2923 lines
299 KiB
Plaintext
2923 lines
299 KiB
Plaintext
Log file open, 08/15/23 17:11:44
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
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LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
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LogInit: Display: Running engine for game: Ex2
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LogPlatformFile: Not using cached read wrapper
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LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
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LogStats: Stats thread started at 0.880821
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
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LogInit: Display: Loading text-based GConfig....
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LogPluginManager: Mounting plugin MeshPainting
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LogPluginManager: Mounting plugin XGEController
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LogPluginManager: Mounting plugin Paper2D
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LogPluginManager: Mounting plugin EnvironmentQueryEditor
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LogPluginManager: Mounting plugin AISupport
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LogPluginManager: Mounting plugin CameraShakePreviewer
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LogPluginManager: Mounting plugin GameplayCameras
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LogPluginManager: Mounting plugin AnimationSharing
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LogPluginManager: Mounting plugin CLionSourceCodeAccess
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LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
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LogPluginManager: Mounting plugin GitSourceControl
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LogPluginManager: Mounting plugin OodleData
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LogPluginManager: Mounting plugin LiveLink
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LogPluginManager: Mounting plugin NullSourceCodeAccess
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LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
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LogPluginManager: Mounting plugin PerforceSourceControl
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LogPluginManager: Mounting plugin PixWinPlugin
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LogPluginManager: Mounting plugin LightPropagationVolume
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LogPluginManager: Mounting plugin PlasticSourceControl
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LogPluginManager: Mounting plugin PluginUtils
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LogPluginManager: Mounting plugin PropertyAccessNode
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LogPluginManager: Mounting plugin OodleNetwork
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LogPluginManager: Mounting plugin TextureFormatOodle
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LogPluginManager: Mounting plugin SubversionSourceControl
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LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
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LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
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LogPluginManager: Mounting plugin XCodeSourceCodeAccess
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LogPluginManager: Mounting plugin UObjectPlugin
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LogPluginManager: Mounting plugin AssetManagerEditor
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LogPluginManager: Mounting plugin RiderSourceCodeAccess
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LogPluginManager: Mounting plugin CryptoKeys
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LogPluginManager: Mounting plugin CurveEditorTools
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LogPluginManager: Mounting plugin FacialAnimation
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LogPluginManager: Mounting plugin GameplayTagsEditor
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LogPluginManager: Mounting plugin GeometryMode
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LogPluginManager: Mounting plugin MaterialAnalyzer
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LogPluginManager: Mounting plugin MacGraphicsSwitching
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LogPluginManager: Mounting plugin DataValidation
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LogPluginManager: Mounting plugin MobileLauncherProfileWizard
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LogPluginManager: Mounting plugin PluginBrowser
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LogPluginManager: Mounting plugin SpeedTreeImporter
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LogPluginManager: Mounting plugin DatasmithContent
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LogPluginManager: Mounting plugin VariantManagerContent
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LogPluginManager: Mounting plugin Niagara
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LogPluginManager: Mounting plugin MagicLeap
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LogPluginManager: Mounting plugin MagicLeapLightEstimation
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LogPluginManager: Mounting plugin LuminPlatformFeatures
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LogPluginManager: Mounting plugin MagicLeapMedia
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LogPluginManager: Mounting plugin MagicLeapPassableWorld
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LogPluginManager: Mounting plugin MLSDK
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LogPluginManager: Mounting plugin AndroidMedia
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LogPluginManager: Mounting plugin AvfMedia
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LogPluginManager: Mounting plugin ImgMedia
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LogPluginManager: Mounting plugin MediaCompositing
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LogPluginManager: Mounting plugin WebMMedia
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LogPluginManager: Mounting plugin WmfMedia
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LogPluginManager: Mounting plugin TcpMessaging
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LogPluginManager: Mounting plugin MediaPlayerEditor
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LogPluginManager: Mounting plugin AlembicImporter
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LogPluginManager: Mounting plugin AutomationUtils
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LogPluginManager: Mounting plugin BackChannel
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LogPluginManager: Mounting plugin ChaosCloth
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LogPluginManager: Mounting plugin ChaosClothEditor
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LogPluginManager: Mounting plugin ChaosEditor
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LogPluginManager: Mounting plugin ChaosNiagara
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LogPluginManager: Mounting plugin ChaosSolverPlugin
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LogPluginManager: Mounting plugin UdpMessaging
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LogPluginManager: Mounting plugin CharacterAI
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LogPluginManager: Mounting plugin GeometryCache
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LogPluginManager: Mounting plugin GeometryCollectionPlugin
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LogPluginManager: Mounting plugin GeometryProcessing
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LogPluginManager: Mounting plugin MotoSynth
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LogPluginManager: Mounting plugin OpenImageDenoise
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LogPluginManager: Mounting plugin PlanarCut
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LogPluginManager: Mounting plugin PythonScriptPlugin
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LogPluginManager: Mounting plugin PlatformCrypto
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LogPluginManager: Mounting plugin ProxyLODPlugin
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LogPluginManager: Mounting plugin SkeletalReduction
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LogPluginManager: Mounting plugin ActorSequence
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LogPluginManager: Mounting plugin LevelSequenceEditor
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LogPluginManager: Mounting plugin MatineeToLevelSequence
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LogPluginManager: Mounting plugin TemplateSequence
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LogPluginManager: Mounting plugin OnlineSubsystem
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LogPluginManager: Mounting plugin OnlineSubsystemNull
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LogPluginManager: Mounting plugin OnlineSubsystemUtils
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LogPluginManager: Mounting plugin LauncherChunkInstaller
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LogPluginManager: Mounting plugin ScreenshotTools
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LogPluginManager: Mounting plugin ActorLayerUtilities
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LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
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LogPluginManager: Mounting plugin AndroidMoviePlayer
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LogPluginManager: Mounting plugin AndroidPermission
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LogPluginManager: Mounting plugin AppleImageUtils
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LogPluginManager: Mounting plugin AppleMoviePlayer
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LogPluginManager: Mounting plugin ArchVisCharacter
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LogPluginManager: Mounting plugin AssetTags
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LogPluginManager: Mounting plugin AudioCapture
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LogPluginManager: Mounting plugin AudioSynesthesia
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LogPluginManager: Mounting plugin CableComponent
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LogPluginManager: Mounting plugin ChunkDownloader
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LogPluginManager: Mounting plugin CustomMeshComponent
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LogPluginManager: Mounting plugin EditableMesh
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LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
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LogPluginManager: Mounting plugin GoogleCloudMessaging
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LogPluginManager: Mounting plugin GooglePAD
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LogPluginManager: Mounting plugin IOSDeviceProfileSelector
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LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
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LogPluginManager: Mounting plugin LocationServicesBPLibrary
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LogPluginManager: Mounting plugin Takes
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LogPluginManager: Mounting plugin MobilePatchingUtils
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LogPluginManager: Mounting plugin OpenXR
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LogPluginManager: Mounting plugin OpenXREyeTracker
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LogPluginManager: Mounting plugin PropertyAccessEditor
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LogPluginManager: Mounting plugin PostSplashScreen
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LogPluginManager: Mounting plugin ProceduralMeshComponent
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LogPluginManager: Mounting plugin PhysXVehicles
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LogPluginManager: Mounting plugin OpenXRHandTracking
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LogPluginManager: Mounting plugin RuntimePhysXCooking
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LogPluginManager: Mounting plugin SoundFields
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LogPluginManager: Mounting plugin SignificanceManager
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LogPluginManager: Mounting plugin Synthesis
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LogPluginManager: Mounting plugin WindowsMoviePlayer
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LogPluginManager: Mounting plugin WebMMoviePlayer
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LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
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LogPluginManager: Mounting plugin ContentBrowserClassDataSource
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LogPluginManager: Mounting plugin ContentBrowserFileDataSource
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LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
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LogPluginManager: Mounting plugin OnlineSubsystemIOS
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LogPluginManager: Mounting plugin OculusVR
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LogPluginManager: Mounting plugin SteamVR
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PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
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LogInit: Using libcurl 7.55.1-DEV
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LogInit: - built for x86_64-pc-win32
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LogInit: - supports SSL with OpenSSL/1.1.1
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LogInit: - supports HTTP deflate (compression) using libz 1.2.8
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LogInit: - other features:
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LogInit: CURL_VERSION_SSL
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LogInit: CURL_VERSION_LIBZ
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LogInit: CURL_VERSION_IPV6
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LogInit: CURL_VERSION_ASYNCHDNS
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LogInit: CURL_VERSION_LARGEFILE
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LogInit: CURL_VERSION_IDN
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LogInit: CurlRequestOptions (configurable via config and command line):
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LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
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LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
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LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
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LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
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LogInit: - LocalHostAddr = Default
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LogInit: - BufferSize = 65536
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LogOnline: OSS: Creating online subsystem instance for: NULL
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LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
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LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
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LogOculusPluginWrapper: OculusPlugin initialized successfully
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LogHMD: Failed initializing OVRPlugin 1.59.0
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LogInit: Build: ++UE4+Release-4.27-CL-18319896
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LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
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LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
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LogInit: Net CL: 17155196
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LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 5600X 6-Core Processor , GPU: NVIDIA GeForce GTX 770
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LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
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LogInit: Compiled with Visual C++: 19.24.28315.00
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LogInit: Build Configuration: Development
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LogInit: Branch Name: ++UE4+Release-4.27
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LogInit: Command Line: -EpicPortal -epicusername=8B000088 -epicuserid=c32ec3fe770f4d41b5f6466a11b07f70 -epiclocale=en -epicsandboxid=ue
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LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
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LogInit: Allocator: TBB
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LogInit: Installed Engine Build: 1
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LogDevObjectVersion: Number of dev versions registered: 29
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LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
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LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
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LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
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LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
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LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
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LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
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LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
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LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
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LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
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LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
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LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
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LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
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LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
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LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
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LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
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LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
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LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
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LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
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LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
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LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
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LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
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LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
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LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
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LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
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LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
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LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
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LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
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LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
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LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
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LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
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LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini]
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LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
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LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
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LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
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LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
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LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
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LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
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LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
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LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
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LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
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LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
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LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
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LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
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LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
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LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
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LogInit: Object subsystem initialized
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LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
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LogConfig: Setting CVar [[r.setres:1280x720]]
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[2023.08.15-21.11.51:399][ 0]LogConfig: Setting CVar [[r.VSync:0]]
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[2023.08.15-21.11.51:399][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
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[2023.08.15-21.11.51:399][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.08.15-21.11.51:399][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.08.15-21.11.51:400][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
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[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
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|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
|
|
[2023.08.15-21.11.51:407][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
|
[2023.08.15-21.11.51:408][ 0]LogInit: Selected Device Profile: [Windows]
|
|
[2023.08.15-21.11.51:408][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
|
|
[2023.08.15-21.11.51:408][ 0]LogHAL: Display: Platform has ~ 64 GB [68641980416 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
|
[2023.08.15-21.11.51:408][ 0]LogInit: Going up to parent DeviceProfile []
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2023.08.15-21.11.51:408][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
|
|
[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Scalability.ini]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Engine.ini]
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[2023.08.15-21.11.51:409][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Config/Windows/Editor.ini]
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[2023.08.15-21.11.51:409][ 0]LogInit: Computer: DESKTOP-CUQI4TD
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[2023.08.15-21.11.51:409][ 0]LogInit: User: imred
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[2023.08.15-21.11.51:409][ 0]LogInit: CPU Page size=4096, Cores=6
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[2023.08.15-21.11.51:409][ 0]LogInit: High frequency timer resolution =10.000000 MHz
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[2023.08.15-21.11.51:409][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx)
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[2023.08.15-21.11.51:409][ 0]LogMemory: Platform Memory Stats for Windows
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[2023.08.15-21.11.51:409][ 0]LogMemory: Process Physical Memory: 146.29 MB used, 146.29 MB peak
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[2023.08.15-21.11.51:409][ 0]LogMemory: Process Virtual Memory: 131.91 MB used, 131.91 MB peak
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[2023.08.15-21.11.51:409][ 0]LogMemory: Physical Memory: 7600.46 MB used, 57861.63 MB free, 65462.09 MB total
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[2023.08.15-21.11.51:409][ 0]LogMemory: Virtual Memory: 134152904.00 MB used, 64825.86 MB free, 134217728.00 MB total
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[2023.08.15-21.11.51:414][ 0]LogWindows: WindowsPlatformFeatures enabled
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[2023.08.15-21.11.51:443][ 0]LogInit: Physics initialised using underlying interface: PhysX
|
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[2023.08.15-21.11.51:444][ 0]LogInit: Using OS detected language (en-US).
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[2023.08.15-21.11.51:444][ 0]LogInit: Using OS detected locale (en-US).
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[2023.08.15-21.11.51:446][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
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[2023.08.15-21.11.51:579][ 0]LogInit: Setting process to per monitor DPI aware
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[2023.08.15-21.11.51:584][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
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[2023.08.15-21.11.51:592][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
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[2023.08.15-21.11.51:592][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
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[2023.08.15-21.11.51:678][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
|
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[2023.08.15-21.11.51:680][ 0]LogHMD: Failed to initialize OpenVR with code 110
|
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[2023.08.15-21.11.51:680][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
|
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[2023.08.15-21.11.51:680][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
|
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[2023.08.15-21.11.51:680][ 0]LogD3D11RHI: D3D11 adapters:
|
|
[2023.08.15-21.11.51:741][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0)
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|
[2023.08.15-21.11.51:741][ 0]LogD3D11RHI: 4052/0/32731 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
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|
[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
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[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: 0/0/32731 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
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[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
|
|
[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770
|
|
[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: VendorId : 10de
|
|
[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: DeviceId : 1184
|
|
[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: SubSysId : 37763842
|
|
[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: Revision : 00a1
|
|
[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249354240 bytes
|
|
[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
|
[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: SharedSystemMemory : 34320990208 bytes
|
|
[2023.08.15-21.11.51:742][ 0]LogD3D11RHI: AdapterLuid : 0 45153
|
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[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Creating new Direct3DDevice
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id")
|
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[2023.08.15-21.11.51:747][ 0]LogWindows: EnumDisplayDevices:
|
|
[2023.08.15-21.11.51:747][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1)
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|
[2023.08.15-21.11.51:747][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:1)
|
|
[2023.08.15-21.11.51:747][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0)
|
|
[2023.08.15-21.11.51:747][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0)
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[2023.08.15-21.11.51:747][ 0]LogWindows: DebugString: FoundDriverCount:4
|
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[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Driver Version: 474.44 (internal:30.0.14.7444, unified:474.44)
|
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[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Driver Date: 5-11-2023
|
|
[2023.08.15-21.11.51:747][ 0]LogRHI: Texture pool is 2836 MB (70% of 4052 MB)
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 770
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: VendorId : 10de
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: DeviceId : 1184
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: SubSysId : 37763842
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: Revision : 00a1
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: DedicatedVideoMemory : 4249354240 bytes
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
|
[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: SharedSystemMemory : 34320990208 bytes
|
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[2023.08.15-21.11.51:747][ 0]LogD3D11RHI: AdapterLuid : 0 45153
|
|
[2023.08.15-21.11.51:786][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
|
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[2023.08.15-21.11.51:786][ 0]LogD3D11RHI: Async texture creation enabled
|
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[2023.08.15-21.11.51:807][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
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[2023.08.15-21.11.51:825][ 0]LogRHI: GeForceNow SDK initialized: 1
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[2023.08.15-21.11.52:013][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
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[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
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[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
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[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
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[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
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[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
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[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
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[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
|
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[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
|
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[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
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[2023.08.15-21.11.52:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
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[2023.08.15-21.11.52:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
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[2023.08.15-21.11.52:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
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[2023.08.15-21.11.52:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
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[2023.08.15-21.11.52:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
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[2023.08.15-21.11.52:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
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[2023.08.15-21.11.52:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
|
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[2023.08.15-21.11.52:064][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
|
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[2023.08.15-21.11.52:068][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
|
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[2023.08.15-21.11.52:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
|
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[2023.08.15-21.11.52:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
|
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[2023.08.15-21.11.52:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
|
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[2023.08.15-21.11.52:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
|
|
[2023.08.15-21.11.52:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
|
|
[2023.08.15-21.11.52:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
|
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[2023.08.15-21.11.52:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
|
|
[2023.08.15-21.11.52:108][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
|
|
[2023.08.15-21.11.52:108][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
|
|
[2023.08.15-21.11.52:114][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
|
|
[2023.08.15-21.11.52:117][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
|
|
[2023.08.15-21.11.52:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
|
|
[2023.08.15-21.11.52:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
|
|
[2023.08.15-21.11.52:124][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
|
|
[2023.08.15-21.11.52:128][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
|
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[2023.08.15-21.11.52:150][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
|
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[2023.08.15-21.11.52:172][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
|
|
[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Intermediate/Shaders/WorkingDirectory/16480/).
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[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/imred/AppData/Local/Temp/UnrealShaderWorkingDir/F92D1F40486BBBA50E9F47BA6EAE1BD9/'.
|
|
[2023.08.15-21.11.52:172][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
|
[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
|
|
[2023.08.15-21.11.52:172][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
|
|
[2023.08.15-21.11.52:705][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
|
|
[2023.08.15-21.11.52:738][ 0]LogDerivedDataCache: Loaded boot cache 0.03s 94MB C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
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[2023.08.15-21.11.52:738][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
|
|
[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
|
[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
|
|
[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
|
[2023.08.15-21.11.52:795][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
|
|
[2023.08.15-21.11.52:809][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
|
|
[2023.08.15-21.11.52:809][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
|
[2023.08.15-21.11.52:809][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
|
|
[2023.08.15-21.11.53:175][ 0]LogDerivedDataCache: Speed tests for C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.37 seconds
|
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[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Display: Performance to C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1857.89MBs, RandomWriteSpeed=2.55MBs. Assigned SpeedClass 'Local'
|
|
[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/imred/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
|
|
[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
|
|
[2023.08.15-21.11.53:176][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
|
|
[2023.08.15-21.11.53:211][ 0]LogSlate: Using FreeType 2.10.0
|
|
[2023.08.15-21.11.53:211][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
|
[2023.08.15-21.11.53:227][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up
|
|
[2023.08.15-21.11.53:397][ 0]LogInit: Selected Device Profile: [Windows]
|
|
[2023.08.15-21.11.53:397][ 0]LogInit: Active device profile: [0000018956680900][0000018954751C00 49] Windows
|
|
[2023.08.15-21.11.53:397][ 0]LogInit: Profiles: [0000018956680900][0000018954751C00 49] Windows, [000001895664B800][0000018954758200 49] WindowsNoEditor, [0000018956683500][000001895475C380 49] WindowsServer, [0000018956648E00][0000018954760500 49] WindowsClient, [0000018956683800][0000018954764680 49] IOS, [000001895664A800][00000189547547C0 49] iPadAir, [0000018956682000][0000018954768900 49] iPadAir2, [0000018956600A00][0000018954770B40 49] IPadPro, [0000018956600B00][000001895476CB80 49] iPadAir3, [0000018956649900][0000018954778D00 49] iPadAir4, [0000018956603400][000001895477CE80 49] iPadMini2, [000001895664AA00][000001894B81F000 49] iPadMini3, [0000018956601700][000001894B823180 49] iPadMini4, [0000018956681100][000001894B827300 49] iPadMini5, [0000018956618300][000001894B82F5C0 49] iPhone6, [0000018956618400][000001894B82B600 49] iPodTouch6, [00000189565EFF00][000001894B8378C0 49] iPhone7, [00000189565EFE00][000001894B833900 49] iPodTouch7, [000001895664A000][000001894B83BA80 49] iPhone5S, [00000189565EDA00][000001894B83FC00 49] iPhone6Plus, [0000018956618200][000001894B842200 49] iPhone6S, [00000189565EC600][000001894B846380 49] iPhone6SPlus, [000001895661A900][000001894B84A500 49] iPhone7Plus, [00000189565EF100][000001894B84E680 49] iPhoneSE, [000001895661A200][000001894B852800 49] iPhone8, [00000189565EFB00][0000018954774940 49] iPhone8Plus, [0000018956618A00][000001894B856A80 49] iPhoneX, [00000189565ED400][000001894B85ABC0 49] iPhoneXS, [000001895661BD00][000001894B85ED00 49] iPhoneXSMax, [00000189565EC500][000001894B866E80 49] iPhoneXR, [0000018956619300][000001894B86B000 49] iPhone11, [00000189565EE700][000001894B86F180 49] iPhone11Pro, [0000018956619000][000001894B873300 49] iPhone11ProMax, [00000189565EEA00][000001894B877480 49] iPhoneSE2, [0000018956619400][000001894B87B600 49] iPhone12Mini, [00000189565EE400][000001894B87F780 49] iPhone12, [0000018956618D00][000001894B883900 49] iPhone12Pro, [00000189565EEB00][000001894B887A80 49] iPhone12ProMax, [000001895661B000][000001894B88BC00 49] iPadPro105, [00000189565EC700][000001894B88E200 49] iPadPro129, [000001895661A800][000001894B892380 49] iPadPro97, [00000189565EE600][000001894B896500 49] iPadPro2_129, [000001895661BC00][000001894B89A680 49] iPad5, [00000189565EE200][000001894B89E800 49] iPad6, [0000018956618F00][000001894B8A2980 49] iPad7, [00000189565EFC00][000001894B8A6B00 49] iPad8, [000001895661B400][000001894B862C40 49] iPadPro11, [00000189565EEF00][000001894B8AAD80 49] iPadPro2_11, [000001895661B900][000001894B8AEEC0 49] iPadPro3_129, [00000189565ED700][000001894B8B7040 49] iPadPro4_129, [0000018956619100][000001894B8BB1C0 49] AppleTV, [00000189565EE100][000001894B8BF340 49] AppleTV4K, [0000018956619F00][000001894B8C34C0 49] TVOS, [00000189565EF400][00000189491AB640 49] Mac, [000001895661B800][00000189491AF7C0 49] MacClient, [00000189565EDE00][00000189491B3940 49] MacNoEditor, [000001895661BF00][00000189491B7AC0 49] MacServer, [00000189565ED200][00000189491BA0C0 49] Linux, [0000018956618C00][00000189491BE240 49] LinuxAArch64, [00000189565EDF00][00000189491C23C0 49] LinuxNoEditor, [0000018956619B00][00000189491C6540 49] LinuxAArch64NoEditor, [00000189565EFA00][00000189491CA6C0 49] LinuxClient, [000001895661B500][00000189491CE840 49] LinuxAArch64Client, [00000189565ED000][00000189491D29C0 49] LinuxServer, [000001895661A500][0000018956790B40 49] LinuxAArch64Server, [00000189565ECA00][0000018956794CC0 49] Android, [000001895661B300][000001894B8B2E00 49] Android_Low, [00000189565EF500][0000018956798F40 49] Android_Mid, [0000018956618600][000001895679D080 49] Android_High, [00000189565EC200][00000189567A11C0 49] Android_Default, [000001895661B100][00000189567A9340 49] Android_Adreno4xx, [00000189565ED100][00000189567AD4C0 49] Android_Adreno5xx_Low, [0000018956603600][00000189567B1640 49] Android_Adreno5xx, [0000018956649500][00000189567B57C0 49] Android_Adreno6xx, [0000018956600F00][00000189567B9940 49] Android_Adreno6xx_Vulkan, [000001895664BC00][00000189567BDAC0 49] Android_Mali_T6xx, [0000018956601100][00000189567C00C0 49] Android_Mali_T7xx, [0000018956649600][00000189567C4240 49] Android_Mali_T8xx, [0000018956601E00][00000189567C83C0 49] Android_Mali_G71, [0000018956648500][00000189567CC540 49] Android_Mali_G72, [0000018956600800][00000189567D06C0 49] Android_Mali_G72_Vulkan, [000001895664BA00][00000189567D4840 49] Android_Mali_G76, [0000018956600100][00000189567D89C0 49] Android_Mali_G76_Vulkan, [0000018956649F00][00000189567DCB40 49] Android_Mali_G77, [0000018956601000][00000189567E0CC0 49] Android_Mali_G77_Vulkan, [0000018956648A00][00000189567E4E40 49] Android_Mali_G78, [0000018956602C00][00000189567A4F80 49] Android_Mali_G78_Vulkan, [000001895664B600][00000189567E90C0 49] Android_Mali_G710, [0000018956602B00][00000189567ED200 49] Android_Mali_G710_Vulkan, [000001895664BF00][00000189567F1340 49] Android_Vulkan_SM5, [0000018956603B00][00000189567F94C0 49] Android_PowerVR_G6xxx, [0000018956648100][00000189567FD640 49] Android_PowerVR_GT7xxx, [0000018956602300][00000189568017C0 49] Android_PowerVR_GE8xxx, [0000018956648C00][0000018956805940 49] Android_PowerVR_GM9xxx, [0000018956602700][0000018956809AC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001895664A700][000001895680C0C0 49] Android_TegraK1, [0000018956600600][0000018956810240 49] Android_Unknown_Vulkan, [000001895664AD00][00000189568143C0 49] Lumin, [0000018956600500][0000018956818540 49] Lumin_Desktop, [000001895664A500][000001895681C6C0 49] HoloLens,
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[2023.08.15-21.11.53:580][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
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[2023.08.15-21.11.53:580][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
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[2023.08.15-21.11.53:580][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
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[2023.08.15-21.11.53:580][ 0]LogMeshReduction: No distributed automatic mesh merging module available
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[2023.08.15-21.11.53:580][ 0]LogMeshMerging: No distributed automatic mesh merging module available
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[2023.08.15-21.11.53:590][ 0]LogNetVersion: Ex2 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3249199118)
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[2023.08.15-21.11.53:840][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
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[2023.08.15-21.11.53:880][ 0]LogHMD: PokeAHoleMaterial loaded successfully
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[2023.08.15-21.11.53:884][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
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[2023.08.15-21.11.53:884][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
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[2023.08.15-21.11.53:884][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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[2023.08.15-21.11.54:964][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: ED66BA7A4516966FD16BD0B80B3BA75A | Instance: 6DFE1D55403AE018B1746BBD1844FB66 (DESKTOP-CUQI4TD-16480).
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[2023.08.15-21.11.55:046][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
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[2023.08.15-21.11.55:049][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
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[2023.08.15-21.11.55:058][ 0]LogPython: Using Python 3.7.7
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[2023.08.15-21.11.55:652][ 0]SourceControl: Source control is disabled
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[2023.08.15-21.11.55:652][ 0]SourceControl: Source control is disabled
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[2023.08.15-21.11.55:691][ 0]SourceControl: Source control is disabled
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[2023.08.15-21.11.55:696][ 0]SourceControl: Source control is disabled
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[2023.08.15-21.11.55:702][ 0]SourceControl: Source control is disabled
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[2023.08.15-21.11.55:704][ 0]LogUProjectInfo: Found projects:
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[2023.08.15-21.11.55:707][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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[2023.08.15-21.11.55:707][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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[2023.08.15-21.11.55:708][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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[2023.08.15-21.11.56:106][ 0]LogOpenImageDenoise: OIDN starting up
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[2023.08.15-21.11.56:116][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
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[2023.08.15-21.11.56:132][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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[2023.08.15-21.11.56:132][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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[2023.08.15-21.11.56:338][ 0]LogCollectionManager: Loaded 0 collections in 0.126415 seconds
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[2023.08.15-21.11.56:354][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Collections/' took 0.00s
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[2023.08.15-21.11.56:356][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Developers/imred/Collections/' took 0.00s
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[2023.08.15-21.11.56:356][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Collections/' took 0.00s
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[2023.08.15-21.11.56:356][ 0]LogOcInput: OculusInput pre-init called
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[2023.08.15-21.11.56:503][ 0]LogEngine: Initializing Engine...
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[2023.08.15-21.11.56:625][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
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[2023.08.15-21.11.56:626][ 0]LogHMD: Failed to initialize OpenVR with code 110
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[2023.08.15-21.11.56:629][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
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[2023.08.15-21.11.56:630][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
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[2023.08.15-21.11.56:726][ 0]LogInit: Initializing FReadOnlyCVARCache
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[2023.08.15-21.11.56:732][ 0]LogAIModule: Creating AISystem for world Untitled
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[2023.08.15-21.11.56:732][ 0]LogAudio: Display: Initializing Audio Device Manager...
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[2023.08.15-21.11.56:734][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
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[2023.08.15-21.11.56:734][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
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[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Device Manager Initialized
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[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
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[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.11.56:736][ 0]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.11.56:736][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.11.56:736][ 0]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.11.56:742][ 0]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.11.56:742][ 0]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.11.56:753][ 0]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.11.56:753][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.11.56:754][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.11.56:756][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.11.56:756][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.11.56:756][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.11.56:756][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.11.56:757][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.11.56:757][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.11.56:757][ 0]LogInit: FAudioDevice initialized.
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[2023.08.15-21.11.56:757][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
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[2023.08.15-21.11.56:757][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
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[2023.08.15-21.11.57:056][ 0]LogDerivedDataCache: Saved boot cache 0.30s 94MB C:/Users/imred/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
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[2023.08.15-21.11.57:056][ 0]LogInit: Texture streaming: Enabled
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[2023.08.15-21.11.57:064][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
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[2023.08.15-21.11.57:068][ 0]LogEngineSessionManager: EngineSessionManager initialized
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[2023.08.15-21.11.57:068][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
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[2023.08.15-21.11.57:069][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
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[2023.08.15-21.11.57:090][ 0]LogInit: Transaction tracking system initialized
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[2023.08.15-21.11.57:104][ 0]BlueprintLog: New page: Editor Load
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[2023.08.15-21.11.57:147][ 0]LocalizationService: Localization service is disabled
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[2023.08.15-21.11.57:165][ 0]TimingProfiler: Initialize
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[2023.08.15-21.11.57:165][ 0]TimingProfiler: OnSessionChanged
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[2023.08.15-21.11.57:165][ 0]LoadingProfiler: Initialize
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[2023.08.15-21.11.57:165][ 0]LoadingProfiler: OnSessionChanged
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[2023.08.15-21.11.57:165][ 0]NetworkingProfiler: Initialize
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[2023.08.15-21.11.57:165][ 0]NetworkingProfiler: OnSessionChanged
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[2023.08.15-21.11.57:165][ 0]MemoryProfiler: Initialize
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[2023.08.15-21.11.57:165][ 0]MemoryProfiler: OnSessionChanged
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[2023.08.15-21.11.57:206][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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[2023.08.15-21.11.57:207][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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[2023.08.15-21.11.57:207][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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[2023.08.15-21.11.57:274][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
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[2023.08.15-21.11.57:274][ 0]LogCook: Display: Mobile HDR setting 1
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[2023.08.15-21.11.57:407][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/' took 0.01s
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[2023.08.15-21.11.57:521][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
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[2023.08.15-21.11.57:523][ 0]SourceControl: Source control is disabled
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[2023.08.15-21.11.57:523][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 14.553
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[2023.08.15-21.11.57:523][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
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[2023.08.15-21.11.57:523][ 0]LightingResults: New page: Lighting Build
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[2023.08.15-21.11.57:524][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.11.57:524][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.11.57:524][ 0]MapCheck: New page: Map Check
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[2023.08.15-21.11.57:524][ 0]LightingResults: New page: Lighting Build
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[2023.08.15-21.11.57:527][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.11.57:529][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
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[2023.08.15-21.11.58:342][ 0]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE74DCC89C90F011928E2F21572C4D59450DA5), compiling.
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[2023.08.15-21.11.58:344][ 0]LogMaterial: Warning: [AssetLog] C:\Users\imred\OneDrive\Documents\UE4\Ex2\Content\Weapons\Geometry\Scope.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
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[2023.08.15-21.11.58:344][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope
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[2023.08.15-21.11.58:694][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TestingMap'.
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[2023.08.15-21.11.58:694][ 0]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.11.58:719][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
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[2023.08.15-21.11.58:736][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms
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[2023.08.15-21.11.58:737][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
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[2023.08.15-21.11.58:737][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.146ms to complete.
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[2023.08.15-21.11.58:737][ 0]LogFileHelpers: Loading map 'TestingMap' took 1.214
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[2023.08.15-21.11.58:738][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 15.769
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[2023.08.15-21.11.58:903][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.11.58:909][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.11.58:913][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.11.58:916][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.11.58:952][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0075 seconds. Added 3822 classes and 928 folders.
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[2023.08.15-21.11.58:960][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
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[2023.08.15-21.11.58:976][ 0]LogPakFile: PakFile PrimaryIndexSize=187
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[2023.08.15-21.11.58:976][ 0]LogPakFile: PakFile PathHashIndexSize=101
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[2023.08.15-21.11.58:976][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
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[2023.08.15-21.11.58:976][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
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[2023.08.15-21.11.58:977][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
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[2023.08.15-21.11.58:977][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071
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[2023.08.15-21.11.58:985][ 0]LogPakFile: PakFile PrimaryIndexSize=189
|
|
[2023.08.15-21.11.58:985][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.58:985][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
|
|
[2023.08.15-21.11.58:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.58:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
|
|
[2023.08.15-21.11.58:985][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034
|
|
[2023.08.15-21.11.58:991][ 0]LogPakFile: PakFile PrimaryIndexSize=191
|
|
[2023.08.15-21.11.58:991][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.58:991][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
|
|
[2023.08.15-21.11.58:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.58:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
|
|
[2023.08.15-21.11.58:991][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
|
|
[2023.08.15-21.11.58:996][ 0]LogPakFile: PakFile PrimaryIndexSize=185
|
|
[2023.08.15-21.11.58:996][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.58:996][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
|
|
[2023.08.15-21.11.58:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.58:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
|
|
[2023.08.15-21.11.58:996][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031
|
|
[2023.08.15-21.11.59:002][ 0]LogPakFile: PakFile PrimaryIndexSize=190
|
|
[2023.08.15-21.11.59:002][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:002][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
|
|
[2023.08.15-21.11.59:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
|
|
[2023.08.15-21.11.59:002][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
|
|
[2023.08.15-21.11.59:007][ 0]LogPakFile: PakFile PrimaryIndexSize=192
|
|
[2023.08.15-21.11.59:007][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:007][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
|
|
[2023.08.15-21.11.59:007][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:007][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
|
|
[2023.08.15-21.11.59:007][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
|
|
[2023.08.15-21.11.59:011][ 0]LogPakFile: PakFile PrimaryIndexSize=182
|
|
[2023.08.15-21.11.59:011][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:011][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
|
|
[2023.08.15-21.11.59:011][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:011][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
|
|
[2023.08.15-21.11.59:011][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
|
|
[2023.08.15-21.11.59:016][ 0]LogPakFile: PakFile PrimaryIndexSize=184
|
|
[2023.08.15-21.11.59:016][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:016][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
|
|
[2023.08.15-21.11.59:016][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:016][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
|
|
[2023.08.15-21.11.59:016][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027
|
|
[2023.08.15-21.11.59:022][ 0]LogPakFile: PakFile PrimaryIndexSize=188
|
|
[2023.08.15-21.11.59:022][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:022][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
|
|
[2023.08.15-21.11.59:022][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:022][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
|
|
[2023.08.15-21.11.59:022][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027
|
|
[2023.08.15-21.11.59:030][ 0]LogPakFile: PakFile PrimaryIndexSize=182
|
|
[2023.08.15-21.11.59:030][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:030][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
|
|
[2023.08.15-21.11.59:030][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:030][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
|
|
[2023.08.15-21.11.59:030][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026
|
|
[2023.08.15-21.11.59:035][ 0]LogPakFile: PakFile PrimaryIndexSize=184
|
|
[2023.08.15-21.11.59:035][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:035][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
|
|
[2023.08.15-21.11.59:035][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:035][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
|
|
[2023.08.15-21.11.59:035][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
|
|
[2023.08.15-21.11.59:039][ 0]LogPakFile: PakFile PrimaryIndexSize=183
|
|
[2023.08.15-21.11.59:040][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:040][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
|
|
[2023.08.15-21.11.59:040][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:040][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
|
|
[2023.08.15-21.11.59:040][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
|
|
[2023.08.15-21.11.59:045][ 0]LogPakFile: PakFile PrimaryIndexSize=185
|
|
[2023.08.15-21.11.59:045][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
|
|
[2023.08.15-21.11.59:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
|
|
[2023.08.15-21.11.59:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
|
|
[2023.08.15-21.11.59:049][ 0]LogPakFile: PakFile PrimaryIndexSize=188
|
|
[2023.08.15-21.11.59:049][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
|
|
[2023.08.15-21.11.59:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
|
|
[2023.08.15-21.11.59:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
|
|
[2023.08.15-21.11.59:053][ 0]LogPakFile: PakFile PrimaryIndexSize=190
|
|
[2023.08.15-21.11.59:054][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:054][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
|
|
[2023.08.15-21.11.59:054][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:054][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
|
|
[2023.08.15-21.11.59:054][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
|
|
[2023.08.15-21.11.59:059][ 0]LogPakFile: PakFile PrimaryIndexSize=187
|
|
[2023.08.15-21.11.59:059][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:059][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
|
|
[2023.08.15-21.11.59:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
|
|
[2023.08.15-21.11.59:059][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
|
|
[2023.08.15-21.11.59:064][ 0]LogPakFile: PakFile PrimaryIndexSize=189
|
|
[2023.08.15-21.11.59:064][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:064][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
|
|
[2023.08.15-21.11.59:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
|
|
[2023.08.15-21.11.59:064][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
|
|
[2023.08.15-21.11.59:070][ 0]LogPakFile: PakFile PrimaryIndexSize=183
|
|
[2023.08.15-21.11.59:070][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:070][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
|
|
[2023.08.15-21.11.59:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
|
|
[2023.08.15-21.11.59:070][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037
|
|
[2023.08.15-21.11.59:074][ 0]LogPakFile: PakFile PrimaryIndexSize=185
|
|
[2023.08.15-21.11.59:074][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:074][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
|
|
[2023.08.15-21.11.59:074][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:074][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
|
|
[2023.08.15-21.11.59:074][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
|
|
[2023.08.15-21.11.59:081][ 0]LogPakFile: PakFile PrimaryIndexSize=185
|
|
[2023.08.15-21.11.59:081][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:081][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
|
|
[2023.08.15-21.11.59:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
|
|
[2023.08.15-21.11.59:081][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
|
|
[2023.08.15-21.11.59:086][ 0]LogPakFile: PakFile PrimaryIndexSize=187
|
|
[2023.08.15-21.11.59:086][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:086][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
|
|
[2023.08.15-21.11.59:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
|
|
[2023.08.15-21.11.59:086][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
|
|
[2023.08.15-21.11.59:091][ 0]LogPakFile: PakFile PrimaryIndexSize=183
|
|
[2023.08.15-21.11.59:091][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:091][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
|
|
[2023.08.15-21.11.59:091][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:091][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
|
|
[2023.08.15-21.11.59:091][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
|
|
[2023.08.15-21.11.59:096][ 0]LogPakFile: PakFile PrimaryIndexSize=186
|
|
[2023.08.15-21.11.59:096][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:096][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
|
|
[2023.08.15-21.11.59:096][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:096][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
|
|
[2023.08.15-21.11.59:096][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
|
|
[2023.08.15-21.11.59:100][ 0]LogPakFile: PakFile PrimaryIndexSize=188
|
|
[2023.08.15-21.11.59:100][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:100][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
|
|
[2023.08.15-21.11.59:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
|
|
[2023.08.15-21.11.59:100][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
|
|
[2023.08.15-21.11.59:104][ 0]LogPakFile: PakFile PrimaryIndexSize=185
|
|
[2023.08.15-21.11.59:104][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:104][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
|
|
[2023.08.15-21.11.59:104][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:104][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
|
|
[2023.08.15-21.11.59:106][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
|
|
[2023.08.15-21.11.59:110][ 0]LogPakFile: PakFile PrimaryIndexSize=192
|
|
[2023.08.15-21.11.59:110][ 0]LogPakFile: PakFile PathHashIndexSize=101
|
|
[2023.08.15-21.11.59:110][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
|
|
[2023.08.15-21.11.59:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
|
|
[2023.08.15-21.11.59:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
|
|
[2023.08.15-21.11.59:110][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
|
|
[2023.08.15-21.11.59:460][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
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[2023.08.15-21.11.59:466][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
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[2023.08.15-21.11.59:559][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
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[2023.08.15-21.11.59:566][ 0]LogSlate: Took 0.005990 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
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[2023.08.15-21.11.59:567][ 0]LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
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[2023.08.15-21.11.59:672][ 0]LogRenderer: Reallocating scene render targets to support 1004x452 Format 10 NumSamples 1 (Frame:1).
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[2023.08.15-21.11.59:751][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
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[2023.08.15-21.11.59:751][ 0]LogLoad: (Engine Initialization) Total time: 16.78 seconds
|
|
[2023.08.15-21.11.59:751][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
|
|
[2023.08.15-21.11.59:792][ 0]LogAssetRegistry: Asset discovery search completed in 6.5662 seconds
|
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[2023.08.15-21.11.59:796][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
|
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[2023.08.15-21.11.59:799][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
|
[2023.08.15-21.12.00:103][ 1]LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/' took 0.33s
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[2023.08.15-21.12.00:513][ 2]LogSlate: Took 0.001277 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
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[2023.08.15-21.12.01:102][ 4]LogSlate: Took 0.000128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
|
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[2023.08.15-21.13.01:137][473]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.08.15-21.13.01:264][473]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.08.15-21.13.01:358][473]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:13:01 PM)
|
|
[2023.08.15-21.13.01:359][473]LogOnline: OSS: Creating online subsystem instance for: NULL
|
|
[2023.08.15-21.13.01:361][473]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
|
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[2023.08.15-21.13.01:361][473]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.13.01:384][473]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023157s)
|
|
[2023.08.15-21.13.01:384][473]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.08.15-21.13.01:384][473]LogPlayLevel: PIE: World Init took: (0.000835s)
|
|
[2023.08.15-21.13.01:384][473]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024429s)
|
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[2023.08.15-21.13.01:389][473]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
|
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[2023.08.15-21.13.01:389][473]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
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[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Sample Rate: 48000
|
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[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.08.15-21.13.01:389][473]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.08.15-21.13.01:389][473]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.08.15-21.13.01:390][473]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.08.15-21.13.01:390][473]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.08.15-21.13.01:390][473]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.08.15-21.13.01:390][473]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.08.15-21.13.01:392][473]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.08.15-21.13.01:392][473]LogAudioMixer: Display: 1: FrontRight
|
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[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
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[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
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[2023.08.15-21.13.01:398][473]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.08.15-21.13.01:398][473]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.08.15-21.13.01:399][473]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
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[2023.08.15-21.13.01:399][473]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.08.15-21.13.01:399][473]LogInit: FAudioDevice initialized.
|
|
[2023.08.15-21.13.01:399][473]LogAudio: Display: Audio Device (ID: 2) registered with world 'TestingMap'.
|
|
[2023.08.15-21.13.01:405][473]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.08.15-21.13.01:413][473]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.13.01
|
|
[2023.08.15-21.13.01:413][473]LogWorld: Bringing up level for play took: 0.006854
|
|
[2023.08.15-21.13.01:413][473]LogOnline: OSS: Creating online subsystem instance for: :Context_3
|
|
[2023.08.15-21.13.01:422][473]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
|
|
[2023.08.15-21.13.01:437][473]PIE: Server logged in
|
|
[2023.08.15-21.13.01:439][473]PIE: Play in editor total start time 0.233 seconds.
|
|
[2023.08.15-21.13.10:964][609]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
|
|
[2023.08.15-21.13.12:030][737]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
|
|
[2023.08.15-21.13.12:546][799]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
|
|
[2023.08.15-21.13.12:914][843]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
|
|
[2023.08.15-21.13.13:246][883]LogScript: Warning: Attempted to access DrillPickup_C_3 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_3 is pending kill
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:1317
|
|
[2023.08.15-21.13.13:246][883]PIE: Error: Blueprint Runtime Error: "Attempted to access DrillPickup_C_3 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_3 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Interaction
|
|
[2023.08.15-21.13.13:264][885]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
|
|
[2023.08.15-21.13.13:614][927]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
|
|
[2023.08.15-21.13.13:839][954]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
|
|
[2023.08.15-21.13.14:039][978]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
|
|
[2023.08.15-21.13.14:222][ 0]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
|
|
[2023.08.15-21.13.14:414][ 23]LogScript: Warning: Attempted to access DrillPickup_C_8 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_8 is pending kill
|
|
FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
|
|
Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:1317
|
|
[2023.08.15-21.13.14:414][ 23]PIE: Error: Blueprint Runtime Error: "Attempted to access DrillPickup_C_8 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_C_8 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Interaction
|
|
[2023.08.15-21.13.14:489][ 32]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/Game/Weapons/MainWeaponClass/Drill_BP.Drill_BP_C:ExecuteUbergraph_Drill_BP'!
|
|
[2023.08.15-21.13.17:717][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.13.17:717][415]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.13.17:718][415]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.08.15-21.13.17:718][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.13.17:724][415]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.08.15-21.13.17:726][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.13.17:729][415]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.08.15-21.13.17:729][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.13.17:730][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.13.17:731][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.13.17:736][415]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
|
|
[2023.08.15-21.13.17:831][415]LogSlate: Took 0.000816 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
|
[2023.08.15-21.13.17:834][416]LogPlayLevel: Display: Destroying online subsystem :Context_3
|
|
[2023.08.15-21.13.34:285][965]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.08.15-21.13.34:288][965]LogSlate: Window 'Message Log' being destroyed
|
|
[2023.08.15-21.13.50:731][865]LogAssetEditorSubsystem: Opening Asset editor for TextureRenderTarget2D /Game/Textures/AugA1Scope.AugA1Scope
|
|
[2023.08.15-21.13.50:740][865]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0002 seconds. Added 1 classes and 2 folders.
|
|
[2023.08.15-21.13.53:353][143]LogSlate: Window 'AugA1Scope' being destroyed
|
|
[2023.08.15-21.14.00:147][896]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP
|
|
[2023.08.15-21.14.00:738][896]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders.
|
|
[2023.08.15-21.14.01:649][896]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
|
[2023.08.15-21.14.02:994][ 44]LogSlate: Took 0.006642 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2023.08.15-21.14.04:045][156]LogRenderer: Reallocating scene render targets to support 1004x708 Format 10 NumSamples 1 (Frame:1).
|
|
[2023.08.15-21.14.40:447][276]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Weapons/Geometry/Scope.Scope
|
|
[2023.08.15-21.14.40:463][276]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 35DF287A998010CF430A9252CEB27ED253A9ED19), compiling.
|
|
[2023.08.15-21.14.40:463][276]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
|
|
[2023.08.15-21.14.40:463][276]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope
|
|
[2023.08.15-21.14.40:488][276]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
|
|
[2023.08.15-21.14.40:583][276]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
|
|
[2023.08.15-21.14.40:855][276]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 5D28B392E83E6EF8C300040BB7F3F7A308058A89), compiling.
|
|
[2023.08.15-21.14.40:856][276]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
|
|
[2023.08.15-21.14.40:856][276]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope
|
|
[2023.08.15-21.14.40:857][276]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 6C2298621CC5091B1DF6154EFAF2279477418865), compiling.
|
|
[2023.08.15-21.14.40:858][276]LogMaterial: Warning: [AssetLog] /Engine/Transient.Scope (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
|
|
[2023.08.15-21.14.40:858][276]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope
|
|
[2023.08.15-21.14.40:858][276]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 11EFFC903E92C9D307E650C284CB6918627AE346), compiling.
|
|
[2023.08.15-21.14.40:859][276]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: ACB7E56DC01BD31A126500CAA0E2515C1419C001), compiling.
|
|
[2023.08.15-21.14.40:872][276]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/AugA1Scope.AugA1Scope
|
|
[2023.08.15-21.14.42:499][465]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.08.15-21.14.42:507][466]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
|
|
[2023.08.15-21.14.42:507][466]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
|
|
[2023.08.15-21.14.42:507][466]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.08.15-21.15.06:401][303]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: C982289F2C13886C502D7A15DB45CE85E8C282F4), compiling.
|
|
[2023.08.15-21.15.06:402][303]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 65114592B961F6C93911A3B833A033FB18B984E5), compiling.
|
|
[2023.08.15-21.15.06:403][303]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 71A4EE06813C31BA687EDA7BFDD21AC5AE131839), compiling.
|
|
[2023.08.15-21.15.06:404][303]MaterialEditorStats: Texture samplers: 0/16
|
|
[2023.08.15-21.15.06:404][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
|
|
[2023.08.15-21.15.06:404][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
|
|
[2023.08.15-21.15.06:418][303]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Normal' priority
|
|
[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
|
|
[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
|
|
[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7
|
|
[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
|
|
[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5
|
|
[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4
|
|
[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3
|
|
[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2
|
|
[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority
|
|
[2023.08.15-21.15.06:437][304]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.08.15-21.15.06:445][305]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
|
|
[2023.08.15-21.15.06:742][340]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
|
|
[2023.08.15-21.15.06:742][340]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
|
|
[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: Total job queries 13, among them cache hits 0 (0.00%)
|
|
[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: Tracking 3 distinct input hashes that result in 3 distinct outputs (100.00%)
|
|
[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
|
|
[2023.08.15-21.15.06:744][340]LogShaderCompilers: Display: ================================================
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[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
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[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1
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[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
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[2023.08.15-21.15.06:822][349]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
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[2023.08.15-21.15.06:886][356]MaterialEditorStats: Texture samplers: 3/16
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[2023.08.15-21.15.06:886][356]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
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[2023.08.15-21.15.06:886][356]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
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[2023.08.15-21.15.07:236][395]MaterialEditorStats: Base pass shader without light map: 53 instructions
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[2023.08.15-21.15.07:236][395]MaterialEditorStats: Base pass vertex shader: 197 instructions
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[2023.08.15-21.15.07:236][395]MaterialEditorStats: Texture samplers: 4/16
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[2023.08.15-21.15.07:236][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
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[2023.08.15-21.15.07:236][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
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[2023.08.15-21.15.08:344][528]LogMaterialEditor: Saving and Compiling material Scope
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[2023.08.15-21.15.08:556][528]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 0AC4B3E798DE64965704292CE57B1EFED9A0A3C7), compiling.
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[2023.08.15-21.15.08:594][528]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 8AA03C4247EC01F9FDA471DEA01C19EAB9223E5F), compiling.
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[2023.08.15-21.15.08:622][528]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority
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[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3
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[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2
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[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
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[2023.08.15-21.15.08:627][528]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
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[2023.08.15-21.15.08:630][528]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
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[2023.08.15-21.15.08:896][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
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[2023.08.15-21.15.08:921][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Scope" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Scope.uasset" SILENT=true
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[2023.08.15-21.15.08:928][528]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Scope80629C2B428FF4EC5CCCB28B31E834BC.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Scope.uasset'
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[2023.08.15-21.15.08:993][528]AssetCheck: New page: Asset Save: Scope
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[2023.08.15-21.15.08:993][528]LogContentValidation: Display: Validating Material /Game/Weapons/Geometry/Scope.Scope
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[2023.08.15-21.15.11:920][865]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.15.11:924][865]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.15.11:924][865]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:15:11 PM)
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[2023.08.15-21.15.11:956][865]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.15.11:979][865]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022363s)
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[2023.08.15-21.15.11:980][865]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.15.11:980][865]LogPlayLevel: PIE: World Init took: (0.000788s)
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[2023.08.15-21.15.11:980][865]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023271s)
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[2023.08.15-21.15.11:992][865]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
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[2023.08.15-21.15.11:993][865]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
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[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.15.11:993][865]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.15.11:993][865]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.15.11:993][865]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.15.11:993][865]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.15.11:993][865]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.15.11:995][865]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.15.11:995][865]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.15.12:001][865]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.15.12:002][865]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.15.12:002][865]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.15.12:002][865]LogInit: FAudioDevice initialized.
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[2023.08.15-21.15.12:003][865]LogAudio: Display: Audio Device (ID: 3) registered with world 'TestingMap'.
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[2023.08.15-21.15.12:008][865]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.15.12:014][865]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.15.12
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[2023.08.15-21.15.12:016][865]LogWorld: Bringing up level for play took: 0.006824
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[2023.08.15-21.15.12:016][865]LogOnline: OSS: Creating online subsystem instance for: :Context_11
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[2023.08.15-21.15.12:079][865]PIE: Server logged in
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[2023.08.15-21.15.12:079][865]PIE: Play in editor total start time 0.155 seconds.
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[2023.08.15-21.15.24:887][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.15.24:887][395]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.15.24:887][395]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.15.24:888][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.15.24:899][395]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.15.24:901][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.15.24:913][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.15.24:913][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.15.24:914][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.15.24:921][395]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
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[2023.08.15-21.15.24:964][398]LogPlayLevel: Display: Destroying online subsystem :Context_11
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[2023.08.15-21.15.37:847][924]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
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[2023.08.15-21.16.31:687][ 79]BlueprintLog: New page: Compile FirstPersonCharacter
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[2023.08.15-21.16.31:733][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
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[2023.08.15-21.16.32:345][122]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacterF7E6BEF24925460AFCE04FA06962F1D5.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
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[2023.08.15-21.16.32:357][122]AssetCheck: New page: Asset Save: FirstPersonCharacter
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[2023.08.15-21.16.32:357][122]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
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[2023.08.15-21.16.34:846][409]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.16.34:850][409]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.16.34:850][409]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:16:34 PM)
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[2023.08.15-21.16.34:887][409]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.16.34:908][409]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021890s)
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[2023.08.15-21.16.34:909][409]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.16.34:909][409]LogPlayLevel: PIE: World Init took: (0.000737s)
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[2023.08.15-21.16.34:909][409]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.022746s)
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[2023.08.15-21.16.34:925][409]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
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[2023.08.15-21.16.34:925][409]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
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[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.16.34:925][409]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.16.34:925][409]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.16.34:925][409]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.16.34:925][409]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.16.34:925][409]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.16.34:928][409]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.16.34:928][409]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.16.34:934][409]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.16.34:934][409]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.16.34:936][409]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.16.34:936][409]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.16.34:936][409]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.16.34:936][409]LogInit: FAudioDevice initialized.
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[2023.08.15-21.16.34:936][409]LogAudio: Display: Audio Device (ID: 4) registered with world 'TestingMap'.
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[2023.08.15-21.16.34:946][409]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.16.34:952][409]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.16.34
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[2023.08.15-21.16.34:952][409]LogWorld: Bringing up level for play took: 0.006341
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[2023.08.15-21.16.34:952][409]LogOnline: OSS: Creating online subsystem instance for: :Context_13
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[2023.08.15-21.16.34:956][409]PIE: Server logged in
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[2023.08.15-21.16.34:956][409]PIE: Play in editor total start time 0.107 seconds.
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[2023.08.15-21.16.47:757][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.16.47:757][938]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.16.47:758][938]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.16.47:758][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.16.47:767][938]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.16.47:770][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.16.47:783][938]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.16.47:784][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.16.47:785][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.16.47:786][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.16.47:790][938]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
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[2023.08.15-21.16.47:827][940]LogPlayLevel: Display: Destroying online subsystem :Context_13
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[2023.08.15-21.17.39:494][ 39]BlueprintLog: New page: Compile FirstPersonCharacter
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[2023.08.15-21.17.39:539][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
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[2023.08.15-21.17.40:051][ 75]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacter54F0AEB844DA0B5561BD4197A8C220FD.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
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[2023.08.15-21.17.40:064][ 75]AssetCheck: New page: Asset Save: FirstPersonCharacter
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[2023.08.15-21.17.40:064][ 75]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
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[2023.08.15-21.17.43:576][487]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.17.43:580][487]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.17.43:580][487]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:17:43 PM)
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[2023.08.15-21.17.43:617][487]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.17.43:638][487]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022347s)
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|
[2023.08.15-21.17.43:639][487]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.08.15-21.17.43:639][487]LogPlayLevel: PIE: World Init took: (0.000729s)
|
|
[2023.08.15-21.17.43:639][487]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023200s)
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[2023.08.15-21.17.43:656][487]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
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[2023.08.15-21.17.43:656][487]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
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[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
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[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.17.43:656][487]LogAudio: Display: AudioDevice MaxSources: 32
|
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[2023.08.15-21.17.43:656][487]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
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[2023.08.15-21.17.43:656][487]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
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[2023.08.15-21.17.43:656][487]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
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[2023.08.15-21.17.43:656][487]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.08.15-21.17.43:659][487]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.17.43:659][487]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
|
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[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Initializing Sound Submixes...
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|
[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.17.43:665][487]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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|
[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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|
[2023.08.15-21.17.43:666][487]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.17.43:666][487]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.17.43:666][487]LogInit: FAudioDevice initialized.
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[2023.08.15-21.17.43:666][487]LogAudio: Display: Audio Device (ID: 5) registered with world 'TestingMap'.
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[2023.08.15-21.17.43:671][487]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.17.43:678][487]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.17.43
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[2023.08.15-21.17.43:678][487]LogWorld: Bringing up level for play took: 0.006365
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[2023.08.15-21.17.43:678][487]LogOnline: OSS: Creating online subsystem instance for: :Context_14
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[2023.08.15-21.17.43:681][487]PIE: Server logged in
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[2023.08.15-21.17.43:682][487]PIE: Play in editor total start time 0.102 seconds.
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[2023.08.15-21.18.05:097][ 48]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.18.05:097][ 48]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.18.05:097][ 48]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.18.05:098][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.18.05:109][ 48]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.18.05:112][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.18.05:125][ 48]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.18.05:125][ 48]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.18.05:126][ 48]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.18.05:127][ 48]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.18.05:131][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
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[2023.08.15-21.18.05:168][ 50]LogPlayLevel: Display: Destroying online subsystem :Context_14
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[2023.08.15-21.18.50:538][324]BlueprintLog: New page: Compile FirstPersonCharacter
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[2023.08.15-21.18.50:584][324]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
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[2023.08.15-21.18.51:085][359]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacterB69832054E5927C88A1951A0F4A88F95.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
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[2023.08.15-21.18.51:098][359]AssetCheck: New page: Asset Save: FirstPersonCharacter
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[2023.08.15-21.18.51:098][359]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
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[2023.08.15-21.18.53:070][585]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.18.53:074][585]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.18.53:074][585]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:18:53 PM)
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[2023.08.15-21.18.53:106][585]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.18.53:128][585]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022322s)
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[2023.08.15-21.18.53:129][585]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.18.53:129][585]LogPlayLevel: PIE: World Init took: (0.000712s)
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[2023.08.15-21.18.53:129][585]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023154s)
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[2023.08.15-21.18.53:146][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms
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[2023.08.15-21.18.53:146][585]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
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[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.18.53:146][585]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.18.53:146][585]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.18.53:146][585]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.18.53:146][585]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.18.53:146][585]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.18.53:148][585]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.18.53:148][585]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.18.53:155][585]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.18.53:156][585]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.18.53:156][585]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.18.53:156][585]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.18.53:156][585]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.18.53:156][585]LogInit: FAudioDevice initialized.
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[2023.08.15-21.18.53:156][585]LogAudio: Display: Audio Device (ID: 6) registered with world 'TestingMap'.
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[2023.08.15-21.18.53:164][585]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.18.53:170][585]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.18.53
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[2023.08.15-21.18.53:170][585]LogWorld: Bringing up level for play took: 0.006353
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[2023.08.15-21.18.53:171][585]LogOnline: OSS: Creating online subsystem instance for: :Context_15
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[2023.08.15-21.18.53:174][585]PIE: Server logged in
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[2023.08.15-21.18.53:174][585]PIE: Play in editor total start time 0.101 seconds.
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[2023.08.15-21.19.14:886][184]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.19.14:886][184]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.19.14:886][184]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.19.14:888][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.19.14:896][184]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.19.14:899][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.19.14:911][184]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.19.14:912][184]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.19.14:912][184]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.19.14:914][184]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.19.14:918][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
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[2023.08.15-21.19.14:954][186]LogPlayLevel: Display: Destroying online subsystem :Context_15
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[2023.08.15-21.19.34:285][452]BlueprintLog: New page: Compile FirstPersonCharacter
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[2023.08.15-21.19.34:332][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
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[2023.08.15-21.19.34:903][489]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/FirstPersonCharacter3D2C762648E1E4291EC52FBDCFC17879.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
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[2023.08.15-21.19.34:914][489]AssetCheck: New page: Asset Save: FirstPersonCharacter
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[2023.08.15-21.19.34:914][489]LogContentValidation: Display: Validating Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
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[2023.08.15-21.19.35:986][605]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.19.35:990][605]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.19.35:990][605]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:19:35 PM)
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[2023.08.15-21.19.36:026][605]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.19.36:048][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021961s)
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[2023.08.15-21.19.36:049][605]LogAIModule: Creating AISystem for world TestingMap
|
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[2023.08.15-21.19.36:049][605]LogPlayLevel: PIE: World Init took: (0.000717s)
|
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[2023.08.15-21.19.36:049][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.022793s)
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[2023.08.15-21.19.36:064][605]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
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[2023.08.15-21.19.36:066][605]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
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[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.19.36:066][605]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.19.36:066][605]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
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[2023.08.15-21.19.36:066][605]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.19.36:066][605]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
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[2023.08.15-21.19.36:066][605]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.19.36:067][605]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.19.36:067][605]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.19.36:074][605]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.19.36:075][605]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.19.36:075][605]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
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[2023.08.15-21.19.36:075][605]LogInit: FAudioDevice initialized.
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[2023.08.15-21.19.36:075][605]LogAudio: Display: Audio Device (ID: 7) registered with world 'TestingMap'.
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[2023.08.15-21.19.36:086][605]LogLoad: Game class is 'FirstPersonGameMode_C'
|
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[2023.08.15-21.19.36:093][605]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.19.36
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[2023.08.15-21.19.36:093][605]LogWorld: Bringing up level for play took: 0.006540
|
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[2023.08.15-21.19.36:093][605]LogOnline: OSS: Creating online subsystem instance for: :Context_16
|
|
[2023.08.15-21.19.36:096][605]PIE: Server logged in
|
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[2023.08.15-21.19.36:097][605]PIE: Play in editor total start time 0.107 seconds.
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[2023.08.15-21.19.40:617][140]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.19.40:617][140]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.19.40:618][140]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.19.40:618][140]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.19.40:626][140]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.19.40:629][140]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.19.40:643][140]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.19.40:643][140]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.19.40:644][140]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.19.40:645][140]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.19.40:650][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
|
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[2023.08.15-21.19.40:687][142]LogPlayLevel: Display: Destroying online subsystem :Context_16
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[2023.08.15-21.22.06:785][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
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[2023.08.15-21.22.07:594][ 14]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube9)
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[2023.08.15-21.22.56:366][795]Cmd: EDIT COPY
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[2023.08.15-21.22.56:597][821]Cmd: EDIT PASTE
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[2023.08.15-21.23.00:032][144]Cmd: TRANSACTION UNDO
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[2023.08.15-21.23.00:032][144]LogEditorTransaction: Undo Move Actors
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[2023.08.15-21.23.00:037][144]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 6E4017E51AB143FEEE6EFEBADF2520547BAE1F87), compiling.
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[2023.08.15-21.23.00:042][144]MaterialEditorStats: Texture samplers: 0/16
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[2023.08.15-21.23.00:042][144]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
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|
[2023.08.15-21.23.00:042][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
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[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: === FShaderJobCache stats ===
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|
[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: Total job queries 43, among them cache hits 27 (62.79%)
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[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: Tracking 16 distinct input hashes that result in 13 distinct outputs (81.25%)
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[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
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[2023.08.15-21.23.00:090][145]LogShaderCompilers: Display: ================================================
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[2023.08.15-21.23.00:133][146]MaterialEditorStats: Base pass shader without light map: 53 instructions
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[2023.08.15-21.23.00:133][146]MaterialEditorStats: Base pass vertex shader: 197 instructions
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[2023.08.15-21.23.00:133][146]MaterialEditorStats: Texture samplers: 4/16
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[2023.08.15-21.23.00:133][146]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
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|
[2023.08.15-21.23.00:133][146]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
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[2023.08.15-21.23.20:725][396]Cmd: EDIT COPY
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[2023.08.15-21.23.20:926][420]Cmd: EDIT PASTE
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|
[2023.08.15-21.23.25:983][946]Cmd: EDIT PASTE
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|
[2023.08.15-21.23.31:429][490]Cmd: EDIT PASTE
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[2023.08.15-21.23.39:130][284]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35)
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[2023.08.15-21.23.44:140][859]Cmd: EDIT COPY
|
|
[2023.08.15-21.23.44:447][895]Cmd: EDIT PASTE
|
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[2023.08.15-21.23.50:612][552]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
|
|
[2023.08.15-21.23.50:661][552]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap0FC5ED8A440E45ECA0F5E0ACC849D8D6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
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[2023.08.15-21.23.50:978][552]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltData3C1634CE4AE88C1CCF3835BF2331D406.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
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[2023.08.15-21.23.50:988][552]AssetCheck: New page: Asset Save: multiple assets
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|
[2023.08.15-21.23.50:988][552]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
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[2023.08.15-21.23.50:988][552]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
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[2023.08.15-21.23.51:966][668]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.08.15-21.23.51:970][668]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.08.15-21.23.51:970][668]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:23:51 PM)
|
|
[2023.08.15-21.23.52:006][668]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.23.52:029][668]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022752s)
|
|
[2023.08.15-21.23.52:030][668]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.08.15-21.23.52:030][668]LogPlayLevel: PIE: World Init took: (0.000762s)
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[2023.08.15-21.23.52:030][668]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023629s)
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[2023.08.15-21.23.52:044][668]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
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[2023.08.15-21.23.52:044][668]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
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[2023.08.15-21.23.52:044][668]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.23.52:044][668]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.23.52:045][668]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.23.52:045][668]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.23.52:045][668]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.23.52:045][668]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.23.52:045][668]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.23.52:048][668]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.23.52:048][668]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.23.52:054][668]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.23.52:054][668]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.23.52:055][668]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.23.52:055][668]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.23.52:055][668]LogInit: FAudioDevice initialized.
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[2023.08.15-21.23.52:055][668]LogAudio: Display: Audio Device (ID: 8) registered with world 'TestingMap'.
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[2023.08.15-21.23.52:064][668]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.23.52:070][668]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.23.52
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[2023.08.15-21.23.52:071][668]LogWorld: Bringing up level for play took: 0.006571
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[2023.08.15-21.23.52:071][668]LogOnline: OSS: Creating online subsystem instance for: :Context_17
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[2023.08.15-21.23.52:074][668]PIE: Server logged in
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[2023.08.15-21.23.52:074][668]PIE: Play in editor total start time 0.105 seconds.
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[2023.08.15-21.24.04:174][111]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.24.04:174][111]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.24.04:174][111]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.24.04:175][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.24.04:179][111]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.24.04:192][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.24.04:205][111]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.24.04:205][111]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.24.04:206][111]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.24.04:211][111]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
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[2023.08.15-21.24.04:258][113]LogPlayLevel: Display: Destroying online subsystem :Context_17
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[2023.08.15-21.24.44:853][767]Cmd: EDIT COPY
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[2023.08.15-21.24.45:252][814]Cmd: EDIT PASTE
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[2023.08.15-21.24.58:233][159]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.24.58:237][159]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.24.58:237][159]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:24:58 PM)
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[2023.08.15-21.24.58:266][159]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.24.58:289][159]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022786s)
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[2023.08.15-21.24.58:289][159]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.24.58:290][159]LogPlayLevel: PIE: World Init took: (0.000729s)
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[2023.08.15-21.24.58:290][159]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023621s)
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[2023.08.15-21.24.58:304][159]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms
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[2023.08.15-21.24.58:305][159]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
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[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.24.58:305][159]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.24.58:305][159]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.24.58:305][159]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.24.58:305][159]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.24.58:305][159]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.24.58:308][159]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.24.58:308][159]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.24.58:314][159]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.24.58:315][159]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.24.58:315][159]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.24.58:316][159]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.24.58:316][159]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.24.58:316][159]LogInit: FAudioDevice initialized.
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[2023.08.15-21.24.58:316][159]LogAudio: Display: Audio Device (ID: 9) registered with world 'TestingMap'.
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[2023.08.15-21.24.58:322][159]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.24.58:328][159]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.24.58
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[2023.08.15-21.24.58:328][159]LogWorld: Bringing up level for play took: 0.006507
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[2023.08.15-21.24.58:329][159]LogOnline: OSS: Creating online subsystem instance for: :Context_18
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[2023.08.15-21.24.58:332][159]PIE: Server logged in
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[2023.08.15-21.24.58:332][159]PIE: Play in editor total start time 0.096 seconds.
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[2023.08.15-21.25.11:576][740]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.25.11:576][740]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.25.11:577][740]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.25.11:577][740]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.25.11:585][740]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.25.11:598][740]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.25.11:610][740]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.25.11:610][740]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.25.11:611][740]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.25.11:613][740]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.25.11:617][740]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
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[2023.08.15-21.25.11:665][742]LogPlayLevel: Display: Destroying online subsystem :Context_18
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[2023.08.15-21.27.16:529][165]AssetReimport: New page: Outstanding source content changes 1:27:16 PM
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[2023.08.15-21.27.16:543][165]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx]
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[2023.08.15-21.27.16:684][165]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx
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[2023.08.15-21.27.16:701][165]LogFbx: FBX Scene Loaded Succesfully
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[2023.08.15-21.27.16:707][165]LogFbx: Valid bind pose for Pose (Cube.017) - Cube.005
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[2023.08.15-21.27.16:725][165]LogFbx: Triangulating skeletal mesh Cube.005
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 0: Material=0, 792 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 1: Material=1, 256 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 2: Material=2, 1258 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 3: Material=3, 108 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 4: Material=4, 2006 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 5: Material=5, 336 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 6: Material=6, 156 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 7: Material=7, 48 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 8: Material=8, 20 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 9: Material=9, 548 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 10: Material=10, 432 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 11: Material=11, 216 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 12: Material=12, 88 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 13: Material=13, 1135 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 14: Material=14, 988 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 15: Material=15, 220 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 16: Material=16, 588 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 17: Material=17, 308 triangles
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[2023.08.15-21.27.16:980][165]LogSkeletalMesh: Section 18: Material=18, 1550 triangles
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[2023.08.15-21.27.18:693][165]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
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[2023.08.15-21.27.18:698][165]LogEditorFactories: -- imported successfully
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[2023.08.15-21.27.18:700][165]LogSkeletalMesh: Building Skeletal Mesh AAC_Honeybadger...
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 0: Material=0, 792 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 1: Material=1, 256 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 2: Material=2, 1258 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 3: Material=3, 108 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 4: Material=4, 2006 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 5: Material=5, 336 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 6: Material=6, 156 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 7: Material=7, 48 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 8: Material=8, 20 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 9: Material=9, 548 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 10: Material=10, 432 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 11: Material=11, 216 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 12: Material=12, 88 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 13: Material=13, 1135 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 14: Material=14, 988 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 15: Material=15, 220 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 16: Material=16, 588 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 17: Material=17, 308 triangles
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[2023.08.15-21.27.18:901][165]LogSkeletalMesh: Section 18: Material=18, 1550 triangles
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[2023.08.15-21.27.18:915][165]LogSkeletalMesh: Built Skeletal Mesh [0.22s] /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger
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[2023.08.15-21.27.19:054][166]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_Honeybadger8D06DAC44A134F98FA8C409AF32BC1B9.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.uasset'
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[2023.08.15-21.27.19:094][167]AssetCheck: New page: Asset Save: AAC_Honeybadger
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[2023.08.15-21.27.19:094][167]LogContentValidation: Display: Validating SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger
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[2023.08.15-21.27.19:817][247]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.27.19:821][247]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.27.19:822][247]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:27:19 PM)
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[2023.08.15-21.27.19:856][247]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.27.19:879][247]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022594s)
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[2023.08.15-21.27.19:879][247]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.27.19:879][247]LogPlayLevel: PIE: World Init took: (0.000700s)
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[2023.08.15-21.27.19:879][247]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023407s)
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[2023.08.15-21.27.19:893][247]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms
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[2023.08.15-21.27.19:894][247]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
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[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.27.19:894][247]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.27.19:894][247]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.27.19:894][247]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.27.19:894][247]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.27.19:894][247]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.27.19:897][247]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.27.19:897][247]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.27.19:903][247]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.27.19:904][247]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.27.19:904][247]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.27.19:904][247]LogInit: FAudioDevice initialized.
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[2023.08.15-21.27.19:904][247]LogAudio: Display: Audio Device (ID: 10) registered with world 'TestingMap'.
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[2023.08.15-21.27.19:912][247]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.27.19:919][247]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.27.19
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[2023.08.15-21.27.19:919][247]LogWorld: Bringing up level for play took: 0.006916
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[2023.08.15-21.27.19:919][247]LogOnline: OSS: Creating online subsystem instance for: :Context_20
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[2023.08.15-21.27.19:923][247]PIE: Server logged in
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[2023.08.15-21.27.19:923][247]PIE: Play in editor total start time 0.102 seconds.
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[2023.08.15-21.27.22:083][502]AssetReimport: Reimported asset AAC_Honeybadger from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx.
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[2023.08.15-21.27.24:617][803]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.27.24:617][803]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.27.24:617][803]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.27.24:618][803]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.27.24:624][803]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.27.24:637][803]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.27.24:650][803]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.27.24:650][803]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.27.24:651][803]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.27.24:653][803]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.27.24:657][803]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
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[2023.08.15-21.27.24:705][805]LogPlayLevel: Display: Destroying online subsystem :Context_20
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[2023.08.15-21.29.26:260][487]AssetReimport: New page: Outstanding source content changes 1:29:26 PM
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[2023.08.15-21.29.26:261][487]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx]
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[2023.08.15-21.29.26:267][487]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx
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[2023.08.15-21.29.26:275][487]LogFbx: FBX Scene Loaded Succesfully
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[2023.08.15-21.29.26:280][487]LogFbx: Triangulating skeletal mesh Cube.005
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 0: Material=0, 792 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 1: Material=1, 256 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 2: Material=2, 1258 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 3: Material=3, 108 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 4: Material=4, 2006 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 5: Material=5, 336 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 6: Material=6, 156 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 7: Material=7, 48 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 8: Material=8, 20 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 9: Material=9, 548 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 10: Material=10, 432 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 11: Material=11, 216 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 12: Material=12, 88 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 13: Material=13, 1135 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 14: Material=14, 988 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 15: Material=15, 220 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 16: Material=16, 588 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 17: Material=17, 308 triangles
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[2023.08.15-21.29.26:527][487]LogSkeletalMesh: Section 18: Material=18, 1550 triangles
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[2023.08.15-21.29.30:034][487]LogSlate: Window 'Message' being destroyed
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[2023.08.15-21.29.31:447][487]LogSlate: Window 'Message' being destroyed
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[2023.08.15-21.29.31:453][487]LogEditorFactories: -- imported successfully
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[2023.08.15-21.29.31:454][487]LogSkeletalMesh: Building Skeletal Mesh AAC_Honeybadger...
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[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 0: Material=0, 792 triangles
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[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 1: Material=1, 256 triangles
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[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 2: Material=2, 1258 triangles
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[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 3: Material=3, 108 triangles
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[2023.08.15-21.29.31:654][487]LogSkeletalMesh: Section 4: Material=4, 2006 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 5: Material=5, 336 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 6: Material=6, 156 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 7: Material=7, 48 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 8: Material=8, 20 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 9: Material=9, 548 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 10: Material=10, 432 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 11: Material=11, 216 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 12: Material=12, 88 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 13: Material=13, 1135 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 14: Material=14, 988 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 15: Material=15, 220 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 16: Material=16, 588 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 17: Material=17, 308 triangles
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[2023.08.15-21.29.31:655][487]LogSkeletalMesh: Section 18: Material=18, 1550 triangles
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[2023.08.15-21.29.31:669][487]LogSkeletalMesh: Built Skeletal Mesh [0.22s] /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger
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[2023.08.15-21.29.31:910][488]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_Honeybadger76C62E2A430D6453DAEAB2A05A0E9219.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.uasset'
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[2023.08.15-21.29.32:011][489]AssetCheck: New page: Asset Save: AAC_Honeybadger
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[2023.08.15-21.29.32:011][489]LogContentValidation: Display: Validating SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger
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[2023.08.15-21.29.34:993][838]AssetReimport: Reimported asset AAC_Honeybadger from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx.
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[2023.08.15-21.29.36:650][ 32]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.29.36:655][ 32]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.29.36:655][ 32]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:29:36 PM)
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[2023.08.15-21.29.36:685][ 32]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.29.36:708][ 32]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022598s)
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[2023.08.15-21.29.36:709][ 32]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.29.36:709][ 32]LogPlayLevel: PIE: World Init took: (0.000716s)
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[2023.08.15-21.29.36:709][ 32]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023427s)
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[2023.08.15-21.29.36:724][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
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[2023.08.15-21.29.36:725][ 32]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
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[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.29.36:725][ 32]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.29.36:725][ 32]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.29.36:726][ 32]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.29.36:726][ 32]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.29.36:726][ 32]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.29.36:726][ 32]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.29.36:727][ 32]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.29.36:727][ 32]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.29.36:733][ 32]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.29.36:734][ 32]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.29.36:734][ 32]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.29.36:734][ 32]LogInit: FAudioDevice initialized.
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[2023.08.15-21.29.36:734][ 32]LogAudio: Display: Audio Device (ID: 11) registered with world 'TestingMap'.
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[2023.08.15-21.29.36:746][ 32]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.29.36:752][ 32]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.29.36
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[2023.08.15-21.29.36:752][ 32]LogWorld: Bringing up level for play took: 0.006640
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[2023.08.15-21.29.36:752][ 32]LogOnline: OSS: Creating online subsystem instance for: :Context_21
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[2023.08.15-21.29.36:755][ 32]PIE: Server logged in
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[2023.08.15-21.29.36:756][ 32]PIE: Play in editor total start time 0.102 seconds.
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[2023.08.15-21.29.40:847][514]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.29.40:847][514]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.29.40:847][514]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.29.40:848][514]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.29.40:856][514]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.29.40:869][514]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.29.40:882][514]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.29.40:882][514]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.29.40:883][514]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.29.40:884][514]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.29.40:889][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
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[2023.08.15-21.29.40:934][516]LogPlayLevel: Display: Destroying online subsystem :Context_21
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[2023.08.15-21.30.03:649][ 73]LogStaticMesh: Building static mesh HoneyBadger...
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[2023.08.15-21.30.03:765][ 73]LogStaticMesh: Built static mesh [0.12s] /Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger
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[2023.08.15-21.30.21:077][935]LogEditorFactories: Performing atomic reimport of [C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx]
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[2023.08.15-21.30.21:101][935]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/TempTastyTony/AAC Honeybadger.fbx
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[2023.08.15-21.30.21:110][935]LogFbx: FBX Scene Loaded Succesfully
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[2023.08.15-21.30.21:129][935]LogFbx: Triangulating skeletal mesh Cube.005
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[2023.08.15-21.30.21:162][935]LogFbx: Warning: Bones digested - 1 Depth of hierarchy - 1
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 0: Material=0, 792 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 1: Material=1, 256 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 2: Material=2, 1258 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 3: Material=3, 108 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 4: Material=4, 2006 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 5: Material=5, 336 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 6: Material=6, 156 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 7: Material=7, 48 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 8: Material=8, 20 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 9: Material=9, 548 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 10: Material=10, 432 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 11: Material=11, 216 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 12: Material=12, 88 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 13: Material=13, 1135 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 14: Material=14, 988 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 15: Material=15, 220 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 16: Material=16, 588 triangles
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[2023.08.15-21.30.21:380][935]LogSkeletalMesh: Section 17: Material=17, 308 triangles
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[2023.08.15-21.30.21:381][935]LogSkeletalMesh: Section 18: Material=18, 1550 triangles
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[2023.08.15-21.30.21:386][935]LogEditorFactories: -- imported successfully
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[2023.08.15-21.30.21:387][935]LogSkeletalMesh: Building Skeletal Mesh AAC_Honeybadger...
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 0: Material=0, 792 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 1: Material=1, 256 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 2: Material=2, 1258 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 3: Material=3, 108 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 4: Material=4, 2006 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 5: Material=5, 336 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 6: Material=6, 156 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 7: Material=7, 48 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 8: Material=8, 20 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 9: Material=9, 548 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 10: Material=10, 432 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 11: Material=11, 216 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 12: Material=12, 88 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 13: Material=13, 1135 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 14: Material=14, 988 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 15: Material=15, 220 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 16: Material=16, 588 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 17: Material=17, 308 triangles
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[2023.08.15-21.30.21:608][935]LogSkeletalMesh: Section 18: Material=18, 1550 triangles
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[2023.08.15-21.30.21:639][935]LogSkeletalMesh: Built Skeletal Mesh [0.25s] /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger
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[2023.08.15-21.30.21:642][935]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
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[2023.08.15-21.30.21:642][935]FBXImport: Warning: Could not find the bind pose. It will use time 0 as bind pose.
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[2023.08.15-21.30.26:142][354]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger
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[2023.08.15-21.30.26:165][354]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0003 seconds. Added 1 classes and 2 folders.
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[2023.08.15-21.30.26:179][354]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
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[2023.08.15-21.30.26:188][354]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0002 seconds. Added 1 classes and 0 folders.
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[2023.08.15-21.30.26:385][354]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0'
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[2023.08.15-21.30.31:225][842]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Weapons/Geometry/TempTastyTony/Material_009.Material_009
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[2023.08.15-21.30.31:226][842]LogMaterial: Display: Missing cached shadermap for Material_009 in PCD3D_SM5, Default, SM5 (DDC key hash: A9575CCA7D29964252A9C28AB3F03B5082D896BE), compiling.
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[2023.08.15-21.30.31:243][842]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority
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[2023.08.15-21.30.31:290][842]LogMaterial: Display: Missing cached shadermap for Material_009 in PCD3D_SM5, Default, SM5 (DDC key hash: 877BC26D2F9D3A194AF560C75441BB6B4384BC0A), compiling.
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[2023.08.15-21.30.31:292][842]LogMaterial: Display: Missing cached shadermap for Material_009 in PCD3D_SM5, Default, SM5 (DDC key hash: 22D4D0D7CF14D62CEC1DCDCCF3D0D97FC9471FCD), compiling.
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[2023.08.15-21.30.31:293][842]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 85F1A72E3BF3090E42D32EFC124B7DD428E4179D), compiling.
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[2023.08.15-21.30.31:309][842]MaterialEditorStats: Texture samplers: 0/16
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[2023.08.15-21.30.31:328][842]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
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[2023.08.15-21.30.31:332][842]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
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[2023.08.15-21.30.31:332][842]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
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[2023.08.15-21.30.31:332][842]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
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[2023.08.15-21.30.31:338][842]LogShaderCompilers: Display: Submitted 18 shader compile jobs with 'Normal' priority
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[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18
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[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 15
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[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12
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[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9
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[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6
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[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3
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[2023.08.15-21.30.31:341][842]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority
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[2023.08.15-21.30.31:371][843]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
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[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2
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[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
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[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: === FShaderJobCache stats ===
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[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Total job queries 85, among them cache hits 27 (31.76%)
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[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: Tracking 17 distinct input hashes that result in 14 distinct outputs (82.35%)
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[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: RAM used: 0.05 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
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[2023.08.15-21.30.31:728][882]LogShaderCompilers: Display: ================================================
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[2023.08.15-21.30.31:810][892]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
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[2023.08.15-21.30.31:810][892]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
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[2023.08.15-21.30.31:819][893]MaterialEditorStats: Texture samplers: 2/16
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[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass shader: 119 instructions
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[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
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[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass vertex shader: 42 instructions
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[2023.08.15-21.30.32:481][959]MaterialEditorStats: Base pass vertex shader: 96 instructions
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[2023.08.15-21.30.32:481][959]MaterialEditorStats: Texture samplers: 2/16
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[2023.08.15-21.30.45:495][513]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.30.45:495][513]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.31.18:654][445]LogSlate: Window 'Message' being destroyed
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[2023.08.15-21.31.18:656][445]Message dialog closed, result: Ok, title: Message, text: Asset /Game/Weapons/Geometry/TempTastyTony/HoneyBadger already exists.
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[2023.08.15-21.31.26:557][445]LogSlate: Window 'Message' being destroyed
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[2023.08.15-21.31.26:560][445]Message dialog closed, result: Ok, title: Message, text: Asset /Game/Weapons/Geometry/TempTastyTony/AAC_HoneyBadger already exists.
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[2023.08.15-21.31.31:984][445]LogSlate: Window 'Choose New StaticMesh Location' being destroyed
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[2023.08.15-21.31.32:029][445]LogStaticMesh: Building static mesh Static_HoneyBadger...
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[2023.08.15-21.31.32:101][445]LogStaticMesh: Built static mesh [0.07s] /Game/Weapons/Geometry/TempTastyTony/Static_HoneyBadger.Static_HoneyBadger
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[2023.08.15-21.31.32:117][445]LogStaticMesh: Warning: Static_HoneyBadger has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings.
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[2023.08.15-21.31.32:117][445]LogStaticMesh: Warning: Static_HoneyBadger has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
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[2023.08.15-21.32.11:493][382]AssetReimport: New page: Outstanding source content changes 1:32:11 PM
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[2023.08.15-21.32.13:485][537]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
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[2023.08.15-21.32.14:501][537]AssetReimport: Error: Failed to reimport asset HoneyBadger.
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[2023.08.15-21.32.15:202][537]LogSlate: Window 'Delete Assets' being destroyed
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[2023.08.15-21.32.15:465][537]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.32.15:465][537]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.32.15:501][537]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.32.15:501][537]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.32.15:538][537]LogUObjectGlobals: Force Deleting 23 Package(s):
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Asset Name: /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger.AAC_Honeybadger
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Asset Name: /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_PhysicsAsset.AAC_Honeybadger_PhysicsAsset
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Asset Name: /Game/Weapons/Geometry/TempTastyTony/AAC_Honeybadger_Skeleton.AAC_Honeybadger_Skeleton
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Asset Name: /Game/Weapons/Geometry/TempTastyTony/HoneyBadger.HoneyBadger
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Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material.Material
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Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_001.Material_001
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Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_002.Material_002
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Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_003.Material_003
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Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_004.Material_004
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Asset Name: /Game/Weapons/Geometry/TempTastyTony/Material_005.Material_005
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[2023.08.15-21.32.18:764][537]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms
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[2023.08.15-21.32.18:782][537]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
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[2023.08.15-21.32.18:795][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
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[2023.08.15-21.32.18:807][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
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[2023.08.15-21.32.18:820][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.18:832][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
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[2023.08.15-21.32.18:844][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.18:855][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.18:869][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.18:880][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
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[2023.08.15-21.32.18:892][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.18:904][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
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[2023.08.15-21.32.18:916][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.18:928][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.18:940][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
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[2023.08.15-21.32.18:952][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.18:964][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
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[2023.08.15-21.32.18:975][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
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[2023.08.15-21.32.18:988][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.19:000][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.19:011][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
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[2023.08.15-21.32.19:024][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
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[2023.08.15-21.32.19:036][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
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[2023.08.15-21.32.19:049][537]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
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[2023.08.15-21.32.19:061][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
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[2023.08.15-21.32.26:807][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
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[2023.08.15-21.32.27:942][437]LogSlate: Window 'Delete Assets' being destroyed
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[2023.08.15-21.32.27:992][437]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
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[2023.08.15-21.32.47:684][835]AssetReimport: New page: Outstanding source content changes 1:32:47 PM
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[2023.08.15-21.33.05:213][937]AssetReimport: New page: Outstanding source content changes 1:33:05 PM
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[2023.08.15-21.34.21:844][719]AssetReimport: New page: Outstanding source content changes 1:34:21 PM
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[2023.08.15-21.34.21:889][719]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx)
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[2023.08.15-21.34.21:895][719]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC Honeybadger.fbx
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[2023.08.15-21.34.21:903][719]LogFbx: FBX Scene Loaded Succesfully
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[2023.08.15-21.34.36:446][719]LogSlate: Window 'FBX Import Options' being destroyed
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[2023.08.15-21.34.36:517][719]LogStaticMesh: Building static mesh AAC_Honeybadger...
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[2023.08.15-21.34.36:609][719]LogStaticMesh: Built static mesh [0.09s] /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger
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[2023.08.15-21.34.36:981][720]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Temp/AAC_Honeybadger" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset" SILENT=true
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[2023.08.15-21.34.37:003][720]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_HoneybadgerE85777A9450FF8BD028CC5B6E1365A21.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset'
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[2023.08.15-21.34.37:029][721]AssetCheck: New page: Asset Save: AAC_Honeybadger
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[2023.08.15-21.34.37:029][721]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger
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[2023.08.15-21.34.38:984][956]LogSlate: Window 'Message Log' being destroyed
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[2023.08.15-21.34.38:986][956]LogSlate: Window 'Message Log' being destroyed
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[2023.08.15-21.34.40:008][ 77]AssetReimport: Importing new asset /Game/Weapons/Geometry/Temp/AAC_Honeybadger.
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[2023.08.15-21.34.47:358][940]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger
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[2023.08.15-21.34.47:932][941]LogRenderer: Reallocating scene render targets to support 1192x732 Format 10 NumSamples 1 (Frame:1).
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[2023.08.15-21.35.23:725][956]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
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[2023.08.15-21.35.43:878][131]LogActorFactory: Actor Factory created AAC_Honeybadger
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[2023.08.15-21.36.14:697][670]BlueprintLog: New page: Compile HoneyBadger_BP
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[2023.08.15-21.36.14:772][670]LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms
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[2023.08.15-21.36.15:906][798]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP0F19AA864DF986EB9B81078251E6C5ED.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
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[2023.08.15-21.36.15:919][798]AssetCheck: New page: Asset Save: HoneyBadger_BP
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[2023.08.15-21.36.15:919][798]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
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[2023.08.15-21.36.32:805][581]BlueprintLog: New page: Compile HoneyBadger_BP
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[2023.08.15-21.36.32:859][581]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
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[2023.08.15-21.36.33:253][617]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP72ECBCAD48B821BA4D3B62BF64BD57B3.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
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[2023.08.15-21.36.33:266][617]AssetCheck: New page: Asset Save: HoneyBadger_BP
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[2023.08.15-21.36.33:266][617]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
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[2023.08.15-21.36.35:364][843]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.36.35:368][843]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.36.35:368][843]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:36:35 PM)
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[2023.08.15-21.36.35:395][843]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.36.35:419][843]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023092s)
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[2023.08.15-21.36.35:420][843]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.36.35:420][843]LogPlayLevel: PIE: World Init took: (0.000712s)
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[2023.08.15-21.36.35:420][843]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023920s)
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[2023.08.15-21.36.35:439][843]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms
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[2023.08.15-21.36.35:440][843]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
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[2023.08.15-21.36.35:440][843]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.36.35:440][843]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.36.35:440][843]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.36.35:441][843]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.36.35:441][843]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.36.35:441][843]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.36.35:441][843]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.36.35:441][843]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.36.35:443][843]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.36.35:443][843]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.36.35:449][843]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.36.35:450][843]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.36.35:450][843]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.36.35:450][843]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.36.35:451][843]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.36.35:451][843]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.36.35:451][843]LogInit: FAudioDevice initialized.
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[2023.08.15-21.36.35:451][843]LogAudio: Display: Audio Device (ID: 12) registered with world 'TestingMap'.
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[2023.08.15-21.36.35:461][843]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.36.35:468][843]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.36.35
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[2023.08.15-21.36.35:468][843]LogWorld: Bringing up level for play took: 0.006435
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[2023.08.15-21.36.35:468][843]LogOnline: OSS: Creating online subsystem instance for: :Context_27
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[2023.08.15-21.36.35:471][843]PIE: Server logged in
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[2023.08.15-21.36.35:472][843]PIE: Play in editor total start time 0.103 seconds.
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[2023.08.15-21.36.40:466][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.36.40:466][434]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.36.40:467][434]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.36.40:467][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.36.40:476][434]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.36.40:490][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.36.40:507][434]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.36.40:508][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.36.40:508][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.36.40:510][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.36.40:515][434]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
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[2023.08.15-21.36.40:539][435]LogPlayLevel: Display: Destroying online subsystem :Context_27
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[2023.08.15-21.36.44:997][954]BlueprintLog: New page: Compile HoneyBadger_BP
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[2023.08.15-21.36.45:030][954]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms
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[2023.08.15-21.36.45:488][997]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BPBB5BE5E94087B698FCBDAFB41A1069A5.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
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[2023.08.15-21.36.45:500][997]AssetCheck: New page: Asset Save: HoneyBadger_BP
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[2023.08.15-21.36.45:500][997]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
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[2023.08.15-21.36.46:572][118]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.36.46:577][118]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.36.46:577][118]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:36:46 PM)
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[2023.08.15-21.36.46:577][118]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.36.46:601][118]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023278s)
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[2023.08.15-21.36.46:601][118]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.36.46:601][118]LogPlayLevel: PIE: World Init took: (0.000717s)
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[2023.08.15-21.36.46:601][118]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024086s)
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[2023.08.15-21.36.46:620][118]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms
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[2023.08.15-21.36.46:621][118]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
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[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.36.46:621][118]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.36.46:621][118]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.36.46:621][118]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.36.46:621][118]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.36.46:621][118]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.36.46:623][118]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.36.46:623][118]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.36.46:630][118]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.36.46:630][118]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.36.46:631][118]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.36.46:631][118]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.36.46:631][118]LogInit: FAudioDevice initialized.
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[2023.08.15-21.36.46:631][118]LogAudio: Display: Audio Device (ID: 13) registered with world 'TestingMap'.
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[2023.08.15-21.36.46:656][118]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.36.46:657][118]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.36.46:664][118]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.36.46
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[2023.08.15-21.36.46:664][118]LogWorld: Bringing up level for play took: 0.006810
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[2023.08.15-21.36.46:664][118]LogOnline: OSS: Creating online subsystem instance for: :Context_28
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[2023.08.15-21.36.46:669][118]PIE: Server logged in
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[2023.08.15-21.36.46:669][118]PIE: Play in editor total start time 0.092 seconds.
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[2023.08.15-21.36.46:709][119]LogRenderer: Reallocating scene render targets to support 1280x732 Format 10 NumSamples 1 (Frame:1).
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[2023.08.15-21.36.49:956][503]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.36.49:957][503]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.36.49:957][503]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
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[2023.08.15-21.36.49:960][503]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.36.49:961][503]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.36.49:971][503]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.36.49:985][503]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.36.50:003][503]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.36.50:003][503]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.36.50:004][503]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.36.50:010][503]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
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[2023.08.15-21.36.50:022][504]LogPlayLevel: Display: Destroying online subsystem :Context_28
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[2023.08.15-21.36.54:522][ 24]BlueprintLog: New page: Compile HoneyBadger_BP
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[2023.08.15-21.36.54:555][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
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[2023.08.15-21.36.54:988][ 65]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP291326434720801A306D42A7C249841D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
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[2023.08.15-21.36.55:001][ 65]AssetCheck: New page: Asset Save: HoneyBadger_BP
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[2023.08.15-21.36.55:001][ 65]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
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[2023.08.15-21.36.55:814][152]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.36.55:818][152]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.36.55:818][152]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:36:55 PM)
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[2023.08.15-21.36.55:819][152]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
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[2023.08.15-21.36.55:842][152]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022804s)
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[2023.08.15-21.36.55:842][152]LogAIModule: Creating AISystem for world TestingMap
|
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[2023.08.15-21.36.55:842][152]LogPlayLevel: PIE: World Init took: (0.000734s)
|
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[2023.08.15-21.36.55:842][152]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023664s)
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[2023.08.15-21.36.55:862][152]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms
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[2023.08.15-21.36.55:862][152]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
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[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
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[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Sample Rate: 48000
|
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[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.36.55:862][152]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.36.55:862][152]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.36.55:863][152]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
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[2023.08.15-21.36.55:863][152]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
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[2023.08.15-21.36.55:863][152]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
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[2023.08.15-21.36.55:863][152]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.36.55:865][152]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.36.55:865][152]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.36.55:871][152]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.36.55:872][152]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
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[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.36.55:872][152]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
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[2023.08.15-21.36.55:872][152]LogInit: FAudioDevice initialized.
|
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[2023.08.15-21.36.55:872][152]LogAudio: Display: Audio Device (ID: 14) registered with world 'TestingMap'.
|
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[2023.08.15-21.36.55:923][152]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.36.55:923][152]LogLoad: Game class is 'FirstPersonGameMode_C'
|
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[2023.08.15-21.36.55:930][152]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.36.55
|
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[2023.08.15-21.36.55:930][152]LogWorld: Bringing up level for play took: 0.006989
|
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[2023.08.15-21.36.55:931][152]LogOnline: OSS: Creating online subsystem instance for: :Context_29
|
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[2023.08.15-21.36.55:935][152]PIE: Server logged in
|
|
[2023.08.15-21.36.55:935][152]PIE: Play in editor total start time 0.117 seconds.
|
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[2023.08.15-21.36.59:326][549]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
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[2023.08.15-21.36.59:327][549]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
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[2023.08.15-21.36.59:327][549]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
|
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[2023.08.15-21.36.59:330][549]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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|
[2023.08.15-21.36.59:331][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
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[2023.08.15-21.36.59:337][549]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.08.15-21.36.59:351][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
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[2023.08.15-21.36.59:369][549]LogAudio: Display: Audio Device unregistered from world 'None'.
|
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[2023.08.15-21.36.59:369][549]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
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[2023.08.15-21.36.59:370][549]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.36.59:376][549]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
|
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[2023.08.15-21.36.59:392][550]LogPlayLevel: Display: Destroying online subsystem :Context_29
|
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[2023.08.15-21.37.36:038][820]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.08.15-21.37.36:070][820]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms
|
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[2023.08.15-21.37.36:722][891]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP40011DD54FB5DB790319ABBFFD34DA74.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
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[2023.08.15-21.37.36:733][891]AssetCheck: New page: Asset Save: HoneyBadger_BP
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|
[2023.08.15-21.37.36:733][891]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
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[2023.08.15-21.37.39:268][187]LogEditorTransaction: Undo Modify Component(s)
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|
[2023.08.15-21.37.39:281][187]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 9241C3F4DCC5CA2E54079BF52CCB3E16C428AB6F), compiling.
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|
[2023.08.15-21.37.39:355][187]MaterialEditorStats: Texture samplers: 0/16
|
|
[2023.08.15-21.37.39:355][187]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
|
|
[2023.08.15-21.37.39:355][187]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
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[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: === FShaderJobCache stats ===
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|
[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: Total job queries 94, among them cache hits 36 (38.30%)
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[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: Tracking 38 distinct input hashes that result in 29 distinct outputs (76.32%)
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[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: RAM used: 0.15 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
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[2023.08.15-21.37.39:443][189]LogShaderCompilers: Display: ================================================
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[2023.08.15-21.37.39:472][190]MaterialEditorStats: Base pass shader without light map: 53 instructions
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|
[2023.08.15-21.37.39:472][190]MaterialEditorStats: Base pass vertex shader: 197 instructions
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|
[2023.08.15-21.37.39:472][190]MaterialEditorStats: Texture samplers: 4/16
|
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[2023.08.15-21.37.39:472][190]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
|
|
[2023.08.15-21.37.39:472][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
|
|
[2023.08.15-21.37.40:288][259]LogEditorTransaction: Undo Set Location
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[2023.08.15-21.37.40:291][259]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: EC9F93EB676FDC2CA9FB536C5D6CF25613B735DA), compiling.
|
|
[2023.08.15-21.37.40:364][259]MaterialEditorStats: Texture samplers: 0/16
|
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[2023.08.15-21.37.40:364][259]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
|
|
[2023.08.15-21.37.40:364][259]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
|
|
[2023.08.15-21.37.40:418][262]MaterialEditorStats: Base pass shader without light map: 53 instructions
|
|
[2023.08.15-21.37.40:418][262]MaterialEditorStats: Base pass vertex shader: 197 instructions
|
|
[2023.08.15-21.37.40:418][262]MaterialEditorStats: Texture samplers: 4/16
|
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[2023.08.15-21.37.40:418][262]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
|
|
[2023.08.15-21.37.40:418][262]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
|
|
[2023.08.15-21.38.26:371][626]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.08.15-21.38.26:416][626]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms
|
|
[2023.08.15-21.38.26:821][666]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP3292FBE849209BE281890486F271254D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
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[2023.08.15-21.38.26:835][666]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.08.15-21.38.26:835][666]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.08.15-21.38.28:772][873]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.08.15-21.38.28:777][873]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.08.15-21.38.28:777][873]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:38:28 PM)
|
|
[2023.08.15-21.38.28:806][873]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.38.28:828][873]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022943s)
|
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[2023.08.15-21.38.28:829][873]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.08.15-21.38.28:829][873]LogPlayLevel: PIE: World Init took: (0.000705s)
|
|
[2023.08.15-21.38.28:829][873]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023757s)
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|
[2023.08.15-21.38.28:849][873]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms
|
|
[2023.08.15-21.38.28:850][873]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
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[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.38.28:850][873]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.38.28:850][873]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
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[2023.08.15-21.38.28:850][873]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
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[2023.08.15-21.38.28:850][873]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
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[2023.08.15-21.38.28:850][873]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.08.15-21.38.28:852][873]LogAudioMixer: Display: 0: FrontLeft
|
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[2023.08.15-21.38.28:852][873]LogAudioMixer: Display: 1: FrontRight
|
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[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
|
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[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Initializing Sound Submixes...
|
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[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
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[2023.08.15-21.38.28:858][873]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
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[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
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[2023.08.15-21.38.28:859][873]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
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[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.38.28:859][873]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
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[2023.08.15-21.38.28:859][873]LogInit: FAudioDevice initialized.
|
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[2023.08.15-21.38.28:859][873]LogAudio: Display: Audio Device (ID: 15) registered with world 'TestingMap'.
|
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[2023.08.15-21.38.28:868][873]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.38.28:875][873]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.38.28
|
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[2023.08.15-21.38.28:876][873]LogWorld: Bringing up level for play took: 0.006607
|
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[2023.08.15-21.38.28:876][873]LogOnline: OSS: Creating online subsystem instance for: :Context_30
|
|
[2023.08.15-21.38.28:879][873]PIE: Server logged in
|
|
[2023.08.15-21.38.28:879][873]PIE: Play in editor total start time 0.102 seconds.
|
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[2023.08.15-21.38.36:176][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
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[2023.08.15-21.38.36:176][742]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
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[2023.08.15-21.38.36:176][742]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
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[2023.08.15-21.38.36:177][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
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[2023.08.15-21.38.36:183][742]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.08.15-21.38.36:199][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
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[2023.08.15-21.38.36:216][742]LogAudio: Display: Audio Device unregistered from world 'None'.
|
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[2023.08.15-21.38.36:216][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
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[2023.08.15-21.38.36:217][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
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[2023.08.15-21.38.36:218][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.38.36:223][742]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms
|
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[2023.08.15-21.38.36:285][744]LogPlayLevel: Display: Destroying online subsystem :Context_30
|
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[2023.08.15-21.38.43:713][617]BlueprintLog: New page: Compile HoneyBadger_BP
|
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[2023.08.15-21.38.43:743][617]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
|
|
[2023.08.15-21.38.44:403][685]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP417DD345469F240944176EB83BA87C86.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
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[2023.08.15-21.38.44:417][685]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
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[2023.08.15-21.38.44:417][685]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
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[2023.08.15-21.38.45:497][802]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.08.15-21.38.45:501][802]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
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[2023.08.15-21.38.45:501][802]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:38:45 PM)
|
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[2023.08.15-21.38.45:501][802]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.38.45:525][802]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023311s)
|
|
[2023.08.15-21.38.45:525][802]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.08.15-21.38.45:526][802]LogPlayLevel: PIE: World Init took: (0.000723s)
|
|
[2023.08.15-21.38.45:526][802]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024130s)
|
|
[2023.08.15-21.38.45:545][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms
|
|
[2023.08.15-21.38.45:545][802]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
|
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[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.08.15-21.38.45:545][802]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.08.15-21.38.45:546][802]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.08.15-21.38.45:546][802]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.08.15-21.38.45:546][802]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.08.15-21.38.45:546][802]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.08.15-21.38.45:546][802]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.08.15-21.38.45:546][802]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.08.15-21.38.45:548][802]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.08.15-21.38.45:548][802]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.08.15-21.38.45:553][802]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
|
|
[2023.08.15-21.38.45:553][802]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.08.15-21.38.45:555][802]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.08.15-21.38.45:555][802]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.08.15-21.38.45:556][802]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.08.15-21.38.45:556][802]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.08.15-21.38.45:556][802]LogInit: FAudioDevice initialized.
|
|
[2023.08.15-21.38.45:556][802]LogAudio: Display: Audio Device (ID: 16) registered with world 'TestingMap'.
|
|
[2023.08.15-21.38.45:606][802]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.38.45:606][802]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.08.15-21.38.45:613][802]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.38.45
|
|
[2023.08.15-21.38.45:613][802]LogWorld: Bringing up level for play took: 0.006730
|
|
[2023.08.15-21.38.45:613][802]LogOnline: OSS: Creating online subsystem instance for: :Context_31
|
|
[2023.08.15-21.38.45:618][802]PIE: Server logged in
|
|
[2023.08.15-21.38.45:619][802]PIE: Play in editor total start time 0.118 seconds.
|
|
[2023.08.15-21.38.47:336][998]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.38.47:336][998]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.38.47:336][998]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
|
|
[2023.08.15-21.38.47:339][998]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.08.15-21.38.47:340][998]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.38.47:346][998]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.08.15-21.38.47:360][998]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.38.47:377][998]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.08.15-21.38.47:377][998]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.38.47:378][998]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.38.47:385][998]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
|
|
[2023.08.15-21.38.47:397][999]LogPlayLevel: Display: Destroying online subsystem :Context_31
|
|
[2023.08.15-21.38.50:523][359]BlueprintLog: New page: Compile HoneyBadger_BP
|
|
[2023.08.15-21.38.50:551][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
|
|
[2023.08.15-21.38.51:004][400]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP70FECE104477CFFB5EB692997AF9B912.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
|
|
[2023.08.15-21.38.51:016][400]AssetCheck: New page: Asset Save: HoneyBadger_BP
|
|
[2023.08.15-21.38.51:016][400]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
|
|
[2023.08.15-21.38.53:548][682]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.08.15-21.38.53:552][682]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.08.15-21.38.53:552][682]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:38:53 PM)
|
|
[2023.08.15-21.38.53:595][682]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.38.53:618][682]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022642s)
|
|
[2023.08.15-21.38.53:619][682]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.08.15-21.38.53:619][682]LogPlayLevel: PIE: World Init took: (0.000698s)
|
|
[2023.08.15-21.38.53:619][682]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023447s)
|
|
[2023.08.15-21.38.53:638][682]LogUObjectHash: Compacting FUObjectHashTables data took 2.59ms
|
|
[2023.08.15-21.38.53:640][682]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True
|
|
[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.08.15-21.38.53:640][682]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.08.15-21.38.53:640][682]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.08.15-21.38.53:640][682]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.08.15-21.38.53:640][682]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.08.15-21.38.53:640][682]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.08.15-21.38.53:642][682]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.08.15-21.38.53:642][682]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
|
|
[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.08.15-21.38.53:648][682]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.08.15-21.38.53:649][682]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.08.15-21.38.53:649][682]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.08.15-21.38.53:649][682]LogInit: FAudioDevice initialized.
|
|
[2023.08.15-21.38.53:649][682]LogAudio: Display: Audio Device (ID: 17) registered with world 'TestingMap'.
|
|
[2023.08.15-21.38.53:657][682]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.08.15-21.38.53:663][682]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.38.53
|
|
[2023.08.15-21.38.53:663][682]LogWorld: Bringing up level for play took: 0.006485
|
|
[2023.08.15-21.38.53:663][682]LogOnline: OSS: Creating online subsystem instance for: :Context_32
|
|
[2023.08.15-21.38.53:667][682]PIE: Server logged in
|
|
[2023.08.15-21.38.53:668][682]PIE: Play in editor total start time 0.117 seconds.
|
|
[2023.08.15-21.39.04:556][981]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.39.04:556][981]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.39.04:556][981]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.08.15-21.39.04:557][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.39.04:563][981]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.08.15-21.39.04:576][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.39.04:593][981]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.08.15-21.39.04:593][981]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.39.04:595][981]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.39.04:597][981]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.39.04:602][981]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
|
|
[2023.08.15-21.39.04:625][982]LogPlayLevel: Display: Destroying online subsystem :Context_32
|
|
[2023.08.15-21.39.06:964][241]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/Temp/AAC_Honeybadger" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset" SILENT=true
|
|
[2023.08.15-21.39.06:985][241]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/AAC_HoneybadgerE4A2188A4EAA84DC080DAFA0470F3C8D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/Temp/AAC_Honeybadger.uasset'
|
|
[2023.08.15-21.39.06:998][241]AssetCheck: New page: Asset Save: AAC_Honeybadger
|
|
[2023.08.15-21.39.06:998][241]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/Temp/AAC_Honeybadger.AAC_Honeybadger
|
|
[2023.08.15-21.39.07:941][346]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
|
|
[2023.08.15-21.39.07:941][346]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.39.08:513][408]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
|
|
[2023.08.15-21.39.08:513][408]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.39.10:158][600]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
|
[2023.08.15-21.39.10:158][600]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
|
|
[2023.08.15-21.39.10:158][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.39.15:132][626]LogSlate: Window 'Message' being destroyed
|
|
[2023.08.15-21.39.15:134][626]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
|
|
/Game/Weapons/Geometry/Scope.Scope
|
|
(Selecting 'No' will cause all changes to be lost!)
|
|
[2023.08.15-21.39.15:358][626]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 8B1665293013450340B99344FF178E9E4020CE56), compiling.
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[2023.08.15-21.39.15:379][626]LogMaterial: Display: Missing cached shadermap for Scope in PCD3D_SM5, Default, SM5 (DDC key hash: 78F051FF771EEEFEBB6DFBD2EB43FC417545B974), compiling.
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[2023.08.15-21.39.15:430][626]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
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[2023.08.15-21.39.15:573][626]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
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[2023.08.15-21.39.15:590][626]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.39.15:590][626]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.39.37:789][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
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[2023.08.15-21.39.37:839][ 52]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap6DA88CEC4BD3C5DDDFF787B059849C09.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
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[2023.08.15-21.39.38:001][ 52]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltData9E8E3BF548FEF04C04462C9343B5EDB9.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
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[2023.08.15-21.39.38:012][ 52]AssetCheck: New page: Asset Save: multiple assets
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[2023.08.15-21.39.38:012][ 52]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
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[2023.08.15-21.39.38:013][ 52]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
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[2023.08.15-21.39.48:125][265]LogEditorViewport: Clicking on Actor (LMB): SpawnPod_BP_C (SpawnPod_BP)
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[2023.08.15-21.39.55:523][145]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/EnemyAssets/SpawnPod/SpawnPod_BP.SpawnPod_BP
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[2023.08.15-21.39.57:241][304]LogSlate: Window 'SpawnPod_BP' being destroyed
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[2023.08.15-21.40.16:616][446]LogStaticMesh: Building static mesh shippingcontainer...
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[2023.08.15-21.40.16:745][446]LogStaticMesh: Built static mesh [0.13s] /Game/Geometry/Meshes/shippingcontainer.shippingcontainer
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[2023.08.15-21.41.54:574][276]BlueprintLog: New page: Compile SpawnPod_BP
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[2023.08.15-21.41.54:686][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
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[2023.08.15-21.41.55:171][325]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/EnemyAssets/SpawnPod/SpawnPod_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/EnemyAssets/SpawnPod/SpawnPod_BP.uasset" SILENT=true
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[2023.08.15-21.41.55:177][325]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/SpawnPod_BPDC15BC814437E9EF93A1CFA3882FA8B6.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/EnemyAssets/SpawnPod/SpawnPod_BP.uasset'
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[2023.08.15-21.41.55:190][325]AssetCheck: New page: Asset Save: SpawnPod_BP
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[2023.08.15-21.41.55:190][325]LogContentValidation: Display: Validating Blueprint /Game/EnemyAssets/SpawnPod/SpawnPod_BP.SpawnPod_BP
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[2023.08.15-21.41.56:498][470]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.41.56:502][470]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.41.56:502][470]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:41:56 PM)
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[2023.08.15-21.41.56:526][470]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.41.56:548][470]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022758s)
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[2023.08.15-21.41.56:548][470]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.41.56:549][470]LogPlayLevel: PIE: World Init took: (0.000704s)
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[2023.08.15-21.41.56:549][470]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023570s)
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[2023.08.15-21.41.56:563][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
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[2023.08.15-21.41.56:564][470]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True
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[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.41.56:564][470]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.41.56:564][470]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.41.56:565][470]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.41.56:565][470]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.41.56:565][470]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.41.56:565][470]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.41.56:567][470]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.41.56:567][470]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.41.56:573][470]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.41.56:574][470]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.41.56:574][470]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.41.56:574][470]LogInit: FAudioDevice initialized.
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[2023.08.15-21.41.56:574][470]LogAudio: Display: Audio Device (ID: 18) registered with world 'TestingMap'.
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[2023.08.15-21.41.56:584][470]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.41.56:591][470]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.41.56
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[2023.08.15-21.41.56:591][470]LogWorld: Bringing up level for play took: 0.006626
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[2023.08.15-21.41.56:591][470]LogOnline: OSS: Creating online subsystem instance for: :Context_35
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[2023.08.15-21.41.56:594][470]PIE: Server logged in
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[2023.08.15-21.41.56:595][470]PIE: Play in editor total start time 0.093 seconds.
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[2023.08.15-21.42.08:659][915]LogScript: Warning: Attempted to access DrillPickup_2 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_2 is pending kill
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FirstPersonCharacter_C /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap:PersistentLevel.FirstPersonCharacter_C_0
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Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:13AF
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[2023.08.15-21.42.08:659][915]PIE: Error: Blueprint Runtime Error: "Attempted to access DrillPickup_2 via property K2Node_DynamicCast_AsInteractions, but DrillPickup_2 is pending kill". Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Interaction
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[2023.08.15-21.42.12:107][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.42.12:107][324]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.42.12:107][324]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.42.12:108][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.42.12:116][324]LogPlayLevel: Display: Shutting down PIE online subsystems
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|
[2023.08.15-21.42.12:123][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
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[2023.08.15-21.42.12:136][324]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.08.15-21.42.12:136][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
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[2023.08.15-21.42.12:137][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.42.12:138][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.42.12:143][324]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
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[2023.08.15-21.42.12:248][325]LogPlayLevel: Display: Destroying online subsystem :Context_35
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[2023.08.15-21.42.14:374][552]LogSlate: Window 'Message Log' being destroyed
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[2023.08.15-21.42.14:377][552]LogSlate: Window 'Message Log' being destroyed
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[2023.08.15-21.42.32:073][641]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
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[2023.08.15-21.43.54:805][175]BlueprintLog: New page: Compile LutySMG_BP
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[2023.08.15-21.43.54:960][175]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
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|
[2023.08.15-21.43.55:380][219]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
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[2023.08.15-21.43.55:389][219]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP7F2470FE492F8ED4F4407694027BE01C.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
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[2023.08.15-21.43.55:402][219]AssetCheck: New page: Asset Save: LutySMG_BP
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[2023.08.15-21.43.55:402][219]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
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[2023.08.15-21.43.56:638][362]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.08.15-21.43.56:642][362]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.08.15-21.43.56:642][362]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:43:56 PM)
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[2023.08.15-21.43.56:642][362]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.43.56:665][362]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023091s)
|
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[2023.08.15-21.43.56:665][362]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.08.15-21.43.56:665][362]LogPlayLevel: PIE: World Init took: (0.000753s)
|
|
[2023.08.15-21.43.56:665][362]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023939s)
|
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[2023.08.15-21.43.56:682][362]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
|
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[2023.08.15-21.43.56:683][362]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True
|
|
[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Sample Rate: 48000
|
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[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Number of buffers to queue: 2
|
|
[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Max Channels (voices): 32
|
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[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Number of Async Source Workers: 0
|
|
[2023.08.15-21.43.56:683][362]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.08.15-21.43.56:683][362]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.08.15-21.43.56:683][362]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.08.15-21.43.56:683][362]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.08.15-21.43.56:683][362]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.08.15-21.43.56:685][362]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.08.15-21.43.56:685][362]LogAudioMixer: Display: 1: FrontRight
|
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[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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|
[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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|
[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.08.15-21.43.56:692][362]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.08.15-21.43.56:692][362]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
|
|
[2023.08.15-21.43.56:693][362]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
|
|
[2023.08.15-21.43.56:693][362]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.08.15-21.43.56:693][362]LogInit: FAudioDevice initialized.
|
|
[2023.08.15-21.43.56:693][362]LogAudio: Display: Audio Device (ID: 19) registered with world 'TestingMap'.
|
|
[2023.08.15-21.43.56:739][362]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.43.56:739][362]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.08.15-21.43.56:745][362]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.43.56
|
|
[2023.08.15-21.43.56:746][362]LogWorld: Bringing up level for play took: 0.006830
|
|
[2023.08.15-21.43.56:746][362]LogOnline: OSS: Creating online subsystem instance for: :Context_37
|
|
[2023.08.15-21.43.56:750][362]PIE: Server logged in
|
|
[2023.08.15-21.43.56:750][362]PIE: Play in editor total start time 0.109 seconds.
|
|
[2023.08.15-21.44.00:726][830]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.44.00:726][830]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.44.00:727][830]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
|
|
[2023.08.15-21.44.00:730][830]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.08.15-21.44.00:731][830]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.44.00:738][830]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.08.15-21.44.00:745][830]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.44.00:760][830]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.08.15-21.44.00:760][830]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.44.00:761][830]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.44.00:766][830]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
|
|
[2023.08.15-21.44.00:798][831]LogPlayLevel: Display: Destroying online subsystem :Context_37
|
|
[2023.08.15-21.44.17:995][847]BlueprintLog: New page: Compile LutySMG_BP
|
|
[2023.08.15-21.44.18:023][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
|
|
[2023.08.15-21.44.18:767][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
|
|
[2023.08.15-21.44.18:775][928]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP1BFC73054F58D497D9E3889A336D5FB3.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
|
|
[2023.08.15-21.44.18:787][928]AssetCheck: New page: Asset Save: LutySMG_BP
|
|
[2023.08.15-21.44.18:787][928]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
|
[2023.08.15-21.44.19:090][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
|
|
[2023.08.15-21.44.19:095][963]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP42AC11CE4858FAFCF0CD99A52174D78D.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
|
|
[2023.08.15-21.44.19:107][963]AssetCheck: New page: Asset Save: LutySMG_BP
|
|
[2023.08.15-21.44.19:107][963]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
|
|
[2023.08.15-21.44.20:741][156]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.08.15-21.44.20:746][156]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.08.15-21.44.20:746][156]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:44:20 PM)
|
|
[2023.08.15-21.44.20:785][156]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.44.20:808][156]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022834s)
|
|
[2023.08.15-21.44.20:809][156]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.08.15-21.44.20:809][156]LogPlayLevel: PIE: World Init took: (0.000685s)
|
|
[2023.08.15-21.44.20:809][156]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023633s)
|
|
[2023.08.15-21.44.20:825][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
|
|
[2023.08.15-21.44.20:826][156]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True
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[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.44.20:826][156]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.44.20:826][156]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.44.20:827][156]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.44.20:827][156]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.44.20:827][156]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.44.20:827][156]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.44.20:829][156]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.44.20:829][156]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.44.20:835][156]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.44.20:835][156]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.44.20:835][156]LogInit: FAudioDevice initialized.
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[2023.08.15-21.44.20:835][156]LogAudio: Display: Audio Device (ID: 20) registered with world 'TestingMap'.
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[2023.08.15-21.44.20:843][156]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.44.20:849][156]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.44.20
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[2023.08.15-21.44.20:849][156]LogWorld: Bringing up level for play took: 0.006581
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[2023.08.15-21.44.20:850][156]LogOnline: OSS: Creating online subsystem instance for: :Context_38
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[2023.08.15-21.44.20:852][156]PIE: Server logged in
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[2023.08.15-21.44.20:853][156]PIE: Play in editor total start time 0.108 seconds.
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[2023.08.15-21.44.26:687][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.44.26:687][848]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.44.26:687][848]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.44.26:687][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.44.26:697][848]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.44.26:704][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.44.26:717][848]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.44.26:718][848]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.44.26:719][848]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.44.26:720][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.44.26:725][848]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
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[2023.08.15-21.44.26:770][850]LogPlayLevel: Display: Destroying online subsystem :Context_38
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[2023.08.15-21.44.52:104][846]BlueprintLog: New page: Compile LutySMG_BP
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[2023.08.15-21.44.52:131][846]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
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[2023.08.15-21.44.52:583][891]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
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[2023.08.15-21.44.52:592][891]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP140F6D6B4C6114A4F7E90B82EAA0AA85.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
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[2023.08.15-21.44.52:603][891]AssetCheck: New page: Asset Save: LutySMG_BP
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[2023.08.15-21.44.52:603][891]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
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[2023.08.15-21.45.08:937][816]BlueprintLog: New page: Compile LutySMG_BP
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[2023.08.15-21.45.08:966][816]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
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[2023.08.15-21.45.09:448][866]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
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[2023.08.15-21.45.09:456][866]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP6C2EC8BF4D173B7035F374B002E8DD46.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
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[2023.08.15-21.45.09:469][866]AssetCheck: New page: Asset Save: LutySMG_BP
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[2023.08.15-21.45.09:469][866]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
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[2023.08.15-21.45.14:578][437]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.45.14:583][437]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.45.14:583][437]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:45:14 PM)
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[2023.08.15-21.45.14:606][437]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.45.14:628][437]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022875s)
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[2023.08.15-21.45.14:629][437]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.45.14:629][437]LogPlayLevel: PIE: World Init took: (0.000695s)
|
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[2023.08.15-21.45.14:629][437]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023676s)
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[2023.08.15-21.45.14:645][437]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
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[2023.08.15-21.45.14:646][437]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True
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[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.45.14:646][437]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.45.14:646][437]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.45.14:647][437]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
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[2023.08.15-21.45.14:647][437]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.45.14:647][437]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
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[2023.08.15-21.45.14:647][437]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.45.14:649][437]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.45.14:649][437]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
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[2023.08.15-21.45.14:655][437]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
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[2023.08.15-21.45.14:655][437]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.45.14:656][437]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.45.14:656][437]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
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[2023.08.15-21.45.14:656][437]LogInit: FAudioDevice initialized.
|
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[2023.08.15-21.45.14:656][437]LogAudio: Display: Audio Device (ID: 21) registered with world 'TestingMap'.
|
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[2023.08.15-21.45.14:665][437]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.08.15-21.45.14:672][437]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.45.14
|
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[2023.08.15-21.45.14:672][437]LogWorld: Bringing up level for play took: 0.006606
|
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[2023.08.15-21.45.14:672][437]LogOnline: OSS: Creating online subsystem instance for: :Context_39
|
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[2023.08.15-21.45.14:675][437]PIE: Server logged in
|
|
[2023.08.15-21.45.14:675][437]PIE: Play in editor total start time 0.094 seconds.
|
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[2023.08.15-21.45.21:656][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
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[2023.08.15-21.45.21:656][266]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.45.21:656][266]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.45.21:657][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
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[2023.08.15-21.45.21:666][266]LogPlayLevel: Display: Shutting down PIE online subsystems
|
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[2023.08.15-21.45.21:673][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
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[2023.08.15-21.45.21:687][266]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.45.21:687][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.45.21:688][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.45.21:690][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
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[2023.08.15-21.45.21:695][266]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
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[2023.08.15-21.45.21:716][267]LogPlayLevel: Display: Destroying online subsystem :Context_39
|
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[2023.08.15-21.45.30:978][357]BlueprintLog: New page: Compile LutySMG_BP
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[2023.08.15-21.45.31:005][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
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[2023.08.15-21.45.31:429][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
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[2023.08.15-21.45.31:438][401]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP77A9D5714CFF61EB8B1CEEA2B9DFE78F.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
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[2023.08.15-21.45.31:450][401]AssetCheck: New page: Asset Save: LutySMG_BP
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[2023.08.15-21.45.31:450][401]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
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[2023.08.15-21.45.32:538][516]LogTemp: Repeating last play command: Selected Viewport
|
|
[2023.08.15-21.45.32:542][516]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2023.08.15-21.45.32:542][516]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:45:32 PM)
|
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[2023.08.15-21.45.32:542][516]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.45.32:565][516]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023013s)
|
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[2023.08.15-21.45.32:566][516]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.08.15-21.45.32:566][516]LogPlayLevel: PIE: World Init took: (0.000780s)
|
|
[2023.08.15-21.45.32:566][516]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023894s)
|
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[2023.08.15-21.45.32:581][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
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[2023.08.15-21.45.32:582][516]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True
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[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
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[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Number of buffers to queue: 2
|
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[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Max Channels (voices): 32
|
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[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.45.32:582][516]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.45.32:582][516]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
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[2023.08.15-21.45.32:582][516]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
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[2023.08.15-21.45.32:582][516]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
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[2023.08.15-21.45.32:582][516]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.08.15-21.45.32:585][516]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.08.15-21.45.32:585][516]LogAudioMixer: Display: 1: FrontRight
|
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[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2023.08.15-21.45.32:591][516]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.08.15-21.45.32:592][516]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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|
[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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|
[2023.08.15-21.45.32:592][516]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.08.15-21.45.32:592][516]LogInit: FAudioDevice initialized.
|
|
[2023.08.15-21.45.32:592][516]LogAudio: Display: Audio Device (ID: 22) registered with world 'TestingMap'.
|
|
[2023.08.15-21.45.32:638][516]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.45.32:638][516]LogLoad: Game class is 'FirstPersonGameMode_C'
|
|
[2023.08.15-21.45.32:646][516]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.45.32
|
|
[2023.08.15-21.45.32:646][516]LogWorld: Bringing up level for play took: 0.007392
|
|
[2023.08.15-21.45.32:646][516]LogOnline: OSS: Creating online subsystem instance for: :Context_40
|
|
[2023.08.15-21.45.32:650][516]PIE: Server logged in
|
|
[2023.08.15-21.45.32:651][516]PIE: Play in editor total start time 0.11 seconds.
|
|
[2023.08.15-21.45.35:646][865]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2023.08.15-21.45.35:646][865]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.45.35:647][865]LogSlate: Window 'Ex2 Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
|
|
[2023.08.15-21.45.35:650][865]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
|
|
[2023.08.15-21.45.35:651][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.45.35:657][865]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2023.08.15-21.45.35:665][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2023.08.15-21.45.35:679][865]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2023.08.15-21.45.35:679][865]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.45.35:680][865]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
|
|
[2023.08.15-21.45.35:686][865]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
|
|
[2023.08.15-21.45.35:718][866]LogPlayLevel: Display: Destroying online subsystem :Context_40
|
|
[2023.08.15-21.45.39:411][285]BlueprintLog: New page: Compile LutySMG_BP
|
|
[2023.08.15-21.45.39:438][285]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
|
|
[2023.08.15-21.45.39:864][331]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
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[2023.08.15-21.45.39:873][331]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BPBE9F96FF48F7237DE6E17194A1246D86.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
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[2023.08.15-21.45.39:885][331]AssetCheck: New page: Asset Save: LutySMG_BP
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[2023.08.15-21.45.39:885][331]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
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[2023.08.15-21.45.41:603][522]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.45.41:608][522]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.45.41:608][522]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:45:41 PM)
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[2023.08.15-21.45.41:635][522]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.45.41:658][522]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022854s)
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[2023.08.15-21.45.41:659][522]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-21.45.41:659][522]LogPlayLevel: PIE: World Init took: (0.000769s)
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[2023.08.15-21.45.41:659][522]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023741s)
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[2023.08.15-21.45.41:675][522]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms
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[2023.08.15-21.45.41:675][522]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True
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[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.45.41:675][522]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.45.41:675][522]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-21.45.41:675][522]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-21.45.41:675][522]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-21.45.41:675][522]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.45.41:678][522]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.45.41:678][522]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.45.41:684][522]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.45.41:685][522]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.45.41:685][522]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-21.45.41:685][522]LogInit: FAudioDevice initialized.
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[2023.08.15-21.45.41:685][522]LogAudio: Display: Audio Device (ID: 23) registered with world 'TestingMap'.
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[2023.08.15-21.45.41:695][522]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.45.41:702][522]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.45.41
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[2023.08.15-21.45.41:702][522]LogWorld: Bringing up level for play took: 0.006557
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[2023.08.15-21.45.41:702][522]LogOnline: OSS: Creating online subsystem instance for: :Context_41
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[2023.08.15-21.45.41:705][522]PIE: Server logged in
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[2023.08.15-21.45.41:706][522]PIE: Play in editor total start time 0.098 seconds.
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[2023.08.15-21.45.55:006][110]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.45.55:006][110]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.45.55:007][110]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.45.55:007][110]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.45.55:014][110]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.45.55:021][110]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.45.55:035][110]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.45.55:035][110]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.45.55:036][110]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.45.55:038][110]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.45.55:043][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
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[2023.08.15-21.45.55:065][111]LogPlayLevel: Display: Destroying online subsystem :Context_41
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[2023.08.15-21.46.34:628][710]BlueprintLog: New page: Compile LutySMG_BP
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[2023.08.15-21.46.34:675][710]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
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[2023.08.15-21.46.35:430][793]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
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[2023.08.15-21.46.35:438][793]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BPEF152EF94D3AE195CC5FF2AD6EC1B793.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
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[2023.08.15-21.46.35:450][793]AssetCheck: New page: Asset Save: LutySMG_BP
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[2023.08.15-21.46.35:450][793]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
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[2023.08.15-21.46.36:838][954]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
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[2023.08.15-21.46.36:886][954]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap16D63689413229702461B3BECA8F8761.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
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[2023.08.15-21.46.37:053][954]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltDataFD34CF2D40741653708D4AACCF18A030.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
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[2023.08.15-21.46.37:063][954]AssetCheck: New page: Asset Save: multiple assets
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[2023.08.15-21.46.37:063][954]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
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[2023.08.15-21.46.37:063][954]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
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[2023.08.15-21.46.37:814][ 39]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-21.46.37:819][ 39]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.46.37:819][ 39]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:46:37 PM)
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[2023.08.15-21.46.37:846][ 39]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
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[2023.08.15-21.46.37:869][ 39]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023423s)
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[2023.08.15-21.46.37:869][ 39]LogAIModule: Creating AISystem for world TestingMap
|
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[2023.08.15-21.46.37:870][ 39]LogPlayLevel: PIE: World Init took: (0.000694s)
|
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[2023.08.15-21.46.37:870][ 39]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.024224s)
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[2023.08.15-21.46.37:885][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
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[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True
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[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
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[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Max Channels (voices): 32
|
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[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.46.37:885][ 39]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
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[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
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[2023.08.15-21.46.37:885][ 39]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
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[2023.08.15-21.46.37:885][ 39]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-21.46.37:887][ 39]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-21.46.37:887][ 39]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-21.46.37:893][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-21.46.37:895][ 39]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
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[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-21.46.37:895][ 39]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
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[2023.08.15-21.46.37:895][ 39]LogInit: FAudioDevice initialized.
|
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[2023.08.15-21.46.37:895][ 39]LogAudio: Display: Audio Device (ID: 24) registered with world 'TestingMap'.
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[2023.08.15-21.46.37:906][ 39]LogLoad: Game class is 'FirstPersonGameMode_C'
|
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[2023.08.15-21.46.37:915][ 39]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.46.37
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[2023.08.15-21.46.37:916][ 39]LogWorld: Bringing up level for play took: 0.009160
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[2023.08.15-21.46.37:916][ 39]LogOnline: OSS: Creating online subsystem instance for: :Context_42
|
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[2023.08.15-21.46.37:920][ 39]PIE: Server logged in
|
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[2023.08.15-21.46.37:921][ 39]PIE: Play in editor total start time 0.104 seconds.
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[2023.08.15-21.46.41:986][520]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
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[2023.08.15-21.46.41:986][520]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.46.41:986][520]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.46.41:987][520]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.46.41:995][520]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.46.42:001][520]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.46.42:015][520]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.46.42:016][520]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.46.42:016][520]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.46.42:018][520]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.46.42:022][520]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
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[2023.08.15-21.46.42:068][522]LogPlayLevel: Display: Destroying online subsystem :Context_42
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[2023.08.15-21.46.55:045][ 37]BlueprintLog: New page: Compile LutySMG_BP
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[2023.08.15-21.46.55:075][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
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[2023.08.15-21.46.55:646][ 98]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
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[2023.08.15-21.46.55:655][ 98]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BP43DCA89342BAD42160A8DF97A23F7607.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
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[2023.08.15-21.46.55:667][ 98]AssetCheck: New page: Asset Save: LutySMG_BP
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[2023.08.15-21.46.55:667][ 98]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
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[2023.08.15-21.47.00:686][677]BlueprintLog: New page: Compile LutySMG_BP
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[2023.08.15-21.47.00:714][677]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
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[2023.08.15-21.47.01:097][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/MainWeaponClass/LutySMG_BP" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset" SILENT=true
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[2023.08.15-21.47.01:106][718]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/LutySMG_BPAFFBC16148805DC341F776B3800C3965.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/LutySMG_BP.uasset'
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[2023.08.15-21.47.01:117][718]AssetCheck: New page: Asset Save: LutySMG_BP
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[2023.08.15-21.47.01:117][718]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/LutySMG_BP.LutySMG_BP
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[2023.08.15-21.47.03:995][ 49]LogTemp: Repeating last play command: Selected Viewport
|
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[2023.08.15-21.47.03:999][ 49]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-21.47.03:999][ 49]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 1:47:03 PM)
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[2023.08.15-21.47.04:026][ 49]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
|
|
[2023.08.15-21.47.04:048][ 49]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022629s)
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[2023.08.15-21.47.04:049][ 49]LogAIModule: Creating AISystem for world TestingMap
|
|
[2023.08.15-21.47.04:049][ 49]LogPlayLevel: PIE: World Init took: (0.000698s)
|
|
[2023.08.15-21.47.04:049][ 49]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023437s)
|
|
[2023.08.15-21.47.04:065][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
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[2023.08.15-21.47.04:065][ 49]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True
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[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Max Channels (voices): 32
|
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[2023.08.15-21.47.04:065][ 49]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-21.47.04:065][ 49]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2023.08.15-21.47.04:067][ 49]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2023.08.15-21.47.04:067][ 49]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2023.08.15-21.47.04:067][ 49]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2023.08.15-21.47.04:067][ 49]LogAudioMixer: Display: Initializing audio mixer.
|
|
[2023.08.15-21.47.04:069][ 49]LogAudioMixer: Display: 0: FrontLeft
|
|
[2023.08.15-21.47.04:069][ 49]LogAudioMixer: Display: 1: FrontRight
|
|
[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
|
|
[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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|
[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
|
|
[2023.08.15-21.47.04:075][ 49]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
|
|
[2023.08.15-21.47.04:075][ 49]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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|
[2023.08.15-21.47.04:076][ 49]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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|
[2023.08.15-21.47.04:076][ 49]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
|
|
[2023.08.15-21.47.04:076][ 49]LogInit: FAudioDevice initialized.
|
|
[2023.08.15-21.47.04:076][ 49]LogAudio: Display: Audio Device (ID: 25) registered with world 'TestingMap'.
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|
[2023.08.15-21.47.04:080][ 49]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-21.47.04:087][ 49]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-17.47.04
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[2023.08.15-21.47.04:087][ 49]LogWorld: Bringing up level for play took: 0.006701
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[2023.08.15-21.47.04:087][ 49]LogOnline: OSS: Creating online subsystem instance for: :Context_43
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[2023.08.15-21.47.04:090][ 49]PIE: Server logged in
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[2023.08.15-21.47.04:091][ 49]PIE: Play in editor total start time 0.092 seconds.
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[2023.08.15-21.47.15:496][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.47.15:496][410]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-21.47.15:496][410]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-21.47.15:497][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.47.15:507][410]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-21.47.15:513][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-21.47.15:528][410]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2023.08.15-21.47.15:529][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.47.15:529][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-21.47.15:531][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-21.47.15:535][410]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
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[2023.08.15-21.47.15:579][412]LogPlayLevel: Display: Destroying online subsystem :Context_43
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[2023.08.15-21.48.25:856][537]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
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[2023.08.15-21.48.25:905][537]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMapF8BC26B24672F2765727E0AECCD6C10B.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap.umap'
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[2023.08.15-21.48.26:118][537]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/TestingMap_BuiltDataD1168DFD490B6A77C1500DA32960E9B9.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/FirstPersonBP/Maps/TestingMap_BuiltData.uasset'
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[2023.08.15-21.48.26:589][537]AssetCheck: New page: Asset Save: multiple assets
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[2023.08.15-21.48.26:589][537]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/TestingMap_BuiltData.TestingMap_BuiltData
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[2023.08.15-21.48.26:589][537]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/TestingMap.TestingMap
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[2023.08.15-21.58.26:056][473]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms
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[2023.08.15-21.58.26:057][473]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/FirstPersonBP/Maps/TestingMap' took 0.018
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[2023.08.15-21.58.26:062][473]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Weapons/Geometry/Scope] ([1] browsable assets)...
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[2023.08.15-21.58.26:073][473]OBJ SavePackage: Rendered thumbnail for [Material /Game/Weapons/Geometry/Scope.Scope]
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[2023.08.15-21.58.26:073][473]OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/Geometry/Scope]
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[2023.08.15-21.58.26:077][473]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Scope_Auto1341AB75D49409F16DAB6D8BCE0227C99.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/Autosaves/Game/Weapons/Geometry/Scope_Auto1.uasset'
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[2023.08.15-21.58.26:077][473]LogFileHelpers: Auto-saving content packages took 0.021
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[2023.08.15-22.31.33:998][598]AssetReimport: New page: Outstanding source content changes 2:31:33 PM
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[2023.08.15-22.31.34:000][598]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx)
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[2023.08.15-22.31.34:004][598]LogFbx: Loading FBX Scene from C:/Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.fbx
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[2023.08.15-22.31.34:038][598]LogFbx: FBX Scene Loaded Succesfully
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[2023.08.15-22.31.39:316][598]LogSlate: Window 'FBX Import Options' being destroyed
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[2023.08.15-22.31.39:404][598]LogStaticMesh: Building static mesh reddot2...
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[2023.08.15-22.31.39:422][598]LogStaticMesh: Built static mesh [0.02s] /Game/Weapons/Geometry/reddot2.reddot2
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[2023.08.15-22.31.39:532][599]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Geometry/reddot2" FILE="../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.uasset" SILENT=true
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[2023.08.15-22.31.39:540][599]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/reddot2AF9931F541AA6A818BFFEDB0403D7C19.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/Geometry/reddot2.uasset'
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[2023.08.15-22.31.39:582][600]AssetCheck: New page: Asset Save: reddot2
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[2023.08.15-22.31.39:582][600]LogContentValidation: Display: Validating StaticMesh /Game/Weapons/Geometry/reddot2.reddot2
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[2023.08.15-22.31.41:201][793]LogSlate: Window 'Message Log' being destroyed
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[2023.08.15-22.31.41:204][793]LogSlate: Window 'Message Log' being destroyed
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[2023.08.15-22.31.42:563][956]AssetReimport: Importing new asset /Game/Weapons/Geometry/reddot2.
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[2023.08.15-22.33.04:194][153]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/AUG_BP.AUG_BP
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[2023.08.15-22.33.15:309][431]LogTemp: Repeating last play command: Selected Viewport
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[2023.08.15-22.33.15:314][431]LogPlayLevel: PlayLevel: No blueprints needed recompiling
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[2023.08.15-22.33.15:314][431]PIE: New page: PIE session: TestingMap (Aug 15, 2023, 2:33:15 PM)
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[2023.08.15-22.33.15:353][431]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-22.33.15:377][431]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022676s)
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[2023.08.15-22.33.15:377][431]LogAIModule: Creating AISystem for world TestingMap
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[2023.08.15-22.33.15:377][431]LogPlayLevel: PIE: World Init took: (0.000728s)
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[2023.08.15-22.33.15:377][431]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/TestingMap.TestingMap to /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap (0.023524s)
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[2023.08.15-22.33.15:396][431]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms
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[2023.08.15-22.33.15:397][431]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True
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[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Sample Rate: 48000
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[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Number of buffers to queue: 2
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[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Max Channels (voices): 32
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[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2023.08.15-22.33.15:397][431]LogAudio: Display: AudioDevice MaxSources: 32
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[2023.08.15-22.33.15:397][431]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2023.08.15-22.33.15:397][431]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2023.08.15-22.33.15:397][431]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2023.08.15-22.33.15:397][431]LogAudioMixer: Display: Initializing audio mixer.
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[2023.08.15-22.33.15:399][431]LogAudioMixer: Display: 0: FrontLeft
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[2023.08.15-22.33.15:399][431]LogAudioMixer: Display: 1: FrontRight
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[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device)
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[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Initializing Sound Submixes...
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[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2023.08.15-22.33.15:405][431]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2023.08.15-22.33.15:406][431]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
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[2023.08.15-22.33.15:406][431]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
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[2023.08.15-22.33.15:406][431]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
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[2023.08.15-22.33.15:407][431]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
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[2023.08.15-22.33.15:407][431]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
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[2023.08.15-22.33.15:407][431]LogInit: FAudioDevice initialized.
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[2023.08.15-22.33.15:407][431]LogAudio: Display: Audio Device (ID: 26) registered with world 'TestingMap'.
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[2023.08.15-22.33.15:411][431]LogLoad: Game class is 'FirstPersonGameMode_C'
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[2023.08.15-22.33.15:419][431]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap.TestingMap up for play (max tick rate 0) at 2023.08.15-18.33.15
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[2023.08.15-22.33.15:419][431]LogWorld: Bringing up level for play took: 0.006784
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[2023.08.15-22.33.15:419][431]LogOnline: OSS: Creating online subsystem instance for: :Context_45
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[2023.08.15-22.33.15:422][431]PIE: Server logged in
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[2023.08.15-22.33.15:422][431]PIE: Play in editor total start time 0.109 seconds.
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[2023.08.15-22.33.20:804][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-22.33.20:804][ 69]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_TestingMap
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[2023.08.15-22.33.20:804][ 69]LogWorld: UWorld::CleanupWorld for TestingMap, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-22.33.20:805][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-22.33.20:814][ 69]LogPlayLevel: Display: Shutting down PIE online subsystems
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[2023.08.15-22.33.20:821][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-22.33.20:836][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2023.08.15-22.33.20:836][ 69]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-22.33.20:837][ 69]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
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[2023.08.15-22.33.20:843][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
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[2023.08.15-22.33.20:867][ 70]LogPlayLevel: Display: Destroying online subsystem :Context_45
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[2023.08.15-22.36.32:595][900]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-22.36.32:595][900]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-22.36.35:910][269]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
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[2023.08.15-22.36.40:478][774]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
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[2023.08.15-22.36.40:478][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2023.08.15-22.37.20:982][508]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
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[2023.08.15-22.37.21:728][595]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (PlayerStart)
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[2023.08.15-22.38.51:456][100]BlueprintLog: New page: Compile HoneyBadger_BP
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[2023.08.15-22.38.51:495][100]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms
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[2023.08.15-22.38.52:092][164]LogSavePackage: Moving '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Saved/HoneyBadger_BP60AA79D74E220A744432568F5D26D8FE.tmp' to '../../../../../../Users/imred/OneDrive/Documents/UE4/Ex2/Content/Weapons/MainWeaponClass/HoneyBadger_BP.uasset'
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[2023.08.15-22.38.52:105][164]AssetCheck: New page: Asset Save: HoneyBadger_BP
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[2023.08.15-22.38.52:105][164]LogContentValidation: Display: Validating Blueprint /Game/Weapons/MainWeaponClass/HoneyBadger_BP.HoneyBadger_BP
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[2023.08.15-22.39.01:526][256]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/MainWeaponClass/MainWeapon_BP.MainWeapon_BP
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[2023.08.15-22.39.07:969][984]LogBlueprint: Warning: Blueprint HoneyBadger_BP (child of/implements MainWeapon_BP) has a component variable with a conflicting name (Arrow). Changing to Arrow_0.
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[2023.08.15-22.39.07:973][984]LogBlueprint: Warning: Blueprint LutySMG_BP (child of/implements MainWeapon_BP) has a component variable with a conflicting name (Arrow). Changing to Arrow_0.
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[2023.08.15-22.39.07:981][984]LogOutputDevice: Warning:
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Script Stack (0 frames):
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[2023.08.15-22.39.08:096][984]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.115 s
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: === Handled ensure: ===
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error:
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: Ensure condition failed: !FBlueprintCompileReinstancer::IsReinstClass(OwnerClass) [File:D:/Build/++UE4/Sync/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetReinstanceUtilities.cpp] [Line: 1763]
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: OwnerClass should not be 'REINST_'! This means that a REINST class was parented to another REINST class, causing unwanted recursion!
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: Stack:
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916a848c9 UE4Editor-UnrealEd.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91629bd78 UE4Editor-UnrealEd.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91511e3bd UE4Editor-Kismet.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91511e501 UE4Editor-Kismet.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9150f4627 UE4Editor-Kismet.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91509c02f UE4Editor-Kismet.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91509bd71 UE4Editor-Kismet.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916217752 UE4Editor-UnrealEd.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91547303e UE4Editor-Kismet.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff915534c4b UE4Editor-Kismet.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9154c4486 UE4Editor-Kismet.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9164da02d UE4Editor-UnrealEd.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff91649e607 UE4Editor-UnrealEd.dll!UnknownFunction []
|
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916504336 UE4Editor-UnrealEd.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916503b68 UE4Editor-UnrealEd.dll!UnknownFunction []
|
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9165180eb UE4Editor-UnrealEd.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9164e50ba UE4Editor-UnrealEd.dll!UnknownFunction []
|
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff916492df4 UE4Editor-UnrealEd.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9317a10d9 UE4Editor-Slate.dll!UnknownFunction []
|
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9315f2112 UE4Editor-Slate.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff931655087 UE4Editor-Slate.dll!UnknownFunction []
|
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff931648756 UE4Editor-Slate.dll!UnknownFunction []
|
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419cbcc8 UE4Editor-ApplicationCore.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419b92b7 UE4Editor-ApplicationCore.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419ce465 UE4Editor-ApplicationCore.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419b4410 UE4Editor-ApplicationCore.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9adf08211 USER32.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9adf07cd1 USER32.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9419cfcd4 UE4Editor-ApplicationCore.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e327621 UE4Editor.exe!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e340fcc UE4Editor.exe!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e3410ba UE4Editor.exe!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e3440dd UE4Editor.exe!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e355984 UE4Editor.exe!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff70e35853a UE4Editor.exe!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9ae0c26ad KERNEL32.DLL!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error: [Callstack] 0x00007ff9af04aa68 ntdll.dll!UnknownFunction []
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[2023.08.15-22.39.08:096][984]LogOutputDevice: Error:
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