03364C6C0 49] Android_Default, [000001C0339F2800][000001C033650840 49] Android_Adreno4xx, [000001C033A54B00][000001C0336549C0 49] Android_Adreno5xx_Low, [000001C0339F2F00][000001C033658B40 49] Android_Adreno5xx, [000001C033A54300][000001C03365CCC0 49] Android_Adreno6xx, [000001C0339F3200][000001C033660E40 49] Android_Adreno6xx_Vulkan, [000001C033A54500][000001C033664FC0 49] Android_Mali_T6xx, [000001C0339F2B00][000001C033669140 49] Android_Mali_T7xx, [000001C033A54600][000001C03366D2C0 49] Android_Mali_T8xx, [000001C0339F0700][000001C033671440 49] Android_Mali_G71, [000001C033A57C00][000001C0336755C0 49] Android_Mali_G72, [000001C0339F1F00][000001C033679740 49] Android_Mali_G72_Vulkan, [000001C033A57100][000001C03367D8C0 49] Android_Mali_G76, [000001C0339F1E00][000001C033681A40 49] Android_Mali_G76_Vulkan, [000001C033A54A00][000001C033685BC0 49] Android_Mali_G77, [000001C0339F0900][000001C0336881C0 49] Android_Mali_G77_Vulkan, [000001C033A55800][000001C03368C340 49] Android_Mali_G78, [000001C0339F3D00][000001C033648480 49] Android_Mali_G78_Vulkan, [000001C033A0A300][000001C0336905C0 49] Android_Mali_G710, [000001C0339B6F00][000001C033694700 49] Android_Mali_G710_Vulkan, [000001C033A0B800][000001C03369C880 49] Android_Vulkan_SM5, [000001C0339B6B00][000001C0336A0A00 49] Android_PowerVR_G6xxx, [000001C033A08400][000001C0336A4B80 49] Android_PowerVR_GT7xxx, [000001C0339B6700][000001C0336A8D00 49] Android_PowerVR_GE8xxx, [000001C033A08600][000001C0336ACE80 49] Android_PowerVR_GM9xxx, [000001C0339B6800][000001C0336B1000 49] Android_PowerVR_GM9xxx_Vulkan, [000001C033A09700][000001C0336B5180 49] Android_TegraK1, [000001C0339B7400][000001C0336B9300 49] Android_Unknown_Vulkan, [000001C033A08700][000001C0336BD480 49] Lumin, [000001C0339B6D00][000001C0336C1600 49] Lumin_Desktop, [000001C033A09C00][000001C0336C5780 49] HoloLens,
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[2023.07.12-23.04.38:584][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
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[2023.07.12-23.04.38:584][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
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[2023.07.12-23.04.38:584][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
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[2023.07.12-23.04.38:584][ 0]LogMeshReduction: No distributed automatic mesh merging module available
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[2023.07.12-23.04.38:584][ 0]LogMeshMerging: No distributed automatic mesh merging module available
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[2023.07.12-23.04.38:714][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118)
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[2023.07.12-23.04.38:989][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
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[2023.07.12-23.04.39:057][ 0]LogHMD: PokeAHoleMaterial loaded successfully
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[2023.07.12-23.04.39:162][ 0]LogMoviePlayer: Initializing movie player
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[2023.07.12-23.04.39:261][ 0]LogPython: Using Python 3.7.7
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[2023.07.12-23.04.39:801][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5B5F37BA4BFA1E5B5BAD42A62C0322B1 | Instance: 7357F86D431C40C81062DD8A606C70E0 (DESKTOP-SI6OOMG-17024).
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[2023.07.12-23.04.39:820][ 0]LogCollectionManager: Loaded 0 collections in 0.000719 seconds
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[2023.07.12-23.04.39:823][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Saved/Collections/' took 0.00s
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[2023.07.12-23.04.39:823][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Developers/RC/Collections/' took 0.00s
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[2023.07.12-23.04.39:823][ 0]LogFileCache: Scanning file cache for directory 'E:/Ex2Github/Ex2/Content/Collections/' took 0.00s
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[2023.07.12-23.04.39:823][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
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[2023.07.12-23.04.39:960][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
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[2023.07.12-23.04.39:964][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
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[2023.07.12-23.04.40:058][ 0]SourceControl: Source control is disabled
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[2023.07.12-23.04.40:058][ 0]SourceControl: Source control is disabled
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[2023.07.12-23.04.40:060][ 0]SourceControl: Source control is disabled
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[2023.07.12-23.04.40:066][ 0]LogUProjectInfo: Found projects:
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[2023.07.12-23.04.40:073][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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[2023.07.12-23.04.40:074][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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[2023.07.12-23.04.40:074][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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[2023.07.12-23.04.40:145][ 0]LogOpenImageDenoise: OIDN starting up
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[2023.07.12-23.04.40:180][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
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[2023.07.12-23.04.40:201][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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[2023.07.12-23.04.40:201][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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[2023.07.12-23.04.40:276][ 0]LogOcInput: OculusInput pre-init called
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[2023.07.12-23.04.40:286][ 0]LogUObjectArray: 22121 objects as part of root set at end of initial load.
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[2023.07.12-23.04.40:286][ 0]LogUObjectAllocator: 5975632 out of 0 bytes used by permanent object pool.
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[2023.07.12-23.04.40:286][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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[2023.07.12-23.04.40:335][ 0]LogEngine: Initializing Engine...
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[2023.07.12-23.04.40:338][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
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[2023.07.12-23.04.40:338][ 0]LogHMD: Failed to initialize OpenVR with code 110
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[2023.07.12-23.04.40:338][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
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[2023.07.12-23.04.40:340][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
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[2023.07.12-23.04.40:455][ 0]LogInit: Initializing FReadOnlyCVARCache
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[2023.07.12-23.04.40:455][ 0]LogAudio: Display: Initializing Audio Device Manager...
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[2023.07.12-23.04.40:459][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
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[2023.07.12-23.04.40:460][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
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[2023.07.12-23.04.40:460][ 0]LogAudio: Display: Audio Device Manager Initialized
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[2023.07.12-23.04.40:460][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
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[2023.07.12-23.04.40:460][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.07.12-23.04.40:460][ 0]LogAudioMixer: Display: Sample Rate: 48000
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[2023.07.12-23.04.40:460][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.07.12-23.04.40:461][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.07.12-23.04.40:461][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.07.12-23.04.40:461][ 0]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.07.12-23.04.40:461][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.07.12-23.04.40:461][ 0]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.07.12-23.04.40:461][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.07.12-23.04.40:461][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.07.12-23.04.40:461][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.07.12-23.04.40:461][ 0]LogAudioMixer: Display: Initializing audio mixer.
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[2023.07.12-23.04.40:481][ 0]LogAudioMixer: Display: 0: FrontLeft
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[2023.07.12-23.04.40:481][ 0]LogAudioMixer: Display: 1: FrontRight
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[2023.07.12-23.04.40:520][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
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[2023.07.12-23.04.40:527][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.07.12-23.04.40:529][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.07.12-23.04.40:529][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.07.12-23.04.40:530][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.07.12-23.04.40:530][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.07.12-23.04.40:530][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.07.12-23.04.40:531][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.07.12-23.04.40:531][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.07.12-23.04.40:531][ 0]LogInit: FAudioDevice initialized.
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[2023.07.12-23.04.40:533][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
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[2023.07.12-23.04.40:538][ 0]LogInit: Texture streaming: Enabled
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[2023.07.12-23.04.40:610][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
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[2023.07.12-23.04.40:611][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.07.12-23.04.40:612][ 0]LogInit: Display: Game Engine Initialized.
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[2023.07.12-23.04.40:613][ 0]LogNiagaraEditor: GEditor isn't valid! Particle reset commands will not work for Niagara components!
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[2023.07.12-23.04.40:741][ 0]LogInit: Display: Starting Game.
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[2023.07.12-23.04.40:741][ 0]LogNet: Browse: /Game/FirstPersonBP/Maps/TestingMap?Name=Player
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[2023.07.12-23.04.40:741][ 0]LogLoad: LoadMap: /Game/FirstPersonBP/Maps/TestingMap?Name=Player
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[2023.07.12-23.04.40:741][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
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[2023.07.12-23.04.40:743][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
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[2023.07.12-23.04.40:743][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.07.12-23.04.40:749][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.07.12-23.04.40:752][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms
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[2023.07.12-23.04.41:056][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling.
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[2023.07.12-23.04.41:057][ 0]LogMaterial: Warning: [AssetLog] E:\Ex2Github\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
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[2023.07.12-23.04.41:057][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope
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[2023.07.12-23.04.41:104][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'.
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[2023.07.12-23.04.41:112][ 0]LogAIModule: Creating AISystem for world TestingMap
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[2023.07.12-23.04.41:112][ 0]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.07.12-23.04.41:135][ 0]LogWorld: Bringing World /Game/FirstPersonBP/Maps/TestingMap.TestingMap up for play (max tick rate 0) at 2023.07.12-19.04.41
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[2023.07.12-23.04.41:136][ 0]LogWorld: Bringing up level for play took: 0.022168
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[2023.07.12-23.04.41:139][ 0]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
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FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
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[2023.07.12-23.04.41:139][ 0]LogScript: Warning: Script call stack:
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ReceiveBeginPlay
|
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
|
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
|
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
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[2023.07.12-23.04.41:141][ 0]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
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FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
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[2023.07.12-23.04.41:141][ 0]LogScript: Warning: Script call stack:
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ReceiveBeginPlay
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
|
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
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[2023.07.12-23.04.41:141][ 0]LogLoad: Took 0.399787 seconds to LoadMap(/Game/FirstPersonBP/Maps/TestingMap)
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[2023.07.12-23.04.41:241][ 0]LogSlate: Took 0.000229 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
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[2023.07.12-23.04.41:294][ 0]LogRenderer: Reallocating scene render targets to support 1280x720 Format 10 NumSamples 1 (Frame:1).
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[2023.07.12-23.04.41:294][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
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[2023.07.12-23.04.41:294][ 0]LogLoad: (Engine Initialization) Total time: 7.07 seconds
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[2023.07.12-23.04.41:294][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
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[2023.07.12-23.04.41:339][ 0]LogContentStreaming: Texture pool size now 1000 MB
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[2023.07.12-23.04.41:344][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.07.12-23.04.41:406][ 0]LogRenderer: Reallocating scene render targets to support 128x128 Format 10 NumSamples 1 (Frame:1).
|
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[2023.07.12-23.04.41:462][ 0]LogRenderer: Reallocating scene render targets to support 1280x720 Format 10 NumSamples 1 (Frame:2).
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[2023.07.12-23.04.41:517][ 1]LogSlate: Took 0.000220 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
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[2023.07.12-23.05.18:046][254]LogScript: Warning: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue_2
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
|
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[2023.07.12-23.05.18:046][254]LogScript: Warning: Script call stack:
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Two_K2Node_InputKeyEvent_2
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
|
|
|
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[2023.07.12-23.05.22:142][680]LogScript: Warning: Attempted to access Drill_BP_C_0 via property CallFunc_FinishSpawningActor_ReturnValue_2, but Drill_BP_C_0 is pending kill
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
|
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[2023.07.12-23.05.22:143][680]LogScript: Warning: Script call stack:
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_5
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
|
|
|
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[2023.07.12-23.05.26:059][ 43]LogScript: Warning: Attempted to access Drill_BP_C_0 via property CallFunc_FinishSpawningActor_ReturnValue_2, but Drill_BP_C_0 is pending kill
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0470
|
|
[2023.07.12-23.05.26:059][ 43]LogScript: Warning: Script call stack:
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_One_K2Node_InputKeyEvent_3
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:UpdateSelectedWeapon
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
|
|
|
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[2023.07.12-23.07.49:290][529]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.12-23.09.27:380][422]LogAudio: Display: Waited 35.102600 ms for audio thread.
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|
[2023.07.12-23.09.27:381][422]LogAudio: Display: Waited 36.658802 ms for audio thread.
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|
[2023.07.12-23.09.27:570][435]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.12-23.10.33:990][698]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|
|
[2023.07.12-23.14.16:028][583]LogAudio: Display: Waited 36.016201 ms for audio thread.
|
|
[2023.07.12-23.14.16:037][583]LogAudio: Display: Waited 45.109501 ms for audio thread.
|
|
[2023.07.12-23.14.16:069][586]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
|